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- local ScreenGuiTrolling = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local BlockHeadButton = Instance.new("TextButton")
- local HeadRemoveToolButton = Instance.new("TextButton")
- local ClickTP = Instance.new("TextButton")
- local RefreshButton = Instance.new("TextButton")
- local NakedButton = Instance.new("TextButton")
- local flingGuibut = Instance.new("TextButton")
- local facelessbutton = Instance.new("TextButton")
- local CreeperR15leg = Instance.new("TextButton")
- local CreeperR6leg = Instance.new("TextButton")
- local HatSpin = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local NEXTPAGEbutton = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local chatbypassbut = Instance.new("TextButton")
- local thirdframebut = Instance.new("TextButton")
- local InputPlayer = Instance.new("TextBox")
- local GotoPlayer = Instance.new("TextButton")
- local NextFrame = Instance.new("Frame")
- local Lctrldelbutton = Instance.new("TextButton")
- local flybut = Instance.new("TextButton")
- local drophatsbutton = Instance.new("TextButton")
- local rectanglebut = Instance.new("TextButton")
- local Rctrlunanchorbut = Instance.new("TextButton")
- local godbut = Instance.new("TextButton")
- local killR15 = Instance.new("TextButton")
- local chatissuesBut = Instance.new("TextButton")
- local repackage = Instance.new("TextButton")
- local noclipbut = Instance.new("TextButton")
- local _2ndframeX = Instance.new("TextButton")
- local invisiblebut = Instance.new("TextButton")
- local killR6 = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local ThirdFrame = Instance.new("Frame")
- local CreeperR15nrml = Instance.new("TextButton")
- local CreeperR6nrml = Instance.new("TextButton")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local seizureJkey = Instance.new("TextButton")
- local espbut = Instance.new("TextButton")
- local remotespybut = Instance.new("TextButton")
- local opfinalitybut = Instance.new("TextButton")
- local THIRDframeX = Instance.new("TextButton")
- --Properties:
- ScreenGuiTrolling.Name = "ScreenGuiTrolling"
- ScreenGuiTrolling.Parent = game.CoreGui
- ScreenGuiTrolling.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGuiTrolling
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BorderColor3 = Color3.new(0.392157, 0, 0.313726)
- Frame.BorderSizePixel = 5
- Frame.Position = UDim2.new(0.116531648, 0, 0.36060968, 0)
- Frame.Size = UDim2.new(0, 485, 0, 305)
- Frame.Visible = false
- Frame.Active = true
- Frame.Draggable = true
- BlockHeadButton.Name = "BlockHeadButton"
- BlockHeadButton.Parent = Frame
- BlockHeadButton.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- BlockHeadButton.BorderSizePixel = 0
- BlockHeadButton.Position = UDim2.new(0.0226628892, 0, 0.190565988, 0)
- BlockHeadButton.Size = UDim2.new(0, 149, 0, 48)
- BlockHeadButton.Font = Enum.Font.SourceSans
- BlockHeadButton.Text = "Block Head"
- BlockHeadButton.TextColor3 = Color3.new(1, 1, 1)
- BlockHeadButton.TextSize = 30
- HeadRemoveToolButton.Name = "HeadRemoveToolButton"
- HeadRemoveToolButton.Parent = Frame
- HeadRemoveToolButton.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- HeadRemoveToolButton.BorderSizePixel = 0
- HeadRemoveToolButton.Position = UDim2.new(0.678614795, 0, 0.188191041, 0)
- HeadRemoveToolButton.Size = UDim2.new(0, 149, 0, 48)
- HeadRemoveToolButton.Font = Enum.Font.SourceSans
- HeadRemoveToolButton.Text = "Hat Rmv Tool"
- HeadRemoveToolButton.TextColor3 = Color3.new(1, 1, 1)
- HeadRemoveToolButton.TextSize = 30
- ClickTP.Name = "ClickTP"
- ClickTP.Parent = Frame
- ClickTP.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- ClickTP.BorderSizePixel = 0
- ClickTP.Position = UDim2.new(0.345720053, 0, 0.368330777, 0)
- ClickTP.Size = UDim2.new(0, 149, 0, 48)
- ClickTP.Font = Enum.Font.SourceSans
- ClickTP.Text = "Click Teleport"
- ClickTP.TextColor3 = Color3.new(1, 1, 1)
- ClickTP.TextSize = 30
- RefreshButton.Name = "RefreshButton"
- RefreshButton.Parent = Frame
- RefreshButton.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- RefreshButton.BorderSizePixel = 0
- RefreshButton.Position = UDim2.new(0.0226628892, 0, 0.368330777, 0)
- RefreshButton.Size = UDim2.new(0, 149, 0, 48)
- RefreshButton.Font = Enum.Font.SourceSans
- RefreshButton.Text = "Refresh"
- RefreshButton.TextColor3 = Color3.new(1, 1, 1)
- RefreshButton.TextSize = 30
- NakedButton.Name = "NakedButton"
- NakedButton.Parent = Frame
- NakedButton.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- NakedButton.BorderSizePixel = 0
- NakedButton.Position = UDim2.new(0.0226628892, 0, 0.552172244, 0)
- NakedButton.Size = UDim2.new(0, 149, 0, 48)
- NakedButton.Font = Enum.Font.SourceSans
- NakedButton.Text = "Naked"
- NakedButton.TextColor3 = Color3.new(1, 1, 1)
- NakedButton.TextSize = 30
- flingGuibut.Name = "flingGuibut"
- flingGuibut.Parent = Frame
- flingGuibut.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- flingGuibut.BorderSizePixel = 0
- flingGuibut.Position = UDim2.new(0.678614795, 0, 0.368330777, 0)
- flingGuibut.Size = UDim2.new(0, 149, 0, 48)
- flingGuibut.Font = Enum.Font.SourceSans
- flingGuibut.Text = "Fling Gui"
- flingGuibut.TextColor3 = Color3.new(1, 1, 1)
- flingGuibut.TextSize = 30
- facelessbutton.Name = "facelessbutton"
- facelessbutton.Parent = Frame
- facelessbutton.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- facelessbutton.BorderSizePixel = 0
- facelessbutton.Position = UDim2.new(0.346374273, 0, 0.189485684, 0)
- facelessbutton.Size = UDim2.new(0, 149, 0, 47)
- facelessbutton.Font = Enum.Font.SourceSans
- facelessbutton.Text = "Faceless"
- facelessbutton.TextColor3 = Color3.new(1, 1, 1)
- facelessbutton.TextSize = 30
- CreeperR15leg.Name = "CreeperR15leg"
- CreeperR15leg.Parent = Frame
- CreeperR15leg.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- CreeperR15leg.BorderSizePixel = 0
- CreeperR15leg.Position = UDim2.new(0.346374273, 0, 0.729542017, 0)
- CreeperR15leg.Size = UDim2.new(0, 149, 0, 49)
- CreeperR15leg.Font = Enum.Font.SourceSans
- CreeperR15leg.Text = "Creeper R15"
- CreeperR15leg.TextColor3 = Color3.new(1, 1, 1)
- CreeperR15leg.TextSize = 30
- CreeperR6leg.Name = "CreeperR6leg"
- CreeperR6leg.Parent = Frame
- CreeperR6leg.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- CreeperR6leg.BorderSizePixel = 0
- CreeperR6leg.Position = UDim2.new(0.0220087767, 0, 0.732589602, 0)
- CreeperR6leg.Size = UDim2.new(0, 149, 0, 48)
- CreeperR6leg.Font = Enum.Font.SourceSans
- CreeperR6leg.Text = "Creeper R6"
- CreeperR6leg.TextColor3 = Color3.new(1, 1, 1)
- CreeperR6leg.TextSize = 30
- HatSpin.Name = "HatSpin"
- HatSpin.Parent = Frame
- HatSpin.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- HatSpin.BorderSizePixel = 0
- HatSpin.Position = UDim2.new(0.346374094, 0, 0.552011549, 0)
- HatSpin.Size = UDim2.new(0, 149, 0, 48)
- HatSpin.Font = Enum.Font.SourceSans
- HatSpin.Text = "Hatspin"
- HatSpin.TextColor3 = Color3.new(1, 1, 1)
- HatSpin.TextSize = 30
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 11
- TextLabel.Position = UDim2.new(0.227045491, 0, -0.00225750031, 0)
- TextLabel.Size = UDim2.new(0, 250, 0, 49)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "FE Trolling Gui"
- TextLabel.TextColor3 = Color3.new(0.631373, 0, 0.505882)
- TextLabel.TextSize = 65
- NEXTPAGEbutton.Name = "NEXTPAGEbutton"
- NEXTPAGEbutton.Parent = Frame
- NEXTPAGEbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- NEXTPAGEbutton.BackgroundTransparency = 11
- NEXTPAGEbutton.Position = UDim2.new(0.957064867, 0, -0.00597410556, 0)
- NEXTPAGEbutton.Size = UDim2.new(0, 24, 0, 10)
- NEXTPAGEbutton.Font = Enum.Font.SourceSansBold
- NEXTPAGEbutton.Text = ">"
- NEXTPAGEbutton.TextColor3 = Color3.new(0, 0, 0)
- NEXTPAGEbutton.TextSize = 50
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 11
- TextLabel_2.Position = UDim2.new(0.129140675, 0, 0.89561367, 0)
- TextLabel_2.Size = UDim2.new(0, 47, 0, 16)
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Creeper Legs"
- TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.TextSize = 30
- TextLabel_3.Parent = Frame
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 11
- TextLabel_3.Position = UDim2.new(0.464518696, 0, 0.904918015, 0)
- TextLabel_3.Size = UDim2.new(0, 34, 0, 13)
- TextLabel_3.Font = Enum.Font.SourceSansBold
- TextLabel_3.Text = "Creeper Legs"
- TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_3.TextSize = 30
- chatbypassbut.Name = "chatbypassbut"
- chatbypassbut.Parent = Frame
- chatbypassbut.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- chatbypassbut.BorderSizePixel = 0
- chatbypassbut.Position = UDim2.new(0.678333044, 0, 0.549214125, 0)
- chatbypassbut.Size = UDim2.new(0, 149, 0, 49)
- chatbypassbut.Font = Enum.Font.SourceSans
- chatbypassbut.Text = "Chat Bypass"
- chatbypassbut.TextColor3 = Color3.new(1, 1, 1)
- chatbypassbut.TextSize = 30
- thirdframebut.Name = "thirdframebut"
- thirdframebut.Parent = Frame
- thirdframebut.BackgroundColor3 = Color3.new(1, 1, 1)
- thirdframebut.BackgroundTransparency = 11
- thirdframebut.BorderSizePixel = 0
- thirdframebut.Position = UDim2.new(0.948752582, 0, 0.0825245827, 0)
- thirdframebut.Size = UDim2.new(0, 32, 0, 23)
- thirdframebut.Font = Enum.Font.SourceSansBold
- thirdframebut.Text = ">"
- thirdframebut.TextColor3 = Color3.new(0, 0, 0)
- thirdframebut.TextSize = 50
- InputPlayer.Name = "InputPlayer"
- InputPlayer.Parent = Frame
- InputPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
- InputPlayer.Position = UDim2.new(0.676608264, 0, 0.738540947, 0)
- InputPlayer.Size = UDim2.new(0, 149, 0, 30)
- InputPlayer.Font = Enum.Font.SourceSans
- InputPlayer.Text = "Username"
- InputPlayer.TextColor3 = Color3.new(1, 1, 1)
- InputPlayer.TextSize = 25
- GotoPlayer.Name = "GotoPlayer"
- GotoPlayer.Parent = Frame
- GotoPlayer.BackgroundColor3 = Color3.new(0, 0, 0)
- GotoPlayer.BorderSizePixel = 0
- GotoPlayer.Position = UDim2.new(0.676608324, 0, 0.859016359, 0)
- GotoPlayer.Size = UDim2.new(0, 149, 0, 38)
- GotoPlayer.Font = Enum.Font.SourceSans
- GotoPlayer.Text = "Goto Player"
- GotoPlayer.TextColor3 = Color3.new(1, 1, 1)
- GotoPlayer.TextSize = 30
- NextFrame.Name = "NextFrame"
- NextFrame.Parent = ScreenGuiTrolling
- NextFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- NextFrame.BorderColor3 = Color3.new(0.227451, 0.00784314, 0.329412)
- NextFrame.BorderSizePixel = 5
- NextFrame.Position = UDim2.new(0.826327205, 0, 0.485346317, 0)
- NextFrame.Size = UDim2.new(0, 282, 0, 302)
- NextFrame.Visible = false
- Lctrldelbutton.Name = "Lctrldelbutton"
- Lctrldelbutton.Parent = NextFrame
- Lctrldelbutton.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- Lctrldelbutton.BorderSizePixel = 0
- Lctrldelbutton.Position = UDim2.new(0.513815582, 0, 0.185614243, 0)
- Lctrldelbutton.Size = UDim2.new(0, 129, 0, 43)
- Lctrldelbutton.Font = Enum.Font.SourceSansBold
- Lctrldelbutton.Text = "LCtrl Click Del"
- Lctrldelbutton.TextColor3 = Color3.new(1, 1, 1)
- Lctrldelbutton.TextSize = 25
- flybut.Name = "flybut"
- flybut.Parent = NextFrame
- flybut.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- flybut.BorderSizePixel = 0
- flybut.Position = UDim2.new(0.512453973, 0, 0.0148137938, 0)
- flybut.Size = UDim2.new(0, 129, 0, 43)
- flybut.Font = Enum.Font.SourceSansBold
- flybut.Text = "Fly [E]"
- flybut.TextColor3 = Color3.new(1, 1, 1)
- flybut.TextSize = 30
- drophatsbutton.Name = "drophatsbutton"
- drophatsbutton.Parent = NextFrame
- drophatsbutton.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- drophatsbutton.BorderSizePixel = 0
- drophatsbutton.Position = UDim2.new(0.513815582, 0, 0.342340916, 0)
- drophatsbutton.Size = UDim2.new(0, 129, 0, 43)
- drophatsbutton.Font = Enum.Font.SourceSansBold
- drophatsbutton.Text = "Drop Hats [=]"
- drophatsbutton.TextColor3 = Color3.new(1, 1, 1)
- drophatsbutton.TextSize = 27
- rectanglebut.Name = "rectanglebut"
- rectanglebut.Parent = NextFrame
- rectanglebut.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- rectanglebut.BorderSizePixel = 0
- rectanglebut.Position = UDim2.new(0.510269463, 0, 0.68613559, 0)
- rectanglebut.Size = UDim2.new(0, 129, 0, 43)
- rectanglebut.Font = Enum.Font.SourceSansBold
- rectanglebut.Text = "Rectangle"
- rectanglebut.TextColor3 = Color3.new(1, 1, 1)
- rectanglebut.TextSize = 30
- Rctrlunanchorbut.Name = "Rctrlunanchorbut"
- Rctrlunanchorbut.Parent = NextFrame
- Rctrlunanchorbut.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- Rctrlunanchorbut.BorderSizePixel = 0
- Rctrlunanchorbut.Position = UDim2.new(0.027999986, 0, 0.185614273, 0)
- Rctrlunanchorbut.Size = UDim2.new(0, 129, 0, 43)
- Rctrlunanchorbut.Font = Enum.Font.SourceSansBold
- Rctrlunanchorbut.Text = "RCtrl Unanchor"
- Rctrlunanchorbut.TextColor3 = Color3.new(1, 1, 1)
- Rctrlunanchorbut.TextSize = 22
- godbut.Name = "godbut"
- godbut.Parent = NextFrame
- godbut.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- godbut.BorderSizePixel = 0
- godbut.Position = UDim2.new(0.027999986, 0, 0.513213038, 0)
- godbut.Size = UDim2.new(0, 129, 0, 43)
- godbut.Font = Enum.Font.SourceSansBold
- godbut.Text = "God Mode"
- godbut.TextColor3 = Color3.new(1, 1, 1)
- godbut.TextSize = 30
- killR15.Name = "killR15"
- killR15.Parent = NextFrame
- killR15.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- killR15.BorderSizePixel = 0
- killR15.Position = UDim2.new(0.027999986, 0, 0.852257729, 0)
- killR15.Size = UDim2.new(0, 129, 0, 36)
- killR15.Font = Enum.Font.SourceSansBold
- killR15.Text = "Kill [R15]"
- killR15.TextColor3 = Color3.new(1, 1, 1)
- killR15.TextSize = 30
- chatissuesBut.Name = "chatissuesBut"
- chatissuesBut.Parent = NextFrame
- chatissuesBut.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- chatissuesBut.BorderSizePixel = 0
- chatissuesBut.Position = UDim2.new(0.0279999692, 0, 0.342742115, 0)
- chatissuesBut.Size = UDim2.new(0, 129, 0, 43)
- chatissuesBut.Font = Enum.Font.SourceSansBold
- chatissuesBut.Text = "Chat Issues"
- chatissuesBut.TextColor3 = Color3.new(1, 1, 1)
- chatissuesBut.TextSize = 28
- repackage.Name = "repackage"
- repackage.Parent = NextFrame
- repackage.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- repackage.BorderSizePixel = 0
- repackage.Position = UDim2.new(0.0279999673, 0, 0.68613559, 0)
- repackage.Size = UDim2.new(0, 129, 0, 43)
- repackage.Font = Enum.Font.SourceSansBold
- repackage.Text = "Remove Pkg"
- repackage.TextColor3 = Color3.new(1, 1, 1)
- repackage.TextSize = 28
- noclipbut.Name = "noclipbut"
- noclipbut.Parent = NextFrame
- noclipbut.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- noclipbut.BorderSizePixel = 0
- noclipbut.Position = UDim2.new(0.027999986, 0, 0.0156185739, 0)
- noclipbut.Size = UDim2.new(0, 129, 0, 43)
- noclipbut.Font = Enum.Font.SourceSansBold
- noclipbut.Text = "Noclip [N]"
- noclipbut.TextColor3 = Color3.new(1, 1, 1)
- noclipbut.TextSize = 28
- _2ndframeX.Name = " 2ndframeX"
- _2ndframeX.Parent = NextFrame
- _2ndframeX.BackgroundColor3 = Color3.new(0.8, 0.290196, 1)
- _2ndframeX.BackgroundTransparency = 11
- _2ndframeX.BorderSizePixel = 0
- _2ndframeX.Position = UDim2.new(0.929077983, 0, -0.0248226952, 0)
- _2ndframeX.Size = UDim2.new(0, 34, 0, 25)
- _2ndframeX.Font = Enum.Font.SourceSansBold
- _2ndframeX.Text = "X"
- _2ndframeX.TextColor3 = Color3.new(0, 0, 0)
- _2ndframeX.TextSize = 40
- invisiblebut.Name = "invisiblebut"
- invisiblebut.Parent = NextFrame
- invisiblebut.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- invisiblebut.BorderSizePixel = 0
- invisiblebut.Position = UDim2.new(0.510269463, 0, 0.511198103, 0)
- invisiblebut.Size = UDim2.new(0, 129, 0, 44)
- invisiblebut.Font = Enum.Font.SourceSansBold
- invisiblebut.Text = "Invisible"
- invisiblebut.TextColor3 = Color3.new(1, 1, 1)
- invisiblebut.TextSize = 30
- killR6.Name = "killR6"
- killR6.Parent = NextFrame
- killR6.BackgroundColor3 = Color3.new(0.396078, 0.0156863, 0.560784)
- killR6.BorderSizePixel = 0
- killR6.Position = UDim2.new(0.510269463, 0, 0.852257729, 0)
- killR6.Size = UDim2.new(0, 129, 0, 36)
- killR6.Font = Enum.Font.SourceSansBold
- killR6.Text = "Kill [R6]"
- killR6.TextColor3 = Color3.new(1, 1, 1)
- killR6.TextSize = 30
- Open.Name = "Open"
- Open.Parent = ScreenGuiTrolling
- Open.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- Open.BorderSizePixel = 0
- Open.Position = UDim2.new(0.00488577457, 0, 0.509250402, 0)
- Open.Size = UDim2.new(0, 115, 0, 44)
- Open.Font = Enum.Font.SourceSansBold
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 35
- Open.TextStrokeColor3 = Color3.new(1, 1, 1)
- Close.Name = "Close"
- Close.Parent = ScreenGuiTrolling
- Close.BackgroundColor3 = Color3.new(0.631373, 0, 0.505882)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.00499999989, 0, 0.509000003, 0)
- Close.Size = UDim2.new(0, 115, 0, 44)
- Close.Visible = false
- Close.Font = Enum.Font.SourceSansBold
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 35
- Close.TextStrokeColor3 = Color3.new(1, 1, 1)
- ThirdFrame.Name = "ThirdFrame"
- ThirdFrame.Parent = ScreenGuiTrolling
- ThirdFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- ThirdFrame.BorderColor3 = Color3.new(0.0588235, 0.384314, 0.129412)
- ThirdFrame.BorderSizePixel = 5
- ThirdFrame.Position = UDim2.new(0.409704566, 0, 0.195470795, 0)
- ThirdFrame.Size = UDim2.new(0, 319, 0, 187)
- ThirdFrame.Visible = false
- CreeperR15nrml.Name = "CreeperR15nrml"
- CreeperR15nrml.Parent = ThirdFrame
- CreeperR15nrml.BackgroundColor3 = Color3.new(0.0980392, 0.611765, 0.215686)
- CreeperR15nrml.BorderSizePixel = 0
- CreeperR15nrml.Position = UDim2.new(0.511855602, 0, 0.0340583697, 0)
