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- local pjj = Instance.new("ScreenGui")
- local mainn = Instance.new("Frame")
- local secondary = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local ok = Instance.new("TextBox")
- local teleports = Instance.new("TextLabel")
- local tpbone = Instance.new("TextButton")
- local tpdiary = Instance.new("TextButton")
- local tpwrench = Instance.new("TextButton")
- local tpmoney = Instance.new("TextButton")
- local tpshop = Instance.new("TextButton")
- local tphyper = Instance.new("TextButton")
- local tpultd = Instance.new("TextButton")
- local gasstation = Instance.new("TextButton")
- local worthcrab = Instance.new("TextButton")
- local expispower = Instance.new("TextButton")
- local functions = Instance.new("TextLabel")
- local maxstats = Instance.new("TextButton")
- local tptools = Instance.new("TextButton")
- local farmall = Instance.new("TextButton")
- local farmhyper = Instance.new("TextButton")
- local X = Instance.new("TextButton")
- local page2 = Instance.new("TextButton")
- local test = Instance.new("Frame")
- local test_2 = Instance.new("TextLabel")
- local killdio = Instance.new("TextButton")
- local killdummy = Instance.new("TextButton")
- local when = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- --Properties:
- pjj.Name = "pjj"
- pjj.Parent = game.CoreGui
- mainn.Name = "mainn"
- mainn.Parent = pjj
- mainn.Active = true
- mainn.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- mainn.Position = UDim2.new(0.172450051, 0, 0.239348382, 0)
- mainn.Size = UDim2.new(0, 651, 0, 496)
- mainn.Draggable = true
- secondary.Name = "secondary"
- secondary.Parent = mainn
- secondary.Active = true
- secondary.BackgroundColor3 = Color3.new(0.109804, 0.113725, 0.101961)
- secondary.Position = UDim2.new(0.0219947826, 0, 0.0256749429, 0)
- secondary.Size = UDim2.new(0, 622, 0, 473)
- Frame.Parent = secondary
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0, 0, 0.108938545, 0)
- Frame.Size = UDim2.new(0, 622, 0, 7)
- Frame_2.Parent = secondary
- Frame_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_2.Position = UDim2.new(0.0048231557, 0, 0.82564044, 0)
- Frame_2.Size = UDim2.new(0, 616, 0, 8)
- ok.Name = "ok"
- ok.Parent = mainn
- ok.BackgroundColor3 = Color3.new(0.0352941, 0.0901961, 0.113725)
- ok.Position = UDim2.new(0, 0, -0.0697674751, 0)
- ok.Size = UDim2.new(0, 651, 0, 37)
- ok.ClearTextOnFocus = false
- ok.Font = Enum.Font.SciFi
- ok.ShowNativeInput = false
- ok.Text = "THE ULTIMATE PROJECT JOJO GUI "
- ok.TextColor3 = Color3.new(0.129412, 0.580392, 1)
- ok.TextSize = 25
- ok.TextStrokeTransparency = 0
- teleports.Name = "teleports"
- teleports.Parent = mainn
- teleports.BackgroundColor3 = Color3.new(1, 1, 1)
- teleports.BackgroundTransparency = 1
- teleports.Position = UDim2.new(0.3563748, 0, 0.0539007559, 0)
- teleports.Size = UDim2.new(0, 200, 0, 38)
- teleports.Font = Enum.Font.SciFi
- teleports.Text = "TELEPORTS"
- teleports.TextColor3 = Color3.new(0.792157, 0.0431373, 1)
- teleports.TextSize = 35
- teleports.TextWrapped = true
- tpbone.Name = "tpbone"
- tpbone.Parent = mainn
- tpbone.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- tpbone.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- tpbone.Position = UDim2.new(0.0322580636, 0, 0.196930945, 0)
- tpbone.Size = UDim2.new(0, 149, 0, 42)
- tpbone.Font = Enum.Font.SciFi
- tpbone.Text = "TP to Bones"
- tpbone.TextColor3 = Color3.new(0, 0, 0)
- tpbone.TextSize = 25
- tpbone.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- tpbone.TextStrokeTransparency = 0
- tpbone.MouseButton1Click:connect(function()
- while wait(5) do
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = workspace:WaitForChild("DioBone").CFrame
- end
- end)
- tpdiary.Name = "tpdiary"
- tpdiary.Parent = mainn
- tpdiary.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- tpdiary.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- tpdiary.Position = UDim2.new(0.373271883, 0, 0.196930945, 0)
