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- https://www.twitch.tv/videos/300109401
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- Could simply lower as I see on air a lot is just I hear it's not good. When you're lost without Jack.
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- It's like you think actually at work he'd be like you think that this is the Who wants to hear your views which means
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- that. It's a new Chris Pratt movie is it gritty and action packed.
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- Like our real life on how we live that's a pretty cool look at gun. And.
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- It's from the future it's a future gun is it a future God he's wearing if he's wearing a motorcycle helmet the.
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- I'm telling you.
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- We never did that thing with me flipping over the head of a car
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- and you see the name of the movie we've got to watch the whole thing
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- and it's like it doesn't matter it's the next action movie that you're going to see good morning everybody.
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- Then expect Yeah it's a real live a hello hello hello.
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- You are live for you right I'm Thomas Blair I am Mark hellish
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- and you know as well because we are in here the third Tuesday of every month showing you some new stuff that we are
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- working on for whatever the next thing is because there's always the next thing and.
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- Yeah
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- and there were just some questions you guys to answer questions ask questions as we are showing you stuff clearly right
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- off the bat in the background there you should see some new stuff and maybe during thought all who is.
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- Asking questions already.
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- Can start telling us what he sees that's different because right off the bat there is something different
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- and twelve AM What Thank you for showing up at twelve. Well right which means that.
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- While that's that's like midnight thirteen hours ahead of us
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- or could be eleven hours where is it Australia we're always we're always behind are we behind.
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- Probably I guess at the top of the world like almost that's like yeah yeah you know sort of the bad combat like the
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- wind is a new thing. Yeah it could be New Zealand could be going to be.
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- This big ass text over a third of your screen Yes that is because I kind of I can't.
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- Well it will monitor I got one monitor Gibson has given us to.
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- The informal manner it only took us like four years to get to a point where I can just plug in my laptop
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- and she just kind of works normally.
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- And now we want more
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- and jacks not here then Jack's not here so of course everything is just yes you know a good chunk of the team is in
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- Germany right now they are getting ready at games Condit.
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- Games count stuff
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- and yeah I do the whole games can be on the show floor have a bunch of fun to Germany it's a German food that kind of
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- thing but today I'm going to show you some new stuff and the new stuff clearly you see at the top of the the.
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- Screen there we've now got a score. It's thirty minutes we're now here now thirty minutes. Talking.
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- Holy crap so we're going to give some now that we should probably get a clock in here so we can see because.
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- Just so we can pace ourselves enough. OK. Well that we've got a point counter up there for the three teams.
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- Three teams you all know very well that's the point kind of that's the early U.I.
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- That's going in for the five eight when condition tracker as.
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- I thought wanted to know about it is going in
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- and people are working on a lot of the stuff you're going to see today super early because we've kind of just started
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- working on some of the media five hundred features.
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- And to show up things we didn't show up and it's usually you know and a half broken state
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- or it just it's because it's got not a lot of time built on it it's like
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- when we shewed crystals three months ago I want to say look at them there is a beauty I think we showed it was like a
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- blue rock and we're. Anyways that is up Penn is now saying that the thirty minute thing starts next month. OK OK.
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- OK that's how Gibson just said.
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- OK So the next thing really talked about is yes you see the what the when stuff going in
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- and you see down below a phone called Color law a Combat Law Yes So we are starting very simply with our combat log the
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- beginning because we have lots of things to build that we just kind of at least start want to get you guys very basic
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- government very basic information so right now we're just starting with the image that you deal of damage that you take.
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- And as he's working on that we're going to continue to add there we're going to add status effects
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- and all those other things it's just that stuff takes time and we want to get the minimum to be here which believe it
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- or not will help market me when we're testing things going like why the hell is this thing doing so much damage
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- and it shows us that we need to go back and add names to all of the things because for example none of N.P.C.
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- Powers had names on them so you had no clue what was hitting but they did not you know.
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- So here you can see I do a really slash slash and a bloodstone spin I can guarantee you that nobody knew that
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- or basic attacks names and in this case.
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- Who wants points for telling me what those things are ruby Emerald bloodstone first really check it's it's the
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- when I'm waiting someone has to know what those are based off of come up.
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- Your left mouse but there you go small nine nine nine nine that wins points to huff
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- and puff those are in fact Arctic starter packages
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- and the knight was in fact our very first character that we built years ago so his left click.
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- Attack names were based off of Kickstarter packages so you are going to see all kinds of things they shield bash.
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- Shield swipe shield stunt Yes we have actually named all these things
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- and you can see the type of damage that it's doing and the amount. Like I said we're just starting.
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- Getting this thing working but this is going to help us a lot especially when we get tickets like.
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- What's a good example I got one punched by a champion for six K.
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- Things those things happened when actually what it was was falling damage
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- and not other actually look back at me like oh you know what it was that was falling that was like me and not right
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- and not whatever that thing is but.
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- Again we're at the point now we've started working on features gameplay features more than anything not so much tech
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- stuff going on lots of gameplay stuff which is great because it means that a lot of the tech stuff has got to the point
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- where we need it we don't want to poke it anymore.
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- To can we export these logs to a file Yes that's one of the things that actually is working out is the ability to turn
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- on a.
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- You could turn into larger because basically we don't want to fill up your hard drive unless you want to have that
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- information in the same thing that we did on D.C.
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- You go to the spot and you see it turn on the log or it logs that to a text file
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- and then you can go back there parse it with every Do whatever you want with it that is a well highly crit it should in
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- fact one of the things that I told you to do last week. Is. Let's hope that that.
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- That should see crit because it's a guaranteed crit. All of Mrs Leigh just kind of spam until I see.
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- Them a while with your. Yeah I mean I have five percent crit chance I may not have a lot of create yet.
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- However that was one of the things that I very clearly asked for last week was hey make sure it says you critically hit
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- in the combat log when it when you're actually critically hit because otherwise it's. Yeah that was that was a crit.
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- It looks like we need to sort of warnings that will be will he do storm boxes office and the like you know in secret.
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- Oh the reason the numbers are low because I'm using our default testing here that should have been auto correct average
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- in fact if you look at Yeah this stuff I'm using is are.
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- My attack power is terrible I have no it could not be any worse this is this is kind of the guy that we just test off
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- with to make sure works. Not if it's properly balanced but you'll notice that the fly text here.
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- Has the red flash behind it and it goes big which is arson. Hey this was a current. However. It doesn't show up there.
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- Shield Slam. Is pretty cool. But I can tell you why.
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- Yes OK So combat log so that he's coming in five eight the early pieces of it which is great you have damage I don't
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- have any of P.C.'s out here.
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- It's awesome but it's a read when it's incoming You will be able to log into an output file. He wants when the bear.
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- I mean if Mark has been working on something really cool. Things like. Have to look. Look for the temple names.
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- We've got the ability to do that. We do.
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- You want to give us some coverage on the screen so we can do some super secret spy stuff.
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- Actually just gives the whole top of the screen else entirely Yes yes.
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- Or No and you like that the top bar of the screen.
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- That's yes I can walk you are as good you can just just tile it doesn't matter. Oh yes.
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- If anybody has any questions please please feel free we're not going we don't want to see everything to the end just go
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- ahead and kind of shut him out and we will talk to him. Well or we'll cover it we get. OK it's the. M.P.C. Templates.
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- It's been like this last ya got. Close.
