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  1. Rise to Ruins InDev 33 Unstable 3b
  2.  
  3. Attempting to initialize Steamworks
  4.  
  5. Fetching local language files.
  6. Attempting to load: /home/tim/.steam/steam/steamapps/common/Retro-Pixel Castles/localization/defaultEnglish
  7.  
  8. Fetching Steam Workshop language files, if logged in to Steam.
  9. No Steam Workshop language files found.
  10.  
  11. Total word count: 25962
  12. Total key count: 4588
  13. Text key count: 3975
  14.  
  15. Loading Font Data
  16. Thread Pool Size: 8
  17.  
  18. Operating System: Linux
  19. GPU Drivers: null
  20. GPU Driver Version: null
  21. Maximum JVM Memory: 5348MB
  22. Thu Apr 25 21:02:40 CEST 2019 INFO:Slick Build #237
  23. Initializing Display Mode: Windowed
  24. Thu Apr 25 21:02:40 CEST 2019 INFO:LWJGL Version: 2.9.3
  25. Thu Apr 25 21:02:40 CEST 2019 INFO:OriginalDisplayMode: 1920 x 1080 x 24 @47Hz
  26. Thu Apr 25 21:02:40 CEST 2019 INFO:TargetDisplayMode: 1820 x 880 x 0 @0Hz
  27. Thu Apr 25 21:02:41 CEST 2019 INFO:Starting display 1820x880
  28. Thu Apr 25 21:02:41 CEST 2019 INFO:Use Java PNG Loader = true
  29. Thu Apr 25 21:02:41 CEST 2019 INFO:Controllers not available
  30. Resetting MAIN_MENU
  31. Loading Game
  32. font Module: 4394
  33. save Module: 0
  34. time Module: 0
  35. Thu Apr 25 21:02:47 CEST 2019 INFO:Initialising sounds..
  36. Thu Apr 25 21:02:47 CEST 2019 INFO:- Sound works
  37. Thu Apr 25 21:02:47 CEST 2019 INFO:- 64 OpenAL source available
  38. Thu Apr 25 21:02:47 CEST 2019 INFO:- Sounds source generated
  39. sound Module: 257
  40. Loaded Tileset: GRASS_YELLOW_BROWN (2420000) Time: 123
  41. Loaded Tileset: GRASS_GREEN (2415000) Time: 151
  42. Loaded Tileset: ROCK_BROWN (215000) Time: 222
  43. Loaded Tileset: WATER (3610000) Time: 303
  44. Loaded Tileset: WATER_ACCENT (3610500) Time: 117
  45. Loaded Tileset: GRASS_GREEN_ACCENT (2415500) Time: 118
  46. Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (2420500) Time: 5
  47. Loaded Tileset: FLOWERS_YELLOW (2235000) Time: 113
  48. Loaded Tileset: ROCK_BROWN_ACCENT (215500) Time: 26
  49. Loaded Tileset: CRYSTAL_GREEN (615000) Time: 147
  50. Loaded Tileset: GRAVEL_RED (2635000) Time: 12
  51. Loaded Tileset: CRYSTAL_BLUE (620000) Time: 243
  52. Loaded Tileset: POTATOES (810000) Time: 52
  53. Loaded Tileset: ROCK_GRAY (220000) Time: 199
  54. Loaded Tileset: TREES_RED (30000) Time: 27
  55. Loaded Tileset: TREES_GREEN (25000) Time: 385
  56. Loaded Tileset: STONE_GOLEM_COMBOBULATOR (214005500) Time: 144
  57. Loaded Tileset: GRAVEL_RED_ACCENT (2635500) Time: 145
  58. Loaded Tileset: TREES_GREEN_ACCENT (26000) Time: 62
  59. Loaded Tileset: CRYSTAL_GREEN_ACCENT (615500) Time: 185
  60. Loaded Tileset: STONE_CUTTERY (213805500) Time: 146
  61. Loaded Tileset: TREES_RED_ACCENT (31000) Time: 38
  62. Loaded Tileset: ESSENCE_COLLECTOR (204605500) Time: 160
  63. Loaded Tileset: TREES_RED_DEAD (30500) Time: 192
  64. Loaded Tileset: ROCK_GRAY_ACCENT (220500) Time: 162
  65. Loaded Tileset: FLOWERS_PURPLE (2220000) Time: 20
  66. Loaded Tileset: CARROTS (1410000) Time: 119
  67. Loaded Tileset: LARGE_FIRE_PIT (205405500) Time: 96
  68. Loaded Tileset: ROCK_STORAGE (213405500) Time: 87
