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- (07:03:50) Cheeseness: Hey RussianBlue :)
- (07:03:58) Sven_Q45: si senor
- (07:04:02) RussianBlue: Hello! :)
- (07:04:05) Sven_Q45: hi
- (07:04:09) Permafry_42: Hey russianblue just in time =D
- (07:04:12) Cheeseness: Glad you could make it!
- (07:04:41) RUBICN64 left the room (quit: Quit: AndroidIrc Disconnecting).
- (07:04:44) RussianBlue: Yes, no evil paperwork this weekend, hooray!
- (07:04:48) Cheeseness: \o/
- (07:04:57) Permafry_42: k let me know when the stream is showing
- (07:04:59) Cheeseness: So, with Spy Fox 2, you had more of a writing role, right?
- (07:05:00) jfrisby [jfrisby@hide-7D90265F.maine.res.rr.com] entered the room.
- (07:05:03) Cheeseness: Hey jfrisby
- (07:05:11) Cheeseness: It's up Permafry_42
- (07:05:14) Syd: Hey RussianBlue!
- (07:05:17) Syd: It's live
- (07:05:27) jfrisby: Hey :D
- (07:05:29) RussianBlue: Hey all!
- (07:06:07) Cheeseness: Ah, Syd reminds me that I haven't made introductions. For anybody not aware, RussianBlue is Spy Fox 2 writer Sandy Spangler
- (07:06:18) RussianBlue: I did some writing, storyboarding, and chipped in on character design a bit
- (07:06:27) Permafry_42: Might as well rewatch the animation before i load the save file
- (07:06:42) Sven_Q45: The first time that the stream didn´t start automatically.
- (07:06:57) Cheeseness: RussianBlue: Who's your favourite character from Spy Fox 2?
- (07:07:30) Permafry_42: Mine is the canadian with an inspector gadget helicopter =D
- (07:07:32) Lightkey: https://www.google.de/search?q=russian+blue&num=100&safe=off&source=lnms&tbm=isch&sa=X&ei=4aIEVfXYFMzKOYyugOAJ&ved=0CAcQ_AUoAQ&biw=1920&bih=1033
- (07:07:44) RussianBlue: Hmmm...
- (07:07:52) Cheeseness: One of the characters from the first game was called Russian Blue
- (07:08:11) Cheeseness: http://humongous.wikia.com/wiki/Russian_Blue
- (07:08:16) RussianBlue: Yes, I designed her - so she is my fave from Spy Fox 1
- (07:08:18) RussianBlue: :)
- (07:08:51) RussianBlue: His kitty nemesis with a weakness for the tango
- (07:09:07) Lightkey: looks more like gold and white to me
- (07:09:12) Lightkey: SCNR :<
- (07:10:01) RussianBlue: I think my fave in Spy 2 is the cow chef
- (07:10:25) Fhqwhgod [Mibbit@hide-3F88863A.dip0.t-ipconnect.de] entered the room.
- (07:10:43) Fhqwhgod: This is not quite the discworld I was expecting from the event :)
- (07:10:52) RussianBlue: My good friend Tom Verre came up with her - she was inspired by Julia Child
- (07:10:56) Cheeseness: Next week, Fhqwhgod
- (07:11:04) LeahVerre [Mibbit@hide-299E81D8.hsd1.wa.comcast.net] entered the room.
- (07:11:11) RussianBlue: LEAH!!!!!!!!!!!!!!!!!!!!!
- (07:11:15) LeahVerre: HI~!
- (07:11:18) LeahVerre: Tom?
- (07:11:19) RussianBlue: WOOT!!!
- (07:11:21) LeahVerre: Woot!
- (07:11:22) Cheeseness: Hi LeahVerre!
- (07:11:34) LeahVerre: Helloooo
- (07:11:42) RussianBlue: It's Sandy :)
- (07:11:47) LeahVerre: So. What's gwain on?
- (07:11:51) LeahVerre: HI SANDY!
- (07:12:03) RussianBlue: It has been WAY too long, woman!
- (07:12:07) LeahVerre: I KNOW!
- (07:12:09) RussianBlue: I miss you!
- (07:12:21) LeahVerre: I miss you too. Awwww. Now everyone at doublefine is bored.
- (07:12:27) RussianBlue: Hehehe.
- (07:12:45) RussianBlue: They asked my fave Spy 2 character, and I had to say the cow chef
- (07:12:48) LeahVerre: Brad sent me.
- (07:12:51) RussianBlue: Who is yours?
- (07:12:55) LeahVerre: Oh my god. Cow chef.
- (07:13:02) LeahVerre: My favorite is Bea Bear. Of course.
- (07:13:07) Cheeseness: Leah was an artist on Spy Fox 2 IIRC
- (07:13:15) RussianBlue: Of course! She is awesome.
- (07:13:37) LeahVerre: All the spy foxes. I did clickpoints and misc. art nonsense. But less so for Spy 2.
- (07:13:41) RussianBlue: Leah also sings the Spy Fox closing theme. ;)
- (07:13:45) LeahVerre: hahah
- (07:14:01) LeahVerre: YOU are awesome.
- (07:14:06) Cheeseness: :D
- (07:14:18) LeahVerre: Who is cheeseness?
- (07:14:44) Fhqwhgod: Cheeseness is just cheeseness
- (07:14:45) Cheeseness: I'm the Double Fine clingon that runs this shindig :D
- (07:14:50) Permafry_42: this part seems to be like the comedy club easter egg in pj sam
- (07:14:51) LeahVerre: Nice!!! HI!
- (07:14:53) Syd: He did most of the work organizing this whole thing. :)
- (07:15:05) Cheeseness: Permafry_42 is handling the stream, and Syd does all the real work behind the scenes
- (07:15:12) Lightkey: *klingon
- (07:15:27) LeahVerre: Fun fact: Tom Verre recreated Bea's diner in Second Life. He had all kinds of great details incuding a fantastic Bea avatar.
- (07:15:27) Sven_Q45: And Cheeseness is someone who says goodbye to late. :P
- (07:15:29) Cheeseness: Qapla'
- (07:15:34) RussianBlue: Yes Permafry - we put a few of these in various games
- (07:15:35) LeahVerre: He had a sign that said "Sorry, we're clopen."
- (07:15:51) RussianBlue: it was an outlet where all the animators/artists could contribute whatever they wanted
- (07:16:26) LeahVerre: Tom did the first one. Remember, Sandly? Eddie the eal ate Luther.
- (07:16:33) LeahVerre: Sandly.
- (07:16:37) RussianBlue: Heheh
- (07:16:37) LeahVerre: That's your name now.
