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OGL Config

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Jan 26th, 2014
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  1. [Hardware]
  2. VSync = False
  3. Adapter = 0
  4. [Settings]
  5. AspectRatio = 0
  6. Crop = False
  7. wideScreenHack = False
  8. UseXFB = True
  9. UseRealXFB = False
  10. SafeTextureCacheColorSamples = 128
  11. ShowFPS = True
  12. LogFPSToFile = False
  13. ShowInputDisplay = False
  14. OverlayStats = False
  15. OverlayProjStats = False
  16. DLOptimize = 0
  17. Show = 0
  18. DumpTextures = False
  19. HiresTextures = False
  20. DumpEFBTarget = False
  21. DumpFrames = False
  22. FreeLook = False
  23. UseFFV1 = False
  24. AnaglyphStereo = False
  25. AnaglyphStereoSeparation = 200
  26. AnaglyphFocalAngle = 0
  27. EnablePixelLighting = False
  28. HackedBufferUpload = False
  29. FastDepthCalc = False
  30. ShowEFBCopyRegions = False
  31. MSAA = 0
  32. EFBScale = 2
  33. TexFmtOverlayEnable = False
  34. TexFmtOverlayCenter = False
  35. Wireframe = False
  36. DstAlphaPass = False
  37. DisableFog = False
  38. EnableOpenCL = False
  39. OMPDecoder = False
  40. EnableShaderDebugging = False
  41. [Enhancements]
  42. ForceFiltering = False
  43. MaxAnisotropy = 0
  44. PostProcessingShader =
  45. Enable3dVision = False
  46. [Hacks]
  47. EFBAccessEnable = True
  48. DlistCachingEnable = False
  49. EFBCopyEnable = True
  50. EFBToTextureEnable = True
  51. EFBScaledCopy = False
  52. EFBCopyCacheEnable = False
  53. EFBEmulateFormatChanges = False
  54. ForceDualSourceBlend = False
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