- CreeperR15nrml.Size = UDim2.new(0, 149, 0, 48)
- CreeperR15nrml.Font = Enum.Font.SourceSans
- CreeperR15nrml.Text = "Creeper R15"
- CreeperR15nrml.TextColor3 = Color3.new(1, 1, 1)
- CreeperR15nrml.TextSize = 30
- CreeperR6nrml.Name = "CreeperR6nrml"
- CreeperR6nrml.Parent = ThirdFrame
- CreeperR6nrml.BackgroundColor3 = Color3.new(0.0980392, 0.611765, 0.215686)
- CreeperR6nrml.BorderSizePixel = 0
- CreeperR6nrml.Position = UDim2.new(0.024555197, 0, 0.0373927653, 0)
- CreeperR6nrml.Size = UDim2.new(0, 149, 0, 48)
- CreeperR6nrml.Font = Enum.Font.SourceSans
- CreeperR6nrml.Text = "Creeper R6"
- CreeperR6nrml.TextColor3 = Color3.new(1, 1, 1)
- CreeperR6nrml.TextSize = 30
- TextLabel_4.Parent = ThirdFrame
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 11
- TextLabel_4.Position = UDim2.new(0.137931034, 0, 0.224489793, 0)
- TextLabel_4.Size = UDim2.new(0, 76, 0, 16)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.Text = "Normal Legs"
- TextLabel_4.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_4.TextSize = 30
- TextLabel_5.Parent = ThirdFrame
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 11
- TextLabel_5.Position = UDim2.new(0.570532918, 0, 0.249999985, 0)
- TextLabel_5.Size = UDim2.new(0, 108, 0, 6)
- TextLabel_5.Font = Enum.Font.SourceSansBold
- TextLabel_5.Text = "Normal Legs"
- TextLabel_5.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_5.TextSize = 30
- seizureJkey.Name = "seizureJkey"
- seizureJkey.Parent = ThirdFrame
- seizureJkey.BackgroundColor3 = Color3.new(0.0980392, 0.611765, 0.215686)
- seizureJkey.BorderSizePixel = 0
- seizureJkey.Position = UDim2.new(0.508720815, 0, 0.340180814, 0)
- seizureJkey.Size = UDim2.new(0, 149, 0, 48)
- seizureJkey.Font = Enum.Font.SourceSans
- seizureJkey.Text = "Seizure [J]"
- seizureJkey.TextColor3 = Color3.new(1, 1, 1)
- seizureJkey.TextSize = 30
- espbut.Name = "espbut"
- espbut.Parent = ThirdFrame
- espbut.BackgroundColor3 = Color3.new(0.0980392, 0.611765, 0.215686)
- espbut.BorderSizePixel = 0
- espbut.Position = UDim2.new(0.0228273869, 0, 0.340180814, 0)
- espbut.Size = UDim2.new(0, 149, 0, 48)
- espbut.Font = Enum.Font.SourceSans
- espbut.Text = "ESP + Aimlock"
- espbut.TextColor3 = Color3.new(1, 1, 1)
- espbut.TextSize = 30
- remotespybut.Name = "remotespybut"
- remotespybut.Parent = ThirdFrame
- remotespybut.BackgroundColor3 = Color3.new(0.0980392, 0.611765, 0.215686)
- remotespybut.BorderSizePixel = 0
- remotespybut.Position = UDim2.new(0.505586028, 0, 0.63609916, 0)
- remotespybut.Size = UDim2.new(0, 149, 0, 48)
- remotespybut.Font = Enum.Font.SourceSans
- remotespybut.Text = "Remote Spy"
- remotespybut.TextColor3 = Color3.new(1, 1, 1)
- remotespybut.TextSize = 30
- opfinalitybut.Name = "opfinalitybut"
- opfinalitybut.Parent = ThirdFrame
- opfinalitybut.BackgroundColor3 = Color3.new(0.0980392, 0.611765, 0.215686)
- opfinalitybut.BorderSizePixel = 0
- opfinalitybut.Position = UDim2.new(0.0200256705, 0, 0.633644223, 0)
- opfinalitybut.Size = UDim2.new(0, 149, 0, 48)
- opfinalitybut.Font = Enum.Font.SourceSans
- opfinalitybut.Text = "OPFinality"
- opfinalitybut.TextColor3 = Color3.new(1, 1, 1)
- opfinalitybut.TextSize = 30
- THIRDframeX.Name = "THIRDframeX"
- THIRDframeX.Parent = ThirdFrame
- THIRDframeX.BackgroundColor3 = Color3.new(1, 1, 1)
- THIRDframeX.BackgroundTransparency = 11
- THIRDframeX.BorderSizePixel = 0
- THIRDframeX.Position = UDim2.new(0.931376994, 0, -0.0510204099, 0)
- THIRDframeX.Size = UDim2.new(0, 36, 0, 31)
- THIRDframeX.Font = Enum.Font.SourceSansBold
- THIRDframeX.Text = "X"
- THIRDframeX.TextColor3 = Color3.new(0, 0, 0)
- THIRDframeX.TextSize = 40
- -- Scripts:
- THIRDframeX.MouseButton1Click:connect(function()
- ThirdFrame.Visible = false
- end)
- Open.MouseButton1Click:connect(function()
- Frame.Visible = true
- Open.Visible = false
- Close.Visible = true
- end)
- Close.MouseButton1Click:connect(function()
- Frame.Visible = false
- Open.Visible = true
- Close.Visible = false
- end)
- NEXTPAGEbutton.MouseButton1Click:connect(function()
- NextFrame.Visible = true
- end)
- NakedButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Shirt:Remove()
- game.Players.LocalPlayer.Character.Pants:Remove()
- end)
- BlockHeadButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Head.Mesh:Remove()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Parent = workspace
- end
- end
- end)
- ClickTP.MouseButton1Click:connect(function()
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Click Teleport"
- tool.Activated:connect(function()
- local pos = mouse.Hit+Vector3.new(0,2.5,0)
- pos = CFrame.new(pos.X,pos.Y,pos.Z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end)
- CreeperR15nrml.MouseButton1Click:connect(function()
- plr = game.Players.LocalPlayer
- color = "Shamrock"
- for i,v in pairs(plr.Character:GetChildren()) do
- if v:isA("Part") then
- v.Material = 'Plastic'
- v.BrickColor = BrickColor.new(color)
- end
- end
- game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
- game.Players.LocalPlayer.Character.LeftHand:Destroy()
- game.Players.LocalPlayer.Character.LeftLowerArm:Destroy()
- game.Players.LocalPlayer.Character.LeftUpperArm:Destroy()
- game.Players.LocalPlayer.Character.RightHand:Destroy()
- game.Players.LocalPlayer.Character.RightLowerArm:Destroy()
- game.Players.LocalPlayer.Character.RightUpperArm:Destroy()
- end)
- CreeperR6nrml.MouseButton1Click:connect(function()
- plr = game.Players.LocalPlayer
- color = "Shamrock"
- for i,v in pairs(plr.Character:GetChildren()) do
- if v:isA("Part") then
- v.Material = 'Plastic'
- v.BrickColor = BrickColor.new(color)
- end
- end
- game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
- game.Players.LocalPlayer.Character["Left Arm"]:Destroy()
- game.Players.LocalPlayer.Character["Right Arm"]:Destroy()
- end)
- CreeperR6leg.MouseButton1Click:connect(function()
- plr = game.Players.LocalPlayer
- color = "Shamrock"
- for i,v in pairs(plr.Character:GetChildren()) do
- if v:isA("Part") then
- v.Material = 'Plastic'
- v.BrickColor = BrickColor.new(color)
- end
- end
- game.Players.LocalPlayer.Character.Head.Mesh:destroy()
- function doo(limb, pos)
- limb:BreakJoints()
- local velocity = Instance.new("RocketPropulsion", limb)
- velocity.CartoonFactor = 0
- velocity.MaxSpeed = 30
- velocity.MaxThrust = 9999
- velocity.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
- velocity.Target = game.Players.LocalPlayer.Character.Torso
- velocity.TargetOffset = pos
- velocity:fire()
- local b = Instance.new("BodyGyro", limb)
- end
- while wait() do
- doo(game.Players.LocalPlayer.Character["Left Arm"], Vector3.new(-0.5,-2,-1))
- doo(game.Players.LocalPlayer.Character["Right Arm"], Vector3.new(0.5,-2,-1))
- doo(game.Players.LocalPlayer.Character["Left Leg"], Vector3.new(-0.5,-2,1))
- doo(game.Players.LocalPlayer.Character["Right Leg"], Vector3.new(0.5,-2,1))
- end
- end)
- CreeperR15leg.MouseButton1Click:connect(function()
- plr = game.Players.LocalPlayer
- color = "Shamrock"
- for i,v in pairs(plr.Character:GetChildren()) do
- if v:isA("Part") then
- v.Material = 'Plastic'
- v.BrickColor = BrickColor.new(color)
- end
- end
- game.Players.LocalPlayer.Character.Head.Mesh:destroy()
- function doo(limb, pos)
- limb:BreakJoints()
- local velocity = Instance.new("RocketPropulsion", limb)
- velocity.CartoonFactor = 0
- velocity.MaxSpeed = 30
- velocity.MaxThrust = 9999
- velocity.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
- velocity.Target = game.Players.LocalPlayer.Character.UpperTorso
- velocity.TargetOffset = pos
- velocity:fire()
- local b = Instance.new("BodyGyro", limb)
- end
- while wait() do
- doo(game.Players.LocalPlayer.Character["LeftUpperArm"], Vector3.new(-0.5,-2,-1))
- doo(game.Players.LocalPlayer.Character["RightUpperArm"], Vector3.new(0.5,-2,-1))
- doo(game.Players.LocalPlayer.Character["LeftUpperLeg"], Vector3.new(-0.5,-2,1))
- doo(game.Players.LocalPlayer.Character["RightUpperLeg"], Vector3.new(0.5,-2,1))
- end
- end)
- flingGuibut.MouseButton1Click:connect(function()
- local FlingKill = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Label = Instance.new("Frame")
- local Shadow = Instance.new("Frame")
- local StartKill = Instance.new("TextButton")
- local StopKill = Instance.new("TextButton")
- local Instructions = Instance.new("TextLabel")
- local CurrentPower = Instance.new("TextLabel")
- local Recomendation = Instance.new("TextLabel")
- local NameOfGui = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local UPArrow = Instance.new("TextButton")
- local DownArrow = Instance.new("TextButton")
- -- Properties
- FlingKill.Name = "Fling/Kill"
- FlingKill.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = FlingKill
- Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0)
- Main.Size = UDim2.new(0, 217, 0, 233)
- Main.Selectable = true
- Main.Active = true
- Main.Draggable = true
- Label.Name = "Label"
- Label.Parent = Main
- Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- Label.BorderSizePixel = 0
- Label.Size = UDim2.new(0, 217, 0, 27)
- Shadow.Name = "Shadow"
- Shadow.Parent = Main
- Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882)
- Shadow.BorderSizePixel = 0
- Shadow.Position = UDim2.new(0, 0, 0.115879826, 0)
- Shadow.Size = UDim2.new(0, 217, 0, 9)
- StartKill.Name = "StartKill"
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StartKill.BorderSizePixel = 0
- StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0)
- StartKill.Size = UDim2.new(0, 126, 0, 23)
- StartKill.Font = Enum.Font.Cartoon
- StartKill.Text = "FE Kill/Fling"
- StartKill.TextColor3 = Color3.new(0, 0, 0)
- StartKill.TextSize = 14
- StopKill.Name = "StopKill"
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StopKill.BorderSizePixel = 0
- StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0)
- StopKill.Size = UDim2.new(0, 124, 0, 23)
- StopKill.Font = Enum.Font.Cartoon
- StopKill.Text = "Stop FE Kill/Fling"
- StopKill.TextColor3 = Color3.new(0, 0, 0)
- StopKill.TextSize = 14
- Instructions.Name = "Instructions"
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.BackgroundTransparency = 1
- Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0)
- Instructions.Size = UDim2.new(0, 200, 0, 32)
- Instructions.Font = Enum.Font.Cartoon
- Instructions.Text = "Just touch someone to watch the fly to their death!"
- Instructions.TextColor3 = Color3.new(0, 0, 0)
- Instructions.TextSize = 14
- Instructions.TextWrapped = true
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = Main
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.BackgroundTransparency = 1
- CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0)
- CurrentPower.Size = UDim2.new(0, 98, 0, 36)
- CurrentPower.Font = Enum.Font.Cartoon
- CurrentPower.Text = "Current Power = 5"
- CurrentPower.TextColor3 = Color3.new(0, 0, 0)
- CurrentPower.TextSize = 14
- Recomendation.Name = "Recomendation"
- Recomendation.Parent = Main
- Recomendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recomendation.BackgroundTransparency = 1
- Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0)
- Recomendation.Size = UDim2.new(0, 200, 0, 21)
- Recomendation.Font = Enum.Font.Cartoon
- Recomendation.Text = "Recommended Power is 5"
- Recomendation.TextColor3 = Color3.new(0, 0, 0)
- Recomendation.TextSize = 14
- NameOfGui.Name = "NameOfGui"
- NameOfGui.Parent = Main
- NameOfGui.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfGui.BackgroundTransparency = 1
- NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0)
- NameOfGui.Size = UDim2.new(0, 154, 0, 27)
- NameOfGui.Font = Enum.Font.Cartoon
- NameOfGui.Text = "FE Kill/Fling"
- NameOfGui.TextColor3 = Color3.new(0, 0, 0)
- NameOfGui.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Main
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.907834113, 0, 0, 0)
- Exit.Size = UDim2.new(0, 20, 0, 27)
- Exit.Font = Enum.Font.Cartoon
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- UPArrow.Name = "UPArrow"
- UPArrow.Parent = Main
- UPArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- UPArrow.BackgroundTransparency = 1
- UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0)
- UPArrow.Size = UDim2.new(0, 26, 0, 23)
- UPArrow.Font = Enum.Font.Cartoon
- UPArrow.Text = "Up"
- UPArrow.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.TextSize = 12
- UPArrow.TextWrapped = true
- DownArrow.Name = "DownArrow"
- DownArrow.Parent = Main
- DownArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- DownArrow.BackgroundTransparency = 1
- DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0)
- DownArrow.Size = UDim2.new(0, 26, 0, 23)
- DownArrow.Font = Enum.Font.Cartoon
- DownArrow.Text = "Down"
- DownArrow.TextColor3 = Color3.new(0, 0, 0)
- DownArrow.TextSize = 12
- DownArrow.TextWrapped = true
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Exit.MouseButton1Click:connect(function()
- FlingKill.Enabled = false
- end)
- StartKill.MouseButton1Click:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- StopKill.MouseButton1Click:connect(function()
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end)
- UPArrow.MouseButton1Click:connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- DownArrow.MouseButton1Click:connect(function()
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- end)
- HeadRemoveToolButton.MouseButton1Click:connect(function()
- game:GetService("Players").LocalPlayer.Character.Animate.toolnone.ToolNoneAnim.AnimationId = 0
- for _, hat in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
- if hat:IsA("Accessory") then
- local newtool = Instance.new("Tool", game:GetService("Players").LocalPlayer.Backpack)
- newtool.Name = ""
- hat.Handle.Parent = newtool
- newtool.GripPos = Vector3.new(1.5, -.5, -2.5)
- end
- end
- end)
- RefreshButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait()
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait()
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- wait()
- Location = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait()
- local prt = Instance.new("Model", workspace);
- Instance.new("Part", prt).Name="Torso";
- Instance.new("Part", prt).Name="Head";
- Instance.new("Humanoid", prt).Name="Humanoid";
- game.Players.LocalPlayer.Character=prt
- wait(6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Location
- end)
- chatissuesBut.MouseButton1Click:connect(function()
- amount_of_msgs = 3
- for i = 1, amount_of_msgs do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All")
- end
- end)
- drophatsbutton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if (key=="=") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Parent = workspace
- end
- end
- end
- end)
- end)
- facelessbutton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Head.face:Remove()
- end)
- Lctrldelbutton.MouseButton1Click:connect(function()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Mouse.Target:Destroy()
- end)
- end)
- godbut.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait()
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait()
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- invisiblebut.MouseButton1Click:connect(function()
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- Local.CharacterAdded:connect(function(char)
- if script.Disabled ~= true then
- wait(.25)
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.Equals then
- if script.Disabled ~= true then
- script.Disabled = true
- print'you may re-execute'
- end
- end
- end)
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end)
- flybut.MouseButton1Click:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- noclipbut.MouseButton1Click:connect(function()
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "n" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- print('Loaded')
- print('Press "N" to noclip')
- end)
- Rctrlunanchorbut.MouseButton1Click:connect(function()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Mouse.Target.Anchored = false
- end)
- end)
- repackage.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.CharacterMesh:Remove()
- wait()
- game.Players.LocalPlayer.Character.CharacterMesh:Remove()
- wait()
- game.Players.LocalPlayer.Character.CharacterMesh:Remove()
- wait()
- game.Players.LocalPlayer.Character.CharacterMesh:Remove()
- wait()
- game.Players.LocalPlayer.Character.CharacterMesh:Remove()
- wait()
- end)
- rectanglebut.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Head.face:Remove()
- wait()
- game.Players.LocalPlayer.Character['Left Leg']:Remove()
- wait()
- game.Players.LocalPlayer.Character['Right Leg']:Remove()
- wait()
- game.Players.LocalPlayer.Character['Left Arm']:Remove()
- wait()
- game.Players.LocalPlayer.Character['Right Arm']:Remove()
- wait()
- game.Players.LocalPlayer.Character.Shirt:Remove()
- game.Players.LocalPlayer.Character.Pants:Remove()
- wait()
- game.Players.LocalPlayer.Character.Head.Mesh:Remove()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) then
- v.Parent = workspace
- end
- end
- end)
- killR15.MouseButton1Click:connect(function()
- power = 500 -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- killR6.MouseButton1Click:connect(function()
- power = 500 -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- _2ndframeX.MouseButton1Click:connect(function()
- NextFrame.Visible = false
- Frame.Visible = true
- end)
- thirdframebut.MouseButton1Click:connect(function()
- ThirdFrame.Visible = true
- end)
- opfinalitybut.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/gpPH8Tne'),true))()
- end)
- chatbypassbut.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/ncWQn5CT'),true))()
- end)
- remotespybut.MouseButton1Click:connect(function()
- --[[
- -Created by Vaeb.
