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Strict LOD Pickit

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Feb 6th, 2012
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  1. //############################################################
  2. //#################Evrams modified pickit for early ladder##################
  3. //############################################################
  4. //############### Date of update 9/5/10 #######################
  5. //################# Version 19 #########################
  6. //############################################################
  7. //#################Index: Use Ctrl+F to search ##########################
  8. //################# Ev..1 Unique #########################
  9. //################# Ev..2 Rare/Magic ##########################
  10. //################# Ev..3 White ##########################
  11. //################# Ev..4 Runes ##########################
  12. //################# Ev..5 Sets ##########################
  13. //################# Ev..6 Charms/Jewels #########################
  14. //################# Ev..7 Misc #########################
  15. //############################################################
  16.  
  17.  
  18. //Ev..1 Unique
  19.  
  20. // ##### Helms #########################
  21. [Name] == GrimHelm && [Quality] == unique && [Flag] == ethereal // Vampire Gaze
  22. //[Name] == GrimHelm && [Quality] == unique && [Flag] != ethereal // Vampire Gaze
  23. [Name] == Shako && [Quality] == unique && [Flag] != ethereal # [Defense] >= 141 // Harlequin Crest
  24. [Name] == Demonhead && [Quality] == unique && [Flag] == ethereal # ([EnhancedDefense] >= 140 || [Strength] >= 30 || [LifeLeech] >= 10) // Andariel's Visage
  25. //[Name] == BoneVisage && [Quality] == unique // Giant Skull
  26. [Name] == SpiredHelm && [Quality] == unique # [Dexterity] >= 20 && [passivecoldmastery] == 15 // Nightwing's Veil
  27. [Name] == Corona && [Quality] == unique // Crown of ages
  28. [Name] == Basinet && [Quality] == unique # [FireResist] >= 40 // Darians ISO
  29.  
  30.  
  31. // ##### Armor ########################
  32. [Name] == SerpentskinArmor && [Quality] == unique # [FireResist] >= 35 // Skin of the Vipermagi
  33. [Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] == 220 // Eth Shaftstop
  34. //[Name] == MeshArmor && [Quality] == unique # [EnhancedDefense] == 220 // Shaftstop
  35. //[Name] == RussetArmor && [Quality] == unique // Skullder's Ire
  36. //[Name] == TemplarCoat && [Quality] == unique // Guardian Angel
  37. [Name] == DuskShroud && [Quality] == unique && [Flag] != ethereal # ([PassiveFireMastery] == 15 && ([SkillEnchant] == 3 || [SkillFireBall] == 3 || [SkillMeteor] == 3)) || ([PassiveLtngMastery] == 15 && [SkillLightning] == 3) || ([PassiveColdMastery] == 15 && ([SkillBlizzard] == 3 || [SkillIceBlast] == 3 || [SkillFrozenOrb] == 3)) // Ormus' Robes
  38. //[Name] == BalrogSkin && [Quality] == unique # [ItemAllSkills] >= 2 // Arkaine's Valor
  39. //[Name] == KrakenShell && [Quality] == unique // Leviathan
  40. //[Name] == SacredArmor && [Quality] == unique // Tyrael's Might
  41. [Name] == SharktoothArmor && [Quality] == unique && [Flag] == ethereal # [Defense] >= 1330 //Eth Toothrow
  42.  
  43.  
  44. // ##### Shields #################E######
  45. //[Name] == GrimShield && [Quality] == unique // Lidless Wall
  46. //[Name] == Monarch && [Quality] == unique // Stormshield
  47.  
  48.  
  49. // ##### Gloves ##################V######
  50. //[Name] == ChainGloves && [Quality] == unique # [ItemMagicBonus] >= 40 // Chance Guards
  51. //[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 // Magefist
  52. [Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 && [Strength] >= 15 && [LifeLeech] >= 10 // Dracul's Grasp
  53. [Name] == OgreGauntlets && [Quality] == unique # [Strength] >= 20 && [EnhancedDamage] >= 60 && [Defense] >= 240 // Steelrend
  54.  
  55.  
  56. // ##### Boots ##################R#######
  57. //[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 10 // Hotspur
  58. [Name] == SharkskinBoots && [Quality] == unique # [EnhancedDefense] >= 210 && [MaxHP] >= 65 // Waterwalk
  59. //[Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Silkweave
  60. [Name] == BattleBoots && [Quality] == unique # [ItemMagicBonus] >= 50 // War Traveler
  61. [Name] == WarBoots && [Quality] == unique # [EnhancedDefense] >= 200 // Gore Rider
  62. //[Name] == ScarabshellBoots && [Quality] == unique // Sandstorm Trek
  63. [Name] == ScarabshellBoots && [Quality] == unique && [Flag] == ethereal //eTrek
  64. //[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 20 && [SkillSkeletonMastery] == 2 // Marrowwalk
  65. [Name] == MyrmidonGreaves && [Quality] == unique // Shadow Dancer
  66.  
  67.  
  68. // ##### Belts ###################A######
  69. //[Name] == HeavyBelt && [Quality] == unique // Goldwrap
  70. [Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Thundergod's Vigor
  71. [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 // Arachnid Mesh
  72. [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [Vitality] >= 40 && [damageresist] >= 15 // Verdungo's Hearty Cord
  73. [Name] == BattleBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 170 // Snowclash
  74.  
  75.  
  76. // ##### Barbarian Helms ###########M####
  77. [Name] == SlayerGuard && [Quality] == unique # [EnhancedDefense] == 200 // Arreat's Face
  78.  
  79.  
  80. // ##### Druid Pelts ###################
  81. //[Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Jalal's Mane
  82.  
  83.  
  84. // ##### Paladin Shields ###############
  85. [Name] == GildedShield && [Quality] == unique # [EnhancedDefense] >= 200 // Herald Of Zakarum
  86. //[Name] == ZakarumShield && [Quality] == unique //Dragonscale
  87. //[Name] == SacredRondache && [Quality] == unique && [Flag] == ethereal // Eth Negra
  88.  
  89.  
  90. // ##### Necromancer Shrunken Heads ####
  91. //[Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Homunculus
  92. //[Name] == BloodlordSkull && [Quality] == unique && [Flag] != ethereal // Darkforce Spawn
  93.  
  94.  
  95. // ##### Axes ##########################
  96. //[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal // Death Cleaver
  97. //[Name] == Cleaver && [Quality] ==unique //Butchers Pupil
  98.  
  99.  