- (07:16:43) RussianBlue: I will answer to it.
- (07:16:47) RussianBlue: ;)
- (07:16:48) Fhqwhgod: yummy. Lard on a stick
- (07:17:09) Fhqwhgod: they have kiwi pork. Yeah!
- (07:17:10) RussianBlue: And in Spy 1 it was the chest tattoo
- (07:17:15) LeahVerre: HAHAHAH John's animations for Spaghetti on a stick was great. But then I found out that you can actually order this at the MN state fair.
- (07:17:39) LeahVerre: Don't think they have egg on a stick yet, tho9.
- (07:17:58) RussianBlue: They should.
- (07:18:13) Fhqwhgod left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:18:17) LeahVerre: awww
- (07:18:24) LeahVerre: we are boring. lol.
- (07:18:35) Cheeseness: What kind of response did you get at the time to the Spy Fox games? Was it harder to get an idea of how the games were received by kids than it would be today, do you think?
- (07:18:48) LeahVerre: much harder. no social media.
- (07:18:52) Cheeseness: Right
- (07:19:06) RussianBlue: And no pages and pages of Amazon reviews
- (07:19:11) LeahVerre: yeah
- (07:19:14) Cheeseness: Did you ever receive much fan mail?
- (07:19:20) LeahVerre: yes!
- (07:19:25) RussianBlue: But we mainly made games we wanted to play
- (07:19:31) Cheeseness: ^_^
- (07:19:33) RussianBlue: so maybe we didn't ultimately care ;)
- (07:19:39) LeahVerre: kids would write in and send pics of themselves as Humongous characters.
- (07:19:43) RussianBlue: totally
- (07:19:45) JelDeRebel [Mibbit@39AB8F65.4DD1FC8.2E3B438D.IP] entered the room.
- (07:19:50) JelDeRebel: sup bitches
- (07:19:53) RussianBlue: PJ Sam was a favorite Halloween costume
- (07:19:55) Cheeseness: JelDeRebel: Dude
- (07:20:03) Sven_Q45: Hi JelDeRebel.
- (07:20:03) Cheeseness: We're doing a kids game. First warning
- (07:20:05) LeahVerre: Yeah, sandly... we just did what we wanted, which is why we probably didn't make a lot of dough.
- (07:20:12) LeahVerre: AWESOME!!!!!
- (07:20:24) JelDeRebel: are there kids around?
- (07:20:29) LeahVerre: Is it Adventure Time + Gravity Falls + Spy Fox + Archer???
- (07:20:36) Cheeseness: JelDeRebel: At least one :D
- (07:20:38) RussianBlue: Yeah, these games took a lot of people power
- (07:20:57) LeahVerre: so many inside jokes. omg.
- (07:20:59) salty-horse left the room (quit: Quit: Leaving).
- (07:21:14) RussianBlue: Dolly = first cloned sheep
- (07:21:21) LeahVerre: Ron and Shelley had installed a TV that descended from their bedroom ceiling. So we made a joke about that in the game.
- (07:21:25) RussianBlue: Not sure if that info is still in people's midns
- (07:21:38) RussianBlue: it was news back then
- (07:21:39) Cheeseness: For some reason I was thinking that this would've been made before Dolly was cloned, so I was about to ask if that was a happy coincidence
- (07:21:46) LeahVerre: Not to mention the Marion Barry powdered donut.
- (07:21:55) RussianBlue: Yes!
- (07:21:59) RussianBlue: Forgot about that
- (07:22:15) JelDeRebel: soo how come the hour changed?
- (07:22:22) JelDeRebel: s it DST over there already?
- (07:22:22) Sven_Q45: JelDeRebel Maybe after the stream. ;)
- (07:22:33) LeahVerre: some dad wrote in about that and called us on it. Brad responded with "what? Marion berries are totally real. I don't get your concern."
- (07:22:40) RussianBlue: DST in the UK starts tonight I think
- (07:22:57) RussianBlue: Hah! I didn't know that
- (07:22:57) Cheeseness: JelDeRebel: I guess so. It's still at 21:00 UTC, so it hasn't change
- (07:22:58) Cheeseness: d
- (07:23:09) Syd: DFGC is based of UTC so it doesn't observe DST.
- (07:23:18) JelDeRebel: I unno
- (07:23:20) Cheeseness: A seamonkey convention sounds awesome
- (07:23:36) JelDeRebel: or maybe it's my imagination
- (07:23:40) Permafry42 [Mibbit@hide-E0D9392C.vw.shawcable.net] entered the room.
- (07:23:45) Sven_Q45: dst hasn´t started yet.-
- (07:23:49) Cheeseness: This is the problem with daylight savings. Nobody knows what's going on.
- (07:24:00) Cheeseness: It's started in some places
- (07:24:10) Sven_Q45: Really?
- (07:24:12) JelDeRebel: they should stop
- (07:24:13) LeahVerre: I work with all russian developers. Last week was a shitshow.
- (07:24:14) Syd: DST kicked in last weekend in the US
- (07:24:15) Cheeseness: Apparently
- (07:24:15) RussianBlue: Just think what it was like before time was standardized!
- (07:24:19) LeahVerre: Nobody knew what time it was.
- (07:24:20) kisak [~kisak@hide-B2D555B5.hrbgpa.fios.verizon.net] entered the room.
- (07:24:30) Cheeseness: Hey kisak
- (07:24:32) Sven_Q45: Russia removed DST.
- (07:24:36) kisak: hey, I heard all the cool folks were hiding in here
- (07:24:38) JelDeRebel: think DST is in a week here
- (07:24:48) Cheeseness: kisak: You know I'm in here all the time
- (07:24:53) Permafry_42 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:24:55) JelDeRebel: not to mention that belgium is in the wrong timezone ever since WWII, damn the germans
- (07:24:56) The_Mad_Pirate: sorry i am late
- (07:24:56) Cheeseness: So, turnstyle power is totally the way of the future, right?
- (07:25:03) LeahVerre: Isn't DF in the Bay area?
- (07:25:09) kisak: Cheeseness: even while you sleep?
- (07:25:14) Cheeseness: kisak: In my heart
- (07:25:20) Sven_Q45: JelDeRebel What location are you again?
- (07:25:28) RussianBlue: It is Leah, yes
- (07:25:31) LeahVerre: hi
- (07:25:38) The_Mad_Pirate: Evil granny is planning somethig
- (07:25:42) LeahVerre: hahahah
- (07:25:50) kisak: who's the fine operator today?
- (07:25:54) JelDeRebel: guess, Sven
- (07:25:57) LeahVerre: Sandy: Remember worms2 tournies at Humongous?
