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- 05/26/2019 22:36:29.916: dinput8.log created
- -------------------------------------------------------------------------------------------
- 05/26/2019 22:36:29.950: >> (NieRAutomata.exe) [dinput8.dll] <<
- 05/26/2019 22:36:29.950: Loading user preferences from dinput8.ini... done!
- -------------------------------------------------------------------------------------------
- 05/26/2019 22:36:30.036: [DLL Loader] ( advapi32.dll ) loaded ' SspiCli.dll' <LoadLibraryExA> { 'AllocateAndInitializeSid' }
- 05/26/2019 22:36:30.036: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata
- 05/26/2019 22:36:30.036: System Directory: C:\Windows\system32
- 05/26/2019 22:36:30.036: Loading default dinput8.dll: (C:\Windows\system32\dinput8.dll)
- -------------------------------------------------------------------------------------------
- 05/26/2019 22:36:30.048: [DLL Loader] ( NieRAutomata.exe ) loaded ' C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll' <LoadLibraryW> { ' ' }
- 05/26/2019 22:36:30.066: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 05/26/2019 22:36:30.097: [DLL Loader] ( dinput8.dll ) loaded ' C:\Windows\system32\nvapi64.dll' <LoadLibraryExW> { 'nvGetSystemModuleHandleA' }
- 05/26/2019 22:36:30.099: [ NvAPI ] NvAPI Init { Success }
- 05/26/2019 22:36:30.100: [ NvAPI ] >> NVIDIA Driver Version: 359.6
- 05/26/2019 22:36:30.100: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 750 Ti' }
- 05/26/2019 22:36:30.100: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 05/26/2019 22:36:30.100: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- 05/26/2019 22:36:30.108: [ DInput 8 ] Importing DirectInput8Create....
- 05/26/2019 22:36:30.108: [ DInput 8 ] ================================
- 05/26/2019 22:36:33.040: [ DInput 8 ] DirectInput8Create: 000007FEF2324820h
- 05/26/2019 22:36:33.040: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 05/26/2019 22:36:33.046: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 05/26/2019 22:36:33.046: [ DXGI ] ================================
- 05/26/2019 22:36:33.049: [DLL Loader] ( steam_api64.dll ) loaded ' C:\Program Files (x86)\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
- 05/26/2019 22:36:33.049: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\Windows\system32\dxgi.dll ) + 1dc88h { Hooked }
- 05/26/2019 22:36:33.049: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\Windows\system32\dxgi.dll ) + 1de10h { Hooked }
- 05/26/2019 22:36:33.049: [ DXGI 1.3 ] CreateDXGIFactory2: ( #Extremely#Invalid.dll# ) + 1h
- 05/26/2019 22:36:33.076: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 05/26/2019 22:36:33.076: [ D3D 11 ] =========================================
- 05/26/2019 22:36:33.089: [ D3D 11 ] D3D11CreateDevice: ( C:\Windows\system32\d3d11.dll ) + 1fe88h { Hooked }
- 05/26/2019 22:36:33.089: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\Windows\system32\d3d11.dll ) + 1fef0h { Hooked }
- 05/26/2019 22:36:33.089: [ DXGI ] Installing DXGI Hooks
- 05/26/2019 22:36:33.094: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 0000000002AAF2A8h) -- [ d3d11.dll < D3D11CoreCreateLayeredDevice>, tid=0x17a4 ]
- 05/26/2019 22:36:33.117: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' WINTRUST.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:33.118: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 05/26/2019 22:36:33.123: [DLL Loader] ( dxgi.dll ) loaded ' nvwgf2umx.dll' <LoadLibraryExW> { ' ' }
- 05/26/2019 22:36:33.137: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 05/26/2019 22:36:33.137: [ D3D 11 ] Hooking D3D11
- 05/26/2019 22:36:33.159: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 0000000002AAFE18h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x17a4 ]
- 05/26/2019 22:36:33.162: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 05/26/2019 22:36:33.162: [ DXGI ] [!] IDXGIFactory2::EnumAdapters1 (000000000765B6D0h, 0, 0000000002AAFD58h) -- [ dxgi.dll < CreateDXGIFactory1>, tid=0x17a4 ]
- 05/26/2019 22:36:33.163: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
- 05/26/2019 22:36:33.163: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 750 Ti' (LUID: 00000000:000082BF) <Hardware>
- 05/26/2019 22:36:33.164: [ Timing ] Kernel resolution.: 1.000000 ms
- 05/26/2019 22:36:33.164: [ Timing ] New resolution....: 0.500000 ms
- 05/26/2019 22:36:33.164: [ SpecialK ] === Initialization Finished! ===
- 05/26/2019 22:36:33.173: [ Input ] Game uses XInput, installing input hooks...