  100. // ##### Bows ##########################
  101. //[Name] == HydraBow && [Quality] == unique // Windforce
  102.  
  103.  
  104. // ##### Daggers #######################
  105. //[Name] == BoneKnife && [Quality] == unique // Wizardspike
  106.  
  107.  
  108. // ##### Polearms ######################
  109. [Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 320 // Bonehew
  110. [Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 11 // The Reaper's Toll
  111. [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 280 // Tomb Reaver
  112.  
  113.  
  114. // ##### Scepters ######################
  115. [Name] == MightyScepter && [Quality] == unique # [Sockets] >= 2 && [EnhancedDamage] >= 300 && [PaladinSkills] >= 3 && [IAS] >= 20 // Heaven's Light
  116. //[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemNormalDamage] >= 70 && [ItemReqPercent] <= -60 // The Redeemer
  117. //[Name] == Caduceus && [Quality] == unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 2 // Astreon's Iron Ward
  118.  
  119.  
  120. // ##### Staves ########################
  121. //[Name] == ElderStaff && [Quality] == unique // Ondal's Wisdom
  122. //[Name] == Quarterstaff && [Quality]== unique && [Flag] == ethereal # [EnhancedDamage] >= 280// Eth Ribcracker
  123.  
  124.  
  125. // ##### Swords ########################
  126. //[Name] == ColossusBlade && [Quality] == unique // The Grandfather
  127.  
  128.  
  129. // ##### Throwing ######################
  130. //[Name] == WingedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 210 //Lacerator
  131.  
  132.  
  133. // ##### Wands #########################
  134. //[Name] == UnearthedWand && [Quality] == unique // Death's Web
  135.  
  136.  
  137. // ##### Amazon Weapons ################
  138. [Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Titan's Revenge
  139. [Name] == MatriarchalJavelin && [Quality] == unique && [Flag] != ethereal # [javelinandspearskilltab] == 4 && [EnhancedDamage] == 200
  140.  
  141.  
  142. // ##### Sorceress Orbs ################
  143. //[Name] == SwirlingCrystal && [Quality] == unique // The Oculus
  144. [Name] == EldritchOrb && [Quality] == unique # [sorceressskills] == 3 && ([passivefiremastery] == 20 || [passiveltngmastery] == 20) && [Energy] >= 30 // Eschuta's Temper
  145. [Name] == DimensionalShard && [Quality] == unique # [passivecoldmastery] == 30 && [LightResist] == 40 && [FireResist] == 40 // Death's Fathom
  146.  
  147.  
  148. // ##### Circlets ######################
  149. [Name] == Tiara && [Quality] == unique # [PoisonResist] >= 70 // Kira's Guardian
  150. [Name] == Diadem && [Quality] == unique // Griffon's Eye
  151.  
  152.  
  153. // ##### Rings #########################
  154. //[Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring
  155. //[Type] == ring && [Quality] == unique # [ManaLeech] >= 4 // Manald Heal
  156. [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
  157. //[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star
  158. [Type] == ring && [Quality] == unique # [ToHit] >= 250 && [Dexterity] >= 20 // Raven Frost
  159. [Type] == ring && [Quality] == unique # [LifeLeech] >= 5 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
  160. //[Type] == ring && [Quality] == unique # [LifeLeech] >= 6 // Carrion Wind
  161. //[Type] == ring && [Quality] == unique # [PoisonResist] >= 20 && [NormalDamageReduction] >= 7 // Nature's Peace
  162. [Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 20 // Wisp Projector
  163.  
  164.  
  165. // ##### Amulets #######################
  166. //[Type] == amulet && [Quality] == unique # [FireResist] >= 50 // Nokozan Relic
  167. //[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 15 // Saracen's Chance
  168. //[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye
  169. //[Type] == amulet && [Quality] == unique # [LifeLeech] >= 3 && [ManaLeech] >= 11 // Crescent Moon
  170. //[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab
  171. //[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun
  172. //[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
  173. [Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 30 // Mara's Kaleidoscope
  174. //[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 2 // Seraph's Hymn
  175. [Type] == amulet && [Quality] == unique # [ToHit] >= 450 && [ColdResist] >= 35 // Metalgrid
  176.  
  177.  
  178. // ##### Jewels ########################
  179. [Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 10 // Rainbow Facet
  180. [Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 10 // Rainbow Facet
  181. [Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 10 // Rainbow Facet
  182. [Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 10 // Rainbow Facet
  183.  
  184.  
  185. // ##### Small Charms ##################
  186. //[Name] == SmallCharm && [Quality] == unique
  187.  
  188.  
  189. // ##### Large Charms ##################
  190. //[Name] == LargeCharm && [Quality] == unique
  191.  
  192.  
  193. // ##### Grand Charms ##################
  194. [Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 15 && [ItemMagicBonus] >= 40
  195.  
  196.  
  197. //#################################################################################################################################################################
  198. //#################################################################################################################################################################
  199. //#################################################################################################################################################################
  200. //#################################################################################################################################################################
  201. //#################################################################################################################################################################
  202.  
  203.  
  204. //Ev..2 Rare/Magic
  205.  
  206. // ##### Helms #########################
  207. [Name] == BoneVisage && [Quality] == magic # [MaxHp] >= 40 && [Sockets] == 3
  208. [Type] == helm && [Quality] == rare # [EnhancedDefense] >= 100 && [FHR] >= 10 && [Sockets] >= 2 && [itemtohitpercentperlevel] >= 1
  209. [Type] == helm && [Quality] >= magic && [Flag] == ethereal # [itemreplenishdurability] >= 1 && [itemtohitpercentperlevel] >= 1 && [EnhancedDefense] >= 100
  210.  
  211.  
  212. // ##### Armor #########################
  213. [Type] == armor && ([Name] != AncientArmor || [Name] != OrnatePlate) && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [MaxHP] >= 90
  214. [Type] == armor && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [FHR] >= 24 && [EnhancedDefense] >= 100 && [itemreplenishdurability] >= 1
  215.  
  216.  
  217. // ##### Shields #######################
  218. [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [FBR] >= 30
  219. [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [MaxHP] >= 60
  220. [Type] == Shield && [Quality] == rare && [Flag] != ethereal # [FHR] >= 10 && [FBR] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [Sockets] >= 2
  221. [Type] == Shield && [Quality] == rare && [Flag] == ethereal # [FHR] >= 10 && [FBR] >= 30 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [Sockets] >= 2 && [itemreplenishdurability] >= 1
  222.  
  223.  
