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EnderPlayBro

NEW jevil

Jan 23rd, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. Player=game:GetService("Players").LocalPlayer
  143. Character=Player.Character
  144. Character.Humanoid.Name = "gattaizamasu"
  145. hum = Character.gattaizamasu
  146. LeftArm=Character["Left Arm"]
  147. LeftLeg=Character["Left Leg"]
  148. RightArm=Character["Right Arm"]
  149. RightLeg=Character["Right Leg"]
  150. Root=Character["HumanoidRootPart"]
  151. Head=Character["Head"]
  152. Torso=Character["Torso"]
  153. Neck=Torso["Neck"]
  154. attacking = false
  155. laughing = false
  156. id = 2547389164
  157. taim = nil
  158. change = 0
  159. ws = 90
  160. hpheight = 5
  161. dedlaff = false
  162. appi = false
  163. tauntdebounce = false
  164. allowlev = true
  165. position = nil
  166. MseGuide = true
  167. running = false
  168. levitate = false
  169. settime = 0
  170. sine = 0
  171. t = 0
  172. dgs = 75
  173. mouse = Player:GetMouse()
  174. RunSrv = game:GetService("RunService")
  175. RenderStepped = game:GetService("RunService").RenderStepped
  176. removeuseless = game:GetService("Debris")
  177. local soundtable = {2545010175,2545018472,2545008459,2544975373}
  178. local holywrathcolors = {"Lily white","White"}
  179. rdnm = #soundtable
  180. hwc = #holywrathcolors
  181.  
  182. screenGui = Instance.new("ScreenGui")
  183. screenGui.Parent = script.Parent
  184.  
  185. local HEADLERP = Instance.new("ManualWeld")
  186. HEADLERP.Parent = Head
  187. HEADLERP.Part0 = Head
  188. HEADLERP.Part1 = Head
  189. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  190.  
  191. local TORSOLERP = Instance.new("ManualWeld")
  192. TORSOLERP.Parent = Root
  193. TORSOLERP.Part0 = Torso
  194. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  195.  
  196. local ROOTLERP = Instance.new("ManualWeld")
  197. ROOTLERP.Parent = Root
  198. ROOTLERP.Part0 = Root
  199. ROOTLERP.Part1 = Torso
  200. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  201.  
  202. local RIGHTARMLERP = Instance.new("ManualWeld")
  203. RIGHTARMLERP.Parent = RightArm
  204. RIGHTARMLERP.Part0 = RightArm
  205. RIGHTARMLERP.Part1 = Torso
  206. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  207.  
  208. local LEFTARMLERP = Instance.new("ManualWeld")
  209. LEFTARMLERP.Parent = LeftArm
  210. LEFTARMLERP.Part0 = LeftArm
  211. LEFTARMLERP.Part1 = Torso
  212. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  213.  
  214. local RIGHTLEGLERP = Instance.new("ManualWeld")
  215. RIGHTLEGLERP.Parent = RightLeg
  216. RIGHTLEGLERP.Part0 = RightLeg
  217. RIGHTLEGLERP.Part1 = Torso
  218. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  219.  
  220. local LEFTLEGLERP = Instance.new("ManualWeld")
  221. LEFTLEGLERP.Parent = LeftLeg
  222. LEFTLEGLERP.Part0 = LeftLeg
  223. LEFTLEGLERP.Part1 = Torso
  224. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  225.  
  226. local function weldBetween(a, b)
  227. local weld = Instance.new("ManualWeld", a)
  228. weld.Part0 = a
  229. weld.Part1 = b
  230. weld.C0 = a.CFrame:inverse() * b.CFrame
  231. return weld
  232. end
  233.  
  234. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  235. A = Instance.new("Attachment", PARENT)
  236. A.Position = POSITION1
  237. A.Name = "A"
  238. B = Instance.new("Attachment", PARENT)
  239. B.Position = POSITION2
  240. B.Name = "B"
  241. tr1 = Instance.new("Trail", PARENT)
  242. tr1.Attachment0 = A
  243. tr1.Attachment1 = B
  244. tr1.Enabled = true
  245. tr1.Lifetime = LIFETIME
  246. tr1.TextureMode = "Static"
  247. tr1.LightInfluence = 0
  248. tr1.Color = COLOR
  249. tr1.Transparency = NumberSequence.new(0, 1)
  250. end
  251.  
  252. coroutine.wrap(function()
  253. while wait() do
  254. hum.WalkSpeed = ws
  255. Head.face.Texture = "rbxassetid://241553801"
  256. LeftLeg.BrickColor = BrickColor.new("Storm blue")
  257. RightLeg.BrickColor = BrickColor.new("Storm blue")
  258. LeftArm.BrickColor = BrickColor.new("Storm blue")
  259. RightArm.BrickColor = BrickColor.new("Storm blue")
  260. Head.BrickColor = BrickColor.new("Storm blue")
  261. end
  262. end)()
  263. godmode = coroutine.wrap(function()
  264. for i,v in pairs(Character:GetChildren()) do
  265. if v:IsA("BasePart") and v ~= Root then
  266. v.Anchored = false
  267. end
  268. end
  269. while true do
  270. hum.MaxHealth = math.huge
  271. wait(0.0000001)
  272. hum.Health = math.huge
  273. wait()
  274. end
  275. end)
  276. godmode()
  277. ff = Instance.new("ForceField", Character)
  278. ff.Visible = false
  279.  
  280. coroutine.wrap(function()
  281. for i,v in pairs(Character:GetChildren()) do
  282. if v.Name == "Animate" then v:Remove()
  283. end
  284. end
  285. end)()
  286.  
  287. for _,n in pairs(Character:GetChildren()) do
  288. if n:IsA("Accessory") then n:Remove() end
  289. end
  290. for _,x in pairs(Character:GetChildren()) do
  291. if x:IsA("Decal") then x:Remove() end
  292. end
  293.  
  294. hair = Instance.new("Part",Character)
  295. hair.Size = Vector3.new(2,2,2)
  296. hair.CFrame = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  297. hair.Anchored = false
  298. hair.Name = "hair"
  299. hair.BrickColor = BrickColor.new("Lily white")
  300. hairmesh = Instance.new("SpecialMesh", hair)
  301. hairmesh.MeshType = "FileMesh"
  302. hairmesh.Scale = Vector3.new(3.3, 3.3, 3.3)
  303. hairmesh.MeshId = "rbxassetid://291954550"
  304. hairmesh.TextureId = "rbxassetid://89867215"
  305. hairweld = weldBetween(hair,Head)
  306. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(.055,-.9,-.4)
  307.  
  308. shirt = Instance.new("Shirt", Character)
  309. shirt.Name = "Shirt"
  310. pants = Instance.new("Pants", Character)
  311. pants.Name = "Pants"
  312. Character.Shirt.ShirtTemplate = "rbxassetid://2544612637"
  313. Character.Pants.PantsTemplate = "rbxassetid://2544611861"
  314.  
  315. function damagealll(Radius,Position)
  316. local Returning = {}
  317. for _,v in pairs(workspace:GetChildren()) do
  318. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  319. if v:FindFirstChild("Torso") then
  320. local Mag = (v.Torso.Position - Position).magnitude
  321. if Mag < Radius then
  322. table.insert(Returning,v)
  323. end
  324. elseif v:FindFirstChild("UpperTorso") then
  325. local Mag = (v.UpperTorso.Position - Position).magnitude
  326. if Mag < Radius then
  327. table.insert(Returning,v)
  328. end
  329. end
  330. end
  331. end
  332. return Returning
  333. end
  334.  
  335. ArtificialHB = Instance.new("BindableEvent", script)
  336. ArtificialHB.Name = "Heartbeat"
  337. script:WaitForChild("Heartbeat")
  338.  
  339. frame = 1 / 60
  340. tf = 0
  341. allowframeloss = false
  342. tossremainder = false
  343.  
  344.  
  345. lastframe = tick()
  346. script.Heartbeat:Fire()
  347.  
  348.  
  349. game:GetService("RunService").Heartbeat:connect(function(s, p)
  350. tf = tf + s
  351. if tf >= frame then
  352. if allowframeloss then
  353. script.Heartbeat:Fire()
  354. lastframe = tick()
  355. else
  356. for i = 1, math.floor(tf / frame) do
  357. script.Heartbeat:Fire()
  358. end
  359. lastframe = tick()
  360. end
  361. if tossremainder then
  362. tf = 0
  363. else
  364. tf = tf - frame * math.floor(tf / frame)
  365. end
  366. end
  367. end)
  368.  