- 05/26/2019 22:36:33.173: [ Input ] >> Hooking XInput 1.3
- 05/26/2019 22:36:48.693: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' cabinet.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:48.788: [Window Mgr] [!] > First Call: GetWindowLongPtrA_Detour
- 05/26/2019 22:36:48.788: [Window Mgr] [!] > First Call: SetWindowLongPtrA_Detour
- 05/26/2019 22:36:48.793: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 05/26/2019 22:36:48.795: [ DInput 8 ] [!] DirectInput8Create (0000000140000000h, 2048, {...}, ppvOut=000000000012FD40, 0000000000000000) - [ gameoverlayrenderer64.dll < OverlayHookD3D3>, tid=0x05d8 ]
- 05/26/2019 22:36:48.796: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' HID.DLL' <LoadLibraryW> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:48.797: [ Input ] Game uses HID, installing input hooks...
- 05/26/2019 22:36:48.868: [ Input ][!] IDirectInput8A::CreateDevice (000000000759A3E0h, Default System Keyboard, 0000000141991A08h, 0000000000000000h)
- 05/26/2019 22:36:48.868: [ Input ] Calling original function: (ret=S_OK)
- 05/26/2019 22:36:48.873: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 05/26/2019 22:36:48.873: [ Input ][!] IDirectInput8A::CreateDevice (000000000759A3E0h, Default System Mouse, 000000014110BB30h, 0000000000000000h)
- 05/26/2019 22:36:48.873: [ Input ] Calling original function: (ret=S_OK)
- 05/26/2019 22:36:48.939: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 000000000BE20250h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x05d8 ]
- 05/26/2019 22:36:48.948: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 05/26/2019 22:36:48.948: [ DXGI ] [!] IDXGIFactory2::EnumAdapters1 (00000000075A9FA0h, 0, 000000000012F698h) -- [ dxgi.dll < CreateDXGIFactory1>, tid=0x05d8 ]
- 05/26/2019 22:36:48.952: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
- 05/26/2019 22:36:48.952: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 750 Ti' (LUID: 00000000:000082BF) <Hardware>
- 05/26/2019 22:36:48.952: [ DXGI ] [!] IDXGIFactory2::EnumAdapters1 (00000000075A9FA0h, 1, 000000000012F698h) -- [ dxgi.dll < CreateDXGIFactory1>, tid=0x05d8 ]
- 05/26/2019 22:36:48.952: [ DXGI ] [@] Return: DXGI_ERROR_NOT_FOUND - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
- 05/26/2019 22:36:48.952: [ DXGI ] [!] IDXGIFactory2::EnumAdapters1 (00000000075A9FA0h, 0, 000000000012F698h) -- [ dxgi.dll < CreateDXGIFactory1>, tid=0x05d8 ]
- 05/26/2019 22:36:48.953: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
- 05/26/2019 22:36:48.953: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 750 Ti' (LUID: 00000000:000082BF) <Hardware>
- 05/26/2019 22:36:48.957: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (00000000077A4670h, 28, 00, NumModes=66, 000000000BE20B80h)) -- [ NieRAutomata.exe , tid=0x05d8 ]
- 05/26/2019 22:36:48.959: [ DXGI ] >> 66 modes (0 removed)
- 05/26/2019 22:36:48.960: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ NieRAutomata.exe , tid=0x05d8 ]
- 05/26/2019 22:36:48.973: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dinput8.dll < D3D11CreateDevice_Detour>, tid=0x05d8 ]
- 05/26/2019 22:36:48.973: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
- 05/26/2019 22:36:48.978: [DLL Loader] ( dxgi.dll ) loaded ' nvwgf2umx.dll' <LoadLibraryExW> { ' ' }
- 05/26/2019 22:36:48.991: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
- 05/26/2019 22:36:48.992: [ DXGI ] [!] IDXGIFactory2::CreateSwapChain (00000000075E8EF8h, 000000000012F7C0h, 000000000BE216E0h) -- [ NieRAutomata.exe , tid=0x05d8 ]
- 05/26/2019 22:36:48.992: [ DXGI ] SwapChain: (1280x1024 @ 75.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
- 05/26/2019 22:36:48.992: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
- 05/26/2019 22:36:48.992: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 05/26/2019 22:36:48.992: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
- 05/26/2019 22:36:48.993: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 05/26/2019 22:36:49.017: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Windows\system32\bcryptprimitives.dll' <LoadLibraryW> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.027: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
- 05/26/2019 22:36:49.027: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
- 05/26/2019 22:36:49.027: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
- 05/26/2019 22:36:49.033: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' XAudio2_7.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.039: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' AUDIOSES.DLL' <LoadLibraryW> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.216: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' avrt.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.378: [Input Mgr.] [!] > First Call: XInputGetState1_3_Detour
- 05/26/2019 22:36:49.379: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