  224. // ##### Gloves ########################
  225. //[Type] == gloves && [Quality] == magic && [Flag] != ethereal # [IAS] >= 20 && ([javelinandspearskilltab] == 3 || [bowandcrossbowskilltab] == 3)
  226. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 45
  227. [Type] == gloves && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [itemreplenishdurability] >= 1
  228. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 45
  229. [Type] == gloves && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [itemreplenishdurability] >= 1
  230. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 10 && ([Strength]+[Dexterity] >= 8 || [Strength] >= 5 || [Dexterity] >= 5) && [FireResist]+[LightResist]+[ColdResist] >= 45 && [ItemLevelReq] <= 30
  231. [Type] == gloves && [Quality] == rare && [Flag] == ethereal # [IAS] >= 10 && ([Strength]+[Dexterity] >= 8 || [Strength] >= 5 || [Dexterity] >= 5) && [FireResist]+[LightResist]+[ColdResist] >= 45 && [ItemLevelReq] <= 30 && [itemreplenishdurability] >= 1
  232.  
  233.  
  234. // ##### Boots #########################
  235. [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 75
  236. [Type] == boots && [Quality] == rare && [Flag] == ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 75 && [itemreplenishdurability] >= 1
  237. [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70
  238. [Type] == boots && [Quality] == rare && [Flag] == ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 && [itemreplenishdurability] >= 1
  239.  
  240.  
  241. // ##### Belts #########################
  242. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 40 && [FireResist]+[LightResist]+[ColdResist] >= 45
  243. [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 40 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [itemreplenishdurability] >= 1
  244. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 8 && [MaxHP] >= 40 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [ItemLevelReq] <= 30
  245. [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 8 && [MaxHP] >= 40 && [FireResist]+[LightResist]+[ColdResist] >= 45 && [itemreplenishdurability] >= 1 && [ItemLevelReq] <= 30
  246.  
  247.  
  248. // ##### Barbarian Helms ###############
  249. [Type] == barbarianitem && [Class] >= normal && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBattleOrders] >= 3 && [Sockets] >= 2
  250. [Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] == ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBattleOrders] >= 3 && [itemreplenishdurability] >= 1
  251. [Type] == barbarianitem && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
  252. [Type] == primalhelm && [Class] >= normal && [Quality] >= rare && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBattleOrders] >= 3 && [Sockets] >= 2
  253. [Type] == primalhelm && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBattleOrders] >= 3 && [itemreplenishdurability] >= 1
  254. [Type] == primalhelm && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3 || ([WarCriesSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3 && [MaxHp] >= 40
  255.  
  256.  
  257. // ##### Druid Pelts ###################
  258. [Type] == pelt && [Quality] == magic && [Flag] != ethereal # ([ElementalSkillTab] >= 3 || ([ElementalSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillTornado] >= 3
  259. [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [ElementalSkillTab] >= 3 || ([ElementalSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillTornado] >= 3 || [SkillArmageddon] == 3 || [SkillVolcano] == 3 || [SkillFissure] == 3)
  260. [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 2 && [ElementalSkillTab] >= 2 && [SkillFissure] == 3 && [ItemLevelReq] <= 30
  261. [Type] == pelt && [Quality] >= magic && [Flag] == ethereal # ([DruidSkills] == 2 || [ElementalSkillTab] >= 3 || ([ElementalSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillTornado] >= 3 || [SkillArmageddon] == 3 || [SkillVolcano] == 3 || [SkillFissure] == 3) && [itemreplenishdurability] >= 1
  262. [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [druidsummoningskilltab] >= 3 || ([druidsummoningskilltab] >= 2 && [ItemLevelReq] <= 30)) && [skillsummongrizzly] >= 3
  263. [Type] == pelt && [Quality] >= magic && [Flag] == ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [druidsummoningskilltab] >= 3 || ([druidsummoningskilltab] >= 2 && [ItemLevelReq] <= 30)) && [skillsummongrizzly] >= 3 && [itemreplenishdurability] >= 1
  264. [Type] == pelt && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3 || ([ShapeShiftingSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFury] >= 3
  265. [Type] == pelt && [Quality] >= magic && [Flag] == ethereal # [Sockets] >= 2 && ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3 || ([ShapeShiftingSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFury] >= 3 && [itemreplenishdurability] >= 1
  266. [Type] == pelt && [Quality] == rare && [Flag] != ethereal # ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3 || ([ShapeShiftingSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFury] >= 3 && [itemtohitpercentperlevel] >= 1
  267. [Type] == pelt && [Quality] == rare && [Flag] == ethereal # ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3 || ([ShapeShiftingSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFury] >= 3 && [itemtohitpercentperlevel] >= 1 && [itemreplenishdurability] >= 1
  268.  
  269.  
  270. // ##### Paladin Shields ###############
  271. [Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 15 && [FireResist]+[LightResist]+[ColdResist] >= 120
  272. [Type] == auricshields && [Quality] == rare && [Flag] != ethereal # [FHR] >= 10 && [FBR] >= 30 && ([FireResist]+[LightResist]+[ColdResist] >= 150 || ([EnhancedDamage] >= 60 && [ToHit] >= 115)) && [Sockets] >= 2
  273. [Type] == auricshields && [Quality] == rare && [Flag] == ethereal # [FHR] >= 10 && [FBR] >= 30 && ([FireResist]+[LightResist]+[ColdResist] >= 150 || ([EnhancedDamage] >= 60 && [ToHit] >= 115)) && [Sockets] >= 2 && [itemreplenishdurability] >= 1
  274.  
  275.  
  276. // ##### Necromancer Shrunken Heads ####
  277. [Type] == voodooheads && [Quality] >= magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3 || ([PoisonAndBoneSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) && [FBR] >= 30
  278. [Type] == voodooheads && [Quality] >= magic && [Flag] == ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3 || ([PoisonAndBoneSkillTab] >= 2 && [ItemLevelReq] <= 30)) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) && [FBR] >= 30 && [itemreplenishdurability] >= 1
  279.  
  280.  
  281. // ##### Axes ##########################
  282. [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  283. [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  284.  
  285.  
  286. // ##### Bows ##########################
  287. [Type] == bow && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  288. [Type] == bow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  289.  
  290.  
  291. // ##### Maces #########################
  292. [Type] == club && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  293. [Type] == club && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  294. [Type] == hammer && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  295. [Type] == hammer && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  296. [Type] == mace && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  297. [Type] == mace && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  298.  
  299.  
