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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7. --[[
  8. req list
  9.  
  10. heart control (the force)
  11.  
  12. teleport
  13.  
  14. bone zone
  15.  
  16. throw bones
  17. --]]
  18.  
  19. local Level=666
  20. local function RiseLevel(hum,dmg)
  21. if tonumber(Level)then
  22. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  23. local s=Instance.new("Sound")end--s. end
  24. else warn'String is not able to level up , or having issure to level.'end
  25. end
  26.  
  27. local Tired={n=0,m=10000,d=false}local DefAble=true
  28. local p = game:service'Players'.LocalPlayer
  29. local char = p.Character
  30. local mouse = p:GetMouse()
  31. local larm = char["Left Arm"]
  32. local rarm = char["Right Arm"]
  33. local lleg = char["Left Leg"]
  34. local rleg = char["Right Leg"]
  35. local hed = char.Head
  36. local Torso = char.Torso
  37. local hum = char.Humanoid
  38. local cam = workspace.CurrentCamera
  39. local root = char.HumanoidRootPart
  40. local deb = false
  41. local shot = 0
  42. local potential = false
  43. local debris=game:service"Debris"
  44. local l = game:GetService("Lighting")
  45. local rs = game:GetService("RunService").RenderStepped
  46. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  47. math.randomseed(os.time())
  48. for i,v in pairs(char:children()) do
  49. if v:IsA("Accessory") then
  50. v:Destroy()
  51. end
  52. end
  53. for i,v in pairs (hed:GetChildren()) do
  54. if v:IsA("Sound") then
  55. v:Destroy()
  56. end
  57. end
  58. music = Instance.new("Sound",c)
  59. music2 = Instance.new("Sound",c)
  60. local pl = game:service'Players'.LocalPlayer
  61. local chara = pl.Character
  62. local hum = chara:FindFirstChildOfClass("Humanoid")
  63. hum.MaxHealth = 10000000000000000000
  64. hum.Health = 10000000000000000000
  65. maincol = "White"
  66. increment = 20
  67. if 1 then
  68. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  69. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  70. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  71. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  72. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  73. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  74. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  75. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  76. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  77. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  78. normal.Text=[[* Able to hold
  79. ! It changes function when sprint
  80. ----------------------------------
  81. K: Passive
  82. !*Q :Gaster Blaster (quick)
  83. ! E :Gaster Blaster (high damage)
  84. T :Teleport
  85. F :Bone Zone
  86. *G :Bone Throw
  87. *C :Heart Control
  88. Shift : Sprint
  89.  
  90. Hey arthurfoxy i am sebastian :P
  91. ]]
  92. spawn(function()
  93. while game:service'RunService'.RenderStepped:wait()do
  94. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  95. end end)
  96. end
  97. --------------------------------------------------------
  98. hed.face.Texture = "rbxassetid://871052201"
  99. chara:WaitForChild"Body Colors"
  100. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  101. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  102. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  103. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  104. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  105. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  106. ---------------------------------------
  107. ypcall(function()
  108. shirt = Instance.new("Shirt", char)
  109. shirt.Name = "Shirt"
  110. pants = Instance.new("Pants", char)
  111. pants.Name = "Pants"
  112. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
  113. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
  114. end)
  115. --------------------------------------------------------
  116. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  117. KG.Volume = 3
  118. KG.SoundId = "rbxassetid://519341881"
  119. KG.Looped = true
  120. KG:Play()
  121.  
  122. --------------------------------------------------------
  123. CV="Eggplant"
  124. p = game.Players.LocalPlayer
  125. char = p.Character
  126. local txt = Instance.new("BillboardGui", char)
  127. txt.Adornee = char .Head
  128. txt.Name = "_status"
  129. txt.Size = UDim2.new(2, 0, 1.2, 0)
  130. txt.StudsOffset = Vector3.new(-9, 8, 0)
  131. local text = Instance.new("TextLabel", txt)
  132. text.Size = UDim2.new(10, 0, 7, 0)
  133. text.FontSize = "Size24"
  134. text.TextScaled = true
  135. text.TextTransparency = 0
  136. text.BackgroundTransparency = 1
  137. text.TextTransparency = 0
  138. text.TextStrokeTransparency = 0
  139. text.Font = "Arcade"
  140. text.TextStrokeColor3 = Color3.new(255,255,255)
  141.  