- (07:25:57) Cheeseness: Permafry42 is providing today's stream
- (07:25:58) Syd: Permafry42 is streaming.
- (07:26:00) Lightkey: I just downloaded a new version of SeaMonkey o.O
- (07:26:04) RussianBlue: OMG yes
- (07:26:10) LeahVerre: holy cow.
- (07:26:12) Lightkey: coincidences
- (07:26:14) Cheeseness: Yay, Worms :D
- (07:26:16) Syd: I'll be streaming Discworld 2 next weekend. :)
- (07:26:26) RussianBlue: You could launch an exploding sheep and here it reverberate around the office through everyone's speakers
- (07:26:29) JelDeRebel: needs moar CoD!!!
- (07:26:29) LeahVerre: Wait... there's a discworld game series????
- (07:26:33) Sven_Q45: JelDeRebel no.
- (07:26:40) JelDeRebel: of course not
- (07:26:40) Syd: LeahVerre: Yep!
- (07:26:41) Cheeseness: There are what, 3 discworld games?
- (07:26:43) LeahVerre: NO
- (07:26:45) Sven_Q45: LeahVerre Yes.
- (07:26:46) Cheeseness: :D
- (07:26:46) RussianBlue: (hear, not here)
- (07:26:48) LeahVerre: NO!!!
- (07:26:49) Syd: Discworld 1, 2 and Noir
- (07:26:57) LeahVerre: That is awesome.
- (07:27:00) Cheeseness: Noir is my favourite, but nothing will run it these days >_<
- (07:27:00) Syd: Noir is really hard to run on a modern PC but the first two work in ScummVM
- (07:27:09) LeahVerre: Ok, what are your favorite discworld quotes?
- (07:27:36) JelDeRebel: you silly 90's PC PnC adventure people
- (07:27:39) Cheeseness: It's been too many years since I last read any Discworld :(
- (07:27:43) JelDeRebel: I didn't play pc games till 2006
- (07:27:44) Syd: Putting me on the spot, it's hard to come up with a favorite.
- (07:27:57) LeahVerre: We just watched the colour of magic last week. After the news.
- (07:28:04) JelDeRebel: inever heard of Tim Shafer till Brutal Legend
- (07:28:05) LeahVerre: Truth be told, I've only read the first book.
- (07:28:07) RussianBlue: I love that book.
- (07:28:14) The_Mad_Pirate: Wheeee!!!
- (07:28:22) Sven_Q45: JelDRebel Rebel. he
- (07:28:25) RussianBlue: Mort is my other fave.
- (07:28:27) The_Mad_Pirate: Great way to honor late Terry Pratchet too !
- (07:28:31) LeahVerre: YES
- (07:28:39) Cheeseness: I started on Guards! Guards!
- (07:28:45) LeahVerre: You can stream it off youtube. Nice copy there.
- (07:28:48) Cheeseness: Which probably wasn't the best idea since it feels like it's one of the strongest
- (07:28:49) Sven_Q45: I only played the game and like them!
- (07:28:57) LeahVerre: So. You guys have any questions about spy fox?
- (07:29:06) Syd: I just remember that The Colour of Magic was the first time that I saw a word being hypenated because it was cut off at the end of a line being incorporated into a joke. :P
- (07:29:07) LeahVerre: Sandy was ALL OVER that game.
- (07:29:07) JelDeRebel: nope XD
- (07:29:19) RussianBlue: Heh!
- (07:29:32) RussianBlue: I loved how into it everyone on the team was
- (07:29:40) Cheeseness: There was some question last week about the motivation fro having a UK dub separate from the US voices if either of you have any thoughts on that
- (07:30:01) LeahVerre: We were young and enthusiastic and goofy. So every single joke we made ended up in the game.
- (07:30:03) RussianBlue: Everyone contributed funny bits that all came together and made it awesome
- (07:30:18) LeahVerre: I remember that because we asked what the point of that was as well.
- (07:30:27) LeahVerre: It didn't make sense. I never got a good answer.
- (07:30:28) RussianBlue: Yes - it seemed weird
- (07:30:32) Syd: I figured that the different localizations was because of differences in UK and US english, but it'd be interesting to know the actual reason.
- (07:30:47) LeahVerre: our marketing team needed to justify their jobs...?
- (07:30:53) RussianBlue: We still have to do UK alts for lines in my current games
- (07:31:11) Cheeseness: I speculated that since Spy Fox riffs on popular culture elements, it'd be easier for parents and kids to "get" with some of the localisation changes (Get Smart vs James Bond)
- (07:31:40) RussianBlue: It being a kids' game probably has a lot to do with it
- (07:31:43) Sven_Q45: Differences between US and UK english ok but for example Dott or Indy 4 has the same voices.
- (07:31:47) RussianBlue: you have to make sure they understand it
- (07:31:50) LeahVerre: I don't know. It was weird. I do love, however, that the german version of Spy Fox was something like Spy Fuks.
- (07:32:03) RussianBlue: o_O
- (07:32:03) Syd: Haha
- (07:32:04) Cheeseness: >_<
- (07:32:19) Lightkey: Fuchs probably?
- (07:32:25) LeahVerre: that's it.
- (07:32:26) Lightkey: German for Fox
- (07:32:26) Sven_Q45: yes
- (07:32:40) LeahVerre: no fuchs were given that day/
- (07:32:52) JelDeRebel: pft localization, I learned english and was never bothered by the weird foreign stuff. most localized translations are cringeworthy
- (07:33:09) LeahVerre: in our games? Or in games in general?
- (07:33:17) JelDeRebel: i games and tv
- (07:33:26) LeahVerre: I work at Big Fish and they are pretty anal about locs.
- (07:33:32) The_Mad_Pirate: Cheeseness: Magicians are good blokes , all they need is a nice fag to relax.
- (07:33:38) LeahVerre: lol
- (07:33:55) JelDeRebel: like in the big bang theory, someone mentions "craigslist" the dutch subtitle said "internet" bcause who here knows what craigslist is
- (07:33:56) LeahVerre: The perfect quote: "Magic never actually dies. It merely fades away."
- (07:34:04) LeahVerre: hahaha
- (07:34:06) Lightkey: it's actually one of the few words where ch is not the equivalent of English th but really pronounced as k, though u is read as u, not a :-P
- (07:34:26) LeahVerre: Are you in holland? I was just in rotterdam a couple weeks ago. We drove to Bruges.
- (07:34:35) Permafry42: always the little things
- (07:34:41) JelDeRebel: Belgium
- (07:34:46) LeahVerre: NICE. Where?