- tpdiary.Size = UDim2.new(0, 149, 0, 42)
- tpdiary.Font = Enum.Font.SciFi
- tpdiary.Text = "TP to Diary"
- tpdiary.TextColor3 = Color3.new(0, 0, 0)
- tpdiary.TextSize = 25
- tpdiary.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- tpdiary.TextStrokeTransparency = 0
- tpdiary.MouseButton1Click:connect(function()
- while wait(5) do
- for _,v in pairs(game.Workspace:GetDescendants()) do
- if string.find(v.Name, "DioDiary") and v:FindFirstChild("Handle") then
- v:FindFirstChild("Handle").Anchored = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(0,0,-2) * v:FindFirstChild("Handle").CFrame
- end
- end
- end
- end)
- tpwrench.Name = "tpwrench"
- tpwrench.Parent = mainn
- tpwrench.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- tpwrench.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- tpwrench.Position = UDim2.new(0.737327218, 0, 0.196930945, 0)
- tpwrench.Size = UDim2.new(0, 149, 0, 42)
- tpwrench.Font = Enum.Font.SciFi
- tpwrench.Text = "TP to Wrench"
- tpwrench.TextColor3 = Color3.new(0, 0, 0)
- tpwrench.TextSize = 25
- tpwrench.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- tpwrench.TextStrokeTransparency = 0
- tpwrench.MouseButton1Click:connect(function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = workspace:WaitForChild("Wrench").CFrame
- end)
- tpmoney.Name = "tpmoney"
- tpmoney.Parent = mainn
- tpmoney.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- tpmoney.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- tpmoney.Position = UDim2.new(0.0322580636, 0, 0.350383639, 0)
- tpmoney.Size = UDim2.new(0, 149, 0, 42)
- tpmoney.Font = Enum.Font.SciFi
- tpmoney.Text = "TP to Money"
- tpmoney.TextColor3 = Color3.new(0, 0, 0)
- tpmoney.TextSize = 25
- tpmoney.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- tpmoney.TextStrokeTransparency = 0
- tpmoney.MouseButton1Click:connect(function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = workspace:WaitForChild("MoneyBag").CFrame
- end)
- tpshop.Name = "tpshop"
- tpshop.Parent = mainn
- tpshop.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- tpshop.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- tpshop.Position = UDim2.new(0.737327218, 0, 0.350383639, 0)
- tpshop.Size = UDim2.new(0, 149, 0, 42)
- tpshop.Font = Enum.Font.SciFi
- tpshop.Text = "Shop"
- tpshop.TextColor3 = Color3.new(0, 0, 0)
- tpshop.TextSize = 25
- tpshop.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- tpshop.TextStrokeTransparency = 0
- tpshop.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1518.72522, 875.027283, -425.667816)
- end)
- tphyper.Name = "tphyper"
- tphyper.Parent = mainn
- tphyper.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- tphyper.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- tphyper.Position = UDim2.new(0.373271883, 0, 0.350383639, 0)
- tphyper.Size = UDim2.new(0, 149, 0, 42)
- tphyper.Font = Enum.Font.SciFi
- tphyper.Text = "Hyperspace"
- tphyper.TextColor3 = Color3.new(0, 0, 0)
- tphyper.TextSize = 25
- tphyper.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- tphyper.TextStrokeTransparency = 0
- tphyper.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1195.75085, 1049.79041, 5.64134359)
- end)
- tpultd.Name = "tpultd"
- tpultd.Parent = mainn
- tpultd.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- tpultd.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- tpultd.Position = UDim2.new(0.0322580934, 0, 0.501278758, 0)
- tpultd.Size = UDim2.new(0, 149, 0, 42)
- tpultd.Font = Enum.Font.SciFi
- tpultd.Text = "Ult. Dummy"
- tpultd.TextColor3 = Color3.new(0, 0, 0)
- tpultd.TextSize = 25
- tpultd.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- tpultd.TextStrokeTransparency = 0
- tpultd.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(838.822571, 1029.94226, -1223.36951)
- end)