  142. v=Instance.new("Part")
  143. v.Name = "ColorBrick"
  144. v.Parent=p.Character
  145. v.FormFactor="Symmetric"
  146. v.Anchored=true
  147. v.CanCollide=false
  148. v.BottomSurface="Smooth"
  149. v.TopSurface="Smooth"
  150. v.Size=Vector3.new(10,5,3)
  151. v.Transparency=1
  152. v.CFrame=char.Torso.CFrame
  153. v.BrickColor=BrickColor.new(CV)
  154. v.Transparency=1
  155. text.TextColor3 = Color3.new(0,0,0)
  156. v.Shape="Block"
  157. wait()
  158. text.Text = "Do You Wanna Have A Mad Time?"
  159. wait(2)
  160. text.Text = "Any last words? Kiddo";
  161. wait(3)
  162. text.TextColor3 = Color3.new(0,0,0)
  163. spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
  164. hed.face.Texture = "rbxassetid://871052201"
  165. --------------------------------------------------------
  166. pls = game:GetService'Players'
  167. rs = game:GetService'RunService'
  168. uinps = game:GetService'UserInputService'
  169. lp = pls.LocalPlayer
  170. mouse = lp:GetMouse()
  171. c = lp.Character
  172. human = c.Humanoid
  173. human.MaxHealth = 1/0
  174. wait()
  175. human.Health = 0/0
  176. c.Health:Destroy()
  177. --------------------------------------------------------
  178. Hulmet = Instance.new("Part")
  179. Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
  180. Hulmet.Parent = game.Players.LocalPlayer.Character
  181. Hulmet.Name = "Helmet"
  182. Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
  183. Hulmet.Material = Enum.Material.Metal
  184. Hulmet.BrickColor = BrickColor.new("Grey")
  185. MSHE = Instance.new("SpecialMesh")
  186. MSHE.Parent = Hulmet
  187. MSHE.MeshId = "rbxassetid://101203373"
  188. WULD = Instance.new("Weld")
  189. WULD.Parent = Hulmet
  190. WULD.Part0 = Hulmet
  191. WULD.Part1 = game.Players.LocalPlayer.Character.Head
  192. WULD.C1 = CFrame.Angles(0,0,0)
  193. WULD.C0 = CFrame.new(0,0,0)
  194. --------------------------------------------------------
  195.  
  196. Debounces = {
  197. AnimationCycles = 0;
  198. FPS = 0;
  199. scalingDamage = false;
  200. damageLevel = 0;
  201. attackNumber = 0;
  202. isAttacking = false;
  203. isMoving = false;
  204. isSprinting = false;
  205. isBoosting = false;
  206. isPassive = false;
  207. isTyping = false;
  208. }
  209.  
  210. --------------------------------------------------------
  211.  
  212. numLerp = function(start, goal, alpha)
  213. return(((goal - start) * alpha) + start)
  214. end
  215.  
  216. CFrameZero = function()
  217. return CFrame.new(Vector3.new())
  218. end
  219.  
  220. rad = function(value)
  221. return math.rad(value)
  222. end
  223.  
  224. CFAngles = function(Vector)
  225. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  226. end
  227.  
  228. --------------------------------------------------------
  229.  
  230. AnimStat = {
  231. lerpSpeed = .2;
  232. lerpSpeed2 = .35;
  233. lerpTween = 0;
  234. }
  235.  
  236. Joints = {
  237. c.HumanoidRootPart.RootJoint;
  238. c.Torso.Neck;
  239. c.Torso['Left Shoulder'];
  240. c.Torso['Right Shoulder'];
  241. c.Torso['Left Hip'];
  242. c.Torso['Right Hip'];
  243. }
  244.  
  245. JointTargets = {
  246. CFrameZero();
  247. CFrameZero();
  248. CFrameZero();
  249. CFrameZero();
  250. CFrameZero();
  251. CFrameZero();
  252. }
  253.  
  254. --------------------------------------------------------
  255.  
  256. BodyColors = {
  257. HeadColor = BrickColor.new("Institutional white");
  258. LeftArmColor = BrickColor.new("Institutional white");
  259. RightArmColor = BrickColor.new("Institutional white");
  260. LeftLegColor = BrickColor.new("Institutional white");
  261. RightLegColor = BrickColor.new("Institutional white");
  262. TorsoColor = BrickColor.new("Mid gray");
  263. }
  264.  
  265. Customs = {
  266. Face = "http://www.roblox.com/asset/?id=871052201";
  267. Shirt = "http://www.roblox.com/asset/?id=357134155";
  268. Pants = "http://www.roblox.com/asset/?id=343128366";
  269. }
  270.  