- (07:34:59) JelDeRebel: erm antwep region
- (07:35:03) JelDeRebel: antwerp
- (07:35:10) LeahVerre: beautiful.
- (07:35:22) JelDeRebel: i was in brugge last weekend though, my unt died and we cleaned up her appartment
- (07:35:29) LeahVerre: oh I'm sorry.
- (07:35:30) Sven_Q45: JelDeRebel Yes German versions of games has German VIP names as reference sometimes.
- (07:35:32) Cheeseness: http://drgnslyr.tripod.com/hq1char1/aniantwerp.gif
- (07:35:37) LeahVerre: But brugge (bruges) is absolutely beautiful.
- (07:36:18) JelDeRebel: antwerp is city is hell tough
- (07:36:21) JelDeRebel: and brussels too
- (07:36:36) RussianBlue: I think this is the only game ever that has a giant robot with a restaurant in its head
- (07:36:36) The_Mad_Pirate: I think Syd is stuck with this part of Spyfox
- (07:36:39) Syd: Cheeseness: I don't know where that little bouncy guy is from but he sure is bouncy.
- (07:36:45) Syd: Permafry42 is streaming.
- (07:36:51) Cheeseness: That's an Antwerp from Quest For Glory 1
- (07:36:51) LeahVerre: where is syd stuck?
- (07:37:02) The_Mad_Pirate: Syd: lol , sorry girl !
- (07:37:03) Sven_Q45: Brussels is good but not the EU thingy... :P
- (07:37:03) Syd: I'm just hanging out in chat, I'm not the streamer this time. :)
- (07:37:04) LeahVerre: antwerp is a thing?
- (07:37:05) Cheeseness: The_Mad_Pirate: Permafry42 is streaming
- (07:37:32) The_Mad_Pirate: Syd: both hands free to chat ! I totally recommend that
- (07:37:35) Permafry42: the binoculars are supposed to show the breath
- (07:38:00) LeahVerre: sandy: Rhonda and Matt and I are going to plan a weekend in Napa/Sonoma soon. Can you join us?
- (07:38:01) RussianBlue: Leah are those Tom Witte birds?
- (07:38:04) JelDeRebel: soo are there any foxy ladies in spy fox?
- (07:38:07) LeahVerre: Which birds?
- (07:38:15) RussianBlue: The ones that land on the railing
- (07:38:28) LeahVerre: Can't remember. Likely. Or they might be.. mine. :)
- (07:38:39) RussianBlue: I am trying to place the art style
- (07:38:44) The_Mad_Pirate: Permafry42: all you need is a Bad Guy entering
- (07:38:44) RussianBlue: Heh, might be!
- (07:38:48) LeahVerre: Do they have big eyeballs?
- (07:38:53) LeahVerre: If so --- likely mine.
- (07:38:58) RussianBlue: yes and bendy necks
- (07:39:06) LeahVerre: Yep. You're welcome.
- (07:39:11) Syd: Whatever you're trying to do, Permafry42, I believe in you!
- (07:39:22) LeahVerre: and there's a toucan, right?
- (07:39:43) RussianBlue: there are all sorts of wacky ones
- (07:40:11) LeahVerre: Well, wacky could be you, me, witte or tom v. but I think those are me.:)
- (07:40:13) RussianBlue: with silly head feathers
- (07:40:19) RussianBlue: :)
- (07:40:25) Permafry42: This is bizzare
- (07:41:07) Lightkey: Syd: ha
- (07:41:25) RussianBlue: HOORAY!!
- (07:41:27) Permafry42: all i can guess is that something isn't triggering properly
- (07:41:35) RussianBlue: I <3 this cow.
- (07:41:44) LeahVerre: You guys -- imagine college, only you're at a game company and they give you free reign to do an adventure game. Come up with a story and characters. And throw in all kinds of inside jokes. That was Humongous.
- (07:42:05) LeahVerre: It was fantastic.
- (07:42:14) RussianBlue: It was great - so many creative folks in one place.
- (07:42:38) LeahVerre: Sandy is a rockstar. You still work at Leapfrog, yeah?
- (07:42:44) RussianBlue: I love working with Brad again at LeapFrog, it reminds me of good times.
- (07:42:51) RussianBlue: Yes!
- (07:42:55) LeahVerre: AWESOME
- (07:43:11) LeahVerre: I saw brad and linda last weekend for lunch.
- (07:43:17) RussianBlue: And he is so not like a boss it is great. No politics, no BS.
- (07:43:23) LeahVerre: Of course now.
- (07:43:24) LeahVerre: not.
- (07:43:26) LeahVerre: brb
- (07:43:27) Cheeseness: In what ways do you think game dev has changed between now and when Spy Fox was made?
- (07:43:41) RussianBlue: He told me! You should drop me a line next time you are around. Would be great to see you.
- (07:44:05) RussianBlue: Oh man - people are so much tighter with budgets and time now.
- (07:44:17) RussianBlue: No one would pay for these games now.
- (07:44:28) JelDeRebel: wait what who is this russianblue and leahverre?
- (07:44:38) Cheeseness: They're developers who worked on Spy Fox 2
- (07:44:39) RussianBlue: We had a ton of hand-animated art, actual background paintings, you name it.
- (07:44:46) JelDeRebel: ic
- (07:45:03) RussianBlue: Many many hours went into these "kids' games".
- (07:45:33) RussianBlue: People don't feel it is worth it now.
- (07:45:42) JelDeRebel: gosh you people must be old
- (07:45:49) RussianBlue: With a few exceptions - but those are usually indie projects.
- (07:45:55) RussianBlue: Yep. ;)
- (07:46:19) Cheeseness: Seasoned
- (07:46:20) Cheeseness: :D
- (07:46:37) Cheeseness: Would you call Humongous "indie"?
- (07:46:52) RussianBlue: Totally. I know so much more now, I wouldn't go back unless I could keep that.
- (07:47:12) RussianBlue: Indie? Yes, I guess it was, at first at least.
- (07:47:17) JelDeRebel: peopel kept telling me i should go into game development. but i hate programmin qnd I have no art skills XD
- (07:47:36) RussianBlue: We were small to begin with. I think I was employee #16.
- (07:47:36) Cheeseness: Ha ha, isn't it usually the opposite? Everybody I know says "Don't do game dev!"
- (07:48:11) RussianBlue: But we managed to keep our values even after we got bigger - until we got bought out.
