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SDGO Changes

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Oct 11th, 2012
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  1. **Bug Fixes/Other Changes**
  2. * An issue with transformation where interrupting actions (stun, flinch) could cause issues with weapon properties has been fixed.
  3.  
  4. * An issue where units with skill-controlled transformations could end up in the wrong mode under certain conditions has been fixed.
  5.  
  6. * Newtype Pressures now can be used 4 times in a battle, up from 3.
  7.  
  8. *Issues with remote weapon movement algorithm fixed. They should no longer collide with terrain or other remote weapons while attacking the target.
  9.  
  10. * All units with a sniping weapon have been modified in the following manner:
  11. ** You may now use auto-lockon while zoomed in, however the lockon speed while zoomed in is 4 times slower than normal.
  12. ** While zoomed in, your weapon will have slightly increased range.
  13. ** For units with piercing sniping weapons or beam sniping weapons with a large beam diameter, this will now factor into the target(s) hit.
  14. -------------------------------------------------------------------
  15.  
  16.  
  17. * Mission-related changes
  18. ** The following mission AIs are having their behavior updated: Zaku II (Char Custom), Tieren Taozi, Alvaaron, Providence Gundam.
  19. ** Battleship of Gunfire is having the required number Strike Daggers to clear Phase 1 increased to 30/35/40/45 from 15/25/25/25(Easy/Normal/Hard/Expert).
  20. --------------------------------------------------
  21.  
  22. **Buffs/Nerfs**
  23.  
  24.  
  25.  
  26. * G-3 Gundam
  27. ** HP and defence increased
  28. * Hyaku Shiki (Clay Bazooka)
  29. ** Weapon 2 reload and projectiles are now faster
  30. * Wing Gundam Zero (Beam Saber)
  31. ** Mobile Suit Mode
  32. *** Speed and Agility increased
  33. *** Weapon 1 attack speed increased
  34. * Gundam Exia (Seven Swords)
  35. ** Weapon 1 attack speed increased
  36. ** Weapon 3 attack speed increased
  37. * Zeta Gundam Beam Saber
  38. ** Mobile Suit Mode
  39. *** Weapon 1 attack speed increased
  40. ** Waverider mode
  41. *** Transformation speed increased
  42. * Sword Impulse Gundam
  43. ** Boost increased
  44. ** Weapon 2 reload increased
  45. ** Weapon 3 attack speed and reload increased
  46. * Gundam Throne Zwei
  47. ** Weapon 1 attack speed and range increased
  48. * Zeta Gundam
  49. ** Agility up
  50. * Dreadnought Gundam
  51. ** Weapon 3 damage increased
  52. * Buster Gundam
  53. ** Agility up
  54. ** Weapon 2 attack speed increased
  55. * Palace Athene (Large Missile)
  56. ** Weapon 2 speed increased
  57. * Garazzo (Hilling Care Colors)
  58. ** Weapon 1 melee boost decreased
  59. ** Weapon 3 damage decreased
  60. * Chaos Gundam
  61. ** Mobile Suit Mode
  62. *** Weapon 2 damage decreased
  63. *** Weapon 3 damage decreased Alot
  64. ** Mobile Armor Mode
  65. *** Weapon 1 Ammo decreased
  66. -----------------------------
  67.  
  68. * Altron Gundam (EW): Fortress (S) replaced with Nataku's Soul.
  69. * Full Armor ZZ Gundam: The unit now has a 3rd weapon after purging, High Mega Cannon.
  70. * Nu Gundam HWS: Main Mode Weapons 1 and 2 Reload Rate decreased.
  71. * Altron Gundam: Weapon 3 status effect changed to Stun from Slow.
  72. * Blitz Gundam: Health and Defense increased.
  73. * Brave (Standard Test Type): Alt Mode Weapon 1 Reload Rate and Ammo decreased.
  74. * Gelgoog (Char Custom)
  75. ** Health and Defense increased.
  76. ** Weapon 2 Reload Rate increased.
  77. * Gundam Nadleeh: Art of Fighting (Mobile Suit) replaced with Attack Up.
  78. * Astray Red Frame: Weapon 3 Damage increased.
  79. * Astray Red Frame (Flight Unit)
  80. ** Weapon 1 Attack Speed increased.
  81. ** Weapon 3 Damage and Reload Rate increased.
  82. * Gelgoog (Beam Naginata)
  83. ** Health and Defense increased.
  84. ** Weapon 1 Range increased.
