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  1. [04:07:35][modifier.cpp:571]: StaticModifier #0 tag = weather_rain_light name = HRain!
  2. [04:07:35][modifier.cpp:571]: StaticModifier #1 tag = weather_rain_heavy name = HStorm!
  3. [04:07:35][modifier.cpp:571]: StaticModifier #2 tag = weather_snow name = HSnowing!
  4. [04:07:35][modifier.cpp:571]: StaticModifier #3 tag = weather_blizzard name = HBlizzard!
  5. [04:07:35][modifier.cpp:571]: StaticModifier #4 tag = weather_sandstorm name = HSandstorm!
  6. [04:07:35][modifier.cpp:571]: StaticModifier #5 tag = weather_mud name = HMud!
  7. [04:07:35][modifier.cpp:571]: StaticModifier #6 tag = weather_extreme_cold name = HExtremely cold!
  8. [04:07:35][modifier.cpp:571]: StaticModifier #7 tag = weather_very_cold name = HVery cold!
  9. [04:07:35][modifier.cpp:571]: StaticModifier #8 tag = weather_very_hot name = HVery hot!
  10. [04:07:35][modifier.cpp:571]: StaticModifier #9 tag = weather_extreme_hot name = HExtremely hot!
  11. [04:07:35][modifier.cpp:571]: StaticModifier #10 tag = weather_ground_snow_medium name = HSnow!
  12. [04:07:35][modifier.cpp:571]: StaticModifier #11 tag = weather_ground_snow_high name = HDeep snow!
  13. [04:07:35][modifier.cpp:571]: StaticModifier #12 tag = night name = Night
  14. [04:07:35][modifier.cpp:571]: StaticModifier #13 tag = occupation_policy_1 name = Gentlest
  15. [04:07:35][modifier.cpp:571]: StaticModifier #14 tag = occupation_policy_2 name = Gentle
  16. [04:07:35][modifier.cpp:571]: StaticModifier #15 tag = occupation_policy_3 name = Harsh
  17. [04:07:35][modifier.cpp:571]: StaticModifier #16 tag = occupation_policy_4 name = Harshest
  18. [04:07:35][modifier.cpp:571]: StaticModifier #17 tag = resistance_effect name = HLocal resistance!
  19. [04:07:35][modifier.cpp:571]: StaticModifier #18 tag = non_core name = Non-Core
  20. [04:07:35][modifier.cpp:571]: StaticModifier #19 tag = lacking_consumer_goods name = lacking_consumer_goods
  21. [04:07:35][modifier.cpp:571]: StaticModifier #20 tag = gain_focus name = gain_focus
  22. [04:07:35][modifier.cpp:571]: StaticModifier #21 tag = diff_easy_player name = Recruit Difficulty
  23. [04:07:35][modifier.cpp:571]: StaticModifier #22 tag = diff_normal_player name = diff_normal_player
  24. [04:07:35][modifier.cpp:571]: StaticModifier #23 tag = diff_hard_player name = Veteran Difficulty
  25. [04:07:35][modifier.cpp:571]: StaticModifier #24 tag = diff_easy_ai name = diff_easy_ai
  26. [04:07:35][modifier.cpp:571]: StaticModifier #25 tag = diff_normal_ai name = diff_normal_ai
  27. [04:07:35][modifier.cpp:571]: StaticModifier #26 tag = diff_hard_ai name = diff_hard_ai
  28. [04:07:35][modifier.cpp:571]: StaticModifier #27 tag = diff_strong_ai_generic name = Stronger AI
  29. [04:07:35][modifier.cpp:571]: StaticModifier #0 tag = weather_rain_light name = HRain!
  30. [04:07:35][modifier.cpp:571]: StaticModifier #1 tag = weather_rain_heavy name = HStorm!
  31. [04:07:35][modifier.cpp:571]: StaticModifier #2 tag = weather_snow name = HSnowing!
  32. [04:07:35][modifier.cpp:571]: StaticModifier #3 tag = weather_blizzard name = HBlizzard!
  33. [04:07:35][modifier.cpp:571]: StaticModifier #4 tag = weather_sandstorm name = HSandstorm!
  34. [04:07:35][modifier.cpp:571]: StaticModifier #5 tag = weather_mud name = HMud!
  35. [04:07:35][modifier.cpp:571]: StaticModifier #6 tag = weather_extreme_cold name = HExtremely cold!
  36. [04:07:35][modifier.cpp:571]: StaticModifier #7 tag = weather_very_cold name = HVery cold!
  37. [04:07:35][modifier.cpp:571]: StaticModifier #8 tag = weather_very_hot name = HVery hot!
  38. [04:07:35][modifier.cpp:571]: StaticModifier #9 tag = weather_extreme_hot name = HExtremely hot!
  39. [04:07:35][modifier.cpp:571]: StaticModifier #10 tag = weather_ground_snow_medium name = HSnow!
  40. [04:07:35][modifier.cpp:571]: StaticModifier #11 tag = weather_ground_snow_high name = HDeep snow!
