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Nov 16th, 2019
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  1. Skin
  2. Raid 25
  3. Author~v!Monti of Terenas
  4. Chat~t!{EOCOOM="false",EOCOOMV=20,MSG="Casting #s on #n",RESONLY="true",CHAN="",NOTIFY=1}
  5. General~t!{HIDEBOSSF="false",HIDEPARTYF="false",FLUIDFREQ=3,STICKYFRAME="true",STICKYSENSITIVITY=30,HIDERAIDF="true",FLUIDBARS="false",HIDEPTF="false"}
  6. Healing~t!{TONLYFRIEND="false",FEXRAID="false",FOCUSINCOMBAT=2,GROUPPETS="true",SELFPET="false",TEXRAID="false",FONLYFRIEND="false",TARGETINCOMBAT=2}
  7. Protection~t!{COMBAT="false",GENERALMACRO="true",COMBATPARTY="true",CRASH="true",COMBATRAID="true"}
  8. Enemy~t!{INCARENA="true",INCTANKS="true",INCMYTAR="false",INCARENAPETS="false",NUMBOSS=2,EXISTSHOWPTAR="false",INCSELF="false",EXISTSHOWBOSS="true",HIDE="true",EXISTSHOWARENA="true"}
  9. IncludeGroup~f~1!{"true","true","true","true","true","true","true","true"}
  10. IncludeGroup~f~2!{"true","true","true","true","true","true","true","true"}
  11. IncludeGroup~f~3!{"true","true","true","true","true","true","true","true"}
  12. IncludeGroup~f~4!{"true","true","true","true","true","true","true","true"}
  13. IncludeGroup~f~5!{"true","true","true","true","true","true","true","true"}
  14. IncludeGroup~f~6!{"true","true","true","true","true","true","true","true"}
  15. IncludeGroup~f~7!{"true","true","true","true","true","true","true","true"}
  16. IncludeGroup~f~8!{"true","true","true","true","true","true","true","true"}
  17. IncludeGroup~f~9!{"true","true","true","true","true","true","true","true"}
  18. IncludeGroup~f~10!{"true","true","true","true","true","true","true","true"}
  19. FrameAlias~f~1!{SIZE=12,NAME="",R=1,ALIAS="Cadre 1",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  20. FrameAlias~f~2!{SIZE=12,NAME="",R=1,ALIAS="Cadre 2",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  21. FrameAlias~d!3~4~5~
  22. FrameAlias~f~6!{SIZE=12,NAME="Vehicle",R=1,ALIAS="Vehicle",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  23. FrameAlias~f~7!{SIZE=12,NAME="Pets",R=1,ALIAS="Pets",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  24. FrameAlias~f~8!{SIZE=12,NAME="Target",R=1,ALIAS="Target",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  25. FrameAlias~f~9!{SIZE=12,NAME="Focus",R=1,ALIAS="Focus",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  26. FrameAlias~f~10!{SIZE=12,NAME="Enemy",R=1,ALIAS="Enemy",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  27. FrameAliasBar~f~1!{A=0.25,WIDTH=0.9,B=0.1,HEIGHT=20,R=0.1,G=0.1,TEXTURE="Skewed"}
  28. FrameAliasBar~d!2~3~4~5~6~7~8~9~10~
  29. Frame~f~1!{BACKR=0.1,SFOFFSETH=0,BORDERR=0.1,BORDERG=0.1,LOCKED="false",OPENSOUND="false",BORDERA=0.04,SFOFFSETV=0,AUTOCLOSE="false",BACKB=0.7,BACKA=0.1,SCALE=1,BORDERB=0.1,TIPLOC=5,BACKG=0.1}