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- Monster to listen we're still here right we're here we've got the whole screen covered
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- and I guess with all of your that it's about I'm. OK one of those going to do when ur summer.
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- What color do you want they're all brown right now OK.
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- You know whatever whichever one means your Mr Fancy because I'm going to get here they're all they're all awesome so
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- there is a bug right now where they may not play their animations OK with any evidence slash fon capital
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- and monster underscore that thing and then that is all words. Such as a name.
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- And then and I think whatever name you want. And then.
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- The number I believe one is Arsenal factions like chaos I guess one of your not.
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- And then a number like it's the number Gonzales. Where go cannot spawn. To be positive and probably go there this.
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- Spawn or you. Know.
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- Or you go Oh God yes oh my goodness and then I need to probably stop myself to look at me look hostile to me
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- and I think oh yes but as as as. And we are back from super secret land it looks like we have.
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- Some bears are the latest Yes racist monstrosity from the. From the B.C.
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- Year E Yes These guys have no facts and their animations may not play correctly but they are ridiculously impressive
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- and terrifyingly could look pretty horrific Yeah these are the night birds and the day version is fuzzy
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- and cute Not really but they're less they're less sharp.
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- They look less like they will cut you they cut you you could poke them.
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- To the skirts are going to go right
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- and they're just going oh no he's eating you're all going all out of yeah he was literally eating you alive learning
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- about it what's going to do about it.
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- We made him sit down you know you cutie sitting down like that yeah if you bear he was right one very pretty pretty
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- bear I definitely I definitely like Yeah so yeah you see the combat log you can see he hit me with a bear swipe for a
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- hundred seven slashing damage but also he do.
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- Bear swipe there so why the times I think I believe he mildly mulled me all due and mauled you and mulch you
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- and mauled you and mold you what was the.
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- What was the initial charge to that I mean damage on it that I guess should have had damage because I don't see it in
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- the common.
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- Good I don't go find my range tomorrow
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- and see what maybe that one is not working because they will try to think with you that the Brown right there is a
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- wrong ones are very chary of your jumpy this is the I think this is the black one you can negative damage yourself to
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- heal yourself and want to pull up a command that can give out
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- or you can balance your Look at look at the third damage you talk to them how you are.
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- Making sure that they should happen should damage happens. That's not harm and he's rank want yes.
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- Please can I throw these people as a true yes yes OK that would be great we're going to launch nightmare bears that you.
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- I think that that's what he's shooting Oh yeah that's right he said to me with the icy blast that the icy blast of
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- spelled it is oh no he's leaving you. To probably retaliate with Blair hell up.
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- To him and he is from all of you Molly girl you player enough of birth to them all you.
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- Were they flatten you you know one slap that mall.
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- OK So that is the night version of our new bear I'm guessing that the harvesting stuff has been picked up yet I don't
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- know it all works out great with harvest them and excellent get I mean it's all they all good man
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- and that's what we're going for it's going to happen it's just tough it's ready for work for facts
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- and great fixedness to the things that are not looking great great great OK so.
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- Let us questions this is a rank one one sort of like he does not actually hit super hard but
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- and I'm in basic equipment but this is our testing area
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- and I did want to that's one of the streams about this invention you got some new stuff OK.
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- The ranger was designed so you don't have to play any other class in the game I don't know about that.
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- I'm pretty sure that was the deal with that Ranger good luck.
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- Why is Ranger suppressed now instant Why do they even have an expose punished on their hardest hitting skill on a local.
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- I'm not sure.
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- About that yeah I know it's a process
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- and some because our move the project all component from it because it's getting caught in ceilings
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- and things like that.
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- And that was a side effect of removing that thing what's my favorite thing coming in five eight I don't know there's a
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- lot of fun things coming in at five eight So I would have shown shoved the meter the come out log the bear now I'm
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- going to show you. One of the.
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- Things about building a memo is it's also not all of the big stuff it's a thousand the little things
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- but it's the mountain of stuff that you have to build
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- and things that you have to build for example are told up stuff and it's not it's not sexy it's not super cool
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- but it is important it's super important but it's not working.
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- He definitely knows it so we had it in weapon weight as are.
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- Our stat to tell how heavy a weapon is you crease damage increases the weight so you have to make a sacrifice
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- and you can play with Weapon Finesse if you want to lower that value one of the irritating things about it though was
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- when you got a better weapon meaning the weapon weight was lighter your little tool tip Delta said that it was red
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- and it made it look like it was actually worse for you
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- when it was actually better for you so we now have a way to flag a stat such that we can show that is in fact a
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- positive for you even though the value is decreasing and that's just one of those little things
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- but it's one of those kind of annoyances that you look at
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- and it's clearly a messaging thing so it's important for people to understand that oh hey lower weapon weights are
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- better than higher weapon weights and. Tons of little things like that are going to come on line we can isolate now.
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- Multiply those values times a value so we can make our percents actually.
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- Look like percents in the weird cases where we don't want to show you point zero one
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- and that's actually one percent so weapon weight if you remember what you guys see on live right now is probably that
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- guy shows up as point one five there on the one hand mace
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- and the one head long sword that I would have here would show up as point zero five so we can now multiply it
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- and it's just it's lots of little things like that that you know like oh man that that just works for all the point
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- zero zero ones which are actually point zero zero zero nine five something something correct so we will be able to
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- actually make those sensical We're also getting the round function as part of this so at the item level we able to.
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- Show you that the attack power is actually rounded to the nearest point rather than showing you for significant digits
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- which is important in crafting so the crafting stage on the components we are going to show you those those four extra
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- dozen points really matter because the math expanded you know multiplied by huge numbers correct
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- but by the time that you get it on the end item you really don't want to see that
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- and it clutters up the item it just makes it look in my opinion not so good so we're going to get the round function
- 187
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- we're going to get the ability to put a symbol after a number so we can say well geez. No one point six seven.
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- Or cortical core of the car yeah just a MODIS in fact in this case we're actually going to the ability to put percent
- 189
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- there so lots of those little things that just.
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- You got to get to and I mean that's that's that's one of the challenges of making a big game.
- 191
- 00:21:49,590 --> 00:21:53,990
- Changes in crafting in five eight I will show you something crafting here next.
- 192
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- Is that he kept Paul in the equipment man these people are sharp they look sharp to look at.
- 193
- 00:22:04,210 --> 00:22:11,380
- There is in fact a cat paw in the area over here that is where you would a group your cat that is where the pet is
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- going.
- 195
- 00:22:13,780 --> 00:22:20,080
- Yes that is also underway as part of five eights work we'll see if you can get there
- 196
- 00:22:20,090 --> 00:22:22,160
- but there is an item that gets there
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- and it's supposed to summon a pet pig right now the following rules are going to equip your like there if you're
- 198
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- through it yet. If yes that is in fact farming is not a thing yet we are still doing all kinds of gameplay stuff.
- 199
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- Don't remove the do bug from to promote peace.
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- Can we ride these pets we have to get the pets following you
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- and doing what pets do first before you can ride them before they'll do combat before you can load up their inventory
- 202
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- with stuff but you clearly see the beginnings of that stuff going because that's where it's going to go.
- 203
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- To the pet go pick up tubers maybe. There's definitely somebody I definitely saw some.
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- Some killed work in progress during fall I don't know that it's going to arrive as part of five.
