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  1. Let's make a game!
  2. name:Bunny Clicker
  3. by:solcerboi
  4. desc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.<//>Make bunnies and shoot for the stars!
  5. created:25/7/2017
  6. updated:24/10/2017
  7. version:1
  8.  
  9. Settings
  10. background:stuff/meadow.jpg
  11. building cost increase:135%
  12. building cost refund:50%
  13. spritesheet:icons, 48 by 48, stuff/EDXqK8YC.png
  14. stylesheet:stuff/bigBlue.css
  15.  
  16. Layout
  17. use default
  18.  
  19. Buttons
  20. *essenceButton
  21. name:Make a human
  22. desc:Click the essence of life to get more humans!
  23. on click:anim icon wobble
  24. on click:yield 1 human
  25. icon:stuff/idunno.png
  26. no text
  27. class:bigButton hasFlares
  28. icon class:shadowed
  29. tooltip origin:bottom
  30. tooltip class:red
  31.  
  32. Resources
  33. *human|humans
  34. name:human|humans
  35. desc:These are humans. You can use them to build building. Your goal is to have as many humans as possible!
  36. icon:icons[0,0]
  37. class:noBackground
  38. show earned
  39.  
  40. *angel|angels
  41. name:angel|angels
  42. desc:These angels are terribly rare, terribly precious and terribly usefull!
  43. icon:icons[0,1]
  44. class:noBackground
  45. hidden when 0
  46.  
  47. Buildings
  48. *TEMPLATE
  49. on click:anim glow
  50.  
  51. *relationship|relatioship
  52. name:human relationship|human relationships
  53. desc:pity human love.<//><b>Effect:</b><.>Produces 1 human every 10 seconds.
  54. icon:icons[3,0]
  55. cost:2 humans
  56. on tick:yield 0.1 human
  57. unlocked
  58.  
  59. *cave|caves
  60. name:human cave|human caves
  61. desc:a place where humans. well, don't know don't care .<//><b>Effect:</b><.>Produces 1 human every 8 seconds.
  62. icon:icons[3,1]
  63. cost:100 humans
  64. on tick:yield 0.5 humans
  65. req:100 humans:earned
  66.  
  67. *hut|huts
  68. name:clay hut|clay huts
  69. desc:it's atleast not a cave.<//><b>Effect:</b><.>Produces 5 humans per second.
  70. icon:icons[3,2]
  71. cost:600 humans
  72. on tick:yield 5 humans
  73. req:600 humans:earned
  74.  
  75. *shed|sheds
  76. name:wooden shed|wooden sheds
  77. desc:still not liveable but bigger.<//><b>Effect:</b><.>Produces 12 humans per second.
  78. icon:icons[3,3]
  79. cost:4000 humans
  80. on tick:yield 12 humans
  81. req:4000 humans:earned
  82.  
  83. *cottage|cottages
  84. name:cottage|cottages
  85. desc:small and liveabe. they must really think they deserve it.<//><b>Effect:</b><.>Produces 90 humans per second.
  86. icon:icons[3,4]
  87. cost:20000 humans
  88. on tick:yield 90 humans
  89. req:20000 humans:earned
  90.  
  91. *house|houses
  92. name:house|houses
  93. desc:yeah, affordable, liveable and spaceious. great!<//><b>Effect:</b><.>Produces 300 humans per second.
  94. icon:icons[3,5]
  95. cost:200000 humans, 1 angel
  96. on tick:yield 300 humans
  97. req:200000 humans:earned
  98. *farm|farms
  99. name:potatoe farm|potatoe farms
  100. desc:pesky little humans think they control the agriculture.<//><b>Effect:</b><.>Produces 1000 humans per second.
  101. icon:icons[3,6]
  102. cost:3000000 humans, 4 angels
  103. on tick:yield 1000 humans
  104. req:3000000 humans:earned
  105.  
  106. *comunity|comunities
  107. name:farming comunity|farming comunities
  108. desc:oh how cute. a goup of tiny humans.<//><b>Effect:</b><.>Produces 4000 humans per second.
  109. icon:icons[3,7]
  110. cost:70000000 humans, 16 angels
  111. on tick:yield 4000 humans
  112. on tick:yield 0.01 angels
  113. req:70000000 humans:earned
  114.  