- ]]
- _G.scanRemotes = true
- make_writeable(getrawmetatable(game))
- local pseudoEnv = {}
- local gameMeta = getrawmetatable(game)
- local tabChar = " "
- local function getSmaller(a, b, notLast)
- local aByte = a:byte() or -1
- local bByte = b:byte() or -1
- if aByte == bByte then
- if notLast and #a == 1 and #b == 1 then
- return -1
- elseif #b == 1 then
- return false
- elseif #a == 1 then
- return true
- else
- return getSmaller(a:sub(2), b:sub(2), notLast)
- end
- else
- return aByte < bByte
- end
- end
- local function parseData(obj, numTabs, isKey, overflow, noTables, forceDict)
- local objType = typeof(obj)
- local objStr = tostring(obj)
- if objType == "table" then
- if noTables then
- return objStr
- end
- local isCyclic = overflow[obj]
- overflow[obj] = true
- local out = {}
- local nextIndex = 1
- local isDict = false
- local hasTables = false
- local data = {}
- for key, val in next, obj do
- if not hasTables and typeof(val) == "table" then
- hasTables = true
- end
- if not isDict and key ~= nextIndex then
- isDict = true
- else
- nextIndex = nextIndex + 1
- end
- data[#data+1] = {key, val}
- end
- if isDict or hasTables or forceDict then
- out[#out+1] = (isCyclic and "Cyclic " or "") .. "{"
- table.sort(data, function(a, b)
- local aType = typeof(a[2])
- local bType = typeof(b[2])
- if bType == "string" and aType ~= "string" then
- return false
- end
- local res = getSmaller(aType, bType, true)
- if res == -1 then
- return getSmaller(tostring(a[1]), tostring(b[1]))
- else
- return res
- end
- end)
- for i = 1, #data do
- local arr = data[i]
- local nowKey = arr[1]
- local nowVal = arr[2]
- local parseKey = parseData(nowKey, numTabs+1, true, overflow, isCyclic)
- local parseVal = parseData(nowVal, numTabs+1, false, overflow, isCyclic)
- if isDict then
- local nowValType = typeof(nowVal)
- local preStr = ""
- local postStr = ""
- if i > 1 and (nowValType == "table" or typeof(data[i-1][2]) ~= nowValType) then
- preStr = "\n"
- end
- if i < #data and nowValType == "table" and typeof(data[i+1][2]) ~= "table" and typeof(data[i+1][2]) == nowValType then
- postStr = "\n"
- end
- out[#out+1] = preStr .. string.rep(tabChar, numTabs+1) .. parseKey .. " = " .. parseVal .. ";" .. postStr
- else
- out[#out+1] = string.rep(tabChar, numTabs+1) .. parseVal .. ";"
- end
- end
- out[#out+1] = string.rep(tabChar, numTabs) .. "}"
- else
- local data2 = {}
- for i = 1, #data do
- local arr = data[i]
- local nowVal = arr[2]
- local parseVal = parseData(nowVal, 0, false, overflow, isCyclic)
- data2[#data2+1] = parseVal
- end
- out[#out+1] = "{" .. table.concat(data2, ", ") .. "}"
- end
- return table.concat(out, "\n")
- else
- local returnVal = nil
- if (objType == "string" or objType == "Content") and (not isKey or tonumber(obj:sub(1, 1))) then
- local retVal = '"' .. objStr .. '"'
- if isKey then
- retVal = "[" .. retVal .. "]"
- end
- returnVal = retVal
- elseif objType == "EnumItem" then
- returnVal = "Enum." .. tostring(obj.EnumType) .. "." .. obj.Name
- elseif objType == "Enum" then
- returnVal = "Enum." .. objStr
- elseif objType == "Instance" then
- returnVal = obj.Parent and obj:GetFullName() or obj.ClassName
- elseif objType == "CFrame" then
- returnVal = "CFrame.new(" .. objStr .. ")"
- elseif objType == "Vector3" then
- returnVal = "Vector3.new(" .. objStr .. ")"
- elseif objType == "Vector2" then
- returnVal = "Vector2.new(" .. objStr .. ")"
- elseif objType == "UDim2" then
- returnVal = "UDim2.new(" .. objStr:gsub("[{}]", "") .. ")"
- elseif objType == "BrickColor" then
- returnVal = "BrickColor.new(\"" .. objStr .. "\")"
- elseif objType == "Color3" then
- returnVal = "Color3.new(" .. objStr .. ")"
- elseif objType == "NumberRange" then
- returnVal = "NumberRange.new(" .. objStr:gsub("^%s*(.-)%s*$", "%1"):gsub(" ", ", ") .. ")"
- elseif objType == "PhysicalProperties" then
- returnVal = "PhysicalProperties.new(" .. objStr .. ")"
- else
- returnVal = objStr
- end
- return returnVal
- end
- end
- function tableToString(t)
- return parseData(t, 0, false, {}, nil, false)
- end
- local detectClasses = {
- BindableEvent = false;
- BindableFunction = false;
- RemoteEvent = true;
- RemoteFunction = true;
- }
- local ignoreNames = {
- Event = true;
- MessagesChanged = true;
- }
- local classMethods = {
- BindableEvent = "Fire";
- BindableFunction = "Invoke";
- RemoteEvent = "FireServer";
- RemoteFunction = "InvokeServer";
- }
- local realMethods = {}
- for name, enabled in next, detectClasses do
- if enabled then
- realMethods[classMethods[name]] = Instance.new(name)[classMethods[name]]
- end
- end
- for key, value in next, gameMeta do pseudoEnv[key] = value end
- local incId = 0
- gameMeta.__index, gameMeta.__namecall = function(self, key)
- if not realMethods[key] or ignoreNames[self.Name] or not _G.scanRemotes then return pseudoEnv.__index(self, key) end
- return function(_, ...)
- incId = incId + 1
- local nowId = incId
- local strId = "[RemoteSpy_" .. nowId .. "]"
- local allPassed = {...}
- local returnValues = {realMethods[key](self, ...)}
- print("\n" .. strId .. " ClassName: " .. self.ClassName .. " | Path: " .. self:GetFullName() .. " | Method: " .. key .. "\n" .. strId .. " Packed Arguments: " .. tableToString(allPassed) .. "\n" .. strId .. " Packed Returned: " .. tableToString(returnValues) .. "\n")
- --copystr(tableToString(allPassed))
- return unpack(returnValues)
- end
- end
- print("\nRan Vaeb's RemoteSpy\n")
- end)
- GotoPlayer.MouseButton1Click:connect(function()
- local tp_namedplayer = InputPlayer.Text
- local tp_player = game:GetService("Players")[tp_namedplayer]
- local PLR = game:GetService("Players").LocalPlayer
- local p = InputPlayer.Text
- if tp_player then
- for i = 1,20 do
- wait()
- PLR.Character.HumanoidRootPart.CFrame = tp_player.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0)
- end
- end
- end)
- espbut.MouseButton1Click:connect(function()
- local Plrs = game:GetService("Players")
- local Run = game:GetService("RunService")
- local CoreGui = game:GetService("CoreGui")
- local StartGui = game:GetService("StarterGui")
- local Teams = game:GetService("Teams")
- local UserInput = game:GetService("UserInputService")
- local Light = game:GetService("Lighting")
- local HTTP = game:GetService("HttpService")
- local RepStor = game:GetService("ReplicatedStorage")
- function GetCamera() -- Just in case some game renames the player's camera.
- return workspace:FindFirstChildOfClass("Camera")
- end
- local ChamsFolder = Instance.new("Folder", CoreGui)
- ChamsFolder.Name = "Chams"
- local PlayerChams = Instance.new("Folder", ChamsFolder)
- PlayerChams.Name = "PlayerChams"
- local ItemChams = Instance.new("Folder", ChamsFolder)
- ItemChams.Name = "ItemChams"
- local ESPFolder = Instance.new("Folder", CoreGui)
- ESPFolder.Name = "ESP Stuff"
- local PlayerESP = Instance.new("Folder", ESPFolder)
- PlayerESP.Name = "PlayerESP"
- local ItemESP = Instance.new("Folder", ESPFolder)
- ItemESP.Name = "ItemESP"
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- local MyMouse = MyPlr:GetMouse()
- local MyCam = GetCamera()
- if MyCam == nil then
- error("WHAT KIND OF BLACK MAGIC IS THIS, CAMERA NOT FOUND.")
- return
- end
- local Tracers = Instance.new("Folder", MyCam)
- Tracers.Name = "Tracers"
- local TracerData = { }
- local TracerMT = setmetatable(TracerData, {
- __newindex = function(tab, index, val)
- rawset(tab, index, val)
- end
- })
- function RemoveSpacesFromString(Str)
- local newstr = ""
- for i = 1, #Str do
- if Str:sub(i, i) ~= " " then
- newstr = newstr .. Str:sub(i, i)
- end
- end
- return newstr
- end
- function CloneTable(T)
- local temp = { }
- for i,v in next, T do
- if type(v) == "table" then
- temp[i] = CloneTable(v)
- else
- temp[i] = v
- end
- end
- return temp
- end
- local Bullshit = {
- ESPEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT.
- CHAMSEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT.
- TracersEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT.
- DebugInfo = false, -- Self explanatory. LEAVE OFF BY DEFAULT.
- OutlinesEnabled = false,
- FullbrightEnabled = false,
- CrosshairEnabled = false,
- AimbotEnabled = false,
- Aimbot = false,
- TracersLength = 500, -- MAX DISTANCE IS 2048 DO NOT GO ABOVE OR YOU'LL ENCOUNTER PROBLEMS.
- ESPLength = 10000,
- CHAMSLength = 500,
- PlaceTracersUnderCharacter = false, -- Change to true if you want tracers to be placed under your character instead of at the bottom of your camera.
- FreeForAll = false, -- use for games that don't have teams (Apocalypse Rising)
- AutoFire = false,
- MobChams = false,
- MobESP = false,
- AimbotKey = "Enum.UserInputType.MouseButton2", -- Doesn't do anything yet.
- Colors = {
- Enemy = Color3.new(1, 0, 0),
- Ally = Color3.new(0, 1, 0),
- Friend = Color3.new(1, 1, 0),
- Neutral = Color3.new(1, 1, 1),
- Crosshair = Color3.new(1, 0, 0),
- ColorOverride = nil, -- Every player will have the chosen color regardless of enemy or ally.
- },
- -- VVVV DON'T EDIT BELOW VVVV --
- ClosestEnemy = nil,
- CharAddedEvent = { },
- OutlinedParts = { },
- WorkspaceChildAddedEvent = nil,
- LightingEvent = nil,
- AmbientBackup = Light.Ambient,
- ColorShiftBotBackup = Light.ColorShift_Bottom,
- ColorShiftTopBackup = Light.ColorShift_Top,
- FPSAverage = { },
- Blacklist = { },
- FriendList = { },
- CameraModeBackup = MyPlr.CameraMode,
- GameSpecificCrap = {
- },
- Mob_ESP_CHAMS_Ran_Once = false,
- }
- function SaveBullshitSettings()
- local temp = { }
- local succ, out = pcall(function()
- temp.TracersLength = Bullshit.TracersLength
- temp.ESPLength = Bullshit.ESPLength
- temp.CHAMSLength = Bullshit.CHAMSLength
- temp.PlaceTracersUnderCharacter = Bullshit.PlaceTracersUnderCharacter
- temp.FreeForAll = Bullshit.FreeForAll
- temp.AutoFire = Bullshit.AutoFire
- temp.AimbotKey = tostring(Bullshit.AimbotKey)
- temp.MobChams = Bullshit.MobChams
- temp.MobESP = Bullshit.MobESP
- temp.Colors = { }
- for i, v in next, Bullshit.Colors do
- temp.Colors[i] = tostring(v)
- end
- writefile("ProjectBullshit.txt", HTTP:JSONEncode(temp))
- end)
- if not succ then
- error(out)
- end
- end
- fuck = pcall(function()
- local temp = HTTP:JSONDecode(readfile("ProjectBullshit.txt"))
- if temp.MobChams ~= nil and temp.MobESP ~= nil then
- for i, v in next, temp do
- if i ~= "Colors" then
- Bullshit[i] = v
- end
- end
- for i, v in next, temp.Colors do
- local r, g, b = string.match(RemoveSpacesFromString(v), "(%d+),(%d+),(%d+)")
- r = tonumber(r)
- g = tonumber(g)
- b = tonumber(b)
- temp.Colors[i] = Color3.new(r, g, b)
- end
- Bullshit.Colors = temp.Colors
- else
- spawn(function()
- SaveBullshitSettings()
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "Major update requried your settings to be wiped! Sorry!"
