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  1. 000000.000| ALWAYS| Logging started at 2018-05-21T22:28:59.523
  2. 000000.011| ALWAYS| Begin command line toggles...
  3. 000000.011| ALWAYS| -UseNewX3D = 1
  4. 000000.012| ALWAYS| -UseNewX3DFramebuffers = 1
  5. 000000.012| ALWAYS| End command line toggles.
  6. 000000.018| OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "C:\Riot Games\PBE\RADS\solutions\lol_game_client_sln\releases\0.0.6.9\deploy".
  7. 000000.018| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "C:/Riot Games/PBE/RADS"
  8. 000000.020| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.9/solutionmanifest")
  9. 000000.023| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.9/configurationmanifest")
  10. 000000.025| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/PBE/RADS/projects/lol_game_client_es_ar/releases/0.0.4.198/releasemanifest")
  11. 000006.329| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/PBE/RADS/projects/lol_game_client/releases/0.0.6.18/releasemanifest")
  12. 000078.276| OKAY| Unable to process data overlay file ./ToolsConfig.xml, defaulting to overlay now
  13. 000078.276| ALWAYS| Data overlay start folder initialized to DATA, Content/Src
  14. 000079.186| ALWAYS| CFG| Command Line: "104.160.129.232 5207 FC057jOrzwf2kLlCqpGd0g== 2173811946" "-PlayerID=2173811946" "-GameID=105520762" "-UseRads" "-EnableLNP=2-104019170-114019170" "-RiotClientPort=53129" "-RiotClientAuthToken=naWhJ3YRfnfzkLaBLrDFmQ"
  15. 000079.189| ALWAYS| GameStartData::GameID=105520762
  16. 000079.221| ALWAYS| CFG| MultiplayerSettings EnableLNP=true Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0
  17. 000079.238| ALWAYS| Build Version: Version 8.11.230.8950 (May 21 2018/04:36:37) [PUBLIC] <__MAIN__> ChangeList: 2308950
  18. 000079.265| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
  19. 000080.538| ALWAYS| CFG| OS Version: 10 Home, x64 CPU: Intel(R) Core(TM) i3-5010U CPU @ 2.10GHz, 2091Mhz (2 cores) Instruction Set Level 7Physical memory: 4294967296Display info: Intel(R) HD Graphics 5500 1073741824 20.19.15.4549 Driver: UNKNOWN
  20. 000080.668| ALWAYS| Started System Init
  21. 000080.704| ALWAYS| LCURemotingClient: Initializing on port 53129
  22. 000080.891| ALWAYS| LCURemotingClient: Connected to app process.
  23. 000081.038| ALWAYS| CONN| Connecting to address (104.160.129.232) port (5207)
  24. 000081.076| ALWAYS| Waiting for response from server...
  25. 000081.257| ALWAYS| InitRenderer() enter
  26. 000081.260| ALWAYS| r3dRenderLayer::Init(0x006D0422) enter
  27. 000081.260| ALWAYS| r3dRenderLayer::Init() exit successfully
  28. 000081.945| ALWAYS| Loaded locale es_ar via fontconfig
  29. 000081.984| ALWAYS| IME file, 'C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.9/deploy/Data/Menu/IMEConfig.xml', is optional. The following error is expected.
  30. 000082.017| ERROR| Missing file on r3dGFile open :C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.9/deploy/Data/Menu/IMEConfig.xml
  31. 000082.018| ERROR| Missing file on r3dGFile open :\Bin\Data\C:/Riot Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.9/deploy/Data/Menu/IMEConfig.xml
  32. 000082.295| ALWAYS| SharedConfigPath: ../Air/preferences/
  33. 000082.335| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter
  34. 000082.335| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
  35. 000084.572| ALWAYS| r3dRenderLayer::RecreateOwnedResources
  36. 000084.682| ALWAYS| r3dRenderLayer::InitResources exit successfully
  37. 000086.101| ALWAYS| Waiting for client ID
  38. 000116.126| ERROR| Timeout waiting for server response.
  39. 000119.921| ERROR| User cancelled after timeout while waiting for client ID
  40. 000119.926| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Game exited","exit_code":"EXITCODE_NONE"}
  41. 000119.952| ALWAYS| r3dRenderLayer::Close() enter
  42. 000119.959| ALWAYS| r3dRenderLayer::Close() exit
  43. 000119.959| ALWAYS| Destroying the Renderer (1)
  44. 000119.960| ALWAYS| FLOW| ALE-8SDFH23F
  45. 000120.076| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status 200: SUCCESS
  46. 000120.077| ALWAYS| Bugsplat disabled
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