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Dec 3rd, 2019
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public static class TheStaticScript
  6. {
  7. public static int _ComeGet = 1;
  8. public static string rightControllerAnim = "r_hand_skeletal_lowres";
  9. public static string leftControllerAnim = "l_hand_skeletal_lowres";
  10.  
  11. public static Vector3 frontPosition = new Vector3(-0.0358f, 0.0321f, 0f);
  12. public static Vector3 backPosition = new Vector3(0.148f, -0.036f, -0.001f);
  13.  
  14. public static Vector3 arrowRightPos = new Vector3(0.0798f, 0.0335f, 0.1468f);
  15. public static Vector3 arrowLeftPos = new Vector3(-0.0824f, 0.0335f, 0.1468f);
  16.  
  17. public static Vector3 arrowRightScale = new Vector3(-3.254215f, 0.6508428f, 1.301685f);
  18. public static Vector3 arrowLeftScale = new Vector3(3.254215f, 0.6508428f, 1.301685f);
  19.  
  20.  
  21.  
  22.  
  23. }
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