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Nov 17th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Use Paid Exploit.") end
  2. print("FE Compatibility: by TheWanderYT")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171.  
  172. --//Paste script below this line.
  173.  
  174. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  175. local Plrs = S.Players
  176. local Plr = owner
  177. local Char = Plr.Character
  178. local Hum = Char:FindFirstChildOfClass'Humanoid'
  179. local RArm = Char["Right Arm"]
  180. local LArm = Char["Left Arm"]
  181. local RLeg = Char["Right Leg"]
  182. local LLeg = Char["Left Leg"]
  183. local Root = Char:FindFirstChild'HumanoidRootPart'
  184. local Torso = Char.Torso
  185. local Head = Char.Head
  186. local NeutralAnims = true
  187. local Attack = false
  188. local BloodPuddles = {}
  189. local Effects = {}
  190. local Debounces = {Debounces={}}
  191. local Hit = {}
  192. local Sine = 0
  193. local Change = 1
  194. local Souls = 0
  195. --// Debounce System \\--
  196.  
  197.  
  198. function Debounces:New(name,cooldown)
  199. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  200. setmetatable(aaaaa,{__index = Debounces})
  201. Debounces.Debounces[name] = aaaaa
  202. return aaaaa
  203. end
  204.  
  205. function Debounces:Use(overrideUsable)
  206. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  207. if(self.Usable or overrideUsable)then
  208. self.Usable = false
  209. self.CoolingDown = true
  210. local LastUse = time()
  211. self.LastUse = LastUse
  212. delay(self.Cooldown or 2,function()
  213. if(self.LastUse == LastUse)then
  214. self.CoolingDown = false
  215. self.Usable = true
  216. end
  217. end)
  218. end
  219. end
  220.  
  221. function Debounces:Get(name)
  222. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  223. for i,v in next, Debounces.Debounces do
  224. if(i == name)then
  225. return v;
  226. end
  227. end
  228. end
  229.  
  230. function Debounces:GetProgressPercentage()
  231. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  232. if(self.CoolingDown and not self.Usable)then
  233. return math.max(
  234. math.floor(
  235. (
  236. (time()-self.LastUse)/self.Cooldown or 2
  237. )*100
  238. )
  239. )
  240. else
  241. return 100
  242. end
  243. end
  244.  
  245. --// Shortcut Variables \\--
  246. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  247. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  248. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  249. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  250. local R3 = {N=Region3.new}
  251. local De = S.Debris
  252. local WS = workspace
  253. local Lght = S.Lighting
  254. local RepS = S.ReplicatedStorage
  255. local IN = Instance.new
  256. local CSK = ColorSequenceKeypoint.new
  257. local CS = ColorSequence.new
  258. --// Instance Creation Functions \\--
  259.  
  260. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  261. local Sound = IN("Sound")
  262. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  263. Sound.Pitch = pitch or 1
  264. Sound.Volume = volume or 1
  265. Sound.Looped = looped or false
  266. if(autoPlay)then
  267. coroutine.wrap(function()
  268. repeat wait() until Sound.IsLoaded
  269. Sound.Playing = autoPlay or false
  270. end)()
  271. end
  272. if(not looped and effect)then
  273. Sound.Stopped:connect(function()
  274. Sound.Volume = 0
  275. Sound:destroy()
  276. end)
  277. elseif(effect)then
  278. warn("Sound can't be looped and a sound effect!")
  279. end
  280. Sound.Parent =parent or Torso
  281. return Sound
  282. end
  283. function Part(parent,color,material,size,cframe,anchored,cancollide)
  284. local part = IN("Part")
  285. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  286. part.Material = (material or Enum.Material.SmoothPlastic)
  287. part.TopSurface,part.BottomSurface=10,10
  288. part.Size = (size or V3.N(1,1,1))
  289. part.CFrame = (cframe or CF.N(0,0,0))
  290. part.Anchored = (anchored or false)
  291. part.CanCollide = (cancollide or false)
  292. part.Parent = (parent or Char)
  293. return part
  294. end
  295. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  296. local part = IN("SpecialMesh")
  297. part.MeshId = meshid or ""
  298. part.TextureId = textid or ""
  299. part.Scale = scale or V3.N(1,1,1)
  300. part.Offset = offset or V3.N(0,0,0)
  301. part.MeshType = meshtype or Enum.MeshType.Sphere
  302. part.Parent = parent
  303. return part
  304. end
  305.  
  306. NewInstance = function(instance,parent,properties)
  307. local inst = Instance.new(instance,parent)
  308. if(properties)then
  309. for i,v in next, properties do
  310. pcall(function() inst[i] = v end)
  311. end
  312. end
  313. return inst;
  314. end
  315.  