  69. Loaded Tileset: TURNIPS (1010000) Time: 12
  70. Loaded Tileset: CACTUS_GREEN (1210000) Time: 46
  71. Loaded Tileset: WOOD_FENCE (4214000) Time: 25
  72. Loaded Tileset: FARM (205005500) Time: 122
  73. Loaded Tileset: BOW_TOWER (202205500) Time: 38
  74. Loaded Tileset: LOG_PATH_DEBRIS (4010500) Time: 4
  75. Loaded Tileset: COBBLE_AND_LOG_PATH (4012000) Time: 9
  76. Loaded Tileset: COBBLE_AND_BOARD_ROAD_DEBRIS (4012500) Time: 17
  77. Loaded Tileset: WOOD_FENCE_GATE_WE (215415500) Time: 24
  78. Loaded Tileset: TREES_RED_COLLECTED (31500) Time: 28
  79. Loaded Tileset: LUMBER_SHACK (210405500) Time: 94
  80. Loaded Tileset: STONE_WALL (4212500) Time: 134
  81. Loaded Tileset: HOUSING (206205500) Time: 163
  82. Loaded Tileset: TREES_BROWN (15000) Time: 54
  83. map Module: 5755
  84. road Module: 0
  85. miniMap Module: 41
  86. resource Module: 64
  87. transition Module: 0
  88. shadow Module: 1455
  89. lighting Module: 85
  90. projectile Module: 0
  91. missile Module: 33
  92. particle Module: 90
  93. collision Module: 30
  94. depth Module: 18
  95. perk Module: 6
  96. god Module: 0
  97. goal Module: 0
  98. object Module: 872
  99. background Module: 3
  100. mob Module: 852
  101. mobJob Module: 0
  102. essence Module: 0
  103. weather Module: 0
  104. corruption Module: 5
  105. profile Module: 0
  106. Map FBO: 182
  107. resource Module Sync: 1
  108. missile Module Sync: 15
  109. object Module Sync: 20
  110. mob Module Sync: 16
  111. essence Module Sync: 0
  112. TOTAL TIME: 17405
  113. Thu Apr 25 21:03:01 CEST 2019 INFO:Starting display 1920x1027
  114. Resetting MAIN_MENU
  115. Loading Game
  116. Loading worldMap
  117. font Module: 0
  118. save Module: 0
  119. time Module: 1
  120. sound Module: 30
  121. resource Module: 844
  122. transition Module: 0
  123. projectile Module: 0
  124. particle Module: 1045
  125. chest Module: 19
  126. perk Module: 4
  127. god Module: 1
  128. goal Module: 2738
  129. background Module: 0
  130. mob Module: 6
  131. influence Module: 10
  132. help Module: 21
  133. corruption Module: 3
  134. migration Module: 0
  135. resource Module Sync: 0
  136. mob Module Sync: 0
  137. influence Module Sync: 0
  138. TOTAL TIME: 6605
  139. Saved time module world data, took 0ms
  140. No world data inside background module to save, took 0ms
  141. No world data inside data module to save, took 0ms
  142. Saved goal module world data, took 0ms
  143. Saved god module world data, took 0ms
  144. Saved perk module world data, took 0ms
  145. No world data inside road module to save, took 0ms
  146. No world data inside shadow module to save, took 0ms
  147. No world data inside sound module to save, took 0ms
  148. No world data inside stats module to save, took 0ms
  149. No world data inside transition module to save, took 0ms
  150. Saved chest module world data, took 0ms
  151. No world data inside font module to save, took 0ms
  152. No world data inside help module to save, took 0ms
  153. No world data inside influence module to save, took 0ms
  154. No world data inside lighting module to save, took 0ms
  155. No world data inside collision module to save, took 0ms
  156. No world data inside depth module to save, took 0ms