- gasstation.Name = "gasstation"
- gasstation.Parent = mainn
- gasstation.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- gasstation.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- gasstation.Position = UDim2.new(0.737327218, 0, 0.501278758, 0)
- gasstation.Size = UDim2.new(0, 149, 0, 42)
- gasstation.Font = Enum.Font.SciFi
- gasstation.Text = "Gas Station"
- gasstation.TextColor3 = Color3.new(0, 0, 0)
- gasstation.TextSize = 25
- gasstation.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- gasstation.TextStrokeTransparency = 0
- gasstation.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1561.05432, 875.711853, -1121.32532)
- end)
- worthcrab.Name = "worthcrab"
- worthcrab.Parent = mainn
- worthcrab.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- worthcrab.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- worthcrab.Position = UDim2.new(0.373271912, 0, 0.501278758, 0)
- worthcrab.Size = UDim2.new(0, 149, 0, 42)
- worthcrab.Font = Enum.Font.SciFi
- worthcrab.Text = "Worth Crab"
- worthcrab.TextColor3 = Color3.new(0, 0, 0)
- worthcrab.TextSize = 25
- worthcrab.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- worthcrab.TextStrokeTransparency = 0
- worthcrab.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1066.16626, 873.028015, -858.846313)
- end)
- expispower.Name = "expispower"
- expispower.Parent = mainn
- expispower.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- expispower.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- expispower.Position = UDim2.new(0.0322580636, 0, 0.652173936, 0)
- expispower.Size = UDim2.new(0, 608, 0, 42)
- expispower.Font = Enum.Font.SciFi
- expispower.Text = "Quest \"Experience is Power\""
- expispower.TextColor3 = Color3.new(0, 0, 0)
- expispower.TextSize = 25
- expispower.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- expispower.TextStrokeTransparency = 0
- expispower.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1916.55969, 875.011841, -222.287766)
- end)
- functions.Name = "functions"
- functions.Parent = mainn
- functions.BackgroundColor3 = Color3.new(1, 1, 1)
- functions.BackgroundTransparency = 1
- functions.Position = UDim2.new(0.35637477, 0, 0.735352516, 0)
- functions.Size = UDim2.new(0, 175, 0, 31)
- functions.Font = Enum.Font.SciFi
- functions.Text = "FUNCTIONS MADE BY DIEGO EXPLOITS"
- functions.TextColor3 = Color3.new(0.792157, 0.0431373, 1)
- functions.TextSize = 35
- functions.TextWrapped = true
- maxstats.Name = "maxstats"
- maxstats.Parent = mainn
- maxstats.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- maxstats.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- maxstats.Position = UDim2.new(0.0215053763, 0, 0.854415894, 0)
- maxstats.Size = UDim2.new(0, 135, 0, 42)
- maxstats.Font = Enum.Font.SciFi
- maxstats.Text = "Infinite Stats"
- maxstats.TextColor3 = Color3.new(0, 0, 0)
- maxstats.TextSize = 25
- maxstats.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- maxstats.TextStrokeTransparency = 0
- maxstats.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Power.Value = "inf"
- game.Players.LocalPlayer.Special.Value = "inf"
- game.Players.LocalPlayer.Endurance.Value = "inf"
- end)
- tptools.Name = "tptools"
- tptools.Parent = mainn
- tptools.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- tptools.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- tptools.Position = UDim2.new(0.271889389, 0, 0.854415894, 0)
- tptools.Size = UDim2.new(0, 123, 0, 42)
- tptools.Font = Enum.Font.SciFi
- tptools.Text = "TP All tools"
- tptools.TextColor3 = Color3.new(0, 0, 0)
- tptools.TextSize = 25
- tptools.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- tptools.TextStrokeTransparency = 0
- tptools.MouseButton1Click:connect(function()
- while wait(3) do
- for _,v in pairs(workspace:GetChildren()) do
- if v:IsA("Tool") then
- v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- print("Teleported Item!")
