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- Name="Podium_DD2_Custom"
- ReadOnly="0"
- Device Count="1"
- Device Weight="0" // Only used on predetermined devices to prioritize them when starting game first time
- Keyboard Steering="0.2"
- Keyboard Throttle="0.5"
- Keyboard Brake="0.5"
- Keyboard Clutch="0.2"
- Analog interpolate sector1="0.0"
- Analog interpolate sector2="0.0"
- Analog interpolate sector3="0.0"
- Analog interpolate return multiplier="0.1" // Interpolate speed multiplier when the wheels are returning towards the center
- Force Feedback="1"
- Mouse Steering="0" // Use mouse left/right movement to steer
- Gear Select Button Hold="0" // Enable this option if using a gear select device that holds down a joystick button while in a gear and releases all buttons in neutral (such as the Act-Labs USB Shifter)
- Alternate Rearlook Activation="1" // if left look and right look are both pressed, rearlook becomes activated
- HMD Pitch Exponent="1.0" // Exponent to apply to pitch tracking. > 1.0 makes tracking near-center slower, > 0 & < 1.0 makes tracking near-center faster.
- HMD Yaw Exponent="1.0" // Exponent to apply to yaw tracking. > 1.0 makes tracking near-center slower, > 0 & < 1.0 makes tracking near-center faster.
- HMD Roll Exponent="1.0" // Exponent to apply to roll tracking. > 1.0 makes tracking near-center slower, > 0 & < 1.0 makes tracking near-center faster.
- Options Num Controls="143" // Number of configurable controls displayed in options
- Freelook Mouse Pitch Speed="0.001" // Freelook pitch speed when using mouse.
- Freelook Mouse Yaw Speed="0.001" // Freelook yaw speed when using mouse.
- Freelook Keyboard Pitch Speed="1.5" // Freelook pitch speed when using keyboard.
- Freelook Keyboard Pitch Accel="4.0" // Freelook pitch acceleration when using keyboard.
- Freelook Keyboard Pitch Decel="4.0" // Freelook pitch deceleration when using keyboard.
- Freelook Keyboard Yaw Speed="1.5" // Freelook yaw speed when using keyboard.
- Freelook Keyboard Yaw Accel="4.0" // Freelook Yaw acceleration when using keyboard.
- Freelook Keyboard Yaw Decel="4.0" // Freelook Yaw deceleration when using keyboard.
- Freelook Up Limit="0.1" // Freelook Up Limit, between 0 and 0.25.
- Freelook Down Limit="-0.15" // Freelook Down Limit, between 0 and -0.25.
- G27 Led range low="0.81" // Min: 0.00, Max: 1.00, Default: 0.81
- G27 Led range high="0.96" // Min: 0.00, Max: 1.00, Default: 0.96
- Steer Ratio Speed="5.5999999" // Speed at which low speed steering lock override ends (for pit navigation, units are meters/sec, 0.0 to
- Shift Delta Time="0.03" // Minimum time between shifts
- Led Display Enabled="1" // Steering Wheel Led Display Enabled
- Setup Control Set="0" // used in menus to determine if walkthrough setup should run when entering Control Options
- Control - Steer Left="(1, 2, 0, 0)"
- Control - Steer Right="(1, 1, 0, 0)"
- Control - Accelerate="(1, 4, 0, 1)"
- Control - Brake="(1, 12, 0, 5)"
- Control - Clutch In="(1, 62, 0, 6)"
- Control - Shift Up="(1, 17, 0, 8)"
- Control - Shift Down="(1, 18, 0, 8)"
- Control - Ignition="(0, 89, 0, 0)"
- Control - Starter="(0, 89, 0, 0)"
- Control - Pit Speed Limiter="(1, 13, 0, 8)"
- Control - Driving View="(1, 39, 4294967295, 8)"
- Control - MoTeC Flip Page="(1, 40, 1, 8)"
- Control - Look Left="(1, 7, 0, 3)"
- Control - Look Right="(1, 8, 0, 3)"
- Control - Rear Look="(1, 9, 0, 4)"
- Control - Previous TC step="(1, 38, 1, 8)"
