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- Terraria Console Bug Fixes by Category (RAW Output)
- Multiplayer & Split-Screen Fixes
- • 9 players can join a multiplayer session through split-screen.
- • Server is still displayed on Join Game screen for the client even when host has disconnected the server via LAN ejection
- • Rarely, a client fails to join the intended multiplayer session and receives "A network error has occurred" message.
- • Title crashes when primary user exits the session after 9th player is trying to join or fails to join the session from the same console
- • Random hitches/freezes are observed for host and crash is observed for the client while exploring the world in a multiplayer session
- • Users are unable to join the session again after quitting it before while being in a maximum players multiplayer session
- • Title Crashes for host if client navigates into the MP session via 'Play Together' while being in his own hosted session
- • Title crashes for player on idling the game play for around 15-20 minutes in a MP session
- • Infinite loading is displayed for client on selecting Multiplayer after suspending and resuming the title while being in split screen multiplayer session
- • Host's Map/mini-map appears corrupted on hosting the MP session for the second time after exiting previous session with having maximum players
- • Title crashes when hosting two split screen clients in multiplayer mode.
- • Title crashes when primary player exits the split screen session after disabling map from the setting previously from main menu
- • The title enters an indefinite unresponsive state following an Xbox profile change during a Multiplayer session.
- • Player list appears behind the Mini map and Heart icon in split screen session.
- • Exception errors are displayed when the player uses weapon “MEOWMERE”
- • User's player/character appears to perform auto swing in other player's screen during multiplayer session when user holds R2 button without equipping any item/weapon in hot bar.
- • Client gets kicked out of the session while adding 9th player as a spit screen player
- • All the players on the particular client screen get kicked out of the session while adding 9th player via split screen mode from that client console
- • Title crashes when user tries to launch the title via Play Together while being in a MP session already with another account
- • Title crashes for the host on idling gameplay for around 4-5 minutes in a MP session
- • Title crashes on exiting the MP session immediately on entering the world after soaking for around 5 minutes on main menu
- • An "Unable to join session" error is encountered when backing out of a MP menu and attempting to navigate back into that menu.
- • Second split screen player of the client is unresponsive
- • Certain Trophies/Achievements related to boss fights and events fails to unlock for the client in a MP session
- • Title crashes on invoking split screen in the session
- • Client is unable navigate into the session again on performing connected stand-by while joining a MP session
- • Buff/Cooldown timer fails to appear and lacks functionality after user consumes any potion during split screen session
- • Item names are not getting displayed for non-primary players in map
- • Infinite loading is displayed for host's secondary player while navigating into the session after creating party
- • Client is unable to join the session when host has maximum split screen players
- • Mini-map for primary player gets graphical corruption while exploring the map
- • Infinite loading is displayed on selecting Multiplayer after performing sign-in changes from main menu
- • Title navigates back to the MP session and the world gets graphically corrupted after primary player exits the session while getting slayed
- • Character on character selection is missing if user adds 5th split screen after 'Save and Exit' from any of the Split Screen players
- • Infinite loading is displayed to the client on selecting 'Multiplayer' from the main menu after getting disconnected from the session when Host ejects LAN cable
- • Title sometimes crashes when client accepts invite while having maximum split screen players
- • Split screen user added in client's console is unable to view the inventory on interacting with chest
- • Character sometimes gets teleported to 'Ocean biome' for Client while adding 3 split screens Players at the same time
- • Title crashes for host and client when both of them quit simultaneously while their secondary players are in the process of joining the session
- • Graphical corruption appears on loading screen after ejecting LAN cable
- • Overlayed map mode disappears on invoking inventory in the SP/MP split screen session
- • Character appears invisible for a second on hosting MP session in Expert world
- • Grid view of crafting menu closes for the primary player when split screen is invoked
- • The cursor goes missing when the character gets hit from enemies while editing the 'Tombstone'
- • Exception error is displayed on exiting the secondary and primary player from MP session
- • Third split screen player enters the session without selecting player on adding and removing the third split screen player multiple times
- • Title freezes when client selects Multiplayer on main menu after getting disconnected from a multiplayer session due to host leaving the session
- • User is unable to create host a MP session for the first time on proceeding after signing into another profile with Switch Profile option and signing out the previous profile
- • Game is delayed by 10 seconds while trying to exit the game in split screen session after user selects ‘Save & Exit’ option.
- • Small patch is observed on character for a fraction of a second on mini map for primary player
- • Host's & Client's secondary players are prompted with 'Failed to join session' notification when both these clients select character at the same time
- • Character turned into Ghost of the primary player can be seen on the player selection screen of the secondary player
- • Cellphone stats fails to disappear for other players when the client carrying 'Cellphone' leaves the session
- • Title crashes when primary player and forth player exit the split screen session simultaneously
- • Title sometimes crashes on ejecting the LAN cable during active gameplay in a multiplayer split screen session
- • Particles of the player getting slain is observed on the non-primary user's Character Creation screen
- • The title freezes for primary user when the split screen player selects the character and screen turns black for the secondary player
- • Title crashes when 4th player is added via split screen multiple times
- • Character takes more than 30 seconds to re-spawns
- • Layering during melee attack in Multiplayer session is inappropriate
- • Application crashes for the Host when the Client from a different SKU ejects LAN cable during the multiplayer gameplay
- • Infinite loading is observed for secondary player while joining session once again after leaving the session earlier and performing sign-in changes
- • Title crashes in 10-15 minutes when the players in the session gets slayed and re-spawns multiple times
- • Terrain gets graphically corrupted on performing multiple attempts of adding split screen player and saving and exiting with the same
- • Cursor moves from crafting slot to inventory slot while secondary player is collecting items
- • Title crashes for host when minimum 6 clients join the session simultaneously from character selection screen
- • Title gets stuck on loading 'Saving map data: 100%' when secondary user selects the player while primary player is exiting the session
- • Buggy, Sluggy and Grubby appears to move in right direction on Host screen when Client releases them in left direction
- • Duplicate ‘Door’ is created in the user inventory on interacting continuously with multiple placed doors
- • Meteorite fails to spawn even after destroying Crimson Heart/Shadow Orb in a MP session
- • Randomly some of the client’s character disappears and gets stuck at the spawn point whenever they re-join the same session
- • Graphical corruption occurs while invoking split screen
- • The title enters an unplayable state if the user attempts to join an online multiplayer session that they have already transitioned into.
