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- package com.voxel.engine.core.Camera;
- import org.lwjgl.util.vector.Vector3f;
- /**
- * Created with IntelliJ IDEA.
- * User: Toby's PC
- * Date: 14/01/14
- * Time: 19:07
- * To change this template use File | Settings | File Templates.
- */
- public interface Camera {
- public void yaw(float amount);
- public void pitch(float amount);
- void roll(float amount);
- public void walkBackwards(Vector3f velocity);
- public void walkForward(Vector3f velocity);
- public void strafeLeft(Vector3f velocity);
- public void strafeRight(Vector3f velocity);
- }
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