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Robin5031

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May 19th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. --Updated as of 19/4/2018--
  84. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  85. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  86. --WIP(because nothing is perfect)--
  87. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  88. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  89. --RIP Forums 12/4/17--
  90. Player=game:GetService("Players").LocalPlayer
  91. Character=Player.Character
  92. Character.Humanoid.Name = "noneofurbusiness"
  93. hum = Character.noneofurbusiness
  94. LeftArm=Character["Left Arm"]
  95. LeftLeg=Character["Left Leg"]
  96. RightArm=Character["Right Arm"]
  97. RightLeg=Character["Right Leg"]
  98. Root=Character["HumanoidRootPart"]
  99. Head=Character["Head"]
  100. Torso=Character["Torso"]
  101. attacking = false
  102. walking = false
  103. position = "Idle"
  104. local sine = 0
  105. removeuseless = game:GetService("Debris")
  106. local change = 2
  107. debounce = false
  108. tauntdebounce = false
  109. mouse = Player:GetMouse()
  110. sID = rbxassetid
  111. create = Instance.new
  112. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  113. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  114. local soundtable3 = {834001797,834001752,834001699,834001828}
  115. rdnm3 = #soundtable3
  116. rdnm = #soundtable
  117. rototota = false
  118. rdnm2 = #soundtable
  119. rototota = false
  120. i = 1
  121. running = false
  122. damagedebounce = false
  123. comingouttoplay = true
  124. transf1 = false
  125. balldebounce = false
  126. donttransform = false
  127. damageall={}
  128. Repeater={}
  129. Repeater2={}
  130. nonmeshRepeater={}
  131. nonmeshRepeater2={}
  132. dmgii={}
  133. DamageAll2={}
  134. SlowlyFade={}
  135. TheEnd={}
  136. TheEnd2={}
  137. TheEnd3={}
  138. Extreme={}
  139. ExtremeM={}
  140. TheEnd4={}
  141. UpMover={}
  142. openshocktable={}
  143. LessSize={}
  144. ForwardMover={}
  145.  
  146. punchexplosion = Instance.new("Sound", LeftArm)
  147. punchexplosion.SoundId = "rbxassetid://909258891"
  148. punchexplosion.Looped = false
  149. punchexplosion.Volume = 2
  150.  
  151. punchexplosion2 = Instance.new("Sound", LeftArm)
  152. punchexplosion2.SoundId = "rbxassetid://907528019"
  153. punchexplosion2.Looped = false
  154. punchexplosion2.Volume = 2
  155.  
  156. punchexplosion3 = Instance.new("Sound", LeftArm)
  157. punchexplosion3.SoundId = "rbxassetid://564533374"
  158. punchexplosion3.Looped = false
  159. punchexplosion3.Volume = 2
  160.  
  161. punchcharge = Instance.new("Sound", LeftArm)
  162. punchcharge.SoundId = "rbxassetid://909253995"
  163. punchcharge.Looped = false
  164. punchcharge.Volume = 2
  165.  
  166. punchcharge2 = Instance.new("Sound", LeftArm)
  167. punchcharge2.SoundId = "rbxassetid://907532684"
  168. punchcharge2.Looped = false
  169. punchcharge2.Volume = 2
  170.  
  171. LSSJ = Instance.new("Sound", Torso)
  172. LSSJ.SoundId = "rbxassetid://1412058990"
  173. LSSJ.Volume = 8
  174.  
  175. punchcharge3 = Instance.new("Sound", LeftArm)
  176. punchcharge3.SoundId = "rbxassetid://1177784554"
  177. punchcharge3.Looped = false
  178. punchcharge3.Volume = 2
  179.  
  180. boomswoosh = Instance.new("Sound", Torso)
  181. boomswoosh.SoundId = "rbxassetid://633627961"
  182. boomswoosh.Looped = false
  183. boomswoosh.Volume = 1.5
  184.  
  185. TheEndSound = Instance.new("Sound", Torso)
  186. TheEndSound.SoundId = "rbxassetid://264358562"
  187. TheEndSound.Looped = false
  188. TheEndSound.Volume = 3
  189.  
  190. TheEndSound2 = Instance.new("Sound", Torso)
  191. TheEndSound2.SoundId = "rbxassetid://907530407"
  192. TheEndSound2.Looped = true
  193. TheEndSound2.Volume = 3
  194.  
  195. ROOOAAAAH = Instance.new("Sound", Torso)
  196. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  197. ROOOAAAAH.Looped = false
  198. ROOOAAAAH.Volume = 2
  199.  
  200. x0412 = Instance.new("Sound", Torso)
  201. x0412.SoundId = "rbxassetid://962379106"
  202. x0412.Looped = false
  203. x0412.Volume = 8
  204.  
  205. local HEADLERP = Instance.new("ManualWeld")
  206. HEADLERP.Parent = Head
  207. HEADLERP.Part0 = Head
  208. HEADLERP.Part1 = Torso
  209. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  210.  
  211. local TORSOLERP = Instance.new("ManualWeld")
  212. TORSOLERP.Parent = Torso
  213. TORSOLERP.Part0 = Torso
  214. TORSOLERP.Part1 = Torso
  215. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  216.  
  217. local ROOTLERP = Instance.new("ManualWeld")
  218. ROOTLERP.Parent = Root
  219. ROOTLERP.Part0 = Root
  220. ROOTLERP.Part1 = Torso
  221. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  222.  
  223. local RIGHTARMLERP = Instance.new("ManualWeld")
  224. RIGHTARMLERP.Parent = RightArm
  225. RIGHTARMLERP.Part0 = RightArm
  226. RIGHTARMLERP.Part1 = Torso
  227. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  228.  
  229. local LEFTARMLERP = Instance.new("ManualWeld")
  230. LEFTARMLERP.Parent = LeftArm
  231. LEFTARMLERP.Part0 = LeftArm
  232. LEFTARMLERP.Part1 = Torso
  233. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  234.  
  235. local RIGHTLEGLERP = Instance.new("ManualWeld")
  236. RIGHTLEGLERP.Parent = RightLeg
  237. RIGHTLEGLERP.Part0 = RightLeg
  238. RIGHTLEGLERP.Part1 = Torso
  239. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  240.  
  241. local LEFTLEGLERP = Instance.new("ManualWeld")
  242. LEFTLEGLERP.Parent = LeftLeg
  243. LEFTLEGLERP.Part0 = LeftLeg
  244. LEFTLEGLERP.Part1 = Torso
  245. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  246.  
  247. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  248. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  249. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  250. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  251. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  252. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  253.  
  254. local function weldBetween(a, b)
  255. local weld = Instance.new("ManualWeld", a)
  256. weld.Part0 = a
  257. weld.Part1 = b
  258. weld.C0 = a.CFrame:inverse() * b.CFrame
  259. return weld
  260. end
  261.  
  262. godmode = coroutine.wrap(function()
  263. while true do
  264. hum.MaxHealth = math.huge
  265. wait(0.0000001)
  266. hum.Health = math.huge
  267. wait()
  268. end
  269. end)
  270. godmode()
  271. ff = Instance.new("ForceField", Character)
  272. ff.Visible = false
  273.  
  274. while comingouttoplay do
  275. hum.WalkSpeed = 0
  276. for i = 1, 15 do
  277. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  278. wait()
  279. end
  280. Root.Anchored = true
  281. smallrift = Instance.new("Part", Torso)
  282. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  283. smallrift.Material = "Neon"
  284. smallrift.Transparency = 1
  285. smallrift.Anchored = true
  286. smallrift.CanCollide = false
  287. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  288. smallriftdecal = Instance.new("Decal", smallrift)
  289. smallriftdecal.Face = "Top"
  290. smallriftdecal.Texture = "rbxassetid://702583926"
  291. local sm = weldBetween(smallrift, Root)
  292. sm.C0 = CFrame.new(0, 0, 0)
  293. sound = Instance.new("Sound", smallrift)
  294. sound.Volume = 1
  295. sound.Pitch = 1.2
  296. sound.SoundId = "rbxassetid://344894344"
  297. sound:Play()
  298. local rotete = coroutine.wrap(function()
  299. while comingouttoplay do
  300. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  301. wait()
  302. end
  303. end)
  304. rotete()
  305. for i = 1, 50 do
  306. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  307. wait()
  308. end
  309. wait(1)
  310. for _,n in pairs(Character:GetChildren()) do
  311. if n:IsA("Accessory") then n:Remove() end
  312. end
  313. for _,x in pairs(Character:GetChildren()) do
  314. if x:IsA("Decal") then x:Remove() end
  315. end
  316. Torso.BrickColor = BrickColor.new("Really black")
  317. Head.BrickColor = BrickColor.new("Really black")
  318. shirt = Instance.new("Shirt", Character)
  319. shirt.Name = "Shirt"
  320. pants = Instance.new("Pants", Character)
  321. pants.Name = "Pants"
  322. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  323. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  324.  
  325. local DarkReaper = Instance.new("Part",Character)
  326. DarkReaper.Size = Vector3.new(2,2,2)
  327. DarkReaper.CFrame = Head.CFrame
  328. DarkReaper.CanCollide = false
  329. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  330. DarkReaperWeld.Part0 = DarkReaper
  331. DarkReaperWeld.Part1 = Head
  332. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  333. mdark = Instance.new("SpecialMesh", DarkReaper)
  334. mdark.MeshType = "FileMesh"
  335. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  336. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  337. mdark.VertexColor = Vector3.new(1,1,1)
  338.  
  339. local DarkReaperANTLERS = Instance.new("Part",Character)
  340. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  341. DarkReaperANTLERS.CFrame = Head.CFrame
  342. DarkReaperANTLERS.CanCollide = false
  343. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  344. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  345. DarkReaperWeld2.Part1 = Head
  346. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  347. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  348. mdark2.MeshType = "FileMesh"
  349. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  350. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  351. mdark2.VertexColor = Vector3.new(255,0,0)
  352.  
  353. HandCannonTop1 = Instance.new("Part", LeftArm)
  354. HandCannonTop1.CanCollide = false
  355. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  356. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  357. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  358. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  359. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  360. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  361. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  362. HandCannonTop1.Material = "Metal"
  363. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  364. weld2.C0 = CFrame.new(0, .9, 0)
  365.  
  366. FixedER = Instance.new("Part", LeftArm)
  367. FixedER.CanCollide = false
  368. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  369. FixedER.BottomSurface = "SmoothNoOutlines"
  370. FixedER.TopSurface = "SmoothNoOutlines"
  371. FixedER.LeftSurface = "SmoothNoOutlines"
  372. FixedER.RightSurface = "SmoothNoOutlines"
  373. FixedER.FrontSurface = "SmoothNoOutlines"
  374. FixedER.BackSurface = "SmoothNoOutlines"
  375. FixedER.Material = "Metal"
  376. local weldFixedER = weldBetween(FixedER, LeftArm)
  377. weldFixedER.C0 = CFrame.new(0, .7, 0)
  378.  
  379.  
  380. FixedER4 = Instance.new("Part", LeftArm)
  381. FixedER4.CanCollide = false
  382. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  383. FixedER4.BottomSurface = "SmoothNoOutlines"
  384. FixedER4.TopSurface = "SmoothNoOutlines"
  385. FixedER4.LeftSurface = "SmoothNoOutlines"
  386. FixedER4.RightSurface = "SmoothNoOutlines"
  387. FixedER4.FrontSurface = "SmoothNoOutlines"
  388. FixedER4.BackSurface = "SmoothNoOutlines"
  389. FixedER4.Material = "Metal"
  390. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  391. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  392.  
  393. FixedER5 = Instance.new("Part", LeftArm)
  394. FixedER5.CanCollide = false
  395. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  396. FixedER5.BottomSurface = "SmoothNoOutlines"
  397. FixedER5.TopSurface = "SmoothNoOutlines"
  398. FixedER5.LeftSurface = "SmoothNoOutlines"
  399. FixedER5.RightSurface = "SmoothNoOutlines"
  400. FixedER5.FrontSurface = "SmoothNoOutlines"
  401. FixedER5.BackSurface = "SmoothNoOutlines"
  402. FixedER5.Material = "Metal"
  403. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  404. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  405.  
  406. FixedER2 = Instance.new("Part", LeftArm)
  407. FixedER2.CanCollide = false
  408. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  409. FixedER2.BottomSurface = "SmoothNoOutlines"
  410. FixedER2.TopSurface = "SmoothNoOutlines"
  411. FixedER2.LeftSurface = "SmoothNoOutlines"
  412. FixedER2.RightSurface = "SmoothNoOutlines"
  413. FixedER2.FrontSurface = "SmoothNoOutlines"
  414. FixedER2.BackSurface = "SmoothNoOutlines"
  415. FixedER2.Material = "Metal"
  416. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  417. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  418.  
  419.  
  420. FixedER3 = Instance.new("Part", LeftArm)
  421. FixedER3.CanCollide = false
  422. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  423. FixedER3.BottomSurface = "SmoothNoOutlines"
  424. FixedER3.TopSurface = "SmoothNoOutlines"
  425. FixedER3.LeftSurface = "SmoothNoOutlines"
  426. FixedER3.RightSurface = "SmoothNoOutlines"
  427. FixedER3.FrontSurface = "SmoothNoOutlines"
  428. FixedER3.BackSurface = "SmoothNoOutlines"
  429. FixedER3.Material = "Metal"
  430. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  431. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  432.  
  433. HandCannonTop2 = Instance.new("Part", LeftArm)
  434. HandCannonTop2.CanCollide = false
  435. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  436. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  437. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  438. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  439. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  440. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  441. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  442. HandCannonTop2.Material = "Metal"
  443. HandCannonTop2.Transparency = 1
  444. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  445. weld3.C0 = CFrame.new(0, -.8, 0)
  446.  
  447. HandCannonTop3 = Instance.new("Part", LeftArm)
  448. HandCannonTop3.CanCollide = false
  449. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  450. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  451. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  452. HandCannonTop3.Material = "Metal"
  453. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  454. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  455. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  456. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  457. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  458. weld4.C0 = CFrame.new(0, 0, 0)
  459.  