  271. --------------------------------------------------------
  272.  
  273. prepareCharacter = function()
  274. local transPoints = {
  275. NumberSequenceKeypoint.new(0,.819,.0375),
  276. NumberSequenceKeypoint.new(.207,.594,.0187),
  277. NumberSequenceKeypoint.new(.4,.55,.031),
  278. NumberSequenceKeypoint.new(.57,.619,.05),
  279. NumberSequenceKeypoint.new(.76,.8,.0375),
  280. NumberSequenceKeypoint.new(1,1,0),
  281. }
  282. local sizePoints = {
  283. NumberSequenceKeypoint.new(0,.687,0),
  284. NumberSequenceKeypoint.new(.111,.875,0),
  285. NumberSequenceKeypoint.new(.327,1.19,0),
  286. NumberSequenceKeypoint.new(.646,1.56,0),
  287. NumberSequenceKeypoint.new(.805,1.37,0),
  288. NumberSequenceKeypoint.new(.905,1.06,0),
  289. NumberSequenceKeypoint.new(.968,.938,0),
  290. NumberSequenceKeypoint.new(.984,1.13,0),
  291. NumberSequenceKeypoint.new(1,1.62,0),
  292. }
  293. local Size = NumberSequence.new(sizePoints)
  294. local Transparency = NumberSequence.new(transPoints)
  295. rayModel = Instance.new("Model",c)
  296. efcModel = Instance.new("Model",c)
  297. efxBlock = Instance.new("Part",c)
  298. efxBlock.BrickColor = BrickColor.new("Bright violet")
  299. efxBlock.Material = "Neon"
  300. efxBlock.FormFactor = "Custom"
  301. efxBlock.Transparency = .3
  302. efxBlock.Size = Vector3.new(.3,.3,.3)
  303. local mesh = Instance.new("SpecialMesh",efxBlock)
  304. mesh.MeshType = Enum.MeshType.Sphere
  305. mesh.Scale = Vector3.new(1,1,1)
  306. light = Instance.new("PointLight",c.Head)
  307. light.Range = 10
  308. light.Color = Color3.new(0,200/255,1)
  309. light.Shadows = false
  310. local particles = Instance.new("ParticleEmitter",efxBlock)
  311. particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
  312. particles.LightEmission = .5
  313. particles.Size = Size
  314. particles.Name = "Fire"
  315. particles.Transparency = Transparency
  316. particles.LockedToPart = true
  317. particles.VelocityInheritance = .5
  318. particles.LockedToPart = true
  319. particles.Rate = 70
  320. particles.Texture = "rbxassetid://170478388"
  321. particles.Lifetime = NumberRange.new(2,2)
  322. particles.RotSpeed = NumberRange.new(100,100)
  323. particles.Speed = NumberRange.new(7,7)
  324. script.Parent = efxBlock
  325. fire = particles
  326. local offset = Vector3.new(-0.11, .23, -0.5)
  327. local weld = Instance.new("Weld",c.Head)
  328. weld.Part0 = c.Head
  329. weld.Part1 = efxBlock
  330. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  331. efxBlock.Parent = c
  332. music.SoundId = "rbxassetid://316012176"
  333. music.Looped = true
  334. music.Volume = 0
  335. fight = music
  336. music2.SoundId = "rbxassetid://316014309"
  337. music2.Looped = true
  338. music2.Volume = 0
  339. sans = music2
  340. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  341. pointGyro.P = 1e7
  342. pointGyro.D = 1e3
  343. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  344. animator = c.Humanoid:FindFirstChild("Animator")
  345. if animator then
  346. animator:Destroy()
  347. end
  348. c.Torso.roblox:Destroy()
  349. for i,v in pairs (c.Head:children()) do
  350. if v.ClassName == "Sound" then
  351. v:Destroy()
  352. end
  353. end
  354. for i = 1,#Joints do
  355. Joints[i].C1 = CFrame.new(Vector3.new())
  356. end
  357. human.WalkSpeed = 0
  358. human.JumpPower = 0
  359. end
  360.  
  361. uinps.InputBegan:connect(function(InputObject)
  362. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  363. Debounces.isPassive = not Debounces.isPassive
  364. end
  365. end)
  366.  
  367. setJointCFrames = function(table)
  368. for i = 1,#table do
  369. JointTargets[i] = table[i]
  370. end
  371. AnimationCycles = 0
  372. end
  373.  
  374. setLerp = function(speed)
  375. AnimStat.lerpSpeed = speed
  376. end
  377.  
