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- 30/03/2017 - KTOS Live Maintenance
- ----------
- ※※ Friendly Reminder that further details regarding reworks to various core sytstems will be discussed on the 3rd of April(KR) ※※
- ※※ It's highly probable we will receive an English post via the staff informing us of such changes too, ※※
- ※※ please be patient and avoid spreading false prophecies in the forums if possible :D ※※
- -----------
- ▣ Updates
- 【Changes】
- Tokens:
- - Token Benefits are being improved.
- ▣ See:[https://treeofsavior.com/news/?n=903]
- Trading:
- - The policies for trading have been changed.
- ▣ See: [https://treeofsavior.com/news/?n=903]
- Chatting:
- - The Chat window and related functions have been improved.
- ▣ See: [https://treeofsavior.com/news/?n=903]
- Instance Dungeon / Mission:
- - Instanced Dungeons/ Missions will be available to players even if they do not fill a 5-person party.
- ▣ See: [https://treeofsavior.com/news/?n=905]
- EXP Tomes: You can now use time limited Tomes to craft both x4 and x8 EXP tomes.
- ※ Tomes with expired duration can not be used as materials.
- Adventure Journal:
- - Notifications for Monster Kill Counts & Map Exploration have been added.
- ▣ See : [https://treeofsavior.com/news/?n=905]
- Item Drop:
- - The item drop rate has been altered. Previously you would have to kill a certain amount of monsters to get item drop, now however, when the player kills a monster the probability of a good item via the drop rate begins to increase on a 'per kill' basis that rises steadily as opposed to it staying at the same chance like the previous calculation method.
- Marketplace:
- - The Marketplace Sales UI have been improved.
- - Items will now display their current selling states i.e Sold/Unsold/Queue
- - Items will now be displayed as items sold, rather than just an output of collectible silver.
- - You can filter item states by clicking the tab at the bottom of the market window.
- Gimmicks:
- The Black Hole Gimmicks will be deleted from the following locations:
- - Alemeth Forest
- - Kalejimas Visiting Room
- - Elgos Abbey Main Building
- - Salvia Forest
- - Maven Abbey
- - Grand Yard Mesa
- ※ The rewards obtainable from these gimmicks have been migrated over to 'delivery' type gimmicks in each respective location.
- Guild:
- The cap for maximum amount of players in a guild has been increased.
- - After creating a guild, you can now have up to 50 people join.
- - The Guild Tower Attribute has also increased from +1 People, to +3 People per attribute level.
- Party Notifications:
- - For public parties, a "Join Button" has been added to allow players to join local public parties.
- Item:
- -The [Mystical Cube] item will move from 'Consumables' Item Category to the 'Cubes' Category.
- Dievdirbys Circle 3 Costume:
- - When this costume is worn, the custom animation will be applied to all carving skills.
- UI:
- - Quests location descriptions have become more accurate.
- Quest:
- - Once West Siauliai Woods Main Story has been completed, the Main Story Quest in Klaipeda will be auto-updated.
- Maps:
- - Local Re-spawn points have been added for the maps Lemprasa Pond & West Siauliai Woods.
- - The amount of mobs that spawn on certain maps have been increased:
- * Mokusul Chamber
- * Videntis Shrine
- 【Events】
- Survival Instincts:
- - Starting 30/03/2017 ~ Ending 20/04/2017
- - Visit the Survival Notice Board in Orsha/Klaipeda/Fedimian and enter the the mission! You have to survive for a certain amount of time, and if you do ~ you can win some rewards.
- ※ Event Notice; If you die in the Survival Arena, Using Local Area Respawn regardless of where you entered from, you will respawn in Klaipeda.
- Candy Hunt:
- - This event has ended.
- - All event items (Rewards/Candy/Recipes) Will be deleted on the 06/04/2017 Maintenance.
- 【Skill Changes】
- Alchemist:
- Magnum Opus:
- - You can now make multiple item combinations simultaneously.
- Squire:
- Refreshment Table:
- - When Opening a Refreshment Table after it has been set-up, One of the options will be highlighted to be selected.
- ▣ Bug Fixes
- 【Skill Fixes】
- Plague Doctor:
- Black Death Steam:
- - Fixed issue where the debuff was spreading to oneself and their party members.
- Wugushi:
- Throw Gu Pot:
- - Fixed issue where you could not un-equip a card placed in the Poison Pot.
- Druid:
- Shape Shifting:
- - Fixed issue where party/guild chat bubbles were not displaying whilst using this ability.
- Transform & Lycanthropy:
- - Fixed issues where the damage dealt whilst Transformed and also in Lycanthropy states wouldn't contribute to the boss monster damage ranking.
- Schwarzer Reiter:
- Retreat Shot:
- - Fixed issue with the skill unexpectedly stopping.
- Fencer:
- Epee Garde:
- - Fixed issue where when the skill effect duration ends whilst the player is resting(Insert), the character would forcefully stand back up.
- Corsair:
- Pillaging Attribute:
- - Fixed issue where items dropped via Pillaging weren't displaying the 'item drop godray' effect particles.
- Alchemist:
- Briquetting:
- - Fixed issue where the materials fused couldn't work on lower grade ingredients/equipment.