  460. secretpart = Instance.new("Part", LeftArm)
  461. secretpart.CanCollide = false
  462. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  463. secretpart.BottomSurface = "SmoothNoOutlines"
  464. secretpart.TopSurface = "SmoothNoOutlines"
  465. secretpart.Material = "Metal"
  466. secretpart.BrickColor = BrickColor.new("Really black")
  467. secretpart.LeftSurface = "SmoothNoOutlines"
  468. secretpart.RightSurface = "SmoothNoOutlines"
  469. secretpart.FrontSurface = "SmoothNoOutlines"
  470. secretpart.BackSurface = "SmoothNoOutlines"
  471. local secret = weldBetween(secretpart, LeftArm)
  472. secret.C0 = CFrame.new(0, 0, 0)
  473.  
  474. HandCannonTop4 = Instance.new("Part", LeftArm)
  475. HandCannonTop4.CanCollide = false
  476. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  477. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  478. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  479. HandCannonTop4.Material = "Granite"
  480. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  481. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  482. weld5.C0 = CFrame.new(0, 0, 0)
  483.  
  484. HandCannonTop5 = Instance.new("Part", LeftArm)
  485. HandCannonTop5.CanCollide = false
  486. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  487. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  488. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  489. HandCannonTop5.Material = "Granite"
  490. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  491. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  492. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  493.  
  494. HandCannonTop6 = Instance.new("Part", LeftArm)
  495. HandCannonTop6.CanCollide = false
  496. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  497. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  498. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  499. HandCannonTop6.Material = "Granite"
  500. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  501. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  502. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  503.  
  504. HandCannonTop7 = Instance.new("Part", LeftArm)
  505. HandCannonTop7.CanCollide = false
  506. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  507. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  508. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  509. HandCannonTop7.Material = "Granite"
  510. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  511. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  512. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  513.  
  514. HandCannonTop8 = Instance.new("Part", LeftArm)
  515. HandCannonTop8.CanCollide = false
  516. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  517. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  518. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  519. HandCannonTop8.Material = "Granite"
  520. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  521. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  522. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  523.  
  524.  
  525. HandCannonTop9 = Instance.new("Part", LeftArm)
  526. HandCannonTop9.CanCollide = false
  527. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  528. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  529. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  530. HandCannonTop9.Material = "Granite"
  531. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  532. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  533. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  534.  
  535. HandCannonTop10 = Instance.new("Part", LeftArm)
  536. HandCannonTop10.CanCollide = false
  537. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  538. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  539. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  540. HandCannonTop10.Material = "Granite"
  541. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  542. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  543. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  544.  
  545. HandCannonTop11 = Instance.new("Part", LeftArm)
  546. HandCannonTop11.CanCollide = false
  547. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  548. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  549. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  550. HandCannonTop11.Material = "Granite"
  551. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  552. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  553. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  554.  
  555. HandCannonTop12 = Instance.new("Part", LeftArm)
  556. HandCannonTop12.CanCollide = false
  557. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  558. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  559. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  560. HandCannonTop12.Material = "Granite"
  561. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  562. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  563. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  564.  
  565. HandCannonTop13 = Instance.new("Part", LeftArm)
  566. HandCannonTop13.CanCollide = false
  567. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  568. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  569. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  570. HandCannonTop13.Material = "Granite"
  571. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  572. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  573. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  574.  
  575.  
  576. HandCannonTop14 = Instance.new("Part", LeftArm)
  577. HandCannonTop14.CanCollide = false
  578. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  579. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  580. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  581. HandCannonTop14.Material = "Granite"
  582. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  583. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  584. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  585.  
  586. corecircle = Instance.new("Part", LeftArm)
  587. corecircle.CanCollide = false
  588. corecircle.Size = Vector3.new(0,0,0)
  589. corecircle.Material = "Slate"
  590. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  591. corecircleMESH.Scale = Vector3.new(8,17,17)
  592. corecircleMESH.MeshType = "Cylinder"
  593. local weldcore = weldBetween(corecircle, HandCannonTop3)
  594. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  595.  
  596. corecircle2 = Instance.new("Part", LeftArm)
  597. corecircle2.CanCollide = false
  598. corecircle2.Size = Vector3.new(0,0,0)
  599. corecircle2.Material = "Fabric"
  600. corecircle2.BrickColor = BrickColor.new("Really black")
  601. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  602. corecircleMESH2.Scale = Vector3.new(7,18,18)
  603. corecircleMESH2.MeshType = "Cylinder"
  604. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  605. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  606.  
  607. TheCore = Instance.new("Part", LeftArm)
  608. TheCore.CanCollide = false
  609. TheCore.Size = Vector3.new(0,0,0)
  610. TheCore.Material = "Fabric"
  611. TheCore.BrickColor = BrickColor.new("Crimson")
  612. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  613. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  614. TheCoreMESH.MeshId = "rbxassetid://19251107"
  615. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  616. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  617.  
  618. local fidgetspinner = coroutine.wrap(function()
  619. while true do
  620. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  621. wait()
  622. end
  623. end)
  624. fidgetspinner()
  625.  
  626. Gear1 = Instance.new("Part", LeftArm)
  627. Gear1.CanCollide = false
  628. Gear1.Size = Vector3.new(1, 1, 1)
  629. Gear1.CFrame = CFrame.new(0, 1, 0)
  630. Gear1.BrickColor = BrickColor.new("Really black")
  631. GearMesh1 = Instance.new("FileMesh", Gear1)
  632. GearMesh1.MeshId = "rbxassetid://156292343"
  633. local weld6 = weldBetween(Gear1, HandCannonTop2)
  634. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  635.  
  636. Gear2 = Instance.new("Part", LeftArm)
  637. Gear2.CanCollide = false
  638. Gear2.Size = Vector3.new(1, 1, 1)
  639. Gear2.CFrame = CFrame.new(0, -1, 0)
  640. Gear2.BrickColor = BrickColor.new("Really black")
  641. GearMesh2 = Instance.new("FileMesh", Gear2)
  642. GearMesh2.MeshId = "rbxassetid://156292343"
  643. local weld7 = weldBetween(Gear2, HandCannonTop1)
  644. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  645.  
  646. EnergyCorePART = Instance.new("Part", LeftArm)
  647. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  648. EnergyCorePART.Material = "Neon"
  649. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  650. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  651. EnergyCore1.MeshType = "Sphere"
  652. EnergyCore1.Scale = Vector3.new(1,1,1)
  653. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  654. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  655.  
  656. CorruptedArm = Instance.new("Part", LeftArm)
  657. CorruptedArm.CanCollide = false
  658. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  659. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  660. CorruptedArm.TopSurface = "SmoothNoOutlines"
  661. CorruptedArm.Material = "Neon"
  662. CorruptedArm.Transparency = 0
  663. CorruptedArm.BrickColor = BrickColor.new("Really red")
  664. local weldcor = weldBetween(CorruptedArm, LeftArm)
  665. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  666.  
  667. CorruptedArm2 = Instance.new("Part", LeftArm)
  668. CorruptedArm2.CanCollide = false
  669. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  670. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  671. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  672. CorruptedArm2.Material = "Neon"
  673. CorruptedArm2.Transparency = 1
  674. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  675. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  676. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  677.  
  678. ArmorPlating = Instance.new("Part", LeftArm)
  679. ArmorPlating.CanCollide = false
  680. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  681. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  682. ArmorPlating.TopSurface = "SmoothNoOutlines"
  683. ArmorPlating.Material = "Neon"
  684. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  685. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  686. ArmorPlating.RightSurface = "SmoothNoOutlines"
  687. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  688. ArmorPlating.BackSurface = "SmoothNoOutlines"
  689. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  690. Armoring.C0 = CFrame.new(.4, 0, .53)
  691.  
  692. ArmorPlating2 = Instance.new("Part", LeftArm)
  693. ArmorPlating2.CanCollide = false
  694. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  695. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  696. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  697. ArmorPlating2.Material = "Neon"
  698. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  699. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  700. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  701. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  702. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  703. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  704. Armoring2.C0 = CFrame.new(.2, 0, .53)
  705.  
  706. ArmorPlating3 = Instance.new("Part", LeftArm)
  707. ArmorPlating3.CanCollide = false
  708. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  709. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  710. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  711. ArmorPlating3.Material = "Neon"
  712. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  713. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  714. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  715. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  716. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  717. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  718. Armoring3.C0 = CFrame.new(0, 0, .53)
  719.  
  720. ArmorPlating4 = Instance.new("Part", LeftArm)
  721. ArmorPlating4.CanCollide = false
  722. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  723. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  724. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  725. ArmorPlating4.Material = "Neon"
  726. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  727. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  728. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  729. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  730. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  731. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  732. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  733.  
  734. ArmorPlating5 = Instance.new("Part", LeftArm)
  735. ArmorPlating5.CanCollide = false
  736. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  737. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  738. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  739. ArmorPlating5.Material = "Neon"
  740. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  741. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  742. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  743. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  744. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  745. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  746. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  747.  
  748. ArmorPlating6 = Instance.new("Part", LeftArm)
  749. ArmorPlating6.CanCollide = false
  750. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  751. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  752. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  753. ArmorPlating6.Material = "Neon"
  754. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  755. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  756. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  757. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  758. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  759. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  760. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  761.  
  762. ArmorPlating7 = Instance.new("Part", LeftArm)
  763. ArmorPlating7.CanCollide = false
  764. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  765. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  766. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  767. ArmorPlating7.Material = "Neon"
  768. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  769. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  770. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  771. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  772. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  773. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  774. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  775.  
  776. ArmorPlating8 = Instance.new("Part", LeftArm)
  777. ArmorPlating8.CanCollide = false
  778. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  779. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  780. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  781. ArmorPlating8.Material = "Neon"
  782. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  783. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  784. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  785. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  786. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  787. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  788. Armoring8.C0 = CFrame.new(0, 0, -.53)
  789.  
  790. ArmorPlating9 = Instance.new("Part", LeftArm)
  791. ArmorPlating9.CanCollide = false
  792. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  793. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  794. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  795. ArmorPlating9.Material = "Neon"
  796. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  797. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  798. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  799. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  800. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  801. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  802. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  803.  
  804. ArmorPlating10 = Instance.new("Part", LeftArm)
  805. ArmorPlating10.CanCollide = false
  806. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  807. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  808. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  809. ArmorPlating10.Material = "Neon"
  810. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  811. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  812. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  813. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  814. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  815. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  816. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  817.  
  818. light = Instance.new("PointLight", Torso)
  819. light.Color = Color3.new(255,0,0)
  820. light.Range = 5
  821. light.Brightness = 50
  822.  
  823. local Switcher = coroutine.wrap(function()
  824. while true do
  825. for i = 1, 50 do
  826. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  827. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  828. wait()
  829. end
  830. for i = 1, 50 do
  831. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  832. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  833. wait()
  834. end
  835. wait()
  836. end
  837. end)
  838. Switcher()
  839. Root.Anchored = false
  840. Root.CanCollide = false
  841. local removesize = coroutine.wrap(function()
  842. while comingouttoplay do
  843. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  844. wait()
  845. end
  846. end)
  847. removesize()
  848. sound2 = Instance.new("Sound", Torso)
  849. sound2.SoundId = "rbxassetid://1292034965"
  850. sound2.Volume = 4
  851. sound2:Play()
  852. for i = 1, 10 do
  853. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  854. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  855. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  856. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  857. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  858. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  859. wait()
  860. end
  861. local shockwefe = coroutine.wrap(function()
  862. shockwave = Instance.new("Part", Torso)
  863. shockwave.Size = Vector3.new(5, 5, 5)
  864. shockwave.Transparency = 0
  865. shockwave.BrickColor = BrickColor.new("Artichoke")
  866. shockwave.Anchored = true
  867. shockwave.CanCollide = false
  868. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  869. sh1 = Instance.new("SpecialMesh", shockwave)
  870. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  871. sh1.Scale = Vector3.new(0, 0, 0)
  872. removeuseless:AddItem(shockwave,5)
  873. for i = 1, 100 do
  874. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  875. shockwave.Transparency = shockwave.Transparency + 0.05
  876. wait()
  877. end
  878. end)
  879. shockwefe()
  880. for i = 1, 15 do
  881. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  882. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  883. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  884. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  885. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  886. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  887. wait()
  888. end
  889. removeuseless:AddItem(smallrift,4)
  890. comingouttoplay = false
  891. wait()
  892. end
  893.  
