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- [ParseCmdLine] command-line args: "C:\Spiele\spring-96.0\spring.exe C:\Spiele\spring-96.0\script.txt"
- Using configuration source: "C:\Spiele\spring-96.0\springsettings.cfg"
- Using additional configuration source: "C:\Users\dell\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 96.0
- Build date/time: Jan 3 2014 14:01:37
- Build environment: boost-105300, GNU libstdc++ version 20130531
- Compiler: gcc-4.8.1
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 3498MB pagefile
- OS: 32bit native mode
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- [SetSDLVideoMode] video mode set to 1280x1024/32bit (windowed)
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [ThreadPool::SetThreadCount][1] #wanted=2 #current=1
- [ThreadPool::SetThreadCount][2] #threads=1
- [DataDirs] Portable Mode!
- Using read-write data directory: C:\Spiele\spring-96.0\
- Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
- Using read-only data directory: C:\Spiele\springcontent\
- Scanning: C:\Spiele\springcontent\maps
- Scanning: C:\Spiele\springcontent\base
- Scanning: C:\Spiele\springcontent\games
- Scanning: C:\Spiele\springcontent\packages
- Scanning: C:\Users\dell\Documents\My Games\Spring\maps
- Scanning: C:\Users\dell\Documents\My Games\Spring\games
- Scanning: C:\Users\dell\Documents\My Games\Spring\packages
- Scanning: C:\Spiele\spring-96.0\maps
- Scanning: C:\Spiele\spring-96.0\base
- Scanning: C:\Spiele\spring-96.0\games
- [ThreadPool::SetThreadCount][1] #wanted=1 #current=2
- [ThreadPool::SetThreadCount][2] #threads=0
- [Threading] Main thread CPU affinity mask set: 3
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.8545 Release
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: Radeon X1300/X1550 Series
- [f=0000000] GLSL version: 1.20
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 209MB, available 209MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
- maximum texture size: 4096, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
- maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] Using VSync
- [f=0000000] Joysticks found: 1
- [f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 2
- [f=0000000] [Startup] loading startscript from: C:\Spiele\spring-96.0\script.txt
- [f=0000000] Connecting to local server
- [f=0000000] Binding UDP socket to IP (v6) :: port 8452
- [f=0000000] [UDPListener] successfully bound socket on port 8452
- [f=0000000] PreGame::StartServer: 27 ms
- [f=0000000] Using map: AlienDesert
- [f=0000000] Using game: Scenario Editor BA 0.3
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: no
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Using game archive: Scenario-Editor-BA.sdd
- [f=0000000] recording demo: demos/20140704_143013_AlienDesert_96.sdf
- [f=0000000] PreGame::GameDataReceived: 326 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 1)
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (38 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.678000
- [f=0000000] Game::LoadDefs (GameData): 774 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 2 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 65 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: fb56381f
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] FBO::maxSamples: 6
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 250 ms
- [f=0000000] Game::LoadInterface (Console): 3 ms
- [f=0000000] Error: KeySet: Bad keysym: mouse3
- [f=0000000] [KeyBindings] Warning: Bind: could not parse key: mouse3
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=0000000] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
- [f=0000000] Loaded synced gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded synced gadget: Delay API <api_delay.lua>
- [f=0000000] Loaded synced gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=0000000] Loaded synced gadget: Awards <gui_awards.lua>
- [f=0000000] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
- [f=0000000] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
- [f=0000000] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=0000000] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=0000000] Loaded synced gadget: Death Messages <game_death_messages.lua>
- [f=0000000] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
- [f=0000000] Loaded synced gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded synced gadget: Game End <game_end.lua>
- [f=0000000] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=0000000] Loaded synced gadget: Load Missiles <cmd_loadmissiles.lua>
- [f=0000000] Loaded synced gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
- [f=0000000] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=0000000] Loaded synced gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded synced gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=0000000] Loaded synced gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
- [f=0000000] Loaded synced gadget: Passive Builders II <unit_passive_builders_ii.lua>
- [f=0000000] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=0000000] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=0000000] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=0000000] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
- [f=0000000] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Scenario Editor mode: dev
- [f=0000000] Using file: triggers/ba_triggers.lua
- [f=0000000] Using file: triggers/core.lua
- [f=0000000] Using file: triggers/extra.lua
- [f=0000000] Event types: 9
- [f=0000000] Function types: 59
- [f=0000000] Action types: 60
- [f=0000000] Order types: 9
- [f=0000000] Loaded synced gadget: Scenario Editor <dbg_scenario_editor.lua>
- [f=0000000] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=0000000] Loaded synced gadget: Stun Control <unit_stun_control.lua>
- [f=0000000] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=0000000] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
- [f=0000000] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=0000000] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=0000000] Loaded synced gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=0000000] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=0000000] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=0000000] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded synced gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
- [f=0000000] Loaded synced gadget: transportfix <unit_transportfix.lua>
- [f=0000000] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
- [f=0000000] Loaded synced gadget: Area Attack <unit_areaattack.lua>
- [f=0000000] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded synced gadget: Limit Dgun Use <unit_limit_dgun.lua>