  369. function swait(num)
  370. if num == 0 or num == nil then
  371. game:service("RunService").Stepped:wait(0)
  372. else
  373. for i = 0, num do
  374. game:service("RunService").Stepped:wait(0)
  375. end
  376. end
  377. end
  378.  
  379. doomtheme = Instance.new("Sound", Torso)
  380. doomtheme.Volume = 3
  381. doomtheme.Name = "doomtheme"
  382. doomtheme.Looped = true
  383. doomtheme.SoundId = "rbxassetid://"..id
  384.  
  385. Torso.ChildRemoved:connect(function(removed)
  386. if removed.Name == "doomtheme" then
  387. doomtheme = Instance.new("Sound",Torso)
  388. doomtheme.Volume = 3
  389. doomtheme.Name = "doomtheme"
  390. doomtheme.Looped = true
  391. doomtheme.SoundId = "rbxassetid://"..id
  392. end
  393. end)
  394.  
  395. coroutine.wrap(function()
  396. while wait() do
  397. pcall(function()
  398. Powerup.Volume = powvol
  399. end)
  400. end
  401. end)()
  402.  
  403. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  404. so = Instance.new("Sound")
  405. so.Parent = PARENT
  406. so.SoundId = "rbxassetid://"..ID
  407. so.Volume = VOL
  408. so.Looped = LOOP
  409. so:Play()
  410. removeuseless:AddItem(so,REMOVE)
  411. end
  412.  
  413. particlecolor = ColorSequence.new(Color3.new(0, 5, 255))
  414.  
  415. Navybluepart = Instance.new("Part",RightArm)
  416. Navybluepart.Size = Vector3.new(1.01,2.01,1.01)
  417. Navybluepart.BrickColor = BrickColor.new("Navy blue")
  418. Navybluepart.Material = "Neon"
  419. Navybluepart.CanCollide = false
  420. Navybluepart.Anchored = false
  421. Navybluepartweld = weldBetween(Navybluepart,RightArm)
  422.  
  423. Navybluepart2 = Instance.new("Part",RightLeg)
  424. Navybluepart2.Size = Vector3.new(1.01,2.01,1.01)
  425. Navybluepart2.BrickColor = BrickColor.new("Navy blue")
  426. Navybluepart2.Material = "Neon"
  427. Navybluepart2.CanCollide = false
  428. Navybluepart2.Anchored = false
  429. Navybluepartwald2 = weldBetween(Navybluepart2,RightLeg)
  430.  
  431. Navybluepart3 = Instance.new("Part",LeftLeg)
  432. Navybluepart3.Size = Vector3.new(1.01,2.01,1.01)
  433. Navybluepart3.BrickColor = BrickColor.new("Navy blue")
  434. Navybluepart3.Material = "Neon"
  435. Navybluepart3.CanCollide = false
  436. Navybluepart3.Anchored = false
  437. Navybluepartweld3 = weldBetween(Navybluepart3,LeftLeg)
  438.  
  439. Navybluepart4 = Instance.new("Part",LeftArm)
  440. Navybluepart4.Size = Vector3.new(1.01,2.01,1.01)
  441. Navybluepart4.BrickColor = BrickColor.new("Navy blue")
  442. Navybluepart4.Material = "Neon"
  443. Navybluepart4.CanCollide = false
  444. Navybluepart4.Anchored = false
  445. Navybluepartweld4 = weldBetween(Navybluepart4,LeftArm)
  446.  
  447. Navybluepart5 = Instance.new("Part",Torso)
  448. Navybluepart5.Size = Vector3.new(2.01,2.01,1.01)
  449. Navybluepart5.BrickColor = BrickColor.new("Navy blue")
  450. Navybluepart5.Material = "Neon"
  451. Navybluepart5.CanCollide = false
  452. Navybluepart5.Anchored = false
  453. Navybluepartweld5 = weldBetween(Navybluepart5,Torso)
  454.  
  455.  
  456. Root.CFrame = Root.CFrame * CFrame.new(0,15,0) --intro
  457. hum.HipHeight = 14.5
  458. spinny = 0
  459. for i = 1, 400 do
  460. spinny = spinny + 4
  461. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0+spinny),0),.4)
  462. hum.HipHeight = hum.HipHeight - .025
  463. swait()
  464. end
  465. hm = Instance.new("Sound", Torso)
  466. hm.Volume = 3
  467. hm.Name = "hm"
  468. hm.SoundId = "rbxassetid://2544975373"
  469. hm:Play()
  470. removeuseless:AddItem(hm,10)
  471. for i = 1, 50 do
  472. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  473. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  474. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  475. swait()
  476. end
  477. for i = 1, 50 do
  478. coroutine.wrap(function()
  479. local sk = Instance.new("Part",Torso)
  480. sk.CanCollide = false
  481. sk.Anchored = true
  482. sk.BrickColor = BrickColor.new("Navy blue")
  483. sk.Name = "sk"
  484. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  485. local skmesh = Instance.new("SpecialMesh",sk)
  486. skmesh.MeshId = "rbxassetid://662586858"
  487. skmesh.Name = "wave"
  488. skmesh.Scale = Vector3.new(.01,.001,.01)
  489. for i = 1, 20 do
  490. skmesh.Scale = skmesh.Scale + Vector3.new(.04,0,.04)
  491. sk.Transparency = sk.Transparency + .05
  492. swait()
  493. end
  494. sk:Remove()
  495. end)()
  496. coroutine.wrap(function()
  497. local wshockwave = Instance.new("Part", Torso)
  498. wshockwave.Size = Vector3.new(1,1,1)
  499. wshockwave.CanCollide = false
  500. wshockwave.Anchored = true
  501. wshockwave.Transparency = .45
  502. wshockwave.BrickColor = BrickColor.new("Navy blue")
  503. wshockwave.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  504. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  505. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  506. wshockwavemesh.Name = "wswm"
  507. wshockwavemesh.MeshId = "rbxassetid://20329976"
  508. removeuseless:AddItem(wshockwave,2)
  509. for i = 1, 20 do
  510. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(4,0,4)
  511. wshockwave.Transparency = wshockwave.Transparency + .05
  512. swait()
  513. end
  514. wshockwave:Remove()
  515. end)()
  516. coroutine.wrap(function()
  517. Navybluepart.Anchored = true
  518. Navybluepart.Size = Navybluepart.Size + Vector3.new(.5,.5,.5)
  519. Navybluepart.Transparency = Navybluepart.Transparency + .05
  520. Navybluepart2.Anchored = true
  521. Navybluepart2.Size = Navybluepart2.Size + Vector3.new(.5,.5,.5)
  522. Navybluepart2.Transparency = Navybluepart2.Transparency + .05
  523. Navybluepart3.Anchored = true
  524. Navybluepart3.Size = Navybluepart3.Size + Vector3.new(.5,.5,.5)
  525. Navybluepart3.Transparency = Navybluepart3.Transparency + .035
  526. Navybluepart4.Anchored = true
  527. Navybluepart4.Size = Navybluepart4.Size + Vector3.new(.5,.5,.5)
  528. Navybluepart4.Transparency = Navybluepart4.Transparency + .05
  529. Navybluepart5.Anchored = true
  530. Navybluepart5.Size = Navybluepart5.Size + Vector3.new(.5,.5,.5)
  531. Navybluepart5.Transparency = Navybluepart5.Transparency + .05
  532. end)()
  533. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  534. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  535. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  536. swait()
  537. end
  538. coroutine.wrap(function()
  539. Navybluepart:Remove()
  540. Navybluepart2:Remove()
  541. Navybluepart3:Remove()
  542. Navybluepart4:Remove()
  543. Navybluepart5:Remove()
  544. end)()
  545. for i = 1, 50 do
  546. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  547. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  548. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  549. swait()
  550. end
  551. for i = 1, 20 do
  552. coroutine.wrap(function()
  553. local sk = Instance.new("Part",Torso)
  554. sk.CanCollide = false
  555. sk.Anchored = true
  556. sk.BrickColor = BrickColor.new("White")
  557. sk.Name = "sk"
  558. local skmesh = Instance.new("SpecialMesh",sk)
  559. skmesh.MeshId = "rbxassetid://0"
  560. skmesh.Name = "wave"
  561. skmesh.Scale = Vector3.new(.5,.001,.5)
  562. for i = 1, 10 do
  563. skmesh.Scale = skmesh.Scale - Vector3.new(.05,0,.05)
  564. sk.Transparency = sk.Transparency + .05
  565. swait()
  566. end
  567. sk:Remove()
  568. end)()
  569. coroutine.wrap(function()
  570. local wshockwave = Instance.new("Part", Torso)
  571. wshockwave.Size = Vector3.new(1,1,1)
  572. wshockwave.CanCollide = false
  573. wshockwave.Anchored = true
  574. wshockwave.Transparency = .45
  575. wshockwave.BrickColor = BrickColor.new("White")
  576. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  577. wshockwavemesh.Scale = Vector3.new(50,.05,50)
  578. wshockwavemesh.Name = "wswm"
  579. wshockwavemesh.MeshId = "rbxassetid://0"
  580. removeuseless:AddItem(wshockwave,2)
  581. for i = 1, 20 do
  582. wshockwavemesh.Scale = wshockwavemesh.Scale - Vector3.new(5,0.05,5)
  583. wshockwave.Transparency = wshockwave.Transparency + .05
  584. swait()
  585. end
  586. wshockwave:Remove()
  587. end)()
  588. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  589. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  590. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  591. swait()
  592. end
  593.  
