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- Initialize engine version: 4.5.5p3 (b8dc95101aa8)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [ati2dvag.dll 6.14.10.8681]
- Renderer: ATI Radeon HD 2900 XT
- Vendor: ATI
- VRAM: 64 MB (via fallback)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
- Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Google.ProtocolBuffersLite.dll (this message is harmless)
- Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\Google.ProtocolBuffersLite.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll (this message is harmless)
- Loading C:\Program Files\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll into Unity Child Domain
- - Completed reload, in 0.149 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\System.dll (this message is harmless)
- Shader 'Hidden/T5FXAA': fallback shader 'Hidden/FXAA II' not found
- Platform assembly: C:\Program Files\Hearthstone\Hearthstone_Data\Managed\System.Xml.dll (this message is harmless)
- System Info:
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Device Name: andre-PC
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Device Model: Intel(R) Pentium(R) 4 CPU 2.40GHz (7879 MB)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - OS: Windows XP Service Pack 3 (5.1.2600)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - CPU Type: Intel(R) Pentium(R) 4 CPU 2.40GHz
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - CPU Cores: 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - System Memory: 7879
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Screen Resolution: 1920x1080
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Screen DPI: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - GPU ID: 37888
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - GPU Name: ATI Radeon HD 2900 XT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - GPU Vendor: ATI
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - GPU Memory: 64
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - GPU Pixel Fillrate: 11900
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - GPU Shader Level: 30
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - GPU NPOT Support: Full
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics API: Direct3D 9.0c [ati2dvag.dll 6.14.10.8681]
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supported Render Target Count: 4
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supports 3D Textures: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supports Compute Shaders: False
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supports Image Effects: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supports Render Textures: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supports Render To Cubemap: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supports Shadows: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supports Sparse Textures: False
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SystemInfo - Graphics Supports Stencil: 1
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Crash!!!
- ERROR: Error while initializing dbghelp.dll, GetLastError: 'Success.' (Address: 00000000)
- ========== OUTPUTING STACK TRACE ==================
- ERROR: Error while initializing dbghelp.dll, GetLastError: 'Success.' (Address: 00000000)
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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