- Control - Next TC step="(1, 37, 1, 8)"
- Control - Reverse Gear="(0, 89, 0, 0)"
- Control - First Gear="(0, 89, 0, 0)"
- Control - Second Gear="(0, 89, 0, 0)"
- Control - Third Gear="(0, 89, 0, 0)"
- Control - Fourth Gear="(0, 89, 0, 0)"
- Control - Fifth Gear="(0, 89, 0, 0)"
- Control - Sixth Gear="(0, 89, 0, 0)"
- Control - Seventh Gear="(0, 89, 0, 8)"
- Control - Neutral="(0, 89, 0, 0)"
- Control - Reset Car="(0, 18, 0, 0)"
- Control - Pause="(1, 30, 4294967295, 0)"
- Control - Restart="(0, 89, 0, 0)"
- Control - Instant Replay="(0, 19, 0, 0)"
- Control - Headlights="(1, 39, 1, 8)"
- Control - DRS="(1, 20, 0, 8)"
- Control - Brake Bias Front="(1, 28, 1, 8)"
- Control - Brake Bias Rear="(1, 27, 1, 8)"
- Control - Toggle Driver Name Tags="(0, 49, 0, 8)"
- Control - Toggle Virtual Mirror="(0, 10, 0, 0)"
- Control - Toggle Position Bar="(0, 9, 0, 0)"
- Control - Toggle Raceline="(0, 5, 0, 0)"
- Control - Toggle Ghost car="(0, 4, 0, 0)"
- Control - Toggle Position Bar Settings="(0, 48, 0, 8)"
- Control - Toggle Free Look="(0, 89, 0, 0)"
- Control - Toggle Track Map="(0, 12, 0, 0)"
- Control - Toggle FFB Meter="(0, 33, 0, 8)"
- Control - Toggle Input Meter="(0, 23, 0, 8)"
- Control - Zero Free Look="(0, 89, 0, 0)"
- Control - Handbrake="(0, 89, 0, 0)"
- Control - Time Acceleration="(0, 37, 0, 0)"
- Control - Switch Led Display Setting="(0, 89, 0, 8)"
- Control - Center TrackIR="(0, 89, 0, 0)"
- Control - Reset FFB="(0, 89, 0, 8)"
- Control - Adjust Seat Fore="(0, 32, 0, 8)"
- Control - Adjust Seat Aft="(0, 30, 0, 8)"
- Control - Adjust Seat Up="(0, 17, 0, 8)"
- Control - Adjust Seat Down="(0, 31, 0, 8)"
- Control - Realtime Chat="(0, 28, 0, 8)"
- Control - Quick Chat #1="(0, 89, 0, 0)"
- Control - Quick Chat #2="(0, 89, 0, 0)"
- Control - Quick Chat #3="(0, 89, 0, 0)"
- Control - Quick Chat #4="(0, 89, 0, 0)"
- Control - Quick Chat #5="(0, 89, 0, 0)"
- Control - Quick Chat #6="(0, 89, 0, 0)"
- Control - Camera Slow Move="(0, 89, 0, 8)"
- Control - Camera Move Up="(0, 89, 0, 8)"
- Control - Camera Move Down="(0, 89, 0, 8)"
- Control - Free Flight Camera="(0, 89, 0, 8)"
- Control - Manual DOF Mode="(0, 89, 0, 8)"
- Control - Camera Move Forward="(0, 89, 0, 8)"
- Control - Camera Move Backward="(0, 89, 0, 8)"
- Control - Camera Move Left="(0, 89, 0, 8)"
- Control - Camera Move Right="(0, 89, 0, 8)"
- Control - Camera Tilt Up="(0, 89, 0, 8)"
- Control - Camera Tilt Down="(0, 89, 0, 8)"
- Control - Camera Tilt Left="(0, 89, 0, 8)"
- Control - Camera Tilt Right="(0, 89, 0, 8)"
- Control - Camera Turn Left="(0, 89, 0, 8)"
- Control - Camera Turn Right="(0, 89, 0, 8)"
- Control - Camera Zoom In="(0, 89, 0, 8)"
- Control - Camera Zoom Out="(0, 89, 0, 8)"
- Control - Camera Speed Faster="(0, 89, 0, 8)"
- Control - Camera Speed Slower="(0, 89, 0, 8)"
- Control - Increase Player Gaze Horizontal Offset from Main Screen Center="(0, 89, 0, 8)"
- Control - Decrease Player Gaze Horizontal Offset from Main Screen Center="(0, 89, 0, 8)"
- Control - Increase Player Gaze Vertical Offset from Main Screen Center="(0, 89, 0, 8)"
- Control - Decrease Player Gaze Vertical Offset from Main Screen Center="(0, 89, 0, 8)"
- Control - Nullify Player Gaze and Eye Distance Adjustments="(0, 89, 0, 8)"
- Control - Increase Triple Screen Player Gaze Vertical Offset from Middle Screen Center="(0, 208, 0, 8)"
- Control - Decrease Triple Screen Player Gaze Vertical Offset from Middle Screen Center="(0, 200, 0, 8)"