- 205
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- I notice of the Drew death or mechanic has changed in five seven
- 206
- 00:23:34,580 --> 00:23:40,530
- and that wasn't mentioned it seems entirely useless Could you tell if it's working as intended no there's problems with
- 207
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- projectiles right now in fact all orbs were having problems and the death or abuse is a projectile
- 208
- 00:23:48,350 --> 00:23:52,450
- and the fact that it's not exploding tells me that it's either going under the World.
- 209
- 00:23:53,530 --> 00:24:00,160
- Going to hide in the sky something weird where that projectile really is and it's not exploding
- 210
- 00:24:00,170 --> 00:24:08,690
- when people touch it so that's clearly a bug the projectiles vex me. To know and to know where it.
- 211
- 00:24:12,710 --> 00:24:16,010
- Is the rubber band moving to Billy's such as Champ leap
- 212
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- and certain drills Yes Yes In fact I saw an engineering meeting as I was walking over here where they were talking
- 213
- 00:24:22,530 --> 00:24:30,010
- about those things. Yeah it's not generating a content somebody is not breaching that the.
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- 00:24:31,290 --> 00:24:36,750
- As far as the game is concerned somebody is not hitting that projectile to cause it to explode which is why
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- 00:24:37,150 --> 00:24:39,970
- when it times out it goes ahead and blows itself up.
- 216
- 00:24:41,380 --> 00:24:48,560
- It counts so something is wrong with that projectile and in fact the the bear projectile
- 217
- 00:24:48,730 --> 00:24:54,550
- and meteor purge are also not working properly in the Ranger traps the Ranger traps as well something is wrong with
- 218
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- projectiles. Yeah engineering He's a look at projectiles and see why they're not exploding I think I put a ticket in.
- 219
- 00:25:02,280 --> 00:25:03,130
- Two weeks ago on the.
- 220
- 00:25:05,800 --> 00:25:12,460
- To do to do victory points yet you seem at the top of the screen there I'm just in our testing environment so they're
- 221
- 00:25:12,470 --> 00:25:15,100
- not doing anything balanced ordering child's.
- 222
- 00:25:18,670 --> 00:25:24,030
- Any lift on crafting past create a white plant like Statler from white to green or green till.
- 223
- 00:25:28,150 --> 00:25:33,650
- There is currently a stop lift on green like do you mean US increasing it or.
- 224
- 00:25:35,120 --> 00:25:39,620
- Blues clearly have a higher percentage if I'm not mistaken at the quality.
- 225
- 00:25:40,910 --> 00:25:50,670
- Thing that the quality calculation it should it should be giving you a lift I haven't cracked it in two weeks so.
- 226
- 00:25:54,380 --> 00:26:00,750
- What is the status I feel like this is a production meeting year structures like I need to check these off the list of
- 227
- 00:26:00,760 --> 00:26:02,760
- sites to this that's asking the questions.
- 228
- 00:26:05,940 --> 00:26:06,390
- Strath
- 229
- 00:26:06,400 --> 00:26:13,210
- or there should be a percent multiplier that happens just from crafting a blue versus a green I know that that's a
- 230
- 00:26:13,220 --> 00:26:17,580
- piece of data that's in there that raw multiplier is just of it's like I present at the lowest
- 231
- 00:26:17,590 --> 00:26:22,630
- and then it goes up to I think what correct or something like that are legendary Yeah I mean it's pretty big what
- 232
- 00:26:22,640 --> 00:26:31,680
- when you say lift I'm not exactly sure what you're trying to say I don't want to confuse any of the verbiage that you
- 233
- 00:26:31,690 --> 00:26:37,970
- guys are using because the lift is not something that we use. What contributes to points in five eight.
- 234
- 00:26:39,060 --> 00:26:41,290
- I don't have the values in front of me Durant all
- 235
- 00:26:41,300 --> 00:26:45,740
- but keeps are worth the post for it's our worst are worth the second most
- 236
- 00:26:46,010 --> 00:26:49,570
- and all of the outposts are worth something
- 237
- 00:26:49,980 --> 00:26:58,490
- but they're not as much as a clearly as a fort you need to have multiple outposts to be equal to a Ford so in order of
- 238
- 00:26:58,500 --> 00:27:14,970
- difficulty they are worth more. To do it is broken in five three it is not work since only Great White has a lift. OK.
- 239
- 00:27:16,390 --> 00:27:23,050
- That's interesting I mean five three sounds like when we kind of collapse the differences between
- 240
- 00:27:23,860 --> 00:27:29,810
- when we squish down between legendary And just so legendary it wasn't so far off the scale.
- 241
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- I mean as far as I can laugh I look at it when I did the crossing so many years ago. It was working.
- 242
- 00:27:42,460 --> 00:27:48,910
- Vessel additives back to Lou table sec check on the back against Yeah that's a lot of lives are going to go on the
- 243
- 00:27:48,920 --> 00:27:56,340
- humanoids not the monsters and humanoids are not on the table for five eight we're getting the
- 244
- 00:27:56,350 --> 00:27:59,760
- or rock finished in five eight and then maybe the bear.
- 245
- 00:28:03,350 --> 00:28:11,550
- Who just gives capture point no duration helt the longer you have those things the more the there's a heartbeat ticking
- 246
- 00:28:11,990 --> 00:28:14,690
- that maintaining them keeps keeps the points flowing.
- 247
- 00:28:17,570 --> 00:28:25,380
- I tried to do frost revenues or fixes for fests or no frost Weaver news and fixes for fest
- 248
- 00:28:25,390 --> 00:28:28,890
- or on yes we need more news on fixes for fest
- 249
- 00:28:28,900 --> 00:28:36,380
- or that is it's funny how we shifted from confessor fall to Ranger fall now everyone's like they're crap
- 250
- 00:28:36,390 --> 00:28:45,380
- and we only play whatever is the new the newest underscore fall to teach forts
- 251
- 00:28:45,390 --> 00:28:53,820
- and camps cannot give points over time because of night time capping only keep should give points over time because of
- 252
- 00:28:53,830 --> 00:29:02,140
- the agreed siege window whenever you add that no though the reach each window is not part of five eight we've got
- 253
- 00:29:02,150 --> 00:29:03,390
- something else planned for that.
- 254
- 00:29:04,540 --> 00:29:10,320
- I'm not going to reveal that yet and but know that there's a heartbeat ticking
- 255
- 00:29:10,330 --> 00:29:12,460
- and points are crude as the heartbeat ix.
- 256
- 00:29:18,500 --> 00:29:22,160
- Expose mechanical and multiple back to back knock downs feels cheesy
- 257
- 00:29:22,170 --> 00:29:25,440
- and fun to play against as most be affected by D.R.S. Because it isn't currently.
- 258
- 00:29:26,780 --> 00:29:30,630
- You can there's ways to deal with Expose right there's ways to remove it
- 259
- 00:29:30,710 --> 00:29:36,700
- and you can also just basically realize you're fighting somebody who can counter you know basically is using explosive
- 260
- 00:29:36,710 --> 00:29:41,000
- mechanics that's their way of basically taking you out and I want one situation
- 261
- 00:29:41,470 --> 00:29:47,680
- and so you got to kind of realize how they you know how it works and like don't attack don't attack
- 262
- 00:29:47,690 --> 00:29:55,150
- when you know you know basically you know they're there they're anti they're exposed punish is not a cool down right
- 263
- 00:29:55,200 --> 00:30:00,380
- you've got a bit of maybe that's right you can also use your your ultimate to remove it
- 264
- 00:30:00,430 --> 00:30:06,500
- and there's also secondary discipline if they're causing real problems you can get somebody to basically be your anti
- 265
- 00:30:06,510 --> 00:30:14,510
- exposed person so there's not it's not it's not one game right like we're assuming you're to have teams so there is a
- 266
- 00:30:14,520 --> 00:30:20,370
- system behind all of that it feels like we should probably message it we should spend some time messaging a little
- 267
- 00:30:20,380 --> 00:30:20,710
- better.