  894. mouse.KeyDown:connect(function(Press)
  895. Press=Press:lower()
  896. if Press=='m' then
  897. if debounce then return end
  898. debounce = true
  899. attacking = true
  900. hum.WalkSpeed = 0
  901. maketransparencysetto = coroutine.wrap(function()
  902. brolycharge = Instance.new("Sound", Torso)
  903. brolycharge.SoundId = "rbxassetid://722133423"
  904. brolycharge.Volume = 4
  905. brolycharge:Play()
  906. Shield = Instance.new("Part", Torso)
  907. Shield.Material = "Neon"
  908. Shield.Anchored = true
  909. Shield.Transparency = 1
  910. Shield.CanCollide = false
  911. Shield.BrickColor = BrickColor.new("Crimson")
  912. Shield.Size = Vector3.new(10,10,10)
  913. ShieldShape = Instance.new("SpecialMesh", Shield)
  914. ShieldShape.MeshType = "Sphere"
  915. ShieldShape.Scale = Vector3.new(50,50,50)
  916. Shield.CFrame = Root.CFrame
  917. while Shield.Transparency > .5 do
  918. Shield.Transparency = Shield.Transparency - 0.03
  919. wait()
  920. end
  921. end)
  922. maketransparencysetto()
  923. quicklerp = coroutine.wrap(function()
  924. for i = 1, 15 do
  925. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  926. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  927. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  928. wait()
  929. end
  930. end)
  931. quicklerp()
  932. for i = 1, 100 do
  933. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  934. wait()
  935. end
  936. wait(.5)
  937. ShieldShape.Scale = Vector3.new(1,1,1)
  938. Shield.Transparency = .5
  939. wait(.01)
  940. Shield.Transparency = 1
  941. wait(.01)
  942. Shield.Transparency = .5
  943. wait(.01)
  944. Shield.Transparency = 1
  945. wait(.01)
  946. Shield.Transparency = .5
  947. wait(.01)
  948. Shield.Transparency = 1
  949. wait(.01)
  950. Shield.Transparency = .5
  951. wait(.01)
  952. Shield.Transparency = 1
  953. wait(.01)
  954. Shield.Transparency = .5
  955. wait(.01)
  956. Shield.Transparency = 1
  957. wait(.01)
  958. Shield.Transparency = .5
  959. wait(.01)
  960. Shield.Transparency = 1
  961. wait(.01)
  962. Shield.Transparency = .5
  963. huah = Instance.new("Sound", Torso)
  964. huah.Volume = 8
  965. huah.SoundId = "rbxassetid://1502082459"
  966. huah:Play()
  967. explosionsound = Instance.new("Sound", Torso)
  968. explosionsound.SoundId = "rbxassetid://919941001"
  969. explosionsound.Volume = 3
  970. explosionsound:Play()
  971. quicklerp2 = coroutine.wrap(function()
  972. for i = 1, 15 do
  973. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  974. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  975. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  976. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  977. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  978. wait()
  979. end
  980. end)
  981. quicklerp2()
  982. Shield:Remove()
  983. blastwave = Instance.new("Part", Torso)
  984. blastwave.Size = Vector3.new(1, 1, 1)
  985. blastwave.Transparency = 0
  986. blastwave.BrickColor = BrickColor.new("Crimson")
  987. blastwave.Material = "Neon"
  988. blastwave.Anchored = true
  989. blastwave.CanCollide = false
  990. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  991. removeuseless:AddItem(blastwave,5)
  992. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  993. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  994. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  995. blastwave2 = Instance.new("Part", Torso)
  996. blastwave2.Size = Vector3.new(1, 1, 1)
  997. blastwave2.Transparency = 0
  998. blastwave2.BrickColor = BrickColor.new("Crimson")
  999. blastwave2.Material = "Neon"
  1000. blastwave2.Anchored = true
  1001. blastwave2.CanCollide = false
  1002. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1003. removeuseless:AddItem(blastwave2,5)
  1004. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1005. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1006. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1007. blastwave3 = Instance.new("Part", Torso)
  1008. blastwave3.Size = Vector3.new(1, 1, 1)
  1009. blastwave3.Transparency = 0
  1010. blastwave3.BrickColor = BrickColor.new("Crimson")
  1011. blastwave3.Material = "Neon"
  1012. blastwave3.Anchored = true
  1013. blastwave3.CanCollide = false
  1014. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1015. removeuseless:AddItem(blastwave3,5)
  1016. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1017. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1018. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1019. blastwave4 = Instance.new("Part", Torso)
  1020. blastwave4.Size = Vector3.new(1, 1, 1)
  1021. blastwave4.Transparency = 0
  1022. blastwave4.BrickColor = BrickColor.new("Crimson")
  1023. blastwave4.Material = "Neon"
  1024. blastwave4.Anchored = true
  1025. blastwave4.CanCollide = false
  1026. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1027. removeuseless:AddItem(blastwave4,5)
  1028. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1029. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1030. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1031. blastwave5 = Instance.new("Part", Torso)
  1032. blastwave5.Size = Vector3.new(1, 1, 1)
  1033. blastwave5.Transparency = 0
  1034. blastwave5.BrickColor = BrickColor.new("Crimson")
  1035. blastwave5.Material = "Neon"
  1036. blastwave5.Anchored = true
  1037. blastwave5.CanCollide = false
  1038. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1039. removeuseless:AddItem(blastwave5,5)
  1040. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1041. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1042. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1043. Blastcircle = Instance.new("Part", Torso)
  1044. Blastcircle.Material = "Neon"
  1045. Blastcircle.Anchored = true
  1046. Blastcircle.Transparency = 0
  1047. Blastcircle.CanCollide = false
  1048. Blastcircle.BrickColor = BrickColor.new("Really red")
  1049. Blastcircle.Size = Vector3.new(10,10,10)
  1050. removeuseless:AddItem(Blastcircle,5)
  1051. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1052. BlastShape.MeshType = "Sphere"
  1053. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1054. Blastcircle.CFrame = Root.CFrame
  1055. Blastcircle2 = Instance.new("Part", Torso)
  1056. Blastcircle2.Material = "Neon"
  1057. Blastcircle2.Anchored = true
  1058. Blastcircle2.Transparency = 0
  1059. Blastcircle2.CanCollide = false
  1060. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1061. Blastcircle2.Size = Vector3.new(10,10,10)
  1062. removeuseless:AddItem(Blastcircle2,5)
  1063. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1064. BlastShape2.MeshType = "Sphere"
  1065. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1066. Blastcircle2.CFrame = Root.CFrame
  1067. Blastcircle3 = Instance.new("Part", Torso)
  1068. Blastcircle3.Material = "Neon"
  1069. Blastcircle3.Anchored = true
  1070. Blastcircle3.Transparency = 0
  1071. Blastcircle3.CanCollide = false
  1072. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1073. Blastcircle3.Size = Vector3.new(10,10,10)
  1074. removeuseless:AddItem(Blastcircle3,5)
  1075. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1076. BlastShape3.MeshType = "Sphere"
  1077. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1078. Blastcircle3.CFrame = Root.CFrame
  1079. Blastcircle4 = Instance.new("Part", Torso)
  1080. Blastcircle4.Material = "Neon"
  1081. Blastcircle4.Anchored = true
  1082. Blastcircle4.Transparency = 0
  1083. Blastcircle4.CanCollide = false
  1084. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1085. Blastcircle4.Size = Vector3.new(10,10,10)
  1086. removeuseless:AddItem(Blastcircle4,5)
  1087. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1088. BlastShape4.MeshType = "Sphere"
  1089. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1090. Blastcircle4.CFrame = Root.CFrame
  1091. Blastcircle5 = Instance.new("Part", Torso)
  1092. Blastcircle5.Material = "Neon"
  1093. Blastcircle5.Anchored = true
  1094. Blastcircle5.Transparency = 0
  1095. Blastcircle5.CanCollide = false
  1096. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1097. Blastcircle5.Size = Vector3.new(10,10,10)
  1098. removeuseless:AddItem(Blastcircle5,5)
  1099. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1100. BlastShape5.MeshType = "Sphere"
  1101. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1102. Blastcircle5.CFrame = Root.CFrame
  1103.  
  1104. shockwav = Instance.new("Part", Torso)
  1105. shockwav.Size = Vector3.new(1, 1, 1)
  1106. shockwav.Transparency = 0
  1107. shockwav.BrickColor = BrickColor.new("Crimson")
  1108. shockwav.Material = "Neon"
  1109. shockwav.Anchored = true
  1110. shockwav.CanCollide = false
  1111. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1112. removeuseless:AddItem(shockwav,5)
  1113. dea = Instance.new("SpecialMesh", shockwav)
  1114. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1115. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1116. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1117. shockwav2 = Instance.new("Part", Torso)
  1118. shockwav2.Size = Vector3.new(1, 1, 1)
  1119. shockwav2.Transparency = 0
  1120. shockwav2.BrickColor = BrickColor.new("Really red")
  1121. shockwav2.Material = "Neon"
  1122. shockwav2.Anchored = true
  1123. shockwav2.CanCollide = false
  1124. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1125. removeuseless:AddItem(shockwav2,5)
  1126. dea2 = Instance.new("SpecialMesh", shockwav2)
  1127. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1128. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1129. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1130. local Hit = damagealll(50,Torso.Position)
  1131. for _,v in pairs(Hit) do
  1132. local velo2 = Instance.new("BodyVelocity", v)
  1133. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1134. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1135. removeuseless:AddItem(velo2,2)
  1136. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1137. v.Humanoid:TakeDamage(math.random(48,89))
  1138. end
  1139.  
  1140. opopo = coroutine.wrap(function()
  1141. for i = 1, 100 do
  1142. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1143. shockwav.Transparency = shockwav.Transparency + 0.02
  1144. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1145. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1146. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1147. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1148. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1149. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1150. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1151. blastwave.Transparency = blastwave.Transparency + .01
  1152. blastwave2.Transparency = blastwave2.Transparency + .03
  1153. blastwave3.Transparency = blastwave3.Transparency + .02
  1154. blastwave4.Transparency = blastwave4.Transparency + .015
  1155. blastwave5.Transparency = blastwave5.Transparency + .01
  1156. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1157. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1158. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1159. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1160. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1161. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1162. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1163. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1164. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1165. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1166. wait()
  1167. end
  1168. end)
  1169. opopo()
  1170. wait(2)
  1171. hum.WalkSpeed = 13
  1172. debounce = false
  1173. attacking = false
  1174. end
  1175. end)
  1176.  
  1177. EnergyIdle = Instance.new("Sound", Torso)
  1178. EnergyIdle.SoundId = "rbxassetid://865160364"
  1179. EnergyIdle.Looped = true
  1180. EnergyIdle.Volume = .2
  1181. EnergyIdle:Play()
  1182. doommusucus = Instance.new("Sound", Torso)
  1183. doommusucus.SoundId = "rbxassetid://261681311"
  1184. doommusucus.Looped = true
  1185. doommusucus.Volume = 1.5
  1186. doommusucus:Play()
  1187. hum.WalkSpeed = 13
  1188.  
  1189. function damagealll(Radius,Position)
  1190. local Returning = {}
  1191. for _,v in pairs(workspace:GetChildren()) do
  1192. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1193. local Mag = (v.Torso.Position - Position).magnitude
  1194. if Mag < Radius then
  1195. table.insert(Returning,v)
  1196. end
  1197. end
  1198. end
  1199. return Returning
  1200. end
  1201.  
  1202. function damagealll2(Radius,Position)
  1203. local Returning = {}
  1204. while wait() do
  1205. for _,v in pairs(workspace:GetChildren()) do
  1206. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1207. local Mag = (v.Torso.Position - Position).magnitude
  1208. if Mag < Radius then
  1209. table.insert(Returning,v)
  1210. end
  1211. end
  1212. end
  1213. end
  1214. return Returning
  1215. end
  1216.  
  1217. footsteps = Instance.new("Sound", Torso)
  1218. footsteps.SoundId = "sID://320886417"
  1219. footsteps.Looped = true
  1220. footsteps.Volume = 5
  1221.  
  1222. checks1 = coroutine.wrap(function() -------Checks
  1223. while true do
  1224. if Root.Velocity.Magnitude > 0.5 and running == false then
  1225. position = "Walking"
  1226. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1227. position = "Idle2"
  1228. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1229. position = "Idle"
  1230. elseif Root.Velocity.Magnitude > 15 then
  1231. position = "Running"
  1232. else
  1233. end
  1234. wait()
  1235. end
  1236. end)
  1237. checks1()
  1238.  
  1239. mouse.KeyDown:connect(function(Press)
  1240. Press=Press:lower()
  1241. if Press=='p' then
  1242. if debounce == true then return end
  1243. debounce = true
  1244. walking = false
  1245. attacking = true
  1246. punchcharge:Play()
  1247. for i = 1, 10 do
  1248. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1249. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1250. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1251. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1252. wait()
  1253. end
  1254. punchexplosion:Play()
  1255. hitboxpert = Instance.new("Part", LeftArm)
  1256. hitboxpert.Size = Vector3.new(2, 2, 2)
  1257. hitboxpert.CanCollide = false
  1258. hitboxpert.Transparency = 1
  1259. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1260. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1261. hitboxpert.Touched:connect(function(hit)
  1262. if hit.Parent:IsA("Part") then
  1263. elseif hit.Parent:IsA("SpecialMesh") then
  1264. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1265. elseif hit.Parent:findFirstChild("Humanoid") then
  1266. if damagedebounce == true then return end
  1267. damagedebounce = true
  1268. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1269. Slachtoffer:TakeDamage(32)
  1270. end
  1271. end)
  1272. local punchplosion = coroutine.wrap(function()
  1273. plosion = Instance.new("Part", LeftArm)
  1274. plosion.Size = Vector3.new(1, 1, 1)
  1275. plosion.Transparency = 0.2
  1276. plosion.BrickColor = BrickColor.new("Crimson")
  1277. plosion.Anchored = true
  1278. plosion.CanCollide = false
  1279. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1280. dea1 = Instance.new("SpecialMesh", plosion)
  1281. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1282. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1283. for i = 1, 25 do
  1284. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1285. plosion.Transparency = plosion.Transparency + 0.07
  1286. wait()
  1287. end
  1288. end)
  1289. punchplosion()
  1290. for i = 1, 10 do
  1291. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1292. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1293. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1294. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1295. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1296. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1297. wait()
  1298. end
  1299. hitboxpert:Destroy()
  1300. hitboxweld:Destroy()
  1301. plosion:Destroy()
  1302. attacking = false
  1303. damagedebounce = false
  1304. debounce = false
  1305. end
  1306. end)
  1307.  
  1308. mouse.KeyDown:connect(function(Press)
  1309. Press=Press:lower()
  1310. if Press=='t' then
  1311. if tauntdebounce == true then return end
  1312. tauntdebounce = true
  1313. rdnm = soundtable[math.random(1,#soundtable)]
  1314. tauntsound = Instance.new("Sound", Head)
  1315. tauntsound.Volume = .8
  1316. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1317. tauntsound.Looped = false
  1318. tauntsound:Play()
  1319. wait(tauntsound.TimeLength)
  1320. wait(3)
  1321. tauntsound:Remove()
  1322. wait(1)
  1323. tauntdebounce = false
  1324. debounce = false
  1325. end
  1326. end)
  1327.  
  1328.  
  1329. mouse.KeyDown:connect(function(Press)
  1330. Press=Press:lower()
  1331. if Press=='l' then
  1332. if debounce then return end
  1333. debounce = true
  1334. attacking = true
  1335. punchcharge2:Play()
  1336. hum.WalkSpeed = 13
  1337. for i = 1, 8 do
  1338. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1339. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1340. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1341. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1342. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1343. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1344. wait()
  1345. end
  1346. local shockwavv = coroutine.wrap(function()
  1347. shockwav = Instance.new("Part", LeftArm)
  1348. shockwav.Size = Vector3.new(1, 1, 1)
  1349. shockwav.Transparency = 0
  1350. shockwav.BrickColor = BrickColor.new("Really black")
  1351. shockwav.Anchored = true
  1352. shockwav.CanCollide = false
  1353. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1354. dea2 = Instance.new("SpecialMesh", shockwav)
  1355. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1356. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1357. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1358.  
