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- ExternalBuildToolExecution OSClEditor\ -\ Mac
- cd /Users/Shared/UnrealEngine/4.5
- export ACTION=
- /Users/Shared/UnrealEngine/4.5/Engine/Build/BatchFiles/Mac/RocketBuild.sh OSClEditor macosx DebugGame /Users/atk/Documents/Unreal\ Projects/OSCl/OSCl.uproject
- Setting up Mono
- Building OSClEditor...
- Compiling with Mac SDK 10.9
- Parsing headers for OSClEditor
- Reflection code generated for OSClEditor
- Performing 17 actions (8 in parallel)
- [1/17] Compile OscPrivatePCH.h
- [2/17] Compile OSCl.h
- [3/17] Compile OscModule.cpp
- [4/17] Compile OSC.generated.cpp
- [5/17] Compile OscDispatcher.cpp
- [6/17] Compile OscReceiverComponent.cpp
- [7/17] Compile OscReceiverActor.cpp
- [8/17] Compile OscFunctionLibrary.cpp
- [9/17] Compile OscReceiverInputKey.cpp
- /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/Receive/OscReceiverInputKey.cpp:5:10: fatal error: 'SlateBasics.h' file not found
- #include "SlateBasics.h"
- ^
- 1 error generated.
- [10/17] Compile OscSettings.cpp
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:1:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/OSClEditor/DebugGame/Plugins/Dynamic/OSC/OscPrivatePCH.h:4:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscPrivatePCH.h:3:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/Osc.h:15:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Networking/Public/Networking.h:9:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Core.h:26:
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:171:17: error: incomplete type 'OscReceiverInputKey' used in type trait expression
- enum { Value = IS_POD(T) || IS_ENUM(T) || TIsArithmeticType<T>::Value || TIsPointerType<T>::Value };
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:18:19: note: expanded from macro 'IS_POD'
- #define IS_POD(T) __is_pod(T)
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:311:83: note: in instantiation of template class 'TIsPODType<OscReceiverInputKey>' requested here
- enum { PassByValue = TIsArithmeticType<T>::Value || TIsPointerType<T>::Value || (TIsPODType<T>::Value && sizeof(T) <= sizeof(void*)) };
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:324:29: note: in instantiation of template class 'TCallTraitsBase<OscReceiverInputKey>' requested here
- struct TCallTraits : public TCallTraitsBase<T> {};
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:377:19: note: in instantiation of template class 'TCallTraits<OscReceiverInputKey>' requested here
- typedef typename TCallTraits<T>::ParamType ConstInitType;
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:402:50: note: in instantiation of template class 'TTypeTraitsBase<OscReceiverInputKey>' requested here
- template<typename T> struct TTypeTraits : public TTypeTraitsBase<T> {};
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h:61:33: note: in instantiation of template class 'TTypeTraits<OscReceiverInputKey>' requested here
- FORCEINLINE typename TEnableIf<!TTypeTraits<ElementType>::NeedsDestructor>::Type DestructItems(ElementType* Elements, int32 Count)
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Containers/Array.h:462:3: note: while substituting deduced template arguments into function template 'DestructItems' [with ElementType = OscReceiverInputKey]
- DestructItems(GetTypedData(), ArrayNum);
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscSettings.h:11:7: note: in instantiation of member function 'TArray<OscReceiverInputKey, FDefaultAllocator>::~TArray' requested here
- class UOscSettings : public UObject
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h:2216:63: note: in instantiation of function template specialization 'InternalConstructor<UOscSettings>' requested here
- (void(*)(const class FPostConstructInitializeProperties&))InternalConstructor<TClass>,
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:74:2: note: in instantiation of function template specialization 'GetPrivateStaticClassBody<UOscSettings>' requested here
- IMPLEMENT_CLASS(UOscSettings, 2823526445);
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectBase.h:1197:4: note: expanded from macro 'IMPLEMENT_CLASS'
- GetPrivateStaticClassBody<TClass>( \
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscSettings.h:6:7: note: forward declaration of 'OscReceiverInputKey'
- class OscReceiverInputKey;
- ^
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:1:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/OSClEditor/DebugGame/Plugins/Dynamic/OSC/OscPrivatePCH.h:4:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscPrivatePCH.h:3:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/Osc.h:15:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Networking/Public/Networking.h:9:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Core.h:26:
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:378:35: error: no type named 'ConstPointerType' in 'TCallTraits<OscReceiverInputKey>'
- typedef typename TCallTraits<T>::ConstPointerType ConstPointerType;
- ~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:402:50: note: in instantiation of template class 'TTypeTraitsBase<OscReceiverInputKey>' requested here
- template<typename T> struct TTypeTraits : public TTypeTraitsBase<T> {};
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h:61:33: note: in instantiation of template class 'TTypeTraits<OscReceiverInputKey>' requested here
- FORCEINLINE typename TEnableIf<!TTypeTraits<ElementType>::NeedsDestructor>::Type DestructItems(ElementType* Elements, int32 Count)
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Containers/Array.h:462:3: note: while substituting deduced template arguments into function template 'DestructItems' [with ElementType = OscReceiverInputKey]
- DestructItems(GetTypedData(), ArrayNum);
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscSettings.h:11:7: note: in instantiation of member function 'TArray<OscReceiverInputKey, FDefaultAllocator>::~TArray' requested here
- class UOscSettings : public UObject
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h:2216:63: note: in instantiation of function template specialization 'InternalConstructor<UOscSettings>' requested here
- (void(*)(const class FPostConstructInitializeProperties&))InternalConstructor<TClass>,
