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- Creating a serialization formatter for the type 'System.Collections.Generic.Dictionary<char, Sprite>' failed. UnityLoader.js:4:10703
- UnityLoader.js:4:10703
- Please use Odin's AOT generation feature to generate an AOT dll before building, and ensure that all of the following types are in the supported types list after a scan (if they are not, please report an issue with the details and add them manually): UnityLoader.js:4:10703
- UnityLoader.js:4:10703
- System.Collections.Generic.Dictionary<char, Sprite> UnityLoader.js:4:10703
- System.char UnityLoader.js:4:10703
- UnityEngine.Sprite UnityLoader.js:4:10703
- UnityLoader.js:4:10703
- The exception contained the following message: UnityLoader.js:4:10703
- Attempting to call method 'Sirenix.Serialization.DictionaryFormatter`2[[System.Char, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Sprite, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]::.cctor' for which no ahead of time (AOT) code was generated. UnityLoader.js:4:10703
- UnityLoader.js:4:10703
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 43) UnityLoader.js:4:10703
- UnityLoader.js:4:10703
- SerializationAbortException: AOT formatter support was missing for type 'System.Collections.Generic.Dictionary<char, Sprite>'. UnityLoader.js:4:10703
- at Sirenix.Serialization.FormatterLocator.LogAOTError (System.Type type, System.Exception ex) [0x00000] in <filename unknown>:0 UnityLoader.js:4:10703
- Rethrow as SerializationAbortException: Deserialization of type 'SpriteTextCreatorLogic' aborted. UnityLoader.js:4:10703
- at Sirenix.Serialization.UnitySerializationUtility.DeserializeUnityObject (UnityEngine.Object unityObject, IDataReader reader) [0x00000] in <filename unknown>:0 UnityLoader.js:4:10703
- UnityLoader.js:4:10703
- (Filename: currently not available on il2cpp Line: -1)
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