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- /// CREATE ///
- enum item {
- none,
- mintJelly,
- clayLump,
- freshLens,
- webbedWing,
- slimySap,
- clayHeart,
- length
- }
- enum itemProperty{
- sprite,
- name,
- amount,
- value,
- type, //ingredient, potion, tome, hat, shirt, pant
- indexNum,
- useScript,
- length
- }
- item_index = ds_grid_create(item.length, itemProperty.length);
- item_index[item.mintJelly, itemProperty.sprite] = 1;
- item_index[item.mintJelly, itemProperty.name] = "Mint Jelly";
- item_index[item.mintJelly, itemProperty.amount] = 5;
- item_index[item.mintJelly, itemProperty.value] = 10;
- item_index[item.mintJelly, itemProperty.indexNum] = 1;
- item_index[item.clayLump, itemProperty.sprite] = 2;
- item_index[item.clayLump, itemProperty.name] = "Clay Lump";
- item_index[item.clayLump, itemProperty.amount] = 0;
- item_index[item.clayLump, itemProperty.value] = 15;
- item_index[item.clayLump, itemProperty.indexNum] = 2;
- item_index[item.freshLens, itemProperty.sprite] = 3;
- item_index[item.freshLens, itemProperty.name] = "Fresh Lens";
- item_index[item.freshLens, itemProperty.amount] = 0;
- item_index[item.freshLens, itemProperty.value] = 20;
- item_index[item.freshLens, itemProperty.indexNum] = 3;
- item_index[item.webbedWing, itemProperty.sprite] = 4;
- item_index[item.webbedWing, itemProperty.name] = "Webbed Wing";
- item_index[item.webbedWing, itemProperty.amount] = 8;
- item_index[item.webbedWing, itemProperty.value] = 25;
- item_index[item.webbedWing, itemProperty.indexNum] = 4;
- item_index[item.slimySap, itemProperty.sprite] = 5;
- item_index[item.slimySap, itemProperty.name] = "Slimy Sap";
- item_index[item.slimySap, itemProperty.amount] = 0;
- item_index[item.slimySap, itemProperty.value] = 30;
- item_index[item.slimySap, itemProperty.indexNum] = 5;
- item_index[item.clayHeart, itemProperty.sprite] = 6;
- item_index[item.clayHeart, itemProperty.name] = "Clay Heart";
- item_index[item.clayHeart, itemProperty.amount] = 0;
- item_index[item.clayHeart, itemProperty.value] = 50;
- item_index[item.clayHeart, itemProperty.indexNum] = 6;
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