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- MID_MISSION_S201901SENKA03_DAILY_TITLE: Tempest Trials
- MID_MISSION_S201901SENKA03_DAILY_A1: Clear Trial
- MID_MISSION_H_S201901SENKA03_DAILY_A1: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201901SENKA03_DAILY_A2: Clear Trial
- MID_MISSION_H_S201901SENKA03_DAILY_A2: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201901SENKA03_DAILY_A3: Clear Trial
- MID_MISSION_H_S201901SENKA03_DAILY_A3: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201901SENKA03_DAILY_A4: Clear Trial
- MID_MISSION_H_S201901SENKA03_DAILY_A4: Clear one of the final maps in Tempest Trials.
- MID_MISSION_S201901STORY03_TITLE: Hostile Springs
- MID_MISSION_S201901STORY03_A1: Clear P30-1 on Lunatic
- MID_MISSION_H_S201901STORY03_A1: Clear Paralogue 30: Part 1 on Lunatic difficulty\nwith a lance ally on your team. All four allies\nmust survive.
- MID_MISSION_S201901STORY03_A2: Clear P30-2 on Lunatic
- MID_MISSION_H_S201901STORY03_A2: Clear Paralogue 30: Part 2 on Lunatic difficulty\nwith an axe ally on your team. All four allies\nmust survive.
- MID_MISSION_S201901STORY03_A3: Clear P30-3 on Lunatic
- MID_MISSION_H_S201901STORY03_A3: Clear Paralogue 30: Part 3 on Lunatic difficulty\nwith a sword ally on your team. All four allies\nmust survive.
- MPID_温泉サクラ: Sakura
- MPID_温泉エリーゼ: Elise
- MPID_温泉ヒノカ: Hinoka
- MPID_温泉カミラ: Camilla
- MPID_温泉リョウマ: Ryoma
- MPID_HONOR_温泉サクラ: Hot-Spring Healer
- MPID_HONOR_温泉エリーゼ: Bubbling Flower
- MPID_HONOR_温泉ヒノカ: Relaxed Warrior
- MPID_HONOR_温泉カミラ: Steamy Secrets
- MPID_HONOR_温泉リョウマ: Samurai at Ease
- MPID_H_温泉サクラ: Youngest princess of Hoshido. Well versed in\nthe healing benefits of hot springs. Appears in\nFire Emblem Fates.
- MPID_H_温泉エリーゼ: Youngest princess of Nohr. Sometimes slips out\nof the castle to enjoy herself at a famous hot\nspring. Appears in Fire Emblem Fates.
- MPID_H_温泉ヒノカ: Eldest princess of Hoshido. She seeks respite\nfrom the travails of battle in hot springs from\ntime to time, but she rarely finds it. Appears in\nFire Emblem Fates.
- MPID_H_温泉カミラ: Eldest princess of Nohr. Loves to soak in a hot\nspring as she believes it enhances her charm.\nAppears in Fire Emblem Fates.
- MPID_H_温泉リョウマ: High Prince of Hoshido. A font of knowledge\nabout remote and hidden hot springs. Appears in\nFire Emblem Fates.
- MPID_VOICE_温泉サクラ: Brianna Knickerbocker
- MPID_VOICE_温泉エリーゼ: Liv Strander
- MPID_VOICE_温泉ヒノカ: Cindy Robinson
- MPID_VOICE_温泉カミラ: Misty Lee
- MPID_VOICE_温泉リョウマ: Matt Mercer
- MPID_ILLUST_温泉サクラ: Amagaitaro (アマガイタロー)
- MPID_ILLUST_温泉エリーゼ: Mikuro (みく郎)
- MPID_ILLUST_温泉ヒノカ: Foo Midori (碧風羽)
- MPID_ILLUST_温泉カミラ: lack
- MPID_ILLUST_温泉リョウマ: PenekoR (п猫R)
- MSID_のれん: It's Curtains...
- MSID_のれん+: It's Curtains...+
- MSID_赤いアヒル: Red-Hot Ducks
- MSID_赤いアヒル+: Red-Hot Ducks+
- MSID_巾着袋: Ouch Pouch
- MSID_巾着袋+: Ouch Pouch+
- MSID_神泉の風呂桶: Splashy Bucket
- MSID_神泉の風呂桶+: Splashy Bucket+
- MSID_孫の手: Grandscratcher
- MSID_孫の手+: Grandscratcher+
- MSID_業火静水の祝福: Fireflood Balm
- MSID_業火静水の祝福+: Fireflood Balm+
- MSID_攻撃の共謀1: Atk Feint 1
- MSID_攻撃の共謀2: Atk Feint 2
- MSID_攻撃の共謀3: Atk Feint 3
- MSID_速さの開放1: Spd Opening 1
- MSID_速さの開放2: Spd Opening 2
- MSID_速さの開放3: Spd Opening 3
- MSID_先導の伝令・天1: Air Orders 1
- MSID_先導の伝令・天2: Air Orders 2
- MSID_先導の伝令・天3: Air Orders 3
- MSID_H_のれん: At the start of turn 1, grants Special cooldown\ncount-2.