- 268
- 00:30:22,320 --> 00:30:30,640
- To do the things I'm curious about is confessor got nerve hammered I know we haven't changed Confessore powers I mean
- 269
- 00:30:30,650 --> 00:30:31,510
- is it six months
- 270
- 00:30:31,520 --> 00:30:37,770
- or tornadoes right I mean because tornado maybe Boston because we know projectiles are busts of the tornado Yeah like
- 271
- 00:30:37,780 --> 00:30:40,530
- what like what specifically Yeah that would be great and.
- 272
- 00:30:41,870 --> 00:30:47,400
- We can look at it because I mean when we I mean you know aside from. Testing ourselves.
- 273
- 00:30:48,710 --> 00:30:51,550
- The forms after every test do that you have think about it
- 274
- 00:30:51,560 --> 00:30:58,440
- and I haven't heard anything about contests to be broken so it's not don't fight during it's Know
- 275
- 00:30:58,450 --> 00:31:02,140
- when to fight it's basically imagine your G.P.S.
- 276
- 00:31:02,150 --> 00:31:04,150
- Is like a gas pedal
- 277
- 00:31:04,650 --> 00:31:09,750
- and you just can't keep the floored one hundred percent of the time if you see somebody has a thorns a fact
- 278
- 00:31:09,890 --> 00:31:18,040
- or retribution or up the smart person is going to be like I'm just going to back off for a second right order.
- 279
- 00:31:18,150 --> 00:31:23,720
- I'm going to use that LOL to cast oath or something that gives me the self buff
- 280
- 00:31:23,730 --> 00:31:29,480
- or whatever right it's not it's based in Iraq I'm sock of robots where you literally just get in there you just go
- 281
- 00:31:29,490 --> 00:31:37,990
- punch lunch bucket bunch Why do you like most I want to watch right you have to do a little bit of like hey this is
- 282
- 00:31:38,000 --> 00:31:44,080
- going to be bad I'm not going to to do it I'm in a consumption and D.P.S. So their G.P.S.
- 283
- 00:31:44,090 --> 00:31:47,840
- Has not changed the range hasn't changed
- 284
- 00:31:48,400 --> 00:31:56,730
- and thirty minute consumption has changed we honestly haven't touched anything man in a range of skates on faster.
- 285
- 00:32:01,000 --> 00:32:02,320
- Explain that one a little more
- 286
- 00:32:02,700 --> 00:32:10,390
- but what's interesting is we haven't touched I wonder if something else getting better has made it seem like that is
- 287
- 00:32:10,400 --> 00:32:16,470
- not as good because we really haven't. To just.
- 288
- 00:32:22,300 --> 00:32:27,760
- They run out of men a very fast so that is the point of the confessors that's why they have fervor the confessors
- 289
- 00:32:27,770 --> 00:32:36,020
- supposed to be Bennett dump Ferber man a dump for men to dump for now further isn't giving enough metal back then the
- 290
- 00:32:36,030 --> 00:32:40,320
- net is an issue but that class is basically designed to just go in
- 291
- 00:32:40,680 --> 00:32:47,740
- and if you guys remember the old one boat combo which was good for posting or zippin flame thrower people to death
- 292
- 00:32:48,740 --> 00:32:51,260
- and then just burn what you have get out the fervor.
- 293
- 00:32:52,320 --> 00:32:57,420
- That's what we designed and that's the whole point is Elop rush which is now the death ary right click
- 294
- 00:32:57,560 --> 00:33:00,470
- but that was built around that thing.
- 295
- 00:33:02,790 --> 00:33:12,680
- Basically So it sounds more like it's a ranging shoe with the removal of the range training it's yeah everyone suffers
- 296
- 00:33:12,690 --> 00:33:16,090
- from from everyone has to deal with that with the weapon weight
- 297
- 00:33:16,520 --> 00:33:22,510
- and efficiency thing that they can take it's not Weapon Finesse it's the one that we give them by default that makes
- 298
- 00:33:22,520 --> 00:33:24,050
- their powers ten percent cheaper.
- 299
- 00:33:26,540 --> 00:33:31,530
- But it's good if they're running out of them because that's what we always intended them to do people need to run out
- 300
- 00:33:31,540 --> 00:33:34,820
- of resource Otherwise there's no point in having a resource
- 301
- 00:33:35,320 --> 00:33:41,550
- but will clearly look at those things now I'm going to the last thing that I was going to show you guys this morning
- 302
- 00:33:42,270 --> 00:33:49,220
- which was some of the new toys that we've been playing with so Charlie's giving us new features
- 303
- 00:33:49,590 --> 00:33:55,170
- and we had some kind of chocolate laying around so some new peanut butter and some chocolate mixed together
- 304
- 00:33:55,180 --> 00:33:57,960
- but it's a funny things so as part of.
- 305
- 00:34:00,980 --> 00:34:07,110
- I did making some crafting disciplines on the side as we start to work on some grafting stuff
- 306
- 00:34:07,690 --> 00:34:14,140
- and unfortunately that guy doesn't get the tool to get bigger can you zoom in on the tool to Gibson.
- 307
- 00:34:17,680 --> 00:34:29,030
- Can you give us a zoom my friend. Zoom into the leather scroll case that like that area can you make that yeah. It.
- 308
- 00:34:32,440 --> 00:34:35,720
- Gives it a place to peer what are we going to do with.
- 309
- 00:34:38,320 --> 00:34:43,640
- You know why don't you zoom in Blair you know use the Unity zero the unity Yeah.
- 310
- 00:34:46,280 --> 00:34:53,670
- I mean you can and just make that just like hey it's Crow fall the yeah that does not the pixel are.
- 311
- 00:34:55,220 --> 00:34:59,290
- Yes those are those are my options is skill.
- 312
- 00:35:01,050 --> 00:35:09,560
- Your problem here is that all of you there OK Well one of you guys out there in profile land can take picture.
- 313
- 00:35:10,850 --> 00:35:17,560
- You want to read the lore text that Mark and I spent some time working on to make it funny and amusing
- 314
- 00:35:17,910 --> 00:35:22,530
- but you'll notice of that this minor discipline grants you what's called a scroll case.
- 315
- 00:35:25,370 --> 00:35:32,850
- They can read it OK so you go over and you he quip your school case your letter school case
- 316
- 00:35:33,750 --> 00:35:45,280
- and you see I now have something that's going to flop so I'm going to go over to get sick you can of the my little
- 317
- 00:35:45,290 --> 00:35:56,010
- early I just need it for like five seconds because I totally do not have what is known as a function just to the docs
- 318
- 00:35:56,020 --> 00:36:00,450
- it Doc on the upper left. We have the dog it.
- 319
- 00:36:06,160 --> 00:36:12,570
- Got I'm done is really quick thank you OK So you'll notice this is our testing crafting area.