- • Blank screen appears for the host’s split screen player when client and secondary player in host screen tries to join the session at the same time
- • Character head images goes missing in the player list when 9th player attempts to join the session
- • Client is unable to add a split screen player on joining a session by accepting a game invitation from outside the game
- • Multiple debug errors displayed on exiting the session after performing sign-in changes while being in Ghost mode
- • Null reference exception error is displayed when primary player exits the session after interacting with the same tombstone as secondary player
- • Client is sometimes unable to add split screen player and also gets kicked out of the session on giving multiple attempts to add
- • Title crashes when primary player exits from split screen MP session
- • Secondary user is unable to add split screen again if primary player leaves the session while the secondary player is trying to join previously
- • Damage and pickup text vanish when adding a third split screen player.
- • Title crashes for client on waking the system from rest mode after 15 mins or more
- • Network error notification is not displayed on ejecting LAN in a multiplayer session after adding split screen player
- • Graphical glitch appears when primary player exits the session after initiating 4 screens via split screen and presses back button for approximately 3 times
- • Second player spawn into the ocean when the second and third split screen player enters the session at the same time
- • 'Server Failed to process messages' error is displayed during pumpkin moon event when Morning wood arrives in wave 4
- • Title crashes for the host when 9th player tries to join the session via invite
- • The title displays a misleading error message when attempting to join an Xbox Live multiplayer game session that is full.
- • Infinite loading is observed when primary player 'save and exits' and secondary player enters the session simultaneously
- • Players vacuuming items animation not present when viewing players not on local machine.
- • User is unable to enter multiplayer session and is displayed error notification if user selects empty server slot continuously before selecting actual server
- • Speed of the gameplay increases after invoking split screen
- • Title occasionally crashes on adding split screen player
- • Title crashes for the client on adding 8th player into the Multiplayer session via Split Screen
- • Title sometimes crashes for the player on soaking in the active session for around 5-10 minutes
- • Multiple debug errors are displayed on accepting a game invitation after electing Multiplayer from main menu
- • Title crashes when host tries to launch the title through Play Together feature after being in prolonged MP split screen session
- • Portal fails to spawn sometimes when secondary player of client uses Portal Gun
- • The title crashes to the Xbox Home screen when hosting an online active multiplayer game session when 6 or more users are in the session.
- • The title enters an indefinite unresponsive state when proceeding into Multiplayer gameplay
- • Player's Head is sometimes missing in 'Mini map' while playing in MP Session
- • Title crashes for host when client's secondary player is navigating into the session after the client rejoins the same session
- • Players joining a MP game are disconnected after a few seconds and an IndexOutOfRangeException error.
- • Background of the loading screen flickers when any non-primary player accepts the invitation in four players MP split screen session
- • Ghost character can be attacked by the ‘Moon Lord’ tentacles
- • Multiple debug errors are displayed on exiting the Multiplayer session as a ghost character
- • Title crashes on being idle in a multiplayer split screen session with maximum supported players
- • Error ‘Player 1 does not have a valid platform ID’ occurs and user is not able to see the profile of any non-primary player in single player split screen session
- Design/Functionality Fixes
- • Weapons may be crafted with +infinity knockback while wearing knockback enhancing accessories.
- • Buff/Cooldown timer fails to appear and lacks functionality after the User consumes any potion
- • UI contents overlap on IIS after performing sign-in changes
- • D-Pad Cursor Snap and D-pad Hotbar Controls Settings do not have a default value
- • Item engaged in build mode falls on the ground after getting slayed
- • Closing an object with 'B' or 'O' will reopen that object.
- • Inventory items may show as 1 item instead of the current stack amount.
- • Minions do not completely disappear for the client on deactivating the buff icon from the equipment section
- • 'Buff Timer' freezes when client rejoins the MP session
- • All potion durations appear to be a minute lesser than its intended duration
- • Title gets stuck on 31% loading on getting past IIS after performing sign-in changes
- • Players are unable to exit the split screen session when both the split screen players have map disabled and Autopause set to ON
- • Title displays infinite loading after exiting from split screen session after disabling Map settings
- • Some enemies are invisible and invulnerable for client players in multiplayer games.
- • Using the last item of a stack in build mode activates the previously highlighted item in the Hotbar.
- • Resuming from suspend in split screen mode causes camera issues and won't allow 2nd player to resume gameplay.
- • Coin fails to animate after opening the treasure bag when the Auto pause is set to 'ON'.
- • Certain Pet summoning items do not summons pets.
- • Souls and lunar fragments do not animate after they are assigned to the D-pad
- • The secondary player gets "Burning" debuff while primary player stands on "Hellstone Blocks" submerged inside lava
- • Drop/throw animation is missing when the user drops the item from the inventory.
- • Killing the enemies spawned by the ‘Celestial Towers’ don’t always emanate rays and contribute towards the shield damage
- • The inventory highlighter doesn't transition from the chest inventory after navigating into a chest slot.
- • The inventory highlighter doesn't wrap around when navigating to left in the Inventory, Coins and Ammo slots.
- • The inventory highlighter doesn't wrap around when navigation to the right in the top bar when the inventory is open.
- • Character preview fails to appear on character selection after controller disconnection
- • Infinite loading is displayed on selecting 'Multiplayer' after exiting the session by ejecting LAN cable while inviting the players from the 'Player list'.
- • Familiar clothes and wig present in Clothier NPC's inventory does not update according to the Player's Costume and wig color
- • Ammo slot remain highlighted after using all the newly collected/picked ammo without opening the inventory.