  157. No world data inside map module to save, took 0ms
  158. No world data inside miniMap module to save, took 0ms
  159. No world data inside waypoint module to save, took 0ms
  160. No world data inside workSelection module to save, took 0ms
  161. No world data inside mapAI module to save, took 0ms
  162. No world data inside missile module to save, took 0ms
  163. Saved migration module world data, took 0ms
  164. No world data inside mob module to save, took 0ms
  165. No world data inside essence module to save, took 0ms
  166. No world data inside mobJob module to save, took 0ms
  167. No world data inside object module to save, took 0ms
  168. No world data inside particle module to save, took 0ms
  169. No world data inside lootBox module to save, took 0ms
  170. Saved resource module world data, took 19ms
  171. No world data inside trade module to save, took 0ms
  172. No world data inside save module to save, took 0ms
  173. No world data inside corruption module to save, took 0ms
  174. No world data inside spawn module to save, took 0ms
  175. No world data inside weather module to save, took 0ms
  176. No world data inside projectile module to save, took 0ms
  177. No world data inside profile module to save, took 0ms
  178. Save Clean Up, took 0ms
  179. Autosave: World Data Written, took 1523ms, Save Number 409
  180. Full Save: World Data Gathered and Written, took 1542ms
  181. Loading: SurvivalIsland
  182. Resetting WORLD_MAP
  183. Loading Game
  184. Loading survival
  185. font Module: 0
  186. save Module: 0
  187. time Module: 0
  188. sound Module: 0
  189. Loaded Tileset: SAND_TAN (3020000) Time: 18
  190. Loaded Tileset: SAND_TAN_ACCENT (3020500) Time: 3
  191. Loaded Tileset: SANDSTONE_TAN (420000) Time: 42
  192. Loaded Tileset: ANCIENT_CULLIS_GATE (200400000) Time: 49
  193. Loaded Tileset: DIRT_LIGHT_BROWN (2020000) Time: 11
  194. Loaded Tileset: DIRT_LIGHT_BROWN_ACCENT (2020500) Time: 4
  195. Loaded Tileset: FLOWERS_WHITE (2230000) Time: 16
  196. Loaded Tileset: FLOWERS_WHITE_ACCENT (2230500) Time: 5
  197. Loaded Tileset: SANDSTONE_TAN_ACCENT (420500) Time: 14
  198. Loaded Tileset: ANCIENT_RADIANCE_POOL (200602000) Time: 3
  199. Loaded Tileset: CACTUS_GREEN_COLLECTED (1211000) Time: 19
  200. Loaded Tileset: CACTUS_GREEN_ACCENT (1210500) Time: 8
  201. Loaded Tileset: CRYSTAL_GREEN_COLLECTED (616000) Time: 61
  202. Loaded Tileset: CRYSTAL_MOTIVATOR (203400000) Time: 9
  203. Loaded Tileset: ANCILLARY_UPGRADE_4 (200241000) Time: 91
  204. Loaded Tileset: BARRACKS_UPGRADE_2 (201820500) Time: 75
  205. Loaded Tileset: WAY_MAKER_SHACK (214601500) Time: 46
  206. Loaded Tileset: ROCK_BROWN_COLLECTED (216000) Time: 4
  207. Loaded Tileset: CRYSTAL_HARVESTRY_UPGRADE_2 (203220500) Time: 137
  208. Loaded Tileset: MAINTENANCE_BUILDING_UPGRADE_2 (211020000) Time: 80
  209. Loaded Tileset: HOUSING_UPGRADE_3_QUALITY (206315000) Time: 50
  210. Loaded Tileset: HOUSING_UPGRADE_4_QUALITY (206322500) Time: 67
  211. Loaded Tileset: FORGE_UPGRADE_2 (205821000) Time: 121
  212. Loaded Tileset: CRYSTILLERY_UPGRADE_2 (203822000) Time: 60
  213. Loaded Tileset: PATH (4010000) Time: 9
  214. Loaded Tileset: KITCHEN_UPGRADE_2 (210020500) Time: 45
  215. Loaded Tileset: TRASH_CAN_UPGRADE_1 (216412000) Time: 21