- wait(5)
- hint:Destroy()
- end)
- end
- Bullshit.AutoFire = false
- end)
- -- Load blacklist file if it exists
- fuck2 = pcall(function()
- Bullshit.Blacklist = HTTP:JSONDecode(readfile("Blacklist.txt"))
- end)
- fuck3 = pcall(function()
- Bullshit.FriendList = HTTP:JSONDecode(readfile("Whitelist.txt"))
- end)
- local DebugMenu = { }
- DebugMenu["SC"] = Instance.new("ScreenGui", CoreGui)
- DebugMenu["SC"].Name = "Debug"
- DebugMenu["Main"] = Instance.new("Frame", DebugMenu["SC"])
- DebugMenu["Main"].Name = "Debug Menu"
- DebugMenu["Main"].Position = UDim2.new(0, 20, 1, -220)
- DebugMenu["Main"].Size = UDim2.new(1, 0, 0, 200)
- DebugMenu["Main"].BackgroundTransparency = 1
- DebugMenu["Main"].Visible = false
- if game.PlaceId == 606849621 then
- DebugMenu["Main"].Position = UDim2.new(0, 230, 1, -220)
- end
- DebugMenu["Main"].Draggable = true
- DebugMenu["Main"].Active = true
- DebugMenu["Position"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["Position"].BackgroundTransparency = 1
- DebugMenu["Position"].Position = UDim2.new(0, 0, 0, 0)
- DebugMenu["Position"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["Position"].Font = "Arcade"
- DebugMenu["Position"].Text = ""
- DebugMenu["Position"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["Position"].TextSize = 15
- DebugMenu["Position"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["Position"].TextStrokeTransparency = 0.3
- DebugMenu["Position"].TextXAlignment = "Left"
- DebugMenu["FPS"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["FPS"].BackgroundTransparency = 1
- DebugMenu["FPS"].Position = UDim2.new(0, 0, 0, 15)
- DebugMenu["FPS"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["FPS"].Font = "Arcade"
- DebugMenu["FPS"].Text = ""
- DebugMenu["FPS"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["FPS"].TextSize = 15
- DebugMenu["FPS"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["FPS"].TextStrokeTransparency = 0.3
- DebugMenu["FPS"].TextXAlignment = "Left"
- DebugMenu["PlayerSelected"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["PlayerSelected"].BackgroundTransparency = 1
- DebugMenu["PlayerSelected"].Position = UDim2.new(0, 0, 0, 35)
- DebugMenu["PlayerSelected"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["PlayerSelected"].Font = "Arcade"
- DebugMenu["PlayerSelected"].Text = ""
- DebugMenu["PlayerSelected"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["PlayerSelected"].TextSize = 15
- DebugMenu["PlayerSelected"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["PlayerSelected"].TextStrokeTransparency = 0.3
- DebugMenu["PlayerSelected"].TextXAlignment = "Left"
- DebugMenu["PlayerTeam"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["PlayerTeam"].BackgroundTransparency = 1
- DebugMenu["PlayerTeam"].Position = UDim2.new(0, 0, 0, 50)
- DebugMenu["PlayerTeam"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["PlayerTeam"].Font = "Arcade"
- DebugMenu["PlayerTeam"].Text = ""
- DebugMenu["PlayerTeam"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["PlayerTeam"].TextSize = 15
- DebugMenu["PlayerTeam"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["PlayerTeam"].TextStrokeTransparency = 0.3
- DebugMenu["PlayerTeam"].TextXAlignment = "Left"
- DebugMenu["PlayerHealth"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["PlayerHealth"].BackgroundTransparency = 1
- DebugMenu["PlayerHealth"].Position = UDim2.new(0, 0, 0, 65)
- DebugMenu["PlayerHealth"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["PlayerHealth"].Font = "Arcade"
- DebugMenu["PlayerHealth"].Text = ""
- DebugMenu["PlayerHealth"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["PlayerHealth"].TextSize = 15
- DebugMenu["PlayerHealth"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["PlayerHealth"].TextStrokeTransparency = 0.3
- DebugMenu["PlayerHealth"].TextXAlignment = "Left"
- DebugMenu["PlayerPosition"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["PlayerPosition"].BackgroundTransparency = 1
- DebugMenu["PlayerPosition"].Position = UDim2.new(0, 0, 0, 80)
- DebugMenu["PlayerPosition"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["PlayerPosition"].Font = "Arcade"
- DebugMenu["PlayerPosition"].Text = ""
- DebugMenu["PlayerPosition"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["PlayerPosition"].TextSize = 15
- DebugMenu["PlayerPosition"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["PlayerPosition"].TextStrokeTransparency = 0.3
- DebugMenu["PlayerPosition"].TextXAlignment = "Left"
- DebugMenu["BehindWall"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["BehindWall"].BackgroundTransparency = 1
- DebugMenu["BehindWall"].Position = UDim2.new(0, 0, 0, 95)
- DebugMenu["BehindWall"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["BehindWall"].Font = "Arcade"
- DebugMenu["BehindWall"].Text = ""
- DebugMenu["BehindWall"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["BehindWall"].TextSize = 15
- DebugMenu["BehindWall"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["BehindWall"].TextStrokeTransparency = 0.3
- DebugMenu["BehindWall"].TextXAlignment = "Left"
- local LastTick = tick()
- local FPSTick = tick()
- if #Teams:GetChildren() <= 0 then
- Bullshit.FreeForAll = true
- end
- if Bullshit.TracersLength > 2048 then
- Bullshit.TracersLength = 2048
- end
- if Bullshit.CHAMSLength > 2048 then
- Bullshit.CHAMSLength = 2048
- end
- local wildrevolvertick = tick()
- local wildrevolverteamdata = nil
- function GetTeamColor(Plr)
- if Plr == nil then return nil end
- if not Plr:IsA("Player") then
- return nil
- end
- local PickedColor = Bullshit.Colors.Enemy
- if Plr ~= nil then
- if game.PlaceId == 606849621 then
- if Bullshit.Colors.ColorOverride == nil then
- if not Bullshit.FreeForAll then
- if MyPlr.Team ~= nil and Plr.Team ~= nil then
- if Bullshit.FriendList[Plr.Name] == nil then
- if MyPlr.Team.Name == "Prisoner" then
- if Plr.Team == MyPlr.Team or Plr.Team.Name == "Criminal" then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- elseif MyPlr.Team.Name == "Criminal" then
- if Plr.Team == MyPlr.Team or Plr.Team.Name == "Prisoner" then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- elseif MyPlr.Team.Name == "Police" then
- if Plr.Team == MyPlr.Team then
- PickedColor = Bullshit.Colors.Ally
- else
- if Plr.Team.Name == "Criminal" then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.Team.Name == "Prisoner" then
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- end
- else
- PickedColor = Bullshit.Colors.Friend
- end
- end
- else
- if Bullshit.FriendList[Plr.Name] ~= nil then
- PickedColor = Bullshit.Colors.Friend
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 155615604 then
- if Bullshit.Colors.ColorOverride == nil then
- if MyPlr.Team ~= nil and Plr.Team ~= nil then
- if Bullshit.FriendList[Plr.Name] == nil then
- if MyPlr.Team.Name == "Inmates" then
- if Plr.Team.Name == "Inmates" then
- PickedColor = Bullshit.Colors.Ally
- elseif Plr.Team.Name == "Guards" or Plr.Team.Name == "Criminals" then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- elseif MyPlr.Team.Name == "Guards" then
- if Plr.Team.Name == "Inmates" then
- PickedColor = Bullshit.Colors.Neutral
- elseif Plr.Team.Name == "Criminals" then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.Team.Name == "Guards" then
- PickColor = Bullshit.Colors.Ally
- end
- elseif MyPlr.Team.Name == "Criminals" then
- if Plr.Team.Name == "Inmates" then
- PickedColor = Bullshit.Colors.Ally
- elseif Plr.Team.Name == "Guards" then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- else
- PickedColor = Bullshit.Colors.Friend
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 746820961 then
- if Bullshit.Colors.ColorOverride == nil then
- if MyPlr:FindFirstChild("TeamC") and Plr:FindFirstChild("TeamC") then
- if Plr.TeamC.Value == MyPlr.TeamC.Value then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 1382113806 then
- if Bullshit.Colors.ColorOverride == nil then
- if MyPlr:FindFirstChild("role") and Plr:FindFirstChild("role") then
- if MyPlr.role.Value == "assassin" then
- if Plr.role.Value == "target" then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.role.Value == "guard" then
- PickedColor = Color3.new(1, 135 / 255, 0)
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- elseif MyPlr.role.Value == "target" then
- if Plr.role.Value == "guard" then
- PickedColor = Bullshit.Colors.Ally
- elseif Plr.role.Value == "assassin" then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- elseif MyPlr.role.Value == "guard" then
- if Plr.role.Value == "target" then
- PickedColor = Bullshit.Colors.Friend
- elseif Plr.role.Value == "guard" then
- PickedColor = Bullshit.Colors.Ally
- elseif Plr.role.Value == "assassin" then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- else
- if MyPlr.role.Value == "none" then
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 1072809192 then
- if MyPlr:FindFirstChild("Backpack") and Plr:FindFirstChild("Backpack") then
- if MyPlr.Backpack:FindFirstChild("Knife") or MyChar:FindFirstChild("Knife") then
- if Plr.Backpack:FindFirstChild("Revolver") or Plr.Character:FindFirstChild("Revolver") then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Color3.new(1, 135 / 255, 0)
- end
- elseif MyPlr.Backpack:FindFirstChild("Revolver") or MyChar:FindFirstChild("Revolver") then
- if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.Backpack:FindFirstChild("Revolver") or Plr.Character:FindFirstChild("Revolver") then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Ally
- end
- else
- if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.Backpack:FindFirstChild("Revolver") or Plr.Character:FindFirstChild("Revolver") then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- end
- elseif game.PlaceId == 142823291 or game.PlaceId == 1122507250 then
- if MyPlr:FindFirstChild("Backpack") and Plr:FindFirstChild("Backpack") then
- if MyPlr.Backpack:FindFirstChild("Knife") or MyChar:FindFirstChild("Knife") then
- if (Plr.Backpack:FindFirstChild("Gun") or Plr.Backpack:FindFirstChild("Revolver")) or (Plr.Character:FindFirstChild("Gun") or Plr.Character:FindFirstChild("Revolver")) then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Color3.new(1, 135 / 255, 0)
- end
- elseif (MyPlr.Backpack:FindFirstChild("Gun") or MyPlr.Backpack:FindFirstChild("Revolver")) or (MyChar:FindFirstChild("Gun") or MyChar:FindFirstChild("Revolver")) then
- if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Ally
- end
- else
- if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then
- PickedColor = Bullshit.Colors.Enemy
- elseif (Plr.Backpack:FindFirstChild("Gun") or Plr.Backpack:FindFirstChild("Revolver")) or (Plr.Character:FindFirstChild("Gun") or Plr.Character:FindFirstChild("Revolver")) then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- end
- elseif game.PlaceId == 379614936 then
- if Bullshit.Colors.ColorOverride == nil then
- if not Bullshit.FriendList[Plr.Name] then
- local targ = MyPlr:FindFirstChild("PlayerGui"):FindFirstChild("ScreenGui"):FindFirstChild("UI"):FindFirstChild("Target"):FindFirstChild("Img"):FindFirstChild("PlayerText")
- if targ then
- if Plr.Name:lower() == targ.Text:lower() then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- else
- PickedColor = Bullshit.Colors.Friend
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 983224898 then
- if (tick() - wildrevolvertick) > 10 or wildrevolverteamdata == nil then
- wildrevolverteamdata = RepStor.Functions.RequestGameData:InvokeServer()
- wildrevolvertick = tick()
- return Bullshit.Colors.Neutral
- end
- local succ = pcall(function()
- if wildrevolverteamdata[Plr.Name] ~= nil then
- if Bullshit.Colors.ColorOverride == nil then
- if not Bullshit.FriendList[Plr.Name] then
- if wildrevolverteamdata[Plr.Name]["TeamName"] == wildrevolverteamdata[MyPlr.Name]["TeamName"] then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- else
- PickedColor = Bullshit.Colors.Friend
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- end)
- if not succ then
- wildrevolverteamdata = RepStor.Functions.RequestGameData:InvokeServer()
- wildrevolvertick = tick()
- return Bullshit.Colors.Neutral
- end
- else
- if Bullshit.Colors.ColorOverride == nil then
- if not Bullshit.FreeForAll then
- if MyPlr.Team ~= Plr.Team and not Bullshit.FriendList[Plr.Name] then
- PickedColor = Bullshit.Colors.Enemy
- elseif MyPlr.Team == Plr.Team and not Bullshit.FriendList[Plr.Name] then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Friend
- end
- else
- if Bullshit.FriendList[Plr.Name] ~= nil then
- PickedColor = Bullshit.Colors.Friend
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- end
- end
- return PickedColor
- end
- function FindCham(Obj)
- for i, v in next, ItemChams:GetChildren() do
- if v.className == "ObjectValue" then
- if v.Value == Obj then
- return v.Parent
- end
- end
- end
- return nil
- end
- function FindESP(Obj)
- for i, v in next, ItemESP:GetChildren() do
- if v.className == "ObjectValue" then
- if v.Value == Obj then
- return v.Parent
- end
- end
- end
- return nil
- end
- function GetFirstPart(Obj)
- for i, v in next, Obj:GetDescendants() do
- if v:IsA("BasePart") then
- return v
- end
- end
- return nil
- end
- function GetSizeOfObject(Obj)
- if Obj:IsA("BasePart") then
- return Obj.Size
- elseif Obj:IsA("Model") then
- return Obj:GetExtentsSize()
- end
- end
- function GetClosestPlayerNotBehindWall()
- local Players = { }
- local CurrentClosePlayer = nil
- local SelectedPlr = nil
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr and not Bullshit.Blacklist[v.Name] then
- local IsAlly = GetTeamColor(v)
- if IsAlly ~= Bullshit.Colors.Ally and IsAlly ~= Bullshit.Colors.Friend and IsAlly ~= Bullshit.Colors.Neutral then
- local GetChar = v.Character
- if MyChar and GetChar then
- local MyHead, MyTor = MyChar:FindFirstChild("Head"), MyChar:FindFirstChild("HumanoidRootPart")
- local GetHead, GetTor, GetHum = GetChar:FindFirstChild("Head"), GetChar:FindFirstChild("HumanoidRootPart"), GetChar:FindFirstChild("Humanoid")
- if MyHead and MyTor and GetHead and GetTor and GetHum then
- if game.PlaceId == 455366377 then
- if not GetChar:FindFirstChild("KO") and GetHum.Health > 1 then
- local Ray = Ray.new(MyCam.CFrame.p, (GetHead.Position - MyCam.CFrame.p).unit * 2048)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, {MyChar})
- if part ~= nil then
- if part:IsDescendantOf(GetChar) then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- end
- end
- elseif game.PlaceId == 746820961 then
- if GetHum.Health > 1 then
- local Ray = Ray.new(MyCam.CFrame.p, (GetHead.Position - MyCam.CFrame.p).unit * 2048)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, {MyChar, MyCam})
- if part ~= nil then
- if part:IsDescendantOf(GetChar) then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- end
- end
- else
- if GetHum.Health > 1 then
- local Ray = Ray.new(MyCam.CFrame.p, (GetHead.Position - MyCam.CFrame.p).unit * 2048)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, {MyChar})
- if part ~= nil then
- if part:IsDescendantOf(GetChar) then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- end
- end
- end
- end
- end
- end
- end
- end
- for i, v in next, Players do
- if CurrentClosePlayer ~= nil then
- if v <= CurrentClosePlayer then
- CurrentClosePlayer = v
- SelectedPlr = i
- end
- else
- CurrentClosePlayer = v
- SelectedPlr = i
- end
- end
- return SelectedPlr
- end
- function GetClosestPlayer()
- local Players = { }
- local CurrentClosePlayer = nil
- local SelectedPlr = nil
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- local IsAlly = GetTeamColor(v)
- if IsAlly ~= Bullshit.Colors.Ally and IsAlly ~= Bullshit.Colors.Friend and IsAlly ~= Bullshit.Colors.Neutral then
- local GetChar = v.Character
- if MyChar and GetChar then
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- local GetTor = GetChar:FindFirstChild("HumanoidRootPart")
- local GetHum = GetChar:FindFirstChild("Humanoid")
- if MyTor and GetTor and GetHum then
- if game.PlaceId == 455366377 then
- if not GetChar:FindFirstChild("KO") and GetHum.Health > 1 then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- else
- if GetHum.Health > 1 then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- end
- end
- end
- end
- end
- end
- for i, v in next, Players do
- if CurrentClosePlayer ~= nil then
- if v <= CurrentClosePlayer then
- CurrentClosePlayer = v
- SelectedPlr = i
- end
- else
- CurrentClosePlayer = v
- SelectedPlr = i
- end
- end
- return SelectedPlr
- end
- function FindPlayer(Txt)
- local ps = { }
- for _, v in next, Plrs:GetPlayers() do
- if string.lower(string.sub(v.Name, 1, string.len(Txt))) == string.lower(Txt) then
- table.insert(ps, v)
- end
- end
- if #ps == 1 then
- if ps[1] ~= MyPlr then
- return ps[1]
- else
- return nil
- end
- else
- return nil
- end
- end
- function UpdateESP(Plr)
- if Plr ~= nil then
- local Find = PlayerESP:FindFirstChild("ESP Crap_" .. Plr.Name)
- if Find then
- local PickColor = GetTeamColor(Plr)
- Find.Frame.Names.TextColor3 = PickColor
- Find.Frame.Dist.TextColor3 = PickColor
- Find.Frame.Health.TextColor3 = PickColor
- --Find.Frame.Pos.TextColor3 = PickColor
- local GetChar = Plr.Character
- if MyChar and GetChar then
- local Find2 = MyChar:FindFirstChild("HumanoidRootPart")
- local Find3 = GetChar:FindFirstChild("HumanoidRootPart")
- local Find4 = GetChar:FindFirstChildOfClass("Humanoid")
- if Find2 and Find3 then
- local pos = Find3.Position
