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Takeru_1113

魚雷Lv1

Sep 11th, 2019
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  1. g1:
  2. Item_Information:
  3. Item_Name: "&9&l-<<&b&l魚雷&6&lLv1&9&l>>-"
  4. Item_Type: 380
  5. Item_Lore: "&3&l魚雷レベル1"
  6. Melee_Mode: false
  7. Sounds_Acquired: BAT_TAKEOFF_1-1-0
  8. Remove_Unused_Tag: false
  9. Hidden_From_List: false
  10. Shooting:
  11. Disable: false
  12. Dual_Wield: false
  13. Right_Click_To_Shoot: true
  14. Cancel_Left_Click_Block_Damage: true
  15. Cancel_Right_Click_Interactions: true
  16. Delay_Between_Shots: 0
  17. Recoil_Amount: 0
  18. Projectile_Amount: 1
  19. Projectile_Type: arrow
  20. Remove_Arrows_On_Impact: true
  21. Remove_Bullet_Drop: true
  22. Removal_Or_Drag_Delay:
  23. Projectile_Speed: 9
  24. Projectile_Damage: 10
  25. Bullet_Spread: 0
  26. Sounds_Shoot: ENTITY_ELDER_GUARDIAN_HURT-5-1-0,ENTITY_LIGHTNING_BOLT_IMPACT-5-2-0
  27. Ammo:
  28. Enable: true
  29. Ammo_Item_ID: 69
  30. Take_Ammo_Per_Shot: false
  31. Ammo_Name_Check: "&b&l魚雷(弾)"
  32. Reload:
  33. Enable: true
  34. Reload_With_Mouse: false
  35. Starting_Amount: 1
  36. Reload_Amount: 1
  37. Reload_Bullets_Individually: true
  38. Take_Ammo_On_Reload: true
  39. Take_Ammo_As_Magazine: true
  40. Reload_Duration: 100
  41. Reload_Shoot_Delay: 10
  42. Destroy_When_Empty: false
  43. Sounds_Reloading: ENTITY_SKELETON_AMBIENT-3-1-0
  44. Firearm_Action:
  45. Type: slide
  46. Open_Duration: 0
  47. Close_Duration: 0
  48. Close_Shoot_Delay: 0
  49. Reload_Open_Delay: 0
  50. Reload_Close_Delay: 0
  51. Sound_Open: ENTITY_SKELETON_AMBIENT-3-1-0
  52. Sound_Close: ENTITY_SKELETON_AMBIENT-3-1-0
  53. Headshot:
  54. Enable: true
  55. Bonus_Damage: 10
  56. Sounds_Shooter: ENTITY_LIGHTNING_BOLT_IMPACT-5-2-0
  57. Sounds_Victim: ENTITY_LIGHTNING_BOLT_IMPACT-5-2-0
  58. Explosions:
  59. Enable: true
  60. Knockback: 0
  61. Ignite_Victims: 0
  62. Damage_Multiplier: 50
  63. Enable_Friendly_Fire: true
  64. Enable_Owner_Immunity: false
  65. Explosion_No_Damage: false
  66. Explosion_No_Grief: true
  67. Explosion_Radius: 3
  68. Explosion_Incendiary: false
  69. Explosion_Delay: 0
  70. On_Impact_With_Anything: true
  71. Projectile_Activation_Time: 0
  72. Extras:
  73. One_Time_Use: false
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