  85. * Gundam (Hyper Hammer)
  86. ** Latent Potential replaced with Veteran Infighter.
  87. ** Weapons 1 and 3 Attack Speed increased.
  88. ** Weapon 2 Attack Speed and Reload Rate increased.
  89. * Gundam Mk-II (Titans): Health, Defense, Boost Speed, Agility, and Quick Dash Speed increased.
  90. * Gouf Custom: Weapon 2 Attack Speed increased.
  91. * Sun Ce
  92. ** Weapon 1 Attack Speed increased.
  93. ** Weapons 2 and 3 Reload Rate increased.
  94. * GINN (Pardus Missiles)
  95. ** Weapon 1 Attack Speed increased.
  96. ** Weapon 3 Ammo increased.
  97. * The following units are having their long-range beam weapons' range decreased:
  98. Destiny Gundam, Full Armor ZZ Gundam, GN Arms Type-E, Infinite Justice Gundam, Neue Ziel, Strike Freedom Gundam, Tallgeese III, Abyss Gundam, Aegis Gundam, GN-X IV, Saviour Gundam, Verde Buster Gundam, Vigna Ghina, Wing Gundam Zero, Bawoo, BuCUE Hound Cerberus (Alex Lad Custom), Gazu-L, Gundam Astraea, Re-GZ BWS, ReZEL (Commander), Wing Gundam
  99. * The following units are having their remote weapons' range significantly decreased:
  100. Nu Gundam, Sazabi, Strike Freedom Gundam, Dreadnought Gundam, Gundam Rose, Gundam Rose (Super Mode), Gundam Throne Zwei, Hamma Hamma
  101. * The following units are having their remote weapons' range decreased: Nu Gundam HWS, Providence Gundam, , Chaos Gundam, Elmeth, Perfect Zeong, Qubeley, Qubeley Mk-II, X Astray, Jagd Doga, Mass Production Qubeley, Mass Production Qubeley (Active Cannon), Gunbarrel Dagger
  102. * Art of Fighting (Undefeated of the East), Art of Fighting (Gundam Fighter), Art of Fighting (Mobile Suit), White Wolf: Skill Description edited to clarify critical hit chance, now states high chance for critical hits.
  103. -----------------------------------------------------
  104.  
  105.  
  106. * Tiffa's Prayer effects changed to: When the unit's health drops below 70%, the unit's attack, defense against medium-range weapons, agility, and boost duration are increased.
  107. * Cherudim Gundam GNHW/R
  108. ** Veteran Ranger has been replaced with Defense Up.
  109. ** Shield durability in both modes has been decreased, Main mode shield area decreased.
  110. ** Main Mode
  111. *** Weapon 1 reload speed decreased and now immobilizes the unit while firing.
  112. *** Weapon 2 attack damage decreased.
  113. ** Alt Mode Weapon 3 attack damage, ammo, and reload rate decreased.
  114. * Gundam Double X
  115. ** Transformation animation speed increased.
  116. ** Tiffa's Prayer changes, see above.
  117. ** Special Attack Awakening has been replaced with Microwave Reciever (DX).
  118. ** Main mode Weapon 1 hit count and range increased.
  119. ** Alt Mode
  120. *** No longer has no-flinch and the bonus boost duration has been decreased.
  121. *** The movement type in this mode has been changed to Mobile Suit from Mobile Armor.
  122. *** Agility, boost speed, and quick dash speed has been increased.
  123. *** Attack and defense has been decreased.
  124. *** Weapon 1 attack damage increased, reload rate decreased.
  125. *** Weapon 2 added: Breast Launchers.
  126. *** Weapon 3 added: G-Hammer
  127. * Gundam Sandrock Kai (EW)
  128. ** Weapon 2 reload speed increased.
  129. ** Weapon 3 hitbox adjusted.
  130. * Gundam X
  131. ** Weapon 1 range increased.
  132. ** Special Attack Awakening has been replaced with Microwave Reciever (GX).
  133. * Asshimar: Defense increased in both modes.
  134. * Astray Blue Frame: Health increased.
  135. * CGUE
  136. ** Quick Dash speed increased.
  137. ** Weapon 3 attack and attack speed increased.
  138. * CGUE DEEP Arms
  139. ** Quick Dash speed increased.
  140. ** Weapon 1 attack speed increased.
  141. * Dijeh
  142. ** Defense increased.
  143. ** Weapon 1 range increased.
  144. * Dijeh SE-R: Weapon 1 range increased.
  145. * Gabthley
  146. ** Transformation animation speed increased.