  316.  
  317.  
  318. --// Extended ROBLOX tables \\--
  319. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  320. --// Customization \\--
  321.  
  322. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  323. local Remove_Hats = false
  324. local Remove_Clothing = true
  325. local PlayerSize = 1
  326. local DamageColor = BrickColor.new'Really red'
  327. local MusicID = 935501955
  328. local WalkSpeed = 8
  329. local MaxSouls = 100
  330. local MaxHealth = 500
  331.  
  332.  
  333. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  334.  
  335. --// Weapon and GUI creation, and Character Customization \\--
  336.  
  337. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  338. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  339. local Effects = IN("Folder",Char)
  340. Effects.Name = "Effects"
  341.  
  342. Hum.MaxHealth = MaxHealth
  343. Hum.Health = MaxHealth
  344.  
  345. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  346. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  347. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  348. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  349.  
  350. local KTrail = NewInstance("Trail",Knife,{
  351. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  352. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  353. Color=CS(C3.N(1,0,0)),
  354. Enabled=false,
  355. Transparency=NumberSequence.new(0,1),
  356. Lifetime=1.25,
  357. })
  358. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  359. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  360.  
  361. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  362.  
  363.  
  364. Hum.DisplayDistanceType = 'None'
  365.  
  366. local naeeym2 = IN("BillboardGui",Char)
  367. naeeym2.AlwaysOnTop = true
  368. naeeym2.Size = UDim2.new(5,35,2,15)
  369. naeeym2.StudsOffset = V3.N(0,2.5,0)
  370. naeeym2.Adornee = Char.Head
  371. naeeym2.Name = "Name"
  372. naeeym2.PlayerToHideFrom = Plr
  373. local tecks2 = IN("TextLabel",naeeym2)
  374. tecks2.BackgroundTransparency = 1
  375. tecks2.TextScaled = true
  376. tecks2.BorderSizePixel = 0
  377. tecks2.Text = "Chara"
  378. tecks2.Font = Enum.Font.Bodoni
  379. tecks2.TextSize = 30
  380. tecks2.TextStrokeTransparency = 0
  381. tecks2.TextColor3 = C3.N(0,0,0)
  382. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  383. tecks2.Size = UDim2.new(1,0,0.5,0)
  384. tecks2.Parent = naeeym2
  385.  
  386.  
  387. IN("Shirt",Char)
  388. IN("Pants",Char)
  389.  
  390. Hum.WalkSpeed = WalkSpeed
  391. if(PlayerSize ~= 1)then
  392. for _,v in next, Char:GetDescendats() do
  393. if(v:IsA'BasePart')then
  394. v.Size = v.Size * PlayerSize
  395. end
  396. end
  397. end
  398.  
  399.  
  400. for i = 1, 35 do
  401. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  402. FACE.Transparency = 0+(i-1)/35.2
  403. FACE.Name = 'ShadowFace'
  404. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  405. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  406. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  407. end
  408.  
  409. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  410. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  411. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  412.  
  413. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  414. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  415. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  416.  
  417.  
  418. pcall(function()
  419. Char.LeftWing:destroy()
  420. Char.ReaperShadowHead:destroy()
  421. end)
  422.  
  423.  
  424. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  425. Music.Name = 'Music'
  426.  
  427. --// Stop animations \\--
  428. for _,v in next, Hum:GetPlayingAnimationTracks() do
  429. v:Stop();
  430. end
  431.  
  432. pcall(game.Destroy,Char:FindFirstChild'Animate')
  433. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  434.  
  435. --// Joints \\--
  436.  
  437. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  438. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  439. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  440. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  441. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  442. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  443. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  444. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  445.  
  446. local LSC0 = LS.C0
  447. local RSC0 = RS.C0
  448. local NKC0 = NK.C0
  449. local LHC0 = LH.C0
  450. local RHC0 = RH.C0
  451. local RJC0 = RJ.C0
  452.  
  453. --// Artificial HB \\--
  454.  
  455. local ArtificialHB = IN("BindableEvent", script)
  456. ArtificialHB.Name = "Heartbeat"
  457.  
  458. script:WaitForChild("Heartbeat")
  459.  
  460. local tf = 0
  461. local allowframeloss = false
  462. local tossremainder = false
  463. local lastframe = tick()
  464. local frame = 1/Frame_Speed
  465. ArtificialHB:Fire()
  466.  