- Scout:
- Split Arrow:
- - Fixed issue where sometimes, the skill would only bounce from a target once.
- Wizard:
- Energy Bolt:
- - Fixed issue where only Lv 1 of this skill was being cast.
- Kabbalist:
- Ein Sof:
- - Fixed issue where 'Carve Owl' Sculptures could steal the Ein Sof magic tile buff for its effects.
- 【Quest】
- Mine Manager Brinker's Dedication - Fixed issue where the quest marker was not visible for this NPC.
- Piercing Through [Cataphract Advancement] - Fixed issues with the Illustration and Dialogue not representing the Submaster.
- Energy Recovery - Fixed typo that was displayed when using the Quest item with (V)
- Proof of Innocence (1) - Fixed issue where Mouse Mode users were unable to collect the 'document' quest objects.
- For The Greater Good - Fixed issue where the 'Kugheri Zabbi' mob wasn't dropping the associated quest items.
- Farewell, My Friend (2) - Fixed issue where Burialer mobs weren't being counted in the Kill Count Quest.
- Rescue the Villagers - Fixed issue where it was hard to save the tied up villagers because the npcs were too close together.
- Great Miko Barrier [Miko Advancement] - Fixed issue where it wasn't possible to complete the quest, even if you completed all the prerequisite requirements.
- 【Items】
- Token - Fixed issue where it wasn't possible to learn multiples of instant attributes if the token was inactive.
- Token - Fixed missing 'Team Warehouse Available' in the token benefits description.
- Ragged Butcher's Axe Fragment - Fixed issue where the item's icon wasn't even a piece of an axe.
- Legwyn Set - Fixed incorrect tooltip description for the Legwyn Family Set.
- Lydia Schaffen Crossroads - Fixed typing mistakes in Book.
- Fourth Collexia Cube - Fixed typo in the item's description.
- 【Graphic/Sound/UI】
- Fixed issue where the Wizard (Female) costume's skirt would break in places after sitting (Insert)
- Fixed some issues that occured with Auto-matching with party members.
- Fixed issue where equipped items that were part of a production recipe in the adventure journal, would constantly display that the item has been 'acquired'
- Fixed issue where when swapping weapon before changing map, the weapon would swap to the state prior to the map change
- Fixed issue where, If you use certain skills whilst being transported via quest, the quick-slots would sometimes unlock.
- Fixed issue where the player shop names wouldn't disappear immediately after closure.
- Fixed issue where you could use prohibited words when opening a Shop whilst the Refreshments Table is open.
- Fixed issue where the ui wouldn't close when the refreshments table is removed whilst still interacting with it.
- Fixed some issues with the background in the character creation window.
- Fixed issue where some PC-Bang benefits had Token benefits listed under its tool-tip.
- Fixed issue where Male Wizards arm would pierce through the Rodeleine Shield.
- Fixed issue where you could not see job costume icon registered in adventure Journal's Item Tab.
- Fixed issue where Green Stoulet monster wasn't appearing in the adventure journal.
- Fixed issue with incorrect icons being displayed in Companion Stores
- Fixed issue where the Wizard (Female) costume's skirt would break in places after sitting (Insert)
- Fixed issue where players with long layered hair would lose their bangs when using Resurrection & Sleep Skills.
- Fixed issue where unusual things being displayed in the Team Battle League Info Window.
- [Other Changes]
- Fixed issue where changing map whilst in TBL Queue counted as a 'reject' application.
- Fixed issue with not being able to get rewards from Floor 20 In Earth Tower After clearing.
- Guild options set by guild masters have been fixed.
- Fixed issue where you could use cannon skills with 2Handed weapon equipped.
- 1 - Fixed auto-swap toggle, to prevent the equipment from being un-equipped for the duration of skills
- 2 - Fixed ability to change weapon whilst in the Bazooka skill state.
- Fixed issue where the Skill Lv of Retreat Shot/Evasive Action wouldn't increase by 1 level when equipped with the 'Handgun' item.
- Fixed issue where under certain circumstances the keyboard inputs would stop functioning.
- Fixed issue where stopping movement diagonally does not stop the character in that direction (in a diagonal orientation)
- Fixed issue where the location of objects in Maven Abbey wasn't showing properly
- Fixed problem where the Sapper Master was not selling Ash Wood Items
- Fixed issue where some characters were not able to be auto-matched at all.
- The names of some Master NPCS will change.
- Cataphracter Master > Catahract Master
- Cataphracter Submaster > Cataphract Submaster
- Plague Doctor > Plague Doctor Master
- Fixed typo in the message box at the Character Lodge
- Corrected typos on some of the monuments in Mollogheo Forest.
- Fixed issue where the BGMs would not play sometimes on the Former Fantasy Library map.
- ▣ Known Issues
- Oracle Circle 2 Quest is currently bugged with the quest location markers
- If you click the ' 4 Or Less' entry, the 'cancel' button tooltip doesn't appear.
- Currently, you'll respawn back in klaipeda if you die in the survival instinct map - regardless of where you were previously.
- Source Post: http://tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=664
- Translation by Gwenyth @TOS Forums
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