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Tutorial - Install Haxe 3 - OpenFL - HaxeFlixel

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Sep 6th, 2013
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  1. Install Haxe 3
  2. - download installer from here http://haxe.org/download
  3. - run the downloaded file, install to C:\HaxeToolkit\
  4.  
  5. Installing NME
  6. - run CMD
  7. - type "haxelib install nme" - this will install newest version of NME
  8.  
  9. Installing OpenFl
  10. - run "haxelib install openfl"
  11. - run "haxelib run openfl setup"
  12. - run "haxelib selfupdate"
  13.  
  14. Other platforms :
  15. - if you need you can also install support for other platforms :
  16. run "haxelib run nme setup platform" ( replace platform with windows / linux / android / blackberry / webos
  17. - openfl setup windows
  18. - openfl setup linux
  19. - openfl setup android
  20. - openfl setup blackberry
  21.  
  22. Installing Git
  23. - download Git http://git-scm.com/downloads
  24. - run .exe, and install Git
  25. - now you need to set PATH to point at git.exe, open cmd, and run "SET PATH=%PATH%;"c:\Git\bin" ( if your Git is placed somewhere else you will need to change the path part )
  26.  
  27. Installing Flixel-Tools ( https://github.com/HaxeFlixel/flixel-tools )
  28. - run "haxelib git flixel-tools https://github.com/HaxeFlixel/flixel-tools.git"
  29. - run "haxelib run flixel-tools setup"
  30. - template for FlashDevelop : run "flixel template flashdevelop-basic"
  31. - ( in my case I needed to change "GameClass" in Main.hx to "ProjectClass"
  32. - run the FlxTemplate.tdz
  33.  
  34. Installing newest Flixel
  35. - run "haxelib git flixel https://github.com/HaxeFlixel/flixel"
  36. - you can add it to FlashDevelop project list via Project -> Properties -> Classpaths -> Add Classpath -> ( point at flixel folder in C:\HaxeToolkit
  37.  
  38.  
  39.  
  40. twitter.com\kurismakku
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