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  1. Version 1.8.2
  2. -Zodiac signs correctly display in the job menu now, fixing the bug where character portraits would display instead.
  3. -Ultra Potion, Mega Potion, and Turbo Ether have been properly dummied out of the Gambit menus.
  4. -Mega Potion’s healing and animation were fixed for whenever it does get implemented.
  5. -Viking Coat now properly has Boost: Thunder.
  6. -Darkga now correctly no longer inflicts KO.
  7. -Flowering Cactoid’s ATK has been fixed.
  8. -Waterga is now available earlier, being available in Archades and Phon Coast.
  9. -Battery Mimics now have Shephard’s Bolero as a 1% drop, rather than Mage’s Habit.
  10. -Fran’s Struggle board now correctly has Blizzaga/Sleepga.
  11. Version 1.8.1
  12. Overall Game Edits:
  13. -New Game+ has been implemented by talking to Montblanc. You can choose to begin the game from the beginning with all of your current gear, Licenses, and Gambits and you can choose whether to bring your full party along (so you can bring them all back once you get the Party menu) or unlock them naturally as the game progresses.
  14. -License Reset has been implemented by talking to Montblanc. You can reset each party member’s Licenses and have your LP refunded.
  15. License Edits:
  16. -Removed the non-bridge Quickenings from the Freedom boards.
  17. -Vaan’s Freedom Board now has the proper amount of Battle Lores- +3.
  18. -Ashe loses Knuckles and gains Black Magick 1/6/9 for Thunder/Thundara/Thundaga access to match her element from Record Keeper. Ashe also gains Shields 1.
  19. -Ashe’s Gambits are available slightly earlier on the Struggle boards now, to fit her Red Mage-role.
  20. -Fran gains Knuckles as a primary weapon type. Godhand has been moved from her Secondary Board to her Primary Board.
  21. -Fran gains the HP +190 and HP +230 Licenses.
  22. -HP +270 replaces Godhand on Fran’s Bonus Board.
  23. -Fran gains +5 Battle Lores.
  24. -Fran gains Charm and Poach.
  25. -A few of Fran’s early-game Licenses have been shifted around on her Struggle Board to make Cherry Staff available earlier.
  26. -Penelo loses a Magick Lore and gains Infuse (Shades of White).
  27. Ability Edits:
  28. -MP costs for offensive spells such as Dark, Quake, Fire, etc., have been slightly reduced, making them more viable, particularly early-game. This does not apply to Holy and Ardor.
  29. -Thunder/Thundara/Thundaga now have 0 CT, making them more viable compared to Fire and Blizzard spells and more dangerous when used by enemies.
  30. -Poisona now cures both Poison and Sap. MP cost has increased from 10 to 14.
  31. -Esuna/Esunaga now cure Doom.
  32. -Esuna/Esunaga no longer cure Sap.
  33. -Renew’s AoE is increased from 10 to 255, making it reach allies that are even incredibly far away.
  34. -Slow’s accuracy is increased from 75% to 85%.
  35. -Slowga’s MP cost has been decreased from 24 to 20 and accuracy has been increased from 60% to 65%.
  36. -Immobilize’s accuracy is increased from 75% to 85%.
  37. -Countdown is now AoE and has had its MP cost increased to 22.
  38. -Break is now AoE and has had its MP cost increased to 22.
  39. -Stop’s accuracy has been increased from 55% to 60%.
  40. -Revive no longer sacrifices the user, but only brings a fallen ally back to life with 33% HP.
  41. -Stamp now transfers only positive statuses and can only affect allies.
  42. -Infuse is now Shades of White, which bestows a random buff onto the target, ranging from Protect, Shell, Regen, Float, Vanish, Bubble, Haste, Libra, Bravery, or Faith.
  43. -Horology now removes Slow, Stop, Doom, Petrify, but no longer cures Immobilize/Disable. CT has been reduced from 36 to 23.
  44. -Charm now inflicts Confuse with 100% accuracy on targets who aren’t Immune.
  45. -Dark/Darkra/Darkga now have a 10/20/30% chance of inflicting Blind.
  46. -Quake/Quake Mote/Quakega now have a 10/20% chance of inflicting Slow.
  47. -Gravity Well’s CT has been doubled.
  48. -Sporefall no longer inflicts Petrify.
  49. -Piercing Quakega now inflicts Slow.