  147. ** Attack increased in both modes.
  148. * Gazu-L: Defense and agility increased.
  149. * Gelgoog
  150. ** Defense increased.
  151. ** Weapon 1 range increased.
  152. * Gelgoog (Char Custom): Weapon 1 range increased.
  153. * Gelgoog (Commander): Weapon 1 range increased.
  154. * Gelgoog Marine
  155. ** Defense and Quick Dash speed increased.
  156. ** Weapon 3 Attack speed and range increased.
  157. * GuAIZ: Attack and Quick Dash speed increased.
  158. * Gundam Ez8 (180mm Cannon)
  159. ** Boost speed and agility increased.
  160. ** Weapon 2 attack speed and cooldown increased.
  161. * Marasai: Defense increased.
  162. * Rising Gundam: Weapon 1 range increased.
  163. * Rising Gundam (Repair): Weapon 1 range increased.
  164. * Sun Ce
  165. ** Boost speed increased.
  166. ** Weapon 1 attack speed increased.
  167. * Zaku II (Char Custom): Weapon 1 attack speed increased.
  168. * ASH: Weapon 3 ammo and reload rate decreased.
  169. * Zaku I: Boost speed, Quick Dash speed, and health increased.
  170. ----------------------------------------------------
  171. * Destiny Gundam
  172. ** Main Mode
  173. *** Attack increased, defense decreased.
  174. *** Weapon 2 reload rate increased.
  175. *** Weapon 3 reload rate increased.
  176. ** Alt Mode defense increased, attack decreased.
  177. * Freedom Gundam: Weapon 3 ammo increased.
  178. * Justice Gundam: Art of Fighting (Mobile Suit) replaced with Phase-Shift Armor.
  179. * Tallgeese III
  180. ** Art of Fighting (Mobile Suit) replaced with Defense Up.
  181. ** Weapon 2 reload rate increased.
  182. * Elmeth: Weapon 2 ammo increased, damage decreased.
  183. * Gundam Maxter (Shield Surfboard): Alt Mode weapon 1 attack speed and ammo decreased.
  184. * Astray Green Frame
  185. ** Health increased.
  186. ** Weapon 3 attack speed increased.
  187. * Cao Cao, Guan Yu, Zhang Fei, Liu Bei, Sun Quan, Xiahou Dun: Weapon 2 ammo increased.
  188. * DINN (Rau Le Creuset Custom)
  189. ** Creuset's Hate replaced with Mobility Up.
  190. ** Defense Command replaced with Creuset's Hate.
  191. ** Weapon 1 attack speed decreased.
  192. ** Weapon 2 damage decreased.
  193. ** Weapon 3 reload rate and range decreased.
  194. * Efreet Custom
  195. ** Health increased.
  196. ** Art of Fighting (Mobile Suit) replaced with Veteran Infighter.
  197. * Jagd Doga (Quess Paraya Custom)
  198. ** Newtype Awakening (B) replaced with Quess's Thoughts.
  199. ** Weapon 3 damage decreased, cooldown time increased, reload rate increased.
  200. * ASH
  201. ** Weapon 2 ammo decreased.
  202. ** Weapon 3 damage, attack speed, cooldown time decreased.
  203. ---------------------------------------------
  204. * Astray Red Frame Powered Red
  205. ** Defense increased.
  206. ** Enhanced Close-Range Protection moved to Skill 1
  207. ** Special Attack Awakening moved to Skill 2
  208. ** Weapon 2 attack range increased.
  209. * Qubeley: Health and defense increased, damage decreased.
  210. * Strike Rouge IWSP (Beam Rifle): Weapon 2 attack speed increased.
  211. * Strike Gundam, Impulse Gundam: Health increased.
  212. ---------------------------------
  213. Gundam Exia (Seven Swords): Latent Potential replaced with Seven Swords.
  214. * Re-GZ BWS: Re-GZ Weapon 3 damage increased.
  215. * Rick Dias (Red): Weapon 2 attack speed and cooldown increased.