- (07:48:31) JelDeRebel: I have friens who studied at digital arts and entertainment, they get to visit valve, 22cans
- (07:48:33) Permafry42: i really don't get it4
- (07:48:34) Sven_Q45: JelDeRebel Yeah hehe. I just betatest sometime. :D
- (07:48:39) The_Mad_Pirate: Game QA is hard and frustrating as f**k
- (07:48:48) JelDeRebel: heck 1 of did iternship at larian
- (07:48:50) RussianBlue: Everyone wants their startup to get bought, but it is usually the death knell.
- (07:49:05) Permafry42: when i look at things through the binoculars with the glasses, its supposed to trigger the next scene
- (07:49:07) Cheeseness: I don't know if QA is that hard - it's just work, and if you're not expectig it to be work, it'll be terrible >_<
- (07:49:11) JelDeRebel: well if you're the manager of the studio qd just do it for the money
- (07:49:29) JelDeRebel: I once did QA for double fine, voluntarily
- (07:49:42) Cheeseness: RussianBlue: Yeah... I think people who want to get bought out probably aren't committed for the long run
- (07:49:58) LeahVerre: I give a talk every quarter to a buch of game devs visiting seattle.. and I always enforce two things:
- (07:50:10) RussianBlue: Or they think it is a good idea at the time
- (07:50:24) JelDeRebel: Stupid stupid French Fry costume bug in Costume Quest. i was the one who discovered it and could repro it XD
- (07:50:28) Permafry42: finally!
- (07:50:39) Permafry42: thats so weird
- (07:50:45) LeahVerre: 1. Never piss anyone off. It's a small world, and the chance of you ending up asking for a job with one of the people you dislike making decisions is high. It's incestuous.
- (07:50:47) RussianBlue: Yay!
- (07:50:52) Permafry42: when i did it it went off right away
- (07:51:14) RussianBlue: LeahVerre Totally! The games industry is this big --> [ ]
- (07:51:25) JelDeRebel: my friends visiting valve weren't allowed to ask questions about HL3 XD
- (07:51:27) LeahVerre: and 2: You are living in an amazing time with social media. You have a chance to talk about your game and get feedback and distribute your product to more people than we ever had before. Embrace that.
- (07:51:34) RussianBlue: "Don't sh*t where you eat"
- (07:51:42) LeahVerre: YES
- (07:51:46) Cheeseness: :D
- (07:52:09) LeahVerre: Half Life 3 is the new Duke Nukem joke, right>
- (07:52:11) LeahVerre: ?
- (07:52:40) JelDeRebel: meh they should release some artwork or so
- (07:52:43) JelDeRebel: woldn't hurt
- (07:53:08) Cheeseness: I think it's sad, but I don't blame them
- (07:53:20) Cheeseness: Remember that they were hacked and HL2 was copied
- (07:53:27) JelDeRebel: ikr
- (07:53:32) JelDeRebel: still
- (07:53:45) Cheeseness: I think that community management is something that nobody at Valve is motivated to touch
- (07:54:27) Cheeseness: And now it's a big festering elephant in the corner of the room >_<
- (07:55:03) Syd: Community management can be difficult and thankless. You're a the front lines if an angry internet mob aims its sights at your studio.
- (07:55:30) RussianBlue: I wouldn't be a Community Manager for anything.
- (07:55:53) RussianBlue: I don't have enough patience.
- (07:56:05) JelDeRebel: heh, i was receptionist at this youth detention thing, I hated it
- (07:56:17) JelDeRebel: still work here, as night watch
- (07:56:34) RussianBlue: Wow, you must meet some interesting folks
- (07:57:22) LeahVerre: Are any of you old enough to remember when John Romero (sp?) was promising Dai Katana? He took out an ad in PC Gamer that said "John Ramero is going to make you his bitch?"
- (07:57:27) JelDeRebel: meh, mostly nutcases or kids that have a bad family situation
- (07:57:27) LeahVerre: BAD idea.
- (07:57:32) Sven_Q45: RussianBlue No patience? Me too. :)
- (07:57:53) Cheeseness: My gaming platform at the time was still an Amiga, but I remember that
- (07:58:17) LeahVerre: He did DOOM and after that, everyone was following him. So he started his own company and promised the world.
- (07:58:21) RussianBlue: Sven_Q45 No patience for opinions of people from the Interwebs, at least. ;)
- (07:58:26) JelDeRebel: dai katana sounsd familiar
- (07:58:42) LeahVerre: What he gave us was a game where you spent the first hour fighting a bunch of flied.
- (07:58:44) LeahVerre: flies
- (07:59:12) Sven_Q45: I only know katana sword. :D
- (07:59:28) JelDeRebel: don't all developers promise a lot of shit?
- (07:59:34) Cheeseness: Nah
- (07:59:46) Cheeseness: Some are conservative
- (07:59:50) JelDeRebel: you're still runnign a business and need to sell your work to make a living
- (07:59:58) LeahVerre: We used to play Duke Nukem at Humongous. Sandy hid in a dumpster and when my husband (tom verre) came by, she tossed out a grenade and killed him. It was incredibly hilarious.
- (08:00:18) RussianBlue: Hah! I totally remember that.
- (08:00:31) RussianBlue: I was up by the ceiling, he didn't see me at all.
- (08:00:36) LeahVerre: hahahahahah
- (08:00:37) Cheeseness: Some just talk about what their hopes/plans are (but it's normal for things to get refactored/reimagined/re-planned during game dev, so the plan at the beginning of a project rarely maps perfectly against the end result)
- (08:00:52) LeahVerre: I think that was when Dave Timoney recreated the Humongous office in Duke.
- (08:01:05) RussianBlue: I remember that
- (08:01:22) LeahVerre: Oh Dave. He's a special snowflake. I wonder how he's doing.
- (08:01:30) RussianBlue: Me too.
- (08:01:55) LeahVerre: Oh, I had breakfast with Widrig yesterday. Such a card, that one.
- (08:02:38) LeahVerre: Can you come up here on the 28th, Sandy? You can crash at our place. THere's a beer hopping event that day.
- (08:02:40) JelDeRebel: Schafer is getting too much hate though, peopel saying he never deliverd on the DFA kickstarter
- (08:02:52) JelDeRebel: who's sandy?
- (08:02:58) Cheeseness: RussianBlue is Sandy
- (08:03:02) RussianBlue: Looks like Timoney is at KingIsle: https://www.linkedin.com/pub/dave-timoney/6/902/533
- (08:03:05) LeahVerre: Awww. I like Schafer. I think he's gotten some undeserved crap.
- (08:03:34) Syd: Act 2 of Broken Age is coming out in about a month.
- (08:03:36) LeahVerre: Arizona is probably a good place for him.