- 05/26/2019 22:36:49.382: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
- 05/26/2019 22:36:49.382: [Input Mgr.] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
- 05/26/2019 22:36:49.382: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
- 05/26/2019 22:36:49.383: [ CEGUI ] Enabling CEGUI: (C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUIBase-0.dll)
- 05/26/2019 22:36:49.390: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.433: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.501: [ SpecialK ]
- Line 82 of src\ini.cpp (in iSK_INI::iSK_INI (...)):
- ------------------------
- _wfsopen (filename, L"rbS", _SH_DENYNO)
- File: C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\Version\installed.ini
- >> No such file or directory <<
- 05/26/2019 22:36:49.511: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' ntmarta.dll' <LoadLibraryW> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.514: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' dnsapi' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.518: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' Normaliz.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.518: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien/FAR/dinput8/version.ini...
- 05/26/2019 22:36:49.521: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' RASAPI32.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.523: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' RASAPI32.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.530: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' sensapi.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.619: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' schannel' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.714: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' ncrypt.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.721: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' CRYPTSP.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:49.759: [DLL Loader] ( CRYPT32.dll ) loaded ' cryptnet.dll' <LoadLibraryExW> { 'CryptSIPRetrieveSubjectGuid' }
- 05/26/2019 22:36:49.978: [AutoUpdate] Fetched 4418 bytes from /Kaldaien/FAR/dinput8/version.ini
- 05/26/2019 22:36:50.024: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' DUser.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:50.028: [Input Mgr.] [!] > First Call: SetCursor_Detour
- 05/26/2019 22:36:50.032: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' UxTheme.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 05/26/2019 22:36:50.040: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
- 05/26/2019 22:36:52.065: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
- 05/26/2019 22:36:52.521: [Input Mgr.] [!] > First Call: GetKeyboardState_Detour
- 05/26/2019 22:37:06.460: [Window Mgr] [!] > First Call: MoveWindow_Detour
- 05/26/2019 22:37:08.628: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' wdmaud.drv' <LoadLibraryW> { ' OverlayHookD3D3' }
- 05/26/2019 22:37:08.644: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' msacm32.drv' <LoadLibraryW> { ' OverlayHookD3D3' }
- 05/26/2019 22:37:08.662: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' midimap.dll' <LoadLibraryW> { ' OverlayHookD3D3' }
- 05/26/2019 22:37:08.861: [ FARLimit ] Scanned Framerate Limiter Sleep Addr.: 0x000000014093EB67
- 05/26/2019 22:37:08.890: [ FARLimit ] Scanned Framerate Limiter TStepMin Addr.: 0x000000014081607C
- 05/26/2019 22:37:08.897: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('NieR:Automata_MainWindow') :: (ClassProc: 000000014092AA90, WndProc: 000000014092AA90)
- 05/26/2019 22:37:08.897: [Window Mgr] >> Hooked ClassProc.
- 05/26/2019 22:37:08.924: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 000000000012FBD8h) -- [ dinput8.dll < CreateDXGIFactory>, tid=0x05d8 ]
- 05/26/2019 22:37:08.927: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 05/26/2019 22:37:08.927: [ DXGI ] [!] IDXGIFactory2::EnumAdapters1 (0000000063BB8EE0h, 0, 000000000012FB18h) -- [ dxgi.dll < CreateDXGIFactory1>, tid=0x05d8 ]
- 05/26/2019 22:37:08.928: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
- 05/26/2019 22:37:08.928: [ DXGI ] @ Returned Adapter 0: ' NVIDIA GeForce GTX 750 Ti' (LUID: 00000000:000082BF) <Hardware>
- 05/26/2019 22:37:08.928: [Window Mgr] [!] > First Call: PeekMessageA_Detour
- 05/26/2019 22:37:08.928: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
- 05/26/2019 22:37:08.964: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:37:08.966: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUISTBImageCodec.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:37:08.981: [DLL Loader] ( gameoverlayrenderer64.dll ) loaded ' C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 05/26/2019 22:37:09.121: [AutoUpdate] Fetching GitHub repository INI file from /Kaldaien/FAR/dinput8/version.ini...