  594. doomtheme:Play()
  595.  
  596. mouse.KeyDown:connect(function(Press)
  597. Press=Press:lower()
  598. if Press=='e' then
  599. if debounce then return end
  600. debounce = true
  601. attacking = true
  602. SOUND(Torso,1229838347,8,false,3)
  603. g1 = Instance.new("BodyGyro", Root)
  604. g1.D = 175
  605. g1.P = 20000
  606. g1.MaxTorque = Vector3.new(9000000,9000000,9000000)
  607. ws = 8
  608. sooht = Instance.new("Sound")
  609. sooht.SoundId = "rbxassetid://1146688617"
  610. sooht.Volume = 8
  611. coroutine.wrap(function()
  612. for i = 1, 5 do
  613. swait()
  614. end
  615. end)()
  616. coroutine.wrap(function()
  617. for i = 1, 15 do
  618. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-40),math.rad(0)),.2)
  619. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  620. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  621. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  622. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
  623. swait()
  624. end
  625. for i = 1, 20 do
  626. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  627. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  628. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  629. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  630. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.35, 0.4) * CFrame.Angles(math.rad(-90 - 2 * math.sin(sine/12)), math.rad(3), math.rad(4)), 0.4)
  631. swait()
  632. end
  633. end)()
  634. for i = 1, 30 do
  635. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  636. local bladeofjustice = Instance.new("Part",Torso)
  637. bladeofjustice.Anchored = true
  638. bladeofjustice.CanCollide = false
  639. bladeofjustice.Name = "blad"
  640. bladeofjustice.Transparency = 1
  641. bladeofjustice.Size = Vector3.new(1,1,1)
  642. bladeofjustice.BrickColor = BrickColor.new("White")
  643. bladeofjustice.Material = "Neon"
  644. bladeofjustice.CFrame = Root.CFrame * CFrame.new(math.random(-8,8),math.random(-5,5),math.random(-2,2))
  645. local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
  646. bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
  647. bladeofjusticemesh.Scale = Vector3.new(1,1,1)
  648. coroutine.wrap(function()
  649. local hitted = false
  650. for i = 1, 20 do
  651. bladeofjustice.Transparency = bladeofjustice.Transparency - .05
  652. swait()
  653. end
  654. bladeofjustice.Anchored = false
  655. sooht.Parent = bladeofjustice
  656. sooht:Play()
  657. coroutine.wrap(function()
  658. for i = 1, 300 do
  659. if hitted then break end
  660. swait()
  661. end
  662. if not hitted then
  663. bladeofjustice:Remove()
  664. end
  665. end)()
  666. local bov = Instance.new("BodyVelocity",bladeofjustice)
  667. bov.maxForce = Vector3.new(99999,99999,99999)
  668. bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p)
  669. bov.velocity = bladeofjustice.CFrame.lookVector*220
  670. bladeofjustice.Touched:connect(function(hit)
  671. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  672. if hitted then return end
  673. hitted = true
  674. bov:Remove()
  675. bladeofjustice.Anchored = true
  676. wait(2)
  677. bladeofjustice.Transparency = 1
  678. Hit = damagealll(14,bladeofjustice.Position)
  679. for _,v in pairs(Hit) do
  680. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  681. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  682. slachtoffer:TakeDamage(math.random(29,43))
  683. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  684. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  685. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  686. vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*125
  687. removeuseless:AddItem(vel,.1)
  688. end
  689. end
  690. for i = 1, 3 do
  691. coroutine.wrap(function()
  692. local sk = Instance.new("Part",Torso)
  693. sk.CanCollide = false
  694. sk.Anchored = true
  695. sk.BrickColor = BrickColor.new("White")
  696. sk.Name = "sk"
  697. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  698. local skmesh = Instance.new("SpecialMesh",sk)
  699. skmesh.MeshId = "rbxassetid://662586858"
  700. skmesh.Name = "wave"
  701. skmesh.Scale = Vector3.new(.01,.001,.01)
  702. for i = 1, 20 do
  703. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  704. sk.Transparency = sk.Transparency + .05
  705. swait()
  706. end
  707. sk:Remove()
  708. end)()
  709. coroutine.wrap(function()
  710. local wshockwave = Instance.new("Part", Torso)
  711. wshockwave.Size = Vector3.new(1,1,1)
  712. wshockwave.CanCollide = false
  713. wshockwave.Anchored = true
  714. wshockwave.Transparency = .45
  715. wshockwave.BrickColor = BrickColor.new("White")
  716. wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  717. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  718. wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
  719. wshockwavemesh.Name = "wswm"
  720. wshockwavemesh.MeshId = "rbxassetid://20329976"
  721. removeuseless:AddItem(wshockwave,2)
  722. for i = 1, 20 do
  723. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(5.5,0,5.5)
  724. wshockwave.Transparency = wshockwave.Transparency + .05
  725. swait()
  726. end
  727. wshockwave:Remove()
  728. end)()
  729. coroutine.wrap(function()
  730. local exploshap = Instance.new("Part",Torso)
  731. exploshap.Size = Vector3.new(1,1,1)
  732. exploshap.Shape = "Ball"
  733. exploshap.Material = "Neon"
  734. exploshap.CFrame = bladeofjustice.CFrame
  735. exploshap.BrickColor = BrickColor.new("White")
  736. exploshap.CanCollide = false
  737. exploshap.Anchored = true
  738. for i = 1, 20 do
  739. exploshap.Size = exploshap.Size + Vector3.new(2,2,2)
  740. exploshap.Transparency = exploshap.Transparency + .05
  741. swait()
  742. end
  743. bladeofjustice:Remove()
  744. exploshap:Remove()
  745. end)()
  746. swait()
  747. end
  748. end
  749. end)
  750. end)()
  751. swait(.5)
  752. end
  753. for i = 1, 5 do
  754. swait()
  755. end
  756. removeuseless:AddItem(g1,.001)
  757. ws = 90
  758. debounce = false
  759. attacking = false
  760. elseif Press=='t' then
  761. if dedlaff then return end
  762. if tauntdebounce == true then return end
  763. tauntdebounce = true
  764. rdnm = soundtable[math.random(1,#soundtable)]
  765. tauntsound = Instance.new("Sound", Head)
  766. tauntsound.Volume = 10
  767. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  768. tauntsound.Looped = false
  769. tauntsound:Play()
  770. wait(3)
  771. wait(tauntsound.TimeLength)
  772. tauntsound:Remove()
  773. wait(1)
  774. tauntdebounce = false
  775. elseif Press=='u' then
  776. if debounce then return end
  777. debounce = true
  778. attacking = true
  779. g1 = Instance.new("BodyGyro", Root)
  780. g1.D = 175
  781. g1.P = 20000
  782. g1.MaxTorque = Vector3.new(0,9000000,0)
  783. ws = 0
  784. local FACEMYDIVINEWRATH = Instance.new("Sound",Torso)
  785. FACEMYDIVINEWRATH.SoundId = "rbxassetid://2545011398"
  786. FACEMYDIVINEWRATH.Volume = 10
  787. FACEMYDIVINEWRATH:Play()
  788. removeuseless:AddItem(FACEMYDIVINEWRATH,5)
  789. for i = 1, 20 do
  790. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  791. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  792. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  793. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  794. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)),.3)
  795. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2, 1.5, .5) * CFrame.Angles(math.rad(-85 - 3 * math.sin(sine/12)), math.rad(40 + 5 * math.sin(sine/12)), math.rad(0)), 0.25)
  796. swait()
  797. end
  798. local holywrath = Instance.new("Part",RightArm)
