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  1. Mono path[0] = 'D:/Games/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Games/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d)
  8. Vendor:
  9. VRAM: 4021 MB
  10. Driver: 24.21.13.9836
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.201 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 70.351300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 12:10:48 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 5438 -> priority: 1
  32. Thread -> id: 34c0 -> priority: 1
  33. Thread -> id: 4bac -> priority: 1
  34. Thread -> id: 3970 -> priority: 1
  35. Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library D:/Games/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
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