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- for (int x = 0; x < xLength; x++) {
- for (int y = 0; y < yLength; y++) {
- for (int z = 0; z < zLength; z++) {
- Block original = new Location (world, 0, 0, 0).getBlock();
- Block block = corner1.getBlock().getRelative(x,y,z);
- cuboid[i] = new Location(world, block.getX(), block.getY(), block.getZ());
- }
- }
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