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- GB BUGLIST (PARTIAL) FOR HIGAN 103r26
- =====================================
- Altered Space (U)..................................pre-stage screen doesn't drop down all the way.
- Bomberman Collection (J)...........................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
- Cool Hand (U)......................................hangs during title screen if you don't skip it.
- Crayon Shin-Chan 3 (J).............................message bubble when you talk to npc appears behind their sprite.
- Dr Franken (E).....................................hangs after logo twirls.
- Elite Soccer (U)...................................hangs fairly quickly into gameplay.
- Genjin Collection (J)..............................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
- Heiankyo Alien (J&U)...............................pause screen overlay doesn't cover part of screen.
- Hercules (U).......................................title/intro screens misaligned somehow.
- Hyper Lode Runner (U)..............................transition effect before level start looks wrong.
- Miniyonku GB Let's & Go!! All-Star Battle Max (J)..graphics corruption on bottom window after name select.
- Momotarou Collection (J)...........................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
- Momotarou Collection 2 (J).........................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
- Monster Race (J)...................................saving the game messes up tiles until you change scene.
- Mortal Kombat I & II (J&U).........................HEURISTICS CAN'T MAP MBC1 DEVIANTS.
- Mortal Kombat 3 (U)................................hangs before match start.
- Mouse Trap Hotel (U)...............................hangs at developer screen.
- GBA BUGLIST (PARTIAL) FOR HIGAN 103r26
- ======================================
- Acrobat Kid (J)....................................title menu has flickering line.
- Animal Mania (U)...................................flickering line on phone menu.
- Casper (E&U).......................................graphics aren't being displayed, screen just changes color.
- Chessmaster (E&U)..................................can't move pieces or confirm moves.
- Chi Vuol Essere Millonario (I).....................no sound. Same game as "Who Wants to Be a Millionaire? (E)".
- Dai-mahjong (J)....................................hangs after character select.
- Dark Arena (U).....................................audible pops and clicks, should be silent.
- Dexter's Laboratory - Deesaster Strikes! (U).......audible pops and clicks during pre-title splashes.
- Digimon Racing (E).................................hangs right before title screen. U and J versions fine.
- Ford Racing 3 (E&U)................................audible volume popping between splash transitions.
- Foster's Home for Imaginary Friends (E&U)..........audible volume popping between splash transitions.
- Game Boy Advance Video.............................none of these video carts get past the warning screen.
- Gauntlet - Dark Legacy (U).........................gives a "cannot save" warning before playing, could be heuristics sram related.
- Groove Adventure Rave (J)..........................desert stage has misaligned bg graphics. eventually freezes on all stages.
- Hamtaro - Ham-Ham Heartbreak (E&U).................hangs shortly after pressing "yep" on name screen.
- Hanabi Hyakkei Advance (J).........................flickering line on slot machine images.
- Happy Feet (E&U)...................................audible pops between screen transitions when audio should fade in and out smoothly.
- Harry Potter and the Chamber of Secrets (E&U)......menu flicker on "new game" menu.
- Hello Kitty Collection - Miracle Fashion Maker (J).doesn't work.
- Notes:
- -[GBA] Classic NES Super Mario Bros shifty pixels happen on hardware.
- -[GBA] Classic NES Excitebike shifty pixels happen on hardware.
- -[GBA] Formation Soccer 2002 shifty pixels happen on hardware.
- -[GB] Doraemon Kart flickering happens on hardware.
- -[GB] Metroid II brief transitional frames of garbage happen on hardware.
- -[GB] Yoshi brief transitional frames of garbage happen on hardware.
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