- local Dist = (Find2.Position - pos).magnitude
- if Dist > Bullshit.ESPLength or Bullshit.Blacklist[Plr.Name] then
- Find.Frame.Names.Visible = false
- Find.Frame.Dist.Visible = false
- Find.Frame.Health.Visible = false
- return
- else
- Find.Frame.Names.Visible = true
- Find.Frame.Dist.Visible = true
- Find.Frame.Health.Visible = true
- end
- Find.Frame.Dist.Text = "Distance: " .. string.format("%.0f", Dist)
- --Find.Frame.Pos.Text = "(X: " .. string.format("%.0f", pos.X) .. ", Y: " .. string.format("%.0f", pos.Y) .. ", Z: " .. string.format("%.0f", pos.Z) .. ")"
- if Find4 then
- Find.Frame.Health.Text = "Health: " .. string.format("%.0f", Find4.Health)
- else
- Find.Frame.Health.Text = ""
- end
- end
- end
- end
- end
- end
- function RemoveESP(Obj)
- if Obj ~= nil then
- local IsPlr = Obj:IsA("Player")
- local UseFolder = ItemESP
- if IsPlr then UseFolder = PlayerESP end
- local FindESP = ((IsPlr) and UseFolder:FindFirstChild("ESP Crap_" .. Obj.Name)) or FindESP(Obj)
- if FindESP then
- FindESP:Destroy()
- end
- end
- end
- function CreateESP(Obj)
- if Obj ~= nil then
- local IsPlr = Obj:IsA("Player")
- local UseFolder = ItemESP
- local GetChar = ((IsPlr) and Obj.Character) or Obj
- local Head = GetChar:FindFirstChild("Head")
- local t = tick()
- if IsPlr then UseFolder = PlayerESP end
- if Head == nil then
- repeat
- Head = GetChar:FindFirstChild("Head")
- wait()
- until Head ~= nil or (tick() - t) >= 10
- end
- if Head == nil then return end
- local bb = Instance.new("BillboardGui")
- bb.Adornee = Head
- bb.ExtentsOffset = Vector3.new(0, 1, 0)
- bb.AlwaysOnTop = true
- bb.Size = UDim2.new(0, 5, 0, 5)
- bb.StudsOffset = Vector3.new(0, 3, 0)
- bb.Name = "ESP Crap_" .. Obj.Name
- bb.Parent = UseFolder
- local frame = Instance.new("Frame", bb)
- frame.ZIndex = 10
- frame.BackgroundTransparency = 1
- frame.Size = UDim2.new(1, 0, 1, 0)
- local TxtName = Instance.new("TextLabel", frame)
- TxtName.Name = "Names"
- TxtName.ZIndex = 10
- TxtName.Text = Obj.Name
- TxtName.BackgroundTransparency = 1
- TxtName.Position = UDim2.new(0, 0, 0, -45)
- TxtName.Size = UDim2.new(1, 0, 10, 0)
- TxtName.Font = "SourceSansBold"
- TxtName.TextSize = 13
- TxtName.TextStrokeTransparency = 0.5
- local TxtDist = nil
- local TxtHealth = nil
- if IsPlr then
- TxtDist = Instance.new("TextLabel", frame)
- TxtDist.Name = "Dist"
- TxtDist.ZIndex = 10
- TxtDist.Text = ""
- TxtDist.BackgroundTransparency = 1
- TxtDist.Position = UDim2.new(0, 0, 0, -35)
- TxtDist.Size = UDim2.new(1, 0, 10, 0)
- TxtDist.Font = "SourceSansBold"
- TxtDist.TextSize = 13
- TxtDist.TextStrokeTransparency = 0.5
- TxtHealth = Instance.new("TextLabel", frame)
- TxtHealth.Name = "Health"
- TxtHealth.ZIndex = 10
- TxtHealth.Text = ""
- TxtHealth.BackgroundTransparency = 1
- TxtHealth.Position = UDim2.new(0, 0, 0, -25)
- TxtHealth.Size = UDim2.new(1, 0, 10, 0)
- TxtHealth.Font = "SourceSansBold"
- TxtHealth.TextSize = 13
- TxtHealth.TextStrokeTransparency = 0.5
- else
- local ObjVal = Instance.new("ObjectValue", bb)
- ObjVal.Value = Obj
- end
- local PickColor = GetTeamColor(Obj) or Bullshit.Colors.Neutral
- TxtName.TextColor3 = PickColor
- if IsPlr then
- TxtDist.TextColor3 = PickColor
- TxtHealth.TextColor3 = PickColor
- end
- end
- end
- function UpdateTracer(Plr)
- if Bullshit.TracersEnabled then
- if MyChar then
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- local GetTor = TracerData[Plr.Name]
- if MyTor and GetTor ~= nil and GetTor.Parent ~= nil then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- if (Dist < Bullshit.TracersLength and not Bullshit.Blacklist[Plr.Name]) and not (MyChar:FindFirstChild("InVehicle") or GetTor.Parent:FindFirstChild("InVehicle")) then
- if not Bullshit.PlaceTracersUnderCharacter then
- local R = MyCam:ScreenPointToRay(MyCam.ViewportSize.X / 2, MyCam.ViewportSize.Y, 0)
- Dist = (R.Origin - (GetTor.Position - Vector3.new(0, 3, 0))).magnitude
- Tracers[Plr.Name].Transparency = 1
- Tracers[Plr.Name].Size = Vector3.new(0.05, 0.05, Dist)
- Tracers[Plr.Name].CFrame = CFrame.new(R.Origin, (GetTor.Position - Vector3.new(0, 4.5, 0))) * CFrame.new(0, 0, -Dist / 2)
- Tracers[Plr.Name].BrickColor = BrickColor.new(GetTeamColor(Plr))
- Tracers[Plr.Name].BoxHandleAdornment.Transparency = 0
- Tracers[Plr.Name].BoxHandleAdornment.Size = Vector3.new(0.001, 0.001, Dist)
- Tracers[Plr.Name].BoxHandleAdornment.Color3 = GetTeamColor(Plr)
- else
- Dist = (MyTor.Position - (GetTor.Position - Vector3.new(0, 3, 0))).magnitude
- Tracers[Plr.Name].Transparency = 1
- Tracers[Plr.Name].Size = Vector3.new(0.3, 0.3, Dist)
- Tracers[Plr.Name].CFrame = CFrame.new(MyTor.Position - Vector3.new(0, 3, 0), (GetTor.Position - Vector3.new(0, 4.5, 0))) * CFrame.new(0, 0, -Dist / 2)
- Tracers[Plr.Name].BrickColor = BrickColor.new(GetTeamColor(Plr))
- Tracers[Plr.Name].BoxHandleAdornment.Transparency = 0
- Tracers[Plr.Name].BoxHandleAdornment.Size = Vector3.new(0.05, 0.05, Dist)
- Tracers[Plr.Name].BoxHandleAdornment.Color3 = GetTeamColor(Plr)
- end
- else
- Tracers[Plr.Name].Transparency = 1
- Tracers[Plr.Name].BoxHandleAdornment.Transparency = 1
- end
- end
- end
- end
- end
- function RemoveTracers(Plr)
- local Find = Tracers:FindFirstChild(Plr.Name)
- if Find then
- Find:Destroy()
- end
- end
- function CreateTracers(Plr)
- local Find = Tracers:FindFirstChild(Plr.Name)
- if not Find then
- local P = Instance.new("Part")
- P.Name = Plr.Name
- P.Material = "Neon"
- P.Transparency = 1
- P.Anchored = true
- P.Locked = true
- P.CanCollide = false
- local B = Instance.new("BoxHandleAdornment", P)
- B.Adornee = P
- B.Size = GetSizeOfObject(P)
- B.AlwaysOnTop = true
- B.ZIndex = 5
- B.Transparency = 0
- B.Color3 = GetTeamColor(Plr) or Bullshit.Colors.Neutral
- P.Parent = Tracers
- coroutine.resume(coroutine.create(function()
- while Tracers:FindFirstChild(Plr.Name) do
- UpdateTracer(Plr)
- Run.RenderStepped:wait()
- end
- end))
- end
- end
- function UpdateChams(Obj)
- if Obj == nil then return end
- if Obj:IsA("Player") then
- local Find = PlayerChams:FindFirstChild(Obj.Name)
- local GetChar = Obj.Character
- local Trans = 0
- if GetChar and MyChar then
- local GetHead = GetChar:FindFirstChild("Head")
- local GetTor = GetChar:FindFirstChild("HumanoidRootPart")
- local MyHead = MyChar:FindFirstChild("Head")
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- if GetHead and GetTor and MyHead and MyTor then
- if (MyTor.Position - GetTor.Position).magnitude > Bullshit.CHAMSLength or Bullshit.Blacklist[Obj.Name] then
- Trans = 1
- else
- --local MyCharStuff = MyChar:GetDescendants()
- local Ray = Ray.new(MyCam.CFrame.p, (GetTor.Position - MyCam.CFrame.p).unit * 2048)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, {MyChar})
- if part ~= nil then
- if part:IsDescendantOf(GetChar) then
- Trans = 0.9
- else
- Trans = 0
- end
- end
- end
- end
- end
- if Find then
- for i, v in next, Find:GetChildren() do
- if v.className ~= "ObjectValue" then
- v.Color3 = GetTeamColor(Obj) or Bullshit.Colors.Neutral
- v.Transparency = Trans
- end
- end
- end
- end
- end
- function RemoveChams(Obj)
- if Obj ~= nil then
- local IsPlr = Obj:IsA("Player")
- local UseFolder = ItemChams
- if IsPlr then UseFolder = PlayerChams end
- local FindC = UseFolder:FindFirstChild(tostring(Obj)) or FindCham(Obj)
- if FindC then
- FindC:Destroy()
- end
- end
- end
- function CreateChams(Obj)
- if Obj ~= nil then
- local IsPlr = Obj:IsA("Player")
- local UseFolder = ItemChams
- local Crap = nil
- local GetTor = nil
- local t = tick()
- if IsPlr then
- Obj = Obj.Character
- UseFolder = PlayerChams
- end
- if Obj == nil then return end
- GetTor = Obj:FindFirstChild("HumanoidRootPart") or Obj:WaitForChild("HumanoidRootPart")
- if IsPlr then Crap = Obj:GetChildren() else Crap = Obj:GetDescendants() end
- local FindC = ((IsPlr) and UseFolder:FindFirstChild(Obj.Name)) or FindCham(Obj)
- if not FindC then
- FindC = Instance.new("Folder", UseFolder)
- FindC.Name = Obj.Name
- local ObjVal = Instance.new("ObjectValue", FindC)
- ObjVal.Value = Obj
- end
- for _, P in next, Crap do
- if P:IsA("PVInstance") and P.Name ~= "HumanoidRootPart" then
- local Box = Instance.new("BoxHandleAdornment")
- Box.Size = GetSizeOfObject(P)
- Box.Name = "Cham"
- Box.Adornee = P
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0
- Box.Color3 = ((IsPlr) and GetTeamColor(Plrs:GetPlayerFromCharacter(Obj))) or Bullshit.Colors.Neutral
- Box.Parent = FindC
- end
- end
- end
- end
- function CreateMobESPChams()
- local mobspawn = { }
- for i, v in next, workspace:GetDescendants() do
- local hum = v:FindFirstChildOfClass("Humanoid")
- if hum and not Plrs:GetPlayerFromCharacter(hum.Parent) and FindCham(v) == nil and FindESP(v) == nil then
- mobspawn[tostring(v.Parent)] = v.Parent
- if Bullshit.CHAMSEnabled and Bullshit.MobChams then
- CreateChams(v)
- end
- if Bullshit.ESPEnabled and Bullshit.MobESP then
- CreateESP(v)
- end
- end
- end
- if Bullshit.Mob_ESP_CHAMS_Ran_Once == false then
- for i, v in next, mobspawn do
- v.ChildAdded:connect(function(Obj)
- if Bullshit.MobChams then
- local t = tick()
- local GetHum = Obj:FindFirstChildOfClass("Humanoid")
- if GetHum == nil then
- repeat
- GetHum = Obj:FindFirstChildOfClass("Humanoid")
- wait()
- until GetHum ~= nil or (tick() - t) >= 10
- end
- if GetHum == nil then return end
- CreateChams(Obj)
- end
- if Bullshit.MobESP then
- local t = tick()
- local GetHum = Obj:FindFirstChildOfClass("Humanoid")
- if GetHum == nil then
- repeat
- GetHum = Obj:FindFirstChildOfClass("Humanoid")
- wait()
- until GetHum ~= nil or (tick() - t) >= 10
- end
- if GetHum == nil then return end
- CreateESP(Obj)
- end
- end)
- end
- Bullshit.Mob_ESP_CHAMS_Ran_Once = true
- end
- end
- function CreateChildAddedEventFor(Obj)
- Obj.ChildAdded:connect(function(Obj2)
- if Bullshit.OutlinesEnabled then
- if Obj2:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(Obj2.Parent) and not Obj2.Parent:IsA("Hat") and not Obj2.Parent:IsA("Accessory") and Obj2.Parent.Name ~= "Tracers" then
- local Data = { }
- Data[2] = Obj2.Transparency
- Obj2.Transparency = 1
- local outline = Instance.new("SelectionBox")
- outline.Name = "Outline"
- outline.Color3 = Color3.new(0, 0, 0)
- outline.SurfaceColor3 = Color3.new(0, 1, 0)
- --outline.SurfaceTransparency = 0.9
- outline.LineThickness = 0.01
- outline.Transparency = 0.5
- outline.Transparency = 0.5
- outline.Adornee = Obj2
- outline.Parent = Obj2
- Data[1] = outline
- rawset(Bullshit.OutlinedParts, Obj2, Data)
- end
- for i, v in next, Obj2:GetDescendants() do
- if v:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(v.Parent) and not v.Parent:IsA("Hat") and not v.Parent:IsA("Accessory") and v.Parent.Name ~= "Tracers" then
- local Data = { }
- Data[2] = v.Transparency
- v.Transparency = 1
- local outline = Instance.new("SelectionBox")
- outline.Name = "Outline"
- outline.Color3 = Color3.new(0, 0, 0)
- outline.SurfaceColor3 = Color3.new(0, 1, 0)
- --outline.SurfaceTransparency = 0.9
- outline.LineThickness = 0.01
- outline.Transparency = 0.5
- outline.Adornee = v
- outline.Parent = v
- Data[1] = outline
- rawset(Bullshit.OutlinedParts, v, Data)
- end
- CreateChildAddedEventFor(v)
- end
- end
- CreateChildAddedEventFor(Obj2)
- end)
- end
- function LightingHax()
- if Bullshit.OutlinesEnabled then
- Light.TimeOfDay = "00:00:00"
- end
- if Bullshit.FullbrightEnabled then
- Light.Ambient = Color3.new(1, 1, 1)
- Light.ColorShift_Bottom = Color3.new(1, 1, 1)
- Light.ColorShift_Top = Color3.new(1, 1, 1)
- end
- end
- Plrs.PlayerAdded:connect(function(Plr)
- if Bullshit.CharAddedEvent[Plr.Name] == nil then
- Bullshit.CharAddedEvent[Plr.Name] = Plr.CharacterAdded:connect(function(Char)
- if Bullshit.ESPEnabled then
- RemoveESP(Plr)
- CreateESP(Plr)
- end
- if Bullshit.CHAMSEnabled then
- RemoveChams(Plr)
- CreateChams(Plr)
- end
- if Bullshit.TracersEnabled then
- CreateTracers(Plr)
- end
- repeat wait() until Char:FindFirstChild("HumanoidRootPart")
- TracerMT[Plr.Name] = Char.HumanoidRootPart
- end)
- end
- end)
- Plrs.PlayerRemoving:connect(function(Plr)
- if Bullshit.CharAddedEvent[Plr.Name] ~= nil then
- Bullshit.CharAddedEvent[Plr.Name]:Disconnect()
- Bullshit.CharAddedEvent[Plr.Name] = nil
- end
- RemoveESP(Plr)
- RemoveChams(Plr)
- RemoveTracers(Plr)
- TracerMT[Plr.Name] = nil
- end)
- function InitMain()
- -- Objects
- local Bullshit20 = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local design = Instance.new("Frame")
- local buttons = Instance.new("Frame")
- local ESPToggle = Instance.new("TextButton")
- local ChamsToggle = Instance.new("TextButton")
- local TracersToggle = Instance.new("TextButton")
- local OutlineToggle = Instance.new("TextButton")
- local DebugToggle = Instance.new("TextButton")
- local FullbrightToggle = Instance.new("TextButton")
- local BlacklistToggle = Instance.new("TextButton")
- local WhitelistToggle = Instance.new("TextButton")
- local Crosshair = Instance.new("TextButton")
- local AimbotToggle = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- local Information = Instance.new("TextButton")
- local Information_2 = Instance.new("Frame")
- local Title_2 = Instance.new("TextLabel")
- local design_2 = Instance.new("Frame")
- local buttons_2 = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local Settings_2 = Instance.new("Frame")
- local Title_3 = Instance.new("TextLabel")
- local design_3 = Instance.new("Frame")
- local buttons_3 = Instance.new("ScrollingFrame")
- local AllyColor = Instance.new("TextBox")
- local CHAMSLength = Instance.new("TextBox")
- local CrosshairColor = Instance.new("TextBox")
- local ESPLength = Instance.new("TextBox")
- local EnemyColor = Instance.new("TextBox")
- local FreeForAll = Instance.new("TextButton")
- local FriendColor = Instance.new("TextBox")
- local NeutralColor = Instance.new("TextBox")
- local TracersLength = Instance.new("TextBox")
- local TracersUnderChars = Instance.new("TextButton")
- local AutoFireToggle = Instance.new("TextButton")
- local AimbotKey = Instance.new("TextButton")
- local MobESPButton = Instance.new("TextButton")
- local MobChamsButton = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local TextLabel_7 = Instance.new("TextLabel")
- local TextLabel_8 = Instance.new("TextLabel")
- local TextLabel_9 = Instance.new("TextLabel")
- local TextLabel_10 = Instance.new("TextLabel")
- local TextLabel_11 = Instance.new("TextLabel")
- local TextLabel_12 = Instance.new("TextLabel")
- local TextLabel_13 = Instance.new("TextLabel")
- local TextLabel_14 = Instance.new("TextLabel")
- local TextLabel_15 = Instance.new("TextLabel")
- local SaveSettings = Instance.new("TextButton")
- local Blacklist = Instance.new("Frame")
- local nigga = Instance.new("TextLabel")
- local niggerfaggot = Instance.new("Frame")
- local players = Instance.new("ScrollingFrame")
- local buttonsex = Instance.new("Frame")
- local Playername = Instance.new("TextBox")
- local AddToBlacklist = Instance.new("TextButton")
- local RemoveToBlacklist = Instance.new("TextButton")
- local SaveBlacklist = Instance.new("TextButton")
- local Whitelist = Instance.new("Frame")
- local nigga2 = Instance.new("TextLabel")
- local niggerfaggot2 = Instance.new("Frame")
- local players2 = Instance.new("ScrollingFrame")
- local buttonsex2 = Instance.new("Frame")
- local Playername2 = Instance.new("TextBox")
- local AddToWhitelist = Instance.new("TextButton")
- local RemoveToWhitelist = Instance.new("TextButton")
- local SaveWhitelist = Instance.new("TextButton")
- -- Properties
- Bullshit20.Name = "Bullshit 3.0"
- Bullshit20.Parent = CoreGui
- Bullshit20.ResetOnSpawn = false
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Bullshit20
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- MainFrame.BorderSizePixel = 0
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0.200000003, -175, 0.5, -100)
- MainFrame.Size = UDim2.new(0, 350, 0, 315)
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(1, 0, 0, 50)
- Title.Font = Enum.Font.SourceSansBold
- Title.Text = "Project: Bullshit\nMade by: Racist Dolphin#5199\nVersion 3.5.5 (RE-WORK IN THE WORKS)"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 18
- Title.TextTransparency = 0.5
- design.Name = "design"
- design.Parent = MainFrame
- design.BackgroundColor3 = Color3.new(1, 1, 1)
- design.BackgroundTransparency = 0.5
- design.BorderSizePixel = 0
- design.Position = UDim2.new(0.0500000007, 0, 0, 50)
- design.Size = UDim2.new(0.899999976, 0, 0, 2)
- buttons.Name = "buttons"
- buttons.Parent = MainFrame
- buttons.BackgroundColor3 = Color3.new(1, 1, 1)
- buttons.BackgroundTransparency = 1
- buttons.Position = UDim2.new(0, 20, 0, 70)
- buttons.Size = UDim2.new(1, -40, 1, -80)
- Blacklist.Name = "Blacklist"
- Blacklist.Parent = MainFrame
- Blacklist.Active = true
- Blacklist.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Blacklist.BorderSizePixel = 0
- Blacklist.Position = UDim2.new(1, 3, 0.5, -138)
- Blacklist.Size = UDim2.new(0, 350, 0, 375)
- Blacklist.Visible = false
- nigga.Name = "nigga"
- nigga.Parent = Blacklist
- nigga.BackgroundColor3 = Color3.new(1, 1, 1)
- nigga.BackgroundTransparency = 1
- nigga.Size = UDim2.new(1, 0, 0, 50)
- nigga.Font = Enum.Font.SourceSansBold
- nigga.Text = "Blacklist Menu"
- nigga.TextColor3 = Color3.new(1, 1, 1)
- nigga.TextSize = 18
- nigga.TextTransparency = 0.5
- niggerfaggot.Name = "niggerfaggot"
- niggerfaggot.Parent = Blacklist
- niggerfaggot.BackgroundColor3 = Color3.new(1, 1, 1)
- niggerfaggot.BackgroundTransparency = 0.5