  467. game:GetService("RunService").Heartbeat:connect(function(s, p)
  468. tf = tf + s
  469. if tf >= frame then
  470. if allowframeloss then
  471. script.Heartbeat:Fire()
  472. lastframe = tick()
  473. else
  474. for i = 1, math.floor(tf / frame) do
  475. ArtificialHB:Fire()
  476. end
  477. lastframe = tick()
  478. end
  479. if tossremainder then
  480. tf = 0
  481. else
  482. tf = tf - frame * math.floor(tf / frame)
  483. end
  484. end
  485. end)
  486.  
  487. function swait(num)
  488. if num == 0 or num == nil then
  489. ArtificialHB.Event:wait()
  490. else
  491. for i = 0, num do
  492. ArtificialHB.Event:wait()
  493. end
  494. end
  495. end
  496.  
  497.  
  498. --// Effect Function(s) \\--
  499.  
  500. function Bezier(startpos, pos2, pos3, endpos, t)
  501. local A = startpos:lerp(pos2, t)
  502. local B = pos2:lerp(pos3, t)
  503. local C = pos3:lerp(endpos, t)
  504. local lerp1 = A:lerp(B, t)
  505. local lerp2 = B:lerp(C, t)
  506. local cubic = lerp1:lerp(lerp2, t)
  507. return cubic
  508. end
  509.  
  510. function Tween(obj,props,time,easing,direction,repeats,backwards)
  511. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  512. local tween = S.TweenService:Create(obj, info, props)
  513.  
  514. tween:Play()
  515. end
  516.  
  517. local FXTable = {}
  518.  
  519. coroutine.resume(coroutine.create(function()
  520. while true do
  521. for i = 1, #FXTable do
  522. local data = FXTable[i]
  523. if(data)then
  524. local Frame = data.Frame
  525. local FX = data.Effect or 'ResizeAndFade'
  526. local Parent = data.Parent or Effects
  527. local Color = data.Color or C3.N(0,0,0)
  528. local Size = data.Size or V3.N(1,1,1)
  529. local MoveDir = data.MoveDirection or nil
  530. local MeshData = data.Mesh or nil
  531. local SndData = data.Sound or nil
  532. local Frames = data.Frames or 45
  533. local CFra = data.CFrame or Torso.CFrame
  534. local Settings = data.FXSettings or {}
  535. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  536. local grow = data.Grow
  537.  
  538. local MoveSpeed = nil;
  539. if(MoveDir)then
  540. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  541. end
  542. if(FX ~= 'Arc')then
  543. Frame = Frame + 1
  544. if(FX == "Fade")then
  545. Prt.Transparency = (Frame/Frames)
  546. elseif(FX == "Resize")then
  547. if(not Settings.EndSize)then
  548. Settings.EndSize = V3.N(0,0,0)
  549. end
  550. if(Settings.EndIsIncrement)then
  551. if(Msh)then
  552. Msh.Scale = Msh.Scale + Settings.EndSize
  553. else
  554. Prt.Size = Prt.Size + Settings.EndSize
  555. end
  556. else
  557. if(Msh)then
  558. Msh.Scale = Msh.Scale - grow/Frames
  559. else
  560. Prt.Size = Prt.Size - grow/Frames
  561. end
  562. end
  563. elseif(FX == "ResizeAndFade")then
  564. if(not Settings.EndSize)then
  565. Settings.EndSize = V3.N(0,0,0)
  566. end
  567. if(Settings.EndIsIncrement)then
  568. if(Msh)then
  569. Msh.Scale = Msh.Scale + Settings.EndSize
  570. else
  571. Prt.Size = Prt.Size + Settings.EndSize
  572. end
  573. else
  574. if(Msh)then
  575. Msh.Scale = Msh.Scale - grow/Frames
  576. else
  577. Prt.Size = Prt.Size - grow/Frames
  578. end
  579. end
  580. Prt.Transparency = (Frame/Frames)
  581. end
  582. if(Settings.RandomizeCFrame)then
  583. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  584. end
  585. if(MoveDir and MoveSpeed)then
  586. local Orientation = Prt.Orientation
  587. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  588. Prt.Orientation = Orientation
  589. end
  590. if(Prt.Transparency >= 1 or Frame >= Frames)then
  591. Prt:destroy()
  592. table.remove(FXTable,i)
  593. else
  594. data.Frame = Frame
  595. end
  596. else
  597. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  598. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  599. if(start and endP)then
  600. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  601. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  602. Frame = Frame + (Settings.Speed or 0.01)
  603. if(Settings.Home)then
  604. endP = Settings.Home.CFrame
  605. end
  606. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  607. if(Prt.Transparency >= 1 or Frame >= Frames)then
  608. if(Settings.RemoveOnGoal)then
  609. Prt:destroy()
  610. end
  611. end
  612. else
  613. Prt:destroy()
  614. end
  615. end
  616. end
  617. end
  618. swait()
  619. end
  620. end))
  621.  