- 320
- 00:36:13,920 --> 00:36:16,980
- And I'll go to the blacksmithing table
- 321
- 00:36:17,290 --> 00:36:23,550
- and I now have of under blacksmithing I have three categories fuel intermediate weapons
- 322
- 00:36:23,560 --> 00:36:31,810
- and weapon components that if you look at this piece of wood in my inventory you'll notice that it has a name of.
- 323
- 00:36:33,330 --> 00:36:41,270
- Arcane scroll arcane one handed sorts so it also says hey recipes granted Well encrypt the arcane one had a long sword
- 324
- 00:36:41,320 --> 00:36:45,780
- there's going to be more swords in there because I'm obviously I want to give you a couple swords recipes
- 325
- 00:36:45,790 --> 00:36:46,940
- when you put this guy.
- 326
- 00:36:48,550 --> 00:36:55,350
- And I go ahead now and I can equip it it goes into my skull slot and when I go up to the blacksmithing table.
- 327
- 00:36:57,030 --> 00:37:04,650
- You'll notice that I now have under blacksmithing a category called arcane weapons and I click that
- 328
- 00:37:04,970 --> 00:37:13,370
- and you now see that I had the recipe for the one handed arcane long sword which is totally cool because for design
- 329
- 00:37:13,380 --> 00:37:17,350
- this is what design likes to do as we like to take all of those the stuff that we have built
- 330
- 00:37:17,700 --> 00:37:21,330
- and think of fun ways to expand that and we had a raid over it
- 331
- 00:37:21,370 --> 00:37:30,090
- or like hey I kin I can grant players equipment slots OK I can grant recipes via equipment so I can combine those two
- 332
- 00:37:30,100 --> 00:37:33,910
- things and we can now create a whole series of stuff to go.
- 333
- 00:37:34,960 --> 00:37:41,190
- To go form so there's going to be cool stuff out there because maybe this particular recipe only comes from.
- 334
- 00:37:42,260 --> 00:37:49,880
- The Spider Queen or bears or whatever we want basically it just gives us another loot vector for things to give you
- 335
- 00:37:49,890 --> 00:37:59,880
- and interesting ways to do it so in this case we've added a nother tier of weapon the the arcane weaponry Yes
- 336
- 00:38:00,240 --> 00:38:08,650
- and arcane weaponry shockingly enough. As lower weapon weights then the events weapons so.
- 337
- 00:38:10,410 --> 00:38:16,180
- This is not how all recipes are going to be granted this is how special recipes are going to be granted and.
- 338
- 00:38:17,720 --> 00:38:21,600
- It's not going to be just a simple as find one scroll
- 339
- 00:38:21,610 --> 00:38:24,600
- and you have all of them you're probably going to acquire a bunch of these
- 340
- 00:38:24,880 --> 00:38:28,940
- or you are going to buy them from the inventors who are out there and you're going to turn around
- 341
- 00:38:28,950 --> 00:38:39,960
- and make this stuff back so there is progress being made on even more cool stuff which is always fun because it puts
- 342
- 00:38:40,390 --> 00:38:42,450
- reasons to go out there and kill things or.
- 343
- 00:38:43,920 --> 00:38:48,010
- Maybe maybe recipes can come from plants as a really rare drop
- 344
- 00:38:48,110 --> 00:39:01,530
- or harvesting if you want to as well because they all using tables. Yes you have to cook the scroll to use it. And.
- 345
- 00:39:03,200 --> 00:39:09,880
- You can you can trade it to somebody we have talked about putting in limited use ones maybe that's a thing
- 346
- 00:39:10,200 --> 00:39:16,480
- but the important thing is now we know there's two board things here what is we could do it too we're actually focusing
- 347
- 00:39:16,490 --> 00:39:23,680
- on game systems that we want to improve and you'll notice that I own equipped it and the recipe is no longer in here.
- 348
- 00:39:24,840 --> 00:39:31,620
- So again it gives us a whole nother vector of loot and fun things to to give you guys.
- 349
- 00:39:37,150 --> 00:39:43,680
- Special risk yet again we can drop them in any number of ways where loot comes from is.
- 350
- 00:39:45,010 --> 00:39:53,000
- Not as important as the fact that we can do it so you need the discipline to go you have the discipline grants you the
- 351
- 00:39:53,010 --> 00:39:56,700
- slot so that the discipline you don't have the slot.
- 352
- 00:39:58,190 --> 00:40:03,590
- And you can also think of fun other ways that you can expand this into other disciplines and things like that.
- 353
- 00:40:08,290 --> 00:40:17,760
- I dread the thought of having to swap goals so you'll notice that the name of the recipe scroll was swords because I'm
- 354
- 00:40:17,770 --> 00:40:25,040
- going to give you a category of thing usually that way you can craft there's actually I can put ten recipes on there is
- 355
- 00:40:25,050 --> 00:40:31,000
- it doesn't have to be just one is just a test one only has one on it right now because it is a prototype item
- 356
- 00:40:31,010 --> 00:40:34,240
- and I'm not to spend a lot of time on a prototype thing until we prove it
- 357
- 00:40:34,250 --> 00:40:38,870
- or like yeah that is great let's let's continue. But let's make more of these things.
- 358
- 00:40:42,800 --> 00:40:47,990
- More banks let's take it yeah you can look at it that way or you can look at his I got a cool new recipe need.
- 359
- 00:40:49,340 --> 00:40:54,510
- Yeah we recently started to deal with the pressures of not having enough inventory space
- 360
- 00:40:54,520 --> 00:40:58,570
- and like shrinking stuff that was one by twos down to one by ones.
- 361
- 00:40:59,960 --> 00:41:06,170
- And yes it is way more interesting than Burra asses I will agree there what about proc some weapons yes I've got a type
- 362
- 00:41:06,180 --> 00:41:07,180
- rock some weapons
- 363
- 00:41:07,690 --> 00:41:20,260
- and those are a thing too that maybe another type of weapon how can I craft a guilty you need an engineer for that
- 364
- 00:41:22,780 --> 00:41:28,550
- there they will not be finished in five eight I just know for me he wanted perspective they are not going to be
- 365
- 00:41:28,560 --> 00:41:30,320
- finished we have so much U.I.
- 366
- 00:41:30,330 --> 00:41:35,550
- On the table but more importantly the engineering portion is being worked on on the web because I have seen.
- 367
- 00:41:38,600 --> 00:41:39,730
- Them Pyrrhic long swords you know.
- 368
- 00:41:40,780 --> 00:41:49,490
- You can do we could certainly do life life life three How do you craft engineer if I could craft engineers you have no
- 369
- 00:41:49,500 --> 00:42:00,790
- idea how many I would craft I would spend all day and night crafting engineers Yes. Engineers through.
- 370
- 00:42:02,340 --> 00:42:07,550
- Only it were that easy only if he's OK.
- 371
- 00:42:10,860 --> 00:42:16,890
- I do have some some of the majors mapped out I am not ready to show them yet because I don't think.
- 372
- 00:42:18,360 --> 00:42:21,830
- They just have some junk stats on them I made them to make the items but they're not.
- 373
- 00:42:22,960 --> 00:42:29,510
- They're not where I want them to be to show me. Would you put better production I would make them in a factory.
- 374
- 00:42:32,380 --> 00:42:36,020
- It be like which Terminator was it where they were coming down the subway line
- 375
- 00:42:36,360 --> 00:42:41,960
- and they were just three stepping out like. Our resorts new years basically.
