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- void myKeyboardFunc( unsigned char key, int x, int y );
- void mySpecialKeyFunc( int key, int x, int y );
- void drawScene(void);
- void initRendering();
- void resizeWindow(int w, int h);
- // ********************************************************
- // These are four general purpose routines for generating
- // cylinders, with or without caps.
- // *********************************************************
- void drawGluCylinder( double height, double radius, int slices, int stacks );
- void drawGluSlantCylinder( double height, double radiusBase, double radiusTop, int slices, int stacks );
- void drawGluCylinderWithCaps( double height, double radius, int slices, int stacks );
- void drawGluSlantCylinderWithCaps( double height, double radiusBase, double radiusTop, int slices, int stacks );
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