- (08:03:42) RussianBlue: Lemme check Leah
- (08:03:52) RussianBlue: about the 28th
- (08:03:53) JelDeRebel: of course act 2 is coming out
- (08:04:06) LeahVerre: Jason and Ing and Pat Hoynes and Steve and Steve's sisters.
- (08:04:09) Cheeseness: I think the problem with the DFA is that the community voted to keep everything secret and backer only. If they were more open, it wouldn't have been a surprise when the dates became clearer.
- (08:04:10) Cheeseness: For those of us on the inside, we knew from the beginning that they weren't planning to make the $100k game that was pitched in the Kickstarter campaign
- (08:04:18) Cheeseness: Act 2 is super close :)
- (08:04:41) Syd: At least things are opening up now. It's great that anyone can watch the documentary.
- (08:04:46) LeahVerre: I don't know Schafer at all. I only know Ron (from Humongous). Seems as if Ron left DF?
- (08:04:47) JelDeRebel: it seems though that people have o idea that developing a game means budget management and that content gets delayed or cut or a game is never released. happens all the time
- (08:04:51) Cheeseness: Yeah, it's a nice step forward
- (08:04:52) RussianBlue: Cheeseness You mean they knew they would get more $ than they asked for?
- (08:04:56) Syd: Ron's doing his own thing now.
- (08:05:04) LeahVerre: cool.
- (08:05:14) Cheeseness: RussianBlue: Ah, when I say "From the beginning", I mean as soon as the crowdfunding campaign ended
- (08:05:26) Syd: Ron's making a Maniac Mansion-styled adventure game at the moment, if you haven't heard of it. :P
- (08:05:29) Cheeseness: Yeah, Ron's working on a Maniac Mansion-alike
- (08:05:32) LeahVerre: I'm a Product Manager. So if you guys have any questions about that, just lemme know.
- (08:05:34) Syd: Thimbleweed Park
- (08:05:39) RussianBlue: https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv
- (08:05:53) Cheeseness: LeahVerre: Oh, in that case, want to talk about what a Product Manager does? :D
- (08:05:59) RussianBlue: Ah Cheeseness I get it
- (08:06:05) LeahVerre: We steer the ship, as it were.
- (08:06:12) RussianBlue: Of course they would want to make the best game they could
- (08:06:44) JelDeRebel: y'all played a lot of pointnclick adventure games
- (08:06:44) Cheeseness: Right - it'd be sad to make something with the scale of the Hostmaster games with the amount of support they had
- (08:06:50) JelDeRebel: my first one was machinarium
- (08:06:53) RussianBlue: totally
- (08:07:02) LeahVerre: There are always a lot of questions about who does what, right? So we direct people to the right resource. And we keep track of dates and budget and talk to management and shield devs from all the bullshit, basically.
- (08:07:03) Sven_Q45: I don´t understand it either. Well other kickstarter may work better than DFA but hey I want a finish game not a buggy game. :)
- (08:07:32) LeahVerre: A good producer doesn't hinder you. A good producer enables you and fights for the features that are important.
- (08:07:35) Cheeseness: There was something Tim said in an early documentary episode that a lot of people seemed to think was petulant, but I think it's a super important insight. He said "Nobody remembers a game for coming in under budget"
- (08:07:55) RussianBlue: That's absolutely true
- (08:08:04) JelDeRebel: havent played broken age part 1,, waiting on part 2
- (08:08:06) Cheeseness: This speaks to the motivation that people have for making games. Studios aren't automated factories, they're creative hubs
- (08:08:18) JelDeRebel: neither have Iseen the documentary
- (08:08:31) RussianBlue: I guess folks outside the industry think it's a well oiled process
- (08:08:36) LeahVerre: Even if you are indie, it's great to have a producer who can look at the whole picture. They tell you where you are currently and where you need to be by a certain time.
- (08:08:38) JelDeRebel: tell that to EA, cheeseness
- (08:08:39) Cheeseness: And creative drive is a force that will naturally push against time/resource budgets. If you don't have that, you get bland, boring stuff
- (08:08:44) RussianBlue: but any creative process is inherently messy
- (08:08:49) Cheeseness: Like what EA generally publish
- (08:08:54) Cheeseness: Yes!
- (08:09:03) LeahVerre: They will not demand that you adhere to bullshit. They will ask "what can you get me by XX time?" and then massage the message.
- (08:09:04) The_Mad_Pirate: Ba spoilers only start after ep 13
- (08:09:22) The_Mad_Pirate: and you are rightfully warned about it
- (08:09:25) Cheeseness: JelDeRebel: You might want to start Act 1 in a few weeks
- (08:09:25) LeahVerre: EA is a nightmare.
- (08:09:33) LeahVerre: I will not work for them. Truth be told.
- (08:09:45) RussianBlue: EA has spat out many people I have worked with
- (08:09:54) LeahVerre: RIGHT???
- (08:10:01) Cheeseness: I hear stories :(
- (08:10:04) Lightkey: ..massage the message? pictures in my head
- (08:10:09) Sven_Q45: I beta played part 1 but didn´t watch the documantary.
- (08:10:47) LeahVerre: I am a wordsmith. I am an advocate for the devs. So when I talk to both art and design, I can say "Hey, this is going to be +1 week late. But it's going to be worth it because XXXX?
- (08:10:49) Syd: The DFA documentary is amazing, but there's so much of it that it could feel daunting to jump in at this point, lol.
- (08:10:51) JelDeRebel: Ubisoft is nearly the same lvl, though i don't buy anything involvin Uplay, they do have a few smaller games like valiant hearts
- (08:11:25) LeahVerre: I think a good producer needs to be strong and tenacious. Ass kissers will not be tolerated.
- (08:11:43) RussianBlue: LeahVerre YES.
- (08:11:43) LeahVerre: You tell THEM what's going to happen.
- (08:11:45) JelDeRebel: you have ass kisses everywhere
- (08:11:51) Cheeseness: LeahVerre: It goes beyond just coordinating developers though, right? I imagine you also deal with third parties, manufacturers, distribution partners, etc.
- (08:12:03) JelDeRebel: thank god I don't have to kiss anyones ass. nor can they fire me XD
- (08:12:09) RussianBlue: And please preserve me from the ones that have delicate egos and who want everything to be their idea.
- (08:12:33) Permafry42: i like ubisoft more than ea. they also made child o light which was a nice jrpg imo
- (08:12:34) LeahVerre: Sure. But you manage all the pieces... and because you're able to see all the pieces, you can manage the whole bit. And then report to your CEO what is going to happen.
- (08:12:39) LeahVerre: You don't ask. You tell.
- (08:12:45) RussianBlue: Unless the whole team stays focused on making great game, it is going to suck.