  115. *village
  116. name:village
  117. text:village ([this]%)
  118. desc:a token of human unity complete.<//><b>The fortress is [this]% complete.</b>
  119. icon:icons[3,8]
  120. cost:300000000 humans, 100 angels
  121. req:70000000 humans:earned
  122.  
  123. limit:100
  124. cost increase:105%
  125.  
  126. Upgrades
  127. *TEMPLATE
  128. on click:anim glow
  129.  
  130. //food upgrades
  131. //inspiration : http://rabbit.org/suggested-vegetables-and-fruits-for-a-rabbit-diet/
  132.  
  133. *parsley
  134. name:Parsley
  135. desc:A nice little supplement to your bunnies' diet.<//><b>Effect:</b><.>+1 human/click
  136. icon:icons[1,1]
  137. cost:100 humans
  138. passive:increase human yield of essenceButton by 1
  139. req:10 humans:earned
  140.  
  141. *spinach
  142. name:Spinach
  143. desc:Big tasty leaves, perfect for hungry bunnies.<//><b>Effect:</b><.>+1 human/click
  144. icon:icons[1,2]
  145. cost:200 humans
  146. passive:increase human yield of essenceButton by 1
  147. req:50 humans:earned
  148.  
  149. *lettuce
  150. name:Lettuce
  151. desc:Frilly greens loved by all bunnies.<//><b>Effect:</b><.>+1 human/click
  152. icon:icons[1,3]
  153. cost:400 humans
  154. passive:increase human yield of essenceButton by 1
  155. req:200 humans:earned
  156.  
  157. *broccoli
  158. name:Broccoli
  159. desc:Crunchy greens that look like little trees.<//><b>Effect:</b><.>humans/click x2<.>human production +5%
  160. icon:icons[1,4]
  161. cost:3000 humans
  162. passive:multiply human yield of essenceButton by 2
  163. passive:multiply yield of humans by 1.05
  164. req:1000 humans:earned
  165.  
  166. *apple
  167. name:Apple
  168. desc:Nice pieces of juicy red apples.<//><b>Effect:</b><.>humans/click x1.5<.>human production +5%
  169. icon:icons[1,5]
  170. cost:10000 humans
  171. passive:multiply human yield of essenceButton by 1.5
  172. passive:multiply yield of humans by 1.05
  173. req:1000 humans:earned
  174.  
  175. *radish
  176. name:Radish
  177. desc:Purple, crunchy, and strangely spicy.<//><b>Effect:</b><.>humans/click x1.5<.>human production +5%
  178. icon:icons[1,6]
  179. cost:50000 humans
  180. passive:multiply human yield of essenceButton by 1.5
  181. passive:multiply yield of humans by 1.05
  182. req:10000 humans:earned
  183.  
  184. *mint
  185. name:Mint
  186. desc:Tasty, and gives your bunnies a lovely breath.<//><b>Effect:</b><.>humans/click x1.5<.>human production +5%
  187. icon:icons[1,7]
  188. cost:100000 humans
  189. passive:multiply human yield of essenceButton by 1.5
  190. passive:multiply yield of humans by 1.05
  191. req:50000 humans:earned
  192.  
  193. *chard
  194. name:Chard
  195. desc:Broad leaves that make for a tasty salad.<//><b>Effect:</b><.>humans/click x1.5<.>human production +5%
  196. icon:icons[1,8]
  197. cost:500000 humans
  198. passive:multiply human yield of essenceButton by 1.5
  199. passive:multiply yield of humans by 1.05
  200. req:100000 humans:earned
  201.  
  202. *cherry
  203. name:Cherry
  204. desc:Your bunnies look like little vampires when they start munching on these!<//><b>Effect:</b><.>humans/click x1.5<.>bunny production +5%
  205. icon:icons[1,9]
  206. cost:1000000 bunnies
  207. passive:multiply human yield of essenceButton by 1.5
  208. passive:multiply yield of humans by 1.05
  209. req:500000 humans:earned
  210.  
  211. *carrot
  212. name:Carrot
  213. desc:The quintessential rabbit food! Crunchy, orange, and perfect.<//><b>Effect:</b><.>humans/click x2<.>human production +10%
  214. icon:icons[1,0]
  215. cost:100000000 humans
  216. passive:multiply human yield of essenceButton by 2
  217. passive:multiply yield of humans by 1.1
  218. req:1000000 humans:earned
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