- MSID_H_のれん+: At the start of turn 1, grants Special cooldown\ncount-2.
- MSID_H_赤いアヒル: If unit's Spd > foe's Spd, deals damage = 70%\nof difference between stats. (Maximum bonus\nof +7 damage. Combos with Phantom Spd.)\nAfter combat, if unit attacked, inflicts\nDef/Res-5 on foes within 2 spaces of target\nthrough their next actions.
- MSID_H_赤いアヒル+: If unit's Spd > foe's Spd, deals damage = 70%\nof difference between stats. (Maximum bonus\nof +7 damage. Combos with Phantom Spd.)\nAfter combat, if unit attacked, inflicts\nDef/Res-7 on foes within 2 spaces of target\nthrough their next actions.
- MSID_H_神泉の風呂桶: Effective against dragon foes. Disables foe's\nskills that "calculate damage using the lower of\nfoe's Def or Res" and "calculate damage from\nstaff like other weapons." After combat, if unit\nattacked, inflicts Def/Res-5 on foes within 2\nspaces of target through their next actions.
- MSID_H_神泉の風呂桶+: Effective against dragon foes. Disables foe's\nskills that "calculate damage using the lower of\nfoe's Def or Res" and "calculate damage from\nstaff like other weapons." After combat, if unit\nattacked, inflicts Def/Res-7 on foes within 2\nspaces of target through their next actions.
- MSID_H_巾着袋: At the start of turn 1, grants Special cooldown\ncount-2. After combat, if unit attacked, inflicts\nDef/Res-5 on foes within 2 spaces of target\nthrough their next actions.
- MSID_H_巾着袋+: At the start of turn 1, grants Special cooldown\ncount-2. After combat, if unit attacked, inflicts\nDef/Res-7 on foes within 2 spaces of target\nthrough their next actions.
- MSID_H_孫の手: At the start of turn 1, grants Special cooldown\ncount-1 to ally with the highest Atk. (If that ally\ndoes not have a Special skill, this skill has no\neffect.)
- MSID_H_孫の手+: At the start of turn 1, grants Special cooldown\ncount-1 to ally with the highest Atk. (If that ally\ndoes not have a Special skill, this skill has no\neffect.)
- MSID_H_業火静水の祝福: When healing an ally with a staff, grants\nAtk/Res+4 to all allies for 1 turn.
- MSID_H_業火静水の祝福+: When healing an ally with a staff, grants\nAtk/Res+6 to all allies for 1 turn.
- MSID_H_攻撃の共謀1: If a Rally Assist skill is used by unit or targets\nunit, inflicts Atk-3 on foes in cardinal directions\nof unit through their next actions.
- MSID_H_攻撃の共謀2: If a Rally Assist skill is used by unit or targets\nunit, inflicts Atk-5 on foes in cardinal directions\nof unit through their next actions.
- MSID_H_攻撃の共謀3: If a Rally Assist skill is used by unit or targets\nunit, inflicts Atk-7 on foes in cardinal directions\nof unit through their next actions.
- MSID_H_速さの開放1: At start of turn, grants Spd+2 to ally with the\nhighest Spd for 1 turn. (Excludes unit.)
- MSID_H_速さの開放2: At start of turn, grants Spd+4 to ally with the\nhighest Spd for 1 turn. (Excludes unit.)
- MSID_H_速さの開放3: At start of turn, grants Spd+6 to ally with the\nhighest Spd for 1 turn. (Excludes unit.)
- MSID_H_先導の伝令・天1: At start of turn, if unit's HP = 100%, grants the\nfollowing status to adjacent flying allies for 1\nturn: "Unit can move to a space adjacent to any\nally within 2 spaces."
- MSID_H_先導の伝令・天2: At start of turn, if unit's HP ≥ 50%, grants the\nfollowing status to adjacent flying allies for 1\nturn: "Unit can move to a space adjacent to any\nally within 2 spaces."
- MSID_H_先導の伝令・天3: At start of turn, grants the following status to\nadjacent flying allies for 1 turn: "Unit can move\nto a space adjacent to any ally within 2 spaces."
- MID_CHAPTER_TITLE_CX029: Paralogue 30
- MID_CHAPTER_CX029: Hostile Springs
- MID_STAGE_TITLE_X0291: Paralogue 30-1
- MID_STAGE_TITLE_X0292: Paralogue 30-2
- MID_STAGE_TITLE_X0293: Paralogue 30-3
- MID_STAGE_X0291: The Men's Bath
- MID_STAGE_X0292: The Women's Bath
- MID_STAGE_X0293: Shrouded by Steam
- MID_STAGE_HONOR_T0048: Bound Hero Battle
- MID_STAGE_T0048: E & N
- MID_CHAPTER_ST_CX015: P. 29 & 30
- MID_STAGE_TITLE_ST_X0028: Paralogue 29
- MID_STAGE_TITLE_ST_X0029: Paralogue 30
- MID_STAGE_TITLE_ST_X1029: P. 29 & 30
- MID_STAGE_TITLE_BG_EARTH_0016: Earth 6
- MID_STAGE_TITLE_PB042: Skill Studies 42
- MID_STAGE_PB042: Glaredown
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