  30. Frame~f~2!{BACKR=0.1,SFOFFSETH=0,BORDERR=0.1,BORDERG=0.1,LOCKED="false",OPENSOUND="false",BORDERA=0.04,SFOFFSETV=-8,AUTOCLOSE="false",BACKB=0.7,BACKA=0.1,SCALE=1,BORDERB=0.1,TIPLOC=4,BACKG=0.1}
  31. Frame~f~3!{BACKR=0.1,SFOFFSETH=0,BORDERR=0.1,BORDERG=0.1,LOCKED="false",OPENSOUND="false",BORDERA=0.04,SFOFFSETV=0,AUTOCLOSE="false",BACKB=0.7,BACKA=0.1,SCALE=1,BORDERB=0.1,TIPLOC=5,BACKG=0.1}
  32. Frame~d!4~5~6~
  33. Frame~f~7!{BACKR=0.1,SFOFFSETH=-8,BORDERR=0.1,BORDERG=0.1,LOCKED="false",OPENSOUND="false",BORDERA=0.04,SFOFFSETV=0,AUTOCLOSE="false",BACKB=0.7,BACKA=0.1,SCALE=1,BORDERB=0.1,TIPLOC=3,BACKG=0.1}
  34. Frame~f~8!{BACKR=0.1,SFOFFSETH=9,BORDERR=0.1,BORDERG=0.1,LOCKED="false",OPENSOUND="false",BORDERA=0.04,SFOFFSETV=1,AUTOCLOSE="false",BACKB=0.7,BACKA=0.1,SCALE=1,BORDERB=0.1,TIPLOC=2,BACKG=0.1}
  35. Frame~f~9!{BACKR=0.1,SFOFFSETH=9,BORDERR=0.1,BORDERG=0.1,LOCKED="false",OPENSOUND="false",BORDERA=0.04,SFOFFSETV=0,AUTOCLOSE="false",BACKB=0.7,BACKA=0.1,SCALE=1,BORDERB=0.1,TIPLOC=2,BACKG=0.1}
  36. Frame~f~10!{BACKR=0.1,SFOFFSETH=0,BORDERR=0.1,BORDERG=0.1,LOCKED="false",OPENSOUND="false",BORDERA=0.04,SFOFFSETV=0,AUTOCLOSE="false",BACKB=0.7,BACKA=0.1,SCALE=1,BORDERB=0.1,TIPLOC=5,BACKG=0.1}
  37. StickyFrames~f~1!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
  38. StickyFrames~f~2!{STUCK="true",STUCKTOPOINT="TOPLEFT",STUCKTO=1,STUCKPOINT="BOTTOMLEFT"}
  39. StickyFrames~f~3!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
  40. StickyFrames~d!4~5~6~
  41. StickyFrames~f~7!{STUCK="true",STUCKTOPOINT="TOPRIGHT",STUCKTO=1,STUCKPOINT="TOPLEFT"}
  42. StickyFrames~f~8!{STUCK="true",STUCKTOPOINT="TOPLEFT",STUCKTO=1,STUCKPOINT="TOPRIGHT"}
  43. StickyFrames~f~9!{STUCK="true",STUCKTOPOINT="LEFT",STUCKTO=1,STUCKPOINT="RIGHT"}
  44. StickyFrames~f~10!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
  45. HealGroups~f~1!{FRAME=2,STATE="true",NAME="Main tanks"}
  46. HealGroups~f~2!{FRAME=1,STATE="true",NAME="Self"}
  47. HealGroups~f~3!{FRAME=1,STATE="true",NAME="Healers"}
  48. HealGroups~f~4!{FRAME=1,STATE="true",NAME="Group"}
  49. HealGroups~f~5!{FRAME=1,STATE="true",NAME="Raid"}
  50. HealGroups~f~6!{FRAME=1,STATE="false",NAME="My Targets"}
  51. HealGroups~f~7!{FRAME=6,STATE="false",NAME="Vehicle"}
  52. HealGroups~f~8!{FRAME=7,STATE="false",NAME="Pets"}
  53. HealGroups~f~9!{FRAME=8,STATE="false",NAME="Target"}
  54. HealGroups~f~10!{FRAME=9,STATE="false",NAME="Focus"}
  55. HealGroups~f~11!{FRAME=10,STATE="false",NAME="Enemy"}
  56. Anchors~f~1!{Y=63,GROW=2,BARS=3,FRAME=3,X=67.83}
  57. Anchors~f~2!{Y=62.28,GROW=2,BARS=1,FRAME=2,X=59.39}
  58. Anchors~f~3!{Y=52,GROW=2,BARS=1,FRAME=1,X=52}
  59. Anchors~f~4!{Y=53,GROW=2,BARS=1,FRAME=1,X=53}
  60. Anchors~f~5!{Y=54,GROW=2,BARS=1,FRAME=1,X=54}
  61. Anchors~f~6!{Y=55,GROW=2,BARS=1,FRAME=1,X=55}
  62. Anchors~f~7!{Y=45.36,GROW=2,BARS=1,FRAME=1,X=23.48}