  50. Esper Edits:
  51. -Each Esper is given Spellbound innate, so buffs will last longer on them.
  52. -Belias, Mateus, Adrammelech, and Famfrit have been given a new Augment each so they each have 4 to match other Espers.
  53. -Belias has gained Resist Damage but loses Null Weather/Terrain, allowing him to act as a better tank for his Summoner.
  54. -Mateus has gained Magick CT 0, allowing him to cast spells more quickly and allowing him to get Decoy up faster to better protect his Summoner.
  55. -Adrammelech has gained Attack CT 0, allowing him to better fill his role as a speedy attacker/evasion tank.
  56. -Famfrit has gained Return Damage, allowing him to turn his massive HP pool into a source of some additional damage to attackers.
  57. Treasure Edits:
  58. -The chest containing Expose in the Lhusu Mines now contains a Warp Mote.
  59. -The chest containing Shear in the Barheim Passage now contains a Power Armlet.
  60. -The chest containing the Scathe Mote in the First Ascent Wellspring, 4th Flight now contains a Durandal.
  61. Shop Edits:
  62. -Gold Needles are now available at the South Bank Village in the Estersand, replacing the Eye Drops.
  63. -Eruyt Village now has Hi-Potions for sale rather than Agate Rings.
  64. -Remedies are now available slightly earlier at Mt. Bur-Omisace.
  65. -Shear is now available for purchase at Mt. Bur-Omisace, Mosphoran Highwaste, and Archades.
  66. -Expose is now available for purchase at Mt. Bur-Omisace, Mosphoran Highwaste, and Archades.
  67. -Duplicate Agate Rings are no longer available at the shop at Mt. Bur-Omisace.
  68. -All Gambits now cost only 25 Gil.
  69. Equipment Edits:
  70. -Viking Coat now correctly shows Halve: Water, rather than Weak: Holy.
  71. -Tourmaline Ring now grants +30 VIT, rather than +10 VIT.
  72. -All Spears now have 20% EVD and 7% Combo Rate to better compete with Poles, though Spears can hit Flying enemies and Poles cannot.
  73. -All Spears have 15 Range now, giving them about 50% more range than Poles and other melee weapons.
  74. -Dragon Whisker can now Immobilize the target with a 20% chance.
  75. -Vrsabha now inflicts KO with a 5% chance.
  76. -All Knuckles have gained ATK.
  77. -All Claws gain +1 ATK.
  78. Item Changes:
  79. -Antidote now cures both Poison and Sap.
  80. -Watera Mote descriptions are now updated to reflect no longer being AoE.
  81. -Dark Mote now has a 10% chance of inflicting Blind.
  82. Equipment Edits:
  83. -Thorned Mace no longer grants +50 HP/+2 MAG, but bestows +360 HP.
  84. -Doom Mace is now the Darksteel Mace and no longer grants +HP and no longer inflicts Doom, but instead grants Boost: Dark.
  85. -Mace of Zeus no longer grants Boost: Dark, but now grants Boost: Thunder and is now Thunder Elemental.
  86. -Grand Mace is now Earth Elemental.
  87. -Bone of Byblos is now Non-Elemental but has a 100% chance of inflicting Slow.
  88. -Knuckles/Claws now use the fancier Brawler animations.
  89. Gambit Edits:
  90. -Traveler now works properly with Gambits.
  91. -Gravity now works properly with Gambits.
  92. -Numerology now works properly with Gambits.
  93. -Horology now works properly with Gambits.
  94. Enemy Edits:
  95. -Certain Imperial enemies in the Sky Fortress would T-Pose. This has been fixed.
  96. -The Imperial Swordsmen in the Judge/Imperials mini-boss fight in the Dreadnaught Leviathan now have Gold Needles as their sole Steals.
  97. -The Imperial Magus and Judges in the Judges/Imperials mini-boss fight in the Dreadnaught Leviathan now have Antidotes as their sole Steals, allowing the player to better counter the potential Sap procs in the fight.
  98. -Urutan Yensa now have Antidotes as their Uncommon Steal, rather than Echo Herbs.
  99. -The Undying no longer has Halve: Holy and his STR/MAG has been reduced slightly.
  100. -Gilgamesh’s Genji steals are now more common.
  101. -Cuchulainn has been nerfed slightly and no longer Halves every element.
