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- [23:42:34] [DEBUG] Created script domain 'ScriptDomain_4FE95A3E'.
- [23:42:34] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:34] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [23:42:34] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [23:42:34] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [23:42:34] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [23:42:34] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [23:42:34] [DEBUG] Found 6 script(s) in 'VAutodrive.dll'.
- [23:42:34] [DEBUG] Found 0 script(s) in 'VCommonFunctions.dll'.
- [23:42:34] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [23:42:34] [DEBUG] Starting 10 script(s) ...
- [23:42:34] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:34] [DEBUG] Started script 'ExitVehicle'.
- [23:42:34] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:34] [DEBUG] Started script 'IndicatorControl'.
- [23:42:34] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:34] [DEBUG] Started script 'HeavyCar'.
- [23:42:34] [DEBUG] Instantiating script 'VAutodrive.VehicleMoversHandling' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:34] [DEBUG] Started script 'VAutodrive.VehicleMoversHandling'.
- [23:42:34] [DEBUG] Instantiating script 'VAutodrive.MenuHandling' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:35] [DEBUG] Started script 'VAutodrive.MenuHandling'.
- [23:42:35] [DEBUG] Instantiating script 'VAutodrive.KeyHandling' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:35] [DEBUG] Started script 'VAutodrive.KeyHandling'.
- [23:42:35] [DEBUG] Instantiating script 'VAutodrive.DriverHandling' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:35] [ERROR] Failed to instantiate script 'VAutodrive.DriverHandling' because no public default constructor was found.
- [23:42:35] [DEBUG] Instantiating script 'VAutodrive.SeatHandling' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:35] [DEBUG] Started script 'VAutodrive.SeatHandling'.
- [23:42:35] [DEBUG] Instantiating script 'VAutodrive.WalkHandling' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:35] [DEBUG] Started script 'VAutodrive.WalkHandling'.
- [23:42:35] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_4FE95A3E' ...
- [23:42:35] [DEBUG] Started script 'VehicleWeapons'.
- [23:42:35] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [23:49:47] [DEBUG] Created script domain 'ScriptDomain_978DBA3A'.
- [23:49:47] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_978DBA3A' ...
- [23:49:47] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [23:49:47] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [23:49:47] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [23:49:47] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [23:49:47] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [23:49:47] [DEBUG] Found 6 script(s) in 'VAutodrive.dll'.
- [23:49:47] [DEBUG] Found 0 script(s) in 'VCommonFunctions.dll'.
- [23:49:47] [DEBUG] Found 4 script(s) in 'VehicleController.dll'.
- [23:49:47] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [23:49:47] [DEBUG] Starting 14 script(s) ...
- [23:49:47] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:47] [DEBUG] Started script 'ExitVehicle'.
- [23:49:47] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:47] [DEBUG] Started script 'IndicatorControl'.
- [23:49:47] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:47] [DEBUG] Started script 'HeavyCar'.
- [23:49:47] [DEBUG] Instantiating script 'VAutodrive.VehicleMoversHandling' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:47] [DEBUG] Started script 'VAutodrive.VehicleMoversHandling'.
- [23:49:47] [DEBUG] Instantiating script 'VAutodrive.MenuHandling' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VAutodrive.MenuHandling'.
- [23:49:48] [DEBUG] Instantiating script 'VAutodrive.KeyHandling' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VAutodrive.KeyHandling'.
- [23:49:48] [DEBUG] Instantiating script 'VAutodrive.DriverHandling' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [ERROR] Failed to instantiate script 'VAutodrive.DriverHandling' because no public default constructor was found.
- [23:49:48] [DEBUG] Instantiating script 'VAutodrive.SeatHandling' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VAutodrive.SeatHandling'.
- [23:49:48] [DEBUG] Instantiating script 'VAutodrive.WalkHandling' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VAutodrive.WalkHandling'.
- [23:49:48] [DEBUG] Instantiating script 'VehicleController.GTAGame.Managers.InputManager' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VehicleController.GTAGame.Managers.InputManager'.
- [23:49:48] [DEBUG] Instantiating script 'VehicleController.GTAGame.Managers.NotificationManager' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VehicleController.GTAGame.Managers.NotificationManager'.