  300. // ##### Polearms ######################
  301. [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  302. [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  303.  
  304.  
  305. // ##### Scepters ######################
  306. [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  307. [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  308.  
  309.  
  310. // ##### Spears ########################
  311. [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  312. [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  313.  
  314.  
  315. // ##### Swords ########################
  316. [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  317. [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  318. //([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 0 || [ManaLeech] >= 0)
  319.  
  320.  
  321. // ##### Amazon Weapons ################
  322. [Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  323. [Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  324. [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1
  325. [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [ItemReplenishQuantity] >= 1
  326. [Type] == amazonjavelin && [Quality] >= magic # [IAS] >= 30 && [AmazonSkills]+[javelinandspearskilltab] >= 5
  327. [Type] == amazonjavelin && [Quality] >= magic # [IAS] >= 30 && [AmazonSkills]+[javelinandspearskilltab] >= 4 && [ItemLevelReq] <= 30
  328.  
  329.  
  330. // ##### Assassin Katars ###############
  331. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] >= magic && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  332. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] >= magic # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  333. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] >= magic && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20 && [ItemToHitPerLevel] >= 33
  334. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && ([Name] == GreaterTalons || [Name] == RunicTalons) && [Quality] >= magic # [SkillLightningSentry] == 3 && [trapsskilltab] == 3 && [IAS] >= 20
  335. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && ([Name] == GreaterTalons || [Name] == RunicTalons) && [Quality] >= magic # [SkillLightningSentry] == 3 && [assassinskills] >= 2 && [IAS] >= 20
  336.  
  337.  
  338. // ##### Sorceress Orbs ################
  339. [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3 || ([FireSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillEnchant] == 3 && [FCR] >= 20
  340. [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3 || ([FireSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFireBall] == 3 && [FCR] >= 20
  341. [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3 || ([ColdSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBlizzard] == 3 && [FCR] >= 20
  342. [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3 || ([ColdSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFrozenOrb] == 3 && [FCR] >= 20
  343. [Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3 || ([LightningSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillLightning] == 3 && [FCR] >= 20
  344.  
  345. [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3 || ([FireSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillEnchant] == 3 && [FCR] >= 20
  346. [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3 || ([FireSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFireBall] == 3 && [FCR] >= 20
  347. [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3 || ([ColdSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillBlizzard] == 3 && [FCR] >= 20
  348. [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3 || ([ColdSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillFrozenOrb] == 3 && [FCR] >= 20
  349. [Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3 || ([LightningSkillTab] >= 2 && [ItemLevelReq] <= 30)) && [SkillLightning] == 3 && [FCR] >= 20
  350.  
  351.  
  352. // ##### Wands #########################
  353. [Type] == wand && [Quality] >= magic # [poisonandboneskilltab] == 2 && [FCR] >= 20 && ([SkillBoneSpear] >=3 || [skillbonespirit] >= 3) && [ItemLevelReq] <= 30
  354.  
  355.  
  356. // ##### Circlets ######################
  357. //[Name] == Diadem && [Quality] == rare && [Flag] != ethereal && [Level] == 99
  358. //[Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 3) && [FCR] >= 20
  359. [Type] == circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 3 && ([MaxHP] >= 100 || [FRW] >= 30 || [FCR] >= 20)
  360. [Type] == circlet && [Quality] == magic && [Flag] != ethereal # [ItemAddSkillTab] == 2 && [FCR] >= 20 && [ItemLevelReq] <= 30
  361. [Type] == circlet && [Name] != Diadem && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || ([ItemAddSkillTab] == 2 && [Sockets] >= 2)) && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
  362. [Type] == circlet && [Name] != Diadem && [Quality] == rare && [Flag] == ethereal # ([ItemAddClassSkills] >= 2 || ([ItemAddSkillTab] == 2 && [Sockets] >= 2)) && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) && [itemreplenishdurability] >= 1
  363. [Type] == circlet && [Name] == Diadem && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) && [Sockets] >= 2
  364. [Type] == circlet && [Name] == Diadem && [Quality] == rare && [Flag] == ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60) && [itemreplenishdurability] >= 1 && [Sockets] >= 2
  365. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ItemAddSkillTab] == 2 && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12 || [MaxHP] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 44) && [ItemLevelReq] <= 30
  366. [Type] == circlet && [Quality] == rare && [Flag] == ethereal # [ItemAddSkillTab] == 2 && ([FRW] >= 30 || [FCR] >= 20) && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12 || [MaxHP] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 44) && [ItemLevelReq] <= 30 && [itemreplenishdurability] >= 1
  367. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ItemAddSkillTab] == 1 && ([FRW] == 20 || [FCR] == 10) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8 || [MaxHP] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36) && [ItemLevelReq] <= 18
  368. [Type] == circlet && [Quality] == rare && [Flag] == ethereal # [ItemAddSkillTab] == 1 && ([FRW] == 20 || [FCR] == 10) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8 || [MaxHP] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36) && [ItemLevelReq] <= 18 && [itemreplenishdurability] >= 1
  369.  
  370.  
  371. // ##### Rings #########################
  372. //[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 20) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 60)
  373. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [Strength]+[Dexterity] >= 25
  374. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [ToHit] >= 100 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  375. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHp] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  376. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHp] >= 30 && [MaxMana] >= 60
  377. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxMana] >= 70 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  378. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [MaxMana] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  379. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [MaxMana] >= 30 && [MaxHP] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10)
  380. [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [LifeLeech]+[ManaLeech] >= 9
  381. [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  382. [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) && ([MaxMana] >= 30 || [MaxHP] >= 20)
  383. [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  384. [Type] == ring && [Quality] == rare # [ToHit] >= 100 && [MaxHp] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  385. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [ToHit] >= 100 && [MaxHp] >= 25 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  386.  
  387. [Type] == ring && [Quality] == rare # [FCR] >= 10 && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12) && [MaxMana] >= 50 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [ItemLevelReq] <= 30
  388. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHp] >= 18 && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12) && [ItemLevelReq] <= 30
  389. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHp] >= 18 && [MaxMana] >= 50 && [ItemLevelReq] <= 30
  390. [Type] == ring && [Quality] == rare # [ToHit] >= 90 && ([Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12) && [MaxMana] >= 50 && [ItemLevelReq] <= 30
  391. [Type] == ring && [Quality] == rare # [FCR] >= 10 && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8) && [MaxMp] >= 35 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [ItemLevelReq] <= 18
  392. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxMp] >= 35 && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8) && [ItemLevelReq] <= 18
  393. [Type] == ring && [Quality] == rare # [ToHit] >= 90 && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8) && [MaxMp] >= 35 && [ItemLevelReq] <= 18
  394.  