- end
- end
- end
- end)
- farmall.Name = "farmall"
- farmall.Parent = mainn
- farmall.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- farmall.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- farmall.Position = UDim2.new(0.781874061, 0, 0.854415894, 0)
- farmall.Size = UDim2.new(0, 127, 0, 42)
- farmall.Font = Enum.Font.SciFi
- farmall.Text = "FARM ALL"
- farmall.TextColor3 = Color3.new(0, 0, 0)
- farmall.TextSize = 25
- farmall.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- farmall.TextStrokeTransparency = 0
- farmall.MouseButton1Click:connect(function()
- local P=workspace:FindFirstChildOfClass'Part'
- local R=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'hitbox'
- local R2=game:GetService'ReplicatedStorage':WaitForChild'Logic':WaitForChild'misc'
- local LP=game:GetService'Players'.LocalPlayer
- for _,a in ipairs(workspace:GetChildren())do
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end
- workspace.ChildAdded:Connect(function(a)
- wait(.125)
- if(a:FindFirstChildOfClass'Humanoid'and a.Name~=LP.Name)then
- spawn(function()
- repeat wait(.75)until not a:FindFirstChildOfClass'ForceField'
- local Pa=LP.Character:FindFirstChildOfClass'Part'
- R:InvokeServer(0,Pa,Pa.CFrame,2e8,LP.Character.Torso.voiceline,a:FindFirstChildOfClass'Humanoid')
- end)
- end
- end)
- for _,a in ipairs(game:GetService'Players':GetPlayers())do
- R2:FireServer(10,a['S/Level'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Level'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Speed'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Speed'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Power'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Power'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Stand'],'UI','zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Stand'],'UI','zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Points'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Points'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['Special'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- R2:FireServer(10,a['S/Special'],2e8,'zxck0d929easjdkadasdji29e9u2es21')
- end
- end)
- farmhyper.Name = "farmhyper"
- farmhyper.Parent = mainn
- farmhyper.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- farmhyper.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- farmhyper.Position = UDim2.new(0.522273421, 0, 0.854415894, 0)
- farmhyper.Size = UDim2.new(0, 129, 0, 42)
- farmhyper.Font = Enum.Font.SciFi
- farmhyper.Text = "Farm Hyper"
- farmhyper.TextColor3 = Color3.new(0, 0, 0)
- farmhyper.TextSize = 25
- farmhyper.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- farmhyper.TextStrokeTransparency = 0
- farmhyper.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Hyperspace Dummy"].Head.CFrame
- local Count = 0
- while true do
- wait(0.05)
- while Count < 20 do
- wait(0.1)
- local A_1 = 99999.25
- local Event = game:GetService("ReplicatedStorage").Specials.throatslit
- Event:FireServer(A_1)
- Count = Count + 1
- end
- Count = 0