  799. SOUND(holywrath,2644268083,10,false,6)
  800. holywrath.Size = Vector3.new(.1,.1,.1)
  801. holywrath.CanCollide = false
  802. holywrath.Anchored = true
  803. holywrath.BrickColor = BrickColor.new("White")
  804. holywrath.Material = "Neon"
  805. holywrath.Shape = "Ball"
  806. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  807. local holywrathaura = Instance.new("Sound",holywrath)
  808. holywrathaura.SoundId = "rbxassetid://2643712818"
  809. holywrathaura.Looped = true
  810. holywrathaura.Volume = 0
  811. holywrathaura:Play()
  812. local holywrath2 = Instance.new("Part",RightArm)
  813. holywrath2.Size = Vector3.new(.3,.3,.3)
  814. holywrath2.CanCollide = false
  815. holywrath2.Anchored = true
  816. holywrath2.Transparency = .7
  817. holywrath2.BrickColor = BrickColor.new("Lily white")
  818. holywrath2.Material = "Neon"
  819. holywrath2.Shape = "Ball"
  820. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  821. for i = 1, 30 do
  822. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  823. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  824. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  825. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  826. coroutine.wrap(function()
  827. hwc = holywrathcolors[math.random(1,#holywrathcolors)]
  828. local energyballs = Instance.new("Part",Torso)
  829. energyballs.BrickColor = BrickColor.new(hwc)
  830. energyballs.Anchored = true
  831. energyballs.CanCollide = false
  832. energyballs.CFrame = holywrath.CFrame * CFrame.new(math.random(-4,4),math.random(-4,4),math.random(-4,4))
  833. energyballs.Shape = "Ball"
  834. energyballs.Material = "Neon"
  835. energyballs.Size = Vector3.new(.4,.4,.4)
  836. for i = 1, 10 do
  837. energyballs.CFrame = energyballs.CFrame:lerp(CFrame.new(holywrath.Position),.3)
  838. swait()
  839. end
  840. energyballs:Remove()
  841. end)()
  842. end
  843. for i = 1, 20 do
  844. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  845. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  846. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  847. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  848. holywrath2.Size = holywrath2.Size + Vector3.new(.1,.1,.1)
  849. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  850. holywrath.Size = holywrath.Size + Vector3.new(.1,.1,.1)
  851. swait()
  852. end
  853. for i = 1, 10 do
  854. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  855. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  856. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  857. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  858. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  859. swait()
  860. end
  861. enbig = 0
  862. enbig2 = 0
  863. enbigger = .25
  864. SOUND(holywrath,2644340882,10,false,6)
  865. for i = 1, 60 do
  866. enbigger = enbigger + .02
  867. coroutine.wrap(function()
  868. local sk = Instance.new("Part",Torso)
  869. sk.CanCollide = false
  870. sk.Anchored = true
  871. sk.BrickColor = BrickColor.new("White")
  872. sk.Name = "sk"
  873. sk.CFrame = holywrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  874. local skmesh = Instance.new("SpecialMesh",sk)
  875. skmesh.MeshId = "rbxassetid://662586858"
  876. skmesh.Name = "wave"
  877. skmesh.Scale = Vector3.new(.05,.005,.05)
  878. for i = 1, 20 do
  879. skmesh.Scale = skmesh.Scale + Vector3.new(enbigger,0,enbigger)
  880. sk.Transparency = sk.Transparency + .05
  881. swait()
  882. end
  883. sk:Remove()
  884. end)()
  885. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  886. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  887. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  888. holywrathaura.Volume = holywrathaura.Volume + .2
  889. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  890. enbig = enbig + 2
  891. enbig2 = enbig2 + 1
  892. holywrath.Size = holywrath.Size + Vector3.new(4,4,4)
  893. holywrath2.Size = holywrath2.Size + Vector3.new(4,4,4)
  894. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
  895. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
  896. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)),.3)
  897. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(1.22, 1.32, .4) * CFrame.Angles(math.rad(40 + 1 * math.sin(sine/5)), math.rad(3 + 1 * math.sin(sine/4)), math.rad(-160 - 2 * math.sin(sine/9))), 0.25)
  898. swait()
  899. end
  900. for i = 1, 30 do
  901. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
  902. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(25),math.rad(-50),math.rad(0)),.3)
  903. swait()
  904. end
  905. local hitboxwrath = Instance.new("Part",Torso)
  906. hitboxwrath.Size = Vector3.new(1,1,1)
  907. hitboxwrath.CanCollide = false
  908. hitboxwrath.Transparency = 1
  909. hitboxwrath.Anchored = false
  910. hitboxwrath.Name = "hb"
  911. hitboxwrath.CFrame = holywrath.CFrame
  912. local bov = Instance.new("BodyVelocity",hitboxwrath)
  913. bov.maxForce = Vector3.new(99999,99999,99999)
  914. holywrath.CFrame = CFrame.new(holywrath.Position,mouse.Hit.p)
  915. bov.velocity = holywrath.CFrame.lookVector*60
  916. local hitted = false
  917. local function explo()
  918. hitted = true
  919. hitboxwrath.Anchored = true
  920. SOUND(hitboxwrath,2011915907,10,false,6)
  921. shock = holywrath:Clone() shock.Parent = Torso
  922. coroutine.wrap(function()
  923. for i = 1, 20 do
  924. shock.Size = shock.Size + Vector3.new(5,5,5)
  925. shock.Transparency = shock.Transparency + .05
  926. swait()
  927. end
  928. shock:Remove()
  929. end)()
  930. local taks = 0
  931. local wavebigger = true
  932. coroutine.wrap(function()
  933. local deadlyring = Instance.new("Part", Torso)
  934. deadlyring.Size = Vector3.new(5, 5, 5)
  935. deadlyring.Transparency = .5
  936. deadlyring.BrickColor = BrickColor.new("White")
  937. deadlyring.Anchored = true
  938. deadlyring.CanCollide = false
  939. deadlyring.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
  940. local deadlyringh = Instance.new("SpecialMesh", deadlyring)
  941. deadlyringh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  942. deadlyringh.Scale = Vector3.new(330, 330, .1)
  943. local deadlyring2 = Instance.new("Part", Torso)
  944. deadlyring2.Size = Vector3.new(5, 5, 5)
  945. deadlyring2.Transparency = .5
  946. deadlyring2.BrickColor = BrickColor.new("White")
  947. deadlyring2.Anchored = true
  948. deadlyring2.CanCollide = false
  949. deadlyring2.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
  950. local deadlyringh2 = Instance.new("SpecialMesh", deadlyring2)
  951. deadlyringh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  952. deadlyringh2.Scale = Vector3.new(360, 360, .1)
  953. while wavebigger do
  954. Hit = damagealll(187,hitboxwrath.Position)
  955. for _,v in pairs(Hit) do
  956. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  957. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  958. slachtoffer:TakeDamage(math.random(3,7))
  959. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  960. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  961. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  962. vel.velocity = CFrame.new(hitboxwrath.Position,torso.Position).lookVector*330
  963. removeuseless:AddItem(vel,.1)
  964. end
  965. end
  966. deadlyring.CFrame = deadlyring.CFrame * CFrame.Angles(math.rad(0+7),math.rad(0-7),math.rad(0+7))
  967. deadlyring2.CFrame = deadlyring2.CFrame * CFrame.Angles(math.rad(0-7),math.rad(0+7),math.rad(0-7))
  968. deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(2,2,0)
  969. deadlyringh.Scale = deadlyringh.Scale + Vector3.new(2,2,0)