  41. [04:07:35][modifier.cpp:571]: StaticModifier #12 tag = night name = Night
  42. [04:07:35][modifier.cpp:571]: StaticModifier #13 tag = occupation_policy_1 name = Gentlest
  43. [04:07:35][modifier.cpp:571]: StaticModifier #14 tag = occupation_policy_2 name = Gentle
  44. [04:07:35][modifier.cpp:571]: StaticModifier #15 tag = occupation_policy_3 name = Harsh
  45. [04:07:35][modifier.cpp:571]: StaticModifier #16 tag = occupation_policy_4 name = Harshest
  46. [04:07:35][modifier.cpp:571]: StaticModifier #17 tag = resistance_effect name = HLocal resistance!
  47. [04:07:35][modifier.cpp:571]: StaticModifier #18 tag = non_core name = Non-Core
  48. [04:07:35][modifier.cpp:571]: StaticModifier #19 tag = lacking_consumer_goods name = lacking_consumer_goods
  49. [04:07:35][modifier.cpp:571]: StaticModifier #20 tag = gain_focus name = gain_focus
  50. [04:07:35][modifier.cpp:571]: StaticModifier #21 tag = diff_easy_player name = Recruit Difficulty
  51. [04:07:35][modifier.cpp:571]: StaticModifier #22 tag = diff_normal_player name = diff_normal_player
  52. [04:07:35][modifier.cpp:571]: StaticModifier #23 tag = diff_hard_player name = Veteran Difficulty
  53. [04:07:35][modifier.cpp:571]: StaticModifier #24 tag = diff_easy_ai name = diff_easy_ai
  54. [04:07:35][modifier.cpp:571]: StaticModifier #25 tag = diff_normal_ai name = diff_normal_ai
  55. [04:07:35][modifier.cpp:571]: StaticModifier #26 tag = diff_hard_ai name = diff_hard_ai
  56. [04:07:35][modifier.cpp:571]: StaticModifier #27 tag = diff_strong_ai_generic name = Stronger AI
  57. [04:07:35][strategicresource.cpp:172]: Strategic resources loaded '00_resources.txt' #6
  58. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded '00_diplomatic.txt' #3
  59. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded '00_opinion_modifiers.txt' #32
  60. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'argentina_modifiers.txt' #2
  61. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'britain_modifiers.txt' #3
  62. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'china_modifier.txt' #6
  63. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'european_union_modifiers.txt' #4
  64. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'france_modifiers.txt' #3
  65. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'generic_modifiers.txt' #36
  66. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'germany_modifiers.txt' #2
  67. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'islam_modifiers.txt' #8
  68. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'israel_modifiers.txt' #2
  69. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'italy_modifiers.txt' #9
  70. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'japan_modifiers.txt' #2
  71. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'nato_modifiers.txt' #3
  72. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'russia_modifiers.txt' #2
  73. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'trade_modifiers.txt' #14
  74. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'united_states_modifiers.txt' #13
  75. [04:07:35][opinion_modifier.cpp:422]: Opinion modifiers loaded 'unused_modifiers.txt' #6
  76. [04:07:35][idea.cpp:971]: Ideas loaded '00_idea.txt' ideas #0, categories #2
  77. [04:07:35][idea.cpp:971]: Ideas loaded '01_national_circumstances.txt' ideas #0, categories #0
  78. [04:07:35][idea.cpp:971]: Ideas loaded '02_popularities.txt' ideas #0, categories #0
  79. [04:07:35][idea.cpp:971]: Ideas loaded '03_government.txt' ideas #0, categories #1
  80. [04:07:35][idea.cpp:971]: Ideas loaded '04_government_policy.txt' ideas #0, categories #1
  81. [04:07:35][idea.cpp:971]: Ideas loaded '05_production.txt' ideas #0, categories #1
  82. [04:07:35][idea.cpp:971]: Ideas loaded '06_staff.txt' ideas #0, categories #1
  83. [04:07:35][idea.cpp:971]: Ideas loaded 'TUR_decisions.txt' ideas #2, categories #0
  84. [04:07:35][idea.cpp:971]: Ideas loaded '_economic.txt' ideas #5, categories #0
  85. [04:07:35][idea.cpp:971]: Ideas loaded '_event.txt' ideas #0, categories #0
  86. [04:07:35][idea.cpp:971]: Ideas loaded '_government_policy.txt' ideas #9, categories #0