  102. -Omega XII has been nerfed slightly.
  103. -Evil Spirit’s rare drop is now an Elixir, rather than Vrsabha.
  104. -High Reavers are back to normal size, making them able to go through doors again.
  105. Enemy AI Edits:
  106. -Deathgaze now casts Haste on itself, rather than Reverse/Drainga.
  107. -Zeromus now casts Gravity, rather than Quake.
  108. -Shemhazai now casts Drainga and Fearga, rather than Waterga and Syphon.
  109. -Zalera now casts Break, Doom, Darkra, and Fear rather than the Lv. X spells. Lv. Prime Death remains.
  110. -Ultima will now cast Renew on herself if she’s Blinded. She will do this infinitely until she is cured of Blind- if you Blind her, you’ll need to cure it before you can win!
  111. -Earth Elementals now cast Quake and Gravity, rather than Fira, Thundara and Blizzara.
  112. -Cuchulainn now casts Poison, rather than Disablega.
  113. -The Imperial Magus in Trial Mode now casts Blindga and Quakega, rather than Blind and Poison.
  114. Character Edits:
  115. -Guests are now immune to X-Zone to prevent unfair party reduction during the Demon Wall fights. i.e, you’ll always be able to have 4 party members at any given time during those fights.
  116. Status Edits:
  117. -Doom/Petrify now count down more than twice as fast, having their ticks set to 20, rather than 45.
  118. -Regen now procs faster and lasts slightly longer.
  119. -Paling/Magick Barrier/White Wind’s durations have been reduced from 2 minutes to 30 seconds.
  120. Miscellaneous Edits:
  121. -Vrsabha is now the reward for the Belito hunt, rather than a Megalixir.
  122. -The Footraces have been completely revised as follows:
  123. -Races 1-9: X-Potion x10
  124. -Races 10-19: Phoenix Down x10
  125. -Races 20-29: Remedy x10
  126. -Races 30-39: Hi-Ether x2
  127. -Races 40-49: Baltoro Seed x1
  128. -Races 50-59: Domaine Calvados x1
  129. -Races 60-69: Cura Mote x3
  130. -Races 70-79: Bubble Mote x1
  131. -Races 80-89: Hastega Mote x1
  132. -Races 90-99: Elixir x1
  133. -Race 100: Dark Energy x1, Megalixir x1
  134. So, in total, for doing all 100 races, the player receives 99 X-Potions, 99 Phoenix Downs, 99 Remedies, 20 Hi-Ethers, 10 Baltoro Seeds, 10 Domaine Calvados, 30 Cura Motes, 10 Bubble Motes, 10 Hastega Motes, 10 Elixirs, 1 Dark Energy, and 1 Megalixir. Perfect for taking on endgame challenges and Trial Mode!
  135. Trial Mode Edits:
  136. -Trial Mode changes have begun, starting with Bosses (and Trials with Boss HP Bar enemies.) Trial Mode is now much more challenging and is intended only for endgame parties. The following Trial Mode enemies thus have endgame level enemy stats. Defeating the optional enemies in these fights is crucial to keeping your party topped off with Megalixirs, which the side enemies drop 100% of the time, starting with Elder Wyrm/Treants. In the case of Hell Wyrm and Yiazmat, they have their regular, unaltered Vanilla non-Trial stats. Note that Dead Bones and Dark Lords in the Zalera/Zeromus fights do not drop Megalixirs, dropping Remedies instead. Fafnir and Behemoth King have also had their main fight HP restored to them in Trial Mode.
  137. Judges/Imperial Swordsmen/Imperial Magi, Belias, Tiamat, Elder Wyrm/Treant, Mateus/Ice Azers, Ring Wyrm, Earth Tyrant, King Bomb/Bombs, Topstalk/Pumpkin Star/Mandragora Prince/Onion Queen/Alraune King (Stage 27), Ahriman, Zalera/Dead Bones, Adrammelech/Skulwyrms, Shemhazai/Oses, Cuchulainn/Foobars, Hashmal/Reavers, Famfrit/Abaddons, Tyrant/Piscodaemons, Ba’gamnan/Rinok/Gijuk/Bwagi, Ozmone Hare/Mu/Wyrdhare/Vorpal Bunny/Fury, Humbaba Mistants/Vorres, Exodus/Golems, Zeromus/Dark Lords, Chaos/Air Chaosjet/Earth Chaosjet/Fire Chaosjet/Water Chaosjet, Hell Wyrm, Ultima, Yiazmat
  138. -The Crusaders in Stage 45 and the Zombie Warlocks in Stage 48 all have Phoenix Downs as their 100% drop.