  378. setTween = function(tween)
  379. AnimStat.lerpTween = tween
  380. end
  381.  
  382. takeDamage = function(position,damage,distance,platformStand)
  383. for i,v in pairs (pls:children()) do
  384. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  385. local torso = v.Character:FindFirstChild("Torso")
  386. if torso and (torso.Position - position).magnitude < distance then
  387. RiseLevel(v.Character.Humanoid,damage)
  388. v.Character.Humanoid:TakeDamage(damage)
  389. if platformStand == true then
  390. v.Character.PlatformStand = platformStand
  391. end
  392. end
  393. end
  394. end
  395. end
  396.  
  397. --------------------------------------------------------
  398.  
  399. prepareCharacter()
  400.  
  401. --------------------------------------------------------
  402. hldng={}Player=p
  403. function chatfunc(text)
  404. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  405. local rs=game:service'RunService'.RenderStepped
  406. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  407. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  408. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  409. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  410. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  411. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  412. local texts={}
  413. for i=1,snum do
  414. texts[i]=Instance.new("TextButton",b)
  415. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  416. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  417. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  418. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  419. end
  420. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  421. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  422. else texts[i][Set]=Val end end end end
  423. for i=1,#texts do
  424. if texts[i].Parent then
  425. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  426. end
  427. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  428. sw(3)
  429. end
  430. sw(180)
  431. for i=1,0,-.025 do
  432. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  433. sw()
  434. end
  435. b:Destroy()
  436. end)
  437. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  438. mouse.KeyUp:connect(function(k)
  439. hldng[k]=nil
  440. end)
  441.  
  442. local function doit()
  443. if DefAble then
  444. return
  445. else
  446. if human.Health~=human.MaxHealth then
  447. DefAble=false
  448. human:Destroy()
  449. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  450. human.MaxHealth=1 human.Health=1
  451. human.HealthChanged:connect(doit)
  452. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  453. hldng.r=nil warn"Dodged"
  454. Tired.n=Tired.n+10
  455. end
  456. end
  457. end
  458. dodge=human.HealthChanged:connect(doit)
  459. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  460. spawn(function()
  461. local sine = 0
  462. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  463. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  464. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  465. frm.Position=UDim2.new(.3,0,.7,0)
  466.  
  467. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  468. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  469. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  470. while wait()do
  471. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  472. if Tired.n>=Tired.m then
  473. Tired.n=Tired.m
  474. Tired.d=true
  475. end
  476. if Tired.d then
  477. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  478. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  479. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  480. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  481. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  482.  
  483. end
  484.  
  485. if hldng.r then DefAble=false else DefAble=1 end
  486.  
  487. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  488. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  489. setLerp(.1)
  490. if Debounces.isPassive == true then --walk
  491. setJointCFrames({
  492. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  493. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  494. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  495. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  496. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  497. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  498. })
  499. else
  500. setJointCFrames({
  501. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  502. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  503. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  504. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  505. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  506. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  507. })
  508. end
  509. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  510. sine = sine + math.rad(12) --else jump
  511. human.WalkSpeed = 15
  512. setLerp(.15)
  513. setJointCFrames({
  514. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  515. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  516. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  517. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  518. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  519. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  520. })
  521. end
  522. if Debounces.scalingDamage == true then
  523. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  524. end
  525. end
  526. end)
  527. human.Changed:connect(function(prop)
  528. if prop == "MoveDirection" then
  529. if human.MoveDirection.magnitude > .02 then
  530. Debounces.isMoving = true
  531. else
  532. Debounces.isMoving = false
  533. end
  534. end
  535. end)
  536. local dunkedon=false
  537. mouse.KeyDown:connect(function(k)
  538. hldng[k]=true
  539. if not Debounces.isAttacking then
  540. if k=="c"and not Tired.d and Debounces.isPassive then
  541. local GrabObj=mouse.Target
  542. local hum=nil
  543. if GrabObj then
  544. if not GrabObj.Anchored then
  545. if GrabObj.Parent then
  546. if GrabObj.Parent:FindFirstChild'Humanoid'then
  547. hum=GrabObj.Parent.Humanoid
  548. end
  549. end
  550. local jet=Instance.new("BodyPosition",GrabObj)
  551. if not hum then jet.D=2000 jet.P=2000 end
  552. while hldng.c and not Tired.d do
  553. jet.MaxForce=Vector3.new(10,10,10)*10000000
  554. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  555. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  556. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  557. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  558. sw()
  559. end
  560. jet:Destroy()
  561. else
  562. warn'The object is anchored!'