  216. Loaded Tileset: CORRUPTION (3810000) Time: 27
  217. Loaded Tileset: FARM_UPGRADE_2 (205020500) Time: 137
  218. Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR (203005500) Time: 44
  219. Loaded Tileset: RAIN_CATCHER_UPGRADE_2 (213022000) Time: 36
  220. Loaded Tileset: DOGGO_HOUSE (204200000) Time: 33
  221. Loaded Tileset: LOG_PATH (4011000) Time: 12
  222. Loaded Tileset: CASTLE_12 (200115000) Time: 115
  223. Loaded Tileset: FOOD_STORAGE_UPGRADE_1 (205611000) Time: 49
  224. Loaded Tileset: CURTAIN_WALL (4211000) Time: 52
  225. Loaded Tileset: MINING_FACILITY_UPGRADE_2 (211820500) Time: 89
  226. Loaded Tileset: WELL_UPGRADE_2 (214822000) Time: 40
  227. Loaded Tileset: ESSENCE_COLLECTOR_UPGRADE_2 (204621500) Time: 32
  228. Loaded Tileset: STONE_GOLEM_COMBOBULATOR_UPGRADE_3_LIGHTNING (214032000) Time: 42
  229. Loaded Tileset: CRYSTAL_PURPLE (625000) Time: 34
  230. Loaded Tileset: RECOMBOBULATOR_TOWER_UPGRADE_3 (213232000) Time: 25
  231. Loaded Tileset: TRASH_CAN_UPGRADE_2 (216422000) Time: 12
  232. Loaded Tileset: OUTPOST_UPGRADE_2 (210620500) Time: 63
  233. Loaded Tileset: STONE_CUTTERY_UPGRADE_2 (213822000) Time: 65
  234. Loaded Tileset: WOOD_GOLEM_COMBOBULATOR_UPGRADE_3_ICE (215042000) Time: 49
  235. Loaded Tileset: LUMBER_SHACK_UPGRADE_2 (210420000) Time: 171
  236. Loaded Tileset: BOWYER_UPGRADE_2 (202421500) Time: 80
  237. Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR_UPGRADE_3_LIGHTNING (203032000) Time: 29
  238. Loaded Tileset: WOOD_GOLEM_COMBOBULATOR_UPGRADE_3_LIGHTNING (215031500) Time: 25
  239. Loaded Tileset: ELEMENTAL_BOLT_TOWER_UPGRADE_3_ICE (204852000) Time: 44
  240. Loaded Tileset: LUMBER_MILL_UPGRADE_2 (210221500) Time: 95
  241. Loaded Tileset: STONE_GOLEM_COMBOBULATOR_UPGRADE_3_ICE (214042000) Time: 49
  242. Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR_UPGRADE_3_ICE (203042000) Time: 18
  243. Loaded Tileset: FLOWERS_RED (2225000) Time: 11
  244. Loaded Tileset: BARRACKS (201805500) Time: 57
  245. Loaded Tileset: STONE_GOLEM_COMBOBULATOR_UPGRADE_3_FIRE (214052000) Time: 49
  246. Loaded Tileset: CRYSTAL_GOLEM_COMBOBULATOR_UPGRADE_3_FIRE (203052000) Time: 19
  247. Loaded Tileset: WOOD_GOLEM_COMBOBULATOR_UPGRADE_3_POISON (215051000) Time: 22
  248. Loaded Tileset: CRYSTAL_PURPLE_COLLECTED (626000) Time: 84
  249. Loaded Tileset: CARROTS_COLLECTED (1411000) Time: 26
  250. Loaded Tileset: PROCESSOR_UPGRADE_2 (216220500) Time: 35
  251. Loaded Tileset: COBBLE_AND_BOARD_ROAD (4013000) Time: 9
  252. Loaded Tileset: CORRUPTED_GRAVEYARD_SMALL (207200000) Time: 38
  253. Loaded Tileset: LANDFILL_UPGRADE_2 (216022000) Time: 58
  254. Loaded Tileset: BURNER_UPGRADE_2 (215822000) Time: 26
  255. Loaded Tileset: FLOWERS_RED_ACCENT (2225500) Time: 4
  256. Loaded Tileset: BOTTLER_UPGRADE_2 (202022000) Time: 51
  257. Loaded Tileset: CORRUPTED_POISON_BOW_TOWER (208202000) Time: 12
  258. Loaded Tileset: CORRUPTED_ICE_BOW_TOWER (208002000) Time: 21
  259. Loaded Tileset: WATER_PURIFIER_UPGRADE_2 (214421500) Time: 80
  260. Loaded Tileset: CORRUPTED_FIRE_PIT (209600000) Time: 92
  261. Loaded Tileset: CORRUPTED_GRAVEYARD_LARGE (207600000) Time: 110
  262. Loaded Tileset: COBBLE_AND_LOG_PATH_DEBRIS (4011500) Time: 5