- [23:49:48] [DEBUG] Instantiating script 'VehicleController.Plugin.Input.InputHandler' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VehicleController.Plugin.Input.InputHandler'.
- [23:49:48] [DEBUG] Instantiating script 'VehicleController.VehicleController' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VehicleController.VehicleController'.
- [23:49:48] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_978DBA3A' ...
- [23:49:48] [DEBUG] Started script 'VehicleWeapons'.
- [23:49:48] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [23:49:48] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'Boolean GTA.Vehicle.get_EngineRunning()'.
- at VehicleController.Plugin.VehicleManager.OnTick()
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [23:49:53] [ERROR] Script 'VehicleController.VehicleController' is not responding! Aborting ...
- [23:49:53] [DEBUG] Aborted script 'VehicleController.VehicleController'.
- [23:54:22] [DEBUG] Created script domain 'ScriptDomain_8992297'.
- [23:54:22] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_8992297' ...
- [23:54:22] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [23:54:22] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [23:54:22] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [23:54:22] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [23:54:22] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [23:54:22] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [23:54:22] [DEBUG] Starting 4 script(s) ...
- [23:54:22] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_8992297' ...
- [23:54:22] [DEBUG] Started script 'ExitVehicle'.
- [23:54:22] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_8992297' ...
- [23:54:22] [DEBUG] Started script 'IndicatorControl'.
- [23:54:22] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_8992297' ...
- [23:54:22] [DEBUG] Started script 'HeavyCar'.
- [23:54:22] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_8992297' ...
- [23:54:22] [DEBUG] Started script 'VehicleWeapons'.
- [23:54:22] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [16:51:58] [DEBUG] Created script domain 'ScriptDomain_C874129E'.
- [16:51:58] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_C874129E' ...
- [16:51:58] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [16:51:58] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [16:51:58] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [16:51:58] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [16:51:58] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [16:51:58] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [16:51:58] [DEBUG] Starting 4 script(s) ...
- [16:51:58] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_C874129E' ...
- [16:51:58] [DEBUG] Started script 'ExitVehicle'.
- [16:51:58] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_C874129E' ...
- [16:51:58] [DEBUG] Started script 'IndicatorControl'.
- [16:51:58] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_C874129E' ...
- [16:51:58] [DEBUG] Started script 'HeavyCar'.
- [16:51:58] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_C874129E' ...
- [16:51:58] [DEBUG] Started script 'VehicleWeapons'.
- [16:51:58] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [08:36:38] [DEBUG] Created script domain 'ScriptDomain_7AF26849'.
- [08:36:38] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_7AF26849' ...
- [08:36:38] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [08:36:38] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [08:36:39] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [08:36:39] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [08:36:39] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [08:36:39] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [08:36:39] [DEBUG] Starting 4 script(s) ...
- [08:36:39] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_7AF26849' ...
- [08:36:39] [DEBUG] Started script 'ExitVehicle'.
- [08:36:39] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_7AF26849' ...
- [08:36:39] [DEBUG] Started script 'IndicatorControl'.
- [08:36:39] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_7AF26849' ...
- [08:36:39] [DEBUG] Started script 'HeavyCar'.
- [08:36:39] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_7AF26849' ...
- [08:36:39] [DEBUG] Started script 'VehicleWeapons'.
- [08:36:39] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [09:00:22] [DEBUG] Created script domain 'ScriptDomain_B0E71303'.
- [09:00:22] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_B0E71303' ...
- [09:00:22] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [09:00:22] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [09:00:22] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [09:00:22] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [09:00:22] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [09:00:22] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [09:00:22] [DEBUG] Starting 4 script(s) ...
- [09:00:22] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_B0E71303' ...
- [09:00:22] [DEBUG] Started script 'ExitVehicle'.
- [09:00:22] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_B0E71303' ...
- [09:00:22] [DEBUG] Started script 'IndicatorControl'.
- [09:00:22] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_B0E71303' ...
- [09:00:22] [DEBUG] Started script 'HeavyCar'.