- Control - Increase Triple Screen FOV by decreasing Player Eye Distance from Middle Screen="(0, 205, 0, 8)"
- Control - Decrease Triple Screen FOV by increasing Player Eye Distance from Middle Screen="(0, 203, 0, 8)"
- Control - Nullify Triple Screen Player Gaze and Eye Distance Adjustments="(0, 211, 0, 8)"
- Control - Set Seated VR Direction="(1, 19, 1, 8)"
- Control - Increment Headset Translations Multiplier="(0, 89, 0, 8)"
- Control - Decrement Headset Translations Multiplier="(0, 89, 0, 8)"
- Control - Reset Headset Translations Multiplier="(0, 89, 0, 8)"
- Control - Toggle Monitor Presentation of VR="(0, 20, 0, 8)"
- Control - Increment Distance From Seat To HUD="(0, 40, 0, 8)"
- Control - Decrement Distance From Seat To HUD="(0, 39, 0, 8)"
- Control - Toggle replay interface="(0, 89, 0, 8)"
- Control - Toggle HUD elements="(0, 89, 0, 8)"
- Control - Toggle replay overlays="(0, 89, 0, 8)"
- Control - Faster replay playback="(0, 89, 0, 8)"
- Control - Slower replay playback="(0, 89, 0, 8)"
- Control - Lock camera position="(0, 89, 0, 8)"
- Control - Swingman camera forward="(0, 89, 0, 8)"
- Control - Swingman camera backward="(0, 89, 0, 8)"
- Control - Swingman camera increase spring tension="(0, 89, 0, 8)"
- Control - Swingman camera decrease spring tension="(0, 89, 0, 8)"
- Cockpit head movement - increase="(0, 89, 0, 8)"
- Cockpit head movement - decrease="(0, 89, 0, 8)"
- Control - Pit Request Toggle="(1, 43, 1, 8)"
- Control - Pit Menu Toggle="(1, 42, 1, 8)"
- Control - Menu Up="(1, 45, 0, 8)"
- Control - Menu Down="(1, 47, 0, 8)"
- Control - Menu Inc="(1, 46, 0, 8)"
- Control - Menu Dec="(1, 48, 0, 8)"
- Control - Menu Select="(1, 37, 0, 8)"
- Control - Launch Control="(1, 24, 0, 8)"
- Control - Toggle speed cluster (full, mini, off)="(0, 8, 0, 8)"
- Speed Sensitive Steering="0.0"
- Speed Sensitive Steering Minimum Speed, in meters/second="0.0"
- Speed Sensitive Steering Maximum Speed, in meters/second="0.0"
- FFB Device Name="none"
- FFB Device Name Alternative="none"
- FFB Rumble Pad="0" // Type of FFB controller: 0=wheel, joystick etc with force feedback, 1 = pad with rumble motor
- FFB Gain="1.0" // Strength of Force Feedback effects. Range 0.0 to 1.0.
- FFB Min Force="0.0" // Minumum force, from 0.0 to 1.0
- FFB Min Force Linear Percentage="0.01" // Minumum force linear percentage
- FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.
- FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis.
- FFB stationary friction="0.0" // Amount of friction applied to the steering wheel when vehicle is stationary
- FFB stationary friction speed="2.7780001" // Below this speed the stationary friction starts to be applied, in m/s
- FFB steer vibe freq mult="0.5" // Controls frequency of steering vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration.
- FFB steer vibe zero magnitude="0.01" // Magnitude of steering vibration at 0mph (reference point).
- FFB steer vibe slope="0.0" // Slope of line defining magnitude as a function of frequency (used with FFB steer vibe zero magnitude).
- FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
- FFB steer force average weight="0.8" // How much weight is given to new steering force calculations each frame (0.01 - 1.0). Lower values will smooth out the steering force, but will also add latency.
- FFB steer force exponent="1.0" // Steering force output "sensitivity". Range 0.0 to infinity. 0.0 to 1.0 = higher sensitivity, greater than 1.0 = lower sensitivity.