- niggerfaggot.BorderSizePixel = 0
- niggerfaggot.Position = UDim2.new(0.0500000007, 0, 0, 50)
- niggerfaggot.Size = UDim2.new(0.899999976, 0, 0, 2)
- players.Name = "players"
- players.Parent = Blacklist
- players.BackgroundColor3 = Color3.new(1, 1, 1)
- players.BackgroundTransparency = 1
- players.BorderSizePixel = 0
- players.Position = UDim2.new(0, 20, 0, 60)
- players.Size = UDim2.new(1, -40, 1, -175)
- players.CanvasSize = UDim2.new(0, 0, 5, 0)
- players.ScrollBarThickness = 8
- buttonsex.Name = "buttonsex"
- buttonsex.Parent = Blacklist
- buttonsex.BackgroundColor3 = Color3.new(1, 1, 1)
- buttonsex.BackgroundTransparency = 1
- buttonsex.Position = UDim2.new(0, 20, 0, 250)
- buttonsex.Size = UDim2.new(1, -40, 0, 100)
- Playername.Name = "Playername"
- Playername.Parent = buttonsex
- Playername.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- Playername.BackgroundTransparency = 0.5
- Playername.BorderSizePixel = 0
- Playername.Size = UDim2.new(1, 0, 0, 20)
- Playername.Font = Enum.Font.SourceSansBold
- Playername.Text = "Enter Player Name"
- Playername.TextSize = 14
- Playername.TextWrapped = true
- AddToBlacklist.Name = "AddToBlacklist"
- AddToBlacklist.Parent = buttonsex
- AddToBlacklist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AddToBlacklist.BackgroundTransparency = 0.5
- AddToBlacklist.BorderSizePixel = 0
- AddToBlacklist.Position = UDim2.new(0, 0, 0, 30)
- AddToBlacklist.Size = UDim2.new(1, 0, 0, 20)
- AddToBlacklist.Font = Enum.Font.SourceSansBold
- AddToBlacklist.Text = "Add to Blacklist"
- AddToBlacklist.TextSize = 14
- AddToBlacklist.TextWrapped = true
- RemoveToBlacklist.Name = "RemoveToBlacklist"
- RemoveToBlacklist.Parent = buttonsex
- RemoveToBlacklist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- RemoveToBlacklist.BackgroundTransparency = 0.5
- RemoveToBlacklist.BorderSizePixel = 0
- RemoveToBlacklist.Position = UDim2.new(0, 0, 0, 60)
- RemoveToBlacklist.Size = UDim2.new(1, 0, 0, 20)
- RemoveToBlacklist.Font = Enum.Font.SourceSansBold
- RemoveToBlacklist.Text = "Remove from Blacklist"
- RemoveToBlacklist.TextSize = 14
- RemoveToBlacklist.TextWrapped = true
- SaveBlacklist.Name = "SaveBlacklist"
- SaveBlacklist.Parent = buttonsex
- SaveBlacklist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- SaveBlacklist.BackgroundTransparency = 0.5
- SaveBlacklist.BorderSizePixel = 0
- SaveBlacklist.Position = UDim2.new(0, 0, 0, 90)
- SaveBlacklist.Size = UDim2.new(1, 0, 0, 20)
- SaveBlacklist.Font = Enum.Font.SourceSansBold
- SaveBlacklist.Text = "Save Blacklist"
- SaveBlacklist.TextSize = 14
- SaveBlacklist.TextWrapped = true
- Whitelist.Name = "Whitelist"
- Whitelist.Parent = MainFrame
- Whitelist.Active = true
- Whitelist.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Whitelist.BorderSizePixel = 0
- Whitelist.Position = UDim2.new(1, 3, 0.5, -138)
- Whitelist.Size = UDim2.new(0, 350, 0, 375)
- Whitelist.Visible = false
- nigga2.Name = "nigga2"
- nigga2.Parent = Whitelist
- nigga2.BackgroundColor3 = Color3.new(1, 1, 1)
- nigga2.BackgroundTransparency = 1
- nigga2.Size = UDim2.new(1, 0, 0, 50)
- nigga2.Font = Enum.Font.SourceSansBold
- nigga2.Text = "Friends List Menu"
- nigga2.TextColor3 = Color3.new(1, 1, 1)
- nigga2.TextSize = 18
- nigga2.TextTransparency = 0.5
- niggerfaggot2.Name = "niggerfaggot2"
- niggerfaggot2.Parent = Whitelist
- niggerfaggot2.BackgroundColor3 = Color3.new(1, 1, 1)
- niggerfaggot2.BackgroundTransparency = 0.5
- niggerfaggot2.BorderSizePixel = 0
- niggerfaggot2.Position = UDim2.new(0.0500000007, 0, 0, 50)
- niggerfaggot2.Size = UDim2.new(0.899999976, 0, 0, 2)
- players2.Name = "players2"
- players2.Parent = Whitelist
- players2.BackgroundColor3 = Color3.new(1, 1, 1)
- players2.BackgroundTransparency = 1
- players2.BorderSizePixel = 0
- players2.Position = UDim2.new(0, 20, 0, 60)
- players2.Size = UDim2.new(1, -40, 1, -175)
- players2.CanvasSize = UDim2.new(0, 0, 5, 0)
- players2.ScrollBarThickness = 8
- buttonsex2.Name = "buttonsex2"
- buttonsex2.Parent = Whitelist
- buttonsex2.BackgroundColor3 = Color3.new(1, 1, 1)
- buttonsex2.BackgroundTransparency = 1
- buttonsex2.Position = UDim2.new(0, 20, 0, 250)
- buttonsex2.Size = UDim2.new(1, -40, 0, 100)
- Playername2.Name = "Playername2"
- Playername2.Parent = buttonsex2
- Playername2.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- Playername2.BackgroundTransparency = 0.5
- Playername2.BorderSizePixel = 0
- Playername2.Size = UDim2.new(1, 0, 0, 20)
- Playername2.Font = Enum.Font.SourceSansBold
- Playername2.Text = "Enter Player Name"
- Playername2.TextSize = 14
- Playername2.TextWrapped = true
- AddToWhitelist.Name = "AddToWhitelist"
- AddToWhitelist.Parent = buttonsex2
- AddToWhitelist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AddToWhitelist.BackgroundTransparency = 0.5
- AddToWhitelist.BorderSizePixel = 0
- AddToWhitelist.Position = UDim2.new(0, 0, 0, 30)
- AddToWhitelist.Size = UDim2.new(1, 0, 0, 20)
- AddToWhitelist.Font = Enum.Font.SourceSansBold
- AddToWhitelist.Text = "Add to Friends List"
- AddToWhitelist.TextSize = 14
- AddToWhitelist.TextWrapped = true
- RemoveToWhitelist.Name = "RemoveToWhitelist"
- RemoveToWhitelist.Parent = buttonsex2
- RemoveToWhitelist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- RemoveToWhitelist.BackgroundTransparency = 0.5
- RemoveToWhitelist.BorderSizePixel = 0
- RemoveToWhitelist.Position = UDim2.new(0, 0, 0, 60)
- RemoveToWhitelist.Size = UDim2.new(1, 0, 0, 20)
- RemoveToWhitelist.Font = Enum.Font.SourceSansBold
- RemoveToWhitelist.Text = "Remove from Friends List"
- RemoveToWhitelist.TextSize = 14
- RemoveToWhitelist.TextWrapped = true
- SaveWhitelist.Name = "SaveWhitelist"
- SaveWhitelist.Parent = buttonsex2
- SaveWhitelist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- SaveWhitelist.BackgroundTransparency = 0.5
- SaveWhitelist.BorderSizePixel = 0
- SaveWhitelist.Position = UDim2.new(0, 0, 0, 90)
- SaveWhitelist.Size = UDim2.new(1, 0, 0, 20)
- SaveWhitelist.Font = Enum.Font.SourceSansBold
- SaveWhitelist.Text = "Save Friends List"
- SaveWhitelist.TextSize = 14
- SaveWhitelist.TextWrapped = true
- BlacklistToggle.Name = "BlacklistToggle"
- BlacklistToggle.Parent = buttons
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- BlacklistToggle.BackgroundTransparency = 0.5
- BlacklistToggle.BorderSizePixel = 0
- BlacklistToggle.Position = UDim2.new(0, 0, 0, 200)
- BlacklistToggle.Size = UDim2.new(0, 150, 0, 30)
- BlacklistToggle.Font = Enum.Font.SourceSansBold
- BlacklistToggle.Text = "Blacklist"
- BlacklistToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- BlacklistToggle.TextSize = 14
- BlacklistToggle.TextWrapped = true
- WhitelistToggle.Name = "WhitelistToggle"
- WhitelistToggle.Parent = buttons
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- WhitelistToggle.BackgroundTransparency = 0.5
- WhitelistToggle.BorderSizePixel = 0
- WhitelistToggle.Position = UDim2.new(1, -150, 0, 200)
- WhitelistToggle.Size = UDim2.new(0, 150, 0, 30)
- WhitelistToggle.Font = Enum.Font.SourceSansBold
- WhitelistToggle.Text = "Friends List"
- WhitelistToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- WhitelistToggle.TextSize = 14
- WhitelistToggle.TextWrapped = true
- ESPToggle.Name = "ESPToggle"
- ESPToggle.Parent = buttons
- ESPToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- ESPToggle.BackgroundTransparency = 0.5
- ESPToggle.BorderSizePixel = 0
- ESPToggle.Size = UDim2.new(0, 150, 0, 30)
- ESPToggle.Font = Enum.Font.SourceSansBold
- ESPToggle.Text = "ESP"
- ESPToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- ESPToggle.TextSize = 14
- ESPToggle.TextWrapped = true
- ChamsToggle.Name = "ChamsToggle"
- ChamsToggle.Parent = buttons
- ChamsToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- ChamsToggle.BackgroundTransparency = 0.5
- ChamsToggle.BorderSizePixel = 0
- ChamsToggle.Position = UDim2.new(1, -150, 0, 0)
- ChamsToggle.Size = UDim2.new(0, 150, 0, 30)
- ChamsToggle.Font = Enum.Font.SourceSansBold
- ChamsToggle.Text = "Chams"
- ChamsToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- ChamsToggle.TextSize = 14
- ChamsToggle.TextWrapped = true
- TracersToggle.Name = "TracersToggle"
- TracersToggle.Parent = buttons
- TracersToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- TracersToggle.BackgroundTransparency = 0.5
- TracersToggle.BorderSizePixel = 0
- TracersToggle.Position = UDim2.new(0, 0, 0, 40)
- TracersToggle.Size = UDim2.new(0, 150, 0, 30)
- TracersToggle.Font = Enum.Font.SourceSansBold
- TracersToggle.Text = "Tracers"
- TracersToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- TracersToggle.TextSize = 14
- TracersToggle.TextWrapped = true
- OutlineToggle.Name = "OutlineToggle"
- OutlineToggle.Parent = buttons
- OutlineToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- OutlineToggle.BackgroundTransparency = 0.5
- OutlineToggle.BorderSizePixel = 0
- OutlineToggle.Position = UDim2.new(1, -150, 0, 40)
- OutlineToggle.Size = UDim2.new(0, 150, 0, 30)
- OutlineToggle.Font = Enum.Font.SourceSansBold
- OutlineToggle.Text = "Outlines"
- OutlineToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- OutlineToggle.TextSize = 14
- OutlineToggle.TextWrapped = true
- DebugToggle.Name = "DebugToggle"
- DebugToggle.Parent = buttons
- DebugToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- DebugToggle.BackgroundTransparency = 0.5
- DebugToggle.BorderSizePixel = 0
- DebugToggle.Position = UDim2.new(1, -150, 0, 80)
- DebugToggle.Size = UDim2.new(0, 150, 0, 30)
- DebugToggle.Font = Enum.Font.SourceSansBold
- DebugToggle.Text = "Debug Info"
- DebugToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- DebugToggle.TextSize = 14
- DebugToggle.TextWrapped = true
- FullbrightToggle.Name = "FullbrightToggle"
- FullbrightToggle.Parent = buttons
- FullbrightToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- FullbrightToggle.BackgroundTransparency = 0.5
- FullbrightToggle.BorderSizePixel = 0
- FullbrightToggle.Position = UDim2.new(0, 0, 0, 80)
- FullbrightToggle.Size = UDim2.new(0, 150, 0, 30)
- FullbrightToggle.Font = Enum.Font.SourceSansBold
- FullbrightToggle.Text = "Fullbright"
- FullbrightToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- FullbrightToggle.TextSize = 14
- FullbrightToggle.TextWrapped = true
- Crosshair.Name = "Crosshair"
- Crosshair.Parent = buttons
- Crosshair.BackgroundColor3 = Color3.new(1, 1, 1)
- Crosshair.BackgroundTransparency = 0.5
- Crosshair.BorderSizePixel = 0
- Crosshair.Position = UDim2.new(0, 0, 0, 120)
- Crosshair.Size = UDim2.new(0, 150, 0, 30)
- Crosshair.Font = Enum.Font.SourceSansBold
- Crosshair.Text = "Crosshair"
- Crosshair.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Crosshair.TextSize = 14
- Crosshair.TextWrapped = true
- AimbotToggle.Name = "AimbotToggle"
- AimbotToggle.Parent = buttons
- AimbotToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- AimbotToggle.BackgroundTransparency = 0.5
- AimbotToggle.BorderSizePixel = 0
- AimbotToggle.Position = UDim2.new(1, -150, 0, 120)
- AimbotToggle.Size = UDim2.new(0, 150, 0, 30)
- AimbotToggle.Font = Enum.Font.SourceSansBold
- AimbotToggle.Text = "Aimlock"
- AimbotToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- AimbotToggle.TextSize = 14
- AimbotToggle.TextWrapped = true
- Settings.Name = "Settings"
- Settings.Parent = buttons
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.BackgroundTransparency = 0.5
- Settings.BorderSizePixel = 0
- Settings.Position = UDim2.new(1, -150, 0, 160)
- Settings.Size = UDim2.new(0, 150, 0, 30)
- Settings.Font = Enum.Font.SourceSansBold
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Settings.TextSize = 14
- Settings.TextWrapped = true
- Information.Name = "Information"
- Information.Parent = buttons
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- Information.BackgroundTransparency = 0.5
- Information.BorderSizePixel = 0
- Information.Position = UDim2.new(0, 0, 0, 160)
- Information.Size = UDim2.new(0, 150, 0, 30)
- Information.Font = Enum.Font.SourceSansBold
- Information.Text = "Information"
- Information.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Information.TextSize = 14
- Information.TextWrapped = true
- Information_2.Name = "Information"
- Information_2.Parent = MainFrame
- Information_2.Active = true
- Information_2.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Information_2.BorderSizePixel = 0
- Information_2.Position = UDim2.new(1, 3, 0.5, -138)
- Information_2.Size = UDim2.new(0, 350, 0, 365)
- Information_2.Visible = false
- Title_2.Name = "Title"
- Title_2.Parent = Information_2
- Title_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Title_2.BackgroundTransparency = 1
- Title_2.Size = UDim2.new(1, 0, 0, 50)
- Title_2.Font = Enum.Font.SourceSansBold
- Title_2.Text = "Information"
- Title_2.TextColor3 = Color3.new(1, 1, 1)
- Title_2.TextSize = 18
- Title_2.TextTransparency = 0.5
- design_2.Name = "design"
- design_2.Parent = Information_2
- design_2.BackgroundColor3 = Color3.new(1, 1, 1)
- design_2.BackgroundTransparency = 0.5
- design_2.BorderSizePixel = 0
- design_2.Position = UDim2.new(0.0500000007, 0, 0, 50)
- design_2.Size = UDim2.new(0.899999976, 0, 0, 2)
- buttons_2.Name = "buttons"
- buttons_2.Parent = Information_2
- buttons_2.BackgroundColor3 = Color3.new(1, 1, 1)
- buttons_2.BackgroundTransparency = 1
- buttons_2.BorderSizePixel = 0
- buttons_2.Position = UDim2.new(0, 20, 0, 60)
- buttons_2.Size = UDim2.new(1, -40, 1, -70)
- buttons_2.CanvasSize = UDim2.new(5, 0, 5, 0)
- buttons_2.ScrollBarThickness = 5
- TextLabel.Parent = buttons_2
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, -20, 1, 0)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = [[55]]
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 16
- TextLabel.TextTransparency = 0.5
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- Settings_2.Name = "Settings"
- Settings_2.Parent = MainFrame
- Settings_2.Active = true
- Settings_2.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Settings_2.BorderSizePixel = 0
- Settings_2.Position = UDim2.new(1, 3, 0.5, -138)
- Settings_2.Size = UDim2.new(0, 350, 0, 365)
- Settings_2.Visible = false
- Title_3.Name = "Title"
- Title_3.Parent = Settings_2
- Title_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Title_3.BackgroundTransparency = 1
- Title_3.Size = UDim2.new(1, 0, 0, 50)
- Title_3.Font = Enum.Font.SourceSansBold
- Title_3.Text = "Settings Menu"
- Title_3.TextColor3 = Color3.new(1, 1, 1)
- Title_3.TextSize = 18
- Title_3.TextTransparency = 0.5
- design_3.Name = "design"
- design_3.Parent = Settings_2
- design_3.BackgroundColor3 = Color3.new(1, 1, 1)
- design_3.BackgroundTransparency = 0.5
- design_3.BorderSizePixel = 0
- design_3.Position = UDim2.new(0.0500000007, 0, 0, 50)
- design_3.Size = UDim2.new(0.899999976, 0, 0, 2)
- buttons_3.Name = "buttons"
- buttons_3.Parent = Settings_2
- buttons_3.BackgroundColor3 = Color3.new(1, 1, 1)
- buttons_3.BackgroundTransparency = 1
- buttons_3.BorderSizePixel = 0
- buttons_3.Position = UDim2.new(0, 20, 0, 60)
- buttons_3.Size = UDim2.new(1, -40, 1, -70)
- buttons_3.ScrollBarThickness = 8
- AllyColor.Name = "AllyColor"
- AllyColor.Parent = buttons_3
- AllyColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AllyColor.BackgroundTransparency = 0.5
- AllyColor.BorderSizePixel = 0
- AllyColor.Position = UDim2.new(1, -150, 0, 180)
- AllyColor.Size = UDim2.new(0, 135, 0, 20)
- AllyColor.Font = Enum.Font.SourceSansBold
- AllyColor.Text = tostring(Bullshit.Colors.Ally)
- AllyColor.TextSize = 14
- AllyColor.TextWrapped = true
- CHAMSLength.Name = "CHAMSLength"
- CHAMSLength.Parent = buttons_3
- CHAMSLength.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- CHAMSLength.BackgroundTransparency = 0.5
- CHAMSLength.BorderSizePixel = 0
- CHAMSLength.Position = UDim2.new(1, -150, 0, 60)
- CHAMSLength.Size = UDim2.new(0, 135, 0, 20)
- CHAMSLength.Font = Enum.Font.SourceSansBold
- CHAMSLength.Text = tostring(Bullshit.CHAMSLength)
- CHAMSLength.TextSize = 14
- CHAMSLength.TextWrapped = true
- CrosshairColor.Name = "CrosshairColor"
- CrosshairColor.Parent = buttons_3
- CrosshairColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- CrosshairColor.BackgroundTransparency = 0.5
- CrosshairColor.BorderSizePixel = 0
- CrosshairColor.Position = UDim2.new(1, -150, 0, 270)
- CrosshairColor.Size = UDim2.new(0, 135, 0, 20)
- CrosshairColor.Font = Enum.Font.SourceSansBold
- CrosshairColor.Text = tostring(Bullshit.Colors.Crosshair)
- CrosshairColor.TextSize = 14
- CrosshairColor.TextWrapped = true
- ESPLength.Name = "ESPLength"
- ESPLength.Parent = buttons_3
- ESPLength.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- ESPLength.BackgroundTransparency = 0.5
- ESPLength.BorderSizePixel = 0
- ESPLength.Position = UDim2.new(1, -150, 0, 30)
- ESPLength.Size = UDim2.new(0, 135, 0, 20)
- ESPLength.Font = Enum.Font.SourceSansBold
- ESPLength.Text = tostring(Bullshit.ESPLength)
- ESPLength.TextSize = 14
- ESPLength.TextWrapped = true
- EnemyColor.Name = "EnemyColor"
- EnemyColor.Parent = buttons_3
- EnemyColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- EnemyColor.BackgroundTransparency = 0.5
- EnemyColor.BorderSizePixel = 0
- EnemyColor.Position = UDim2.new(1, -150, 0, 150)
- EnemyColor.Size = UDim2.new(0, 135, 0, 20)
- EnemyColor.Font = Enum.Font.SourceSansBold
- EnemyColor.Text = tostring(Bullshit.Colors.Enemy)
- EnemyColor.TextSize = 14
- EnemyColor.TextWrapped = true
- FreeForAll.Name = "FreeForAll"
- FreeForAll.Parent = buttons_3