  139. -The Forbiddens in Stage 88 all have Hi-Ethers as their 100% drop.
  140. Overall Game Edits:
  141. -New Game+ has been implemented by talking to Montblanc. You can choose to begin the game from the beginning with all of your current gear, Licenses, and Gambits and you can choose whether to bring your full party along (so you can bring them all back once you get the Party menu) or unlock them naturally as the game progresses.
  142. -License Reset has been implemented by talking to Montblanc. You can reset each party member’s Licenses and have your LP refunded.
  143. License Edits:
  144. -Removed the non-bridge Quickenings from the Freedom boards.
  145. -Vaan’s Freedom Board now has the proper amount of Battle Lores- +3.
  146. -Ashe loses Knuckles and gains Black Magick 1/6/9 for Thunder/Thundara/Thundaga access to match her element from Record Keeper. Ashe also gains Shields 1.
  147. -Ashe’s Gambits are available slightly earlier on the Struggle boards now, to fit her Red Mage-role.
  148. -Fran gains Knuckles as a primary weapon type. Godhand has been moved from her Secondary Board to her Primary Board.
  149. -Fran gains the HP +190 and HP +230 Licenses.
  150. -HP +270 replaces Godhand on Fran’s Bonus Board.
  151. -Fran gains +5 Battle Lores.
  152. -Fran gains Charm and Poach.
  153. -A few of Fran’s early-game Licenses have been shifted around on her Struggle Board to make Cherry Staff available earlier.
  154. -Penelo loses a Magick Lore and gains Infuse (Shades of White).
  155. Ability Edits:
  156. -MP costs for offensive spells such as Dark, Quake, Fire, etc., have been slightly reduced, making them more viable, particularly early-game. This does not apply to Holy and Ardor.
  157. -Thunder/Thundara/Thundaga now have 0 CT, making them more viable compared to Fire and Blizzard spells and more dangerous when used by enemies.
  158. -Poisona now cures both Poison and Sap. MP cost has increased from 10 to 14.
  159. -Esuna/Esunaga now cure Doom.
  160. -Esuna/Esunaga no longer cure Sap.
  161. -Renew’s AoE is increased from 10 to 255, making it reach allies that are even incredibly far away.
  162. -Slow’s accuracy is increased from 75% to 85%.
  163. -Slowga’s MP cost has been decreased from 24 to 20 and accuracy has been increased from 60% to 65%.
  164. -Immobilize’s accuracy is increased from 75% to 85%.
  165. -Countdown is now AoE and has had its MP cost increased to 22.
  166. -Break is now AoE and has had its MP cost increased to 22.
  167. -Stop’s accuracy has been increased from 55% to 60%.
  168. -Revive no longer sacrifices the user, but only brings a fallen ally back to life with 33% HP.
  169. -Stamp now transfers only positive statuses and can only affect allies.
  170. -Infuse is now Shades of White, which bestows a random buff onto the target, ranging from Protect, Shell, Regen, Float, Vanish, Bubble, Haste, Libra, Bravery, or Faith.
  171. -Horology now removes Slow, Stop, Doom, Petrify, but no longer cures Immobilize/Disable. CT has been reduced from 36 to 23.
  172. -Charm now inflicts Confuse with 100% accuracy on targets who aren’t Immune.
  173. -Dark/Darkra/Darkga now have a 10/20/30% chance of inflicting Blind.
  174. -Quake/Quake Mote/Quakega now have a 10/20% chance of inflicting Slow.
  175. -Gravity Well’s CT has been doubled.
  176. -Sporefall no longer inflicts Petrify.
  177. -Piercing Quakega now inflicts Slow.
  178. Esper Edits:
  179. -Each Esper is given Spellbound innate, so buffs will last longer on them.
  180. -Belias, Mateus, Adrammelech, and Famfrit have been given a new Augment each so they each have 4 to match other Espers.
  181. -Belias has gained Resist Damage but loses Null Weather/Terrain, allowing him to act as a better tank for his Summoner.