  970. holywrath2.Size = holywrath2.Size + Vector3.new(.25,.25,.25)
  971. holywrath.Size = holywrath.Size + Vector3.new(.25,.25,.25)
  972. swait()
  973. end
  974. for i = 1, 50 do
  975. holywrathaura.Volume = holywrathaura.Volume - .5
  976. deadlyringh.Scale = deadlyringh.Scale + Vector3.new(5,5,0)
  977. deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(5,5,0)
  978. deadlyring.Transparency = deadlyring.Transparency + .025
  979. deadlyring2.Transparency = deadlyring2.Transparency + .025
  980. holywrath.Transparency = holywrath.Transparency + .025
  981. holywrath2.Transparency = holywrath2.Transparency + .025
  982. swait()
  983. end
  984. holywrathaura:Remove()
  985. hitboxwrath:Remove()
  986. holywrath:Remove()
  987. holywrath2:Remove()
  988. deadlyring:Remove()
  989. deadlyring2:Remove()
  990. end)()
  991. for i = 1, 150 do
  992. taks = taks + .1
  993. coroutine.wrap(function()
  994. local shockwave = Instance.new("Part", Torso)
  995. shockwave.Size = Vector3.new(1,1,1)
  996. shockwave.CanCollide = false
  997. shockwave.Anchored = true
  998. shockwave.Transparency = .5
  999. shockwave.BrickColor = BrickColor.new("White")
  1000. shockwave.CFrame = CFrame.new(hitboxwrath.Position)
  1001. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  1002. shockwavemesh.Scale = Vector3.new(7,3,7)
  1003. shockwavemesh.MeshId = "rbxassetid://20329976"
  1004. local shockwave2 = Instance.new("Part", Torso)
  1005. shockwave2.Size = Vector3.new(1,1,1)
  1006. shockwave2.CanCollide = false
  1007. shockwave2.Anchored = true
  1008. shockwave2.Transparency = .5
  1009. shockwave2.BrickColor = BrickColor.new("White")
  1010. shockwave2.CFrame = CFrame.new(hitboxwrath.Position)
  1011. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  1012. shockwavemesh2.Scale = Vector3.new(5,3,5)
  1013. shockwavemesh2.MeshId = "rbxassetid://20329976"
  1014. for i = 1, 40 do
  1015. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  1016. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  1017. shockwave.Transparency = shockwave.Transparency + 0.025
  1018. shockwave2.Transparency = shockwave2.Transparency + 0.025
  1019. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18 + taks,6 + taks/2,18 + taks)
  1020. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18+taks,3 + taks/2,18+taks)
  1021. swait()
  1022. end
  1023. shockwave:Remove()
  1024. shockwave2:Remove()
  1025. end)()
  1026. swait(2.4)
  1027. end
  1028. wavebigger = false
  1029. end
  1030. coroutine.wrap(function()
  1031. local hitted = false
  1032. hitboxwrath.Touched:connect(function(hit)
  1033. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1034. if hitted then return end
  1035. explo()
  1036. end
  1037. end)
  1038. while true do
  1039. if hitted then break end
  1040. holywrath2.CFrame = hitboxwrath.CFrame
  1041. holywrath.CFrame = hitboxwrath.CFrame
  1042. swait()
  1043. end
  1044. end)()
  1045. coroutine.wrap(function()
  1046. for i = 1, 1100 do
  1047. if hitted then break end
  1048. swait()
  1049. end
  1050. if not hitted then
  1051. explo()
  1052. end
  1053. end)()
  1054. for i = 1, 22 do
  1055. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1056. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1057. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1058. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1059. RIGHTARMLERP.C1 = RIGHTARMLERP.C1:lerp(CFrame.new(.2,.2,.2) * CFrame.Angles(0,0,0),.2)
  1060. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.1, 0.4) * CFrame.Angles(math.rad(-75), math.rad(-15), math.rad(4)), 0.2)
  1061. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1062. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-25),math.rad(50),math.rad(0)),.3)
  1063. swait()
  1064. end
  1065. RIGHTARMLERP.C1 = CFrame.new(0,0,0)
  1066. removeuseless:AddItem(g1,.001)
  1067. debounce = false
  1068. attacking = false
  1069. ws = 90
  1070. elseif Press=='y' then
  1071. if debounce then return end
  1072. debounce = true
  1073. attacking = true
  1074. local trev = true
  1075. change = .6
  1076. coroutine.wrap(function()
  1077. while true do
  1078. if trev == false then break end
  1079. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1080. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1081. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1082. swait()
  1083. end
  1084. end)()
  1085. ws = 0
  1086. local speech = Instance.new("Sound",Head)
  1087. speech.SoundId = "rbxassetid://2545211516"
  1088. speech.Volume = 10
  1089. speech:Play()
  1090. removeuseless:AddItem(speech,5)
  1091. coroutine.wrap(function()
  1092. for i = 1, 35 do
  1093. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.25)
  1094. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.25)
  1095. swait()
  1096. end
  1097. end)()
  1098. coroutine.wrap(function()
  1099. local blwav = Instance.new("Part",Torso)
  1100. blwav.Size = Vector3.new(1,1,1)
  1101. blwav.Shape = "Ball"
  1102. blwav.BrickColor = BrickColor.new("White")
  1103. blwav.CanCollide = false
  1104. blwav.CFrame = Root.CFrame
  1105. blwav.Anchored = true
  1106. blwav.Material = "Neon"
  1107. for i = 1, 50 do
  1108. blwav.Size = blwav.Size + Vector3.new(4,4,4)
  1109. blwav.Transparency = blwav.Transparency + .05
  1110. swait()
  1111. end
  1112. blwav:Remove()
  1113. end)()
  1114. eagle = Instance.new("Part", Torso)
  1115. eagle.Size = Vector3.new(1,1,1)
  1116. eagle.CanCollide = false
  1117. eagle.Anchored = false
  1118. eagle.Material = "Neon"
  1119. eagle.Transparency = .58
  1120. eagle.BrickColor = BrickColor.new("White")
  1121. local eaglemesh = Instance.new("SpecialMesh", eagle)
  1122. eaglemesh.MeshId = "rbxassetid://2607750501"
  1123. eaglemesh.Scale = Vector3.new(0,0,0)
  1124. eagleweld = weldBetween(eagle,Root)
  1125. eagleweld.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1126. local eagle2 = Instance.new("Part", Torso)
  1127. eagle2.Size = Vector3.new(1,1,1)
  1128. eagle2.CanCollide = false
  1129. eagle2.Anchored = false
  1130. eagle2.Material = "Neon"
  1131. eagle2.Transparency = .49
  1132. eagle2.BrickColor = BrickColor.new("White")
  1133. local eaglemesh2 = Instance.new("SpecialMesh", eagle2)
  1134. eaglemesh2.MeshId = "2607750501"
  1135. eaglemesh2.Scale = Vector3.new(0,0,0)
  1136. eagleweld2 = weldBetween(eagle2,Root)
  1137. eagleweld2.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1138. local eagle3 = Instance.new("Part", Torso)
  1139. eagle3.Size = Vector3.new(1,1,1)
  1140. eagle3.CanCollide = false
  1141. eagle3.Anchored = false
  1142. eagle3.Material = "Neon"
  1143. eagle3.Transparency = .65
  1144. eagle3.BrickColor = BrickColor.new("White")
  1145. local eaglemesh3 = Instance.new("SpecialMesh", eagle3)
  1146. eaglemesh3.MeshId = "rbxassetid://2607750501"
  1147. eaglemesh3.Scale = Vector3.new(0,0,0)
  1148. eagleweld3 = weldBetween(eagle3,Root)
  1149. eagleweld3.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1150. circlelocation = Instance.new("Part",Torso)
  1151. circlelocation.Size = Vector3.new(1,1,1)
  1152. circlelocation.CFrame = Root.CFrame
  1153. circlelocation.Anchored = false
  1154. circlelocation.Transparency = 1
  1155. circlelocation.CanCollide = false
  1156. circlelocationweld = weldBetween(circlelocation,Root)
  1157. circlelocationweld.C0 = CFrame.new(0,-56,-15)
  1158. lighttable = {}
  1159. val = 0
  1160. for i = 1, 250 do
  1161. val = val + 5
  1162. lightpart = Instance.new("Part",Torso)
  1163. lightpart.Anchored = false
  1164. lightpart.CanCollide = false
  1165. lightpart.Size = Vector3.new(2,.5,2.35)
