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spongebub bus mlg

Apr 20th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7. --{{Made by Strazos}}--
  8.  
  9. local p = game.Players.LocalPlayer
  10. local char = p.Character
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local weld = Instance.new("Weld",torso)
  19. weld.Part0 = torso
  20.  
  21. larm.Transparency = 1
  22. rarm.Transparency = 1
  23. lleg.Transparency = 1
  24. rleg.Transparency = 1
  25. hed.Transparency = 1
  26. torso.Transparency = 1
  27.  
  28.  
  29. local train = Instance.new("Part",torso)
  30. train.Anchored = true
  31. train.CanCollide = false
  32. train.Size = Vector3.new(1,1,1)
  33. train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  34. weld.Part1 = train
  35. weld.C1 = CFrame.new(0,-3,0) * CFrame.Angles(0,math.rad(180),0)
  36. train.Anchored = false
  37. local TrainMesh = Instance.new("SpecialMesh",train)
  38. TrainMesh.MeshType = Enum.MeshType.FileMesh
  39. TrainMesh.Scale = Vector3.new(3,3,3)
  40. TrainMesh.MeshId = "rbxassetid://471480829"
  41. TrainMesh.TextureId = "rbxassetid://471480833"
  42.  
  43.  
  44. hum.WalkSpeed = 120;
  45.  
  46.  
  47. for i,v in pairs(char:GetChildren()) do
  48. if v:IsA("Part") then
  49. v.Transparency = 1;
  50. elseif v:IsA("Hat") then
  51. v:Destroy()
  52. elseif v:IsA("Model") then
  53. v:Destroy()
  54. end
  55. end
  56.  
  57.  
  58. local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://"..id; s.Volume = 64364643643; return s; end
  59. train.Touched:connect(function(p)
  60. if p.Parent then
  61. if p.Parent:IsA("Model") then
  62. if game.Players:FindFirstChild(p.Parent.Name) then
  63. if p.Parent.Name ~= game.Players.LocalPlayer.Name then
  64. game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
  65. local Whistle = SFX(154365429)
  66. Whistle:Play()
  67. end
  68. end
  69. end
  70. end
  71. end)
  72.  
  73. local Music = SFX(468775372)
  74. Music.Looped = true;
  75. wait(1)
  76. Music:Play();
  77.  
  78.  
  79. local particleemitter = Instance.new("ParticleEmitter", torso)
  80. particleemitter.Texture = "http://www.roblox.com/asset/?id=243088609"
  81. particleemitter.Lifetime = NumberRange.new(4)
  82. particleemitter.Speed = NumberRange.new(10)
  83. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 2)})
  84. particleemitter.RotSpeed = NumberRange.new(-55, 55)
  85. particleemitter.Rate = 80
  86. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.7), NumberSequenceKeypoint.new(0.9, 1), NumberSequenceKeypoint.new(1, 1)})
  87. particleemitter.LightEmission = 0
  88. particleemitter.EmissionDirection = "Back"
  89. particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255)) --Color here
  90. -------------------------------------------------
  91. --rgb function by Strazos--
  92.  
  93. function HSLtoRGB(hue, sat, light)
  94. local c = light > .5 and (2 - 2 * light) * sat or (2 * light) * sat
  95. local h2 = hue / 60
  96. local x = c * (1 - math.abs((h2 % 2) - 1))
  97. local rgbvals = {{c, x, 0}, {x, c, 0}, {0, c, x}, {0, x, c}, {x, 0, c}, {c, 0, x}}
  98. local rgb = rgbvals[math.floor(h2) + 1]
  99. for i = 1, 3 do rgb[i] = rgb[i] + (light - .5 * c) end
  100. return Color3.new(rgb[1], rgb[2], rgb[3])
  101. end
  102.  
  103. local torso = script.Parent
  104.  
  105. spawn(function()
  106. while wait() do
  107. for i = 1,150 do
  108. wait()
  109. train.Mesh.VertexColor = Vector3.new(HSLtoRGB(i*2,1,0.5).r,HSLtoRGB(i*2,1,0.5).g,HSLtoRGB(i*2,1,0.5).b)
  110. end
  111. local reversei = 150
  112. for i = 1,150 do
  113. wait()
  114. train.Mesh.VertexColor = Vector3.new(HSLtoRGB(reversei*2,1,0.5).r,HSLtoRGB(reversei*2,1,0.5).g,HSLtoRGB(reversei*2,1,0.5).b)
  115. reversei = reversei-1
  116. end
  117. end
  118. end)
  119.  
  120. ---------------------------------------------------
  121. local plr = game.Players.LocalPlayer
  122. local chr = plr.Character
  123. local maus = plr:GetMouse()
  124. local PGui=plr.PlayerGui
  125. local lleg = chr["Left Leg"]
  126. local rleg = chr["Right Leg"]
  127. local larm = chr["Left Arm"]
  128. local rarm = chr["Right Arm"]
  129. local hed = chr.Head
  130. local rutprt = chr.HumanoidRootPart
  131. local torso = chr.Torso
  132. local pseudohead=hed:Clone()
  133. for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
  134. pseudohead.Name='PseudoHead'
  135. pseudohead.Parent=chr.Head
  136. local pseudoweld=Instance.new('Weld',torso)
  137. pseudoweld.Part0=hed
  138. pseudoweld.Name='PseudoHeadWeld'
  139. pseudoweld.Part1=pseudohead
  140. hed.Transparency=1
  141. for i,x in pairs(chr:GetChildren()) do
  142. if x:IsA'HHat' then x:destroy'' end end
  143. for i,x in pairs(chr:GetChildren()) do
  144. for a,v in pairs(x:GetChildren()) do
  145. if v:IsA'CharacterMesh' then v:destroy''
  146. end
  147. end
  148. end
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