  395. [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [Strength]+[Dexterity] >= 25
  396. [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [ToHit] >= 100 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  397. [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [MaxHp] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  398. [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [MaxHp] >= 30 && [MaxMana] >= 60
  399. [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [MaxMana] >= 70 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  400. [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [MaxMana] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  401. [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [MaxMana] >= 30 && [MaxHP] >= 20 && ([Strength] >= 10 || [Dexterity] >= 10)
  402. [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && [LifeLeech]+[ManaLeech] >= 9
  403. [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  404. [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25) && ([MaxMana] >= 30 || [MaxHP] >= 20)
  405. [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [FireResist]+[LightResist]+[ColdResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  406. [Type] == ring && [Quality] == crafted # [ToHit] >= 100 && [MaxHp] >= 30 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  407. [Type] == ring && [Quality] == crafted # [FCR] >= 10 && [ToHit] >= 100 && [MaxHp] >= 25 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 25)
  408.  
  409.  
  410. // ##### Amulets #######################
  411. [Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && [MaxHp] >= 100
  412. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20)
  413. [Type] == amulet && [Quality] == rare # ([ItemAddClassSkills] >= 2 || ([ItemAddSkillTab] == 2 && [ItemLevelReq] <= 30)) && [FCR] >= 10 && [FireResist] >= 12 && [LightResist] >= 12 && [ColdResist] >= 12 && ([MaxMana] >= 50 || [MaxHP] >= 30) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 15)
  414. [Type] == amulet && [Quality] == rare # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30)
  415. [Type] == amulet && [Quality] == rare # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 10)
  416. [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] >= 20 && (([FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15) || [Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20 || [MaxHP] >= 40)
  417. [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] >= 15 && (([FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15) || [Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20) || (([MaxMana] >= 60 || [MaxHP] >= 30) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 15))
  418. [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([Strength] >= 15 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 20)
  419. [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] >= 10 && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([MaxMana] >= 60 || [MaxHP] >= 30) && ([Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 15)
  420. [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30)
  421. [Type] == amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)
  422. [Type] == amulet && [Quality] == crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && ([MaxMana] >= 40 || [MaxHP] >= 60 || [Strength] >= 8 || [Dexterity] >= 8 || [Strength]+[Dexterity] >= 12) && [ItemLevelReq] <= 30
  423. [Type] == amulet && [Quality] == crafted # [ItemAddSkillTab] == 1 && [FCR] >= 10 && ([Energy] >= 20 || [MaxMana] >= 40 || [MaxHP] >= 40 || [Strength] >= 5 || [Dexterity] >= 5 || [Strength]+[Dexterity] >= 8) && [ItemLevelReq] <= 18
  424.  
  425.  
  426. //#################################################################################################################################################################
  427. //#################################################################################################################################################################
  428. //#################################################################################################################################################################
  429. //#################################################################################################################################################################
  430. //#################################################################################################################################################################
  431.  
  432.  
  433. //Ev..3 White
  434.  
  435. // ##### Helms #########################
  436. [Type] == helm && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] == 15 // Delirium or Dream
  437.  
  438.  
  439. // ##### Armor #########################
  440. [Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 15 // Enigma
  441. [Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDefense] >= 15 // Enigma or Other
  442. [Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDefense] >= 15 // Enigma or Other
  443. [Name] == ArchonPlate && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug
  444. [Name] == GreatHauberk && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug
  445. [Name] == Boneweave && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug
  446. [Name] == BalrogSkin && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug
  447. [Name] == KrakenShell && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing to Ebug
  448. [Name] == SacredArmor && [Quality] == normal # [Defense] >= 850 && [Sockets] == 0 // Cubing to Ebug
  449.  
  450.  
  451. // ##### Shields #######################
  452. //[Type] == shield && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] == 15 // Dream
  453. [Name] == Monarch && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [EnhancedDefense] >= 15 // Phoenix or Spirit
  454.  
  455.  
  456. // ##### Barbarian Helms ###############
  457. [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 6 // Delirium
  458. [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 6 // Delirium
  459. [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 6 // Delirium
  460.  
  461.  
  462. // ##### Druid Pelts ###################
  463. [Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 6 // Delirium
  464.  
  465.  
  466. // ##### Paladin Shields ###############
  467. [Type] == auricshields && [Class] >= normal && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 && [FireResist] >= 45 // Dream or Spirit
  468. [Type] == auricshields && [Class] >= normal && [Quality] == superior && [Flag] != ethereal # [EnhancedDamage] >= 60 && [ToHit] >= 115 && [EnhancedDefense] >= 15 // Melee
  469. [Type] == auricshields && [Class] == elite && [Quality] == normal && [Flag] == ethereal # [fireresist] >= 45 && [Sockets] == 0 // Exile base
  470.  
  471.  
  472. // ##### Necromancer Shrunken Heads ####
  473. [Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 6 // Splender
  474. [Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 6 // Splender
  475.  
  476.  
  477. // ##### Axes ##########################
  478. [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 5) && [EnhancedDamage] >= 15 // Grief
  479. [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying
  480. [Name] == SmallCrescent && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // NewZealandD2 ISO Mld Oath Base
  481.  
  482.  
  483. // ##### Maces #########################
  484. [Name] == Flail && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 5) && [EnhancedDamage] >= 15 // Heart of the Oak and CTA
  485. [Name] == CrystalSword && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 5) && [EnhancedDamage] >= 15 // Spirit or CTA
  486. //[Name] == CrystalSword && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 5 // CTA
  487. //[Name] == Flail && [Quality] <= superior # [Sockets] == 5 // CTA
  488. //[Name] == Flail && [Quality] <= superior # [Sockets] == 4 // Hoto
  489.  
  490.  
  491. // ##### Polearms & Spears ######################
  492. [Type] == polearm && [Name] != OgreAxe && [Class] == elite && [Flag] == ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 4 || [Sockets] == 6) // Variable
  493. //[Type] == polearm && [Name] != OgreAxe && [Class] == elite && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 6) // Variable
  494. //[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 || [Sockets] == 4
  495. [Name] == WarPike && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] >= 6) && [EnhancedDamage] >= 1 // Variable
  496.  
  497.  