  622. function Effect(data)
  623. local FX = data.Effect or 'ResizeAndFade'
  624. local Parent = data.Parent or Effects
  625. local Color = data.Color or C3.N(0,0,0)
  626. local Size = data.Size or V3.N(1,1,1)
  627. local MoveDir = data.MoveDirection or nil
  628. local MeshData = data.Mesh or nil
  629. local SndData = data.Sound or nil
  630. local Frames = data.Frames or 45
  631. local Manual = data.Manual or nil
  632. local Material = data.Material or nil
  633. local CFra = data.CFrame or Torso.CFrame
  634. local Settings = data.FXSettings or {}
  635. local Shape = data.Shape or Enum.PartType.Block
  636. local Snd,Prt,Msh;
  637. coroutine.wrap(function()
  638. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  639. Prt = Manual
  640. else
  641. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  642. Prt.Shape = Shape
  643. end
  644. if(typeof(MeshData) == 'table')then
  645. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  646. elseif(typeof(MeshData) == 'Instance')then
  647. Msh = MeshData:Clone()
  648. Msh.Parent = Prt
  649. elseif(Shape == Enum.PartType.Block)then
  650. Msh = Mesh(Prt,Enum.MeshType.Brick)
  651. end
  652. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  653. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  654. end
  655. if(Snd)then
  656. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  657. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  658. end
  659. Size = (Msh and Msh.Scale or Size)
  660. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  661.  
  662. local MoveSpeed = nil;
  663. if(MoveDir)then
  664. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  665. end
  666. if(FX ~= 'Arc')then
  667. for Frame = 1, Frames do
  668. if(FX == "Fade")then
  669. Prt.Transparency = (Frame/Frames)
  670. elseif(FX == "Resize")then
  671. if(not Settings.EndSize)then
  672. Settings.EndSize = V3.N(0,0,0)
  673. end
  674. if(Settings.EndIsIncrement)then
  675. if(Msh)then
  676. Msh.Scale = Msh.Scale + Settings.EndSize
  677. else
  678. Prt.Size = Prt.Size + Settings.EndSize
  679. end
  680. else
  681. if(Msh)then
  682. Msh.Scale = Msh.Scale - grow/Frames
  683. else
  684. Prt.Size = Prt.Size - grow/Frames
  685. end
  686. end
  687. elseif(FX == "ResizeAndFade")then
  688. if(not Settings.EndSize)then
  689. Settings.EndSize = V3.N(0,0,0)
  690. end
  691. if(Settings.EndIsIncrement)then
  692. if(Msh)then
  693. Msh.Scale = Msh.Scale + Settings.EndSize
  694. else
  695. Prt.Size = Prt.Size + Settings.EndSize
  696. end
  697. else
  698. if(Msh)then
  699. Msh.Scale = Msh.Scale - grow/Frames
  700. else
  701. Prt.Size = Prt.Size - grow/Frames
  702. end
  703. end
  704. Prt.Transparency = (Frame/Frames)
  705. end
  706. if(Settings.RandomizeCFrame)then
  707. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  708. end
  709. if(MoveDir and MoveSpeed)then
  710. local Orientation = Prt.Orientation
  711. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  712. Prt.Orientation = Orientation
  713. end
  714. swait()
  715. end
  716. Prt:destroy()
  717. else
  718. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  719. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  720. if(start and endP)then
  721. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  722. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  723. for Frame = 0, 1, (Settings.Speed or 0.01) do
  724. if(Settings.Home)then
  725. endP = Settings.Home.CFrame
  726. end
  727. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  728. end
  729. if(Settings.RemoveOnGoal)then
  730. Prt:destroy()
  731. end
  732. else
  733. Prt:destroy()
  734. assert(start,"You need a start position!")
  735. assert(endP,"You need a start position!")
  736. end
  737. end
  738. end)()
  739. return Prt,Msh,Snd
  740. end
  741.  
  742.  
  743.  
  744. function SoulSteal(whom,human)
  745. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  746. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  747. if(torso and torso:IsA'BasePart' and alive == true)then
  748. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  749. whom:BreakJoints()
  750. local Model = IN("Model",Effects)
  751. warn('Soul stolen from '..whom.Name)
  752. Model.Name = whom.Name.."'s Soul"
  753. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  754. Soul.CanCollide=false
  755. Mesh(Soul,Enum.MeshType.Sphere)
  756. Soul.Name = 'Head'
  757. if(whom.Name == 'CKbackup')then
  758. Soul.Color = C3.N(1,1,1)
  759. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  760. end
  761. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  762. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  763. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  764. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  765. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  766.  