- • The message 'Now your house is safe…' appears even before covering the entire house with background walls
- • Crafting option fails to function via Guide NPC on interacting with that NPC and selecting Help a couple of times
- • Gamertag along with original head preview of the character fails to appear in the player list
- • New items are getting highlighted with the previously collected items on toggling "Highlight New Items" settings to "ON/Off"
- • Button Prompt for Build Mode is present when item is selected/picked from the inventory when auto pause is set to ‘ON’
- • Items re-assigned on the D-PAD fails to update in the hot bar which is inconsistent with PC version
- • The title does not save game progression when user terminates the title in 'Autosave' mode
- • “Assert failed” error occurs whenever player performs successful dodge when equipped with Black Belt accessory.
- • 'Chat Icon' fails to display on highlighting the placed Tombstone unless user interacts with it at least for once
- • 'Press A to continue' & button prompts appear while loading for a fraction of second after accepting an invitation on IIS
- • User is unable to enter multiplayer mode when user gets past IIS with secondary profile after signing out the primary profile previously
- • Player keeps moving on invoking map when auto pause is set to “ON”
- • Title becomes unresponsive on selecting MP from main menu and selecting character after accepting game invitation while being on MP menu
- • Title gets unresponsive on switching profiles in split screen mode
- • Build mode fails to dismiss when user throws any item which is inconsistent with PC version
- • The d-pad will navigate between inventory slots if spammed or held down in any direction.
- • Title gets stuck on 'Saving Map data: 100%' loading screen for client on accepting an invite from another session while being equipped with certain items
- • Worlds cannot be created on performing sign-in changes immediately after selecting a previously created world
- • Extra slot is displayed in the cycle hot bar when unassigned D-pad is accessed.
- • Players in the session are kicked out with network error notification when third players sign in to the same profile as second player after second player disconnects the controller
- • Empty slot gets highlighted when any item is thrown and picked during build mode.
- • Build mode can be accessed by highlighting the trash can.
- • Falling buckets don't aggregate while the inventory is full
- • Placement preview is not visible when placing items below the surface area.
- • Unlike PC version swapping of items cannot be done form social accessories slots to accessories slot by pressing 'L2', when no item is present in accessories slot.
- • User is able to interact only once with any interact-able objects while holding the Left stick Up/Down.
- • Unlike PC version tombstone/sign board dialog box appears to be opaque.
- • Toggle mode cursor is not visible when user leaves the cursor idle during Build mode.
- • User is able to interact with the campfires from some distance without placing the cursor on it.
- • User is not able to switch back to the last highlighted item on pressing the D-pad during active gameplay which is inconsistent with PC version
- • Door will not open automatically after grappling the door located to the right side and leaving idle for one second.
- • Placed 'Trap Door' breaks and falls on the ground on interacting multiple times while jumping
- • 'Timber' accomplishment fails to get unlocked on chopping down the first tree
- • Player is unable to switch the menus when interacting with any 'Dresser' NPC after setting color of costumes to full Black
- • Certain Accomplishments fail to unlock after fulfilling the given criteria
- • Non-primary players are unable to join the session after soaking on character selection screen for around 2-4 minutes approximately
- • Character freezes on using the Stardust Dragon Staff
- • User is unable to exit the split-screen session
- • Hardcore character fails to navigate back to the spawn point set by the user
- • Tutorial advances when weapon other than sword used to kill monster
- • Head slot is not getting updated dynamically in the mini map on equipping and unequipping the headgear while Autopause is set to ON
- • Chest is triggered automatically after closing the IGM
- • User is unable to proceed past IIS on disconnecting and reconnecting the controller while signing into a profile
- • Wall of Flesh will ascend upwards if there is a large gap in the world's Terrain
- • Title freezes when user presses LB RB and Y button simultaneously on invoking inventory after navigating into gameplay with a new world and character in single player mode
- • Player is able to delete items while using them while Autopause is set 'ON'
- • Stardust Dragon's head sometimes won't disappear after getting slayed during MP session
- • Lihzahrd Altar sometimes spawns in small spaces, gets Golem stuck in terrain.
- • Sometimes Wall Of Flesh pre-Hardmode boss fails to summon with Guide Voodoo Doll
- • Worlds from last 8 slots are getting disappeared if user navigates back to Select player screen after filling all the slots in Select World screen.
- • Character selection screen disappears following graphical glitches for client on being idle over that screen for a couple of seconds after accepting an invitation while being in a split screen session
- • Reflection of text, Health bar and button prompts are observed on secondary player's screen on removing a split screen player
- • Slots get skipped on holding the left stick left/right on second slot from both ends of every row in hairstyle menu.
- • Bees summoned by Queen bee are immune to Debuff which can be inflicted by 'Cursed Arrow', 'Flaming Arrow' and 'Frostburn Arrow'.
- • Random slots gets highlighted when user navigates from 11th slot to hot bar slots by pressing R1 or L1.
