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  1. GB BUGLIST (PARTIAL) FOR HIGAN 103r26
  2. =====================================
  3. Altered Space (U)..................................pre-stage screen doesn't drop down all the way.
  4. Bomberman Collection (J)...........................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
  5. Cool Hand (U)......................................hangs during title screen if you don't skip it.
  6. Crayon Shin-Chan 3 (J).............................message bubble when you talk to npc appears behind their sprite.
  7. Dr Franken (E).....................................hangs after logo twirls.
  8. Elite Soccer (U)...................................hangs fairly quickly into gameplay.
  9. Genjin Collection (J)..............................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
  10. Heiankyo Alien (J&U)...............................pause screen overlay doesn't cover part of screen.
  11. Hercules (U).......................................title/intro screens misaligned somehow.
  12. Hyper Lode Runner (U)..............................transition effect before level start looks wrong.
  13. Miniyonku GB Let's & Go!! All-Star Battle Max (J)..graphics corruption on bottom window after name select.
  14. Momotarou Collection (J)...........................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
  15. Momotarou Collection 2 (J).........................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
  16. Monster Race (J)...................................saving the game messes up tiles until you change scene.
  17. Mortal Kombat I & II (J&U).........................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
  18. Mortal Kombat 3 (U)................................hangs before match start.
  19. Mouse Trap Hotel (U)...............................hangs at developer screen.
  20.  
  21. GBA BUGLIST (PARTIAL) FOR HIGAN 103r26
  22. ======================================
  23. Acrobat Kid (J)....................................title menu has flickering line.
  24. Animal Mania (U)...................................flickering line on phone menu.
  25. Casper (E&U).......................................graphics aren't being displayed, screen just changes color.
  26. Chessmaster (E&U)..................................can't move pieces or confirm moves.
  27. Chi Vuol Essere Millonario (I).....................no sound. Same game as "Who Wants to Be a Millionaire? (E)".
  28. Dai-mahjong (J)....................................hangs after character select.
  29. Dark Arena (U).....................................audible pops and clicks, should be silent.
  30. Dexter's Laboratory - Deesaster Strikes! (U).......audible pops and clicks during pre-title splashes.
  31. Digimon Racing (E).................................hangs right before title screen. U and J versions fine.
  32. Ford Racing 3 (E&U)................................audible volume popping between splash transitions.
  33. Foster's Home for Imaginary Friends (E&U)..........audible volume popping between splash transitions.
  34. Game Boy Advance Video.............................none of these video carts get past the warning screen.
  35. Gauntlet - Dark Legacy (U).........................gives a "cannot save" warning before playing, could be heuristics sram related.
  36. Groove Adventure Rave (J)..........................desert stage has misaligned bg graphics. eventually freezes on all stages.
  37. Hamtaro - Ham-Ham Heartbreak (E&U).................hangs shortly after pressing "yep" on name screen.
  38. Hanabi Hyakkei Advance (J).........................flickering line on slot machine images.
  39. Happy Feet (E&U)...................................audible pops between screen transitions when audio should fade in and out smoothly.
  40. Harry Potter and the Chamber of Secrets (E&U)......menu flicker on "new game" menu.
  41. Hello Kitty Collection - Miracle Fashion Maker (J).doesn't work.
  42.  
  43.  
  44. Notes:
  45. -[GBA] Classic NES Super Mario Bros shifty pixels happen on hardware.
  46. -[GBA] Classic NES Excitebike shifty pixels happen on hardware.
  47. -[GBA] Formation Soccer 2002 shifty pixels happen on hardware.
  48. -[GB] Doraemon Kart flickering happens on hardware.
  49. -[GB] Metroid II brief transitional frames of garbage happen on hardware.
  50. -[GB] Yoshi brief transitional frames of garbage happen on hardware.
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