- FFB steer force input max="-11500.0" // Recommended: 11500 (-11500 if controller pulls in the wrong direction).
- FFB steer force output max="0.2" // Maximum force output of steering force, recommendation 0.8 to 2.0
- FFB steer force grip weight="0.35" // Range 0.0 to 1.0, recommended: 0.4 to 0.9. How much weight is given to tire grip when calculating steering force.
- FFB steer force front grip exponent="0.5" // Range 0.0 to infinity, recommended: around 1.0. Exponent applied to grip weight.
- FFB steer force rear grip exponent="0.5" // Range 0.0 to infinity, recommended: around 1.0. Exponent applied to rear grip loss weight.
- FFB steer damper coefficient="0.0" // Coefficient to use for steering damper. Range: -1.0 to 1.0
- FFB steer damper saturation="1.0" // Saturation value to use for steering damper. Range: 0 - 1.0
- FFB steer force balance mode="0" // Mode for how to add the steering forces together (lateral, load and diff). Acceptable values: 0 = lat + load + diff, 1 = sqrt(lat^2 + load^2 + diff^2), 2 = sqrt(lat^2 + load^2) + diff, 3 = sqrt(lat^2 + (load + diff)^2), 4 = sqrt((lat + load)^2 + diff^2)
- FFB steer load multiplier="0.5" // Multiplier for vertical load on front tires. Range: 0 - infinity
- FFB steer lateral multiplier="0.36" // Multiplier for lateral forces. Range: 0 - infinity
- FFB steer rack factor="0.0" // How much of the lateral forces comes from steering rack. Range: 0 - 1.0
- FFB steer load change exponent="1.0" // Exponent for the change in load on front tires. Range: 0 - infinity
- FFB steer load change breakpoint="1.0" // Breakpoint (value that will not be changed) for the exponent on the change in load on front tires. Range: 0 - infinity
- FFB steer spring coefficient="0.0" // Coefficient for steering spring. Range: 0.0 - 1.0
- FFB throttle vibe freq mult="0.0" // Scales actual engine frequency to force FFB vibration frequency. Suggested range: 0.10 to 0.50
- FFB throttle vibe zero magnitude="0.0" // Magnitude of engine vibration at 0rpm (reference point).
- FFB throttle vibe slope="0.1" // Slope of line defining magnitude as a function of frequency (used with FFB throttle vibe zero magnitude).
- FFB throttle vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
- FFB rumble strip magnitude="0.03" // How strong the rumble strip rumble is. Range 0.0 to 1.0, 0.0 disables effect.
- FFB rumble strip freq mult="2.0" // Rumble stip frequency multiplier 1.0 = one rumble per wheel rev.
- FFB rumble strip wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.
- FFB rumble strip pull factor="0.5" // How strongly wheel pulls right/left when running over a rumble strip. Suggested range: -1.5 to 1.5.
- FFB jolt magnitude="0.03" // How strong jolts from other cars (or walls) are. Suggested Range: -2.0 to 2.0.
- FFB shift jolt magnitude="0.1" // How strong jolts you get from shifting. Suggested Range: -2.0 to 2.0.