- 05/26/2019 22:37:09.174: [AutoUpdate] Fetched 4418 bytes from /Kaldaien/FAR/dinput8/version.ini
- 05/26/2019 22:37:09.196: [Input Mgr.] [!] > First Call: D3D11_DrawIndexed_Override
- 05/26/2019 22:37:09.495: [Window Mgr] [!] > First Call: PeekMessageW_Detour
- 05/26/2019 22:37:09.495: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
- 05/26/2019 22:37:09.632: [DLL Loader] ( wbemcomn.dll ) loaded ' API-MS-Win-Core-LocalRegistry-L1-1-0.dll' <LoadLibraryExW> { 'CPublishWMIOperationEvent::~CPublishWMIOperationEvent' }
- 05/26/2019 22:37:09.732: [DLL Loader] ( wbemcomn.dll ) loaded ' advapi32.dll' <LoadLibraryExW> { 'CPublishWMIOperationEvent::~CPublishWMIOperationEvent' }
- 05/26/2019 22:37:09.832: [DLL Loader] ( wbemcomn.dll ) loaded ' API-MS-Win-Core-LocalRegistry-L1-1-0.dll' <LoadLibraryExW> { 'CPublishWMIOperationEvent::~CPublishWMIOperationEvent' }
- 05/26/2019 22:37:09.933: [DLL Loader] ( wbemcomn.dll ) loaded ' advapi32.dll' <LoadLibraryExW> { 'CPublishWMIOperationEvent::~CPublishWMIOperationEvent' }
- 05/26/2019 22:37:10.120: [Window Mgr] [!] > First Call: GetMessageA_Detour
- 05/26/2019 22:37:10.360: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ NieRAutomata.exe , tid=0x05d8 ]
- 05/26/2019 22:37:10.360: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
- 05/26/2019 22:37:10.361: [ DXGI ] [!] IDXGIFactory2::CreateSwapChain (00000000075E8EF8h, 000000000012FB90h, 000000000BFD7D00h) -- [ NieRAutomata.exe , tid=0x05d8 ]
- 05/26/2019 22:37:10.361: [ DXGI ] SwapChain: (1280x1024 @ 75.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
- 05/26/2019 22:37:10.361: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
- 05/26/2019 22:37:10.361: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 05/26/2019 22:37:10.361: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
- 05/26/2019 22:37:10.396: [Input Mgr.] [!] > First Call: D3D11_Dispatch_Override
- 05/26/2019 22:37:10.397: [Input Mgr.] [!] > First Call: D3D11_Draw_Override
- 05/26/2019 22:37:30.237: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ NieRAutomata.exe , tid=0x05d8 ]
- 05/26/2019 22:37:30.237: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
- 05/26/2019 22:37:30.237: [ DXGI ] [!] IDXGIFactory2::CreateSwapChain (00000000075E8EF8h, 000000000012FB90h, 000000000BFD7D00h) -- [ NieRAutomata.exe , tid=0x05d8 ]
- 05/26/2019 22:37:30.238: [ DXGI ] SwapChain: (1280x1024 @ 75.0 Hz - Scaling: Stretched - Scanlines: Unspecified) - {Windowed} [3 Buffers] :: Flags=0x0000, SwapEffect: Discard
- 05/26/2019 22:37:30.238: [ DXGI ] >> Scaling Override (Requested: DXGI_MODE_SCALING_STRETCHED, Using: DXGI_MODE_SCALING_UNSPECIFIED)
- 05/26/2019 22:37:30.238: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 05/26/2019 22:37:30.242: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
- 05/26/2019 22:37:31.155: [Input Mgr.] [!] > First Call: D3D11_DispatchIndirect_Override
- 05/26/2019 22:37:31.157: [Input Mgr.] [!] > First Call: D3D11_DrawIndexedInstancedIndirect_Override
- 05/26/2019 22:37:35.720: [Input Mgr.] [!] > First Call: GetKeyState_Detour
- 05/26/2019 22:37:35.837: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000000000000h) -- [ dxgi.dll < CreateDXGIFactory1>, tid=0x05d8 ]
- 05/26/2019 22:37:35.840: [Window Mgr] [!] > First Call: ChangeDisplaySettingsExW_Detour
- 05/26/2019 22:37:36.010: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
- 05/26/2019 22:37:36.128: [FrameLimit] Sleep called from GUI thread: 500 ms!
