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  1. Vox V0.40
  2. ----------------------------------------------------------------------------------------------------
  3. New Features:
  4. * Fog rendering for far distances.
  5. * Better biome generation.
  6. * Better enemy and item spawning.
  7. * Enemies can spawn in different biomes.
  8. * Proper 'Alive times' on tombstones.
  9. * Pulldown menu for particle effects in the creation editor.
  10. * Add fire status effect to weapons and attacks
  11. * Enemy sonar shots (purple concentric rings).
  12. * Bats now fire sonar projectiles as an attack.
  13. * NPCs attack back enemies that are harassing them.
  14. * Better trees and scenery for intro.
  15. * Include seconds on tombstones.
  16. * Multiplayer Lobby screen.
  17. * Multiplayer coding - threads and sockets.
  18. * Multiplayer configuration IP/port/etc added to configuration manager.
  19. * Add support for UDP as well as TCP communications.
  20. * Game chat available once joined a multiplayer game from the lobby.
  21. * Player Idle flag. Dont do same idle animation if we are already idle
  22. * Online player nameplates.
  23. * Proper animations used by online players.
  24. * Block explosions sent over multiplayer.
  25. * Sending shots across the network in multiplayer.
  26. * Don't spawn block items on clients.
  27. * Better fire wand accuracy.
  28. * Damage and respawning sent over the network.
  29. * Better creating and freeing of OnlinePlayer class data.
  30. * Better respawn handling for players joining an existing game.
  31. * Don't send refresh request to serverlist if we are not in the multiplayer lobby.
  32. * Add a leave game button to the multiplayer lobby.
  33. * Better world seeding for multiplayer synch support.
  34. * Sending game aprams over multiplayer games.
  35. * Rendering Online Players on the minimap.
  36. * Dropped collection blocks are scaled sensibly.
  37. * Collectable blocks dont stay in the world forever - disappear after a time.
  38. * Reduce the magic cost of fire wand.
  39. * Remove combat slow time during jump attacks.
  40. * Add equip change support for multiplayer.
  41. * Remove chat textbox focus when we leave the lobby.
  42. * Allow reset focus functionality on master GUI class.
  43. * Also add helmet and shoulder items to online players.
  44. * Add scale and offset to online player body and weapon/item rendering.
  45. * Send health for online players that have already spawned.
  46. * Building with world blocks in multiplayer!
  47. * Spawn block explode particle effects when other online players destroy blocks.
  48. * Add arrows to multiplayer.
  49. * Send velocity with shots.
  50. * Allow clients to update shot velocity.
  51. * Better player disconnection handling.
  52. * Handle clients crashing out of a game.
  53. * Handle server disconnecting from the clients point of view.
  54. * Scenery objects get dropped when world scenery is destroyed.
  55. * Scenery creation over multiplayer.
  56. * Typing into the chat window from within the game.
  57. * Enter key to start typing a message.
  58. * Arrows and shots disappear on the client after a delay of no data being sent from host.
  59. * Add items to multiplayer traffic.
  60. * Client items created on host when clients drop them from inventory.
  61. * Send interact presses from online players.
  62. * Online players HUD display render.
  63. * Proper scale x,y,z offsets for network sent items.
  64. * Proper tombstones on clients and hosts.
  65. * Picking up items on the client during a multiplayer game now works.
  66. * Sending melee attackings over multiplayer games.
  67. * Removing items from clients when the host erases them, for whatever reason.
  68. * Bombs in multiplayer.
  69. * Dynamic texture support for icons in the GUI - paperdoll.
  70. * Quest GUI improvements, Rewards, Quest tabs, Quest text.
  71. * Health up animation as player is respawning.
  72. * Quest rewards and reward information on quest GUI.
  73. * Better quest journal. only record the last 5 quests in proper completed order.
  74. * Castle parts are now made out of stone block types.
  75. * Proper animation state for using the rocket boots.
  76. * Underground indestructable blocks at bottom of world.
  77. * Better shadow rendering, additional simplified meshes for shadows.
  78. * Mirror mode in creation editor.
  79. * NPC set type in constructor.
  80. * Support for idle miner NPCs.
  81. * Remove item interaction code for NPCs.
  82. * Arrow buttons for model rotation on the character GUI paperdoll.
  83. * Smooth player facing rotations, twist and turn when changing direction of movement.
  84. * Make the create custom character screen use the creation GUI - shared code.
  85. * Add coins and money display to the new GUI design.
  86. * Create dropped item from quest reward, if inventory is full.
  87. * Random ore rotation.
  88. * Vapid Mask and Indie Beard cameo items added to random loot.
  89. * Reduce actionbar slots to 6.
  90. * Remove all transition animations from the HUD.
  91. * Use proper SSAO rendering for dynamic textures in the HUD - characters, portraits, item icons, etc.
