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- Mono path[0] = 'D:/Games/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/Games/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
- Vendor:
- VRAM: 4021 MB
- Driver: 24.21.13.9836
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.201 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 70.351300 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 12:10:48 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 5438 -> priority: 1
- Thread -> id: 34c0 -> priority: 1
- Thread -> id: 4bac -> priority: 1
- Thread -> id: 3970 -> priority: 1
- Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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