- end
- while true do
- wait(0.001)
- game.Workspace.ChildAdded:connect(function(instance)
- if instance.Name == "Part" then
- instance:Destroy()
- end
- end)
- end
- while true do
- game.Workspace["Titan Dummy"].Name = "T"
- game.Workspace["Titan Dummy"].Name = "T"
- if game.Workspace["Hyperspace Dummy"].Humanoid.Health == 0 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-602, 3, -1083)
- end
- if game.Workspace.T.Humanoid.Health == 0 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1592, 224, -1314)
- end
- end
- end)
- X.Name = "X"
- X.Parent = mainn
- X.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- X.BackgroundTransparency = 1
- X.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- X.Position = UDim2.new(0.91705066, 0, -0.0810679719, 0)
- X.Size = UDim2.new(0, 72, 0, 42)
- X.Font = Enum.Font.SciFi
- X.Text = "X"
- X.TextColor3 = Color3.new(1, 0.101961, 0.988235)
- X.TextSize = 45
- X.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- X.MouseButton1Down:connect(function()
- X.Visible = true
- mainn.Visible = false
- end)
- page2.Name = "page2"
- page2.Parent = mainn
- page2.BackgroundColor3 = Color3.new(0.960784, 0.921569, 1)
- page2.BackgroundTransparency = 1
- page2.BorderColor3 = Color3.new(1, 0.0235294, 0.870588)
- page2.Position = UDim2.new(0.91705066, 0, 0.924980402, 0)
- page2.Size = UDim2.new(0, 59, 0, 42)
- page2.Font = Enum.Font.SciFi
- page2.Text = ">>"
- page2.TextColor3 = Color3.new(0, 0, 0)
- page2.TextSize = 25
- page2.TextStrokeColor3 = Color3.new(1, 0.988235, 0.968628)
- page2.TextStrokeTransparency = 0
- page2.MouseButton1Down:connect(function()
- page2.Visible = true
- mainn.Visible = false
- test.Visible = true
- end)
- test.Name = "test"
- test.Parent = pjj
- test.BackgroundColor3 = Color3.new(0.184314, 0.184314, 0.184314)
- test.Position = UDim2.new(0.269432634, 0, 0.312257439, 0)
- test.Size = UDim2.new(0, 478, 0, 265)
- test.Draggable = true
- test.Visible = false
- test_2.Name = "test"
- test_2.Parent = test
- test_2.BackgroundColor3 = Color3.new(1, 1, 1)
- test_2.BackgroundTransparency = 1
- test_2.Position = UDim2.new(0.313807517, 0, 0, 0)
- test_2.Size = UDim2.new(0, 200, 0, 50)
- test_2.Font = Enum.Font.SciFi
- test_2.Text = "This is a test GUI, Buttons may work or not."
- test_2.TextColor3 = Color3.new(0.321569, 0.2, 0.92549)
- test_2.TextSize = 26
- killdio.Name = "killdio"
- killdio.Parent = test
- killdio.BackgroundColor3 = Color3.new(1, 1, 1)
- killdio.BorderColor3 = Color3.new(0.14902, 0, 1)
- killdio.Position = UDim2.new(0, 0, 0.245283023, 0)
- killdio.Size = UDim2.new(0, 200, 0, 50)
- killdio.Font = Enum.Font.SciFi
- killdio.Text = "KILL DIO"
- killdio.TextColor3 = Color3.new(0.380392, 0.176471, 0.988235)
- killdio.TextSize = 28
- killdio.TextStrokeColor3 = Color3.new(0.290196, 0.14902, 1)
- killdio.MouseButton1Down:connect(function()
- for i = 1, 25000 do
- local o = game.Players.LocalPlayer.Name
- local A_1 = 75
- local A_2 = game:GetService("Workspace")[o].Head.Container.Stand.Torso