- • Cursor disappears for Secondary player when the secondary user accepts game invitation while being in a split screen session
- • Damage taken by secondary player is not displayed during gameplay while playing Split screen mode
- • Two IGM's would appear overlapping with each other after invoking the IGM when user had signed-out before and signed-in with the same profile while the IGM was invoked in the previous session
- • On equipping any 'Mount' the character along with the mount appears to shift under the surface
- • Item count fails to get updated dynamically in Hotbar when secondary player uses item which was already present in the inventory during split screen session
- • Next slots fail to highlight after Favorite/Unfavorite Player/World in the selection screen
- • Tutorial notification does not proceed forward from 'An evil monster has appeared. defeat it with your sword by pressing R2' after defeating Rabbit Slime
- • Camera motion appears unusual after navigating into the session after accepting the game invitation while moving via portals
- • User is unable to bind new button in the "Controls" after performing sign-in changes over IGM
- • 'Be Prepared' achievement/trophy fails to unlock after fulfilling its criteria
- • User is able to accept game invite using split screen secondary player and navigates to player selection screen
- • Honey Cups/Mugs do not change their direction when placed side by side which is inconsistent with PC version
- • Sometimes title gets stuck on loading process at 93%
- • User is displayed infinite loading on selecting Multiplayer from main menu after being disconnected from a previous session due to host exiting the session
- • 'Stop! Hammer Time!' accomplishment fails to unlock on obtaining first hammer via crafting
- • Player is able to use two weapons simultaneously if Yoyo or similar auto-swing weapon is used along with any weapon placed in D-pad
- • Background appears to be zoomed in after sign-in changes
- • Title gets stuck on character creation process after performing connected stand by during world generation
- • Character hand movement cannot be observed on other player's screen while using 'Light Disc' weapon in a Multiplayer session
- • Title displays infinite loading on selecting MP from main menu after getting disconnected from MP session because of host exiting via force closing the title
- • Extra slot is displayed after selecting back button when player moves away from Chest/Dresser after initiating build mode
- • Button prompts disappear for the primary player when user sign-in to different profile and adds a split screen player with same controller
- • Empty slot fails to appear after deleting any character/world while having every available character and world slot filled
- • User is unable to invoke split screen at all when there are already 8 players in the session
- • Infinite loading is displayed on selecting multiplayer after reconnecting LAN when user disconnect LAN after exiting multiplayer session
- • User is unable to move the character after interacting with any NPC multiple times
- • Skeletron sometimes fails to spawn after interacting with Old man NPC at night
- • The weapon "Betsy's Wrath" can be obtained in the title by using debug command whereas it is a future release content
- • Client gets kicked out of the MP session on adding split screen player after joining via invite or join option from in-game
- • Client gets kicked out of the session when the host adds 2nd or 3rd split screen player
- • All the players for client get kicked out of the session on simultaneously adding split screen players
- • Enemies and Critters freely spawn in the tutorial.
- • "Heavy Metal" accomplishment fails to unlock after obtaining an anvil made from iron or lead
- • EULA reappears each time user launches the title with an account having every available character and world slot filled
- • Title fails to create the world on resuming from standby
- • The title crashes while idle in a house with a large number of objects.
- • 'Pirate Invasion' fails to trigger even after event message is displayed and criteria is met
- • Primary player's character disappears on ejecting LAN immediately after adding split screen
- • Title gets stuck on 'Saving Map data: 100%' loading on ejecting LAN while being in MP split screen session
- • User is unable to switch between the dresser menus on interacting immediately with the dresser for the second time
- • Some weapons projectiles move over the character which is inconsistent with PC version
- • Title navigates to IIS when suspending split screen gameplay and resuming with 2nd user.
- • Multiple exception errors are displayed during Martian Madness event in Multiplayer session
- • Player clings out from wall when closing inventory while holding the left stick on equipping Master Ninja Gear/Tiger Climbing Gear
- • Title freezes during exiting the session after summoning Stardust Minion with maximum spawn limit
- • User is unable to navigate to PDA/Cell phone stats from PVP activation mode
- • User is unable to proceed in the tutorial if the player discovers an already built house
- • Chest is invoked when user tries to close the inventory using 'Back' button
- • Monolith's effect still appears even when primary player moves out of monolith's range in split screen session
- • 'Please accept the EULA before entering single player' error notification fails to appears on selecting single player on main menu without accepting the EULA
- • Title freezes for a couple of minutes on remaining idle while non-primary players are on character selection screen
- • Title freezes or camera focus goes out of the world on adding split screen player when primary player has map zoomed in
- • Character selection screen goes blank for 2nd split-screen player during character creation while 1st split-screen player is exiting the session
- • User is unable to navigate to Multiplayer mode exiting from MP session while having low bandwidth simulated
- • Smart cursor appears to be sticky while moving the cursor
- • "Press B/O to continue" notification doesn't disappear even after pressing B button while playing Tutorial mode
- • Sometimes more than 8 players are able to enter a MP session via split screen
- • Client gets kicked out of the session while exploring Underworld
- • Blank gameplay screen appears on selecting a character after performing sign-in changes previously during world loading in Single Player mode
- • Achievement "Crafty" fails to unlock
- • Title sometimes crashes, and graphical corruption can be observed on character creation screen.
- • Screen is reduced to half for Primary player on zooming in during Split Screen session
- • Player is unable to exit tutorial on entering the tutorial after exiting from MP mode by ejecting LAN
- • Non-primary players in split screen are sometimes navigated to the session automatically
- • User is unable to host MP session on waking the device from rest mode while being in MP session
- • Client's character who joined after a client has added a split screen cannot be seen by the client who has added a split screen
- • Mini map turns black for the host and client for a couple of seconds and map appears corrupted for the client in MP session
- • Enemies sometimes disappear and reappear during the gameplay
- • Random client gets kicked out of the session while exploring world
- Save Data Fixes
- • Save Data gets corrupted on adding 3rd split screen player after a prolonged session
- • Saved data fails to appear after suspending and resuming the title or performing connected stand-by and resuming the title on IIS
- • Items collected by the player doesn't get saved on exiting via 'Save & Exit' option
- • Application starts Autosave timer after launch instead of after entering gameplay.
- • The save data corruption messages can be confusing for users.
- • Maps will not appear correctly for the player when converting saves from 1.0.7, 1.0.8, and 1.0.9
- • Title freezes at instances when user tries to perform any actions in title with an account having every available character and world slot filled
- • Fabulous Outfit & George's Tuxedo are not fully deprecated after legacy save conversion
- Performance Fixes
- • World generation takes an exceptionally long time for small, medium and large.
- • Character appears to stutter on moving while being in a MP session
- • Frame rate drops below 45 during all the events for all the players equipped with mechanical ruler
- • Loading time takes approximately 6-8 minutes while navigating into Tutorial
- • Loading time from IIS to Main menu exceeds more than 2 minutes while having max characters and worlds
- • Frame rate drops below 45 FPS while accessing the Dresser menu/hair style menu after interacting with the dresser/stylist NPC.
- • FPS drops below 10 when non-primary players exit and rejoin a session multiple times
- • FPS drops drastically in between 10 to 15 with maximum players in a multiplayer session
- Event Fixes
- • User ShpongledMind's game hard locks when fighting the Pirate Invasion in their arena.