  1166. lightpart.Material = "Neon"
  1167. lightpart.Transparency = 1
  1168. lightpart.BrickColor = BrickColor.new("Navy blue")
  1169. lightpartweld = weldBetween(lightpart,circlelocation)
  1170. lightpartweld.C0 = CFrame.new(25,0,0) * CFrame.Angles(0,math.rad(val),0)
  1171. table.insert(lighttable,lightpart)
  1172. end
  1173. coroutine.wrap(function()
  1174. wait(1.76)
  1175. for i = 1, 120 do
  1176. for i,v in pairs(lighttable) do
  1177. v.Transparency = v.Transparency - .01
  1178. end
  1179. swait()
  1180. end
  1181. end)()
  1182. introvog = true
  1183. coroutine.wrap(function()
  1184. for i = 1, 63 do
  1185. eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(0,1,1)
  1186. swait()
  1187. end
  1188. for i = 1, 32 do
  1189. eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(2,0,0)
  1190. swait()
  1191. end
  1192. for i = 1, 50 do
  1193. hum.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  1194. coroutine.wrap(function()
  1195. local wshockwave = Instance.new("Part", Torso)
  1196. wshockwave.Size = Vector3.new(1,1,1)
  1197. wshockwave.CanCollide = false
  1198. wshockwave.Anchored = true
  1199. wshockwave.Transparency = .45
  1200. wshockwave.BrickColor = BrickColor.new("White")
  1201. wshockwave.CFrame = CFrame.new(eagle.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1202. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1203. wshockwavemesh.Scale = Vector3.new(1,.005,1)
  1204. wshockwavemesh.Name = "wswm"
  1205. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1206. removeuseless:AddItem(wshockwave,2)
  1207. for i = 1, 20 do
  1208. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(29.5,0,29.5)
  1209. wshockwave.Transparency = wshockwave.Transparency + .05
  1210. swait()
  1211. end
  1212. wshockwave:Remove()
  1213. end)()
  1214. coroutine.wrap(function()
  1215. local sk = Instance.new("Part",Torso)
  1216. sk.CanCollide = false
  1217. sk.Anchored = true
  1218. sk.BrickColor = BrickColor.new("White")
  1219. sk.Name = "sk"
  1220. sk.CFrame = eagle.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1221. local skmesh = Instance.new("SpecialMesh",sk)
  1222. skmesh.MeshId = "rbxassetid://662586858"
  1223. skmesh.Name = "wave"
  1224. skmesh.Scale = Vector3.new(.05,.005,.05)
  1225. for i = 1, 20 do
  1226. skmesh.Scale = skmesh.Scale + Vector3.new(.25,0,.25)
  1227. sk.Transparency = sk.Transparency + .05
  1228. swait()
  1229. end
  1230. sk:Remove()
  1231. end)()
  1232. swait()
  1233. end
  1234. introvog = false
  1235. hum.CameraOffset = Vector3.new(0,0,0)
  1236. end)()
  1237. coroutine.wrap(function()
  1238. for i = 1, 54 do
  1239. eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(0,1,1)
  1240. swait()
  1241. end
  1242. local eaglesound = Instance.new("Sound",eagle)
  1243. eaglesound.SoundId = "rbxassetid://0"
  1244. eaglesound.Volume = 10
  1245. eaglesound:Play()
  1246. removeuseless:AddItem(eaglesound,5)
  1247. for i = 1, 27 do
  1248. eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(2,0,0)
  1249. swait()
  1250. end
  1251. end)()
  1252. coroutine.wrap(function()
  1253. for i = 1, 59 do
  1254. eaglemesh.Scale = eaglemesh.Scale + Vector3.new(0,1,1)
  1255. swait()
  1256. end
  1257. for i = 1, 30 do
  1258. eaglemesh.Scale = eaglemesh.Scale + Vector3.new(2,0,0)
  1259. swait()
  1260. end
  1261. end)()
  1262. while wait() do
  1263. if introvog == false then break end
  1264. end
  1265. bleedattacking = true
  1266. g1 = Instance.new("BodyGyro", Root)
  1267. g1.D = 175
  1268. g1.P = 20000
  1269. g1.MaxTorque = Vector3.new(0,9000000,0)
  1270. coroutine.wrap(function()
  1271. while bleedattacking do
  1272. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.155)
  1273. swait()
  1274. end
  1275. removeuseless:AddItem(g1,.001)
  1276. end)()
  1277. coroutine.wrap(function()
  1278. local lnt = Instance.new("Sound",eagle)
  1279. lnt.SoundId = "rbxassetid://224339201"
  1280. lnt.Volume = 10
  1281. lnt:Play()
  1282. removeuseless:AddItem(lnt,5)
  1283. wait(.3)
  1284. local lnt2 = Instance.new("Sound",eagle)
  1285. lnt2.SoundId = "rbxassetid://1539349118"
  1286. lnt2.Volume = 10
  1287. lnt2:Play()
  1288. removeuseless:AddItem(lnt2,5)
  1289. end)()
  1290. for i = 1, 10 do
  1291. local bladeofjustice = Instance.new("Part",Torso)
  1292. bladeofjustice.Anchored = true
  1293. bladeofjustice.CanCollide = false
  1294. bladeofjustice.Name = "blad"
  1295. bladeofjustice.Transparency = 1
  1296. bladeofjustice.Size = Vector3.new(2,2,2)
  1297. bladeofjustice.BrickColor = BrickColor.new("Pastel violet")
  1298. bladeofjustice.Material = "Neon"
  1299. bladeofjustice.CFrame = eagle.CFrame * CFrame.new(math.random(-139,139),math.random(-39,39),math.random(-15,15))
  1300. local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
  1301. bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
  1302. bladeofjusticemesh.Scale = Vector3.new(10,10,10)
  1303. local particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  1304. local blwav = Instance.new("Part",Torso)
  1305. blwav.Size = Vector3.new(1,1,1)
  1306. blwav.Shape = "Ball"
  1307. blwav.BrickColor = BrickColor.new("Dark blue")
  1308. blwav.CanCollide = false
  1309. blwav.CFrame = bladeofjustice.CFrame
  1310. blwav.Anchored = true
  1311. blwav.Material = "Neon"
  1312. blwav.Size = blwav.Size + Vector3.new(4,4,4)
  1313. blwav.Transparency = blwav.Transparency + .05
  1314. coroutine.wrap(function()
  1315. for i = 1, 5 do
  1316. local sk = Instance.new("Part",Torso)
  1317. sk.CanCollide = false
  1318. sk.Anchored = true
  1319. sk.BrickColor = BrickColor.new("White")
  1320. sk.Name = "sk"
  1321. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1322. local skmesh = Instance.new("SpecialMesh",sk)
  1323. skmesh.MeshId = "rbxassetid://662586858"
  1324. skmesh.Name = "wave"
  1325. skmesh.Scale = Vector3.new(.05,.005,.05)
  1326. for i = 1, 20 do
  1327. skmesh.Scale = skmesh.Scale + Vector3.new(.05,0,.05)
  1328. sk.Transparency = sk.Transparency + .05
  1329. swait()
  1330. end
  1331. sk:Remove()
  1332. end
  1333. end)()
  1334. coroutine.wrap(function()
  1335. for i = 1, 20 do
  1336. blwav.Size = blwav.Size + Vector3.new(10,10,10)
  1337. blwav.Transparency = blwav.Transparency + .05
  1338. bladeofjustice.Transparency = bladeofjustice.Transparency - .05
  1339. swait()
  1340. end
  1341. blwav:Remove()
  1342. end)()
  1343. local hitted = false
  1344. coroutine.wrap(function()
  1345. for i = 1, 300 do
  1346. if hitted then break end
  1347. swait()
  1348. end
  1349. if not hitted then
  1350. bladeofjustice:Remove()
  1351. end
  1352. end)()
  1353. bladeofjustice.Anchored = false
  1354. local bov = Instance.new("BodyVelocity",bladeofjustice)
  1355. bov.maxForce = Vector3.new(9999999,9999999,9999999)
  1356. bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p)
  1357. bov.velocity = bladeofjustice.CFrame.lookVector*350
  1358. bladeofjustice.Touched:connect(function(hit)
  1359. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1360. if hitted then return end
  1361. hitted = true
  1362. bov:Remove()
  1363. bladeofjustice.Anchored = true
  1364. wait(2)
  1365. removeuseless:AddItem(bladeofjustice,5)
  1366. coroutine.wrap(function()
  1367. for i = 1, 20 do
  1368. hum.CameraOffset = Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  1369. swait()
  1370. end
  1371. hum.CameraOffset = Vector3.new(0,0,0)
  1372. end)()
  1373. Hit = damagealll(144,bladeofjustice.Position)
  1374. for _,v in pairs(Hit) do
  1375. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1376. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1377. slachtoffer:TakeDamage(math.random(47,78))