- FreeForAll.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- FreeForAll.BackgroundTransparency = 0.5
- FreeForAll.BorderSizePixel = 0
- FreeForAll.Position = UDim2.new(1, -150, 0, 120)
- FreeForAll.Size = UDim2.new(0, 135, 0, 20)
- FreeForAll.Font = Enum.Font.SourceSansBold
- FreeForAll.Text = tostring(Bullshit.FreeForAll)
- FreeForAll.TextSize = 14
- FreeForAll.TextWrapped = true
- FriendColor.Name = "FriendColor"
- FriendColor.Parent = buttons_3
- FriendColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- FriendColor.BackgroundTransparency = 0.5
- FriendColor.BorderSizePixel = 0
- FriendColor.Position = UDim2.new(1, -150, 0, 210)
- FriendColor.Size = UDim2.new(0, 135, 0, 20)
- FriendColor.Font = Enum.Font.SourceSansBold
- FriendColor.Text = tostring(Bullshit.Colors.Friend)
- FriendColor.TextSize = 14
- FriendColor.TextWrapped = true
- NeutralColor.Name = "NeutralColor"
- NeutralColor.Parent = buttons_3
- NeutralColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- NeutralColor.BackgroundTransparency = 0.5
- NeutralColor.BorderSizePixel = 0
- NeutralColor.Position = UDim2.new(1, -150, 0, 240)
- NeutralColor.Size = UDim2.new(0, 135, 0, 20)
- NeutralColor.Font = Enum.Font.SourceSansBold
- NeutralColor.Text = tostring(Bullshit.Colors.Neutral)
- NeutralColor.TextSize = 14
- NeutralColor.TextWrapped = true
- TracersLength.Name = "TracersLength"
- TracersLength.Parent = buttons_3
- TracersLength.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- TracersLength.BackgroundTransparency = 0.5
- TracersLength.BorderSizePixel = 0
- TracersLength.Position = UDim2.new(1, -150, 0, 0)
- TracersLength.Size = UDim2.new(0, 135, 0, 20)
- TracersLength.Font = Enum.Font.SourceSansBold
- TracersLength.Text = tostring(Bullshit.TracersLength)
- TracersLength.TextSize = 14
- TracersLength.TextWrapped = true
- TracersUnderChars.Name = "TracersUnderChars"
- TracersUnderChars.Parent = buttons_3
- TracersUnderChars.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- TracersUnderChars.BackgroundTransparency = 0.5
- TracersUnderChars.BorderSizePixel = 0
- TracersUnderChars.Position = UDim2.new(1, -150, 0, 90)
- TracersUnderChars.Size = UDim2.new(0, 135, 0, 20)
- TracersUnderChars.Font = Enum.Font.SourceSansBold
- TracersUnderChars.Text = tostring(Bullshit.PlaceTracersUnderCharacter)
- TracersUnderChars.TextSize = 14
- TracersUnderChars.TextWrapped = true
- AutoFireToggle.Name = "AutoFireToggle"
- AutoFireToggle.Parent = buttons_3
- AutoFireToggle.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AutoFireToggle.BackgroundTransparency = 0.5
- AutoFireToggle.BorderSizePixel = 0
- AutoFireToggle.Position = UDim2.new(1, -150, 0, 300)
- AutoFireToggle.Size = UDim2.new(0, 135, 0, 20)
- AutoFireToggle.Font = Enum.Font.SourceSansBold
- AutoFireToggle.Text = tostring(Bullshit.AutoFire)
- AutoFireToggle.TextSize = 14
- AutoFireToggle.TextWrapped = true
- AimbotKey.Name = "AimbotKey"
- AimbotKey.Parent = buttons_3
- AimbotKey.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AimbotKey.BackgroundTransparency = 0.5
- AimbotKey.BorderSizePixel = 0
- AimbotKey.Position = UDim2.new(1, -150, 0, 330)
- AimbotKey.Size = UDim2.new(0, 135, 0, 20)
- AimbotKey.Font = Enum.Font.SourceSansBold
- AimbotKey.Text = tostring(Bullshit.AimbotKey)
- AimbotKey.TextSize = 14
- AimbotKey.TextWrapped = true
- MobESPButton.Name = "MobESPButton"
- MobESPButton.Parent = buttons_3
- MobESPButton.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- MobESPButton.BackgroundTransparency = 0.5
- MobESPButton.BorderSizePixel = 0
- MobESPButton.Position = UDim2.new(1, -150, 0, 360)
- MobESPButton.Size = UDim2.new(0, 135, 0, 20)
- MobESPButton.Font = Enum.Font.SourceSansBold
- MobESPButton.Text = tostring(Bullshit.MobESP)
- MobESPButton.TextSize = 14
- MobESPButton.TextWrapped = true
- MobChamsButton.Name = "MobChamsButton"
- MobChamsButton.Parent = buttons_3
- MobChamsButton.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- MobChamsButton.BackgroundTransparency = 0.5
- MobChamsButton.BorderSizePixel = 0
- MobChamsButton.Position = UDim2.new(1, -150, 0, 390)
- MobChamsButton.Size = UDim2.new(0, 135, 0, 20)
- MobChamsButton.Font = Enum.Font.SourceSansBold
- MobChamsButton.Text = tostring(Bullshit.MobChams)
- MobChamsButton.TextSize = 14
- MobChamsButton.TextWrapped = true
- TextLabel_2.Parent = buttons_3
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Tracers Length"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 16
- TextLabel_2.TextTransparency = 0.5
- TextLabel_3.Parent = buttons_3
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0, 0, 0, 30)
- TextLabel_3.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_3.Font = Enum.Font.SourceSansBold
- TextLabel_3.Text = "ESP Length"
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextSize = 16
- TextLabel_3.TextTransparency = 0.5
- TextLabel_4.Parent = buttons_3
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.Position = UDim2.new(0, 0, 0, 60)
- TextLabel_4.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.Text = "Chams Length"
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextSize = 16
- TextLabel_4.TextTransparency = 0.5
- TextLabel_5.Parent = buttons_3
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 1
- TextLabel_5.Position = UDim2.new(0, 0, 0, 90)
- TextLabel_5.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_5.Font = Enum.Font.SourceSansBold
- TextLabel_5.Text = "Tracers Under Chars"
- TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_5.TextSize = 16
- TextLabel_5.TextTransparency = 0.5
- TextLabel_6.Parent = buttons_3
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BackgroundTransparency = 1
- TextLabel_6.Position = UDim2.new(0, 0, 0, 270)
- TextLabel_6.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_6.Font = Enum.Font.SourceSansBold
- TextLabel_6.Text = "Crosshair Color"
- TextLabel_6.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_6.TextSize = 16
- TextLabel_6.TextTransparency = 0.5
- TextLabel_7.Parent = buttons_3
- TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_7.BackgroundTransparency = 1
- TextLabel_7.Position = UDim2.new(0, 0, 0, 120)
- TextLabel_7.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_7.Font = Enum.Font.SourceSansBold
- TextLabel_7.Text = "Free For All"
- TextLabel_7.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_7.TextSize = 16
- TextLabel_7.TextTransparency = 0.5
- TextLabel_8.Parent = buttons_3
- TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_8.BackgroundTransparency = 1
- TextLabel_8.Position = UDim2.new(0, 0, 0, 240)
- TextLabel_8.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_8.Font = Enum.Font.SourceSansBold
- TextLabel_8.Text = "Neutral Color"
- TextLabel_8.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_8.TextSize = 16
- TextLabel_8.TextTransparency = 0.5
- TextLabel_9.Parent = buttons_3
- TextLabel_9.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_9.BackgroundTransparency = 1
- TextLabel_9.Position = UDim2.new(0, 0, 0, 150)
- TextLabel_9.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_9.Font = Enum.Font.SourceSansBold
- TextLabel_9.Text = "Enemy Color"
- TextLabel_9.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_9.TextSize = 16
- TextLabel_9.TextTransparency = 0.5
- TextLabel_10.Parent = buttons_3
- TextLabel_10.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_10.BackgroundTransparency = 1
- TextLabel_10.Position = UDim2.new(0, 0, 0, 180)
- TextLabel_10.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_10.Font = Enum.Font.SourceSansBold
- TextLabel_10.Text = "Ally Color"
- TextLabel_10.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_10.TextSize = 16
- TextLabel_10.TextTransparency = 0.5
- TextLabel_11.Parent = buttons_3
- TextLabel_11.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_11.BackgroundTransparency = 1
- TextLabel_11.Position = UDim2.new(0, 0, 0, 210)
- TextLabel_11.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_11.Font = Enum.Font.SourceSansBold
- TextLabel_11.Text = "Friend Color"
- TextLabel_11.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_11.TextSize = 16
- TextLabel_11.TextTransparency = 0.5
- TextLabel_12.Parent = buttons_3
- TextLabel_12.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_12.BackgroundTransparency = 1
- TextLabel_12.Position = UDim2.new(0, 0, 0, 300)
- TextLabel_12.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_12.Font = Enum.Font.SourceSansBold
- TextLabel_12.Text = "Aimlock Auto Fire"
- TextLabel_12.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_12.TextSize = 16
- TextLabel_12.TextTransparency = 0.5
- TextLabel_13.Parent = buttons_3
- TextLabel_13.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_13.BackgroundTransparency = 1
- TextLabel_13.Position = UDim2.new(0, 0, 0, 330)
- TextLabel_13.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_13.Font = Enum.Font.SourceSansBold
- TextLabel_13.Text = "Aimbot Key"
- TextLabel_13.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_13.TextSize = 16
- TextLabel_13.TextTransparency = 0.5
- TextLabel_14.Parent = buttons_3
- TextLabel_14.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_14.BackgroundTransparency = 1
- TextLabel_14.Position = UDim2.new(0, 0, 0, 360)
- TextLabel_14.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_14.Font = Enum.Font.SourceSansBold
- TextLabel_14.Text = "Mob ESP"
- TextLabel_14.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_14.TextSize = 16
- TextLabel_14.TextTransparency = 0.5
- TextLabel_15.Parent = buttons_3
- TextLabel_15.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_15.BackgroundTransparency = 1
- TextLabel_15.Position = UDim2.new(0, 0, 0, 390)
- TextLabel_15.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_15.Font = Enum.Font.SourceSansBold
- TextLabel_15.Text = "Mob CHAMS"
- TextLabel_15.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_15.TextSize = 16
- TextLabel_15.TextTransparency = 0.5
- SaveSettings.Name = "SaveSettings"
- SaveSettings.Parent = buttons_3
- SaveSettings.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- SaveSettings.BackgroundTransparency = 0.5
- SaveSettings.BorderSizePixel = 0
- SaveSettings.Position = UDim2.new(0, 0, 0, 420)
- SaveSettings.Size = UDim2.new(1, -15, 0, 20)
- SaveSettings.Font = Enum.Font.SourceSansBold
- SaveSettings.Text = "Save Settings"
- SaveSettings.TextSize = 14
- SaveSettings.TextWrapped = true
- function CreatePlayerLabel(Str, frame)
- local n = #frame:GetChildren()
- local playername = Instance.new("TextLabel")
- playername.Name = Str
- playername.Parent = frame
- playername.BackgroundColor3 = Color3.new(1, 1, 1)
- playername.BackgroundTransparency = 1
- playername.BorderSizePixel = 0
- playername.Position = UDim2.new(0, 5, 0, (n * 15))
- playername.Size = UDim2.new(1, -25, 0, 15)
- playername.Font = Enum.Font.SourceSans
- playername.Text = Str
- playername.TextColor3 = Color3.new(1, 1, 1)
- playername.TextSize = 16
- playername.TextXAlignment = Enum.TextXAlignment.Left
- end
- function RefreshPlayerLabels(frame, t)
- frame:ClearAllChildren()
- for i, v in next, t do
- CreatePlayerLabel(i, frame)
- end
- end
- RefreshPlayerLabels(players, Bullshit.Blacklist)
- RefreshPlayerLabels(players2, Bullshit.FriendList)
- ESPToggle.MouseButton1Click:connect(function()
- Bullshit.ESPEnabled = not Bullshit.ESPEnabled
- if Bullshit.ESPEnabled then
- ESPToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- if Bullshit.CharAddedEvent[v.Name] == nil then
- Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
- if Bullshit.ESPEnabled then
- RemoveESP(v)
- CreateESP(v)
- end
- if Bullshit.CHAMSEnabled then
- RemoveChams(v)
- CreateChams(v)
- end
- if Bullshit.TracersEnabled then
- RemoveTracers(v)
- CreateTracers(v)
- end
- repeat wait() until Char:FindFirstChild("HumanoidRootPart")
- TracerMT[v.Name] = Char.HumanoidRootPart
- end)
- end
- RemoveESP(v)
- CreateESP(v)
- end
- end
- CreateMobESPChams()
- else
- ESPToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerESP:ClearAllChildren()
- ItemESP:ClearAllChildren()
- end
- end)
- ChamsToggle.MouseButton1Click:connect(function()
- Bullshit.CHAMSEnabled = not Bullshit.CHAMSEnabled
- if Bullshit.CHAMSEnabled then
- ChamsToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- if Bullshit.CharAddedEvent[v.Name] == nil then
- Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
- if Bullshit.ESPEnabled then
- RemoveESP(v)
- CreateESP(v)
- end
- if Bullshit.CHAMSEnabled then
- RemoveChams(v)
- CreateChams(v)
- end
- if Bullshit.TracersEnabled then
- RemoveTracers(v)
- CreateTracers(v)
- end
- repeat wait() until Char:FindFirstChild("HumanoidRootPart")
- TracerMT[v.Name] = Char.HumanoidRootPart
- end)
- end
- RemoveChams(v)
- CreateChams(v)
- end
- end
- CreateMobESPChams()
- else
- ChamsToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerChams:ClearAllChildren()
- ItemChams:ClearAllChildren()
- end
- end)
- TracersToggle.MouseButton1Click:connect(function()
- Bullshit.TracersEnabled = not Bullshit.TracersEnabled
- if Bullshit.TracersEnabled then
- TracersToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- if Bullshit.CharAddedEvent[v.Name] == nil then
- Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
- if Bullshit.ESPEnabled then
- RemoveESP(v)
- CreateESP(v)
- end
- if Bullshit.CHAMSEnabled then
- RemoveChams(v)
- CreateChams(v)
- end
- if Bullshit.TracersEnabled then
- RemoveTracers(v)
- CreateTracers(v)
- end
- end)
- end
- if v.Character ~= nil then
- local Tor = v.Character:FindFirstChild("HumanoidRootPart")
- if Tor then
- TracerMT[v.Name] = Tor
- end
- end
- RemoveTracers(v)
- CreateTracers(v)
- end
- end
- else
- TracersToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- for _, v in next, Plrs:GetPlayers() do
- RemoveTracers(v)
- end
- end
- end)
- DebugToggle.MouseButton1Click:connect(function()
- Bullshit.DebugInfo = not Bullshit.DebugInfo
- DebugMenu["Main"].Visible = Bullshit.DebugInfo
- if Bullshit.DebugInfo then
- DebugToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- else
- DebugToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- OutlineToggle.MouseButton1Click:connect(function()
- Bullshit.OutlinesEnabled = not Bullshit.OutlinesEnabled
- if Bullshit.OutlinesEnabled then
- OutlineToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- for _, v in next, workspace:GetDescendants() do
- if v:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(v.Parent) and not v.Parent:IsA("Hat") and not v.Parent:IsA("Accessory") and v.Parent.Name ~= "Tracers" then
- local Data = { }
- Data[2] = v.Transparency
- v.Transparency = 1
- local outline = Instance.new("SelectionBox")
- outline.Name = "Outline"
- outline.Color3 = Color3.new(0, 0, 0)
- outline.SurfaceColor3 = Color3.new(0, 1, 0)
- --outline.SurfaceTransparency = 0.9
- outline.LineThickness = 0.01
- outline.Transparency = 0.3
- outline.Adornee = v
- outline.Parent = v
- Data[1] = outline
- rawset(Bullshit.OutlinedParts, v, Data)
- end
- CreateChildAddedEventFor(v)
- end
- CreateChildAddedEventFor(workspace)
- if Bullshit.LightingEvent == nil then
- Bullshit.LightingEvent = game:GetService("Lighting").Changed:connect(LightingHax)
- end
- else
- OutlineToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- for i, v in next, Bullshit.OutlinedParts do
- i.Transparency = v[2]
- v[1]:Destroy()
- end
- end
- end)
- FullbrightToggle.MouseButton1Click:connect(function()
- Bullshit.FullbrightEnabled = not Bullshit.FullbrightEnabled
- if Bullshit.FullbrightEnabled then
- FullbrightToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- if Bullshit.LightingEvent == nil then
- Bullshit.LightingEvent = Light.Changed:connect(LightingHax)
- end
- else
- FullbrightToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- Light.Ambient = Bullshit.AmbientBackup
- Light.ColorShift_Bottom = Bullshit.ColorShiftBotBackup
- Light.ColorShift_Top = Bullshit.ColorShiftTopBackup
- end
- end)
- Crosshair.MouseButton1Click:connect(function()
- Bullshit.CrosshairEnabled = not Bullshit.CrosshairEnabled
- if Bullshit.CrosshairEnabled then
- local g = Instance.new("ScreenGui", CoreGui)
- g.Name = "Corsshair"
- local line1 = Instance.new("TextLabel", g)
- line1.Text = ""
- line1.Size = UDim2.new(0, 35, 0, 1)
- line1.BackgroundColor3 = Bullshit.Colors.Crosshair
- line1.BorderSizePixel = 0
- line1.ZIndex = 10
- local line2 = Instance.new("TextLabel", g)
- line2.Text = ""
- line2.Size = UDim2.new(0, 1, 0, 35)
- line2.BackgroundColor3 = Bullshit.Colors.Crosshair
- line2.BorderSizePixel = 0
- line2.ZIndex = 10
- local viewport = MyCam.ViewportSize
- local centerx = viewport.X / 2
- local centery = viewport.Y / 2
- line1.Position = UDim2.new(0, centerx - (35 / 2), 0, centery - 35)
- line2.Position = UDim2.new(0, centerx, 0, centery - (35 / 2) - 35)
- Crosshair.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- else
- local find = CoreGui:FindFirstChild("Corsshair")
- if find then
- find:Destroy()
- end
- Crosshairs.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- AimbotToggle.MouseButton1Click:connect(function()
- if not (game.PlaceId == 292439477 or game.PlaceId == 606849621) then
- Bullshit.AimbotEnabled = not Bullshit.AimbotEnabled
- if Bullshit.AimbotEnabled then
- AimbotToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- else
- AimbotToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- else
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "This game prevents camera manipulation!"