  563. end
  564. end
  565. end
  566. if k=="t"and not Tired.d then -- TELEPORT
  567. if mouse.Target then Debounces.isAttacking=true
  568. local pos=mouse.Hit KG:Pause()
  569. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  570. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  571. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  572. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  573. wait(1)Debounces.isAttacking=false KG:Resume()
  574. root.CFrame=pos+Vector3.new(0,3,0)
  575. jam:Destroy()root.Anchored=false
  576. end
  577. Tired.n=Tired.n+50
  578. end
  579. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  580. dunkedon=true local pos=mouse.Hit.p
  581. Tired.n=Tired.n+100
  582. local idk=Instance.new("Part",efcModel)
  583. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  584. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  585. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  586. idk.Material="SmoothPlastic"
  587. idk.Transparency=.5 sw(20)idk:Destroy()
  588. spawn(function()for i=1,300 do
  589. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  590. spawn(function()
  591. local p=Instance.new("Part",efcModel)
  592. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  593. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  594. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  595. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  596. m.Scale=Vector3.new(.05,.08,.05)/1.2
  597. spawn(function()
  598. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  599. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  600. end)
  601. end)
  602. sw()
  603. end
  604. end)
  605. wait(5)
  606.  
  607. dunkedon=false
  608. end
  609. end
  610. if Debounces.isPassive and k=="g"then
  611. while hldng.g and not Tired.d do
  612. sw(10)
  613. Tired.n=Tired.n+1
  614. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  615. spawn(function()
  616. local p=Instance.new("Part",efcModel)
  617. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  618. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  619. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  620. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  621. m.Scale=Vector3.new(.05,.08,.05)/2.5
  622. spawn(function()
  623. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  624. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  625. end)
  626. end)
  627. end
  628. end
  629.  
  630. end)
  631. uinps.InputBegan:connect(function(InputObject)
  632. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  633. Debounces.isBoosting = true
  634. Debounces.damageLevel = 10
  635. Debounces.scalingDamage = true
  636. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  637. setLerp(.15)
  638. setJointCFrames({
  639. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  640. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  641. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  642. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  643. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  644. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  645. })
  646. local boostSpeed = 250
  647. local efx = Instance.new("Sound",c.Head)
  648. efx.SoundId = "rbxassetid://200632875"
  649. efx.Pitch = math.random(1100,1300)/1000
  650. efx.Volume = .5
  651. efx:Play()
  652. spawn(function()
  653. wait(5)
  654. efx:Destroy()
  655. end)
  656. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  657. vel.P = 1e3
  658. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  659. wait(.15)
  660. vel.P = 1000
  661. vel.MaxForce = Vector3.new(3000,0,3000)
  662. vel.Velocity = Vector3.new()
  663. wait(.3)
  664. setLerp(.3)
  665. setJointCFrames({
  666. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  667. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  668. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  669. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  670. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  671. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  672. })
  673. wait(.2)
  674. vel:Destroy()
  675. Debounces.damageLevel = 0
  676. Debounces.scalingDamage = false
  677. Debounces.isBoosting = false
  678. end
  679. end)
  680.  
  681. uinps.InputBegan:connect(function(InputObject)
  682. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  683. Debounces.isBoosting = true
  684. Debounces.damageLevel = 10
  685. Debounces.scalingDamage = true
  686. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  687. setLerp(.15)
  688. setJointCFrames({
  689. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  690. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  691. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  692. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  693. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  694. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  695. })
  696. local boostSpeed = 250
  697. local efx = Instance.new("Sound",c.Head)
  698. efx.SoundId = "rbxassetid://200632875"
  699. efx.Pitch = math.random(1100,1300)/1000
  700. efx.Volume = .5
  701. efx:Play()
  702. spawn(function()
  703. wait(5)
  704. efx:Destroy()
  705. end)
  706. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  707. vel.P = 1e3
  708. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  709. wait(.15)
  710. vel.P = 1000
  711. vel.MaxForce = Vector3.new(3000,0,3000)
  712. vel.Velocity = Vector3.new()
  713. wait(.3)
  714. setLerp(.3)
  715. setJointCFrames({
  716. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  717. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  718. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  719. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  720. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  721. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  722. })
  723. wait(.2)
  724. vel:Destroy()
  725. Debounces.damageLevel = 0
  726. Debounces.scalingDamage = false
  727. Debounces.isBoosting = false
  728. end
  729. end)
  730.  