  1378. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1379. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1380. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1381. vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*330
  1382. removeuseless:AddItem(vel,.1)
  1383. end
  1384. end
  1385. local soundbox = Instance.new("Part",Torso)
  1386. soundbox.CFrame = bladeofjustice.CFrame
  1387. soundbox.Size = Vector3.new(1,1,1)
  1388. soundbox.Anchored = true
  1389. soundbox.CanCollide = false
  1390. soundbox.Transparency = 1
  1391. removeuseless:AddItem(soundbox,5)
  1392. wabam = Instance.new("Sound",soundbox)
  1393. wabam.SoundId = "rbxassetid://2444802791"
  1394. wabam.Volume = 8
  1395. wabam:Play()
  1396. bladeofjustice.Transparency = 1
  1397. pobox = Instance.new("Part",Torso)
  1398. pobox.Anchored = true
  1399. pobox.CanCollide = false
  1400. pobox.Size = Vector3.new(1,1,1)
  1401. pobox.CFrame = bladeofjustice.CFrame
  1402. pobox.Transparency = 1
  1403. for i = 1, 4 do
  1404. coroutine.wrap(function()
  1405. local shockwave = Instance.new("Part", Torso)
  1406. shockwave.Size = Vector3.new(1,1,1)
  1407. shockwave.CanCollide = false
  1408. shockwave.Anchored = true
  1409. shockwave.Transparency = .5
  1410. shockwave.BrickColor = BrickColor.new("White")
  1411. shockwave.CFrame = CFrame.new(pobox.Position)
  1412. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  1413. shockwavemesh.Scale = Vector3.new(7,3,7)
  1414. shockwavemesh.MeshId = "rbxassetid://20329976"
  1415. local shockwave2 = Instance.new("Part", Torso)
  1416. shockwave2.Size = Vector3.new(1,1,1)
  1417. shockwave2.CanCollide = false
  1418. shockwave2.Anchored = true
  1419. shockwave2.Transparency = .5
  1420. shockwave2.BrickColor = BrickColor.new("White")
  1421. shockwave2.CFrame = CFrame.new(pobox.Position)
  1422. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  1423. shockwavemesh2.Scale = Vector3.new(5,3,5)
  1424. shockwavemesh2.MeshId = "rbxassetid://20329976"
  1425. for i = 1, 40 do
  1426. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  1427. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  1428. shockwave.Transparency = shockwave.Transparency + 0.025
  1429. shockwave2.Transparency = shockwave2.Transparency + 0.025
  1430. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18,6,18)
  1431. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18,3,18)
  1432. swait()
  1433. end
  1434. pobox:Remove()
  1435. shockwave:Remove()
  1436. shockwave2:Remove()
  1437. bladeofjustice:Remove()
  1438. end)()
  1439. coroutine.wrap(function()
  1440. local sk = Instance.new("Part",Torso)
  1441. sk.CanCollide = false
  1442. sk.Anchored = true
  1443. sk.BrickColor = BrickColor.new("White")
  1444. sk.Name = "sk"
  1445. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1446. local skmesh = Instance.new("SpecialMesh",sk)
  1447. skmesh.MeshId = "rbxassetid://662586858"
  1448. skmesh.Name = "wave"
  1449. skmesh.Scale = Vector3.new(.06,.001,.06)
  1450. for i = 1, 20 do
  1451. skmesh.Scale = skmesh.Scale + Vector3.new(.13,0,.13)
  1452. sk.Transparency = sk.Transparency + .05
  1453. swait()
  1454. end
  1455. sk:Remove()
  1456. end)()
  1457. coroutine.wrap(function()
  1458. local wshockwave = Instance.new("Part", Torso)
  1459. wshockwave.Size = Vector3.new(1,1,1)
  1460. wshockwave.CanCollide = false
  1461. wshockwave.Anchored = true
  1462. wshockwave.Transparency = .45
  1463. wshockwave.BrickColor = BrickColor.new("White")
  1464. wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1465. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1466. wshockwavemesh.Scale = Vector3.new(10,.05,10)
  1467. wshockwavemesh.Name = "wswm"
  1468. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1469. for i = 1, 20 do
  1470. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(30,0,30)
  1471. wshockwave.Transparency = wshockwave.Transparency + .05
  1472. swait()
  1473. end
  1474. wshockwave:Remove()
  1475. end)()
  1476. coroutine.wrap(function()
  1477. local blwav = Instance.new("Part",Torso)
  1478. blwav.Size = Vector3.new(1,1,1)
  1479. blwav.Shape = "Ball"
  1480. blwav.BrickColor = BrickColor.new("Dark blue")
  1481. blwav.CanCollide = false
  1482. blwav.CFrame = bladeofjustice.CFrame
  1483. blwav.Anchored = true
  1484. blwav.Material = "Neon"
  1485. for i = 1, 20 do
  1486. blwav.Size = blwav.Size + Vector3.new(18,18,18)
  1487. blwav.Transparency = blwav.Transparency + .05
  1488. swait()
  1489. end
  1490. blwav:Remove()
  1491. end)()
  1492. swait()
  1493. end
  1494. end
  1495. end)
  1496. swait(10)
  1497. end
  1498. bleedattacking = false
  1499. eagleweld:Remove()
  1500. eagleweld2:Remove()
  1501. eagleweld3:Remove()
  1502. eagle.Anchored = true
  1503. eagle2.Anchored = true
  1504. eagle3.Anchored = true
  1505. coroutine.wrap(function()
  1506. for i = 1, 30 do
  1507. for i,v in pairs(lighttable) do
  1508. v.Transparency = v.Transparency + .05
  1509. end
  1510. swait()
  1511. end
  1512. for i,v in pairs(lighttable) do
  1513. v:Remove()
  1514. end
  1515. circlelocation:Remove()
  1516. lighttable = {}
  1517. end)()
  1518. for i = 1, 80 do
  1519. eagle.CFrame = eagle.CFrame * CFrame.new(0,0,-6) * CFrame.Angles(0,math.rad(0),math.rad(7))
  1520. eagle.Transparency = eagle.Transparency + .0125
  1521. eagle2.CFrame = eagle2.CFrame * CFrame.new(0,0,-4) * CFrame.Angles(0,math.rad(0),math.rad(-7))
  1522. eagle2.Transparency = eagle2.Transparency + .0125
  1523. eagle3.CFrame = eagle3.CFrame * CFrame.new(0,0,-3) * CFrame.Angles(0,math.rad(0),math.rad(7))
  1524. eagle3.Transparency = eagle3.Transparency + .0125
  1525. swait()
  1526. end
  1527. eagle:Remove()
  1528. eagle2:Remove()
  1529. eagle3:Remove()
  1530. ws = 90
  1531. trev = false
  1532. debounce = false
  1533. attacking = false
  1534.  
  1535. elseif Press=='r' then
  1536. if mouse.Target ~= nil then
  1537. if debounce then return end
  1538. attacking = true
  1539. function ghost()
  1540. fakejester = Instance.new("Part",Character)
  1541. fakejester.Size = Vector3.new(2,2,2)
  1542. fakejester.CFrame = hair.CFrame
  1543. fakejester.CanCollide = false
  1544. fakejester.Transparency = .5
  1545. fakejester.Anchored = true
  1546. fakejester.BrickColor = BrickColor.new("White")
  1547. fakejesterm = Instance.new("SpecialMesh", fakejester)
  1548. fakejesterm.MeshType = "FileMesh"
  1549. fakejesterm.Scale = Vector3.new(1.1, 1.1, 1.1)
  1550. fakejesterm.MeshId = 'rbxassetid://193760002'
  1551. table.insert(ghosttable,fakejester)
  1552. removeuseless:AddItem(fakejester,3)
  1553.  
  1554.  
  1555. fakehead = Instance.new("Part",Character)
  1556. fakehead.Size = Vector3.new(1.01,1.01,1.01)
  1557. fakehead.Anchored = true
  1558. fakehead.CanCollide = false
  1559. fakehead.Transparency = .5
  1560. fakehead.BrickColor = BrickColor.new("White")
  1561. fakehead.Material = "Neon"
  1562. fakehead.CFrame = Head.CFrame
  1563. fakeheadmesh = Instance.new("SpecialMesh",fakehead)
  1564. fakeheadmesh.MeshType = "Head"
  1565. fakeheadmesh.Scale = Vector3.new(1.255,1.255,1.255)
  1566. table.insert(ghosttable,fakehead)
  1567. removeuseless:AddItem(fakehead,3)
  1568.  
  1569.  
  1570. fakelarm = Instance.new("Part",Character)
  1571. fakelarm.CFrame = LeftArm.CFrame
  1572. fakelarm.Size = Vector3.new(1,2,1)
  1573. fakelarm.CanCollide = false
  1574. fakelarm.Transparency = .5
  1575. fakelarm.Material = "Neon"
  1576. fakelarm.Anchored = true
  1577. table.insert(ghosttable,fakelarm)
  1578. removeuseless:AddItem(fakelarm,3)
  1579.  
  1580.  