  498. // ##### Scepters ######################
  499. [Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillHolyShield] == 3 // Call to Arms
  500. [Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillBlessedHammer]+[SkillConcentration] >= 6 // Call to Arms
  501. [Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillFistOfTheHeavens]+[SkillConviction] >= 6 // Call to Arms
  502. [Name] == Caduceus && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 5) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // hardcorekiwi ISO
  503.  
  504. // ##### Staves ########################
  505. [Type] == staff && [Quality] <= superior # [Sockets] == 4 && [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
  506.  
  507.  
  508. // ##### Swords ########################
  509. //[Name] == CrystalSword && [Quality] == superior # [Sockets] >= 4 && [EnhancedDamage] == 15 && [ToHit] == 3 // Call to Arms/Spirit
  510. //([Name] == Zweihander || [Name] == ColossusBlade) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 5 // Grief
  511. //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 // Breath of the Dying
  512. [Name] == PhaseBlade && [Quality] == superior # ([Sockets] == 0 || [Sockets] >= 5) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Last Wish/Grief
  513. //[Name] == PhaseBlade && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Random
  514. [Name] == HighlandBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // NewZealandD2 ISO Mld Oath Base
  515. [Name] == MilitaryPick && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Colby's iso
  516.  
  517.  
  518. // ##### Wands #########################
  519. [Type] == wand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] >= 3 && ([skillrevive] >= 3 || [skillbonespirit] >= 3) // White
  520. [Type] == wand && [Quality] <= superior # [Sockets] != 1 && [skillbonespirit] == 3 && ([skillrevive] >= 3 || [SkillBoneSpear] >= 3) // White
  521. [Type] == wand && [Quality] <= superior # [Sockets] != 1 && [skillpoisonnova] == 3 && ([skillrevive] >= 3 || [skilldecrepify] >= 3) // White
  522.  
  523.  
  524. // ##### Amazon Weapons ################
  525. [Type] == amazonbow && [Class] == elite && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 && [BowAndCrossbowSkillTab] == 3 // Faith
  526.  
  527.  
  528. // ##### Assassin Katars ###############
  529. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] <= superior && [Class] == elite && [Flag] != ethereal # [skilllightningsentry] == 3 && ([skillwakeofinferno] >= 3 || [skillclawmastery] >= 3 || [skillmindblast] >= 3 || [skillvenom] >= 3 || [skillwakeoffire] >= 3) && ([Sockets] == 3 || [Sockets] == 0)
  530. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] <= superior && [Class] == elite && [Flag] != ethereal # [skillvenom] >= 3 && ([skillmindblast] >= 3 || [skilllightningsentry] == 3 || [skillwakeoffire] >= 3) && ([Sockets] == 3 || [Sockets] == 0)
  531. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem || [Type] == katars) && [Quality] <= superior && [Class] == elite && [Flag] != ethereal # [skillwakeoffire] >= 3 && ([skillmindblast] >= 3 || [skillvenom] >= 3 || [skilllightningsentry] == 3) && ([Sockets] == 3 || [Sockets] == 0)
  532.  
  533.  
  534. //#################################################################################################################################################################
  535. //#################################################################################################################################################################
  536. //#################################################################################################################################################################
  537. //#################################################################################################################################################################
  538. //#################################################################################################################################################################
  539.  
  540.  
  541. //Ev..4 Runes
  542.  
  543. // ##### Runes #########################
  544. //[Name] == ElRune
  545. //[Name] == EldRune
  546. //[Name] == TirRune
  547. //[Name] == NefRune
  548. //[Name] == EthRune
  549. //[Name] == IthRune
  550. //[Name] == TalRune
  551. //[Name] == RalRune
  552. //[Name] == OrtRune
  553. //[Name] == ThulRune
  554. //[Name] == AmnRune
  555. //[Name] == SolRune
  556. //[Name] == ShaelRune
  557. //[Name] == DolRune
  558. //[Name] == HelRune
  559. //[Name] == IoRune
  560. //[Name] == LumRune
  561. //[Name] == KoRune
  562. //[Name] == FalRune
  563. //[Name] == LemRune
  564. //[Name] == PulRune
  565. //[Name] == UmRune
  566. //[Name] == MalRune
  567. //[Name] == IstRune
  568. //[Name] == GulRune
  569. [Name] == VexRune
  570. [Name] == OhmRune
  571. [Name] == LoRune
  572. [Name] == SurRune
  573. [Name] == BerRune
  574. [Name] == JahRune
  575. [Name] == ChamRune
  576. [Name] == ZodRune
  577.  
  578.  
  579. //#################################################################################################################################################################
  580. //#################################################################################################################################################################
  581. //#################################################################################################################################################################
  582. //#################################################################################################################################################################
  583. //#################################################################################################################################################################
  584.  
  585.  
  586. //Ev..5 Sets
  587.  
  588. // ##### Angelic Raiment ###############
  589. //[Name] == RingMail && [Quality] == set // Angelic Mantle
  590. //[Name] == Sabre && [Quality] == set // Angelic Sickle
  591. //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo
  592. //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings
  593.  
  594.  
  595. // ##### Arctic Gear ###################
  596. //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs
  597. //[Name] == LightBelt && [Quality] == set // Arctic Binding
  598. //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts
  599. //[Name] == ShortWarBow && [Quality] == set // Arctic Horn
  600.  
  601.  
  602. // ##### Hsaru's Defense ###############
  603. //[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist
  604. //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay
  605. //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel
  606.  
  607.  
  608. // ##### Iratha's Finery ###############
  609. //[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord
  610. //[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil
  611. //[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar
  612. //[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff
  613.  
  614.  
  615. // ##### Sigon's Steel #################
  616. //[Name] == GreatHelm && [Quality] == set // Sigon's Visor
  617. //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
  618. //[Name] == Greaves && [Quality] == set // Sigon's Sabot
  619. //[Name] == TowerShield && [Quality] == set // Sigon's Guard
  620. //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
  621. //[Name] == Gauntlets && [Quality] == set // Sigon's Gage
  622.  
  623.  
  624. // ##### Cow King's Leathers ###########
  625. //[Name] == WarHat && [Quality] == set // Cow King's Horns
  626. //[Name] == StuddedLeather && [Quality] == set // Cow King's Hide
  627. //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves
  628.  
  629.  
