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- <!-- DO NOT USE THIS. PLEASE READ IT INSTEAD -->
- <!-- https://www.gtamodding.com/wiki/Vehicles.meta -->
- <Item>
- <modelName></modelName> <!-- Name of the yft model. -->
- <txdName></txdName> <!-- name of the ytd texture directory. -->
- <handlingId></handlingId> <!-- Name of the handling or custom. -->
- <gameName></gameName> <!-- Name of the vehicle. -->
- <vehicleMakeName /> <!-- Manufacture Name -->
- <expressionDictName>null</expressionDictName>
- <expressionName>null</expressionName>
- <animConvRoofDictName>null</animConvRoofDictName>
- <animConvRoofName>null</animConvRoofName>
- <animConvRoofWindowsAffected />
- <ptfxAssetName>null</ptfxAssetName>
- <audioNameHash>police</audioNameHash> <!-- Choose a gta vehicle for this when making an addon vehicle. -->
- <layout>LAYOUT_STANDARD</layout>
- <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
- <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
- <scenarioLayout />
- <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
- <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
- <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
- <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
- <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
- <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
- <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
- <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
- <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
- <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
- <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
- <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
- <FirstPersonMobilePhoneSeatIKOffset>
- <Item>
- <Offset x="0.136000" y="0.146000" z="0.435000" />
- <SeatIndex value="2" />
- </Item>
- <Item>
- <Offset x="0.136000" y="0.146000" z="0.435000" />
- <SeatIndex value="3" />
- </Item>
- </FirstPersonMobilePhoneSeatIKOffset>
- <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
- <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
- <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
- <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
- <shouldUseCinematicViewMode value="true" />
- <shouldCameraTransitionOnClimbUpDown value="false" />
- <shouldCameraIgnoreExiting value="false" />
- <AllowPretendOccupants value="true" />
- <AllowJoyriding value="false" />
- <AllowSundayDriving value="false" />
- <AllowBodyColorMapping value="true" />
- <wheelScale value="0.236900" />
- <wheelScaleRear value="0.236900" />
- <dirtLevelMin value="0.000000" />
- <dirtLevelMax value="0.300000" />
- <envEffScaleMin value="0.000000" />
- <envEffScaleMax value="1.000000" />
- <envEffScaleMin2 value="0.000000" />
- <envEffScaleMax2 value="1.000000" />
- <damageMapScale value="0.600000" />
- <damageOffsetScale value="1.000000" />
- <diffuseTint value="0x00FFFFFF" />
- <steerWheelMult value="1.000000" />
- <HDTextureDist value="5.000000" />
- <lodDistances content="float_array">
- 10.000000
- 25.000000
- 60.000000
- 120.000000
- 500.000000
- 500.000000
- </lodDistances>
- <minSeatHeight value="0.839" />
- <identicalModelSpawnDistance value="20" />
- <maxNumOfSameColor value="10" />
- <defaultBodyHealth value="1000.000000" />
- <pretendOccupantsScale value="1.000000" />
- <visibleSpawnDistScale value="1.000000" />
- <trackerPathWidth value="2.000000" />
- <weaponForceMult value="1.000000" />
- <frequency value="100" />
- <swankness>SWANKNESS_1</swankness>
- <maxNum value="2" />
- <flags> </flags> <!-- Different type of flags the vehicle has. Check the link at the top -->
- <type>VEHICLE_TYPE_CAR</type>
- <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
- <dashboardType>VDT_GENTAXI</dashboardType> <!-- This is for the dashboard type. -->
- <vehicleClass>VC_EMERGENCY</vehicleClass> <!-- vehicle class -->
- <wheelType>VWT_MUSCLE</wheelType>
- <trailers /> <!-- If the vehicle has a hitch, you can use this for assigned trailers -->
- <additionalTrailers /> <!-- If the vehicle has a hitch, you can use this for assigned trailers -->
- <drivers>
- <Item>
- <driverName>S_M_Y_Cop_01</driverName>
- <npcName />
- </Item>
- </drivers>
- <extraIncludes />
- <doorsWithCollisionWhenClosed />
- <driveableDoors />
- <bumpersNeedToCollideWithMap value="false" />
- <needsRopeTexture value="false" />
- <requiredExtras /> <!-- use this if you want to force a extra on -->
- <rewards>
- <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
- <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
- <Item>REWARD_STAT_WEAPON</Item>
- </rewards>
- <cinematicPartCamera>
- <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
- <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
- <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
- <Item>WHEEL_REAR_LEFT_CAMERA</Item>
- </cinematicPartCamera>
- <NmBraceOverrideSet />
- <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
- <buoyancySphereSizeScale value="1.000000" />
- <pOverrideRagdollThreshold type="NULL" />
- <firstPersonDrivebyData>
- <Item>STD_POLICE_FRONT_LEFT</Item>
- <Item>STD_POLICE_FRONT_RIGHT</Item>
- </firstPersonDrivebyData>
- </Item>
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