  63. Anchors~f~8!{Y=68.3,GROW=2,BARS=1,FRAME=3,X=67.48}
  64. Anchors~f~9!{Y=56.4,GROW=2,BARS=1,FRAME=1,X=74.21}
  65. Anchors~f~10!{Y=59,GROW=2,BARS=1,FRAME=1,X=59}
  66. HeadBar~f~1!{SHOW="false",WIDTH=0.9,B=0.1,R=0.1,HEIGHT=20,A=0.25,G=0.1,TEXTURE="Skewed"}
  67. HeadBar~d!2~3~4~5~6~7~8~9~10~
  68. HeadText~f~1!{A=0.55,B=0.1,OFFSET=0,R=1,FONT="Friz Quadrata TT",HEIGHT=9,G=1,OUTLINE=1}
  69. HeadText~d!2~3~4~5~6~7~8~9~10~
  70. HealBar~f~1!{POWERSIZE=1,HEIGHT=32,GRPCOLS="false",CMARGIN=1,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",LOWMANA=1,AGGROSIZE=1,NUMCOLS=4,OFIX=1,RMARGIN=0,WIDTH=75}
  71. HealBar~f~2!{POWERSIZE=2,HEIGHT=32,GRPCOLS="false",CMARGIN=0,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",LOWMANA=1,AGGROSIZE=2,NUMCOLS=2,OFIX=1,RMARGIN=0,WIDTH=154}
  72. HealBar~f~3!{POWERSIZE=2,HEIGHT=32,GRPCOLS="false",CMARGIN=2,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",LOWMANA=1,AGGROSIZE=2,NUMCOLS=2,OFIX=1,RMARGIN=2,WIDTH=75}
  73. HealBar~d!4~5~6~
  74. HealBar~f~7!{POWERSIZE=1,HEIGHT=27,GRPCOLS="false",CMARGIN=1,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",LOWMANA=1,AGGROSIZE=1,NUMCOLS=1,OFIX=1,RMARGIN=0,WIDTH=49}
  75. HealBar~f~8!{POWERSIZE=1,HEIGHT=32,GRPCOLS="false",CMARGIN=2,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",LOWMANA=1,AGGROSIZE=1,NUMCOLS=2,OFIX=1,RMARGIN=0,WIDTH=75}
  76. HealBar~d!9~
  77. HealBar~f~10!{POWERSIZE=2,HEIGHT=32,GRPCOLS="false",CMARGIN=2,TEXTURE="Tukui2",POWERCNT="true",LOWMANACOMBAT="true",LOWMANA=1,AGGROSIZE=2,NUMCOLS=2,OFIX=1,RMARGIN=2,WIDTH=75}
  78. BarCol~f~1!{BACK=2,BA=0.05,BB=0.4,DISA=0.12,BR=0.2,HB=0.4,BOUT=1,BG=0.4,HA=0.95,HG=0.4,ORA=0.3,HR=0.2,HLTH=2}
  79. BarCol~d!2~3~4~5~6~7~8~9~10~
  80. BarIACol~f~1!{AC=3,AB=1,AA=0.5,AR=1,AG=1,IC=4,IB=0.2,IA=0.58,IR=0.2,IG=0.8}
  81. BarIACol~d!2~3~4~5~6~7~8~9~10~
  82. BarText~f~1!{HLTHONBAR="true",TAGOOR="",MAXCHARS=0,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="",DOUBLE="true",ALIGN=2,HLTHTYPE=3,CLASSTYPE=1,TAGDC="",CLASSCOL="true",TAGR="",OUTLINE=1}
  83. BarText~d!2~
  84. BarText~f~3!{HLTHONBAR="true",TAGOOR="[ OOR ] ",MAXCHARS=0,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="[ RIP ] ",DOUBLE="true",ALIGN=2,HLTHTYPE=3,CLASSTYPE=1,TAGDC="[ DC ] ",CLASSCOL="true",TAGR="[ R ] ",OUTLINE=1}
  85. BarText~d!4~5~6~
  86. BarText~f~7!{HLTHONBAR="false",TAGOOR="",MAXCHARS=8,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="",DOUBLE="true",ALIGN=2,HLTHTYPE=3,CLASSTYPE=1,TAGDC="",CLASSCOL="true",TAGR="",OUTLINE=1}
  87. BarText~f~8!{HLTHONBAR="true",TAGOOR="",MAXCHARS=0,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="",DOUBLE="true",ALIGN=2,HLTHTYPE=3,CLASSTYPE=1,TAGDC="",CLASSCOL="true",TAGR="",OUTLINE=1}
  88. BarText~d!9~