- FFB shift effect duration="0.05" // Duration of shift effect in seconds
- FFB slip effect="0.08" // Slip effect, from 0.0 to 1.0
- ffb slip freq multiplier="1.6" // Slip effect frequency. 1.0f = 1 cycle per wheel rev
- ffb slip wave type="0" // Slip effect wave type
- FFB pedal throttle vibe zero magnitude="0.0" // Throttle pedal vibration at 0rpm (reference point)
- FFB pedal throttle vibe slope="0.0"
- FFB pedal throttle slip vibe="1.0" // Throttle pedal vibration on tire slip
- FFB pedal brake slip vibe="1.0" // Brake pedal vibration on front tire slip
- FFB pedal brake vibe slope="5.0" // Slope for brake pedal vibration based on speed and braking %
- spring based range lock enabled="0" // Spring based range lock on/off
- spring based range lock strength="1.0" // Strength of the spring based range lock
- spring based range lock max rotation="900" // Max wheel rotation, used when setting up spring based range lock
- Menu Control - Left Click="(0, 89, 0, 8)"
- Menu Control - Back="(0, 89, 0, 8)"
- File Version="3"
- DeviceName[00]="FANATEC Podium Wheel Base DD2"
- DeviceId[00]="(462519, -1, -1, 0)"
- Axis [00, 00] Dead Zone="0.0"
- Axis [00, 00] Sensitivity="0.5"
- Axis [00, 00] Center="0.5"
- Axis [00, 00] Range="1.0"
- FFB Joy[00] Axis[00] Spring Saturation Pos="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[00] Spring Coefficient Pos="1.0" // DirectInput Coefficient to use for spring
- FFB Joy[00] Axis[00] Spring Saturation Neg="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[00] Spring Coefficient Neg="1.0" // DirectInput Coefficient to use for spring
- Axis [00, 01] Dead Zone="0.0"
- Axis [00, 01] Sensitivity="0.5"
- Axis [00, 01] Center="1.0"
- Axis [00, 01] Range="0.99"
- FFB Joy[00] Axis[01] Spring Saturation Pos="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[01] Spring Coefficient Pos="1.0" // DirectInput Coefficient to use for spring
- FFB Joy[00] Axis[01] Spring Saturation Neg="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[01] Spring Coefficient Neg="1.0" // DirectInput Coefficient to use for spring
- Axis [00, 02] Dead Zone="0.0"
- Axis [00, 02] Sensitivity="0.5"
- Axis [00, 02] Center="0.5"
- Axis [00, 02] Range="1.0"
- FFB Joy[00] Axis[02] Spring Saturation Pos="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[02] Spring Coefficient Pos="1.0" // DirectInput Coefficient to use for spring
- FFB Joy[00] Axis[02] Spring Saturation Neg="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[02] Spring Coefficient Neg="1.0" // DirectInput Coefficient to use for spring
- Axis [00, 03] Dead Zone="0.0"
- Axis [00, 03] Sensitivity="0.5"
- Axis [00, 03] Center="0.5"
- Axis [00, 03] Range="1.0"
- FFB Joy[00] Axis[03] Spring Saturation Pos="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[03] Spring Coefficient Pos="1.0" // DirectInput Coefficient to use for spring
- FFB Joy[00] Axis[03] Spring Saturation Neg="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[03] Spring Coefficient Neg="1.0" // DirectInput Coefficient to use for spring
- Axis [00, 04] Dead Zone="0.0"
- Axis [00, 04] Sensitivity="0.5"
- Axis [00, 04] Center="0.5"
- Axis [00, 04] Range="1.0"
- FFB Joy[00] Axis[04] Spring Saturation Pos="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[04] Spring Coefficient Pos="1.0" // DirectInput Coefficient to use for spring
- FFB Joy[00] Axis[04] Spring Saturation Neg="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[04] Spring Coefficient Neg="1.0" // DirectInput Coefficient to use for spring
- Axis [00, 05] Dead Zone="0.0"
- Axis [00, 05] Sensitivity="0.5"
- Axis [00, 05] Center="1.0"
- Axis [00, 05] Range="0.99"
- FFB Joy[00] Axis[05] Spring Saturation Pos="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[05] Spring Coefficient Pos="1.0" // DirectInput Coefficient to use for spring
- FFB Joy[00] Axis[05] Spring Saturation Neg="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[05] Spring Coefficient Neg="1.0" // DirectInput Coefficient to use for spring
- Axis [00, 06] Dead Zone="0.0"
- Axis [00, 06] Sensitivity="0.5"
- Axis [00, 06] Center="1.0"
- Axis [00, 06] Range="0.99"
- FFB Joy[00] Axis[06] Spring Saturation Pos="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[06] Spring Coefficient Pos="1.0" // DirectInput Coefficient to use for spring
- FFB Joy[00] Axis[06] Spring Saturation Neg="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[06] Spring Coefficient Neg="1.0" // DirectInput Coefficient to use for spring
- Axis [00, 07] Dead Zone="0.0"
- Axis [00, 07] Sensitivity="0.5"
- Axis [00, 07] Center="0.0"
- Axis [00, 07] Range="1.0"
- FFB Joy[00] Axis[07] Spring Saturation Pos="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[07] Spring Coefficient Pos="1.0" // DirectInput Coefficient to use for spring
- FFB Joy[00] Axis[07] Spring Saturation Neg="1.0" // DirectInput Saturation to use for spring
- FFB Joy[00] Axis[07] Spring Coefficient Neg="1.0" // DirectInput Coefficient to use for spring
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