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- Using writeable configuration source: "D:\Download\spring_{develop}104.0.1-287-gce39a84_win64_portable\spring-{develop}104.0.1-287-gce39a84_win64\springsettings.cfg"
- Available log sections: ModelRenderContainer, Model, AutohostInterface, Shader, SkyBox, Font, Sound, GameServer, OBJParser, FarTextureHandler, ArchiveScanner, RoamMeshDrawer, DecalsDrawerGL4, CregSerializer, GroundMoveType, CSMFGroundTextures, Net, KeyBindings, BumpWater, Texture, Piece, Path, VFS, LuaSocket
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- ============== <User Config> ==============
- AllowDeferredMapRendering = 1
- AllowDeferredModelRendering = 1
- InputTextGeo = 0.26 0.73 0.02 0.028
- LastSelectedMap = AavikkoV2
- LastSelectedMod = Zero-K v1.5.9.4
- LastSelectedScript = Player vs. AI: NullAI 0.1
- RotateLogFiles = 1
- ScreenshotCounter = 8
- ShowPlayerInfo = 0
- SpringData = D:\Gamme\Zero-K
- TeamHighlight = 0
- snd_volmaster = 17
- ============== </User Config> ==============
- ============== <User System> ==============
- Spring 104.0.1-287-gce39a84 develop
- Build Environment: boost-105500, GNU libstdc++ version 20150626
- Compiler Version: gcc-4.9.3
- Operating System: Microsoft Windows
- Microsoft Business Edition, 64-bit (build 9200)
- Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz; 8147MB RAM, 16339MB pagefile
- Binary Word Size: 64-bit (native)
- Deque Chunk Size: 128
- Process Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- ============== </User System> ==============
- [good_fpu_init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [WatchDog::RegisterThread] registering controls for thread [main]
- [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
- display=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
- [ 1] 1920x1080x24bpp@60Hz
- [ 4] 1680x1050x24bpp@60Hz
- [ 6] 1600x900x24bpp@60Hz
- [ 7] 1440x900x24bpp@60Hz
- [14] 1280x800x24bpp@60Hz
- [16] 1280x720x24bpp@60Hz
- display=2 modes=52 bounds={x=-1920, y=0, w=1920, h=1080}
- [ 1] 1920x1080x24bpp@60Hz
- [ 7] 1680x1050x24bpp@60Hz
- [10] 1600x900x24bpp@60Hz
- [12] 1440x900x24bpp@60Hz
- [27] 1280x800x24bpp@75Hz
- [33] 1280x720x24bpp@60Hz
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
- [WatchDog::DeregisterThread] deregistering controls for thread [main]
- Error: [ExitSpringProcess] errorMsg="OpenGL extension "GLEW_EXT_texture_compression_dxt1" not supported, aborting" msgCaption="Spring: caught unsupported_error: " mainThread=1
- Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
- [SpringApp::Kill][1] fromRun=0
- [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=4 (init=1)
- [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
- [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
- [ThreadPool::SetThreadCount][2] workers=0
- [SpringApp::Kill][2]
- [SpringApp::Kill][3]
- [SpringApp::Kill][4] font=0000000000000000
- [SpringApp::Kill][5]
- [SpringApp::Kill][6]
- [SpringApp::Kill][7]
- [SpringApp::Kill][8]
- Error: [Watchdog::DeregisterThread] Invalid thread number 0
- [WatchDog::Uninstall][1] hangDetectorThread=00000000010bd110 (joinable=1)
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::Kill][9]
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