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  1. CRESCENT LOOM v0.6.1 and serverversion 0.5
  2. Operating system: PC (winnt)
  3. Game directory: E:/Games/Crescent Loom/data/
  4. 2020 6 13
  5. 21:50
  6. rand seed : 14700
  7. Special build mode? : NORMAL
  8. Setting music volume to 0.5
  9. Setting music volume to 0.83329999446868896
  10. Setting music volume to 0.83329999446868896
  11. SETTING RESOLUTION TO 1920.0, 1080.0
  12. (fullscreen : 0)
  13. LOADED FONT rawengulk_bold
  14. NEW WIKCANVAS
  15. loading gfx : 'gfx/gui/islandanim/island.png'
  16. loading gfx : 'gfx/gui/islandanim/shade_top.png'
  17. loading gfx : 'gfx/gui/islandanim/shade_bottom.png'
  18. loading gfx : 'gfx/gui/islandanim/sunset.png'
  19. loading gfx : 'gfx/gui/islandanim/clouds_00.png'
  20. loading gfx : 'gfx/gui/islandanim/clouds_01.png'
  21. loading gfx : 'gfx/gui/islandanim/clouds_02.png'
  22. loading gfx : 'gfx/gui/islandanim/clouds_03.png'
  23. loading gfx : 'gfx/gui/islandanim/clouds_04.png'
  24. loading gfx : 'gfx/gui/islandanim/island_shadow.png'
  25. loading gfx : 'gfx/gui/islandanim/logo_crescent.png'
  26. loading gfx : 'gfx/gui/islandanim/logo_egg.png'
  27. loading gfx : 'gfx/gui/islandanim/logo_creature.png'
  28. loading gfx : 'gfx/gui/islandanim/title.png'
  29. LOADED FONT rawengulk
  30. ------------- INTERVAL : 590ms
  31. Attempting to establish connection with creature server...
  32. none->remote
  33. >> 'https://wick.works/scripts/v05/connect.php'
  34. playing music file : 'sfx/Uluru_underwater.ogg'
  35. LOADING LINESET passage
  36. loading txt : 'lines/passage.csv'
  37. loading sfx : 'lines/passage/frankenstein_ifeelmyheart.ogg'
  38. QUEUEING line frankenstein_ifeelmyheart
  39. loading svg : 'gfx/gui/menus/slider_empty.svg'
  40. loading svg : 'gfx/gui/menus/slider_fill.svg'
  41. loading svg : 'gfx/gui/menus/slider_end.svg'
  42. LOADED FONT rawengulkPcs
  43. LOADED FONT rawengulk_small
  44. loading txt : 'credits.txt'
  45. loading gfx : 'gfx/gui/map/map_world.png'
  46. HTTP request complete! Status=302
  47. Text=<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML...
  48. Connection failure. Status: (302)
  49. ResponseText=<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
  50. <html><head>
  51. <title>302 Found</title>
  52. </head><body>
  53. <h1>Found</h1>
  54. <p>The document has moved <a href="https://wick.works/scripts/v05/connect.php">here</a>.</p>
  55. </body></html>
  56.  
  57. loading txt : 'levels/scripts.txt'
  58. -- script files for: 'levels/'
  59. MAKING LEVEL FROM SCRIPT : areas/crater.mc
  60. loading txt : 'levels/areas/crater.mc'
  61. loading svg : 'gfx/gui/map/map_icon_compass.svg'
  62. loading svg : 'gfx/gui/map/map_icon_compass_off.svg'
  63. loading gfx : 'gfx/gui/map/alert.png'
  64. MAKING LEVEL FROM SCRIPT : areas/opensea/level.mc
  65. loading txt : 'levels/areas/opensea/level.mc'
  66. loading svg : 'gfx/gui/map/map_icon_area.svg'
  67. loading svg : 'gfx/gui/map/map_icon_area_off.svg'
  68. MAKING LEVEL FROM SCRIPT : areas/sandflats/level.mc
  69. loading txt : 'levels/areas/sandflats/level.mc'
  70. MAKING LEVEL FROM SCRIPT : areas/seweebay/level.mc
  71. loading txt : 'levels/areas/seweebay/level.mc'
  72. MAKING LEVEL FROM SCRIPT : races/rubyridge.mc
  73. loading txt : 'levels/races/rubyridge.mc'
  74. loading gfx : 'gfx/gui/map/map_rubyridge.png'
  75. MAKING LEVEL FROM SCRIPT : tutorials/full/level.mc
  76. loading txt : 'levels/tutorials/full/level.mc'
  77. loading svg : 'gfx/gui/map/map_icon_hq.svg'
  78. loading svg : 'gfx/gui/map/map_icon_hq_off.svg'
  79. MAKING LEVEL FROM SCRIPT : races/rubyridge/level_necked.mc
  80. loading txt : 'levels/races/rubyridge/level_necked.mc'
  81. MAKING LEVEL FROM SCRIPT : races/rubyridge/level_course.mc
  82. loading txt : 'levels/races/rubyridge/level_course.mc'
  83. MAKING LEVEL FROM SCRIPT : races/rubyridge/level_fishbowl.mc
  84. loading txt : 'levels/races/rubyridge/level_fishbowl.mc'
  85. NEW ARCHTYPE : pro
  86. level requesting archtype 'pro'
  87. MAKING LEVEL FROM SCRIPT : races/rubyridge/level_choice.mc
  88. loading txt : 'levels/races/rubyridge/level_choice.mc'
  89. MAKING LEVEL FROM SCRIPT : races/rubyridge/icon_rubyridge.mc
  90. loading txt : 'levels/races/rubyridge/icon_rubyridge.mc'
  91. loading gfx : 'gfx/gui/help_panel.png'
  92. loading txt : 'mungedText.txt'
  93. loading txt : 'mungedTextMap.csv'
  94. == caching munged data text file : 'mungedText.txt' ==
  95. loading txt : 'mungedSVG.txt'
  96. loading txt : 'mungedSVGMap.csv'
  97. == caching munged data text file : 'mungedSVG.txt' ==
  98. loading gfx : 'mungedPNG.png'
  99. loading txt : 'mungedPNGMap.csv'
  100. == caching munged data gfx file : 'mungedPNG.png' (1024x1024) ==
  101. ------------- INTERVAL : 1176ms
  102. loading sfx : 'sfx/ui/click_hover.ogg'
  103. loading sfx : 'sfx/ui/click_select.ogg'
  104. ------------- INTERVAL : 17ms
  105. loading backer data...
  106. LOADING LINESET backer
  107. loading txt : 'lines/backer.csv'
  108. -- script files for: 'limbs/'
  109. ERROR: 'frankenstein_ifeelmyheart' in set 'passage' failed to play. Check name/did you buffer it?
  110. ( retried 20 times)
  111. ------------- INTERVAL : 781ms
  112. -- script files for: 'cells/'
  113. ------------- INTERVAL : 324ms
  114. NEW WIKCANVAS
  115. loading gfx : 'gfx/gui/save_panel.png'
  116. NEW WIKCANVAS
  117. NEW WIKCANVAS
  118. NEW WIKCANVAS
  119. ...
  120. ____________________________ game is initialized _________________________________
  121. ...
  122. - saving options -
  123. ~~~~~ ending with grace ~~~~~
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