- • Multiple errors are displayed for Host during Frost Moon Event
- General Crash & Other Fixes
- • Title crashes if user boot the application in Turkish language
- • A soft lock occurs when accessing the Character Cloud Saves in release.
- • Game crashes after idling in fresh world.
- • Title gets unresponsive on navigating to main menu after performing sign-in changes while being multiplayer session previously
- • Title crashes on being idle for 5-10 minutes with maximum split screen players while low bandwidth is simulated
- • Title gets stuck on getting past IIS after suspending and resuming the title while hosting MP session using Large World
- • Title crashes on toggling D-pad controls in Quick Navigation control settings
- • Title freezes on invoking inventory several times
- • Slime which spawns along with the Player during tutorial remain in same place until player attacks it.
- • Title crashes when player mines and immediately interacts with tombstone when it is about to add to the inventory
- • The application crashes after mining continuously for 5-10 minutes with a high-speed pick or drill.
- • 'Select' button prompt appears to be missing for 'Reset to Default'
- • Unlike PC version Accessory inventory fails to adjust/reposition to the center after enabling Hidden/Portrait mode in Map styles.
- • Changing manual cursor to smart cursor does not bring back the cursor to its initial position
- • The user is able to fire infinite number of rockets after placing them
- • Key binding setting for 'Throw' control lacks functionality after signing out the profile over the main menu
- • Unlike PC version PDA informational stats will disappear when player turns into ghost form
- • User is able to drop an item which is and equipped in Accessory slot when it is not marked as favorite
- • Crafting view doesn't change to list mode when crafting list is present.
- • Initial number of the count is missing when character picks up 'Platinum Coin'
- • Item preview can be observed below the character when user presses D-Pad button while using ARKHALIS weapon
- • User is unable to enter Multiplayer mode on performing sign-in changes over the MP world selection screen
- • Null Reference Exception occurs during creating New World and perform Connected Stand-By
- • Title crashes when user selects 'Single Player' and immediately navigates back several times to the main menu
- • Title freezes when second player exits, and third player enters the session simultaneously
- • Title crashes on pressing 'L1' button continuously for multiple times in MP session
- • Title crashes when user drills the surface of the world with Drill Containment Unit while being in split screen MP session
- • Title crashes when user presses LB RB and Y button simultaneously after opening the inventory while being in a new world with a new character
- • Using Connected Standby in various areas of the game causes an infinite loading crash.
- • Title Crashes when user explores and combats with enemies for some time in all Underground biomes.
- • Title terminates on performing Connected Standby while adding a secondary player regardless 2nd, 3rd or 4th via split screen
- • Title crashes for host or client during multiplayer gameplay
- • The game crashes when continually creating Characters.
- • Gameplay elements freezes, and character disappears for client after getting slayed multiple time
- • Title crashes after few minutes for the client who has a split screen player while being in a Multiplayer session
- • Title crashes when user having max split screen tries to join a session via Game presence
- • Title terminates on performing Connected Standby while all 3 secondary users are on character selection screen
- Art, UI, Sound & Text Fixes
- • White screen flashes for a moment every time when the character moves in the monolith’s range
- • Twilight dye animation of secondary player is affected by the vertical movement of primary player on primary player's screen and vice versa
- • The VFX of some dyes are inconsistent with the PC version
- • Inconsistent dye animation is observed for Pets/Mounts when Primary and Secondary player cross each other after equipping Gradient Dye
- • Background art assets that are unique to events do not appear on consoles
- • Place Holder text 'NpcName__441 has arrived!' is displayed when Tax Collector arrives
- • Buff/Debuff icons are transparent to near invisibility.
- • Blood moon and Lunar event background filters appears to overlap
- • Yoyos appear invisible while a Familiar Shirt is equipped.
- • Menu opacity increases when zooming in
- • Static buff duration is present for all the Banners
- • Save and Exiting in split screen game while players dying crashes the application.
- • Twilight Dye Stars all draw as one blob instead of smaller stars spread out
- • Reflective Dyes are missing their reflective shine, also darkens armor instead
- • All event filters show a white flash any time they start or stop
- • Nebular Pillar Shader shows static lightning sprite instead of light beams
- • Moon Lord's hand movement animation stutters while combating in multiplayer session
- • 'Stardust Guardian' flickers for client in split screen mode
- • In-game UI overlaps over IIS on suspending and resuming the title while being in a MP session
- • Rocket effect does not change after applying any dye on ‘Yoraiz0r's Spell’ wing
- • Flow animation pattern of character's head in Map/Mini-Map isn't smooth after applying dye as compared to PC version
- • Hotbar Text shows last item to be on the hotbar when completely empty
- • VFX is missing for most of the Weapons & Pets projectiles on using and switching certain dyes
- • Framerate suffers dramatically when many particle effects persist on screen.
- • Grim and various Hades Dyes display incorrectly on some accessory combinations.
- • Grim and various Hades Dyes adopt other dye effects when used with certain accessories.
- • Dyes on mount appears to flicker when applied on Mounts during a prolonged session
- • Particle animation of the "Twilight Dye" when consumed by the character is inconsistent with the PC version
- • Animation of dye gets altered/corrupted for character preview on character selection screen
- • PDA informational stats appear to shift upwards and Buff icons overlap with equipment slots.
- • 'Select' button prompt is not present for Directional Buttons Cursor Snap/Hotbar option in 'Controls' menu.
- • Primary player's screen appears extra zoomed-in for a fraction of seconds on re-spawning after getting slayed during multiplayer split screen session while screen is maximum zoomed
- • Mine cart preview is not displayed while cursor is placed on the mine cart track.
- • D-pad UI overlaps with the crafted items slot UI when user opens the crafted items
- • Buff icons in the Equipment sub-menu overlap with the menu
- • When holding directional cursor and opening the Map, character will continue moving while in map
- • 'Red Cross Marks' appear in the 'hot bar' slots for an instance for the newly created player
- • Title displays blank screen for few seconds on staying idle for 5-8 minutes on Multiplayer menu screen
- • Menu's and UI overlap on performing connected standby over General Settings menu
- • The Logo will continue to layer itself if a split-screen user presses the view button/ touch-pad while on the character selection screen.