  1359. shockwav2 = Instance.new("Part", LeftArm)
  1360. shockwav2.Size = Vector3.new(1, 1, 1)
  1361. shockwav2.Transparency = 0
  1362. shockwav2.BrickColor = BrickColor.new("Crimson")
  1363. shockwav2.Anchored = true
  1364. shockwav2.CanCollide = false
  1365. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1366. dea3 = Instance.new("SpecialMesh", shockwav2)
  1367. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1368. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1369. removeuseless:AddItem(shockwav2,5)
  1370.  
  1371. shockesr = Instance.new("Part", Torso)
  1372. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1373. shockesr.Material = "Neon"
  1374. shockesr.BrickColor = BrickColor.new("Crimson")
  1375. shockesr.Transparency = 0
  1376. shockesr.Anchored = true
  1377. shockesr.CanCollide = false
  1378. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1379. shockerMESH.MeshType = "Sphere"
  1380. shockerMESH.Scale = Vector3.new(1,1,1)
  1381. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1382. removeuseless:AddItem(shockesr,5)
  1383.  
  1384. local Hit = damagealll(14,Torso.Position)
  1385. for _,v in pairs(Hit) do
  1386. local velo2 = Instance.new("BodyVelocity", v)
  1387. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1388. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1389. removeuseless:AddItem(velo2,2)
  1390. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1391. v.Humanoid:TakeDamage(30)
  1392. end
  1393.  
  1394. for i = 1, 25 do
  1395. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1396. shockwav.Transparency = shockwav.Transparency + 0.07
  1397. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1398. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1399. shockesr.Transparency = shockesr.Transparency + 0.07
  1400. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1401. wait()
  1402. end
  1403. end)
  1404. shockwavv()
  1405. punchexplosion2:Play()
  1406. chunks = Instance.new("Part", workspace)
  1407. chunks.BrickColor = BrickColor.new("Really red")
  1408. chunks.Size = Vector3.new(2, 2, 2)
  1409. chunks.Anchored = true
  1410. chunks.Material = "Neon"
  1411. chunks.TopSurface = "Smooth"
  1412. chunks.BottomSurface = "Smooth"
  1413. chunks.CanCollide = false
  1414. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1415. table.insert(SlowlyFade,chunks)
  1416. removeuseless:AddItem(chunks,5)
  1417. chunks2 = Instance.new("Part", workspace)
  1418. chunks2.BrickColor = BrickColor.new("Crimson")
  1419. chunks2.Size = Vector3.new(2, 2, 2)
  1420. chunks2.Anchored = true
  1421. chunks2.Material = "Neon"
  1422. chunks2.TopSurface = "Smooth"
  1423. chunks2.BottomSurface = "Smooth"
  1424. chunks2.CanCollide = false
  1425. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1426. table.insert(SlowlyFade,chunks2)
  1427. removeuseless:AddItem(chunks2,5)
  1428. chunks3 = Instance.new("Part", workspace)
  1429. chunks3.BrickColor = BrickColor.new("Really red")
  1430. chunks3.Size = Vector3.new(2, 2, 2)
  1431. chunks3.Anchored = true
  1432. chunks3.Material = "Neon"
  1433. chunks3.CanCollide = false
  1434. chunks3.TopSurface = "Smooth"
  1435. chunks3.BottomSurface = "Smooth"
  1436. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1437. table.insert(SlowlyFade,chunks3)
  1438. removeuseless:AddItem(chunks3,5)
  1439. chunks4 = Instance.new("Part", workspace)
  1440. chunks4.BrickColor = BrickColor.new("Crimson")
  1441. chunks4.Size = Vector3.new(2, 2, 2)
  1442. chunks4.Anchored = true
  1443. chunks4.TopSurface = "Smooth"
  1444. chunks4.BottomSurface = "Smooth"
  1445. chunks4.Material = "Neon"
  1446. chunks4.CanCollide = false
  1447. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1448. table.insert(SlowlyFade,chunks4)
  1449. removeuseless:AddItem(chunks4,5)
  1450. hum.WalkSpeed = 0
  1451. for i = 1, 15 do
  1452. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1453. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1454. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1455. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1456. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1457. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1458. wait()
  1459. end
  1460. hum.WalkSpeed = 13
  1461. attacking = false
  1462. damagedebounce = false
  1463. shockwav:Remove()
  1464. shockwav2:Remove()
  1465. shockesr:Remove()
  1466. debounce = false
  1467. end
  1468. end)
  1469.  
  1470. mouse.KeyDown:connect(function(Press)
  1471. Press=Press:lower()
  1472. if Press=='k' then
  1473. if debounce then return end
  1474. debounce = true
  1475. attacking = true
  1476. punchcharge2:Play()
  1477. hum.WalkSpeed = 0
  1478. for i = 1, 8 do
  1479. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1480. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1481. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1482. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1483. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1484. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1485. wait()
  1486. end
  1487. punchexplosion3:Play()
  1488. local wtfboomzorz = coroutine.wrap(function()
  1489. shockesr = Instance.new("Part", Torso)
  1490. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1491. shockesr.Material = "Neon"
  1492. shockesr.BrickColor = BrickColor.new("Crimson")
  1493. shockesr.Transparency = 0
  1494. shockesr.Anchored = true
  1495. shockesr.CanCollide = false
  1496. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1497. shockerMESH.MeshType = "Sphere"
  1498. shockerMESH.Scale = Vector3.new(1,1,1)
  1499. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1500. removeuseless:AddItem(shockesr,5)
  1501.  
  1502. shockwav = Instance.new("Part", LeftArm)
  1503. shockwav.Size = Vector3.new(1, 1, 1)
  1504. shockwav.Transparency = 0
  1505. shockwav.BrickColor = BrickColor.new("Really red")
  1506. shockwav.Anchored = true
  1507. shockwav.CanCollide = false
  1508. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1509. dea2 = Instance.new("SpecialMesh", shockwav)
  1510. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1511. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1512. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1513. removeuseless:AddItem(shockwav,5)
  1514.  
  1515. shockwav2 = Instance.new("Part", LeftArm)
  1516. shockwav2.Size = Vector3.new(1, 1, 1)
  1517. shockwav2.Transparency = 0
  1518. shockwav2.BrickColor = BrickColor.new("Crimson")
  1519. shockwav2.Anchored = true
  1520. shockwav2.CanCollide = false
  1521. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1522. dea3 = Instance.new("SpecialMesh", shockwav2)
  1523. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1524. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1525. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1526. removeuseless:AddItem(shockwav2,5)
  1527.  
  1528. shockwav3 = Instance.new("Part", LeftArm)
  1529. shockwav3.Size = Vector3.new(1, 1, 1)
  1530. shockwav3.Transparency = 0
  1531. shockwav3.BrickColor = BrickColor.new("Really red")
  1532. shockwav3.Anchored = true
  1533. shockwav3.CanCollide = false
  1534. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1535. dea4 = Instance.new("SpecialMesh", shockwav3)
  1536. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1537. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1538. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1539. removeuseless:AddItem(shockwav3,5)
  1540.  
  1541. local Hit = damagealll(35,Torso.Position)
  1542. for _,v in pairs(Hit) do
  1543. v:BreakJoints()
  1544. end
  1545. for i = 1, 25 do
  1546. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1547. shockwav.Transparency = shockwav.Transparency + 0.07
  1548. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1549. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1550. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1551. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1552. shockesr.Transparency = shockesr.Transparency + 0.08
  1553. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1554. wait()
  1555. end
  1556. end)
  1557. wtfboomzorz()
  1558. for i = 1, 8 do
  1559. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1560. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1561. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1562. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1563. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1564. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1565. wait()
  1566. end
  1567. for i = 1, 26 do
  1568. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1569. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1570. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1571. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1572. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1573. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1574. wait()
  1575. end
  1576. hum.WalkSpeed = 13
  1577. debounce = false
  1578. attacking = false
  1579. end
  1580. end)
  1581.  
  1582. mouse.KeyDown:connect(function(Press)
  1583. Press=Press:lower()
  1584. if Press=='o' then
  1585. if debounce then return end
  1586. debounce = true
  1587. attacking = true
  1588. hum.WalkSpeed = 0
  1589. local theendbegin = coroutine.wrap(function()
  1590. shockwav = Instance.new("Part", Torso)
  1591. shockwav.Size = Vector3.new(1, 1, 1)
  1592. shockwav.Transparency = 0
  1593. shockwav.BrickColor = BrickColor.new("Really red")
  1594. shockwav.Material = "Neon"
  1595. shockwav.Anchored = true
  1596. shockwav.CanCollide = false
  1597. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1598. dea2 = Instance.new("SpecialMesh", shockwav)
  1599. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1600. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1601. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1602. removeuseless:AddItem(shockwav,5)
  1603. shockwav2 = Instance.new("Part", Torso)
  1604. shockwav2.Size = Vector3.new(1, 1, 1)
  1605. shockwav2.Transparency = 0
  1606. shockwav2.Material = "Neon"
  1607. shockwav2.BrickColor = BrickColor.new("Crimson")
  1608. shockwav2.Anchored = true
  1609. shockwav2.CanCollide = false
  1610. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1611. dea3 = Instance.new("SpecialMesh", shockwav2)
  1612. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1613. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1614. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1615. removeuseless:AddItem(shockwav2,5)
  1616. for i = 1, 125 do
  1617. shockwav.Transparency = shockwav.Transparency + 0.03
  1618. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1619. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1620. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1621. wait()
  1622. end
  1623. end)
  1624. theendbegin()
  1625. boomswoosh:Play()
  1626. for i = 1, 50 do
  1627. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1628. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1629. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1630. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1631. wait()
  1632. end
  1633. EndOfTimes = true
  1634. local TheEnd = coroutine.wrap(function()
  1635. while EndOfTimes do
  1636. TheEndTimeWave = Instance.new("Part", Torso)
  1637. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1638. TheEndTimeWave.Transparency = 1
  1639. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1640. TheEndTimeWave.Material = "Neon"
  1641. TheEndTimeWave.Anchored = true
  1642. TheEndTimeWave.CanCollide = false
  1643. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1644. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1645. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1646. DDT.Scale = Vector3.new(50, 50, 50)
  1647. removeuseless:AddItem(TheEndTimeWave,2)
  1648. table.insert(TheEnd,TheEndTimeWave)
  1649. table.insert(TheEnd2,DDT)
  1650. wait(0.1)
  1651. end
  1652. end)
  1653. TheEnd()
  1654. local EndOrb = coroutine.wrap(function()
  1655. EnddOrb = Instance.new("Part", Torso)
  1656. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1657. EnddOrb.Material = "Neon"
  1658. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1659. EnddOrb.Transparency = 1
  1660. EnddOrb.Anchored = true
  1661. EnddOrb.CanCollide = false
  1662. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1663. EnddOrbMESH.MeshType = "Sphere"
  1664. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1665. EnddOrb.CFrame = Torso.CFrame
  1666. while EnddOrb.Transparency > 0 do
  1667. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1668. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1669. wait()
  1670. end
  1671. end)
  1672. EndOrb()
  1673. TheEndSound2:Play()
  1674. while EnddOrb.Transparency > 0 do
  1675. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1676. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1677. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1678. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1679. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1680. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1681. wait()
  1682. end
  1683. TheEndSound2:Stop()
  1684. TheEndSound:Play()
  1685. EndOfTimes = false
  1686. for i = 1, 100 do
  1687. EnddOrb.CFrame = Torso.CFrame
  1688. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1689. wait()
  1690. end
  1691. wait(2)
  1692. local dissapend = coroutine.wrap(function()
  1693. for i = 1, 100 do
  1694. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1695. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1696. wait()
  1697. end
  1698. end)
  1699. dissapend()
  1700. ROOOAAAAH:Play()
  1701. local opforr = coroutine.wrap(function()
  1702. while true do
  1703. if loowki then break end
  1704. TheEndTimeWave2 = Instance.new("Part", Torso)
  1705. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1706. TheEndTimeWave2.Transparency = 0.4
  1707. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1708. TheEndTimeWave2.Material = "Neon"
  1709. TheEndTimeWave2.Anchored = true
  1710. TheEndTimeWave2.CanCollide = false
  1711. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1712. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1713. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1714. DDT2.Scale = Vector3.new(1, 1, 1)
  1715. removeuseless:AddItem(TheEndTimeWave2,3)
  1716. table.insert(TheEnd4,TheEndTimeWave2)
  1717. table.insert(TheEnd3,DDT2)
  1718. EnddOrb2 = Instance.new("Part", Torso)
  1719. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1720. EnddOrb2.Material = "Neon"
  1721. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1722. EnddOrb2.Transparency = 0
  1723. EnddOrb2.Anchored = true
  1724. EnddOrb2.CanCollide = false
  1725. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1726. EnddOrbMESH2.MeshType = "Sphere"
  1727. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1728. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1729. removeuseless:AddItem(EnddOrb2,2)
  1730. table.insert(TheEnd2,EnddOrbMESH2)
  1731. table.insert(SlowlyFade,EnddOrb2)
  1732. wait(0.1)
  1733. end
  1734. end)
  1735. opforr()
  1736. for i = 1, 20 do
  1737. local Hit = damagealll(60,Torso.Position)
  1738. for _,v in pairs(Hit) do
  1739. v.Humanoid:TakeDamage(3)
  1740. end
  1741. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1742. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1743. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1744. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1745. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1746. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1747. wait()
  1748. end
  1749. local damgog = coroutine.wrap(function()
  1750. while true do
  1751. if loowki then return end
  1752. local Hit = damagealll(60,Torso.Position)
  1753. for _,v in pairs(Hit) do
  1754. v.Humanoid:TakeDamage(1)
  1755. end
  1756. wait()
  1757. end
  1758. end)
  1759. damgog()
  1760. wait(ROOOAAAAH.TimeLength)
  1761. loowki = true
  1762. wait(.5)
  1763. for i = 1, 40 do
  1764. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1765. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1766. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1767. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1768. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1769. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1770. wait()
  1771. end
  1772. for i = 1, 100 do
  1773. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1774. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1775. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1776. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1777. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1778. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1779. wait()
  1780. end
  1781. attacking = false
  1782. debounce = false
  1783. loowki = false
  1784. EndOfTimes = false
  1785. hum.WalkSpeed = 13
  1786. end
  1787. end)
  1788.  
