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raylib_output

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Oct 13th, 2019
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  1. INFO: Initializing raylib 2.5
  2. INFO: Display device initialized successfully
  3. INFO: Display size: 1920 x 1080
  4. INFO: Render size: 720 x 480
  5. INFO: Screen size: 720 x 480
  6. INFO: Viewport offsets: 0, 0
  7. INFO: GLAD: OpenGL extensions loaded successfully
  8. INFO: OpenGL 3.3 Core profile supported
  9. INFO: GPU: Vendor: X.Org
  10. INFO: GPU: Renderer: AMD RS880 (DRM 2.50.0 / 5.3.5-zen1-1-zen, LLVM 9.0.0)
  11. INFO: GPU: Version: 3.3 (Core Profile) Mesa 19.2.1
  12. INFO: GPU: GLSL: 3.30
  13. INFO: Number of supported extensions: 162
  14. INFO: [EXTENSION] DXT compressed textures supported
  15. INFO: [EXTENSION] ETC2/EAC compressed textures supported
  16. INFO: [EXTENSION] Anisotropic textures filtering supported (max: 16X)
  17. INFO: [EXTENSION] Mirror clamp wrap texture mode supported
  18. INFO: [TEX ID 1] Texture created successfully (1x1 - 1 mipmaps)
  19. INFO: [TEX ID 1] Base white texture loaded successfully
  20. INFO: [SHDR ID 1] Shader compiled successfully
  21. INFO: [SHDR ID 2] Shader compiled successfully
  22. INFO: [SHDR ID 3] Shader program loaded successfully
  23. INFO: [SHDR ID 3] Default shader loaded successfully
  24. INFO: Internal buffers initialized successfully (CPU)
  25. INFO: Internal buffers uploaded successfully (GPU)
  26. INFO: OpenGL default states initialized successfully
  27. INFO: [TEX ID 2] Texture created successfully (128x128 - 1 mipmaps)
  28. INFO: [TEX ID 2] Default font loaded successfully
  29. Segmentation fault (core dumped)
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