  731. uinps.InputBegan:connect(function(InputObject)
  732. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  733. Debounces.isBoosting = true
  734. Debounces.damageLevel = 10
  735. Debounces.scalingDamage = true
  736. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  737. setLerp(.15)
  738. setJointCFrames({
  739. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  740. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  741. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  742. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  743. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  744. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  745. })
  746. local boostSpeed = 250
  747. local efx = Instance.new("Sound",c.Head)
  748. efx.SoundId = "rbxassetid://200632875"
  749. efx.Pitch = math.random(1100,1300)/1000
  750. efx.Volume = .5
  751. efx:Play()
  752. spawn(function()
  753. wait(5)
  754. efx:Destroy()
  755. end)
  756. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  757. vel.P = 1e3
  758. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  759. wait(.15)
  760. vel.P = 1000
  761. vel.MaxForce = Vector3.new(3000,0,3000)
  762. vel.Velocity = Vector3.new()
  763. wait(.3)
  764. setLerp(.3)
  765. setJointCFrames({
  766. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  767. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  768. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  769. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  770. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  771. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  772. })
  773. wait(.2)
  774. vel:Destroy()
  775. Debounces.damageLevel = 0
  776. Debounces.scalingDamage = false
  777. Debounces.isBoosting = false
  778. end
  779. end)
  780.  
  781. uinps.InputBegan:connect(function(InputObject)
  782. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  783. Debounces.isBoosting = true
  784. Debounces.damageLevel = 10
  785. Debounces.scalingDamage = true
  786. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  787. setLerp(.15)
  788. setJointCFrames({
  789. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  790. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  791. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  792. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  793. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  794. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  795. })
  796. local boostSpeed = 150
  797. local boostSpeed = 250
  798. local efx = Instance.new("Sound",c.Head)
  799. efx.SoundId = "rbxassetid://200632875"
  800. efx.Pitch = math.random(1100,1300)/1000
  801. efx.Volume = .5
  802. efx:Play()
  803. spawn(function()
  804. wait(5)
  805. efx:Destroy()
  806. end)
  807. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  808. vel.P = 1e3
  809. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  810. wait(.15)
  811. vel.P = 1000
  812. vel.MaxForce = Vector3.new(3000,0,3000)
  813. vel.Velocity = Vector3.new()
  814. wait(.3)
  815. setLerp(.3)
  816. setJointCFrames({
  817. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  818. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  819. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  820. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  821. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  822. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  823. })
  824. wait(.2)
  825. vel:Destroy()
  826. Debounces.damageLevel = 0
  827. Debounces.scalingDamage = false
  828. Debounces.isBoosting = false
  829. end
  830. end)
  831.  
  832. uinps.InputBegan:connect(function(InputObject)
  833. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  834. local isLooping = true
  835. uinps.InputEnded:connect(function(InputObject2)
  836. if InputObject2.KeyCode == Enum.KeyCode.Q then
  837. isLooping = false
  838. end
  839. end)
  840. while not Tired.d do
  841. if isLooping == false then
  842. break
  843. end
  844. Debounces.attackNumber = Debounces.attackNumber + 1
  845. local aimPos = mouse.Hit.p
  846. local head = Instance.new("Part",c)
  847. head.Size = Vector3.new(12,.2,12)
  848. head.CanCollide = false
  849. head.Anchored = true
  850. head.Transparency = 1
  851. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  852. mesh.Scale=Vector3.new(.05,.05,.05)
  853. local decal = Instance.new("Decal",head)
  854. decal.Texture = "rbxassetid://441975828"
  855. if Debounces.attackNumber%2 == 1 then
  856. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  857. else
  858. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  859. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  860. spawn(function()
  861. local timer = 0
  862. while rs.RenderStepped:wait() do
  863. if timer >= 1.55 then
  864. break
  865. end
  866. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  867. timer = timer + 1/30/(Debounces.FPS/60)
  868. end
  869. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  870. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  871. local hit, pos = workspace:FindPartOnRay(ray,c)
  872. local dis = (head.CFrame.p - pos).magnitude
  873. local rayPart = Instance.new("Part",rayModel)
  874. rayPart.Material = "Neon"
  875. rayPart.FormFactor = "Custom"
  876. rayPart.BrickColor = BrickColor.new"Royal purple"
  877. rayPart.Anchored = true
  878. rayPart.CanCollide = false
  879. rayPart.Size = Vector3.new(7,7,dis + 400)
  880. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  881. rayPart.CFrame = rayCFrame
  882. head:Destroy()
  883. end)
  884. wait()
  885. local s = Instance.new("Sound",head)
  886. s.Volume = 1
  887. s.SoundId = "rbxassetid://332223043"
  888. s:Play()
  889. wait(.04)
  890. Tired.n=Tired.n+2
  891. end
  892. end
  893. end)
  894.  