- [09:00:22] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_B0E71303' ...
- [09:00:22] [DEBUG] Started script 'VehicleWeapons'.
- [09:00:22] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [09:07:26] [DEBUG] Created script domain 'ScriptDomain_AABC714C'.
- [09:07:26] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_AABC714C' ...
- [09:07:26] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [09:07:26] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [09:07:26] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [09:07:26] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [09:07:26] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [09:07:26] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [09:07:26] [DEBUG] Starting 4 script(s) ...
- [09:07:26] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_AABC714C' ...
- [09:07:26] [DEBUG] Started script 'ExitVehicle'.
- [09:07:26] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_AABC714C' ...
- [09:07:26] [DEBUG] Started script 'IndicatorControl'.
- [09:07:26] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_AABC714C' ...
- [09:07:26] [DEBUG] Started script 'HeavyCar'.
- [09:07:26] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_AABC714C' ...
- [09:07:26] [DEBUG] Started script 'VehicleWeapons'.
- [09:07:26] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [09:29:19] [DEBUG] Created script domain 'ScriptDomain_4ECDC6D9'.
- [09:29:19] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_4ECDC6D9' ...
- [09:29:19] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [09:29:19] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [09:29:20] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [09:29:20] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [09:29:20] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [09:29:20] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [09:29:20] [DEBUG] Starting 4 script(s) ...
- [09:29:20] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_4ECDC6D9' ...
- [09:29:20] [DEBUG] Started script 'ExitVehicle'.
- [09:29:20] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_4ECDC6D9' ...
- [09:29:20] [DEBUG] Started script 'IndicatorControl'.
- [09:29:20] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_4ECDC6D9' ...
- [09:29:20] [DEBUG] Started script 'HeavyCar'.
- [09:29:20] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_4ECDC6D9' ...
- [09:29:20] [DEBUG] Started script 'VehicleWeapons'.
- [09:29:20] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [10:03:59] [DEBUG] Created script domain 'ScriptDomain_D862F378'.
- [10:03:59] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_D862F378' ...
- [10:03:59] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [10:03:59] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [10:03:59] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [10:03:59] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [10:03:59] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [10:03:59] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [10:03:59] [DEBUG] Starting 4 script(s) ...
- [10:03:59] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_D862F378' ...
- [10:03:59] [DEBUG] Started script 'ExitVehicle'.
- [10:03:59] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_D862F378' ...
- [10:03:59] [DEBUG] Started script 'IndicatorControl'.
- [10:03:59] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_D862F378' ...
- [10:03:59] [DEBUG] Started script 'HeavyCar'.
- [10:03:59] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_D862F378' ...
- [10:03:59] [DEBUG] Started script 'VehicleWeapons'.
- [10:03:59] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [14:58:41] [DEBUG] Created script domain 'ScriptDomain_AAA6BCDD'.
- [14:58:41] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_AAA6BCDD' ...
- [14:58:41] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [14:58:41] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [14:58:41] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [14:58:41] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [14:58:41] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [14:58:41] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [14:58:41] [DEBUG] Starting 4 script(s) ...
- [14:58:41] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_AAA6BCDD' ...
- [14:58:41] [DEBUG] Started script 'ExitVehicle'.
- [14:58:41] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_AAA6BCDD' ...
- [14:58:41] [DEBUG] Started script 'IndicatorControl'.
- [14:58:41] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_AAA6BCDD' ...
- [14:58:41] [DEBUG] Started script 'HeavyCar'.
- [14:58:41] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_AAA6BCDD' ...
- [14:58:41] [DEBUG] Started script 'VehicleWeapons'.
- [14:58:41] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [11:05:43] [DEBUG] Created script domain 'ScriptDomain_671FF886'.
- [11:05:43] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_671FF886' ...
- [11:05:43] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [11:05:43] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [11:05:43] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [11:05:43] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [11:05:43] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [11:05:43] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [11:05:43] [DEBUG] Starting 4 script(s) ...
- [11:05:43] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_671FF886' ...
- [11:05:43] [DEBUG] Started script 'ExitVehicle'.
- [11:05:43] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_671FF886' ...