- • Game pauses without any IGM/Inventory for the Host/Primary player whenever Client/Secondary player exits the session.
- • UI appears to be dim when zoomed in
- • Meteor armor, Solar Flare armor and Molten armor’s trail color does not change after equipping Dye in Dye slots.
- • The UI text Inventory still pulses
- • World tiles stop rendering after switching dyes on armor, using projectile weapons and then switching game modes.
- • Items collected by the user after throwing is not displayed on the Hotbar when the inventory is full
- • Unable to be dismiss "resume play" message when controller disconnected after Suspend and Resume.
- • Accomplishment notification appears twice on unlocking an Accomplishment after performing sign-in changes and playing in the same world again
- • Item icon is not displaced on the cursor when the player is near the tombstone.
- • Icons from Hair styles
- • Player list and Select Player screen slots disappear on adding split screen session
- • In the controls menu, it is difficult to tell which option the user has highlighted.
- • Overall UI appears to be dim while zoomed-in
- • Pickup text for all Placeable Items/Ingredients/Blocks overlaps with Player's Head.
- • "Press A to Resume" message is displayed underneath other in game UI or messages.
- • VFX of the damage taken by the player appears over the IGM while the IGM is invoke during gameplay
- • Unlike pc version when auto pause is set to 'ON' 'Shadowflame Hex Doll' flickers after invoking inventory while holding 'R2'.
- • VFX of one of the decoys around the Lunatic Cultist appears as faded
- • VFX of 'Inferno potion' appears to flicker
- • Costume preview is not displayed on cursor when highlighting the bottom portion of the dresser.
- • Background animation of Nebula Pillar is inconsistent with PC version
- • Body parts of the NPC Wyvern appears to flicker while being in Multiplayer session
- • Animation of Dyes are inconsistent while in split screen mode
- • Frozen turtle shell's animation appears to be in front of primary player's sprite and vice-versa
- • Xeno staff summon stutters during the gameplay
- • Yoyo string animation appears flickering during a Splits-screen session
- • The title momentarily freezes and the animation for Lunar Flare is missing for either of the players in MP Session
- • Animated loading icon and text box are displayed on the initial interactive state screen.
- • Last Prism jitters for client when Host/Client uses it during split screen session
- • Firing animation of Spears, Drills and Chainsaw weapons appears in the foreground over player's sprite when user fires these weapons equipping Dragon, Spectral and Titan breastplate.
- • The animation of 'Leaf Crystal' appears to jitter when the character is equipped with 'Chlorophyte armor'
- • Animation of Man eater appears to be inconsistent with PC i.e. it appears to layer over the background
- • Background animation rendering appears spiked while creating small, medium and large worlds
- • Character appears to jitter while falling with umbrella.
- • Music Box (Tutorial) art and animation doesn't match with that of given in the test case
- • There is a slight gap present in Bat hook animation.
- • Inappropriate animation is displayed for Slime Rain event
- • Rainbow flickers when user tries to add split screen player
- • Animation of King Slime appears to flicker when it moves from narrow spaces
- • Sawmill does not animate after placing it.
- • Death animations of enemies fails to appear on client screen when host kills the enemies
- • Player gets stuck while using Solar Eruption in a prolonged MP session having min players
- • Glowing animation of light source items flickers when zoomed in/out
- • The animation of the Teleporter is inconsistent with the PC version
- • Animation of Combat tools appears to be passed under arm of the secondary player
- • Spinning animation of Mushrooms appears over hammer and layers over player's sprite when user swings it
- • Clouds appear to flicker during the gameplay
- • The background animation of the 'Martian Madness' appears to be missing on Main menu
- • Animation of pickaxes appears offset and is inappropriate when swung on the right-hand side
- • Animation of Pre-Hardmode Swords appears offset and is inappropriate
- • Animation of Axes appears offset and is inappropriate
- • The firing animation of 'KO Cannon', 'Golem Fist' and 'Harpoon' appears inappropriate
- • Animation of Hardmode Swords appears offset and is inappropriate
- • Animation of Hammers appears offset and is inappropriate
- • Animation of Guns appears offset and the firing animation of bullets appear outside of the Gun barrel
- • Animation of certain Spell Tomes appears offset and is inappropriate
- • Animation of player while jumping slightly jitters on using Adamantite Armor
- • Moon appears to flicker rapidly when auto-pause setting is set to ON
- • Lighting effect is missing for Martian Hover Chair after placing it and a white bubble is present at the bottom of the chair
- • Blinking effect is missing for the top panel of 'Teleporter' during day time.
- • Water sprites from a world are overlayed in other worlds.
- • The (B)Interact button UI flickers when standing next to an interactable object.
- • Incomplete hint is displayed on loading screen which ends as ‘A builder’s instinct is as valuable as a’ when user save & exit the Game
- • Debuff inflicted over the time damage count appears to be dull
- • Button prompt appears enlarged and pixelated for ‘B’ button in Tutorial
- • The VFX of some dyes are inconsistent with the PC version
- • Animation of Nebula Dye is inconsistent with PC version
- • Twilight dye animation is inconsistent with PC version
- • Virtual Keyboard has some UI Elements left unaffected by the UI Opacity Slider
- • Dresser Style Menu has some UI Elements left unaffected by the UI Opacity Slider
- • Text/Description in 'Accomplishments' & 'Quick Navigation' tabs flow out of the margins.
- • The Crafting Menu Opacity is less opaque then the rest of the menu's while in Split screen.
- • Opacity of Crafting Menu, Inventory & Accessories slots reduces below the set percentage when the user activates build mode in a split-screen session
- • Accomplishment pop-up is unaffected by the UI opacity slider in either solo or Split Screen session
- • Instructions Pop-up is unaffected by the UI opacity slider in Tutorial
- • D-pad is unaffected by the UI opacity slider
- • Money trough item icon flickers after placing the cursor on the flying piggy bank.