- (08:12:50) RussianBlue: a
- (08:13:09) LeahVerre: You shield the dev team from the politics. That's nonsense they don't need to worry about.
- (08:13:20) RussianBlue: Amen.
- (08:13:28) The_Mad_Pirate: I think Ubisoft is more quality oriented than EA
- (08:13:33) LeahVerre: I agree.
- (08:13:40) JelDeRebel: except for ass creed
- (08:13:41) Permafry42: lol i have a hard time with spelling
- (08:13:45) RussianBlue: LEahVerre And it will just make them unproductive.
- (08:13:46) JelDeRebel: ass creed is pure copy pasta job
- (08:13:53) LeahVerre: Spelling in chat is not a problem.
- (08:13:54) beansmyname [bean@hide-66FC9128.ftth.swbr.surewest.net] entered the room.
- (08:14:05) LeahVerre: Creed is a shitty musician.
- (08:14:06) Cheeseness: Hey beansmyname
- (08:14:09) Syd: Hey beansmyname
- (08:14:16) Cheeseness: Eeeeeevil Dogbot
- (08:14:22) RussianBlue: Spy Fox games have the best reward-musical-riff ever,
- (08:14:22) beansmyname: hey Cheeseness, syd, Permafry42, The_Mad_Pirate :D
- (08:14:23) JelDeRebel: not Creed
- (08:14:27) JelDeRebel: assassins creed
- (08:14:30) LeahVerre: lol
- (08:14:33) Cheeseness: heh
- (08:14:33) RussianBlue: bah-bah-BAH
- (08:14:36) LeahVerre: ok, that's cool then. good game.
- (08:14:50) JelDeRebel: you die now
- (08:14:58) LeahVerre: lo,
- (08:14:59) LeahVerre: l
- (08:15:23) RussianBlue: I love this scene
- (08:15:26) Permafry42: so i'll show the normal ending first and the secret ending second
- (08:15:34) JelDeRebel: firt ac was decent, 2nd as well. but then ubi went full retard on the milking
- (08:15:35) Syd: There's insurance for everything
- (08:15:44) Cheeseness: I wonder how many kids went through history thinking that Bonaparte was like LaRoache and not the other way round
- (08:15:48) LeahVerre: You guys, seriously... when we worked at Humongous, we never had producers and we did fine. So when they suddenly introduced producers, we were extremely offended. As was our right.
- (08:16:14) The_Mad_Pirate: beansmyname: YoY
- (08:16:28) JelDeRebel: have you ever sent any stories to Tales from the Trenches?
- (08:16:28) LeahVerre: But in this day and age, when you have a lot of different people and platforms to juggle... producers are important and helpful. If they are NOT helpful to you, then you need to fire them.
- (08:16:33) RussianBlue: I have worked with amazing producers that made my life so much better, and horrible ones who made my life hell.
- (08:17:00) LeahVerre: They are an advocate who understand the pipeline and are also invested in the game design. So they fight for the best plan.
- (08:17:15) RussianBlue: LEAH - you were singing just there! :D
- (08:17:22) LeahVerre: YES! Terrible producers will kil you.
- (08:17:28) LeahVerre: what?
- (08:17:33) JelDeRebel: LeahVerre, RussianBlue you ever sent any stories to http://trenchescomic.com/ ???
- (08:17:48) RussianBlue: He did the first ending and the credits tune startedplaying
- (08:17:52) LeahVerre: awwww
- (08:18:04) RussianBlue: So awesome.
- (08:18:05) Permafry42: there we go
- (08:18:39) LeahVerre: I loved singing those themesongs. All credit goes to tom McGurk though, who wrote all the music.
- (08:18:41) JelDeRebel: I'm actually not following the twitch stream
- (08:19:22) Sven_Q45: JelDeRebel I try to followe it. Cuz I chat here and watching TV. :D
- (08:19:25) Cheeseness: I love how dense with interactivity Humongous' games are
- (08:19:26) Permafry42: lol at the seattle joke
- (08:19:47) JelDeRebel: does spy fox hqve subtitles?
- (08:19:53) RussianBlue: I know. It amazes me even now!
- (08:19:55) Cheeseness: That's a good question
- (08:19:58) LeahVerre: Sandy, I'm in a position at Big Fish where I find myself feeling old. There are young producers who have advantages we never did. So I'm inclined to go "Well back in my day..."
- (08:20:03) LeahVerre: And nobody cares!!
- (08:20:06) Cheeseness: Aww
- (08:20:12) RussianBlue: I know LeahVerre.
- (08:20:18) LeahVerre: ugh. We are old.
- (08:20:27) JelDeRebel: Leahverre send those stores to talesfromthetrenches!!
- (08:20:27) RussianBlue: C'est la guerre.
- (08:20:49) JelDeRebel: not stores, tqles
- (08:20:52) JelDeRebel: tales
- (08:20:55) LeahVerre: My boss is 12 years younger than me.
- (08:21:00) JelDeRebel: jezus f i'm tired
- (08:21:01) LeahVerre: he's really cool. But still.
- (08:21:02) RussianBlue: Hah! No way!!
- (08:21:07) RussianBlue: Wow.
- (08:21:19) LeahVerre: NOBODY. CARES.
- (08:21:31) RussianBlue: LF is good that way - the senior folks are all around our age.
- (08:21:36) LeahVerre: You guys care, right? We were there at the beginning!!! Adore us!
- (08:21:39) RussianBlue: Or older.
- (08:21:59) beansmyname: Some of us were on the other side in the beginning and we still care.
- (08:22:00) LeahVerre: Awww, if we decide to move south, we'll let you know.
- (08:22:11) The_Mad_Pirate: Seattle : City of Shadow
- (08:22:16) LeahVerre: YAY! I hear the luke sywalker voice. "I care!"
- (08:22:31) Cheeseness: One of the people working on the game I'm making at the moment was born after the Matrix came out. I just try to not think about it >_<
- (08:22:38) beansmyname: Ouch.
- (08:22:40) LeahVerre: jesus/
- (08:22:45) RussianBlue: Funny - I have interviewed so many people who grew up on Humongous games.
- (08:22:47) JelDeRebel: after the matrix o_O
- (08:22:57) LeahVerre: Have you guys played Gummy Drop? That's our super hit.
- (08:23:02) RussianBlue: Wow Cheese. O_O
- (08:23:04) LeahVerre: The producer for that game is 25.
- (08:23:09) Lightkey: in the matrix, molded by the matrix
- (08:23:11) LeahVerre: GODDAMMIT.
- (08:23:37) JelDeRebel: nver played any humongous games
- (08:23:41) LeahVerre: wut?