  767. local turdso = Soul:Clone()
  768. turdso.Name = "Torso"
  769. turdso.CanCollide = false
  770. turdso.Anchored = true
  771. turdso.CFrame = Soul.CFrame
  772. turdso.Parent = Model
  773. turdso.Size = V3.N()
  774. turdso.Transparency=1
  775. local Distance = math.huge
  776. repeat
  777. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  778. turdso.CFrame = Soul.CFrame
  779. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  780. swait()
  781. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  782. if(Soul.Parent and Hoom.Health > 0)then
  783. Model:destroy()
  784. Effect{
  785. Effect="ResizeAndFade",
  786. Mesh={Enum.MeshType.Sphere},
  787. Color = Soul.Color,
  788. CFrame=Torso.CFrame,
  789. Size=V3.N(3,3,3),
  790. Material=Enum.Material.Neon,
  791. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  792. FXSettings={
  793. EndSize=V3.N(6,6,6),
  794. }
  795. }
  796. Souls = Souls + (human and 1 or .1)
  797. warn("Souls: "..Souls)
  798. MaxHealth = MaxHealth + Hoom.Health
  799. Hum.Health = Hum.Health + Hoom.Health
  800. for i = 1, 5 do
  801. Effect{
  802. Effect="Fade",
  803. Color = Soul.Color,
  804. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  805. }
  806. end
  807. else
  808.  
  809. warn("Soul destroyed!")
  810. for i = 1, 5 do
  811. Effect{
  812. Effect="Fade",
  813. Color = Soul.Color,
  814. CFrame=Soul.CFrame,
  815. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  816. }
  817. end
  818. Effect{
  819. Effect="ResizeAndFade",
  820. Mesh={Enum.MeshType.Sphere},
  821. Sound={SoundId=444667859,Pitch=1,Volume=5},
  822. Color = Soul.Color,
  823. CFrame=Soul.CFrame,
  824. Size=V3.N(3,3,3),
  825. Material=Enum.Material.Neon,
  826. FXSettings={
  827. EndSize=V3.N(6,6,6),
  828. }
  829. }
  830. Model:destroy()
  831. end
  832. end
  833. end
  834.  
  835. --// Other Functions \\ --
  836.  
  837. function getRegion(point,range,ignore)
  838. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  839. end
  840.  
  841. function clerp(startCF,endCF,alpha)
  842. return startCF:lerp(endCF, alpha)
  843. end
  844.  
  845. function GetTorso(char)
  846. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  847. end
  848.  
  849. function ShowDamage(Pos, Text, Time, Color)
  850. coroutine.wrap(function()
  851. local Rate = (1 / Frame_Speed)
  852. local Pos = (Pos or Vector3.new(0, 0, 0))
  853. local Text = (Text or "")
  854. local Time = (Time or 2)
  855. local Color = (Color or Color3.new(1, 0, 1))
  856. local EffectPart = NewInstance("Part",Effects,{
  857. Material=Enum.Material.SmoothPlastic,
  858. Reflectance = 0,
  859. Transparency = 1,
  860. BrickColor = BrickColor.new(Color),
  861. Name = "Effect",
  862. Size = Vector3.new(0,0,0),
  863. Anchored = true,
  864. CFrame = CF.N(Pos)
  865. })
  866. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  867. Size = UDim2.new(1.25, 0, 1.25, 0),
  868. Adornee = EffectPart,
  869. })
  870. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  871. BackgroundTransparency = 1,
  872. Size = UDim2.new(1, 0, 1, 0),
  873. Text = Text,
  874. Font = "Arcade",
  875. TextColor3 = Color,
  876. TextStrokeColor3 = Color3.new(0,0,0),
  877. TextStrokeTransparency=0,
  878. TextScaled = true,
  879. })
  880. S.Debris:AddItem(EffectPart, (Time))
  881. EffectPart.Parent = workspace
  882. delay(0, function()
  883. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  884. local Frames = (Time / Rate)
  885. for Frame = 1, Frames do
  886. swait()
  887. local Percent = (Frame / Frames)
  888. TextLabel.TextTransparency = Percent
  889. TextLabel.TextStrokeTransparency = Percent
  890. end
  891. if EffectPart and EffectPart.Parent then
  892. EffectPart:Destroy()
  893. end
  894. end) end)()
  895. end
  896.  