- local A_3 = CFrame.new(1401.01172, 875.777161, -536.843994, -0.45766598, 0.00798839424, -0.889088511, 0.0174519662, 0.999847829, -5.89150062e-08, 0.888952911, -0.0155165903, -0.457735777)
- local A_4 = 100000000000
- local A_5 = game:GetService("Workspace")[o].Torso.voiceline
- local A_6 = game:GetService("Workspace")["DIO"].Humanoid
- local A_7 = false
- local Event = game:GetService("ReplicatedStorage").Logic.hitbox
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- end
- end)
- killdummy.Name = "killdummy"
- killdummy.Parent = test
- killdummy.BackgroundColor3 = Color3.new(1, 1, 1)
- killdummy.BorderColor3 = Color3.new(0.2, 0, 1)
- killdummy.Position = UDim2.new(0, 0, 0.686792433, 0)
- killdummy.Size = UDim2.new(0, 200, 0, 50)
- killdummy.Font = Enum.Font.SciFi
- killdummy.Text = "KILL ULTIMATE DUMMY"
- killdummy.TextColor3 = Color3.new(0.0941177, 0.368627, 0.960784)
- killdummy.TextSize = 21
- killdummy.MouseButton1Click:connect(function()
- for i = 1, 25000 do
- local o = "redising123"
- local A_1 = 75
- local A_2 = game:GetService("Workspace")[o].Head.Container.Stand.Torso
- local A_3 = CFrame.new(1401.01172, 875.777161, -536.843994, -0.45766598, 0.00798839424, -0.889088511, 0.0174519662, 0.999847829, -5.89150062e-08, 0.888952911, -0.0155165903, -0.457735777)
- local A_4 = 100000000000
- local A_5 = game:GetService("Workspace")[o].Torso.voiceline
- local A_6 = game:GetService("Workspace")["Giant Dummy"].Humanoid
- local A_7 = false
- local Event = game:GetService("ReplicatedStorage").Logic.hitbox
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- end
- end)
- when.Name = "when"
- when.Parent = test
- when.BackgroundColor3 = Color3.new(1, 1, 1)
- when.BackgroundTransparency = 1
- when.Position = UDim2.new(0.433054447, 0, 0.245283023, 0)
- when.Size = UDim2.new(0, 247, 0, 50)
- when.Font = Enum.Font.SourceSans
- when.Text = "--> When DIO spawns"
- when.TextColor3 = Color3.new(0.0588235, 0.968628, 0.968628)
- when.TextSize = 25
- TextButton.Parent = test
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BackgroundTransparency = 1
- TextButton.Position = UDim2.new(0.826359868, 0, 0.811320782, 0)
- TextButton.Size = UDim2.new(0, 75, 0, 41)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "X"
- TextButton.TextColor3 = Color3.new(0.4, 0, 1)
- TextButton.TextSize = 50
- TextButton.MouseButton1Down:connect(function()
- TextButton.Visible = true
- test.Visible = false
- end)
- end)
- aimbot.Name = "AimBot"
- aimbot.Parent = ScrollingFrame
- aimbot.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- aimbot.BorderSizePixel = 0
- aimbot.Position = UDim2.new(0, 0, 0, 250)
- aimbot.Size = UDim2.new(0, 188, 0, 53)
- aimbot.Font = Enum.Font.SourceSans
- aimbot.Text = "AimBot"
- aimbot.TextColor3 = Color3.fromRGB(0, 0, 0)
- aimbot.TextScaled = true
- aimbot.TextWrapped = true
- aimbot.MouseButton1Click:Connect(function()
- local IgnorePlayersNamed = {NAME=true} -- Name = true or false
- --[[
- [J] - To go down the list.
- [U] - To go up the list.
- [H] - To toggle that item in the list.