- wait(5)
- hint:Destroy()
- end
- end)
- TracersUnderChars.MouseButton1Click:connect(function()
- Bullshit.PlaceTracersUnderCharacter = not Bullshit.PlaceTracersUnderCharacter
- if Bullshit.PlaceTracersUnderCharacter then
- TracersUnderChars.Text = "true"
- else
- TracersUnderChars.Text = "false"
- end
- end)
- FreeForAll.MouseButton1Click:connect(function()
- Bullshit.FreeForAll = not Bullshit.FreeForAll
- if Bullshit.FreeForAll then
- FreeForAll.Text = "true"
- else
- FreeForAll.Text = "false"
- end
- end)
- ESPLength.FocusLost:connect(function()
- local txt = ESPLength.Text
- local num = tonumber(txt) or 10000
- if num ~= nil then
- if num < 100 then
- num = 100
- ESPLength.Text = num
- elseif num > 10000 then
- num = 10000
- ESPLength.Text = num
- end
- end
- Bullshit.ESPLength = num
- ESPLength.Text = num
- end)
- CHAMSLength.FocusLost:connect(function()
- local txt = CHAMSLength.Text
- local num = tonumber(txt) or 500
- if num ~= nil then
- if num < 100 then
- num = 100
- CHAMSLength.Text = num
- elseif num > 2048 then
- num = 2048
- CHAMSLength.Text = num
- end
- end
- Bullshit.CHAMSLength = num
- CHAMSLength.Text = num
- end)
- TracersLength.FocusLost:connect(function()
- local txt = TracersLength.Text
- local num = tonumber(txt) or 500
- if num ~= nil then
- if num < 100 then
- num = 100
- TracersLength.Text = num
- elseif num > 2048 then
- num = 2048
- TracersLength.Text = num
- end
- end
- Bullshit.TracersLength = num
- TracersLength.Text = num
- end)
- EnemyColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(EnemyColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Enemy = Color3.new(R, G, B)
- EnemyColor.Text = tostring(Bullshit.Colors.Enemy)
- else
- EnemyColor.Text = tostring(Bullshit.Colors.Enemy)
- end
- else
- EnemyColor.Text = tostring(Bullshit.Colors.Enemy)
- end
- end)
- AllyColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(AllyColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Ally = Color3.new(R, G, B)
- AllyColor.Text = tostring(Bullshit.Colors.Ally)
- else
- AllyColor.Text = tostring(Bullshit.Colors.Ally)
- end
- else
- AllyColor.Text = tostring(Bullshit.Colors.Ally)
- end
- end)
- FriendColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(FriendColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Ally = Color3.new(R, G, B)
- FriendColor.Text = tostring(Bullshit.Colors.Friend)
- else
- FriendColor.Text = tostring(Bullshit.Colors.Friend)
- end
- else
- FriendColor.Text = tostring(Bullshit.Colors.Friend)
- end
- end)
- NeutralColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(NeutralColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Ally = Color3.new(R, G, B)
- NeutralColor.Text = tostring(Bullshit.Colors.Neutral)
- else
- NeutralColor.Text = tostring(Bullshit.Colors.Neutral)
- end
- else
- NeutralColor.Text = tostring(Bullshit.Colors.Neutral)
- end
- end)
- CrosshairColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(CrosshairColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Ally = Color3.new(R, G, B)
- EnemyColor.Text = tostring(Bullshit.Colors.Crosshair)
- else
- EnemyColor.Text = tostring(Bullshit.Colors.Crosshair)
- end
- else
- EnemyColor.Text = tostring(Bullshit.Colors.Crosshair)
- end
- end)
- AutoFireToggle.MouseButton1Click:connect(function()
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "Currently broken. :("
- wait(3)
- hint:Destroy()
- --Bullshit.AutoFire = not Bullshit.AutoFire
- --AutoFireToggle.Text = tostring(Bullshit.AutoFire)
- end)
- AimbotKey.MouseButton1Click:connect(function()
- AimbotKey.Text = "Press any Key now."
- local input = UserInput.InputBegan:wait()
- if input.UserInputType == Enum.UserInputType.Keyboard then
- Bullshit.AimbotKey = tostring(input.KeyCode)
- AimbotKey.Text = string.sub(tostring(input.KeyCode), 14)
- else
- Bullshit.AimbotKey = tostring(input.UserInputType)
- AimbotKey.Text = string.sub(tostring(input.UserInputType), 20)
- end
- end)
- MobESPButton.MouseButton1Click:connect(function()
- Bullshit.MobESP = not Bullshit.MobESP
- MobESPButton.Text = tostring(Bullshit.MobESP)
- if Bullshit.MobESP then
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "Turn ESP/Chams off and on again to see mob ESP."
- wait(5)
- hint.Text = "This is still in beta, expect problems! Message Racist Dolphin#5199 on discord if you encounter a bug!"
- wait(10)
- hint:Destroy()
- end
- end)
- MobChamsButton.MouseButton1Click:connect(function()
- Bullshit.MobChams = not Bullshit.MobChams
- MobChamsButton.Text = tostring(Bullshit.MobChams)
- if Bullshit.MobChams then
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "Turn ESP/Chams off and on again to see mob chams."
- wait(5)
- hint.Text = "This is still in beta, expect problems! Message Racist Dolphin#5199 on discord if you encounter a bug!"
- wait(10)
- hint:Destroy()
- end
- end)
- Playername.FocusLost:connect(function()
- local FindPlr = FindPlayer(Playername.Text)
- if FindPlr then
- Playername.Text = FindPlr.Name
- elseif not Bullshit.Blacklist[Playername.Text] then
- Playername.Text = "Player not Found!"
- wait(1)
- Playername.Text = "Enter Player Name"
- end
- end)
- AddToBlacklist.MouseButton1Click:connect(function()
- local FindPlr = FindPlayer(Playername.Text)
- if FindPlr then
- if not Bullshit.Blacklist[FindPlr.Name] then
- Bullshit.Blacklist[FindPlr.Name] = true
- UpdateChams(FindPlr)
- CreatePlayerLabel(FindPlr.Name, players)
- end
- end
- end)
- RemoveToBlacklist.MouseButton1Click:connect(function()
- local FindPlr = FindPlayer(Playername.Text)
- if FindPlr then
- if Bullshit.Blacklist[FindPlr.Name] then
- Bullshit.Blacklist[FindPlr.Name] = nil
- UpdateChams(FindPlr)
- RefreshPlayerLabels(players, Bullshit.Blacklist)
- end
- else
- if Bullshit.Blacklist[Playername.Text] then
- Bullshit.Blacklist[Playername.Text] = nil
- RefreshPlayerLabels(players, Bullshit.Blacklist)
- end
- end
- end)
- Playername2.FocusLost:connect(function()
- local FindPlr = FindPlayer(Playername2.Text)
- if FindPlr then
- Playername2.Text = FindPlr.Name
- elseif not Bullshit.FriendList[Playername2.Text] then
- Playername2.Text = "Player not Found!"
- wait(1)
- Playername2.Text = "Enter Player Name"
- end
- end)
- AddToWhitelist.MouseButton1Click:connect(function()
- local FindPlr = FindPlayer(Playername2.Text)
- if FindPlr then
- if not Bullshit.FriendList[FindPlr.Name] then
- Bullshit.FriendList[FindPlr.Name] = true
- UpdateChams(FindPlr)
- CreatePlayerLabel(FindPlr.Name, players2)
- end
- end
- end)
- RemoveToWhitelist.MouseButton1Click:connect(function()
- local FindPlr = FindPlayer(Playername2.Text)
- if FindPlr then
- if Bullshit.FriendList[FindPlr.Name] then
- Bullshit.FriendList[FindPlr.Name] = nil
- UpdateChams(FindPlr)
- RefreshPlayerLabels(players2, Bullshit.FriendList)
- end
- else
- if Bullshit.FriendList[Playername2.Text] then
- Bullshit.FriendList[Playername2.Text] = nil
- RefreshPlayerLabels(players2, Bullshit.FriendList)
- end
- end
- end)
- SaveWhitelist.MouseButton1Click:connect(function()
- pcall(function()
- writefile("Whitelist.txt", HTTP:JSONEncode(Bullshit.FriendList))
- end)
- SaveWhitelist.Text = "Saved!"
- wait(1)
- SaveWhitelist.Text = "Save Friends List"
- end)
- SaveBlacklist.MouseButton1Click:connect(function()
- pcall(function()
- writefile("Blacklist.txt", HTTP:JSONEncode(Bullshit.Blacklist))
- end)
- SaveBlacklist.Text = "Saved!"
- wait(1)
- SaveBlacklist.Text = "Save Blacklist"
- end)
- Settings.MouseButton1Click:connect(function()
- Settings_2.Visible = not Settings_2.Visible
- Information_2.Visible = false
- Blacklist.Visible = false
- Whitelist.Visible = false
- if Settings_2.Visible then
- Settings.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- Information.MouseButton1Click:connect(function()
- Information_2.Visible = not Information_2.Visible
- Settings_2.Visible = false
- Blacklist.Visible = false
- Whitelist.Visible = false
- if Information_2.Visible then
- Information.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- BlacklistToggle.MouseButton1Click:connect(function()
- Blacklist.Visible = not Blacklist.Visible
- Settings_2.Visible = false
- Information_2.Visible = false
- Whitelist.Visible = false
- if Blacklist.Visible then
- BlacklistToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- WhitelistToggle.MouseButton1Click:connect(function()
- Whitelist.Visible = not Whitelist.Visible
- Settings_2.Visible = false
- Information_2.Visible = false
- Blacklist.Visible = false
- if Whitelist.Visible then
- WhitelistToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- SaveSettings.MouseButton1Click:connect(function()
- SaveBullshitSettings()
- SaveSettings.Text = "Saved!"
- wait(1)
- SaveSettings.Text = "Save Settings"
- end)
- UserInput.InputBegan:connect(function(input, ingui)
- if not ingui then
- if input.UserInputType == Enum.UserInputType.Keyboard then
- if input.KeyCode == Enum.KeyCode.P then
- MainFrame.Visible = not MainFrame.Visible
- end
- end
- if tostring(input.KeyCode) == Bullshit.AimbotKey or tostring(input.UserInputType) == Bullshit.AimbotKey then
- Bullshit.Aimbot = true
- end
- end
- end)
- UserInput.InputEnded:connect(function(input)
- if tostring(input.KeyCode) == Bullshit.AimbotKey or tostring(input.UserInputType) == Bullshit.AimbotKey then
- Bullshit.Aimbot = false
- end
- end)
- end
- InitMain()
- Run:BindToRenderStep("UpdateESP", Enum.RenderPriority.Character.Value, function()
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- UpdateESP(v)
- end
- end
- end)
- Run:BindToRenderStep("UpdateInfo", 1000, function()
- Bullshit.ClosestEnemy = GetClosestPlayer()
- MyChar = MyPlr.Character
- if Bullshit.DebugInfo then
- local MyHead, MyTor, MyHum = MyChar:FindFirstChild("Head"), MyChar:FindFirstChild("HumanoidRootPart"), MyChar:FindFirstChild("Humanoid")
- local GetChar, GetHead, GetTor, GetHum = nil, nil, nil, nil
- if Bullshit.ClosestEnemy ~= nil then
- GetChar = Bullshit.ClosestEnemy.Character
- GetHead = GetChar:FindFirstChild("Head")
- GetTor = GetChar:FindFirstChild("HumanoidRootPart")
- GetHum = GetChar:FindFirstChild("Humanoid")
- DebugMenu["PlayerSelected"].Text = "Closest Enemy: " .. tostring(Bullshit.ClosestEnemy)
- if Bullshit.ClosestEnemy.Team ~= nil then
- DebugMenu["PlayerTeam"].Text = "Team: " .. tostring(Bullshit.ClosestEnemy.Team)
- else
- DebugMenu["PlayerTeam"].Text = "Team: nil"
- end
- if GetHum then
- DebugMenu["PlayerHealth"].Text = "Health: " .. string.format("%.0f", GetHum.Health)
- end
- if MyTor and GetTor then
- local Pos = GetTor.Position
- local Dist = (MyTor.Position - Pos).magnitude
- DebugMenu["PlayerPosition"].Text = "Position: (X: " .. string.format("%.3f", Pos.X) .. " Y: " .. string.format("%.3f", Pos.Y) .. " Z: " .. string.format("%.3f", Pos.Z) .. ") Distance: " .. string.format("%.0f", Dist) .. " Studs"
- local MyCharStuff = MyChar:GetDescendants()
- local GetCharStuff = GetChar:GetDescendants()
- for _, v in next, GetCharStuff do
- if v ~= GetTor then
- table.insert(MyCharStuff, v)
- end
- end
- local Ray = Ray.new(MyTor.Position, (Pos - MyTor.Position).unit * 300)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, MyCharStuff)
- if part == GetTor then
- DebugMenu["BehindWall"].Text = "Behind Wall: false"
- else
- DebugMenu["BehindWall"].Text = "Behind Wall: true"
- end
- DebugMenu["Main"].Size = UDim2.new(0, DebugMenu["PlayerPosition"].TextBounds.X, 0, 200)
- end
- end
- -- My Position
- if MyTor then
- local Pos = MyTor.Position
- DebugMenu["Position"].Text = "My Position: (X: " .. string.format("%.3f", Pos.x) .. " Y: " .. string.format("%.3f", Pos.Y) .. " Z: " .. string.format("%.3f", Pos.Z) .. ")"
- end
- -- FPS
- local fps = math.floor(.5 + (1 / (tick() - LastTick)))
- local sum = 0
- local ave = 0
- table.insert(Bullshit.FPSAverage, fps)
- for i = 1, #Bullshit.FPSAverage do
- sum = sum + Bullshit.FPSAverage[i]
- end
- DebugMenu["FPS"].Text = "FPS: " .. tostring(fps) .. " Average: " .. string.format("%.0f", (sum / #Bullshit.FPSAverage))
- if (tick() - LastTick) >= 15 then
- Bullshit.FPSAverage = { }
- LastTick = tick()
- end
- LastTick = tick()
- end
- end)
- Run:BindToRenderStep("Aimbot", Enum.RenderPriority.First.Value, function()
- ClosestEnemy = GetClosestPlayerNotBehindWall()
- if Bullshit.AimbotEnabled and Bullshit.Aimbot then
- if ClosestEnemy ~= nil then
- local GetChar = ClosestEnemy.Character
- if MyChar and GetChar then
- local MyCharStuff = MyChar:GetDescendants()
- local MyHead = MyChar:FindFirstChild("Head")
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- local MyHum = MyChar:FindFirstChild("Humanoid")
- local GetHead = GetChar:FindFirstChild("Head")
- local GetTor = GetChar:FindFirstChild("HumanoidRootPart")
- local GetHum = GetChar:FindFirstChild("Humanoid")
- if MyHead and MyTor and MyHum and GetHead and GetTor and GetHum then
- if MyHum.Health > 1 and (GetHum.Health > 1 and not GetChar:FindFirstChild("KO")) then
- MyPlr.CameraMode = Enum.CameraMode.LockFirstPerson
- MyCam.CFrame = CFrame.new(MyHead.CFrame.p, GetHead.CFrame.p)
- if Bullshit.AutoFire then
- mouse1click() -- >:(
- end
- end
- end
- end
- end
- else
- MyPlr.CameraMode = Bullshit.CameraModeBackup
- end
- end)
- local succ, out = coroutine.resume(coroutine.create(function()
- while true do
- for _, v in next, Plrs:GetPlayers() do
- UpdateChams(v)
- Run.RenderStepped:wait()
- end
- end
- end))
- if not succ then
- error(out)
- end
- end)
- seizureJkey.MouseButton1Click:connect(function()
- local an = Instance.new("Animation",workspace)
- an.AnimationId = "rbxassetid://48972923"
- local an2 = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(an)
- an:Remove()
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if key == "j" then
- if game.Players.LocalPlayer.Character.Humanoid.PlatformStand then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 10, 0))
- an2:Stop()
- else
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 10, 0))
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.Angles(-60, 0, 0)
- an2:Play()
- an2:AdjustSpeed(9999)
- end
- end
- end)
- end)
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