  895. uinps.InputBegan:connect(function(InputObj)
  896. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  897. Debounces.isAttacking = true
  898. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  899. local head = Instance.new("Part",c)
  900. head.Size = Vector3.new(18,.2,18)
  901. head.CanCollide = false
  902. head.Anchored = true
  903. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  904. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  905. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  906. mesh.Scale=Vector3.new(.1,.1,.1)
  907. local decal = Instance.new("Decal",head)
  908. decal.Texture = "rbxassetid://441975828"
  909. setLerp(.1)
  910. setJointCFrames({
  911. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  912. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  913. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  914. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  915. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  916. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  917. })
  918. spawn(function()
  919. local timer = 0
  920. while rs.RenderStepped:wait() do
  921. if timer >= 1.55/.8 then
  922. break
  923. end
  924. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  925. timer = timer + 1/30/(Debounces.FPS/60)
  926. end
  927. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  928. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  929. local hit, pos = workspace:FindPartOnRay(ray,c)
  930. local dis = (head.CFrame.p - pos).magnitude
  931. local rayPart = Instance.new("Part",rayModel)
  932. rayPart.Material = "Neon"
  933. rayPart.FormFactor = "Custom"
  934. rayPart.Name = "Punch"
  935. rayPart.BrickColor = BrickColor.new"Royal purple"
  936. rayPart.Anchored = true
  937. rayPart.CanCollide = false
  938. rayPart.Size = Vector3.new(28,28,dis + 400)
  939. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  940. rayPart.CFrame = rayCFrame
  941. head:Destroy()
  942. end)
  943. wait()
  944. local s = Instance.new("Sound",head)
  945. s.Volume = 1
  946. s.SoundId = "rbxassetid://332223043"
  947. s.Pitch = .8
  948. s:Play()
  949. wait(.75)
  950. setLerp(.17)
  951. setJointCFrames({
  952. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  953. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  954. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  955. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  956. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  957. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  958. })
  959. Tired.n=Tired.n+15
  960. wait(.5)
  961. Debounces.isAttacking = false
  962. end
  963. end)
  964.  
  965. reflect = function(d,n)
  966. local i, n = -1 * d.unit, n.unit
  967. local dot = n:Dot(i)
  968. return 2*dot*n - i
  969. end
  970.  
  971. makeReflectionBeam = function(pos,look,isCrit)
  972. local ray = Ray.new(pos,look)
  973. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  974. local e = Instance.new("Part",rayModel)
  975. e.Anchored = true
  976. e.CanCollide = false
  977. e.BrickColor = BrickColor.new("Bright violet")
  978. e.Material = "Neon"
  979. e.FormFactor = "Custom"
  980. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  981. if isCrit == true then
  982. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  983. e.Name = "Punch"
  984. end
  985. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  986. local e = Instance.new("Sound",c)
  987. if isCrit == true then
  988. e.Volume = .5
  989. else
  990. e.Volume = .3
  991. e.Pitch = 1.5
  992. end
  993. e.SoundId = "rbxassetid://200632875"
  994. e:Play()
  995. spawn(function()
  996. wait(6)
  997. e:Destroy()
  998. end)
  999. wait(.05)
  1000. if hit ~= nil then
  1001. newDir = reflect(look.unit,norm,isCrit)
  1002. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  1003. end
  1004. end
  1005.  
  1006. uinps.InputBegan:connect(function(InputObject)
  1007. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1008. local isLooping = true
  1009. uinps.InputEnded:connect(function(InputObject2)
  1010. if InputObject2.KeyCode == Enum.KeyCode.Q then
  1011. isLooping = false
  1012. end
  1013. end)
  1014. while not Tired.d do
  1015. if isLooping == false then
  1016. break
  1017. end
  1018. Debounces.attackNumber = Debounces.attackNumber + 1
  1019. local aimPos = mouse.Hit.p
  1020. local head = Instance.new("Part",c)
  1021. head.Size = Vector3.new(12,.2,12)
  1022. head.CanCollide = false
  1023. head.Anchored = true
  1024. head.Transparency=1
  1025. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1026. mesh.Scale=Vector3.new(.05,.05,.05)
  1027. local decal = Instance.new("Decal",head)
  1028. decal.Texture = "rbxassetid://441975828"
  1029.  