- 376
- 00:42:43,350 --> 00:42:53,790
- You could have been the first two because they didn't have the C.G. Right right. Yeah. Critical failure. Yes.
- 377
- 00:42:55,110 --> 00:43:01,260
- Druid get their healing orbs spawned by then instead of the big distance away I think we did that on purpose to make it
- 378
- 00:43:01,270 --> 00:43:06,270
- a little more interesting because at that point if it spawns right next to you might as well just be a proc that sell
- 379
- 00:43:06,280 --> 00:43:14,940
- fields and in fact those haven't changed so I'm going to say that that's probably more logs on the field.
- 380
- 00:43:17,960 --> 00:43:24,040
- Any upcoming World Map tweaks I know there is an engineer working on maps right now because I was in a meeting about a
- 381
- 00:43:24,050 --> 00:43:40,550
- week and a half ago that had to deal with a mouse. Any chance you could tweak sickle or yellow.
- 382
- 00:43:41,590 --> 00:43:49,490
- Rather than green there is certainly a chance that we can do that. Because that is. In effect.
- 383
- 00:43:50,550 --> 00:43:54,270
- And I know Greg loves to have more facts work.
- 384
- 00:43:55,670 --> 00:44:02,140
- Just complaining about the bear with twenty powers because the bear need twenty four hours to the bird needs twenty
- 385
- 00:44:02,150 --> 00:44:07,060
- power like OK it's not a bear you're actually getting the neighbors eight bears.
- 386
- 00:44:08,460 --> 00:44:13,990
- Forbearers with like niggers ins that have you know various powers for night
- 387
- 00:44:14,000 --> 00:44:18,970
- and day there we generally make them in multiple batches that way we can use them over the world
- 388
- 00:44:19,340 --> 00:44:24,420
- and you don't just get a bear out of it because that would be kind of wasteful to have to.
- 389
- 00:44:26,430 --> 00:44:36,890
- US Yeah as having a lot of fun making. The recipes and stuff for.
- 390
- 00:44:42,180 --> 00:44:49,050
- The scroll slot for this that that's the fun part that we're at is like is making an iterating over the content to make
- 391
- 00:44:49,060 --> 00:44:52,640
- some funny stuff for you guys and crafters really haven't had the.
- 392
- 00:44:53,660 --> 00:45:01,330
- Haven't had the second pastor or their one point five pass even of that stuff that we're all working on right now.
- 393
- 00:45:03,180 --> 00:45:08,900
- We're going to be anything added to alchemy Yes we constantly make new potions in fact be.
- 394
- 00:45:11,520 --> 00:45:13,340
- The potion of the food which is the.
- 395
- 00:45:14,350 --> 00:45:23,880
- Increase to your point caps is definitely a new potion as we find need for new potions we just make them because the
- 396
- 00:45:23,890 --> 00:45:24,670
- alchemist will just.
- 397
- 00:45:25,740 --> 00:45:29,920
- Crafters got a craft they're going to make a lot of potions so as long as they're useful
- 398
- 00:45:29,930 --> 00:45:36,670
- and not just a bunch of placeholder potions I don't like to make those that then we also don't we're trying to avoid
- 399
- 00:45:36,970 --> 00:45:43,750
- putting in a pure healing potion because we don't want to create potion wars in combat because that's no no way to go
- 400
- 00:45:44,230 --> 00:45:48,710
- but there is out of combat healing potions but there's just no damage check this
- 401
- 00:45:48,720 --> 00:45:55,080
- and get thirty three percent of my life back right. Kind of deal ya blow Yes.
- 402
- 00:45:56,210 --> 00:46:01,310
- Check Now you can build you can lead or yeah you can build a combat system around that if you remember.
- 403
- 00:46:02,360 --> 00:46:06,510
- Who was the third person. Action R.P.G. That was built here.
- 404
- 00:46:08,200 --> 00:46:14,760
- Dungeon Runners Well maybe president or others where basically the game was spamming potions
- 405
- 00:46:15,300 --> 00:46:17,230
- and you could literally just stack them
- 406
- 00:46:17,330 --> 00:46:22,710
- but there were healer times so you could just drink tend to depress Rev spacewalk he's got.
- 407
- 00:46:26,530 --> 00:46:37,580
- Yes because they have not played like. If the enemy lose and there's no way to get them.
- 408
- 00:46:40,360 --> 00:46:41,810
- When might be see through
- 409
- 00:46:41,820 --> 00:46:52,170
- and described I'm hoping that as a thing in the not so distant future I've seen some pretty interesting detonations
- 410
- 00:46:52,180 --> 00:46:59,500
- going off with the worms now that people can't see them to see that they need to move until they actually comes I saw a
- 411
- 00:46:59,510 --> 00:47:06,180
- really good one where somebody had probably ten or stacked underneath a centaur.
- 412
- 00:47:07,430 --> 00:47:16,300
- Cleric and he went to detonate them and the cleric just instantly I bolt so great he's actually to dodge on people
- 413
- 00:47:16,310 --> 00:47:19,090
- but it was like a paying attention good for him.
- 414
- 00:47:25,200 --> 00:47:32,930
- Kept item raisers are not useful are you talking about the necromancy stuff well they will be useful in the future so
- 415
- 00:47:33,580 --> 00:47:41,530
- that's I don't want to keep just dumping attack power good chance on you guys the the cap stuff will become interesting
- 416
- 00:47:41,540 --> 00:47:53,100
- once you guys can hit those caps so your not so distant future definitely means not five because five needs already
- 417
- 00:47:53,930 --> 00:47:58,150
- already underway we've already basically subscribed to the stuff that we're going to do.
- 418
- 00:47:59,340 --> 00:48:05,260
- But it's not such that I can say it's so far I can't even see it that's what I mean by not so distant future.
- 419
- 00:48:07,840 --> 00:48:11,100
- Chest Yes chest sore a good spot where you could also put scrolls.
- 420
- 00:48:12,850 --> 00:48:19,590
- Sickles you it isn't worth the squeeze sickle druid was very worth it at one point I wonder something oh that's right
- 421
- 00:48:19,880 --> 00:48:21,520
- you can't go into the healing training where
- 422
- 00:48:21,530 --> 00:48:28,530
- when you're cycled through it so I think that was the they did that thing had been going on for months apparently the
- 423
- 00:48:28,540 --> 00:48:30,740
- tray wasn't being properly taken away from them
- 424
- 00:48:30,750 --> 00:48:37,800
- but it still isn't however I put a bandaid in there where even if you have it you can't go into that tree if you have
- 425
- 00:48:38,110 --> 00:48:38,850
- the discipline.
- 426
- 00:48:41,590 --> 00:48:47,590
- So basically they are they don't get the heals because they just used to just go back to the healer trained you know
- 427
- 00:48:47,970 --> 00:48:55,400
- right so. How do you plan to bring back set bonuses or proc causing weapons armor and chance.
- 428
- 00:48:56,540 --> 00:49:02,740
- Definitely a proc weapons I mean that's yes to order you know kind of the idea behind the the tower guards.