  216. ---------------------------------------
  217. * The following units are having their funnel durability decreased: Mass Production Qubeley, Mass Production Qubeley (Active Cannon), Qubeley Mk-II, Elmeth, Jagd Doga, Sazabi, Nu Gundam, Strike Freedom Gundam, Gundam Throne Zwei, Gundam Rose, Gundam Rose (Super Mode), Gunbarrel Dagger, Zeong, Perfect Zeong, Dreadnought Gundam, X Astray, Chaos Gundam, Hamma Hamma
  218. * The following units are having their funnel range decreased: Zeong, Hamma Hamma, Dreadnought Gundam, Gunbarrel Dagger, Perfect Zeong, X Astray, Sazabi, Nu Gundam, Strike Freedom Gundam, Gundam Throne Zwei, Gundam Rose, Gundam Rose (Super Mode), Qubeley, Providence Gundam, Mass Production Qubeley, Mass Production Qubeley (Active Cannon), Qubeley Mk-II, Elmeth, Jagd Doga, Nu Gundam HWS, Chaos Gundam
  219. * The following units are having their boost duration increased: GN-X (Daryl Dodge Custom), God Gundam (Hyper Mode), GN Flag, Jiang Wei, Gundam Maxter (Boxing Mode), Gundam Spiegel, Gundam Epyon (MA Mode), Dragon Gundam, Dragon Gundam (Super Mode), The O (Beam Saber), Masurao, Bolt Gundam (Super Mode)(Pre-Super Mode), Shenlong Gundam, Sun Ce, Crossbone Gundam X-1 (Melee Mode), Destiny Gundam (Voiture Lumiere Mode), Sazabi (Melee Mode)
  220. * Providence Gundam
  221. ** Health increased
  222. ** Weapon 1 attack speed increased.
  223. ** Weapon 2 damage, range, attack speed, and ammo increased. Reload rate decreased. Trajectory adjusted and piercing property added.
  224. * GP-02A Physalis
  225. ** Skill 2 changed to Spirit of Zeon from Enhanced Close-Range Protection
  226. ** Weapon 2 damage and range increased.
  227. ** Weapon 3 reload rate increased.
  228. * Mass Production Qubeley
  229. ** Health increased
  230. ** Weapon 2 attack speed and reload rate increased.
  231. * Tieren Taozi
  232. ** Weapon 2 attack speed and cooldown increased.
  233. ** Weapon 3 damage and reload rate increased.
  234. * Astray Red Frame "Powered Red"
  235. ** Weapon 1 attack speed increased.
  236. ** Weapon 3 damage increased.
  237. * CGUE
  238. ** Attack increased.
  239. ** Weapon 3 damage increased.
  240. * LaGOWE: Weapon 3 attack range and reload rate increased.
  241. * Hyaku Shiki (Beam Saber): Weapon 3 range increased.
  242. * SUMO (Harry Ord Custom), X Astray, Perfect Zeong, Qubeley: Weapon 2 reload rate increased.
  243. * Qubeley Mk-II: Weapon 2 damage increased.
  244. * The O (Awakened): Melee Mode defense increased.
  245. * Nobel Gundam (Berserker Mode): Berserker Mode defense and agility increased.
  246. * Victory Gundam, Super Gundam: Health and defense increased.
  247. * The following units are having their health increased: Gundam F91, Astray Red Frame (Flight Unit), Astray Red Frame Kai, Sword Strike, Infinite Justice Gundam, Gundam (Beam Javelin) Blitz Gundam, Berga Giros, Launcher Strike, Dragon Gundam, Dragon Gundam (Super Mode), Gelgoog Cannon, Gelgoog Jaeger, Gabthley, Hambrabi, Sun Quan, Kaempher Gundam Deathscythe, Nobel Gundam, Masurao, Gundam Epyon, The O (Beam Saber), Ahead Sakigake, Gundam (Hyper Hammer), Jiang Wei, GN-X (Daryl Dodge Custom), Gundam Spiegel, Sun Ce, Shenlong Gundam, Rick Dias (Red)
  248. * M1A Astray, GM Sniper: Defense increased.
  249. * Nu Gundam HWS
  250. ** Main Mode Weapon 1 damage, range, and reload rate decreased.
  251. ** Main Mode Weapon 2 attack speed decreased.
  252. * GN Flag
  253. ** Health increased
  254. ** Weapon 1 attack speed decreased
  255. ** Weapon 2 reload rate decerased.
  256. ** Weapon 3 reload rate decreased.
  257. * Chaos Gundam: MS Mode damage decreased, MA Mode defense decreased.
  258. * Garazzo (Hilling Care Custom): Weapon 2 reload rate decreased.
  259. * ReZEL (Commander): MS Mode Weapon 3 ammo decreased.
  260. *F91 Biocomputer: When the skill is active, the skill now additionally gives increased beam saber damage and attack speed in MEPE Mode.
  261.  
  262. -----------------------------------------------------
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