  92. * SSAO rendering for companion HUD portraits.
  93. * Items and bombs get affected by blast radiuses.
  94. * Reset button in the weapon editor.
  95. * Drag items to the Weapon editor window for quick editing.
  96. * Allow crafting GUI to be opened from the inventory.
  97. * Crafting recipes when openeing the crafting GUI from the inventory
  98. * Better primitive block types for wood, stone, grass, sand, dirt, rock.
  99. * Cactus block.
  100. * Leaf block.
  101. * Exploding arrows now make an explosion sound effect when blowing up.
  102. * Improvements to the create character screen.
  103. * Better common button icons.
  104. * Improved GUI and HUD textures and functionality - Offsets and label colour changes.
  105. * Better popups for select world screen.
  106. * Confirm/cancel on delete world button.
  107. * Tutorial and introduction help guide added for new characters.
  108. * Tutorial prompt added to select world screen.
  109. * Completed tutorial stat added to player profile.
  110. * Better world create screen.
  111. * Different World types - tutorial, story, creative, hardcore.
  112. * Re-enable depth of field renderer.
  113. * Allow non-SSAO rendering.
  114. * Better shadow and SSAO rendering.
  115. * Vastly improved item library screen, proper scrollbar for items.
  116. * Move characters directory out of export folder, for better item library functionality.
  117. * Change terminology for left/right weapons to left/right hands.
  118. * Sort out proper left and right handedness.
  119. * Equipment highlight icon shown on paperdoll screen to show where to equip.
  120. * Equipment highlight also shown from lootGUI.
  121. * Proper edit and delete background textures.
  122. * Allow 10 letters for character name, up from 8.
  123.  
  124.  
  125. Bugfixes:
  126. * Don't spawn voxel particles if we are not exploding a voxel block.
  127. * Only allow 3d world text rendering if we are within the camera frustum.
  128. * Don't display the speech bubble arrow texture if we dont show portraits
  129. * Remove window focus hack.
  130. * Also update item manager in front-end.
  131. * Explosions can NOT spawn items/blocks sometimes.
  132. * Fix bug on quest GUI closing when having a quest.
  133. * Fix for creating a ghost when getting killed by a ghost - dont do during iterator update.
  134. * Add mutex to stop crashes with particle effects and socket close.
  135. * Remove player hover target code.
  136. * Make placement blocks sprites larger when held in hands.
  137. * Fix container event listeners - adding and removing.
  138. * Only if parsing is successful do we do the JSON processing.
  139. * Only do JSON processing if root is an object.
  140. * Split up multiplayer code in serverlist, server and client files.
  141. * Scenery objects don't use full path anymore for filename.
  142. * Remove chat window when we unload the multiplayer lobby.
  143. * Fix creation grid render BUG. Now renders proper grid when modified object.
  144. * Better configuration file, nicer descriptions in file.
  145. * Loading / Setup chunk tweaks.
  146. * Stop items magnet to player if we find out we can no longer pickup the moving item.
  147. * Fix actionbar bugs.
  148. * Make sure that action bar items are unloaded when putting in chests.
  149. * Fix crafting GUI item placement when dragging items to the crafting GUI.
  150. * Fix speech bubble management - include signposts and tombstones.
  151. * Set pipecolour functionality for textboxes.
  152. * Better crafting button interaction, setitng proper vertical index.
  153. * 3D Text effects use proper game viewport.
  154. * Allow offset for pressed and also label colour changing when pressed/hover.
  155. * Allow for stopping label colour changes in buttons. - select character screen.
  156. * Better world profile deleting.
  157. * Allow checkbox and options to not change label colour.
  158. * Fix NPC scale and size, better particle effect on respawning and exploding.
  159. * Fix for speech bubbles where the last word was not word wrapping properly.
  160. * Fix for inventory being full when trying to accept a quest that has items to give.
  161.  
  162.  
  163.  
  164.  
  165. Vox V0.39
  166. ----------------------------------------------------------------------------------------------------
  167. [INTERNAL RELEASE]
  168.  
  169.  
  170.  
  171. Vox V0.38
  172. ----------------------------------------------------------------------------------------------------
  173. [INTERNAL RELEASE]
  174.  
  175.  
  176.  
  177. Vox V0.37.2
  178. ----------------------------------------------------------------------------------------------------
  179. New Features:
  180. * Functionality for textboxes to not lose focus when return key callback is pressed.
  181. * Better even listeners management in the GUI for container classes.
  182. * Scrollbars now use their parents location as an offset for the scrollarea.
  183. * Updated desert music.
  184.  
  185.  
  186. Bugfixes:
  187. * Fix for music tracks sometimes playing over the top of each other.
  188. * Fix for town music changing when entering a new biome while in a town.
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