  182. -Mateus has gained Magick CT 0, allowing him to cast spells more quickly and allowing him to get Decoy up faster to better protect his Summoner.
  183. -Adrammelech has gained Attack CT 0, allowing him to better fill his role as a speedy attacker/evasion tank.
  184. -Famfrit has gained Return Damage, allowing him to turn his massive HP pool into a source of some additional damage to attackers.
  185. Treasure Edits:
  186. -The chest containing Expose in the Lhusu Mines now contains a Warp Mote.
  187. -The chest containing Shear in the Barheim Passage now contains a Power Armlet.
  188. -The chest containing the Scathe Mote in the First Ascent Wellspring, 4th Flight now contains a Durandal.
  189. Shop Edits:
  190. -Gold Needles are now available at the South Bank Village in the Estersand, replacing the Eye Drops.
  191. -Eruyt Village now has Hi-Potions for sale rather than Agate Rings.
  192. -Remedies are now available slightly earlier at Mt. Bur-Omisace.
  193. -Shear is now available for purchase at Mt. Bur-Omisace, Mosphoran Highwaste, and Archades.
  194. -Expose is now available for purchase at Mt. Bur-Omisace, Mosphoran Highwaste, and Archades.
  195. -Duplicate Agate Rings are no longer available at the shop at Mt. Bur-Omisace.
  196. -All Gambits now cost only 25 Gil.
  197. Equipment Edits:
  198. -Viking Coat now correctly shows Halve: Water, rather than Weak: Holy.
  199. -Tourmaline Ring now grants +30 VIT, rather than +10 VIT.
  200. -All Spears now have 20% EVD and 7% Combo Rate to better compete with Poles, though Spears can hit Flying enemies and Poles cannot.
  201. -All Spears have 15 Range now, giving them about 50% more range than Poles and other melee weapons.
  202. -Dragon Whisker can now Immobilize the target with a 20% chance.
  203. -Vrsabha now inflicts KO with a 5% chance.
  204. -All Knuckles have gained ATK.
  205. -All Claws gain +1 ATK.
  206. Item Changes:
  207. -Antidote now cures both Poison and Sap.
  208. -Watera Mote descriptions are now updated to reflect no longer being AoE.
  209. -Dark Mote now has a 10% chance of inflicting Blind.
  210. Equipment Edits:
  211. -Thorned Mace no longer grants +50 HP/+2 MAG, but bestows +360 HP.
  212. -Doom Mace is now the Darksteel Mace and no longer grants +HP and no longer inflicts Doom, but instead grants Boost: Dark.
  213. -Mace of Zeus no longer grants Boost: Dark, but now grants Boost: Thunder and is now Thunder Elemental.
  214. -Grand Mace is now Earth Elemental.
  215. -Bone of Byblos is now Non-Elemental but has a 100% chance of inflicting Slow.
  216. -Knuckles/Claws now use the fancier Brawler animations.
  217. Gambit Edits:
  218. -Traveler now works properly with Gambits.
  219. -Gravity now works properly with Gambits.
  220. -Numerology now works properly with Gambits.
  221. -Horology now works properly with Gambits.
  222. Enemy Edits:
  223. -Certain Imperial enemies in the Sky Fortress would T-Pose. This has been fixed.
  224. -The Imperial Swordsmen in the Judge/Imperials mini-boss fight in the Dreadnaught Leviathan now have Gold Needles as their sole Steals.
  225. -The Imperial Magus and Judges in the Judges/Imperials mini-boss fight in the Dreadnaught Leviathan now have Antidotes as their sole Steals, allowing the player to better counter the potential Sap procs in the fight.
  226. -Urutan Yensa now have Antidotes as their Uncommon Steal, rather than Echo Herbs.
  227. -The Undying no longer has Halve: Holy and his STR/MAG has been reduced slightly.
  228. -Gilgamesh’s Genji steals are now more common.
  229. -Cuchulainn has been nerfed slightly and no longer Halves every element.
  230. -Omega XII has been nerfed slightly.
  231. -Evil Spirit’s rare drop is now an Elixir, rather than Vrsabha.
  232. -High Reavers are back to normal size, making them able to go through doors again.
  233. Enemy AI Edits:
  234. -Deathgaze now casts Haste on itself, rather than Reverse/Drainga.
  235. -Zeromus now casts Gravity, rather than Quake.