- 05/26/2019 22:37:36.133: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
- 05/26/2019 22:37:36.133: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Fullscreen }, 0000000000000000h) -- [ dxgi.dll < CreateDXGIFactory1>, tid=0x05d8 ]
- 05/26/2019 22:37:36.436: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
- 05/26/2019 22:37:39.970: [SteamBloat] Common Redistributables: 1760 files (2374.73 MiB)
- 05/26/2019 22:39:38.194: [DX11TexMgr] Texture Cache Purge: Eliminated 0.05 MiB of texture data across 3 textures (max. evict per-pass: 1024).
- 05/26/2019 22:39:39.353: [DX11TexMgr] Texture Cache Purge: Eliminated 19.58 MiB of texture data across 13 textures (max. evict per-pass: 1024).
- 05/26/2019 22:39:48.993: [FrameLimit] Sleep called from render thread: 0 ms!
- 05/26/2019 22:39:51.286: [Input Mgr.] [!] > First Call: SetCursorPos_Detour
- 05/26/2019 22:39:51.303: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 05/26/2019 22:39:51.447: [DX11TexMgr] Texture Cache Purge: Eliminated 50.34 MiB of texture data across 24 textures (max. evict per-pass: 1024).
- 05/26/2019 22:40:03.396: [Input Mgr.] [!] > First Call: D3D11_DrawIndexedInstanced_Override
- 05/26/2019 22:40:03.901: [DX11TexMgr] Texture Cache Purge: Eliminated 1.00 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 22:40:03.989: [DX11TexMgr] Texture Cache Purge: Eliminated 0.25 MiB of texture data across 1 textures (max. evict per-pass: 1024).
- 05/26/2019 22:40:56.477: [DX11TexMgr] Texture Cache Purge: Eliminated 29.36 MiB of texture data across 18 textures (max. evict per-pass: 1024).
- 05/26/2019 22:40:59.006: [DX11TexMgr] Texture Cache Purge: Eliminated 0.12 MiB of texture data across 3 textures (max. evict per-pass: 1024).
- 05/26/2019 22:40:59.140: [DX11TexMgr] Texture Cache Purge: Eliminated 30.02 MiB of texture data across 39 textures (max. evict per-pass: 1024).
- 05/26/2019 22:41:08.031: [DX11TexMgr] Texture Cache Purge: Eliminated 29.36 MiB of texture data across 18 textures (max. evict per-pass: 1024).
- 05/26/2019 22:41:19.190: [DX11TexMgr] Texture Cache Purge: Eliminated 28.65 MiB of texture data across 37 textures (max. evict per-pass: 1024).
- 05/26/2019 22:41:42.290: [DX11TexMgr] Texture Cache Purge: Eliminated 28.70 MiB of texture data across 17 textures (max. evict per-pass: 1024).
- 05/26/2019 22:41:53.460: [DX11TexMgr] Texture Cache Purge: Eliminated 29.36 MiB of texture data across 38 textures (max. evict per-pass: 1024).
- 05/26/2019 22:42:13.128: [DX11TexMgr] Texture Cache Purge: Eliminated 28.70 MiB of texture data across 17 textures (max. evict per-pass: 1024).
- 05/26/2019 22:42:17.265: [DX11TexMgr] Texture Cache Purge: Eliminated 28.02 MiB of texture data across 37 textures (max. evict per-pass: 1024).
- 05/26/2019 22:42:30.109: [DX11TexMgr] Texture Cache Purge: Eliminated 28.70 MiB of texture data across 17 textures (max. evict per-pass: 1024).
- 05/26/2019 22:42:33.827: [DX11TexMgr] Texture Cache Purge: Eliminated 22.33 MiB of texture data across 18 textures (max. evict per-pass: 1024).
- 05/26/2019 22:43:11.768: [DX11TexMgr] Texture Cache Purge: Eliminated 10.56 MiB of texture data across 7 textures (max. evict per-pass: 1024).