  263. Loaded Tileset: ROCK_BLACK (210000) Time: 34
  264. Loaded Tileset: CORRUPTED_GRAVEYARD_MEDIUM (207400000) Time: 18
  265. Loaded Tileset: CORRUPTED_LIGHTNING_PHANTOM_DART_TOWER (209202000) Time: 10
  266. Loaded Tileset: OUTPOST_UPGRADE_1 (210614000) Time: 14
  267. Loaded Tileset: CORRUPTED_POISON_PHANTOM_DART_TOWER (209002000) Time: 13
  268. Loaded Tileset: CORRUPTED_ICE_PHANTOM_DART_TOWER (208802000) Time: 3
  269. map Module: 3654
  270. road Module: 83
  271. mapAI Module: 19
  272. miniMap Module: 15
  273. resource Module: 843
  274. trade Module: 1
  275. transition Module: 0
  276. shadow Module: 400
  277. lighting Module: 86
  278. projectile Module: 1
  279. missile Module: 11
  280. particle Module: 29
  281. collision Module: 15
  282. depth Module: 21
  283. chest Module: 0
  284. perk Module: 4
  285. god Module: 0
  286. goal Module: 1
  287. object Module: 67
  288. background Module: 0
  289. mob Module: 74
  290. mobJob Module: 1
  291. essence Module: 100
  292. spawn Module: 0
  293. influence Module: 0
  294. weather Module: 1
  295. workSelection Module: 64
  296. waypoint Module: 0
  297. data Module: 0
  298. help Module: 0
  299. lootBox Module: 1
  300. stats Module: 7
  301. corruption Module: 13
  302. migration Module: 1
  303. profile Module: 0
  304. Map FBO: 165
  305. resource Module Sync: 17
  306. missile Module Sync: 0
  307. object Module Sync: 188
  308. mob Module Sync: 29
  309. essence Module Sync: 1
  310. spawn Module Sync: 0
  311. influence Module Sync: 0
  312. waypoint Module Sync: 178
  313. TOTAL TIME: 7283
  314. Thu Apr 25 21:03:32 CEST 2019 ERROR:Index: 0, Size: 0
  315. java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
  316. at java.util.ArrayList.rangeCheck(ArrayList.java:657)
  317. at java.util.ArrayList.get(ArrayList.java:433)
  318. at rtr.mobs.ai.AIBase.pathFind(AIBase.java:410)
  319. at rtr.mobs.ai.AIBase.pathFindWalk(AIBase.java:401)
  320. at rtr.mobs.ai.AIBase.runPath(AIBase.java:335)
  321. at rtr.mobs.ai.corruption.AIHostileBehaviorAttack.pathfindToTarget(AIHostileBehaviorAttack.java:132)
  322. at rtr.mobs.ai.corruption.AIHostileBehaviorAttack.execute(AIHostileBehaviorAttack.java:55)
  323. at rtr.mobs.MobBase.update(MobBase.java:2686)
  324. at rtr.mobs.MobModule.update(MobModule.java:378)
  325. at rtr.states.PlayState.update(PlayState.java:291)
  326. at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
  327. at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:652)
  328. at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
  329. at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
  330. at rtr.system.Game.launchGame(Game.java:145)
  331. at rtr.system.Launcher.main(Launcher.java:52)
  332. Thu Apr 25 21:03:32 CEST 2019 ERROR:Game.update() failure - check the game code.
  333. org.newdawn.slick.SlickException: Game.update() failure - check the game code.
  334. at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
  335. at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
  336. at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
  337. at rtr.system.Game.launchGame(Game.java:145)
  338. at rtr.system.Launcher.main(Launcher.java:52)
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