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:74:2: note: in instantiation of function template specialization 'GetPrivateStaticClassBody<UOscSettings>' requested here
- IMPLEMENT_CLASS(UOscSettings, 2823526445);
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectBase.h:1197:4: note: expanded from macro 'IMPLEMENT_CLASS'
- GetPrivateStaticClassBody<TClass>( \
- ^
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:1:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/OSClEditor/DebugGame/Plugins/Dynamic/OSC/OscPrivatePCH.h:4:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscPrivatePCH.h:3:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/Osc.h:15:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Networking/Public/Networking.h:9:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Core.h:26:
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:383:33: error: incomplete type 'OscReceiverInputKey' used in type trait expression
- enum { NeedsCopyConstructor = !HAS_TRIVIAL_COPY(T) && !TIsPODType<T>::Value };
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:17:29: note: expanded from macro 'HAS_TRIVIAL_COPY'
- #define HAS_TRIVIAL_COPY(T) __has_trivial_copy(T)
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscSettings.h:6:7: note: forward declaration of 'OscReceiverInputKey'
- class OscReceiverInputKey;
- ^
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:1:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/OSClEditor/DebugGame/Plugins/Dynamic/OSC/OscPrivatePCH.h:4:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscPrivatePCH.h:3:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/Osc.h:15:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Networking/Public/Networking.h:9:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Core.h:26:
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:384:32: error: incomplete type 'OscReceiverInputKey' used in type trait expression
- enum { NeedsCopyAssignment = !HAS_TRIVIAL_ASSIGN(T) && !TIsPODType<T>::Value };
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:16:31: note: expanded from macro 'HAS_TRIVIAL_ASSIGN'
- #define HAS_TRIVIAL_ASSIGN(T) __has_trivial_assign(T)
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscSettings.h:6:7: note: forward declaration of 'OscReceiverInputKey'
- class OscReceiverInputKey;
- ^
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:1:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/OSClEditor/DebugGame/Plugins/Dynamic/OSC/OscPrivatePCH.h:4:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscPrivatePCH.h:3:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/Osc.h:15:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Networking/Public/Networking.h:9:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Core.h:26:
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:393:28: error: incomplete type 'OscReceiverInputKey' used in type trait expression
- enum { NeedsDestructor = !HAS_TRIVIAL_DESTRUCTOR(T) && !TIsPODType<T>::Value };
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/UnrealTypeTraits.h:15:35: note: expanded from macro 'HAS_TRIVIAL_DESTRUCTOR'
- #define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T)
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscSettings.h:6:7: note: forward declaration of 'OscReceiverInputKey'
- class OscReceiverInputKey;
- ^
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:1:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/OSClEditor/DebugGame/Plugins/Dynamic/OSC/OscPrivatePCH.h:4:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscPrivatePCH.h:3:
- In file included from /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/Osc.h:15:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Networking/Public/Networking.h:9:
- In file included from /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Core.h:419:
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Containers/Array.h:462:3: error: no matching function for call to 'DestructItems'
- DestructItems(GetTypedData(), ArrayNum);
- ^~~~~~~~~~~~~
- /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Source/OSC/Private/OscSettings.h:11:7: note: in instantiation of member function 'TArray<OscReceiverInputKey, FDefaultAllocator>::~TArray' requested here
- class UOscSettings : public UObject
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h:2216:63: note: in instantiation of function template specialization 'InternalConstructor<UOscSettings>' requested here
- (void(*)(const class FPostConstructInitializeProperties&))InternalConstructor<TClass>,
- ^
- /Users/atk/Documents/Unreal Projects/OSCl/Intermediate/Build/Mac/Inc/Plugins/OSC/OSC.generated.cpp:74:2: note: in instantiation of function template specialization 'GetPrivateStaticClassBody<UOscSettings>' requested here
- IMPLEMENT_CLASS(UOscSettings, 2823526445);
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectBase.h:1197:4: note: expanded from macro 'IMPLEMENT_CLASS'
- GetPrivateStaticClassBody<TClass>( \
- ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h:47:81: note: candidate template ignored: substitution failure [with ElementType = OscReceiverInputKey]: no member named 'NeedsDestructor' in 'TTypeTraits<OscReceiverInputKey>'
- FORCEINLINE typename TEnableIf<TTypeTraits<ElementType>::NeedsDestructor>::Type DestructItems(ElementType* Element, int32 Count)
- ~~~~~~~~~~~~~~~ ^
- /Users/Shared/UnrealEngine/4.5/Engine/Source/Runtime/Core/Public/Templates/MemoryOps.h:61:82: note: candidate template ignored: substitution failure [with ElementType = OscReceiverInputKey]
- FORCEINLINE typename TEnableIf<!TTypeTraits<ElementType>::NeedsDestructor>::Type DestructItems(ElementType* Elements, int32 Count)
- ^
- [11/17] Compile OscReceivedElements.cpp
- 6 errors generated.
- [13/17] Compile OscTypes.cpp
- [12/17] Compile OscOutboundPacketStream.cpp
- [14/17] Compile MyClass.cpp
- [15/17] Compile OSCl.cpp
- [16/17] Link UE4Editor-OSCl-Mac-DebugGame.dylib
- -------- End Detailed Actions Stats -----------------------------------------------------------
- ERROR: UBT ERROR: Failed to produce item: /Users/atk/Documents/Unreal Projects/OSCl/Plugins/OSC/Binaries/Mac/UE4Editor-OSC-Mac-DebugGame.dylib
- Cumulative action seconds (8 processors): 0.00 building projects, 37.64 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.32 linking, 0.00 other
- UBT execution time: 26.85 seconds
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