  89. BarText~f~10!{HLTHONBAR="true",TAGOOR="[ OOR ] ",MAXCHARS=0,CLASSONBAR="false",OFFSET=0,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,INCHEALS=2,SHOWROLE="true",TAGRIP="[ RIP ] ",DOUBLE="true",ALIGN=2,HLTHTYPE=3,CLASSTYPE=1,TAGDC="[ DC ] ",CLASSCOL="true",TAGR="[ R ] ",OUTLINE=1}
  90. BarTextCol~f~1!{DG=0.5,CG=1,EG=1,DB=0.5,EB=0,EA=1,DA=0.7,DR=0.5,ER=1,CA=1,CB=1,CR=1}
  91. BarTextCol~d!2~3~4~5~6~7~8~9~10~
  92. Icons~f~1!{SHOWBUFF="true",SHOWDEBUFF="true",I15EN="true",FADESECS=15,MAXDICONS=2,POSITION=2,ONBAR=1,DOUBLE="true",DSCALE=1,SHOWDIR="true",SHOWRC="true",SCALE=1,SHOWDIRMOUSE="false",FADE="true",MAXBICONS=6}
  93. Icons~f~2!{SHOWBUFF="true",SHOWDEBUFF="true",I15EN="true",FADESECS=15,MAXDICONS=4,POSITION=2,ONBAR=1,DOUBLE="true",DSCALE=1,SHOWDIR="true",SHOWRC="true",SCALE=1,SHOWDIRMOUSE="false",FADE="true",MAXBICONS=8}
  94. Icons~f~3!{SHOWBUFF="true",SHOWDEBUFF="true",I15EN="true",FADESECS=15,MAXDICONS=3,POSITION=2,ONBAR=1,DOUBLE="true",DSCALE=1,SHOWDIR="true",SHOWRC="true",SCALE=1,SHOWDIRMOUSE="false",FADE="true",MAXBICONS=8}
  95. Icons~d!4~5~6~
  96. Icons~f~7!{SHOWBUFF="true",SHOWDEBUFF="true",I15EN="true",FADESECS=15,MAXDICONS=2,POSITION=2,ONBAR=1,DOUBLE="true",DSCALE=1,SHOWDIR="true",SHOWRC="true",SCALE=1,SHOWDIRMOUSE="false",FADE="true",MAXBICONS=4}
  97. Icons~f~8!{SHOWBUFF="true",SHOWDEBUFF="true",I15EN="true",FADESECS=15,MAXDICONS=2,POSITION=2,ONBAR=1,DOUBLE="true",DSCALE=1,SHOWDIR="true",SHOWRC="true",SCALE=1,SHOWDIRMOUSE="false",FADE="true",MAXBICONS=6}
  98. Icons~d!9~
  99. Icons~f~10!{SHOWBUFF="true",SHOWDEBUFF="true",I15EN="true",FADESECS=15,MAXDICONS=3,POSITION=2,ONBAR=1,DOUBLE="true",DSCALE=1,SHOWDIR="true",SHOWRC="true",SCALE=1,SHOWDIRMOUSE="false",FADE="true",MAXBICONS=8}
  100. RaidIcon~f~1!{SQUARE="true",CIRCLE="true",DIAMOND="true",SHOW="true",MOON="true",TRIANGLE="true",STAR="true",SKULL="true",CROSS="true"}
  101. RaidIcon~d!2~3~4~5~6~7~8~9~10~
  102. IconText~f~1!{SDUR="true",HEIGHT=10,SSCNT="false",SCNT="true",DURTHRH=9,FONT="Friz Quadrata TT",DURWARN=3,SSDUR="true",OUTLINE=2}
  103. IconText~d!2~3~4~5~6~7~8~9~10~
  104. BarVisibility~f~1!{INCCLASSES=1,ALERTIC=0.98,ALERTOC=0.9,HIDEOOR="false"}
  105. BarVisibility~d!2~3~4~5~
  106. BarVisibility~f~6!{INCCLASSES=1,ALERTIC=0.9,ALERTOC=0.8,HIDEOOR="false"}
  107. BarVisibility~d!7~
  108. BarVisibility~f~8!{INCCLASSES=1,ALERTIC=0.98,ALERTOC=0.9,HIDEOOR="false"}
  109. BarVisibility~d!9~10~
  110. BarSort~f~1!{SUBORDER=1,OORLAST="false",RAIDORDER=3,SUBPF="true"}
  111. BarSort~d!2~3~4~5~6~7~8~9~10~
  112. BarAggro~f~1!{FREQ=0.03,SHOWTEXT="false",R=1,SHOWBARSPCT="false",ALERTIND=2,G=0,TEXTFORMAT=3,SHOW="true",SHOWTEXTPCT="true",MINA=0.2,B=0,SHOWIND="true",MAXA=1,SHOWBARS="true",ALERT=3}
  113. BarAggro~d!2~3~4~5~6~7~8~9~10~
  114. BarHighlight~f~1!{CBAR="true",TBARCOMBAT="false",CB=0.7,TB=0.7,TBAR="false",TR=0.8,TG=0.8,CG=1,CR=1,CBARCOMBAT="false"}
  115. BarHighlight~d!2~3~4~5~6~7~8~9~10~
  116. Complete!
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