- 429
- 00:49:03,900 --> 00:49:09,070
- The tunnel guards we fixed them so that they weren't shooting out two hundred meters right now I think that the range
- 430
- 00:49:09,080 --> 00:49:14,310
- they put about really short so we can all fully We're still we're going to be seated right yeah we need that P.C.'s to
- 431
- 00:49:14,320 --> 00:49:21,020
- like understand that there are a team for example they need to you know basically choose their targets a little more
- 432
- 00:49:21,030 --> 00:49:26,080
- wisely things like that so yeah I'm not so keen on the being turds here I mean because if they're turds you can do
- 433
- 00:49:26,090 --> 00:49:30,860
- things like stack orbs and they can't get out of it you just run out a lot of time back and right
- 434
- 00:49:31,120 --> 00:49:36,950
- and so eventually they're not going to be turrets they're turrets because if we make them turds they generally work
- 435
- 00:49:37,440 --> 00:49:40,850
- and we don't have to deal with like a lease you can't train them away
- 436
- 00:49:40,860 --> 00:49:44,800
- and leave them on a rock for a right wreck is then the strategy is train them away
- 437
- 00:49:44,810 --> 00:49:47,540
- and somebody else goes up there to cap the tower
- 438
- 00:49:47,800 --> 00:49:53,990
- and I mean there's at least you have to deal with them at the most fundamental level if you want to capture correctly
- 439
- 00:49:54,080 --> 00:49:58,070
- so if you're trying to capture it they should be something you have to kill.
- 440
- 00:50:01,140 --> 00:50:07,430
- To just do we can't hit those caps to months yeah I mean but that doesn't mean we should put them in their big.
- 441
- 00:50:07,460 --> 00:50:09,830
- If you're not going to hit the cap for a couple months I mean that's.
- 442
- 00:50:10,850 --> 00:50:15,180
- We're trying to get away from building a lot of placeholder stuff and actually building stuff
- 443
- 00:50:15,190 --> 00:50:22,600
- and putting it in as we want it to ship which is why I pulled all of the region stats off of those additives
- 444
- 00:50:22,610 --> 00:50:30,770
- and made them just attribute caps me eventually you will be using the legendary vessels
- 445
- 00:50:31,150 --> 00:50:37,390
- and those vessels get more points every time you level up attribute points versus the standard ones which only get
- 446
- 00:50:37,400 --> 00:50:45,360
- three at every level of those who want to get four so you guys will be able to get to some of those caps so you will be
- 447
- 00:50:45,370 --> 00:50:49,770
- like OK I want those things. To do.
- 448
- 00:50:51,240 --> 00:50:57,750
- Will be fine once healing orbs work out and that may hurt a lot as any class that relies on or mechanics
- 449
- 00:50:57,760 --> 00:51:06,220
- and if the orbs are broken. Then that's no bueno what so what time are we looking at GIBBS I don't have a. Look at.
- 450
- 00:51:08,690 --> 00:51:16,020
- Yes the chest is a great spot to put a scroll if I had one of the EK timeframe on getting chess for the U.K.
- 451
- 00:51:18,090 --> 00:51:29,970
- That is a good question I don't know OK we'll take that feedback from tennis tickled you feel much better if the orbs
- 452
- 00:51:29,980 --> 00:51:30,560
- worked
- 453
- 00:51:31,210 --> 00:51:40,940
- and they had more powerful yellow orbs vs storm color though it is possible to use occult powers without a sickle and.
- 454
- 00:51:47,630 --> 00:51:50,630
- The problem with sickle Druids is that the orb spawn sucks is broken
- 455
- 00:51:50,700 --> 00:51:56,710
- and of their not a Ranger so Ranger sounds to be what everyone is kind of for
- 456
- 00:51:56,720 --> 00:52:10,000
- when Barry Ranger fall though that range is rendered with Ranger Ranger week flavor of the month. It.
- 457
- 00:52:15,160 --> 00:52:21,450
- Is clear to have no many issues whatsoever while having no target heals of plenty of life incident plenty of office of
- 458
- 00:52:21,460 --> 00:52:21,960
- damage
- 459
- 00:52:22,090 --> 00:52:32,540
- and they have to manage interesting he's also like things that were going to be constantly tweaking as we get closer
- 460
- 00:52:32,550 --> 00:52:33,050
- and closer.
- 461
- 00:52:38,200 --> 00:52:38,320
- And
- 462
- 00:52:38,330 --> 00:52:44,420
- when can we expect to see a faction roll campaign Well first we're going to get a meaningful win condition in five eight
- 463
- 00:52:44,770 --> 00:52:54,470
- then we can start talking about other rule sets. Champion fall champion is here.
- 464
- 00:52:55,670 --> 00:53:06,250
- Well but he's not ranged right now like a pro bats. People throw bats a ranger in champs are overturned.
- 465
- 00:53:12,880 --> 00:53:16,740
- It's entirely too easy to hit with the ranger shots Yup it still is
- 466
- 00:53:16,750 --> 00:53:24,380
- and we have gone we haven't started tweaking those those things it's been so much stuff but the things to build.
- 467
- 00:53:25,850 --> 00:53:30,790
- And I mean again we're not trying to be a first person shooter right now you know we're never going to have a good
- 468
- 00:53:30,800 --> 00:53:33,570
- leverage and you know zero in on head shots
- 469
- 00:53:33,580 --> 00:53:38,470
- or whatever we want to be you know you want to be able to hit somebody at fifty yards and not.
- 470
- 00:53:40,120 --> 00:53:44,200
- Not constantly miss because you're you're a cast doesn't agree with the server.
- 471
- 00:53:45,570 --> 00:53:52,210
- That that's that is far worse than being far too generous never being able to hit is just a terrible problem.
- 472
- 00:53:54,350 --> 00:54:00,390
- Why isn't this game perfectly balanced during the pre-auth it is totally unacceptable that my expectations for balance
- 473
- 00:54:00,400 --> 00:54:11,940
- P.V.P. Experience are entirely reasonable thank you scream. Anti Fessor fall OK.
- 474
- 00:54:16,940 --> 00:54:24,160
- OK Well just one last question because we're probably a time out gives. A.
- 475
- 00:54:28,290 --> 00:54:35,590
- Fifty yard shot to the Fessor twenty five ascended yet again I'm still trying to keep the vision for the Besser was
- 476
- 00:54:35,600 --> 00:54:39,960
- that guy that zips in and burns the crap out of you and zips out.
- 477
- 00:54:41,960 --> 00:54:49,330
- He's not he's not a sniper so the ranger has inherited a lot of the stalker because remember we killed the stalker the
- 478
- 00:54:49,340 --> 00:54:52,160
- stalker was always supposed to be our sniper.
- 479
- 00:54:53,320 --> 00:55:00,250
- It's probably that our snipers just deal too much damage for how far they can hit I mean that's probably the underlying
- 480
- 00:55:00,260 --> 00:55:03,820
- issue there is OK They can hit so far out
- 481
- 00:55:03,830 --> 00:55:10,510
- but they just can't do full damage at that at that distance that's probably the underlying issue yeah I mean there's I
- 482
- 00:55:10,520 --> 00:55:15,140
- mean we can have a long discussion on it but I mean there's the other there's several reasons
- 483
- 00:55:15,260 --> 00:55:20,090
- but the range real writer is good right because you have basically just out of the box you have twice as many abilities
- 484
- 00:55:20,130 --> 00:55:24,190
- just just from that alone you know it just happens that contrary right you can say the same thing were true
- 485
- 00:55:25,120 --> 00:55:30,970
- and what we find Druids and Rangers are truly popular breaks I mean that just just that alone is yeah is a thing
- 486
- 00:55:30,980 --> 00:55:34,620
- but it's also more complicated to play in your turn top and whatever so.