  897. function Kill(whom)
  898. if(whom.Name ~= 'Nebula_Zorua')then
  899. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  900. coroutine.wrap(SoulSteal)(whom,isPlr)
  901. for _,v in next, whom:children() do
  902. if(v:IsA'BasePart')then
  903. v.Parent = Effects
  904. v:ClearAllChildren()
  905. v.Anchored = true
  906. v.CanCollide = false
  907. v.Transparency = 1
  908. local dust = NewInstance("ParticleEmitter",v,{
  909. Color = ColorSequence.new(C3.N(1,1,1)),
  910. LightEmission=0,
  911. LightInfluence=1,
  912. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  913. Texture="rbxassetid://284205403",
  914. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  915. Lifetime = NumberRange.new(1),
  916. Rate=150,
  917. Acceleration = V3.N(0,10,0),
  918. Speed = NumberRange.new(5),
  919. Enabled = true
  920. })
  921. delay(1, function()
  922. dust.Enabled = false
  923. S.Debris:AddItem(v,2)
  924. end)
  925. end
  926. end
  927. else
  928. warn"nope. nawt happenin'"
  929. end
  930. end
  931.  
  932. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  933. if(who)then
  934. local hum = who:FindFirstChildOfClass'Humanoid'
  935. local Damage = M.RNG(minDam,maxDam)
  936. local canHit = true
  937. if(hum)then
  938. for _, p in pairs(Hit) do
  939. if p[1] == hum then
  940. if(time() - p[2] < 0.4) then
  941. canHit = false
  942. else
  943. Hit[_] = nil
  944. end
  945. end
  946. end
  947. if(canHit)then
  948. table.insert(Hit,{hum,time()})
  949. if(GetTorso(who))then
  950. Sound(GetTorso(who),406913243,1,10,false,true,true)
  951. end
  952. if(hum.Health >= math.huge)then
  953. Kill(who)
  954. if(who:FindFirstChild'Head' and hum.Health > 0)then
  955. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  956. end
  957. else
  958. local player = S.Players:GetPlayerFromCharacter(who)
  959. if(Type == "Fire")then
  960. --idk..
  961. else
  962. local c = Instance.new("ObjectValue",hum)
  963. c.Name = "creator"
  964. c.Value = Plr
  965. game:service'Debris':AddItem(c,0.35)
  966. local Crit = false
  967. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  968. Crit = true
  969. Damage = Damage*(critMult or 2)
  970. end
  971. Damage = Damage*((Souls/5)+1)
  972. if(who:FindFirstChild'Head' and hum.Health > 0)then
  973. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  974. end
  975.  
  976. if(hum.Health - Damage <= 0)then
  977. Kill(who)
  978. else
  979. hum.Health = hum.Health - Damage
  980. if(Type == 'Knockback' and GetTorso(who))then
  981. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  982. local body = NewInstance('BodyVelocity',GetTorso(who),{
  983. P = 500,
  984. maxForce = V3.N(math.huge,0,math.huge),
  985. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  986. })
  987. game:service'Debris':AddItem(body,.5)
  988. elseif(Type == "Electric")then
  989. if(M.RNG(1,100) >= critChance)then
  990. if(who:FindFirstChild'Head' and hum.Health > 0)then
  991. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  992. end
  993. local asd = hum.WalkSpeed/2
  994. hum.WalkSpeed = asd
  995. local paralyzed = true
  996. coroutine.wrap(function()
  997. while paralyzed do
  998. swait(25)
  999. if(M.RNG(1,25) == 1)then
  1000. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1001. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  1002. end
  1003. hum.PlatformStand = true
  1004. end
  1005. end
  1006. end)()
  1007. delay(4, function()
  1008. paralyzed = false
  1009. hum.WalkSpeed = hum.WalkSpeed + asd
  1010. end)
  1011. end
  1012.  
  1013. elseif(Type == 'Knockdown' and GetTorso(who))then
  1014. local rek = GetTorso(who)
  1015. hum.PlatformStand = true
  1016. delay(1,function()
  1017. hum.PlatformStand = false
  1018. end)
  1019. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1020. local bodvol = NewInstance("BodyVelocity",rek,{
  1021. velocity = angle * Knock,
  1022. P = 5000,
  1023. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1024. })
  1025. local rl = NewInstance("BodyAngularVelocity",rek,{
  1026. P = 3000,
  1027. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1028. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1029. })
  1030. game:GetService("Debris"):AddItem(bodvol, .5)
  1031. game:GetService("Debris"):AddItem(rl, .5)
  1032. end
  1033. end
  1034. end
  1035. end
  1036. end
  1037. end
  1038. end
  1039. end
  1040.  
  1041.  