  1789. mouse.KeyDown:connect(function(Press)
  1790. Press=Press:lower()
  1791. if Press=='j' then
  1792. if debounce then return end
  1793. debounce = true
  1794. attacking = true
  1795. zorro = true
  1796. local timereft = coroutine.wrap(function()
  1797. shockesr = Instance.new("Part", Torso)
  1798. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1799. shockesr.Material = "Neon"
  1800. shockesr.BrickColor = BrickColor.new("Crimson")
  1801. shockesr.Transparency = 0
  1802. shockesr.Anchored = true
  1803. shockesr.CanCollide = false
  1804. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1805. shockerMESH.MeshType = "Cylinder"
  1806. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1807. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1808. riftopen = Instance.new("Sound", shockesr)
  1809. riftopen.SoundId = "rbxassetid://93724183"
  1810. riftopen.Looped = false
  1811. riftopen.Volume = 2
  1812. riftopen:Play()
  1813. while zorro do
  1814. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1815. wait()
  1816. end
  1817. end)
  1818. timereft()
  1819. for i = 1, 50 do
  1820. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1821. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1822. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1823. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1824. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1825. wait()
  1826. end
  1827. zorro = false
  1828. punchcharge3:Play()
  1829. for i = 1, 10 do
  1830. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1831. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1832. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1833. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1834. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1835. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1836. wait()
  1837. end
  1838. astral = true
  1839. local astralshocks = coroutine.wrap(function()
  1840. while astral do
  1841. Astralshock = Instance.new("Part", Torso)
  1842. Astralshock.Size = Vector3.new(1, 1, 1)
  1843. Astralshock.Transparency = 0
  1844. Astralshock.BrickColor = BrickColor.new("Really red")
  1845. Astralshock.Material = "Neon"
  1846. Astralshock.Anchored = true
  1847. Astralshock.CanCollide = false
  1848. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1849. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1850. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1851. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1852. table.insert(TheEnd3,DDTASTRAL)
  1853. table.insert(SlowlyFade,Astralshock)
  1854. removeuseless:AddItem(Astralshock,2)
  1855. wait(0.3)
  1856. end
  1857. end)
  1858. local astralshocks2 = coroutine.wrap(function()
  1859. while astral do
  1860. Astralshock2 = Instance.new("Part", Torso)
  1861. Astralshock2.Size = Vector3.new(1, 1, 1)
  1862. Astralshock2.Transparency = 0
  1863. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1864. Astralshock2.Material = "Neon"
  1865. Astralshock2.Anchored = true
  1866. Astralshock2.CanCollide = false
  1867. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1868. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1869. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1870. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1871. table.insert(UpMover,Astralshock2)
  1872. table.insert(SlowlyFade,Astralshock2)
  1873. removeuseless:AddItem(Astralshock2,2)
  1874. wait(0.2)
  1875. end
  1876. end)
  1877. astralshocks2()
  1878. astralshocks()
  1879. riftopen2 = Instance.new("Sound", shockesr)
  1880. riftopen2.SoundId = "rbxassetid://907527750"
  1881. riftopen2.Looped = false
  1882. riftopen2.Volume = 2
  1883. riftopen2:Play()
  1884. local fofp = coroutine.wrap(function()
  1885. riftopen3 = Instance.new("Sound", shockesr)
  1886. riftopen3.SoundId = "rbxassetid://1190833720"
  1887. riftopen3.Looped = false
  1888. riftopen3.Volume = 0
  1889. removeuseless:AddItem(riftopen3,10)
  1890. removeuseless:AddItem(shockesr,6)
  1891. riftopen3:Play()
  1892. while riftopen3.Volume < 3 do
  1893. riftopen3.Volume = riftopen3.Volume + 0.2
  1894. wait()
  1895. end
  1896. while astral do
  1897. wait()
  1898. end
  1899. while riftopen3.Volume > 0 do
  1900. riftopen3.Volume = riftopen3.Volume - 0.1
  1901. wait()
  1902. end
  1903. end)
  1904. fofp()
  1905. local astraldmg = coroutine.wrap(function()
  1906. for i = 1, 5 do
  1907. local Hit = damagealll(20,shockesr.Position)
  1908. for _,v in pairs(Hit) do
  1909. v.Humanoid:TakeDamage(25)
  1910. end
  1911. wait(1)
  1912. end
  1913. end)
  1914. astraldmg()
  1915. while shockesr.Transparency < 1 do
  1916. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1917. shockesr.Transparency = shockesr.Transparency + 0.02
  1918. wait()
  1919. end
  1920. astral = false
  1921. debounce = false
  1922. attacking = false
  1923. riftopen:Remove()
  1924. riftopen2:Remove()
  1925. end
  1926. end)
  1927.  
  1928. mouse.KeyDown:connect(function(Press)
  1929. Press=Press:lower()
  1930. if Press=='r' then
  1931. if debounce then return end
  1932. debounce = true
  1933. attacking = true
  1934. borb = true
  1935. hum.WalkSpeed = 0
  1936. punchcharge:Play()
  1937. for i = 1, 8 do
  1938. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1939. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1940. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1941. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1942. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1943. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1944. wait()
  1945. end
  1946. BlackPowerBall = Instance.new("Part", Torso)
  1947. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1948. BlackPowerBall.Anchored = true
  1949. BlackPowerBall.Shape = 0
  1950. BlackPowerBall.Material = "Neon"
  1951. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1952. BlackPowerBall.CanCollide = false
  1953. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1954. local increasesizeball = coroutine.wrap(function()
  1955. for i = 1, 20 do
  1956. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1957. wait()
  1958. end
  1959. end)
  1960. increasesizeball()
  1961. OMEGABLASTER = Instance.new("Sound", RightArm)
  1962. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1963. OMEGABLASTER.Pitch = 1.5
  1964. OMEGABLASTER.Volume = 2
  1965. OMEGABLASTER:Play()
  1966. for i = 1, 25 do
  1967. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1968. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1969. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1970. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1971. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1972. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1973. wait()
  1974. end
  1975. for i = 1, 8 do
  1976. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1977. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1978. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1979. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1980. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1981. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1982. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1983. wait()
  1984. end
  1985. local shootthemballs = coroutine.wrap(function()
  1986. BlackPowerBall.Anchored = false
  1987. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1988. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1989. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1990. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1991. wait()
  1992. end)
  1993. shootthemballs()
  1994. for i = 1, 12 do
  1995. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1996. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1997. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1998. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1999. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2000. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2001. wait()
  2002. end
  2003. BlackPowerBall.Touched:connect(function(OnHit)
  2004. if hitters == true then return end
  2005. hitters = true
  2006. BlackPowerBall.Anchored = true
  2007. BlackPowerBall.Transparency = 1
  2008. local Hit = damagealll(32,BlackPowerBall.Position)
  2009. for _,v in pairs(Hit) do
  2010. v.Humanoid:TakeDamage(40)
  2011. end
  2012. explosivesound = Instance.new("Sound", BlackPowerBall)
  2013. explosivesound.SoundId = "rbxassetid://400765078"
  2014. explosivesound.Looped = false
  2015. explosivesound.Volume = 2
  2016. explosivesound.Pitch = 2
  2017. explosivesound:Play()
  2018. for i = 1, 3 do
  2019. ExplosionBall = Instance.new("Part", Torso)
  2020. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2021. ExplosionBall.Anchored = true
  2022. ExplosionBall.Shape = 0
  2023. ExplosionBall.Material = "Neon"
  2024. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2025. ExplosionBall.CanCollide = false
  2026. ExplosionBall.Size = BlackPowerBall.Size
  2027. ExplosionBallshock = Instance.new("Part", Torso)
  2028. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2029. ExplosionBallshock.Transparency = 0
  2030. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2031. ExplosionBallshock.Material = "Neon"
  2032. ExplosionBallshock.Anchored = true
  2033. ExplosionBallshock.CanCollide = false
  2034. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2035. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2036. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2037. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2038. table.insert(Extreme,ExplosionBall)
  2039. table.insert(SlowlyFade,ExplosionBall)
  2040. table.insert(SlowlyFade,ExplosionBallshock)
  2041. table.insert(ExtremeM,ExplosionBallshockDDT)
  2042. removeuseless:AddItem(ExplosionBall,2)
  2043. removeuseless:AddItem(ExplosionBallshock,2)
  2044. wait(0.1)
  2045. end
  2046. borb = false
  2047. hitters = false
  2048. end)
  2049. hum.WalkSpeed = 13
  2050. local time = coroutine.wrap(function()
  2051. for i = 1, 100 do
  2052. if borb == false then break end
  2053. wait()
  2054. end
  2055. BlackPowerBall:Remove()
  2056. debounce = false
  2057. balldebounce = false
  2058. hitters = false
  2059. end)
  2060. time()
  2061. attacking = false
  2062. while wait() do
  2063. if borb == false then break end
  2064. wait()
  2065. end
  2066. balldebounce = false
  2067. debounce = false
  2068. hitters = false
  2069. end
  2070. end)
  2071.  
  2072. mouse.KeyDown:connect(function(Press)
  2073. Press=Press:lower()
  2074. if Press=='h' then
  2075. if debounce == true then return end
  2076. debounce = true
  2077. walking = false
  2078. hit = false
  2079. attacking = true
  2080. punchcharge:Play()
  2081. bbm = Instance.new("Sound", Torso)
  2082. bbm.SoundId = "rbxassetid://1412100204"
  2083. bbm.Volume = 6
  2084. bbm:Play()
  2085. hum.WalkSpeed = 0
  2086. local createnergyblast = coroutine.wrap(function()
  2087. BlastWave = Instance.new("Part", Torso)
  2088. BlastWave.Material = "Neon"
  2089. BlastWave.Anchored = true
  2090. BlastWave.CanCollide = false
  2091. BlastWave.BrickColor = BrickColor.new("Crimson")
  2092. BlastWave.Size = Vector3.new(.1,.1,.1)
  2093. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2094. BlastShape.MeshType = "Sphere"
  2095. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2096. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2097. end)
  2098. createnergyblast()
  2099. local sizeincrease = coroutine.wrap(function()
  2100. for i = 1, 45 do
  2101. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2102. wait()
  2103. end
  2104. end)
  2105. sizeincrease()
  2106. local RetrEnergy2 = coroutine.wrap(function()
  2107. for i = 1, 10 do
  2108. circlescircles = Instance.new("Part", Torso)
  2109. circlescircles.Size = Vector3.new(1, 1, 1)
  2110. circlescircles.Transparency = 0.2
  2111. circlescircles.BrickColor = BrickColor.new("Really red")
  2112. circlescircles.Material = "Neon"
  2113. circlescircles.Anchored = true
  2114. circlescircles.CanCollide = false
  2115. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2116. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2117. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2118. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2119. removeuseless:AddItem(circlescircles,1)
  2120. table.insert(nonmeshRepeater2,circlescircles)
  2121. table.insert(TheEnd2,circlescirclesmesh)
  2122. wait(.1)
  2123. end
  2124. end)
  2125. RetrEnergy2()
  2126. local RetrEnergy = coroutine.wrap(function()
  2127. for i = 1, 7 do
  2128. RetrEnergy1 = Instance.new("Part", Torso)
  2129. RetrEnergy1.Material = "Neon"
  2130. RetrEnergy1.Anchored = true
  2131. RetrEnergy1.CanCollide = false
  2132. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2133. RetrEnergy1.Transparency = 0.5
  2134. RetrEnergy1.Size = Vector3.new(10,10,10)
  2135. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2136. RetrEnergy1Shape.MeshType = "Sphere"
  2137. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2138. RetrEnergy1.CFrame = BlastWave.CFrame
  2139. table.insert(LessSize,RetrEnergy1)
  2140. table.insert(Repeater2,RetrEnergy1)
  2141. removeuseless:AddItem(RetrEnergy1,2)
  2142. wait(0.2)
  2143. end
  2144. end)
  2145. RetrEnergy()
  2146. for i = 1, 10 do
  2147. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2148. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2149. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2150. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2151. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2152. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2153. wait()
  2154. end
  2155. wait(1)
  2156. local shocks = coroutine.wrap(function()
  2157. while BlastWave.Transparency < 1 do
  2158. shockoftheblast = Instance.new("Part", Torso)
  2159. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2160. shockoftheblast.Transparency = 0
  2161. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2162. shockoftheblast.Material = "Neon"
  2163. shockoftheblast.Anchored = true
  2164. shockoftheblast.CanCollide = false
  2165. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2166. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2167. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2168. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2169. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2170. removeuseless:AddItem(shockoftheblast,.5)
  2171. table.insert(ForwardMover,shockoftheblast)
  2172. table.insert(nonmeshRepeater2,shockoftheblast)
  2173. wait(.1)
  2174. end
  2175. end)
  2176. shocks()
  2177. x0412:Play()
  2178. ReaperLaunch = Instance.new("Sound", LeftArm)
  2179. ReaperLaunch.Volume = 3
  2180. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2181. ReaperLaunch:Play()
  2182. hum.WalkSpeed = 2
  2183. TheBeam = Instance.new("Part", LeftArm)
  2184. TheBeam.CanCollide = false
  2185. TheBeam.Size = Vector3.new(1,3,3)
  2186. TheBeam.Material = "Neon"
  2187. TheBeam.Anchored = true
  2188. TheBeam.BrickColor = BrickColor.new("Crimson")
  2189. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2190. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2191. TheBeamMESH.MeshType = "Cylinder"
  2192. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2193. TheBeam.Touched:connect(function(hit)
  2194. if hit.Parent:IsA("Part") then
  2195. elseif hit.Parent:IsA("SpecialMesh") then
  2196. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2197. elseif hit.Parent:findFirstChild("Humanoid") then
  2198. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2199. Slachtoffer:TakeDamage(30)
  2200. wait(.6)
  2201. end
  2202. end)
  2203. for i = 1, 100 do
  2204. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2205. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2206. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2207. wait()
  2208. end
  2209. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2210. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2211. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2212. wait()
  2213. end
  2214. debounce = false
  2215. attacking = false
  2216. TheBeam:Remove()
  2217. BlastWave:Remove()
  2218. end
  2219. end)
  2220.  