- 487
- 00:55:35,660 --> 00:55:38,900
- Like I said we're not we're not done bells and remaking this game.
- 488
- 00:55:40,760 --> 00:55:47,330
- But we appreciate all the feedback that you're giving us because it is allowing us to fix bugs wait early instead of
- 489
- 00:55:47,340 --> 00:55:54,570
- one week and so when you go live and yes. I've played.
- 490
- 00:55:55,820 --> 00:56:03,240
- So five seven came out we were all playing that week's ineffectively Generally though we're playing it head because
- 491
- 00:56:03,250 --> 00:56:04,510
- we're playing five eight stuff
- 492
- 00:56:04,520 --> 00:56:10,970
- and we're crafting in our test area which is similar to what we've given you guys on test you can just make whatever
- 493
- 00:56:10,980 --> 00:56:13,870
- you want so that's generally where we're crafting.
- 494
- 00:56:15,200 --> 00:56:21,000
- Now at five seven it is far easier because the vendors we put in there to get whites which we've heard a lot of
- 495
- 00:56:21,720 --> 00:56:22,640
- feedback on.
- 496
- 00:56:24,130 --> 00:56:29,380
- Because things like the tool market got knocked down because every want to make tools which is the report you just go
- 497
- 00:56:29,730 --> 00:56:33,130
- by you can farm now I think go by the resources with gold.
- 498
- 00:56:36,930 --> 00:56:39,580
- Give a Templar boomerang throw with his grades or the temple
- 499
- 00:56:39,590 --> 00:56:47,800
- or is designed for holding territory right he's designed for field control and holding things like flags
- 500
- 00:56:47,810 --> 00:56:54,280
- and unfortunately a lot of that is diminished because a lot of the fighting that everybody does is in for a separatist
- 501
- 00:56:55,270 --> 00:56:57,120
- you want to cross two teams right across the other
- 502
- 00:56:57,130 --> 00:57:02,920
- and find the middle of ours rather than like you've got a temple are guarding you know basically guarding the fort
- 503
- 00:57:03,000 --> 00:57:07,700
- guarding the top of the tower or whatever that's you know it's a big deal yes so.
- 504
- 00:57:09,150 --> 00:57:12,960
- And hopefully we can get his right click not sticking I see that when I
- 505
- 00:57:13,000 --> 00:57:18,180
- when I demo it here the shield slab wasn't sticking some hoping whatever fix that.
- 506
- 00:57:19,890 --> 00:57:25,210
- Fixed the the right click on the temple are sticking as well but again that the Templar
- 507
- 00:57:25,220 --> 00:57:31,600
- and the night are all about holding a position right now of course and we haven't been sieging.
- 508
- 00:57:32,610 --> 00:57:35,480
- In a long time so hopefully as part of five eight
- 509
- 00:57:35,860 --> 00:57:41,720
- when we finally touch up all the siege rules we're also touching up all of the stuff that made siege work such that we
- 510
- 00:57:41,730 --> 00:57:46,790
- have people actually defending areas rather than fighting in open fields of force.
- 511
- 00:57:50,130 --> 00:57:54,780
- Will Druid balls be fixed inside of buildings that once bounced back and forth.
- 512
- 00:57:56,030 --> 00:58:04,140
- So Fessor is also missing the blow you up part especially if the Templars on the opposing team well Templars were
- 513
- 00:58:04,150 --> 00:58:08,810
- designed because there is the the whole lore behind the temple ours
- 514
- 00:58:08,850 --> 00:58:12,760
- and confessors being part of the church of our camp
- 515
- 00:58:15,280 --> 00:58:22,990
- and in fact they have mechanics that work with as well as against each other from a mistake Templars
- 516
- 00:58:23,000 --> 00:58:29,080
- or prove powerful but it's just again a lot of the fighting in profile happens in the wide open spaces
- 517
- 00:58:29,380 --> 00:58:36,640
- and it's not about keeping this one thing that everybody's good in every situation you know. OK.
- 518
- 00:58:40,780 --> 00:58:43,550
- True and balls Alexander both to.
- 519
- 00:58:46,240 --> 00:58:48,360
- I when we test we either make the item
- 520
- 00:58:48,470 --> 00:58:55,110
- or sometimes we play up to it I tend to play the intro experience a lot just to make sure that it doesn't feel terrible
- 521
- 00:58:57,280 --> 00:59:09,600
- we have no blowup anymore to Florida we will see about that. So I. Can see what he said.
- 522
- 00:59:20,890 --> 00:59:27,120
- Have you fixed the fifty percent Pip risk equals fifty percent increase benefit thing for crafting experiments I don't
- 523
- 00:59:27,130 --> 00:59:34,410
- have the new crafting experimentation screen in yet that is hopefully going to happen in five eight I'm really hoping.
- 524
- 00:59:35,830 --> 00:59:43,330
- But at least we'll get it in so that he idea is that the crafter can set the risk level to whatever they feel is
- 525
- 00:59:43,340 --> 00:59:51,300
- acceptable risk and going higher risk has higher Pip benefits for each Pip is worth more percent the more you risk
- 526
- 00:59:51,310 --> 00:59:57,380
- but the choice is yours it's basically the selector from no additional risk all the way up to are you insane.
- 527
- 00:59:58,550 --> 01:00:01,220
- Please do right the need to be strongly worded
- 528
- 01:00:01,230 --> 01:00:07,380
- but please do let us know about all the Confessor if you get everything you want you know before please.
- 529
- 01:00:09,530 --> 01:00:10,270
- Read and take
- 530
- 01:00:10,310 --> 01:00:18,270
- and so I think I think right of time for this guy I hope you enjoyed seeing all of the new stuff please make comments
- 531
- 01:00:18,280 --> 01:00:26,440
- things you'd like to see places you'd like it to come from come from. The crafting disciplines are under underway.
- 532
- 01:00:27,500 --> 01:00:33,960
- As you can see with our first one that I'm willing to show at the moment which is the other school case.
- 533
- 01:00:35,410 --> 01:00:41,260
- There are some other ones that have been built and they are that equally as amusing but not to show them this week.
- 534
- 01:00:42,340 --> 01:00:49,900
- So thanks everyone for showing up we will see you actually there is a live stream from Germany this Thursday.
- 535
- 01:00:51,090 --> 01:00:55,480
- They're going to be streaming from the floor of games gone so go ahead
- 536
- 01:00:55,490 --> 01:00:58,280
- and tune in oh is it morning on Thursday some time.
- 537
- 01:01:02,040 --> 01:01:07,770
- Pro time saying seem crude channel pen can tell you and I'm sure she's going to social media.
- 538
- 01:01:09,100 --> 01:01:17,660
- Hope you guys show up to see what's going on from the floor of Germany with all of I'm sure. Wienerschnitzel.
- 539
- 01:01:18,790 --> 01:01:25,100
- And the leader over there are just drinking very large beers huge huge beers simply through the law
- 540
- 01:01:25,110 --> 01:01:37,260
- and playing pro ball yes. You know. Probably not even she's not paying attention that.
- 541
- 01:01:38,740 --> 01:01:44,200
- She said you're making answer OK so there is going to be a live stream on Thursday guys show up for it
- 542
- 01:01:44,750 --> 01:01:55,670
- and we will see you then the next one will be v Q date at the beginning of next month. And see a five or.
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