- [RMB] - To aim at your target using the current settings. (THIS UPDATES IN LIVE TIME SO YOU DON'T HAVE TO STOP AIMING FOR IT TO TAKE EFFECT)
- --]]
- local services = setmetatable({
- World = game:GetService('Workspace');
- Players = game:GetService('Players');
- Input = game:GetService('UserInputService');
- Run = game:GetService('RunService');
- UI = game:GetService('StarterGui');
- },{
- __index = function(tab,index)
- local serv
- local ran,err = pcall(function() serv=game:service(index) end)
- if ran then
- tab[index] = serv
- return serv
- end
- end
- })
- local cre = function(class,parent)
- local create = LoadLibrary('RbxUtility').Create
- return function(props)
- local inst = create(class)(props)
- inst.Parent = parent
- return inst
- end
- end
- local ResizeUI = function(ui,downscale,byclass)
- if not rawequal(ui['ClassName'],'ScrollingFrame') then print('This was mean\'t for scrolling frames.') return end
- local count = 0;
- for __, asset in next, (ui:GetChildren()) do
- if rawequal(asset['ClassName'],byclass) then
- count = count + 1
- end
- end
- ui['CanvasSize'] = UDim2.new(ui.CanvasSize.X.Scale,ui.CanvasSize.X.Offset,ui.CanvasSize.Y.Scale,downscale*count)
- end
- local wfc, ffc, ffoc, cast, ray = services.World.WaitForChild, services.World.FindFirstChild, services.World.FindFirstChildOfClass, services.World.FindPartOnRayWithIgnoreList, Ray.new
- local wfcoc = function(p,class)
- local obj
- repeat services.Run.RenderStepped:wait()
- obj = p:FindFirstChildOfClass(class)
- until obj
- return obj
- end
- local Client = services.Players.LocalPlayer
- local ClientUI = wfc(Client,'PlayerGui')
- local ClientMouse = Client:GetMouse()
- local ClientModel = Client.Character or Client.CharacterAdded:wait()
- local ClientCamera = services.World.CurrentCamera
- local ClientHumanoid = wfcoc(ClientModel,'Humanoid')
- local ClientActiveUI;
- local status = {
- Enabled = false,
- TeamCheck = false,
- HeadsOnly = false,
- RayCheck = true,
- AutoAim = false,
- }
- local function toggle(button)
- local option, val = button['Text']:match('(.*):%s*(.*)')
- status[option] = not status[option]
- if status[option] then
- button.TextColor3 = Color3.fromRGB(0,255,0)
- else
- button.TextColor3 = Color3.fromRGB(255,0,0)
- end
- button.Text = option .. ': ' .. tostring(status[option])
- end
- local selection = {}
- local select_pos = 1
- local current_pos = 0
- local __ = function()
- if ffc(game.CoreGui, '___') then return end
- local GUI = cre('ScreenGui',game:GetService('CoreGui')){
- Name = '___';
- }
- local Frame = cre('ScrollingFrame',GUI){
- BackgroundTransparency = 1,
- BorderSizePixel = 0,
- Name = 'Options',
- Position = UDim2.new(.8,0,.915,0),
- Size = UDim2.new(.2,0,0,30),
- ZIndex = 10,
- ClipsDescendants = true,
- CanvasSize = UDim2.new(0,0,0,0),
- ScrollBarThickness = 0,
- ScrollingEnabled = false,
- }
- local UILL = cre('UIListLayout',Frame){
- Name = 'LayoutHandler',
- FillDirection = 'Vertical',
- HorizontalAlignment = 'Center',
- SortOrder = 'LayoutOrder',
- VerticalAlignment = 'Top'
- }
- local Template = cre('TextButton',nil){
- BackgroundTransparency = 1,
- BorderSizePixel = 0,
- Name = 'Template',
- Size = UDim2.new(.9,0,0,30),
- Font = 'SciFi',
- Text = '',
- TextColor3 = Color3.fromRGB(255,255,255),
- TextScaled = true,
- TextWrapped = true,
- }
- local TSC = cre('UISizeConstraint',Template){
- Name = 'TemplateSizeConstraint',
- MaxSize = Vector2.new(math.huge,30),
- }
- Frame['ChildAdded']:connect(function()
- ResizeUI(Frame,30,'TextButton')
- end)
- local sel_pos = 0
- for option, val in next, status do
- local tp = Template:Clone()
- tp.Name = option
- tp.Text = option .. ': ' .. tostring(val)
- if status[option] then
- tp.TextColor3 = Color3.fromRGB(0,255,0)
- else