- (08:23:47) Sven_Q45: Me too.
- (08:23:56) Cheeseness: You can fix that - there are a bunch on Steam now \o/
- (08:23:58) LeahVerre: do you guys like adventure games>?
- (08:24:16) Lightkey: got lots of them from jumble sales
- (08:24:25) Cheeseness: Mostly we do adventure games for Game Club, so it attracts people who're into them
- (08:24:25) Sven_Q45: I have so much adventure games I want to play. :D
- (08:24:34) Lightkey: (because I buy everything ScummVM supports)
- (08:24:38) Cheeseness: (We have some ScummVM and ResidualVM contributors hanging around in here)
- (08:24:39) LeahVerre: yay!
- (08:24:42) JelDeRebel: when i was 11 I had a 2n hand SNES, my parents only bought shitty pcs for work, not games
- (08:25:07) LeahVerre: did you guys know the animation software we used for our 16 bit art? Was called S
- (08:25:10) LeahVerre: SPLAT
- (08:25:11) Cheeseness: S?
- (08:25:17) Cheeseness: Was that in-house?
- (08:25:21) LeahVerre: yea
- (08:25:24) The_Mad_Pirate: hahaha a cockroach "down the drain"
- (08:25:27) RussianBlue: Based on DPaint Animator
- (08:25:33) Cheeseness: Oh, nice
- (08:25:36) Sven_Q45: LeahVerre Yes I love them. I only play adventure games - ok I have 4 or 5 exceptions.
- (08:25:51) Lightkey: SPLAT fits the general convention of abbreviations :-D
- (08:26:00) Permafry42: I love the spy fox theme song =D
- (08:26:13) JelDeRebel: double fine did get overrun by pepple who play adventure games since their kickstarter
- (08:26:14) RussianBlue: LeahVerre 's voice!
- (08:26:14) Lightkey: SCUMM, SPUTM, GrimE
- (08:26:15) LeahVerre: CYST was another tool. Sandy, what was that?
- (08:26:20) The_Mad_Pirate: and it's a wrap
- (08:26:30) RussianBlue: You rocked this song Leah.
- (08:26:33) Permafry42: these credits are extremely visually interesting
- (08:26:39) JelDeRebel: there's a few people on the DF forums who go like "hey i played an fps and fpses suck"
- (08:26:51) LeahVerre: Credits to Tom Verre. :) My husband (at the time)
- (08:27:09) LeahVerre: sandy, you're sweet.
- (08:27:26) The_Mad_Pirate: Titanfall was pretty popular among DF employees
- (08:27:32) RussianBlue: Ade is here listening - he says "Brilliant" ;)
- (08:27:41) Cheeseness: :S
- (08:27:42) Cheeseness: :D
- (08:27:48) The_Mad_Pirate: and JP Lebreton is a Doom Enthutiast
- (08:27:56) LeahVerre: Sandy, let's catch up offline and plan a Napa weekend.
- (08:27:57) RussianBlue: Was Cyst the ink and paint tool? Trying to recall...
- (08:28:02) LeahVerre: YAY! ADE!
- (08:28:04) RussianBlue: Yes please!
- (08:28:20) Permafry42: Thanks to everyone for joining us!
- (08:28:23) JelDeRebel: napa from Dragon ball z?
- (08:28:23) LeahVerre: I think it was!!! It was the animation/ink/;paint tool.
- (08:28:33) LeahVerre: No, napa as in california and wine.
- (08:28:42) beansmyname: Thanks for streaming, Permafry42!
- (08:28:43) Cheeseness: lol
- (08:28:45) LeahVerre: I'm in seattle.
- (08:28:45) RussianBlue: Thanks for playing. Great to see the game again!
- (08:28:47) Syd: Thanks RussianBlue and LeahVerre for joining us, and thanks Permafry42 for streaming!
- (08:28:47) Cheeseness: Thanks Permafry42
- (08:28:50) LeahVerre: YAY!
- (08:29:00) Cheeseness: Thank you so much for joining us, RussianBlue and LeahVerre! It's been great to have you along :D
- (08:29:02) Syd: Next week we start Discworld 2
- (08:29:03) LeahVerre: If you guys ever want to keep in touch, you can just email me
- (08:29:11) LeahVerre: OOO!!!!!
- (08:29:11) Cheeseness: You're very welcome to hang around and continue chatting if you like
- (08:29:14) Sven_Q45: yeah
- (08:29:21) RussianBlue: Thanks for the invite, great fun.
- (08:29:28) LeahVerre: Thanks, guys. Super fun.
- (08:29:49) JelDeRebel: oh god ads
- (08:29:53) LeahVerre: have fun playing games!
- (08:30:04) Cheeseness: Thanks :D
- (08:30:19) Syd: I'm famished, so I'm gonna head out. See you all around!
- (08:30:20) Sven_Q45: thx
- (08:30:21) Cheeseness: The thread for next week's event http://www.doublefine.com/forums/viewthread/16618/
- (08:30:28) The_Mad_Pirate: cya Syd
- (08:30:32) Syd left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:30:34) Cheeseness: And the Spy Fox 2 thread if anybody wants to share some thoughts http://www.doublefine.com/forums/viewthread/16579/
- (08:30:44) LeahVerre: hey, ima plug a game that I just released... it's soft launched in scandinavia, canada and Holland. It's called "Heroes Of Havenhill." Please write me if you have thoughts.
- (08:30:45) RussianBlue: C ya *wave*
- (08:30:49) LeahVerre: bye!
- (08:30:53) Cheeseness: Totally, plug your stuff!
- (08:31:13) LeahVerre: Tear it apart!!! Give me shitty feedback! All is welcome.
- (08:31:16) Permafry42: Gotta go as well; cya next week everyone!
- (08:31:34) LeahVerre: bye! Ok, sandly.... let's plan offline.
- (08:31:40) RussianBlue: Yes please!
- (08:31:43) LeahVerre: kk
- (08:31:50) LeahVerre left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:31:56) RussianBlue left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:32:12) Permafry42 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:32:46) The_Mad_Pirate: bye Perma
- (08:33:29) JelDeRebel: "portal turret voice" are you still there?
- (08:33:32) Cheeseness: Darn, I can't find anything on Heroes of Havenhill :(
- (08:33:49) Cheeseness: Aside from trademark registrations >_<
- (08:33:55) JelDeRebel: same
- (08:34:12) Cheeseness: I'll ask Leah for a URL and post it in the thread ^_^
- (08:34:57) Cheeseness: Alrighty, I'm going to wrap up the chat log there. Thanks everybody for joining us!
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