- • Toggle visibility icon lacks transparency like in PC version.
- • Primary player's rain drops animation is observed on the secondary player's screen
- • Edges of the screen flickers when moving the cursor till the end of the screen(right/left) by highlighting Sniper rifle/Binoculars from hot bar.
- • Text is not aligned correctly under control settings menu in Spanish Language
- • Buff art appears to be blur in gameplay when the screen shrinks
- • Graphical textures appear to be missing in the flowing water or lava when the user digs the flowing water or uses bucket on any surface
- • Inventory slots slightly shrinks after selecting the sort items option which is located below Ammo slots.
- • Unlike PC version moon lord tentacle appears over player sprite
- • Alignment of Volume setting options appears to be inconsistent with that of the PC version
- • Gap is observed between the paintings in map when placed side by side which is inconsistent with PC version
- • Removed painting can be observed as vertical line on the map when user places two paintings beside each other and removes any one of them
- • Animation of shortswords appears offset and is inappropriate
- • Background appears to flicker for the host in a Multiplayer session
- • Alignment of character head icon is inappropriate in player list
- • Enemy stats are displayed passing through the enemies while being in the Ghost form
- • White screen flashes for a second every time when the character re-spawns after getting slayed while being in a MP session
- • Animation of Yoraizor's spell gets distorted over characters eyes while flying
- • Crafting slot flickers while using bucket items in build mode
- • Unlike PC version name of the looted items appear multiple times when user selects loot all and deposit all options rapidly after interacting with any chest
- • Flickering is observed when user equips the equipable items(bands)
- • On first launch auto select cursor appears on cave when the player toggles through the empty hot bar near the caves.
- • VFX of the prism disappears after closing the inventory when the Auto Pause 'ON'.
- • Graphical corruption is observed for a fraction of second in split-screen session after invoking map
- • Destroyer and Eater of Worlds appears over the surface
- • Tall gate is not fully highlighted upon moving the cursor over it.
- • Primary player's character is displayed on the right hand side of the screen for a fraction of a second when the secondary player quits the split screen session
- • Tooltip text appears to flicker in reforge menus.
- • Recipes slot string over laps with crafting slot after interacting with the NPC which is inconsistent with PC
- • Button illustrations in the tutorials are not aligned correctly
- • Certain areas of map/mini-map remain unexplored after re-hosting the session in the same world
- • Character's eye is not visible when facing toward the left side after equipping 'Viking Helmet'.
- • Glimpse of the player can been seen at different place when user teleports to spawn point within short distance using Mirror/Recall Potion.
- • Items in the first and last slot of crafting menu appears little bright.
- • While on split screen, the clouds created are different for primary and secondary player.
- • Camera focus of primary player goes outer space during re-spawn in split screen session for few seconds
- • Stardust Dragon stutters for the client during the gameplay
- • Cobwebs display a checkerboard pattern on the Minimap for some zoom levels.
- • On world map there is a graphical corruption at left hand side
- • Pick-up text overlaps over the Mini-map
- • Animation of Rainbow dye is inconsistent with PC version on flying towards the right-hand side while being equipped with Solar Wings
- • Constant flickering is observed for the primary screen on invoking a split screen after triggering any Monolith
- • Second slot character in player selection screen gets previewed on the Mini-map for a fraction of second
- • Mana stars granted by equipment appear to flicker.
- • Water/Lava Falls suddenly disappear if you travel too far from their source
- • SFX is missing on login screen for "Press 'A' to continue" and also for Switch Profile option on the main menu
- • Player Head Icon is displayed instead of Werewolf in the Minimap when user invokes the inventory while Autopause is set to ON.
- • Background of the non-primary split screen player doesn't change on the player selection screen
- • Graphical glitches are observed after signing into profile and while adding/exiting split screen session
- • Phase Dye graphical effects on pets are displayed in a box around the pet.
- • Content area of loading screen fails to remain centralized when host save & exit from split screen MP session
- • 'Ice Beam' fired by enemy Ice Golem is not visible when player is in its proximity.
- • Streaks of water persist on the world map after pools of water fall a long distance.
- • Graphics lines are observed on the top layer of water bodies in the underground biomes
- • Animation of green trees and grasses are observed in corruption biome
- • Enough spacing is not present between the hot bar and the item names on highlighting the items on the hot bar
- • Deadly Sphere Staff's minion orb color is inconsistent with PC
- • Player sprite shift up and down while falling after invoking the inventory when auto pause set to 'ON'.
- • Inappropriate horizontal pixels are observed on invoking the World map
- • Player and the background appear darker on zoom in and zoom out even in the presence of light source when Auto Pause is set to 'ON'
- • FPS drop can be observed for the other split screen player when one of them teleports continuously using Portal Gun
- • Certain objects and other effects bound to the character after getting slayed multiple times
- • Painted flowers appear to layer over clay pots.
- • Duplicate image of the character and black graphical portions can be observed when the character uses 'Rod of Discord'
- • Dresser icon is not displayed over the cursor on highlighting right side of the Dresser
- • SFX is played in all menu's when the user access touch pad.
- • Fire barrier flashes at the user's spawn point after player gets slain.
- • Icon fails to appear on cursor for Cannon, Bunny Cannon & Snowball Launcher when highlighting any non-place-able items in Hotbar
- • Smoke created by 'Smoke Bomb' appears to flicker when game pauses by opening 'Inventory' or 'IGM'
- • Top part of mushrooms flicker after using Clentaminator
- • Placement preview of Trophies appear to flicker
- • Voodoo Demon art fails to appear in prolonged MP session
- • NPC chat icon appears to flicker when player interacts with NPC after respawning
- • Brightness of the wings appears less on the character selection screen for most of the wings as compared to PC version
- • Background layers doesn't appear at ones for night time while on IIS or main menu
- • The Delete button prompt is displayed after initially marking a character or world as a Favorite.