  1581. fakerarm = Instance.new("Part",Character)
  1582. fakerarm.CFrame = RightArm.CFrame
  1583. fakerarm.Size = Vector3.new(1,2,1)
  1584. fakerarm.Transparency = .5
  1585. fakerarm.CanCollide = false
  1586. fakerarm.Material = "Neon"
  1587. fakerarm.Anchored = true
  1588. table.insert(ghosttable,fakerarm)
  1589. removeuseless:AddItem(fakerarm,3)
  1590.  
  1591.  
  1592. fakelleg = Instance.new("Part",Character)
  1593. fakelleg.CFrame = LeftLeg.CFrame
  1594. fakelleg.Size = Vector3.new(1,2,1)
  1595. fakelleg.Transparency = .5
  1596. fakelleg.CanCollide = false
  1597. fakelleg.Material = "Neon"
  1598. fakelleg.Anchored = true
  1599. table.insert(ghosttable,fakelleg)
  1600. removeuseless:AddItem(fakelleg,3)
  1601.  
  1602.  
  1603. fakerleg = Instance.new("Part",Character)
  1604. fakerleg.CFrame = RightLeg.CFrame
  1605. fakerleg.Size = Vector3.new(1,2,1)
  1606. fakerleg.Transparency = .5
  1607. fakerleg.CanCollide = false
  1608. fakerleg.Material = "Neon"
  1609. fakerleg.Anchored = true
  1610. table.insert(ghosttable,fakerleg)
  1611. removeuseless:AddItem(fakerleg,3)
  1612.  
  1613.  
  1614. fakeTorso = Instance.new("Part",Character)
  1615. fakeTorso.CFrame = Torso.CFrame
  1616. fakeTorso.Size = Vector3.new(2,2,1)
  1617. fakeTorso.Transparency = .5
  1618. fakeTorso.CanCollide = false
  1619. fakeTorso.Material = "Neon"
  1620. fakeTorso.Anchored = true
  1621. table.insert(ghosttable,fakeTorso)
  1622. removeuseless:AddItem(fakeTorso,3)
  1623. end
  1624.  
  1625. ghosttable={}
  1626. coroutine.wrap(function()
  1627. while true do
  1628. for i,v in pairs(ghosttable) do
  1629. v.Transparency = v.Transparency + 0.025
  1630. end
  1631. wait()
  1632. end
  1633. end)()
  1634.  
  1635. ghost()
  1636. tps = Instance.new("Sound", Torso)
  1637. tps.Volume = 5
  1638. tps.SoundId = "rbxassetid://2545012765"
  1639. tps:Play()
  1640. removeuseless:AddItem(tps,2)
  1641. g1 = Instance.new("BodyGyro", Root)
  1642. g1.D = 175
  1643. g1.P = 20000
  1644. g1.MaxTorque = Vector3.new(0,9000,0)
  1645. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  1646. removeuseless:AddItem(g1,.05)
  1647. Root.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,3.3,0)
  1648. wait(.1)
  1649. attacking = false
  1650. debounce = false
  1651. end
  1652. end
  1653. end)
  1654.  
  1655. checks1 = coroutine.wrap(function() -------Checks
  1656. while true do
  1657. if Root.Velocity.Magnitude < 5 and running == false then
  1658. position = "Idle"
  1659. elseif Root.Velocity.Magnitude > 5 and running == false then
  1660. position = "Walking"
  1661. else
  1662. end
  1663. wait()
  1664. end
  1665. end)
  1666. checks1()
  1667.  
  1668. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1669. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1670. end
  1671.  
  1672. function ray2(StartPos, EndPos, Distance, Ignore)
  1673. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  1674. return ray(StartPos, DIRECTION, Distance, Ignore)
  1675. end
  1676.  
  1677. OrgnC0 = Neck.C0
  1678. local movelimbs = coroutine.wrap(function()
  1679. while RunSrv.RenderStepped:wait() do
  1680. TrsoLV = Torso.CFrame.lookVector
  1681. Dist = nil
  1682. Diff = nil
  1683. if not MseGuide then
  1684. print("Failed to recognize")
  1685. else
  1686. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  1687. Dist = (Head.CFrame.p-Point).magnitude
  1688. Diff = Head.CFrame.Y-Point.Y
  1689. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  1690. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  1691. Diff2 = LeftArm.CFrame.Y-Point.Y
  1692. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1693. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  1694. end
  1695. end
  1696. end)
  1697. movelimbs()
  1698. immortal = {}
  1699. for i,v in pairs(Character:GetDescendants()) do
  1700. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  1701. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  1702. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1703. end
  1704. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  1705. elseif v:IsA("JointInstance") then
  1706. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  1707. end
  1708. end
  1709. for e = 1, #immortal do
  1710. if immortal[e] ~= nil then
  1711. local STUFF = immortal[e]
  1712. local PART = STUFF[1]
  1713. local PARENT = STUFF[2]
  1714. local MATERIAL = STUFF[3]
  1715. local COLOR = STUFF[4]
  1716. local TRANSPARENCY = STUFF[5]
  1717. if levitate then
  1718. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  1719. PART.Material = MATERIAL
  1720. PART.Color = COLOR
  1721. PART.Transparency = TRANSPARENCY
  1722. end
  1723. PART.AncestryChanged:connect(function()
  1724. PART.Parent = PARENT
  1725. end)
  1726. else
  1727. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  1728. PART.Material = MATERIAL
  1729. PART.Color = COLOR
  1730. PART.Transparency = TRANSPARENCY
  1731. end
  1732. PART.AncestryChanged:connect(function()
  1733. PART.Parent = PARENT
  1734. end)
  1735. end
  1736. end
  1737. end
  1738. function immortality()
  1739. for e = 1, #immortal do
  1740. if immortal[e] ~= nil then
  1741. local STUFF = immortal[e]
  1742. local PART = STUFF[1]
  1743. local PARENT = STUFF[2]
  1744. local MATERIAL = STUFF[3]
  1745. local COLOR = STUFF[4]
  1746. local TRANSPARENCY = STUFF[5]
  1747. if PART.ClassName == "Part" and PART == Root then
  1748. PART.Material = MATERIAL
  1749. PART.Color = COLOR
  1750. PART.Transparency = TRANSPARENCY
  1751. end
  1752. if PART.Parent ~= PARENT then
  1753. hum:Remove()
  1754. PART.Parent = PARENT
  1755. hum = Instance.new("Humanoid",Character)
  1756. if levitate then
  1757. eyo1:Remove()
  1758. eyo2:Remove()
  1759. end
  1760. hum.Name = "noneofurbusiness"
  1761. end
  1762. end
  1763. end
  1764. end
  1765. coroutine.wrap(function()
  1766. while true do
  1767. if hum.Health < .1 then
  1768. immortality()
  1769. end
  1770. wait()
  1771. end
  1772. end)()
  1773.  
  1774. leftlocation = Instance.new("Part",LeftArm)
  1775. leftlocation.Size = Vector3.new(1,1,1)
  1776. leftlocation.Transparency = 1
  1777. leftlocationweld = weldBetween(leftlocation,LeftArm)
  1778. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  1779. rightlocation = Instance.new("Part",RightArm)
  1780. rightlocation.Size = Vector3.new(1,1,1)
  1781. rightlocation.Transparency = 1
  1782. rightlocationweld = weldBetween(rightlocation,RightArm)
  1783. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  1784.  
  1785. coroutine.wrap(function()
  1786. while true do
  1787. hpheight = 4 + 1 * math.sin(sine/12)
  1788. hum.HipHeight = hpheight
  1789. swait()
  1790. end
  1791. end)()
  1792.  
  1793. local anims = coroutine.wrap(function()
  1794. while true do
  1795. settime = 0.05
  1796. sine = sine + change
  1797. if position == "Walking" and attacking == false and running == false then
  1798. change = .5
  1799. walking = true
  1800. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.25)
  1801. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.25)
  1802. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
  1803. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5 - .1 * -math.sin(sine/12), 0) * CFrame.Angles(math.rad(35 - 2 * math.sin(sine/12)), math.rad(0), math.rad(-25 - 5 * math.sin(sine/12))), 0.25)
  1804. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-41 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 9, math.cos(10 * math.cos(sine/10))), 0.25)
  1805. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(-20), math.rad(0)), 0.25)
  1806. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(20), math.rad(0)), 0.25)
  1807. elseif position == "Idle" and attacking == false and running == false then
  1808. change = .5
  1809. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(2 * math.sin(sine/16)),math.rad(0)),.2)
  1810. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  1811. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1812. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1813. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1814. end
  1815. swait()
  1816. end
  1817. end)
  1818. anims()
  1819. warn("Original and Script by Supr14 Jevil by EnderPlayBro")
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