  630. // ##### Griswold's Legacy #############
  631. //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 920 // Griswold's Heart
  632. //[Name] == Corona && [Quality] == set # [EnhancedDefense] >= 55 // Griswold's Valor
  633. //[Name] == Caduceus && [Quality] == set # [Sockets] >= 3 && [EnhancedDamage] >= 200 // Griswold's Redemption
  634. //[Name] == VortexShield && [Quality] == set # [Defense] >= 290 // Griswold's Honor
  635.  
  636.  
  637. // ##### Immortal King #################
  638. //[Name] == WarBelt && [Quality] == set // Immortal King's Detail
  639. //[Name] == AvengerGuard && [Quality] == set // Immortal King's Will
  640. //[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher
  641. //[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage
  642. //[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge
  643. //[Name] == WarBoots && [Quality] == set // Immortal King's Pillar
  644.  
  645.  
  646. // ##### Orphan's Call #################
  647. //[Name] == WingedHelm && [Quality] == set // Guillaume's Face
  648. //[Name] == RoundShield && [Quality] == set // Whistan's Guard
  649. //[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin
  650. //[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride
  651.  
  652.  
  653. // ##### Tal Rasha's Wrappings #########
  654. //[Name] == SwirlingCrystal && [Quality] == set // Tal Rasha's Lidless Eye
  655. //[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest
  656. //[Name] == LacqueredPlate && [Quality] == set // Tal Rasha's Guardianship
  657. //[Type] == Amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation
  658. //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 10 // Tal Rasha's Fine-Spun Cloth
  659.  
  660.  
  661. // ##### Trang-Oul's Avatar ############
  662. //[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise
  663. //[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales
  664. //[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing
  665. //[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth
  666. //[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws
  667.  
  668.  
  669. //#################################################################################################################################################################
  670. //#################################################################################################################################################################
  671. //#################################################################################################################################################################
  672. //#################################################################################################################################################################
  673. //#################################################################################################################################################################
  674.  
  675.  
  676. //Ev..6 Jewels/Charms
  677.  
  678. // ##### Jewels ########################
  679. [Type] == jewel && [Quality] == magic # ([EnhancedDamage] == 40 || ([FireResist] == 15 && [LightResist] == 15)) && ([IAS] == 15 || [ItemReqPercent] == -15 || [Strength] == 9 || [Dexterity] == 9 || [MaxDamage] == 15 || [MinDamage] == 15)
  680.  
  681. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [MinDamage]+[MaxDamage] >= 15
  682. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [MinDamage]+[MaxDamage] >= 10 && ([Strength] >= 5 || [Dexterity] >= 5)
  683. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10
  684. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [ToHit] >= 50 && [Strength]+[Dexterity] >= 16
  685. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [ToHit] >= 50 && [Defense] >= 40 && ([Strength] >= 8 || [Dexterity] >= 8)
  686. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [FHR] >= 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5)
  687. [Type] == jewel && [Quality] == rare # [FHR] >= 7 && [ItemReqPercent] <= -15 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 || [ItemDamageToMana] >= 7)
  688. [Type] == jewel && [Quality] == rare # [FHR] >= 7 && [Strength] >= 8 && ([ItemReqPercent] <= -15 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 || [ItemDamageToMana] >= 7 || [Dexterity] >= 8)
  689. [Type] == jewel && [Quality] == rare # [FHR] >= 7 && [Dexterity] >= 8 && ([ItemReqPercent] <= -15 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 || [ItemDamageToMana] >= 7)
  690. [Type] == jewel && [Quality] == rare # [Strength] >= 8 && [Dexterity] >= 8 && ([ItemReqPercent] <= -15 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 || [ItemDamageToMana] >= 7)
  691.  
  692. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 30 && [Strength] >= 5 && ([EnhancedDamage] >= 18 || [MaxDamage] >= 14 || [ToHit] >= 50 || [ItemReqPercent] <= -15 || [Dexterity] >= 8)
  693. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 30 && [Dexterity] >= 8 && ([EnhancedDamage] >= 18 || [MaxDamage] >= 14 || [ToHit] >= 50 || [ItemReqPercent] <= -15)
  694. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 30 && [EnhancedDamage] >= 18 && ([MaxDamage] >= 14 || [ToHit] >= 50 || [ItemReqPercent] <= -15)
  695.  
  696. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 18 && [Strength] >= 4 && ([EnhancedDamage] >= 18 || [ToHit] >= 50 || [MaxDamage] >= 14 || [Dexterity] >= 5)
  697. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 18 && [Dexterity] >= 5 && ([EnhancedDamage] >= 18 || [ToHit] >= 50 || [MaxDamage] >= 14)
  698. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 18 && [MaxDamage] >= 14 && ([EnhancedDamage] >= 18 || [ToHit] >= 50)
  699. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 18 && [EnhancedDamage] >= 18 && [ToHit] >= 50
  700.  
  701. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 9 && [EnhancedDamage] >= 18 && [MaxDamage] >= 8
  702. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 9 && [MaxDamage] >= 12 && [MaxDamage] <= 14
  703. [Type] == jewel && [Quality] >= magic # [ItemLevelReq] <= 9 && [MinDamage] >= 7 && [MinDamage] <= 8
  704.  
  705.  
  706. // ##### Small Charms ##################
  707. //[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3)
  708. //[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
  709. [Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7 && [FireResist] >= 5 && [LightResist] >= 5
  710. [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 15) || [MaxMana] >= 15 || ([FireResist] >= 5 && [LightResist] >= 5) || [FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11) && ([MaxHP] >= 18 || [FHR] >= 5)
  711. [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 35 || [MaxHP]+[ToHit] >= 52 || [MaxHP]+[PlusDefense] >= 50
  712. [Name] == SmallCharm && [Quality] == magic # [FRW] >= 3 && ([FireResist] >= 5 && [LightResist] >= 5 || ([MaxDamage] >= 3 && [ToHit] >= 15))
  713. [Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 30
  714. [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 14 && (([FireResist] >= 5 && [LightResist] >= 5) || [MaxMana] >= 10 || ([MaxDamage] >= 3 && [ToHit] >= 15)) && [ItemLevelReq] <= 30
  715. [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxMana] >= 10 && [ItemLevelReq] <= 30
  716. [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 14 && [MaxMana] >= 6 && [ItemLevelReq] <= 18
  717. [Name] == SmallCharm && [Quality] == magic # [ItemGoldBonus] >= 10 && (([FireResist] >= 3 && [LightResist] >= 3) || [FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11)
  718.  
  719.  