  2221. mouse.KeyDown:connect(function(Press)
  2222. Press=Press:lower()
  2223. if Press=='q' then
  2224. if debounce then return end
  2225. debounce = true
  2226. attacking = true
  2227. open = true
  2228. nepo = true
  2229. hum.WalkSpeed = 0
  2230. bigrift = Instance.new("Part", Torso)
  2231. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2232. bigrift.Material = "Neon"
  2233. bigrift.Transparency = 1
  2234. bigrift.Anchored = true
  2235. bigrift.CanCollide = false
  2236. bigriftdecal = Instance.new("Decal", bigrift)
  2237. bigriftdecal.Face = "Top"
  2238. bigriftdecal.Texture = "rbxassetid://702583926"
  2239. local bigriftopen = coroutine.wrap(function()
  2240. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2241. while open do
  2242. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2243. wait()
  2244. end
  2245. end)
  2246. bigriftopen()
  2247. local rotate = coroutine.wrap(function()
  2248. while nepo do
  2249. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2250. wait()
  2251. end
  2252. end)
  2253. rotate()
  2254. for i = 1, 15 do
  2255. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2256. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2257. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2258. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2259. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2260. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2261. wait()
  2262. end
  2263. open = false
  2264. for i = 1, 8 do
  2265. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2266. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2267. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2268. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2269. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2270. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2271. wait()
  2272. end
  2273. local openshocks = coroutine.wrap(function()
  2274. for i = 1, 2 do
  2275. openshock2 = Instance.new("Part", Torso)
  2276. openshock2.Size = Vector3.new(1, 1, 1)
  2277. openshock2.Transparency = 0
  2278. openshock2.BrickColor = BrickColor.new("Really red")
  2279. openshock2.Material = "Neon"
  2280. openshock2.Anchored = true
  2281. openshock2.CanCollide = false
  2282. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2283. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2284. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2285. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2286. removeuseless:AddItem(openshock2,2)
  2287. table.insert(TheEnd3,DDTopenshock2)
  2288. table.insert(SlowlyFade,openshock2)
  2289. openshock = Instance.new("Part", Torso)
  2290. openshock.Size = Vector3.new(1, 1, 1)
  2291. openshock.Transparency = 0
  2292. openshock.BrickColor = BrickColor.new("Really red")
  2293. openshock.Material = "Neon"
  2294. openshock.Anchored = true
  2295. openshock.CanCollide = false
  2296. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2297. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2298. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2299. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2300. removeuseless:AddItem(openshock,2)
  2301. table.insert(TheEnd3,DDTopenshock)
  2302. table.insert(SlowlyFade,openshock)
  2303. wait(.2)
  2304. end
  2305. end)
  2306. openshocks()
  2307. wreckingbrick = Instance.new("Part", Torso)
  2308. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2309. wreckingbrick.Material = "Neon"
  2310. wreckingbrick.Transparency = 0
  2311. wreckingbrick.Anchored = true
  2312. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2313. wreckingbrick.CanCollide = false
  2314. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2315. iffalsedontspin = true
  2316. local rotq = coroutine.wrap(function()
  2317. while iffalsedontspin do
  2318. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2319. wait()
  2320. end
  2321. end)
  2322. rotq()
  2323. swooshsound = Instance.new("Sound", wreckingbrick)
  2324. swooshsound.Volume = 1
  2325. swooshsound.SoundId = "rbxassetid://148894535"
  2326. swooshsound.Looped = false
  2327. swooshsound:Play()
  2328. removeuseless:AddItem(swooshsound,2)
  2329. for i = 1, 10 do
  2330. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2331. wait()
  2332. end
  2333. for i = 1, 8 do
  2334. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2335. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2336. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2337. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2338. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2339. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2340. wait()
  2341. end
  2342. local removeportal = coroutine.wrap(function()
  2343. for i = 1, 20 do
  2344. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2345. wait()
  2346. end
  2347. nepo = false
  2348. bigrift:Remove()
  2349. end)
  2350. removeportal()
  2351. wait(.5)
  2352. iffalsedontspin = false
  2353. wreckingbrick.Anchored = false
  2354. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2355. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2356. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2357. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2358. removeuseless:AddItem(wreckingbrick,5)
  2359. function onTouchedBrick(part)
  2360. local h = part.Parent:findFirstChild("Humanoid")
  2361. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2362. if hit then return end
  2363. hit = true
  2364. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2365. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2366. heavyhitimpact.Volume = 1
  2367. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2368. heavyhitimpact.Looped = false
  2369. heavyhitimpact:Play()
  2370. removeuseless:AddItem(heavyhitimpact,2)
  2371. h.Health = h.Health - 35
  2372. wait(1)
  2373. hit = false
  2374. end
  2375. end
  2376. wreckingbrick.Touched:connect(onTouchedBrick)
  2377. for i = 1, 10 do
  2378. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2379. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2380. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2381. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2382. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2383. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2384. wait()
  2385. end
  2386. for i = 1, 2 do
  2387. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2388. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2389. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2390. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2391. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2392. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2393. wait()
  2394. end
  2395. attacking = false
  2396. hum.WalkSpeed = 13
  2397. wait(0.3)
  2398. debounce = false
  2399. end
  2400. end)
  2401.  
  2402. mouse.KeyDown:connect(function(Press)
  2403. Press=Press:lower()
  2404. if Press=='x' then
  2405. if debounce then return end
  2406. debounce = true
  2407. attacking = true
  2408. notbreakeffect = true
  2409. hum.WalkSpeed = 0
  2410. step = Instance.new("Sound", Torso)
  2411. step.SoundId = "rbxassetid://337064700"
  2412. step.Volume = 2
  2413. step:Play()
  2414. for i = 1, 12 do
  2415. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2416. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2417. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2418. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2419. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2420. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2421. wait()
  2422. end
  2423. knockbackhitbox = Instance.new("Part", Torso)
  2424. knockbackhitbox.Size = Vector3.new(5,5,3)
  2425. knockbackhitbox.Transparency = 1
  2426. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2427. local flyposition = coroutine.wrap(function()
  2428. for i = 1, 10 do
  2429. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2430. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2431. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2432. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2433. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2434. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2435. wait()
  2436. end
  2437. end)
  2438. local aftereffect = coroutine.wrap(function()
  2439. while notbreakeffect do
  2440. leftarmeffect = Instance.new("Part", Torso)
  2441. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2442. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2443. leftarmeffect.Material = "Neon"
  2444. leftarmeffect.Anchored = true
  2445. leftarmeffect.CanCollide = false
  2446. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2447. table.insert(SlowlyFade,leftarmeffect)
  2448. removeuseless:AddItem(leftarmeffect,2)
  2449. rightarmeffect = Instance.new("Part", Torso)
  2450. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2451. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2452. rightarmeffect.Material = "Neon"
  2453. rightarmeffect.Anchored = true
  2454. rightarmeffect.CanCollide = false
  2455. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2456. table.insert(SlowlyFade,rightarmeffect)
  2457. removeuseless:AddItem(rightarmeffect,2)
  2458. leftlegeffect = Instance.new("Part", Torso)
  2459. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2460. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2461. leftlegeffect.Material = "Neon"
  2462. leftlegeffect.Anchored = true
  2463. leftlegeffect.CanCollide = false
  2464. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2465. table.insert(SlowlyFade,leftlegeffect)
  2466. removeuseless:AddItem(leftlegeffect,2)
  2467. rightlegeffect = Instance.new("Part", Torso)
  2468. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2469. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2470. rightlegeffect.Material = "Neon"
  2471. rightlegeffect.Anchored = true
  2472. rightlegeffect.CanCollide = false
  2473. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2474. table.insert(SlowlyFade,rightlegeffect)
  2475. removeuseless:AddItem(rightlegeffect,2)
  2476. wait()
  2477. end
  2478. end)
  2479. local sawnicboomzor = coroutine.wrap(function()
  2480. while notbreakeffect do
  2481. openshock2 = Instance.new("Part", Torso)
  2482. openshock2.Size = Vector3.new(1, 1, 1)
  2483. openshock2.Transparency = 0
  2484. openshock2.BrickColor = BrickColor.new("Really red")
  2485. openshock2.Material = "Neon"
  2486. openshock2.Anchored = true
  2487. openshock2.CanCollide = false
  2488. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2489. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2490. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2491. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2492. removeuseless:AddItem(openshock2,2)
  2493. table.insert(TheEnd3,DDTopenshock2)
  2494. table.insert(SlowlyFade,openshock2)
  2495. wait(0.1)
  2496. end
  2497. end)
  2498. local knockback = coroutine.wrap(function()
  2499. knockbackhitbox.Touched:connect(function(hit)
  2500. if hit.Parent:IsA("Part") then
  2501. elseif hit.Parent:IsA("SpecialMesh") then
  2502. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2503. elseif hit.Parent:findFirstChild("Humanoid") then
  2504. if damagedebounce == true then return end
  2505. damagedebounce = true
  2506. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2507. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2508. dmgsound.SoundId = "rbxassetid://553324113"
  2509. dmgsound.Volume = 2
  2510. dmgsound:Play()
  2511. removeuseless:AddItem(dmgsound,2)
  2512. knockbacktarget:TakeDamage(10)
  2513. end
  2514. end)
  2515. end)
  2516. knockback()
  2517. aftereffect()
  2518. flyposition()
  2519. sawnicboomzor()
  2520. energy = Instance.new("Sound", Torso)
  2521. energy.Volume = 2
  2522. energy.SoundId = "rbxassetid://601621838"
  2523. energy:Play()
  2524. removeuseless:AddItem(energy,3)
  2525. energy2 = Instance.new("Sound", Torso)
  2526. energy2.Volume = 2
  2527. energy2.SoundId = "rbxassetid://303858412"
  2528. energy2:Play()
  2529. removeuseless:AddItem(energy2,3)
  2530. local fly = Instance.new("BodyVelocity", Torso)
  2531. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2532. fly.Velocity = Root.CFrame.lookVector * 90
  2533. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2534. wait(.7)
  2535. hum.WalkSpeed = 13
  2536. notbreakeffect = false
  2537. fly:Remove()
  2538. attacking = false
  2539. debounce = false
  2540. knockbackhitbox:Remove()
  2541. damagedebounce = false
  2542. end
  2543. end)
  2544.  
  2545. mouse.KeyDown:connect(function(Press)
  2546. Press=Press:lower()
  2547. if Press=='c' then
  2548. if debounce == true then return end
  2549. debounce = true
  2550. attacking = true
  2551. hum.WalkSpeed = 0
  2552. coercion = Instance.new("Part", Torso)
  2553. coercion.BrickColor = BrickColor.new("Crimson")
  2554. coercion.Anchored = true
  2555. coercion.Shape = 0
  2556. coercion.Material = "Neon"
  2557. coercion.Size = Vector3.new(25,25,25)
  2558. coercion.CanCollide = false
  2559. coercion.Transparency = 1
  2560. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2561. local coercion1 = coroutine.wrap(function()
  2562. for i = 1, 5 do
  2563. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2564. coercion.Transparency = coercion.Transparency - 0.25
  2565. wait()
  2566. end
  2567. end)
  2568. punchcharge:Play()
  2569. coercion1()
  2570. for i = 1, 8 do
  2571. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2572. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2573. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2574. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2575. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2576. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2577. wait()
  2578. end
  2579. local coercion2 = coroutine.wrap(function()
  2580. for i = 1, 12 do
  2581. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2582. coercion.Transparency = coercion.Transparency + 0.1
  2583. wait()
  2584. end
  2585. end)
  2586. coercion2()
  2587. xboom = Instance.new("Sound", Torso)
  2588. xboom.SoundId = "rbxassetid://400765078"
  2589. xboom.Volume = 2
  2590. xboom:Play()
  2591. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2592. sound23 = Instance.new("Sound", Torso)
  2593. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2594. sound23.Volume = 4
  2595. sound23:Play()
  2596. local Hit = damagealll(20,Torso.Position)
  2597. for _,v in pairs(Hit) do
  2598. v.Humanoid:TakeDamage(15)
  2599. end
  2600. for i = 1, 12 do
  2601. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2602. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2603. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2604. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2605. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2606. wait()
  2607. end
  2608. debounce = false
  2609. attacking = false
  2610. coercion:Remove()
  2611. hum.WalkSpeed = 13
  2612. end
  2613. end)
  2614.  
  2615. mouse.KeyDown:connect(function(Press)
  2616. Press=Press:lower()
  2617. if Press=='v' then
  2618. if debounce then return end
  2619. if transf1 == false then
  2620. print("You are not ready to transform!")