- [f=0000000] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
- [f=0000000] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=0000000] Switching to Overview style camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] Switching to Total War style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] Switching to Orbit style camera
- [f=0000000] Switching to FPS style camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=0000000] Loaded unsynced gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded unsynced gadget: Delay API <api_delay.lua>
- [f=0000000] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
- [f=0000000] Loaded unsynced gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=0000000] Loaded unsynced gadget: Awards <gui_awards.lua>
- [f=0000000] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
- [f=0000000] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=0000000] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
- [f=0000000] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded unsynced gadget: Load Missiles <cmd_loadmissiles.lua>
- [f=0000000] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=0000000] Loaded unsynced gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded unsynced gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=0000000] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=0000000] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded unsynced gadget: Scenario Editor <dbg_scenario_editor.lua>
- [f=0000000] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=0000000] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=0000000] Loaded unsynced gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=0000000] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=0000000] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=0000000] Loaded unsynced gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded unsynced gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded unsynced gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
- [f=0000000] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
- [f=0000000] Loaded unsynced gadget: Limit Dgun Use <unit_limit_dgun.lua>
- [f=0000000] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] Loaded unsynced gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
- [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=0000000] <DefenseRange> Unsupported Game, shutting down...
- [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=0000000] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
- [f=0000000] Loading widget from mod: Chili Framework <api_chili.lua> ...
- [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=0000000] Loading widget from mod: HealthBars <gui_healthbars.lua> ...
- [f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
- [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
- [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
- [f=0000000] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
- [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
- [f=0000000] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
- [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
- [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=0000000] Loading widget from mod: CameraFlip <camera_flip.lua> ...
- [f=0000000] Loading widget from mod: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua> ...
- [f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
- [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
- [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
- [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
- [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=0000000] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
- [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=0000000] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
- [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
- [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
- [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
- [f=0000000] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
- [f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
- [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
- [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
- [f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
- [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=0000000] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
- [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=0000000] Loading widget from mod: Chili Docking <chili_docking.lua> ...
- [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=0000000] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
- [f=0000000] Loading widget from mod: Scenario Editor <dbg_scenario_editor.lua> ...
- [f=0000000] Scenario Editor mode: dev
- [f=0000000] Using file: triggers/ba_triggers.lua
- [f=0000000] Using file: triggers/core.lua
- [f=0000000] Using file: triggers/extra.lua
- [f=0000000] Event types: 9
- [f=0000000] Function types: 59
- [f=0000000] Action types: 60
- [f=0000000] Order types: 9
- [f=0000000] false
- [f=0000000] Error in Initialize(): error = 2, scen_edit/state/terrain_change_texture_state.lua, [string "scen_edit/state/terrain_change_texture_stat..."]:97: attempt to call field 'CreateShader' (a nil value)
- [f=0000000] Removed widget: Scenario Editor
- [f=0000000] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Connection attempt from knorke
- [f=0000000] -> Version: 96.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Cheating is enabled!
- [f=0000000] [GlobalLosActionExecutor] global LOS toggled for all allyteams
- [f=0000000] Cheating is disabled!
- [f=0000000] Spectator knorke finished loading and is now ingame
- [f=0000000] GameID: 689eb65397ae40b5365ca7d12fa89bc1
- [f=0000001] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0
- [f=0000001] Skirmish AI "Bot2" (ID:1, Short-Name:"NullAI", Version:"0.1") took over control of team 1
- [f=0000514] Loading: LuaUI/Widgets/dbg_scenario_editor.lua
- [f=0000514] Scenario Editor mode: dev
- [f=0000514] Using file: triggers/ba_triggers.lua
- [f=0000514] Using file: triggers/core.lua
- [f=0000514] Using file: triggers/extra.lua
- [f=0000514] Event types: 9
- [f=0000514] Function types: 59
- [f=0000514] Action types: 60
- [f=0000514] Order types: 9
- [f=0000514] false
- [f=0000514] Error in Initialize(): error = 2, scen_edit/state/terrain_change_texture_state.lua, [string "scen_edit/state/terrain_change_texture_stat..."]:97: attempt to call field 'CreateShader' (a nil value)
- [f=0000514] Removed widget: Scenario Editor
- [f=0000514] Cheating is enabled!
- [f=0000514] [GlobalLosActionExecutor] global LOS toggled for all allyteams
- [f=0000514] Cheating is disabled!