  236. -Shemhazai now casts Drainga and Fearga, rather than Waterga and Syphon.
  237. -Zalera now casts Break, Doom, Darkra, and Fear rather than the Lv. X spells. Lv. Prime Death remains.
  238. -Ultima will now cast Renew on herself if she’s Blinded. She will do this infinitely until she is cured of Blind- if you Blind her, you’ll need to cure it before you can win!
  239. -Earth Elementals now cast Quake and Gravity, rather than Fira, Thundara and Blizzara.
  240. -Cuchulainn now casts Poison, rather than Disablega.
  241. -The Imperial Magus in Trial Mode now casts Blindga and Quakega, rather than Blind and Poison.
  242. Character Edits:
  243. -Guests are now immune to X-Zone to prevent unfair party reduction during the Demon Wall fights. i.e, you’ll always be able to have 4 party members at any given time during those fights.
  244. Status Edits:
  245. -Doom/Petrify now count down more than twice as fast, having their ticks set to 20, rather than 45.
  246. -Regen now procs faster and lasts slightly longer.
  247. -Paling/Magick Barrier/White Wind’s durations have been reduced from 2 minutes to 30 seconds.
  248. Miscellaneous Edits:
  249. -Vrsabha is now the reward for the Belito hunt, rather than a Megalixir.
  250. -The Footraces have been completely revised as follows:
  251. -Races 1-9: X-Potion x10
  252. -Races 10-19: Phoenix Down x10
  253. -Races 20-29: Remedy x10
  254. -Races 30-39: Hi-Ether x2
  255. -Races 40-49: Baltoro Seed x1
  256. -Races 50-59: Domaine Calvados x1
  257. -Races 60-69: Cura Mote x3
  258. -Races 70-79: Bubble Mote x1
  259. -Races 80-89: Hastega Mote x1
  260. -Races 90-99: Elixir x1
  261. -Race 100: Dark Energy x1, Megalixir x1
  262. So, in total, for doing all 100 races, the player receives 99 X-Potions, 99 Phoenix Downs, 99 Remedies, 20 Hi-Ethers, 10 Baltoro Seeds, 10 Domaine Calvados, 30 Cura Motes, 10 Bubble Motes, 10 Hastega Motes, 10 Elixirs, 1 Dark Energy, and 1 Megalixir. Perfect for taking on endgame challenges and Trial Mode!
  263. Trial Mode Edits:
  264. -Trial Mode changes have begun, starting with Bosses (and Trials with Boss HP Bar enemies.) Trial Mode is now much more challenging and is intended only for endgame parties. The following Trial Mode enemies thus have endgame level enemy stats. Defeating the optional enemies in these fights is crucial to keeping your party topped off with Megalixirs, which the side enemies drop 100% of the time, starting with Elder Wyrm/Treants. In the case of Hell Wyrm and Yiazmat, they have their regular, unaltered Vanilla non-Trial stats. Note that Dead Bones and Dark Lords in the Zalera/Zeromus fights do not drop Megalixirs, dropping Remedies instead. Fafnir and Behemoth King have also had their main fight HP restored to them in Trial Mode.
  265. Judges/Imperial Swordsmen/Imperial Magi, Belias, Tiamat, Elder Wyrm/Treant, Mateus/Ice Azers, Ring Wyrm, Earth Tyrant, King Bomb/Bombs, Topstalk/Pumpkin Star/Mandragora Prince/Onion Queen/Alraune King (Stage 27), Ahriman, Zalera/Dead Bones, Adrammelech/Skulwyrms, Shemhazai/Oses, Cuchulainn/Foobars, Hashmal/Reavers, Famfrit/Abaddons, Tyrant/Piscodaemons, Ba’gamnan/Rinok/Gijuk/Bwagi, Ozmone Hare/Mu/Wyrdhare/Vorpal Bunny/Fury, Humbaba Mistants/Vorres, Exodus/Golems, Zeromus/Dark Lords, Chaos/Air Chaosjet/Earth Chaosjet/Fire Chaosjet/Water Chaosjet, Hell Wyrm, Ultima, Yiazmat
  266. -The Crusaders in Stage 45 and the Zombie Warlocks in Stage 48 all have Phoenix Downs as their 100% drop.
  267. -The Forbiddens in Stage 88 all have Hi-Ethers as their 100% drop.
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