  1030. if Debounces.attackNumber%2 == 1 then
  1031. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1032. else
  1033. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1034. end
  1035. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1036. spawn(function()
  1037. local timer = 0
  1038. while rs.RenderStepped:wait() do
  1039. if timer >= 1.55 then
  1040. break
  1041. end
  1042. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1043. timer = timer + 1/30/(Debounces.FPS/60)
  1044. end
  1045. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1046. head:Destroy()
  1047. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1048. end)
  1049.  
  1050. wait()
  1051. local s = Instance.new("Sound",head)
  1052. s.Volume = 1
  1053. s.SoundId = "rbxassetid://332223043"
  1054. s.Pitch = 1.02
  1055. s:Play()
  1056. Tired.n=Tired.n+15
  1057. wait(.2)
  1058. end
  1059. end
  1060. end)
  1061.  
  1062. uinps.InputBegan:connect(function(InputObj)
  1063. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1064. Debounces.isAttacking = true
  1065. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1066. local head = Instance.new("Part",c)
  1067. head.Size = Vector3.new(18,.2,18)
  1068. head.CanCollide = false
  1069. head.Anchored = true
  1070. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1071. head.Transparency = 1
  1072. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1073. mesh.Scale=Vector3.new(.1,.1,.1)
  1074. local decal = Instance.new("Decal",head)
  1075. decal.Texture = "rbxassetid://441975828"
  1076. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1077. setLerp(.1)
  1078. setJointCFrames({
  1079. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1080. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1081. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1082. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1083. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1084. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1085. })
  1086. spawn(function()
  1087. local timer = 0
  1088. while rs.RenderStepped:wait() do
  1089. if timer >= 1.55/.8 then
  1090. break
  1091. end
  1092. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1093. timer = timer + 1/30/(Debounces.FPS/60)
  1094. end
  1095. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1096. head:Destroy()
  1097. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1098. end)
  1099. wait()
  1100. local s = Instance.new("Sound",head)
  1101. s.Volume = 2
  1102. s.SoundId = "rbxassetid://332223043"
  1103. s.Pitch = .8
  1104. s:Play()
  1105. wait(.75)
  1106. setLerp(.17)
  1107. setJointCFrames({
  1108. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1109. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1110. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1111. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1112. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1113. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1114. })
  1115. Tired.n=Tired.n+30
  1116. wait(.5)
  1117. Debounces.isAttacking = false
  1118. end
  1119. end)
  1120.  
  1121. uinps.InputBegan:connect(function(InputObj)
  1122. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1123. local finishEvent = nil
  1124. Debounces.isTyping = true
  1125. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1126. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1127. Debounces.isTyping = false
  1128. finishEvent:disconnect()
  1129. end
  1130. end)
  1131. end
  1132. end)
  1133.  
  1134. uinps.InputBegan:connect(function(InputObj)
  1135. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1136. Debounces.isSprinting = true
  1137. end
  1138. end)
  1139.  
  1140. uinps.InputEnded:connect(function(InputObj)
  1141. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1142. Debounces.isSprinting = false
  1143. end
  1144. end)
  1145. uinps.InputBegan:connect(function(InputObj)
  1146.  
  1147. end)
  1148.  
  1149. rs.RenderStepped:connect(function()
  1150. Debounces.FPS = 1/rs.RenderStepped:wait()
  1151. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1152. if Debounces.isPassive == false then
  1153. fire.Enabled = false
  1154. light.Range = 0
  1155. fight:Pause()
  1156. sans:Resume()
  1157. efxBlock.Transparency = 1
  1158. else
  1159. fire.Enabled = true
  1160. light.Range = 10
  1161. fight:Resume()
  1162. sans:Pause()
  1163. efxBlock.Transparency = 0
  1164. end local tD=3
  1165. for i,v in pairs (rayModel:children()) do
  1166. if v.Transparency >= 1 then
  1167. v:Destroy()
  1168. else
  1169. v.CanCollide = true
  1170. local parts = v:GetTouchingParts()
  1171. v.CanCollide = false
  1172. for i = 1,#parts do
  1173. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1174. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1175. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1176. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1177. end
  1178. end
  1179. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1180. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1181. end
  1182. end
  1183. for i = 1,#Joints do
  1184. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1185. end
  1186. local sineval = math.sin(tick() * 2) * 3
  1187. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1188. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1189. end)
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