- tp.TextColor3 = Color3.fromRGB(255,0,0)
- end
- sel_pos = sel_pos + 1
- selection[sel_pos] = tp
- tp.Parent = Frame
- end
- Frame.CanvasPosition = Vector2.new(0, current_pos)
- return Frame
- end
- Client['CharacterAdded']:connect(function(c)
- ClientModel = c
- ClientHumanoid = wfcoc(ClientModel,'Humanoid')
- ClientActiveUI.Parent.Parent = nil
- ClientActiveUI = coroutine.wrap(__)()
- end)
- ClientActiveUI = coroutine.wrap(__)()
- local right_down, keylogs, inputlogs = nil, {}, {}
- services.Input.InputBegan:connect(function(input, procc)
- keylogs[input.KeyCode],inputlogs[input.UserInputType] = true, true;
- if not ClientActiveUI then return end
- if keylogs[Enum.KeyCode.U] and current_pos >= 30 then
- select_pos = select_pos - 1
- current_pos = current_pos - 30
- ClientActiveUI.CanvasPosition = Vector2.new(0,current_pos)
- elseif keylogs[Enum.KeyCode.J] and current_pos < ClientActiveUI.CanvasSize.Y.Offset - 30 then
- select_pos = select_pos + 1
- current_pos = current_pos + 30
- ClientActiveUI.CanvasPosition = Vector2.new(0,current_pos)
- elseif keylogs[Enum.KeyCode.H] then
- if selection[select_pos] then
- toggle(selection[select_pos])
- end
- end
- end)
- services.Input.InputEnded:connect(function(input, procc)
- keylogs[input.KeyCode],inputlogs[input.UserInputType] = false, false;
- end)
- local function GetPlayerFromCharacter(mod)
- if not mod:IsA('Model') then return end
- for __, client in next, services.Players:GetPlayers() do
- if rawequal(string.lower(client['Name']):sub(1,#mod['Name']),mod['Name']:lower()) then
- return client, client['Name']
- end
- end
- return nil, 'N/A'
- end
- local function Search()
- local t = {}
- for __, child in next, services.World:GetChildren() do
- local UserFromCharacter = GetPlayerFromCharacter(child)
- if UserFromCharacter then
- if child:IsA('Model') and not rawequal(UserFromCharacter,Client) then
- local h = ffoc(child,'Humanoid')
- if h and h.Health > 0 then
- table.insert(t, {child,UserFromCharacter})
- end
- end
- end
- end
- return t
- end
- local function cast_ray(p0,p1,blacklist)
- local Part
- local __=0
- repeat
- __=__+1
- local cond=(p1-p0).magnitude < 999
- Part,p0=cast(workspace,ray(p0,cond and p1-p0 or (p1-p0).unit*999),blacklist)
- if Part then
- if Part.CanCollide==false or Part.Transparency==1 then
- blacklist[#blacklist+1]=Part
- Part=nil
- end
- elseif cond or __ > 15 then
- break
- end
- until Part
- return Part,p0
- end
- services.Run.RenderStepped:connect(function()
- local Storage = {}
- if status['Enabled'] and (inputlogs[Enum.UserInputType.MouseButton2] or status['AutoAim']) then
- Storage = Search()
- local dot, face = -1
- for __, info in next, (Storage) do
- local h = ffc(info[1],'Humanoid')
- local skip;
- if not inputlogs[Enum.UserInputType.MouseButton2] and not status['AutoAim'] then return end
- if not info[1] or not info[2] or IgnorePlayersNamed[info[2]['Name']] or ffoc(info[1],'ForceField') then skip = true end
- if not ffc(info[1],'HumanoidRootPart') then skip = true end
- if h and h['Health'] > 0 then
- if status['TeamCheck'] then
- if Client['TeamColor'] == info[2]['TeamColor'] then
- skip = true
- end
- end
- if not skip then
- local cc = ClientCamera.CFrame
- local pos = status['HeadsOnly'] and info[1]['HumanoidRootPart'].CFrame.p + Vector3.new(0,1.5,0) or info[1]['HumanoidRootPart'].Position
- local HitPart=cast_ray(cc.p,pos,{ClientCamera,ClientModel})
- if not (status['RayCheck'] and HitPart) or info[1]:IsAncestorOf(HitPart) then
- local m = (pos-cc.p).unit:Dot(cc.lookVector)
- if rawequal(m,m) and m > dot then
- dot, face= m, pos
- end
- end
- end
- end
- end
- if face then
- ClientCamera.CFrame = CFrame.new(ClientCamera.CFrame.p,face) * CFrame.new(0,0,0.5)
- end
- end
- end)
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