  2621. elseif transf1 and donttransform == false then
  2622. debounce = true
  2623. attacking = true
  2624. hum.WalkSpeed = 0
  2625. local timechange = coroutine.wrap(function()
  2626. game.Lighting.Brightness = -1
  2627. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2628. wait(.1)
  2629. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2630. wait(0.1)
  2631. game.Lighting.Ambient = Color3.new(2,2,2)
  2632. wait(0.1)
  2633. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2634. wait(0.1)
  2635. game.Lighting.Ambient = Color3.new(1,1,1)
  2636. wait(0.1)
  2637. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2638. wait(0.1)
  2639. game.Lighting.Ambient = Color3.new(0,0,0)
  2640. wait(10)
  2641. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2642. wait(0.1)
  2643. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2644. wait(0.1)
  2645. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2646. end)
  2647. local timechange2 = coroutine.wrap(function()
  2648. minutesAfterMidnight = -400
  2649. for i = 1, 100 do
  2650. minutesAfterMidnight = minutesAfterMidnight + 5
  2651. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2652. wait()
  2653. end
  2654. end)
  2655. timechange2()
  2656. local lri = coroutine.wrap(function()
  2657. light:Remove()
  2658. light = Instance.new("PointLight", Torso)
  2659. light.Color = Color3.new(0,255,0)
  2660. light.Range = 5
  2661. light.Brightness = 50
  2662. for i = 1, 150 do
  2663. light.Range = light.Range + 0.02
  2664. light.Brightness = light.Brightness + 0.05
  2665. wait()
  2666. end
  2667. end)
  2668. lri()
  2669. CorruptedArm3 = Instance.new("Part", LeftArm)
  2670. CorruptedArm3.CanCollide = false
  2671. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2672. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2673. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2674. CorruptedArm3.Material = "Neon"
  2675. CorruptedArm3.Transparency = 1
  2676. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2677. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2678. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2679. sao = coroutine.wrap(function()
  2680. for i = 1, 100 do
  2681. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2682. wait()
  2683. end
  2684. end)
  2685. sao()
  2686. for i = 1, 100 do
  2687. doommusucus.Volume = doommusucus.Volume - 0.02
  2688. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2689. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2690. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2691. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2692. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2693. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2694. wait()
  2695. end
  2696. for i = 1, 10 do
  2697. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2698. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2699. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2700. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2701. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2702. wait()
  2703. end
  2704. lssj = true
  2705. LSSJ:Play()
  2706. for i = 1, 40 do
  2707. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2708. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2709. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2710. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2711. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2712. wait()
  2713. end
  2714. rjjj = coroutine.wrap(function()
  2715. for i = 1, 62 do
  2716. unleashingpower = Instance.new("Part", Torso)
  2717. unleashingpower.Size = Vector3.new(1, 1, 1)
  2718. unleashingpower.Transparency = 0.5
  2719. unleashingpower.BrickColor = BrickColor.Random()
  2720. unleashingpower.Material = "Neon"
  2721. unleashingpower.Anchored = true
  2722. unleashingpower.CanCollide = false
  2723. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2724. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2725. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2726. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2727. removeuseless:AddItem(unleashingpower,2)
  2728. table.insert(Extreme,unleashingpower)
  2729. table.insert(nonmeshRepeater2,unleashingpower)
  2730. table.insert(ExtremeM,unleashingpowermesh)
  2731. unleashingpower2 = Instance.new("Part", Torso)
  2732. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2733. unleashingpower2.Transparency = 0.5
  2734. unleashingpower2.Shape = 0
  2735. unleashingpower2.BrickColor = BrickColor.Random()
  2736. unleashingpower2.Material = "Neon"
  2737. unleashingpower2.Anchored = true
  2738. unleashingpower2.CanCollide = false
  2739. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2740. removeuseless:AddItem(unleashingpower2,2)
  2741. table.insert(Extreme,unleashingpower2)
  2742. table.insert(nonmeshRepeater2,unleashingpower2)
  2743. wait()
  2744. end
  2745. end)
  2746. rjjj()
  2747. mcs = coroutine.wrap(function()
  2748. while lssj do
  2749. light.Range = light.Range + 5
  2750. light.Brightness = light.Brightness + 5
  2751. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2752. sine = sine + change
  2753. change = 4
  2754. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2755. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2756. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2757. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2758. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2759. wait()
  2760. end
  2761. end)
  2762. mcs()
  2763. wait(4)
  2764. lssj = false
  2765. light.Range = 50
  2766. light.Brightness = 9001
  2767. light.Color = Color3.new(255,0,0)
  2768. unleashingpower3 = Instance.new("Part", Torso)
  2769. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2770. unleashingpower3.Transparency = 0
  2771. unleashingpower3.Shape = 0
  2772. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2773. unleashingpower3.Material = "Neon"
  2774. unleashingpower3.Anchored = true
  2775. unleashingpower3.CanCollide = false
  2776. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2777. table.insert(Extreme,unleashingpower3)
  2778. wait(1)
  2779. HandCannonTop1:Remove()
  2780. FixedER:Remove()
  2781. FixedER4:Remove()
  2782. FixedER5:Remove()
  2783. FixedER2:Remove()
  2784. FixedER3:Remove()
  2785. HandCannonTop2:Remove()
  2786. HandCannonTop3:Remove()
  2787. secretpart:Remove()
  2788. HandCannonTop4:Remove()
  2789. HandCannonTop5:Remove()
  2790. HandCannonTop6:Remove()
  2791. HandCannonTop7:Remove()
  2792. HandCannonTop8:Remove()
  2793. HandCannonTop9:Remove()
  2794. HandCannonTop10:Remove()
  2795. HandCannonTop11:Remove()
  2796. HandCannonTop12:Remove()
  2797. HandCannonTop13:Remove()
  2798. HandCannonTop14:Remove()
  2799. corecircle:Remove()
  2800. corecircle2:Remove()
  2801. TheCore:Remove()
  2802. Gear1:Remove()
  2803. Gear2:Remove()
  2804. EnergyCorePART:Remove()
  2805. CorruptedArm:Remove()
  2806. CorruptedArm2:Remove()
  2807. ArmorPlating:Remove()
  2808. ArmorPlating2:Remove()
  2809. ArmorPlating3:Remove()
  2810. ArmorPlating4:Remove()
  2811. ArmorPlating5:Remove()
  2812. ArmorPlating6:Remove()
  2813. ArmorPlating7:Remove()
  2814. ArmorPlating8:Remove()
  2815. ArmorPlating9:Remove()
  2816. ArmorPlating10:Remove()
  2817. CorruptedArm3:Remove()
  2818. unleashingpower5 = Instance.new("Part", Torso)
  2819. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2820. unleashingpower5.Transparency = 0.5
  2821. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2822. unleashingpower5.Material = "Neon"
  2823. unleashingpower5.Anchored = true
  2824. unleashingpower5.CanCollide = false
  2825. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2826. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2827. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2828. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2829. unleashingpower6 = Instance.new("Part", Torso)
  2830. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2831. unleashingpower6.Transparency = 0.5
  2832. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2833. unleashingpower6.Material = "Neon"
  2834. unleashingpower6.Anchored = true
  2835. unleashingpower6.CanCollide = false
  2836. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2837. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2838. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2839. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2840. quickcour = coroutine.wrap(function()
  2841. while wait() do
  2842. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2843. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2844. end
  2845. end)
  2846. quickcour()
  2847. light.Range = 10
  2848. light.Brightness = 25
  2849. light.Color = Color3.new(255,0,0)
  2850. unleashingpower4 = Instance.new("Part", Torso)
  2851. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2852. unleashingpower4.Transparency = 0
  2853. unleashingpower4.Shape = 0
  2854. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2855. unleashingpower4.Material = "Neon"
  2856. unleashingpower4.Anchored = true
  2857. unleashingpower4.CanCollide = false
  2858. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2859. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2860. wait(1)
  2861. table.insert(nonmeshRepeater2,unleashingpower3)
  2862. removeuseless:AddItem(unleashingpower3,3)
  2863. wait(1)
  2864. unleashingpower7 = Instance.new("Part", Torso)
  2865. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2866. unleashingpower7.Transparency = 0
  2867. unleashingpower7.Shape = 0
  2868. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2869. unleashingpower7.Material = "Neon"
  2870. unleashingpower7.Anchored = true
  2871. unleashingpower7.CanCollide = false
  2872. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2873. table.insert(Extreme,unleashingpower7)
  2874. table.insert(nonmeshRepeater2,unleashingpower7)
  2875. removeuseless:AddItem(unleashingpower7,3)
  2876. wait(2)
  2877. unleashingpower8 = Instance.new("Part", Torso)
  2878. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2879. unleashingpower8.Transparency = 0
  2880. unleashingpower8.Shape = 0
  2881. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2882. unleashingpower8.Material = "Neon"
  2883. unleashingpower8.Anchored = true
  2884. unleashingpower8.CanCollide = false
  2885. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2886. table.insert(Extreme,unleashingpower8)
  2887. table.insert(nonmeshRepeater2,unleashingpower8)
  2888. removeuseless:AddItem(unleashingpower8,3)
  2889. wait(2)
  2890. unleashingpower9 = Instance.new("Part", Torso)
  2891. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2892. unleashingpower9.Transparency = 0
  2893. unleashingpower9.Shape = 0
  2894. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2895. unleashingpower9.Material = "Neon"
  2896. unleashingpower9.Anchored = true
  2897. unleashingpower9.CanCollide = false
  2898. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2899. table.insert(Extreme,unleashingpower9)
  2900. table.insert(nonmeshRepeater2,unleashingpower9)
  2901. removeuseless:AddItem(unleashingpower9,3)
  2902. wait(2)
  2903. table.insert(Extreme,unleashingpower4)
  2904. table.insert(nonmeshRepeater2,unleashingpower4)
  2905. removeuseless:AddItem(unleashingpower4,3)
  2906. wait(.1)
  2907. arti = coroutine.wrap(function()
  2908. for i = 1, 10 do
  2909. unleashingpower10 = Instance.new("Part", Torso)
  2910. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2911. unleashingpower10.Transparency = 0.5
  2912. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2913. unleashingpower10.Material = "Neon"
  2914. unleashingpower10.Anchored = true
  2915. unleashingpower10.CanCollide = false
  2916. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2917. un = Instance.new("SpecialMesh", unleashingpower10)
  2918. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2919. un.Scale = Vector3.new(15, 15, 15)
  2920. removeuseless:AddItem(unleashingpower10,2)
  2921. table.insert(Extreme,unleashingpower10)
  2922. table.insert(nonmeshRepeater2,unleashingpower10)
  2923. table.insert(ExtremeM,un)
  2924. wait()
  2925. end
  2926. end)
  2927. arti()
  2928. dso = coroutine.wrap(function()
  2929. for i = 1, 100 do
  2930. LSSJ.Volume = LSSJ.Volume - 0.4
  2931. wait()
  2932. end
  2933. end)
  2934. dso()
  2935. removeuseless:AddItem(unleashingpower6,2)
  2936. table.insert(Extreme,unleashingpower6)
  2937. table.insert(nonmeshRepeater2,unleashingpower6)
  2938. removeuseless:AddItem(unleashingpower5,2)
  2939. table.insert(Extreme,unleashingpower5)
  2940. table.insert(nonmeshRepeater2,unleashingpower5)
  2941. doommusucus.SoundId = "rbxassetid://296414388"
  2942. laugh = Instance.new("Sound", Torso)
  2943. laugh.SoundId = "rbxassetid://179774173"
  2944. laugh.Volume = 2.5
  2945. laugh:Play()
  2946. for i = 1, 10 do
  2947. doommusucus.Volume = doommusucus.Volume + 0.11
  2948. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2949. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2950. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2951. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2952. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2953. wait()
  2954. end
  2955. for i = 1, 10 do
  2956. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2957. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2958. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2959. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2960. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2961. wait()
  2962. end
  2963. for i = 1, 15 do
  2964. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2965. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2966. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2967. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2968. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2969. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2970. wait()
  2971. end
  2972. wait(1)
  2973. hum.WalkSpeed = 13
  2974. LSSJn = true
  2975. donttransform = true
  2976. attacking = false
  2977. debounce = false
  2978. end
  2979. end
  2980. end)
  2981.  