- 05/26/2019 22:43:56.141: [DX11TexMgr] Texture Cache Purge: Eliminated 12.03 MiB of texture data across 4 textures (max. evict per-pass: 1024).
- 05/26/2019 22:44:06.603: [DX11TexMgr] Texture Cache Purge: Eliminated 2.03 MiB of texture data across 17 textures (max. evict per-pass: 1024).
- 05/26/2019 22:44:17.760: [DX11TexMgr] Texture Cache Purge: Eliminated 3.39 MiB of texture data across 27 textures (max. evict per-pass: 1024).
- 05/26/2019 22:44:45.534: [DX11TexMgr] Texture Cache Purge: Eliminated 1.12 MiB of texture data across 9 textures (max. evict per-pass: 1024).
- 05/26/2019 22:46:08.905: [DX11TexMgr] Texture Cache Purge: Eliminated 10.56 MiB of texture data across 7 textures (max. evict per-pass: 1024).
- 05/26/2019 22:49:28.820: [DX11TexMgr] Texture Cache Purge: Eliminated 12.00 MiB of texture data across 3 textures (max. evict per-pass: 1024).
- 05/26/2019 22:49:28.949: [DX11TexMgr] Texture Cache Purge: Eliminated 0.28 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 22:50:24.134: [DX11TexMgr] Texture Cache Purge: Eliminated 9.00 MiB of texture data across 4 textures (max. evict per-pass: 1024).
- 05/26/2019 22:50:32.076: [DX11TexMgr] Texture Cache Purge: Eliminated 0.28 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 22:52:33.690: [DX11TexMgr] Texture Cache Purge: Eliminated 6.33 MiB of texture data across 12 textures (max. evict per-pass: 1024).
- 05/26/2019 22:53:15.341: [DX11TexMgr] Texture Cache Purge: Eliminated 37.69 MiB of texture data across 64 textures (max. evict per-pass: 1024).
- 05/26/2019 22:53:15.445: [DX11TexMgr] Texture Cache Purge: Eliminated 0.50 MiB of texture data across 1 textures (max. evict per-pass: 1024).
- 05/26/2019 22:54:57.509: [DX11TexMgr] Texture Cache Purge: Eliminated 49.78 MiB of texture data across 64 textures (max. evict per-pass: 1024).
- 05/26/2019 22:54:57.629: [DX11TexMgr] Texture Cache Purge: Eliminated 6.45 MiB of texture data across 22 textures (max. evict per-pass: 1024).
- 05/26/2019 22:55:19.279: [DX11TexMgr] Texture Cache Purge: Eliminated 20.63 MiB of texture data across 28 textures (max. evict per-pass: 1024).
- 05/26/2019 22:55:20.558: [DX11TexMgr] Texture Cache Purge: Eliminated 5.24 MiB of texture data across 19 textures (max. evict per-pass: 1024).
- 05/26/2019 22:55:46.618: [DX11TexMgr] Texture Cache Purge: Eliminated 2.70 MiB of texture data across 20 textures (max. evict per-pass: 1024).
- 05/26/2019 22:55:59.290: [DX11TexMgr] Texture Cache Purge: Eliminated 50.98 MiB of texture data across 64 textures (max. evict per-pass: 1024).
- 05/26/2019 22:55:59.401: [DX11TexMgr] Texture Cache Purge: Eliminated 5.23 MiB of texture data across 22 textures (max. evict per-pass: 1024).
- 05/26/2019 22:56:13.212: [DX11TexMgr] Texture Cache Purge: Eliminated 1.75 MiB of texture data across 4 textures (max. evict per-pass: 1024).
- 05/26/2019 22:56:43.287: [DX11TexMgr] Texture Cache Purge: Eliminated 6.67 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 22:56:48.070: [DX11TexMgr] Texture Cache Purge: Eliminated 28.70 MiB of texture data across 17 textures (max. evict per-pass: 1024).
- 05/26/2019 22:56:54.066: [DX11TexMgr] Texture Cache Purge: Eliminated 1.33 MiB of texture data across 1 textures (max. evict per-pass: 1024).
- 05/26/2019 22:57:05.767: [DX11TexMgr] Texture Cache Purge: Eliminated 9.94 MiB of texture data across 35 textures (max. evict per-pass: 1024).
- 05/26/2019 22:57:16.533: [DX11TexMgr] Texture Cache Purge: Eliminated 3.72 MiB of texture data across 29 textures (max. evict per-pass: 1024).