- [f=0000857] [knorke] aha
- [f=0001211] Loading: LuaUI/Widgets/gui_center_n_select.lua
- [f=0001232] Loading: LuaUI/Widgets/dbg_scenario_editor.lua
- [f=0001232] Scenario Editor mode: dev
- [f=0001232] Using file: triggers/ba_triggers.lua
- [f=0001232] Using file: triggers/core.lua
- [f=0001232] Using file: triggers/extra.lua
- [f=0001232] Event types: 9
- [f=0001232] Function types: 59
- [f=0001232] Action types: 60
- [f=0001232] Order types: 9
- [f=0001232] false
- [f=0001232] Error in Initialize(): error = 2, scen_edit/state/terrain_change_texture_state.lua, [string "scen_edit/state/terrain_change_texture_stat..."]:97: attempt to call field 'CreateShader' (a nil value)
- [f=0001232] Removed widget: Scenario Editor
- [f=0001232] Cheating is enabled!
- [f=0001232] [GlobalLosActionExecutor] global LOS toggled for all allyteams
- [f=0001232] Cheating is disabled!
- [f=0001257] Loading: LuaUI/Widgets/dbg_scenario_editor.lua
- [f=0001257] Scenario Editor mode: dev
- [f=0001257] Using file: triggers/ba_triggers.lua
- [f=0001257] Using file: triggers/core.lua
- [f=0001257] Using file: triggers/extra.lua
- [f=0001257] Event types: 9
- [f=0001257] Function types: 59
- [f=0001257] Action types: 60
- [f=0001257] Order types: 9
- [f=0001257] false
- [f=0001257] Error in Initialize(): error = 2, scen_edit/state/terrain_change_texture_state.lua, [string "scen_edit/state/terrain_change_texture_stat..."]:97: attempt to call field 'CreateShader' (a nil value)
- [f=0001257] Removed widget: Scenario Editor
- [f=0001258] Cheating is enabled!
- [f=0001258] [GlobalLosActionExecutor] global LOS toggled for all allyteams
- [f=0001258] Cheating is disabled!
- [f=0001310] [SpringApp::ShutDown][1]
- [f=0001310] [ThreadPool::SetThreadCount][1] #wanted=0 #current=1
- [f=0001310] [ThreadPool::SetThreadCount][2] #threads=0
- [f=0001310] [SpringApp::ShutDown][2]
- [f=0001310] [~CGame][1]
- [f=0001310] [~CGame][2]
- [f=0001310] [~CGame][3]
- [f=0001310] [~CGame][4]
- [f=0001310] [~CGame][5]
- [f=0001310] [~CGame][6]
- [f=0001310] Red_UI_Framework>> last processed widget was "Red Tooltip"
- [f=0001310] Red_Drawing>> last processed widget was "Red Tooltip"
- [f=0001310] [~CGame][7]
- [f=0001310] [~CGame][8]
- [f=0001310] [CCollisionHandler] dis-/continuous tests: 0/0
- [f=0001310] [~CGame][9]
- [f=0001310] [~CGame][10]
- [f=0001310] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0001310] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0001310] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0001310] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0001310] Statistics for RectangleOptimizer: 0%
- [f=0001310] Statistics for RectangleOptimizer: 0%
- [f=0001310] [~CGame][11]
- [f=0001310] [~CGame][12]
- [f=0001310] [~CGame][13]
- [f=0001310] [~CGame][14]
- [f=0001310] [~CGame][15]
- [f=0001310] [~CGameServer][1]
- [f=0001310] [~CGameServer][2]
- [f=0001310] [~CGame][16]
- [f=0001310] [Sound] [~CSound][1] soundThread=030557E8
- [f=0001310] [Sound] [~CSound][2]
- [f=0001310] [Sound] [~CSound][3]
- [f=0001310] [~CGame][17]
- [f=0001310] [SpringApp::ShutDown][3]
- [f=0001310] [SpringApp::ShutDown][4]
- [f=0001310] Statistics for local connection:
- Received: 4131 bytes
- Sent: 14861 bytes
- [f=0001310] Writing demo: demos/20140704_143013_AlienDesert_96.sdf
- [f=0001310] [SpringApp::ShutDown][5]
- [f=0001310] [SpringApp::ShutDown][6]
- [f=0001310] [SpringApp::ShutDown][7]
- [f=0001310] [SpringApp::ShutDown][8]
- [f=0001310] [SpringApp::ShutDown][9]
- [SpringApp::ShutDown][10]
- [SpringApp::ShutDown][11]
- [WatchDog::Uninstall][1] hangDetectorThread=030557A8
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::ShutDown][12]
- [SpringApp::Run] exitCode=0
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