  1042. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1043. for _,v in next, getRegion(where,range,{Char}) do
  1044. if(v.Name ~= 'Nebula_Zorua')then
  1045. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1046. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1047. end
  1048. end
  1049. end
  1050. end
  1051.  
  1052. function AOEKill(where,range)
  1053. for _,v in next, getRegion(where,range,{Char,Effects}) do
  1054. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1055. if(v.Name ~= 'Nebula_Zorua')then
  1056. if(v.Parent and alive == true)then
  1057. coroutine.wrap(Kill)(v.Parent)
  1058. end
  1059. end
  1060. end
  1061. end
  1062.  
  1063. function AOEHeal(where,range,amount)
  1064. local healed = {}
  1065. for _,v in next, getRegion(where,range,{Char}) do
  1066. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1067. if(hum and not healed[hum])then
  1068. hum.Health = hum.Health + amount
  1069. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1070. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1071. end
  1072. end
  1073. end
  1074. end
  1075.  
  1076.  
  1077. --// Attack Functions \\--
  1078.  
  1079.  
  1080. function Slash()
  1081. Attack = true
  1082. NeutralAnims = false
  1083. local sound = Sound(Knife,437475935,1,5,false,true,false)
  1084. for i = 0, 2, 0.1 do
  1085. swait()
  1086. local Alpha = .2
  1087. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1088. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1089. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1090. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1091. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1092. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1093. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1094. end
  1095. KTrail.Enabled = true
  1096. sound:Play()
  1097. for i = 0, 2.5, 0.1 do
  1098. swait()
  1099. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1100. local Alpha = .25
  1101. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1102. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1103. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1104. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1105. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1106. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1107. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1108. end
  1109. KTrail.Enabled = false
  1110. Attack = false
  1111. NeutralAnims = true
  1112. end
  1113.  
  1114. Mouse.Button1Down:connect(function()
  1115. if(Attack)then return end
  1116. Slash()
  1117. end)
  1118.  
  1119. Mouse.KeyDown:connect(function(k)
  1120. if(Attack)then return end
  1121. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1122. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1123. end)
  1124.  
  1125.  
  1126. function Refuse()
  1127. Attack = true
  1128. warn("B u t i t r e f u s e d.")
  1129. local oMH = MaxHealth
  1130. MaxHealth = "inf"
  1131. Hum.MaxHealth = "inf"
  1132. Hum.Health = "inf"
  1133. Char.Parent = nil
  1134. Hum:destroy()
  1135. if(not _G.RefusedAnimation)then
  1136. _G.RefusedAnimation = true
  1137.  
  1138.  
  1139. local Soul;
  1140. function Soul(where,decalId)
  1141. local destroy = false
  1142. local soul = NewInstance("Part",workspace)
  1143. soul.Name = "Soul"
  1144. soul.Transparency=1
  1145. soul.Size = V3.N(2,2,.05)
  1146. soul.Anchored=true
  1147. soul.CanCollide=false
  1148. soul.CFrame = where
  1149. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1150. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1151. return soul,heartF,heartB
  1152. end
  1153. local owo = Root.CFrame
  1154. local s,f,b = Soul(owo,1569347904)
  1155. swait(60)
  1156. local snd = Sound(s,862552636,1,5,false,false,false)
  1157. snd:Play()
  1158. f.Texture = "rbxassetid://1569348344"
  1159. b.Texture = "rbxassetid://1569348344"
  1160. swait(15)
  1161. snd:Stop()
  1162. swait(60)
  1163. print'lol'
  1164. for i = 0, 6, .1 do
  1165. swait()
  1166. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1167. end
  1168. local snd = Sound(s,862552636,1,5,false,false,false)
  1169. snd:Play()
  1170. s.CFrame = owo
  1171. f.Texture = "rbxassetid://1569347904"
  1172. b.Texture = "rbxassetid://1569347904"
  1173. swait(15)
  1174. snd:Stop()
  1175. swait(60)
  1176.  
  1177. s:destroy()
  1178. end
  1179.  
  1180. RJ.Parent = Char
  1181. LS.Parent = Char
  1182. RS.Parent = Char
  1183. LH.Parent = Char
  1184. RH.Parent = Char
  1185. NK.Parent = Char
  1186.  
  1187. LArm.Parent = Char
  1188. RArm.Parent = Char
  1189. LLeg.Parent = Char
  1190. LArm.Parent = Char
  1191. Root.Parent = Char
  1192. Torso.Parent = Char
  1193. Head.Parent = Char
  1194.  
  1195. Knife.Parent = Char
  1196. Hair.Parent = Char
  1197.  