  720. // ##### Large Charms ##################
  721. [Name] == LargeCharm && [Quality] == magic # [MaxDamage] >= 6 && [ToHit] >= 40 && [MaxHP] >= 30
  722. [Name] == LargeCharm && [Quality] == magic # [MaxDamage] >= 6 && [ToHit] >= 40 && [MaxHP] >= 18 && [ItemLevelReq] <= 30
  723.  
  724.  
  725. // ##### Grand Charms ##################
  726. //[Name] == GrandCharm && [Quality] == magic && [Level] == 99
  727. [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [ToHit] >= 65 && [MaxHP] >= 35
  728. //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 12 && [ToHit] >= 75
  729. //[Name] == GrandCharm && [Quality] == magic # [Strength] == 4
  730. //[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] == 1
  731. [Name] == GrandCharm && [Quality] == magic # [MaxHP]+[ToHit] >= 160
  732. [Name] == GrandCharm && [Quality] == magic # [FireResist] == 15 && [LightResist] == 15 && [ItemGoldBonus] >= 40
  733. [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 8 && [ToHit] >= 60 && [ItemGoldBonus] >= 40
  734. [Name] == GrandCharm && [Quality] == magic # [ToHit] >= 100 && [ItemGoldBonus] >= 40
  735. [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30)
  736.  
  737. [Name] == GrandCharm && [Quality] == magic # [javelinandspearskilltab] == 1 && ([MaxHP] >= 30 || [FHR] >= 12)
  738. [Name] == GrandCharm && [Quality] == magic # [fireskilltab] == 1 && [MaxHP] >= 35
  739. [Name] == GrandCharm && [Quality] == magic # [lightningskilltab] == 1 && [MaxHP] >= 35
  740. [Name] == GrandCharm && [Quality] == magic # [coldskilltab] == 1 && [MaxHP] >= 35
  741. [Name] == GrandCharm && [Quality] == magic # [poisonandboneskilltab] == 1 && [MaxHP] >= 35
  742. [Name] == GrandCharm && [Quality] == magic # [necromancersummoningskilltab] == 1 && [MaxHP] >= 35
  743. [Name] == GrandCharm && [Quality] == magic # [palicombatskilltab] == 1 && ([MaxHP] >= 30 || [FHR] >= 12)
  744. [Name] == GrandCharm && [Quality] == magic # [offensiveaurasskilltab] == 1 && [MaxHP] >= 35
  745. [Name] == GrandCharm && [Quality] == magic # [defensiveaurasskilltab] == 1 && [MaxHP] >= 35
  746. [Name] == GrandCharm && [Quality] == magic # [barbcombatskilltab] == 1 && [MaxHP] >= 40
  747. [Name] == GrandCharm && [Quality] == magic # [masteriesskilltab] == 1 && [MaxHP] >= 40
  748. [Name] == GrandCharm && [Quality] == magic # [warcriesskilltab] == 1 && ([MaxHP] >= 35 || [ItemGoldBonus] >= 40)
  749. [Name] == GrandCharm && [Quality] == magic # [druidsummoningskilltab] == 1 && [MaxHP] >= 30
  750. [Name] == GrandCharm && [Quality] == magic # [shapeshiftingskilltab] == 1 && [MaxHP] >= 35
  751. [Name] == GrandCharm && [Quality] == magic # [elementalskilltab] == 1 && [MaxHP] >= 35
  752. [Name] == GrandCharm && [Quality] == magic # [trapsskilltab] == 1 && ([MaxHP] >= 30 || [FHR] >= 12)
  753. [Name] == GrandCharm && [Quality] == magic # [shadowdisciplinesskilltab] == 1 && [MaxHP] >= 40
  754. [Name] == GrandCharm && [Quality] == magic # [martialartsskilltab] == 1 && [MaxHP] >= 40
  755.  
  756.  
  757. //#################################################################################################################################################################
  758. //#################################################################################################################################################################
  759. //#################################################################################################################################################################
  760. //#################################################################################################################################################################
  761. //#################################################################################################################################################################
  762.  
  763.  
  764. //Ev..7 Misc
  765. // ##### Gems ##########################
  766. //[Name] == ChippedAmethyst
  767. //[Name] == ChippedDiamond
  768. //[Name] == ChippedEmerald
  769. //[Name] == ChippedRuby
  770. //[Name] == ChippedSapphire
  771. //[Name] == ChippedSkull
  772. //[Name] == ChippedTopaz
  773. //[Name] == FlawedAmethyst
  774. //[Name] == FlawedDiamond
  775. //[Name] == FlawedEmerald
  776. //[Name] == FlawedRuby
  777. //[Name] == FlawedSapphire
  778. //[Name] == FlawedSkull
  779. //[Name] == FlawedTopaz
  780. //[Name] == Amethyst
  781. //[Name] == Diamond
  782. //[Name] == Emerald
  783. //[Name] == Ruby
  784. //[Name] == Skull
  785. //[Name] == Sapphire
  786. //[Name] == Topaz
  787. //[Name] == FlawlessAmethyst
  788. //[Name] == FlawlessDiamond
  789. //[Name] == FlawlessEmerald
  790. //[Name] == FlawlessRuby
  791. //[Name] == FlawlessSapphire
  792. //[Name] == FlawlessSkull
  793. //[Name] == FlawlessTopaz
  794. [Name] == PerfectAmethyst
  795. [Name] == PerfectDiamond
  796. [Name] == PerfectEmerald
  797. [Name] == PerfectRuby
  798. [Name] == PerfectSapphire
  799. [Name] == PerfectSkull
  800. [Name] == PerfectTopaz
  801.  
  802.  
  803. // ##### Potions #######################
  804. [Name] == GreaterHealingPotion
  805. [Name] == SuperHealingPotion
  806. [Name] == GreaterManaPotion
  807. [Name] == SuperManaPotion
  808. [Name] == RejuvenationPotion
  809. [Name] == FullRejuvenationPotion
  810.  
  811.  
  812. // ##### Keys ##########################
  813. //[Name] == KeyOfTerror
  814. //[Name] == KeyOfHate
  815. //[Name] == KeyOfDestruction
  816.  
  817.  
  818. // ##### Gold ##########################
  819. [Type] == gold # [Gold] >= 4000
  820.  
  821.  
  822. //#####Money Maker######################
  823. [Type] == armor && [Class] >= elite && [Quality] >= normal # [Defense] >= 10000 // Money Maker
  824.  
  825.  
  826. //#################################################################################################################################################################
  827. //#################################################################################################################################################################
  828. //#################################################################################################################################################################
  829. //#################################################################################################################################################################
  830. //#################################################################################################################################################################
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