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- void BuildOrderManager::TSparks()
- {
- int s = Units().getSupply();
- firstUpgrade = UpgradeTypes::Terran_Infantry_Weapons;
- firstTech = TechTypes::Stim_Packs;
- getOpening = s < 60;
- bioBuild = true;
- scout = Broodwar->self()->visibleUnitCount(UnitTypes::Terran_Barracks) > 0;
- gasLimit = 3 - (2 * int(Broodwar->self()->visibleUnitCount(UnitTypes::Terran_Engineering_Bay) > 0));
- itemQueue[UnitTypes::Terran_Supply_Depot] = Item(s >= 18);
- itemQueue[UnitTypes::Terran_Barracks] = Item((Broodwar->self()->visibleUnitCount(UnitTypes::Terran_Supply_Depot) > 0) + (s >= 24) + (s >= 42));
- itemQueue[UnitTypes::Terran_Refinery] = Item(s >= 30);
- itemQueue[UnitTypes::Terran_Academy] = Item(s >= 48);
- itemQueue[UnitTypes::Terran_Engineering_Bay] = Item(s >= 36);
- itemQueue[UnitTypes::Terran_Comsat_Station] = Item(Broodwar->self()->visibleUnitCount(UnitTypes::Terran_Academy) > 0);
- }
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