  1198. HW.Parent = Char
  1199. HW2.Parent = Char
  1200.  
  1201.  
  1202. REye:destroy()
  1203. LEye:destroy()
  1204.  
  1205. for _,v in next, Char:children() do
  1206. if(v.Name == 'ShadowFace')then v:destroy() end
  1207. end
  1208. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1209. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1210. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1211.  
  1212. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1213. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1214. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1215. for i = 1, 35 do
  1216. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1217. FACE.Transparency = 0+(i-1)/35.2
  1218. FACE.Name = 'ShadowFace'
  1219. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1220. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1221. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1222. end
  1223. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1224. ConnectHum()
  1225. MaxHealth = oMH
  1226. Hum.MaxHealth = MaxHealth
  1227. Hum.Health = MaxHealth
  1228. swait(5)
  1229. Char.Parent = workspace
  1230.  
  1231. Attack = false
  1232. end
  1233.  
  1234. function ConnectHum()
  1235. Hum.Died:connect(Refuse)
  1236. end
  1237. ConnectHum()
  1238.  
  1239.  
  1240. --// Wrap it all up \\--
  1241. while true do
  1242. swait()
  1243. Sine = Sine + Change
  1244. if(not Music)then
  1245. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1246. Music.Name = 'Music'
  1247. end
  1248. Music.Pitch = 1
  1249. Music.Volume = 5
  1250. Music.SoundId = "rbxassetid://"..MusicID
  1251. Music.Parent = Torso
  1252. Music:Resume()
  1253. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1254. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1255. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1256. if(not Effects or not Effects.Parent)then
  1257. Effects = IN("Model",Char)
  1258. Effects.Name = "Effects"
  1259. end
  1260. Hum.WalkSpeed = WalkSpeed
  1261. if(State == 'Walk')then
  1262. if(Hum.WalkSpeed >= 24)then
  1263. local wsVal = 22 / (Hum.WalkSpeed/16)
  1264. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1265. Change = 2
  1266. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1267. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1268. else
  1269. Change = .9
  1270. local wsVal = 8 / (Hum.WalkSpeed/8)
  1271. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1272. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1273. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1274. end
  1275. else
  1276. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1277. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1278. end
  1279. for _,v in next, Char:children() do
  1280. if(v:IsA'Accessory')then
  1281. v:destroy()
  1282. elseif(v:IsA'Shirt')then
  1283. v.ShirtTemplate = "rbxassetid://344089667"
  1284. elseif(v:IsA'Pants')then
  1285. v.PantsTemplate = "rbxassetid://344084364"
  1286. elseif(v:IsA'CharacterMesh')then
  1287. v:destroy()
  1288. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1289. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1290. end
  1291. end
  1292. local face = Head:FindFirstChild'face'
  1293. if(not face)then
  1294. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1295. else
  1296. face.Texture = "rbxassetid://404306534"
  1297. end
  1298. RArm.BrickColor = BrickColor.new'Pastel brown'
  1299. LArm.BrickColor = BrickColor.new'Pastel brown'
  1300. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1301. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1302. Torso.BrickColor = BrickColor.new'Pastel brown'
  1303. Head.BrickColor = BrickColor.new'Pastel brown'
  1304. Hum.Name = 'Chara'
  1305. if(Hum.MaxHealth ~= MaxHealth)then
  1306. Hum.MaxHealth = MaxHealth
  1307. end
  1308. Hum.DisplayDistanceType='None'
  1309. if(NeutralAnims)then
  1310. if(State == 'Idle')then
  1311. Change = 1
  1312. local Alpha = .1
  1313. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1314. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1315. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1316. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1317. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1318. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1319. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1320. -- idle
  1321. elseif(State == 'Walk')then
  1322. if(Hum.WalkSpeed >= 24)then
  1323. local wsVal = 22 / (Hum.WalkSpeed/16)
  1324. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1325. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1326. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1327. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1328. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1329. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1330. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1331. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1332. else
  1333. local wsVal = 8 / (Hum.WalkSpeed/8)
  1334. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1335. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1336. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1337. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1338. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1339. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1340. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1341. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1342. end
  1343. elseif(State == 'Jump' or State == 'Fall')then
  1344. if(Walking)then
  1345. local Alpha = .2
  1346. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1347. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1348. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1349. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1350. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1351. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1352. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1353. else
  1354. local Alpha = .2
  1355. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1356. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1357. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1358. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1359. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1360. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1361. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1362. end
  1363. elseif(State == 'Paralyzed')then
  1364. -- paralyzed
  1365. elseif(State == 'Sit')then
  1366. -- sit
  1367. end
  1368. end
  1369. end
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