- 05/26/2019 22:57:32.101: [DX11TexMgr] Texture Cache Purge: Eliminated 3.25 MiB of texture data across 6 textures (max. evict per-pass: 1024).
- 05/26/2019 22:57:44.140: [DX11TexMgr] Texture Cache Purge: Eliminated 0.74 MiB of texture data across 9 textures (max. evict per-pass: 1024).
- 05/26/2019 22:58:04.177: [DX11TexMgr] Texture Cache Purge: Eliminated 9.17 MiB of texture data across 44 textures (max. evict per-pass: 1024).
- 05/26/2019 22:59:01.491: [DX11TexMgr] Texture Cache Purge: Eliminated 10.56 MiB of texture data across 7 textures (max. evict per-pass: 1024).
- 05/26/2019 22:59:58.227: [DX11TexMgr] Texture Cache Purge: Eliminated 12.53 MiB of texture data across 6 textures (max. evict per-pass: 1024).
- 05/26/2019 23:00:11.006: [DX11TexMgr] Texture Cache Purge: Eliminated 10.56 MiB of texture data across 7 textures (max. evict per-pass: 1024).
- 05/26/2019 23:01:33.081: [DX11TexMgr] Texture Cache Purge: Eliminated 12.53 MiB of texture data across 6 textures (max. evict per-pass: 1024).
- 05/26/2019 23:01:33.845: [DX11TexMgr] Texture Cache Purge: Eliminated 1.00 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 23:01:38.411: [DX11TexMgr] Texture Cache Purge: Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 23:01:39.659: [DX11TexMgr] Texture Cache Purge: Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 23:01:40.992: [DX11TexMgr] Texture Cache Purge: Eliminated 0.25 MiB of texture data across 1 textures (max. evict per-pass: 1024).
- 05/26/2019 23:01:49.657: [DX11TexMgr] Texture Cache Purge: Eliminated 4.00 MiB of texture data across 1 textures (max. evict per-pass: 1024).
- 05/26/2019 23:01:49.740: [DX11TexMgr] Texture Cache Purge: Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 23:02:05.118: [DX11TexMgr] Texture Cache Purge: Eliminated 10.00 MiB of texture data across 5 textures (max. evict per-pass: 1024).
- 05/26/2019 23:02:18.097: [DX11TexMgr] Texture Cache Purge: Eliminated 0.53 MiB of texture data across 3 textures (max. evict per-pass: 1024).
- 05/26/2019 23:02:30.793: [DX11TexMgr] Texture Cache Purge: Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 23:02:31.927: [DX11TexMgr] Texture Cache Purge: Eliminated 12.00 MiB of texture data across 3 textures (max. evict per-pass: 1024).
- 05/26/2019 23:02:41.074: [DX11TexMgr] Texture Cache Purge: Eliminated 1.00 MiB of texture data across 1 textures (max. evict per-pass: 1024).
- 05/26/2019 23:02:44.004: [DX11TexMgr] Texture Cache Purge: Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 23:02:56.184: [DX11TexMgr] Texture Cache Purge: Eliminated 0.50 MiB of texture data across 2 textures (max. evict per-pass: 1024).
- 05/26/2019 23:02:59.988: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ NieRAutomata.exe , tid=0x05d8 ]
- 05/26/2019 23:02:59.988: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
- 05/26/2019 23:03:00.620: [ SpecialK ] *** Initiating DLL Shutdown ***
- 05/26/2019 23:03:00.678: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 0 ms)
- 05/26/2019 23:03:00.678: [ WMI Perf ] Shutting down Process Monitor... done! ( 0 ms)
- 05/26/2019 23:03:00.678: [ WMI Perf ] Shutting down CPU Monitor... done! ( 0 ms)
- 05/26/2019 23:03:00.678: [ WMI Perf ] Shutting down Disk Monitor... done! ( 12 ms)
- 05/26/2019 23:03:00.690: [ WMI Perf ] Shutting down Pagefile Monitor... done! ( 0 ms)
- 05/26/2019 23:03:00.690: [ SpecialK ] Saving user preferences to dinput8.ini... done! ( 114 ms)
- 05/26/2019 23:03:00.918: [ SpecialK ] Shutting down MinHook... done! ( 27 ms)
- 05/26/2019 23:03:00.945: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
- 05/26/2019 23:03:01.029: [ SpecialK ] Custom dinput8.dll Detached (pid=0x103c)
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