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- // https://irowiki.org/wiki/Ben_Recycle
- - shop ben_recycle_shop#iro -1,909:-1
- prontera,161,279,4 script Ben Recycle#iro 4_F_KAFRA1,{
- function func_GetItemName;
- function func_AddItem;
- mes "Hi, I can convert certain equipment into ores.";
- mes "Would you give it a try?";
- next;
- if (select("Convert", "Information") == 2) {
- for (.@i = 0; .@i < .size; .@i++) {
- mes func_GetItemName(.nameid[.@i]);
- if (.amount1[.@i] > 0 && .nameid1[.@i] > 0)
- mes " ~ "+F_InsertComma(.amount1[.@i])+"x "+func_GetItemName(.nameid1[.@i]);
- if (.amount2[.@i] > 0 && .nameid2[.@i] > 0)
- mes " ~ "+F_InsertComma(.amount2[.@i])+"x "+func_GetItemName(.nameid2[.@i]);
- mes " ";
- }
- next;
- }
- if (.shop_npc$ != "") {
- mes "Place all the equipments you wish to convert into ores.";
- close2;
- npcshopattach .shop_npc$, 1;
- callshop .shop_npc$, 2;
- end;
- }
- else {
- for (.@i = 0; .@i < .size; .@i++)
- .@menu$ = .@menu$ + func_GetItemName(.nameid[.@i]) + ":";
- .@i = select(.@menu$) - 1;
- if (countitem(.nameid[.@i])) {
- delitem .nameid[.@i], 1;
- mes "Exchanged "+func_GetItemName(.nameid[.@i])+":";
- if (.nameid1[.@i] > 0 && .amount1[.@i] > 0) {
- mes " ~ "+F_InsertComma(.amount1[.@i])+"x "+func_GetItemName(.nameid1[.@i]);
- getitem .nameid1[.@i], .amount1[.@i];
- }
- if (.nameid2[.@i] > 0 && .amount2[.@i] > 0) {
- mes " ~ "+F_InsertComma(.amount2[.@i])+"x "+func_GetItemName(.nameid2[.@i]);
- getitem .nameid2[.@i], .amount2[.@i];
- }
- }
- else {
- mes "you dont have "+func_GetItemName(.nameid[.@i]);
- }
- }
- close;
- OnSellItem:
- .@sold_nameid_size = getarraysize(@sold_nameid);
- for (.@i = 0; .@i < .@sold_nameid_size && !.@fail; .@i++) {
- for (.@x = 0; .@x < .size && !.@fail; .@x++) {
- if (.nameid[.@x] == @sold_nameid[.@i]) {
- if (!checkweight(.nameid1[.@x], .amount1[.@x])) {
- mes "Exchange stopped, you're overweight.";
- .@fail++;
- }
- else {
- .@total++;
- delitem2(@sold_nameid[.@i], @sold_quantity[.@i], @sold_identify[.@i], @sold_refine[.@i], @sold_attribute[.@i], @sold_card1[.@i], @sold_card2[.@i], @sold_card3[.@i], @sold_card4[.@i]);
- mes "Exchanged "+func_GetItemName(.nameid[.@x])+":";
- if (.nameid1[.@x] > 0 && .amount1[.@x] > 0) {
- mes " ~ "+F_InsertComma(.amount1[.@x])+"x "+func_GetItemName(.nameid1[.@x]);
- getitem .nameid1[.@x], .amount1[.@x];
- }
- if (.nameid2[.@x] > 0 && .amount2[.@x] > 0) {
- mes " ~ "+F_InsertComma(.amount2[.@x])+"x "+func_GetItemName(.nameid2[.@x]);
- getitem .nameid2[.@x], .amount2[.@x];
- }
- mes " ";
- }
- }
- }
- if (.@i && .@i % 10 == 0) sleep2 1;
- }
- mes "Exchanged "+.@total+" item(s).";
- close2;
- npcshopattach .shop_npc$, 0;
- end;
- function func_GetItemName {
- .@itemid = getarg(0, 0);
- .@itemslot = getitemslots(.@itemid);
- .@item_name$ = getitemname(.@itemid);
- .@itemtype = getiteminfo(.@itemid, 2);
- if (.@itemslot || .@itemtype == IT_WEAPON || .@itemtype == IT_ARMOR)
- .@item_name$ = .@item_name$ + " ["+.@itemslot+"]";
- return .@item_name$;
- }
- function func_AddItem {
- .@nameid = getarg(0, 0);
- .@nameid1 = getarg(1, 0);
- .@amount1 = getarg(2, 0);
- .@nameid2 = getarg(3, 0);
- .@amount2 = getarg(4, 0);
- if (.@nameid > 0
- && .@nameid1 > 0 && .@amount1 > 0
- && .@nameid2 > 0 && .@amount2 > 0
- ) {
- .nameid[.size] = .@nameid;
- .nameid1[.size] = .@nameid1;
- .amount1[.size] = .@amount1;
- .nameid2[.size] = .@nameid2;
- .amount2[.size] = .@amount2;
- .size++;
- }
- }
- OnInit:
- // if enable shop UI (only work if items can sell to npc shop)
- .shop_npc$ = "ben_recycle_shop#iro";
- // func_AddItem(<equipment_id>, <item1>, <amount1>, <item2>, <amount2>);
- // WEAPONS
- func_AddItem(1421, 757, 4, 756, 4);
- func_AddItem(1822, 757, 2, 756, 2);
- func_AddItem(1625, 757, 5, 756, 5);
- func_AddItem(1819, 757, 3, 756, 3);
- func_AddItem(1269, 757, 4, 756, 4);
- func_AddItem(1142, 757, 3, 756, 3);
- func_AddItem(1624, 757, 5, 756, 5);
- func_AddItem(1626, 757, 5, 756, 5);
- func_AddItem(13404, 757, 5, 756, 5);
- func_AddItem(13027, 757, 6, 756, 6);
- func_AddItem(1821, 757, 1, 756, 1);
- func_AddItem(1268, 757, 5, 756, 5);
- // ARMORS
- func_AddItem(2422, 757, 3, 756, 3);
- func_AddItem(2104, 757, 1, 756, 1);
- func_AddItem(5124, 757, 2, 756, 1);
- func_AddItem(2406, 757, 3, 756, 3);
- func_AddItem(5122, 757, 2, 756, 1);
- func_AddItem(5126, 757, 2, 756, 1);
- func_AddItem(2504, 757, 2, 756, 1);
- func_AddItem(2353, 757, 15, 756, 15);
- func_AddItem(2514, 757, 6, 756, 6);
- func_AddItem(2404, 757, 2, 756, 1);
- func_AddItem(2315, 757, 2, 756, 1);
- func_AddItem(2102, 757, 2, 756, 1);
- func_AddItem(2114, 757, 2, 756, 2);
- end;
- }
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