- [11:05:43] [DEBUG] Started script 'IndicatorControl'.
- [11:05:43] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_671FF886' ...
- [11:05:43] [DEBUG] Started script 'HeavyCar'.
- [11:05:43] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_671FF886' ...
- [11:05:43] [DEBUG] Started script 'VehicleWeapons'.
- [11:05:43] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [11:20:14] [DEBUG] Created script domain 'ScriptDomain_36A71343'.
- [11:20:14] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_36A71343' ...
- [11:20:14] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [11:20:14] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [11:20:14] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [11:20:14] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [11:20:14] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [11:20:14] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [11:20:14] [DEBUG] Starting 4 script(s) ...
- [11:20:14] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_36A71343' ...
- [11:20:14] [DEBUG] Started script 'ExitVehicle'.
- [11:20:14] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_36A71343' ...
- [11:20:14] [DEBUG] Started script 'IndicatorControl'.
- [11:20:14] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_36A71343' ...
- [11:20:14] [DEBUG] Started script 'HeavyCar'.
- [11:20:14] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_36A71343' ...
- [11:20:14] [DEBUG] Started script 'VehicleWeapons'.
- [11:20:14] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [12:21:39] [DEBUG] Created script domain 'ScriptDomain_E2116775'.
- [12:21:40] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_E2116775' ...
- [12:21:40] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [12:21:40] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [12:21:40] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [12:21:40] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [12:21:40] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [12:21:40] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [12:21:40] [DEBUG] Starting 4 script(s) ...
- [12:21:40] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_E2116775' ...
- [12:21:40] [DEBUG] Started script 'ExitVehicle'.
- [12:21:40] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_E2116775' ...
- [12:21:40] [DEBUG] Started script 'IndicatorControl'.
- [12:21:40] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_E2116775' ...
- [12:21:40] [DEBUG] Started script 'HeavyCar'.
- [12:21:40] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_E2116775' ...
- [12:21:40] [DEBUG] Started script 'VehicleWeapons'.
- [12:21:40] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
- [23:06:03] [DEBUG] Created script domain 'ScriptDomain_8FC72388'.
- [23:06:03] [DEBUG] Loading scripts from 'D:\Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_8FC72388' ...
- [23:06:03] [DEBUG] Successfully compiled 'ExitVehicle.cs'.
- [23:06:03] [DEBUG] Found 1 script(s) in 'ExitVehicle.cs'.
- [23:06:04] [DEBUG] Successfully compiled 'IndicatorControl.cs'.
- [23:06:04] [DEBUG] Found 1 script(s) in 'IndicatorControl.cs'.
- [23:06:04] [DEBUG] Found 1 script(s) in 'HeavyCar.dll'.
- [23:06:04] [DEBUG] Found 1 script(s) in 'VehicleWeapons.dll'.
- [23:06:04] [DEBUG] Starting 4 script(s) ...
- [23:06:04] [DEBUG] Instantiating script 'ExitVehicle' in script domain 'ScriptDomain_8FC72388' ...
- [23:06:04] [DEBUG] Started script 'ExitVehicle'.
- [23:06:04] [DEBUG] Instantiating script 'IndicatorControl' in script domain 'ScriptDomain_8FC72388' ...
- [23:06:04] [DEBUG] Started script 'IndicatorControl'.
- [23:06:04] [DEBUG] Instantiating script 'HeavyCar' in script domain 'ScriptDomain_8FC72388' ...
- [23:06:04] [DEBUG] Started script 'HeavyCar'.
- [23:06:04] [DEBUG] Instantiating script 'VehicleWeapons' in script domain 'ScriptDomain_8FC72388' ...
- [23:06:04] [DEBUG] Started script 'VehicleWeapons'.
- [23:06:04] [ERROR] Caught fatal unhandled exception:
- System.MissingMethodException: Method not found: 'GTA.Vehicle[] GTA.World.GetNearbyVehicles(GTA.Math.Vector3, Single)'.
- at HeavyCar.onTick(Object sender, EventArgs e)
- at GTA.Script.raise_Tick(Object value0, EventArgs value1)
- at GTA.Script.MainLoop()
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