- • Flickering is observed for the weapon MEOWMERE
- • Health bar appears to flicker after consuming Lifeforce potion
- • When the Auto Pause is set to 'ON' Looted/deposited item names will display while the Chest inventory is being open unlike PC version.
- • Player icon appears distorted on invoking 'Player list'
- • Locked Chests are unlocked and opened in a single click, unlike PC which requires two clicks
- • Fist attached to the chain goes out of the weapon when retracting to the player
- • Unlike PC version chest name appears in multiple lines when highlighted in map after renaming it with maximum letters.
- • Switch menus button prompt is not displayed after highlighting the NPC icons in the housing option.
- • Active buff icons are overlapping with Equipment slot during gameplay
- • World assets (body of liquids, placed objects, blocks) may be displayed stamped over the users view portal when adding three or more users to a split-screen session.
- • Graphical glitches appear when user launches MP session after exiting from previous MP session
- • D-pad appears for an instance when the player invokes inventory after interacting with bottom portion of the dresser
- • Background layers doesn't appear at ones for night time while on IIS or main menu
- • Placed bubble blocks appear to flicker.
- • Sometimes water animation levitates in air when user pours it out of 'Bottomless Water Bucket' throughout surface of different biomes
- • Unlike PC version the trail of the 'Wisp in a Bottle' fails to change the color as per the Dye color
- • Screen flickers for the secondary player if the player presses change view button while loading into the world
- • Outline of Gemspark walls is inconsistent when Zoomed in/out
- • Glitch appears on exiting the title for two or three times after exploring the world for few minutes
- • World loading status text overlaps with loading tips.
- • Selected items appear to be shrunk in the inventory.
- • Pixelated graphics and graphics pop-in and pop-out is observed on primary player's screen while secondary player is about to join the split screen session
- • 'Welcome to World' & 'Current player' status messages are not displayed when host loads into the world.
- • All the Fallen items and Blocks appear to flicker
- • Werewolf and Merflok appears to flicker continuously
- • Cloud appears to get clipped along with Player and move along with him while flying when background is set to off
- • Costume icon is displayed on highlighting top right side of the dresser instead of dresser icon on the cursor
- • Highlighter disappears when user rapidly press A, B & RT on main menu
- • Rocket effect of 'Yoraizor's spell' moves away from the character's body on flying, which is inconsistent with the PC version
- • Horizontal corrupted lines are observed in the Ocean biome after using gravitation potion
- • Corrupted edges are observed when Lava/water falls has any brick placed in between the Lava/Water flow and the Lava/Water flow is appears to be behind the pots
- • 'Placement preview' of the 'Teal Mushroom' appears graphically corrupted
- • Multiple menus and UI overlaps on soaking the title for 30-45 minutes on main menu after getting disconnected from a MP session
- • Animation of Vortex dye on secondary player appears to be different than primary player
- • The Delete button prompt is displayed after initially marking a character or world as a Favorite.
- • Informational stats disappear after interacting with bottom half of the dresser part which is inconsistent with PC
- • 'Interact' button prompt is displayed, and players are able to highlight 'Enchanted Sun Dial' item while it is in cooldown state.
- • Player head not visible in minimap after loading tutorial multiple times
- • The user appears to switch their facing while at high speed on a minecart.
- • Enemies meant for future release can be spawned for a fraction of a second using debug commands
- • D-Pad appears in map on re-creating the session after suspending and resuming the title while being in a multiplayer session with maximum split screen players on the single console
- • All the coins and items layer over the enemy’s body parts
- • An item pickup SFX is played when exiting a world.
- • Damage count of character and Pickup text messages are visible in World map and on invoking IGM
- • Color of the dresser icon over the cursor does not update after changing the Costume color in Dresser Menu
- • Loading text appears to be misaligned when the Primary player exits the session while being with other Split Screen players
- • Secondary player screen gets inverted for a fraction of second when splits-screen is invoked
- • Moon Lord Core's animation is missing for few clients in MP session
- • Manually mapping gameplay controls to default gameplay mapping configuration is not possible
- • Costume preview color on highlighting with bottom part of the dresser is inconsistent with PC version
- • Inappropriate layering is observed between the player and Plantera boss
- • Distance between the enemy and the health bar appears nearer which is inconsistent with PC version
- • Multiple layering issues are found when Wall of Flesh is spawned in underworld
- • SFX is missing while making color changes for costumes/hair dye in dresser and hairstyle menu.
- • Placement Icon flashes in first slot of the Hotbar when user invokes the inventory during Split Screen session
- • Ellipsis is displayed instead of the player name in the player list when any non-primary player 'Save & Exit' the session
- • When entering NPC dialogue, the Shop option is not reliably highlighted
- • Character from the third slot in the list appears for a couple of seconds in the players list after performing sign in/out changes during previous session
- • Selected PVP party selection notification of client fails to appear for host
- • Graphical flickering is observed while defeating Duke Fishron
- • Client is displayed infinite loading on selecting Multiplayer from main menu after getting out of session due to host exit earlier
- • Message of the Tombstone are getting copied on to the cursor when the character gets slayed
- • Title freezes along with graphical corruption after the client leaves the split screen session
- • Loading icon disappears from character selection screen when user accepts multiple game invites from different users
- • Character's icon is missing in the 'Player list' on setting autopause to 'ON'
- • Pickup text overlaps with each other in the split screen session
- • Multiple messages are displayed when selecting same shield more than once in the PVP menu.
- • The opacity shade of UI appears dimmer compared to previous versions
- • Array errors appear in split screen multiplayer.
- • Horned God set art and animation doesn't match with that of given in the test case
- • Placeholder text is observed while in gameplay
- • Yellow outline is not scaled for the Music Box (Tutorial) while opening and closing
- • Tempo of the splashing water SFX is delayed while using Last Prism in Water.
- • Character sometimes freezes on using Nebula Arcanum
- • Pickup texts are not aligned correctly when specific items are looted for the second time
- • Teleport to Ally button prompt is displayed on the in-game menu.
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