  2982. mouse.KeyDown:connect(function(Press)
  2983. Press=Press:lower()
  2984. if Press=='b' then
  2985. if debounce == true then return end
  2986. debounce = true
  2987. walking = false
  2988. attacking = true
  2989. fpg = false
  2990. gpf = true
  2991. for i = 1, 5 do
  2992. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2993. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2994. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2995. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2996. wait()
  2997. end
  2998. wind = Instance.new("Part", Torso)
  2999. wind.BrickColor = BrickColor.new("Crimson")
  3000. wind.Size = Vector3.new(5,5,5)
  3001. wind.CanCollide = false
  3002. wind.Transparency = 1
  3003. wind.Material = "Neon"
  3004. windmesh = Instance.new("SpecialMesh", wind)
  3005. windmesh.Scale = Vector3.new(2,2,2)
  3006. windmesh.MeshId = "rbxassetid://168892432"
  3007. windweld = weldBetween(wind, Torso)
  3008. wind2 = Instance.new("Part", Torso)
  3009. wind2.BrickColor = BrickColor.new("Crimson")
  3010. wind2.Size = Vector3.new(5,5,5)
  3011. wind2.CanCollide = false
  3012. wind2.Transparency = 1
  3013. wind2.Material = "Neon"
  3014. windmesh2 = Instance.new("SpecialMesh", wind2)
  3015. windmesh2.Scale = Vector3.new(4,4,4)
  3016. windmesh2.MeshId = "rbxassetid://168892432"
  3017. windweld2 = weldBetween(wind2, wind)
  3018. quickcourou = coroutine.wrap(function()
  3019. m = 1
  3020. for i = 1, 5 do
  3021. wind.Transparency = wind.Transparency - 0.1
  3022. wind2.Transparency = wind2.Transparency - 0.04
  3023. wait()
  3024. end
  3025. end)
  3026. quickcourou()
  3027. eORBleft = Instance.new("Part", Torso)
  3028. eORBleft.Size = Vector3.new(1, 1, 1)
  3029. eORBleft.Transparency = 0
  3030. eORBleft.Shape = 0
  3031. eORBleft.BrickColor = BrickColor.New("Really red")
  3032. eORBleft.Material = "Neon"
  3033. eORBleft.Anchored = false
  3034. eORBleft.CanCollide = false
  3035. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3036. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3037. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3038. eORBright = Instance.new("Part", Torso)
  3039. eORBright.Size = Vector3.new(1, 1, 1)
  3040. eORBright.Transparency = 0
  3041. eORBright.Shape = 0
  3042. eORBright.BrickColor = BrickColor.New("Really red")
  3043. eORBright.Material = "Neon"
  3044. eORBright.Anchored = false
  3045. eORBright.CanCollide = false
  3046. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3047. eorbweld2 = weldBetween(eORBright, RightArm)
  3048. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3049. hev = Instance.new("Part", Torso)
  3050. hev.Size = Vector3.new(15, 15, 15)
  3051. hev.Transparency = 0
  3052. hev.Shape = 0
  3053. hev.BrickColor = BrickColor.New("Really red")
  3054. hev.Material = "Neon"
  3055. hev.Anchored = true
  3056. hev.CanCollide = false
  3057. hev2 = Instance.new("Part", Torso)
  3058. hev2.Size = Vector3.new(15, 15, 15)
  3059. hev2.Transparency = 0
  3060. hev2.Shape = 0
  3061. hev2.BrickColor = BrickColor.New("Really red")
  3062. hev2.Material = "Neon"
  3063. hev2.Anchored = true
  3064. hev2.CanCollide = false
  3065. quickcour2 = coroutine.wrap(function()
  3066. while gpf do
  3067. local Hit = damagealll(8,Torso.Position)
  3068. for _,v in pairs(Hit) do
  3069. local velo2 = Instance.new("BodyVelocity", v)
  3070. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3071. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3072. removeuseless:AddItem(velo2,2)
  3073. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3074. v.Humanoid:TakeDamage(10)
  3075. wait(.5)
  3076. end
  3077. wait()
  3078. end
  3079. end)
  3080. quickcour2()
  3081. quickcour = coroutine.wrap(function()
  3082. removeuseless:AddItem(hev,2)
  3083. removeuseless:AddItem(hev2,2)
  3084. for i = 1, 50 do
  3085. hev.Size = hev.Size - Vector3.new(1,1,1)
  3086. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3087. hev.CFrame = eORBleft.CFrame
  3088. hev2.CFrame = eORBright.CFrame
  3089. wait()
  3090. end
  3091. end)
  3092. quickcour()
  3093. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3094. particlemiter1.Enabled = true
  3095. particlemiter1.Texture = "rbxassetid://1415728949"
  3096. particlemiter1.Lifetime = NumberRange.new(2.5)
  3097. particlemiter1.Size = NumberSequence.new(1,0)
  3098. particlemiter1.Rate = 20
  3099. particlemiter1.RotSpeed = NumberRange.new(70)
  3100. particlemiter1.Speed = NumberRange.new(0)
  3101. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3102. particlemiter2.Enabled = true
  3103. particlemiter2.Texture = "rbxassetid://1415728949"
  3104. particlemiter2.Lifetime = NumberRange.new(2.5)
  3105. particlemiter2.Size = NumberSequence.new(1,0)
  3106. particlemiter2.Rate = 20
  3107. particlemiter2.RotSpeed = NumberRange.new(70)
  3108. particlemiter2.Speed = NumberRange.new(0)
  3109. t = 1
  3110. for i = 1, 5 do
  3111. t = t + 1
  3112. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3113. wait()
  3114. end
  3115. sound = Instance.new("Sound", Torso)
  3116. sound.SoundId = "rbxassetid://730531499"
  3117. sound.Volume = 3
  3118. sound.Pitch = math.random(.8,1)
  3119. sound:Play()
  3120. for i = 1, 5 do
  3121. hum.WalkSpeed = 15
  3122. t = t + 2
  3123. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3124. wait()
  3125. end
  3126. sound2 = Instance.new("Sound", Torso)
  3127. sound2.SoundId = "rbxassetid://93186995"
  3128. sound2.Volume = 3
  3129. sound2.Pitch = math.random(.8,1)
  3130. sound2:Play()
  3131. for i = 1, 5 do
  3132. hum.WalkSpeed = 16
  3133. t = t + 3
  3134. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3135. wait()
  3136. end
  3137. sound3 = Instance.new("Sound", Torso)
  3138. sound3.SoundId = "rbxassetid://178090362"
  3139. sound3.Volume = 3
  3140. sound3.Pitch = math.random(.8,1)
  3141. sound3:Play()
  3142. for i = 1, 5 do
  3143. hum.WalkSpeed = 18
  3144. t = t + 4
  3145. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3146. wait()
  3147. end
  3148. sound4 = Instance.new("Sound", Torso)
  3149. sound4.SoundId = "rbxassetid://152091992"
  3150. sound4.Volume = 3
  3151. sound4.Pitch = 1
  3152. sound4.Looped = true
  3153. sound4:Play()
  3154. for i = 1, 5 do
  3155. hum.WalkSpeed = 20
  3156. t = t + 5
  3157. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3158. wait()
  3159. end
  3160. for i = 1, 5 do
  3161. hum.WalkSpeed = 25
  3162. t = t + 10
  3163. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3164. wait()
  3165. end
  3166. for i = 1, 5 do
  3167. hum.WalkSpeed = 30
  3168. t = t + 20
  3169. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3170. wait()
  3171. end
  3172. for i = 1, 5 do
  3173. hum.WalkSpeed = 35
  3174. t = t + 30
  3175. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3176. wait()
  3177. end
  3178. for i = 1, 150 do
  3179. hum.WalkSpeed = 40
  3180. t = t + 40
  3181. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3182. wait()
  3183. end
  3184. fpg = true
  3185. gpf = false
  3186. removeuseless:AddItem(sound4,5)
  3187. removeuseless:AddItem(eORBright,1)
  3188. removeuseless:AddItem(eORBleft,1)
  3189. removeuseless:AddItem(wind,1)
  3190. removeuseless:AddItem(wind2,1)
  3191. attacking = false
  3192. debounce = false
  3193. quikcour = coroutine.wrap(function()
  3194. while fpg do
  3195. wind.Transparency = wind.Transparency + 0.06
  3196. wind2.Transparency = wind2.Transparency + .06
  3197. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3198. eORBright.Transparency = eORBright.Transparency + 0.07
  3199. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3200. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3201. sound4.Volume = sound4.Volume - 0.05
  3202. eORBright.Anchored = true
  3203. eORBleft.Anchored = true
  3204. wait()
  3205. end
  3206. end)
  3207. quikcour()
  3208. end
  3209. end)
  3210.  
  3211. mouse.KeyDown:connect(function(Press)
  3212. Press=Press:lower()
  3213. if Press=='n' then
  3214. if debounce == true then return end
  3215. debounce = true
  3216. attacking = true
  3217. damageallow2 = true
  3218. combowombo = true
  3219. hum.WalkSpeed = 10
  3220. hitbox1 = Instance.new("Part", RightArm)
  3221. hitbox1.Size = Vector3.new(2,2,1)
  3222. hitbox1.Transparency = 1
  3223. hitbox1.CanCollide = false
  3224. local hitbox1w = weldBetween(hitbox1, RightArm)
  3225. hitbox1w.C0 = CFrame.new(0,2,0)
  3226. hitbox2 = Instance.new("Part", LeftArm)
  3227. hitbox2.Size = Vector3.new(2,2,1)
  3228. hitbox2.Transparency = 1
  3229. hitbox2.CanCollide = false
  3230. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3231. hitbox2w.C0 = CFrame.new(0,2,0)
  3232. impactsound = Instance.new("Sound", nil)
  3233. impactsound.Volume = 3
  3234. impactsound.SoundId = "rbxassetid://281156569"
  3235. impactsound2 = Instance.new("Sound", nil)
  3236. impactsound2.Volume = 3
  3237. impactsound2.SoundId = "rbxassetid://281156569"
  3238. hitbox1.Touched:connect(function(hit1)
  3239. if hit1.Parent:IsA("Part") then
  3240. elseif hit1.Parent:IsA("SpecialMesh") then
  3241. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3242. elseif hit1.Parent:findFirstChild("Humanoid") then
  3243. if damageallow1 then return end
  3244. damageallow1 = true
  3245. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3246. impactsound.Parent = Slachtoffer.Torso
  3247. impactsound:Play()
  3248. Slachtoffer:TakeDamage(5)
  3249. end
  3250. end)
  3251. hitbox2.Touched:connect(function(hit2)
  3252. if hit2.Parent:IsA("Part") then
  3253. elseif hit2.Parent:IsA("SpecialMesh") then
  3254. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3255. elseif hit2.Parent:findFirstChild("Humanoid") then
  3256. if damageallow2 then return end
  3257. damageallow2 = true
  3258. impactsound2.Parent = Slachtoffer.Torso
  3259. impactsound2:Play()
  3260. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3261. Slachtoffer:TakeDamage(5)
  3262. end
  3263. end)
  3264. punchsound = Instance.new("Sound", Torso)
  3265. punchsound.Volume = 3
  3266. punchsound.SoundId = "rbxassetid://515339961"
  3267. punchsound2 = Instance.new("Sound", Torso)
  3268. punchsound2.Volume = 3
  3269. punchsound2.SoundId = "rbxassetid://515339961"
  3270. punchsound2.Pitch = .9
  3271. while combowombo do
  3272. damageallow1 = false
  3273. punchsound:Play()
  3274. for i = 1, 3 do
  3275. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3276. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3277. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3278. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3279. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3280. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3281. wait()
  3282. end
  3283. damageallow2 = false
  3284. punchsound2:Play()
  3285. for i = 1, 3 do
  3286. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3287. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3288. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3289. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3290. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3291. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3292. wait()
  3293. end
  3294. wait()
  3295. end
  3296. hitbox1:Remove()
  3297. hitbox2:Remove()
  3298. attacking = false
  3299. debounce = false
  3300. end
  3301. end)
  3302.  
  3303. mouse.KeyDown:connect(function(Press)
  3304. Press=Press:lower()
  3305. if Press=='e' then
  3306. if debounce == true then return end
  3307. debounce = true
  3308. walking = false
  3309. attacking = true
  3310. ll = false
  3311. hum.WalkSpeed = 0
  3312. smallrift = Instance.new("Part", Torso)
  3313. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3314. smallrift.Material = "Neon"
  3315. smallrift.Transparency = 1
  3316. smallrift.Anchored = true
  3317. smallrift.CanCollide = false
  3318. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3319. smallriftdecal = Instance.new("Decal", smallrift)
  3320. smallriftdecal.Face = "Top"
  3321. smallriftdecal.Texture = "rbxassetid://702583926"
  3322. removeuseless:AddItem(smallrift,5)
  3323. smallrift2 = Instance.new("Part", Torso)
  3324. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3325. smallrift2.Material = "Neon"
  3326. smallrift2.Transparency = 1
  3327. smallrift2.Anchored = true
  3328. smallrift2.CanCollide = false
  3329. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3330. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3331. smallriftdecal2.Face = "Top"
  3332. smallriftdecal2.Texture = "rbxassetid://702583926"
  3333. removeuseless:AddItem(smallrift2,5)
  3334. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3335. luagh = Instance.new("Sound", Torso)
  3336. luagh.SoundId = "rbxassetid://"..rdnm3
  3337. luagh.Looped = false
  3338. luagh.Volume = 2
  3339. luagh:Play()
  3340. removeuseless:AddItem(luagh,10)
  3341. poop1 = coroutine.wrap(function()
  3342. for i = 1, 25 do
  3343. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3344. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3345. wait()
  3346. end
  3347. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3348. for i = 1, 25 do
  3349. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3350. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3351. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3352. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3353. wait()
  3354. end
  3355. for i = 1, 25 do
  3356. ll = true
  3357. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3358. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3359. wait()
  3360. end
  3361. end)
  3362. poop1()
  3363. for i = 1, 15 do
  3364. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3365. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3366. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3367. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3368. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3369. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3370. wait()
  3371. end
  3372. wait(1)
  3373. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3374. for i = 1, 15 do
  3375. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3376. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3377. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3378. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3379. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3380. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3381. wait()
  3382. end
  3383. hum.WalkSpeed = 13
  3384. debounce = false
  3385. attacking = false
  3386. ll = false
  3387. end
  3388. end)
  3389.  
  3390. mouse.KeyUp:connect(function(Press)
  3391. Press=Press:lower()
  3392. if Press=='n' then
  3393. combowombo = false
  3394. end
  3395. end)
  3396.  
  3397. mouse.KeyDown:connect(function(Press)
  3398. Press=Press:lower()
  3399. if Press=='0' then
  3400. if debounce then return end
  3401. debounce = true
  3402. running = true
  3403. hum.WalkSpeed = 28
  3404. end
  3405. end)
  3406.  
  3407. mouse.KeyUp:connect(function(Press)
  3408. Press=Press:lower()
  3409. if Press=='0' then
  3410. debounce = false
  3411. running = false
  3412. hum.WalkSpeed = 13
  3413. end
  3414. end)
  3415.  
  3416. doit = coroutine.wrap(function()
  3417. while wait() do
  3418. for _,v in pairs(Repeater) do
  3419. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3420. end
  3421.  
  3422. for _,v in pairs(openshocktable) do
  3423. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3424. end
  3425.  
  3426. for _,v in pairs(nonmeshRepeater) do
  3427. v.Size = v.Size + Vector3.new(2, 2, 2)
  3428. end
  3429.  
  3430. for _,v in pairs(Extreme) do
  3431. v.Size = v.Size + Vector3.new(6, 6, 6)
  3432. end
  3433.  
  3434. for _,v in pairs(LessSize) do
  3435. v.Size = v.Size - Vector3.new(1, 1, 1)
  3436. end
  3437.  
  3438. for _,v in pairs(nonmeshRepeater2) do
  3439. v.Transparency = v.Transparency + 0.05
  3440. end
  3441.  
  3442. for _,v in pairs(Repeater2) do
  3443. v.Transparency = v.Transparency + 0.01
  3444. end
  3445.  
  3446. for _,v in pairs(TheEnd) do
  3447. v.Transparency = v.Transparency - 0.008
  3448. end
  3449.  
  3450. for _,v in pairs(TheEnd2) do
  3451. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3452. end
  3453.  
  3454. for _,v in pairs(TheEnd3) do
  3455. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3456. end
  3457.  
  3458. for _,v in pairs(ExtremeM) do
  3459. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3460. end
  3461.  
  3462. for _,v in pairs(TheEnd4) do
  3463. v.Transparency = v.Transparency + 0.009
  3464. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3465. end
  3466.  
  3467. for _,v in pairs(SlowlyFade) do
  3468. v.Transparency = v.Transparency + 0.05
  3469. end
  3470.  
  3471. for _,v in pairs(UpMover) do
  3472. v.Position = v.Position + Vector3.new(0, 3, 0)
  3473. end
  3474.  
  3475. for _,v in pairs(ForwardMover) do
  3476. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3477. end
  3478.  
  3479. for _,v in pairs(DamageAll2) do
  3480. if attackdebounce then return end
  3481. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3482. Slachtoffer:TakeDamage(20)
  3483. end
  3484. end
  3485. end)
  3486. doit()
  3487.  
  3488. vcoroutine = coroutine.wrap(function()
  3489. wait(1)
  3490. transf1 = true
  3491. end)
  3492. vcoroutine()
  3493.  
  3494. local anims = coroutine.wrap(function()
  3495. while true do
  3496. settime = 0.05
  3497. sine = sine + change
  3498. if position == "Walking" and attacking == false and running == false then
  3499. change = 2.2
  3500. walking = true
  3501. hum.WalkSpeed = 13
  3502. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3503. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3504. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3505. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3506. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3507. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3508. elseif position == "Idle" and attacking == false and running == false then
  3509. walking = false
  3510. change = .9
  3511. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3512. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3513. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3514. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3515. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3516. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3517. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3518. elseif position == "Idle2" and attacking == false and running == false then
  3519. change = .7
  3520. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3521. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3522. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3523. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3524. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3525. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3526. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3527. elseif position == "Running" and attacking == false then
  3528. change = 2
  3529. hum.WalkSpeed = 26
  3530. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3531. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3532. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3533. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3534. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3535. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3536. end
  3537. wait()
  3538. end
  3539. end)
  3540. anims()
  3541. print("Project 44033514 loaded, made by Supr14.")
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