  87. [04:07:35][idea.cpp:971]: Ideas loaded '_manpower.txt' ideas #7, categories #0
  88. [04:07:35][idea.cpp:971]: Ideas loaded '_party_support.txt' ideas #120, categories #0
  89. [04:07:35][idea.cpp:971]: Ideas loaded '_population_growth.txt' ideas #5, categories #0
  90. [04:07:35][idea.cpp:971]: Ideas loaded '_stability.txt' ideas #7, categories #0
  91. [04:07:35][idea.cpp:971]: Ideas loaded 'afghanistan.txt' ideas #1, categories #0
  92. [04:07:35][idea.cpp:971]: Ideas loaded 'albania.txt' ideas #0, categories #0
  93. [04:07:35][idea.cpp:971]: Ideas loaded 'angola.txt' ideas #17, categories #0
  94. [04:07:35][idea.cpp:971]: Ideas loaded 'argentina.txt' ideas #0, categories #0
  95. [04:07:35][idea.cpp:971]: Ideas loaded 'australia.txt' ideas #0, categories #0
  96. [04:07:35][idea.cpp:971]: Ideas loaded 'austria.txt' ideas #1, categories #0
  97. [04:07:35][idea.cpp:971]: Ideas loaded 'belarus.txt' ideas #13, categories #0
  98. [04:07:35][idea.cpp:971]: Ideas loaded 'belgium.txt' ideas #1, categories #0
  99. [04:07:35][idea.cpp:971]: Ideas loaded 'bhutan.txt' ideas #0, categories #0
  100. [04:07:35][idea.cpp:971]: Ideas loaded 'bolivia.txt' ideas #0, categories #0
  101. [04:07:35][idea.cpp:971]: Ideas loaded 'botswana.txt' ideas #17, categories #0
  102. [04:07:35][idea.cpp:971]: Ideas loaded 'brazil.txt' ideas #0, categories #0
  103. [04:07:35][idea.cpp:971]: Ideas loaded 'britain.txt' ideas #40, categories #0
  104. [04:07:35][idea.cpp:971]: Ideas loaded 'british_raj.txt' ideas #0, categories #0
  105. [04:07:35][idea.cpp:971]: Ideas loaded 'bulgaria.txt' ideas #0, categories #0
  106. [04:07:35][idea.cpp:971]: Ideas loaded 'burundi.txt' ideas #1, categories #0
  107. [04:07:35][idea.cpp:971]: Ideas loaded 'canada.txt' ideas #1, categories #0
  108. [04:07:35][idea.cpp:971]: Ideas loaded 'chile.txt' ideas #0, categories #0
  109. [04:07:35][idea.cpp:971]: Ideas loaded 'china.txt' ideas #0, categories #0
  110. [04:07:35][idea.cpp:971]: Ideas loaded 'colombia.txt' ideas #0, categories #0
  111. [04:07:35][idea.cpp:971]: Ideas loaded 'comchina.txt' ideas #12, categories #0
  112. [04:07:35][idea.cpp:971]: Ideas loaded 'congo.txt' ideas #0, categories #0
  113. [04:07:35][idea.cpp:971]: Ideas loaded 'costa_rica.txt' ideas #0, categories #0
  114. [04:07:35][idea.cpp:971]: Ideas loaded 'croatia.txt' ideas #0, categories #0
  115. [04:07:35][idea.cpp:971]: Ideas loaded 'cuba.txt' ideas #0, categories #0
  116. [04:07:35][idea.cpp:971]: Ideas loaded 'czech_republic.txt' ideas #0, categories #0
  117. [04:07:35][idea.cpp:971]: Ideas loaded 'czechoslovakia.txt' ideas #0, categories #0
  118. [04:07:35][idea.cpp:971]: Ideas loaded 'decisions.txt' ideas #3, categories #0
  119. [04:07:35][idea.cpp:971]: Ideas loaded 'denmark.txt' ideas #0, categories #0
  120. [04:07:35][idea.cpp:971]: Ideas loaded 'dominican_republic.txt' ideas #0, categories #0
  121. [04:07:35][idea.cpp:971]: Ideas loaded 'ecuador.txt' ideas #0, categories #0
  122. [04:07:35][idea.cpp:971]: Ideas loaded 'el_salvador.txt' ideas #0, categories #0
  123. [04:07:35][idea.cpp:971]: Ideas loaded 'estonia.txt' ideas #0, categories #0
  124. [04:07:35][idea.cpp:971]: Ideas loaded 'ethiopia.txt' ideas #3, categories #0
  125. [04:07:35][idea.cpp:971]: Ideas loaded 'finland.txt' ideas #0, categories #0
  126. [04:07:35][idea.cpp:971]: Ideas loaded 'france.txt' ideas #40, categories #0
  127. [04:07:35][idea.cpp:971]: Ideas loaded 'generic.txt' ideas #153, categories #0
  128. [04:07:35][idea.cpp:971]: Ideas loaded 'generic2.txt' ideas #52, categories #0
  129. [04:07:35][idea.cpp:971]: Ideas loaded 'germany.txt' ideas #56, categories #0
  130. [04:07:35][idea.cpp:971]: Ideas loaded 'greece.txt' ideas #0, categories #0
  131. [04:07:35][idea.cpp:971]: Ideas loaded 'guangxi_clique.txt' ideas #0, categories #0
  132. [04:07:35][idea.cpp:971]: Ideas loaded 'guatemala.txt' ideas #0, categories #0
  133. [04:07:35][idea.cpp:971]: Ideas loaded 'haiti.txt' ideas #0, categories #0
  134. [04:07:35][idea.cpp:971]: Ideas loaded 'honduras.txt' ideas #0, categories #0
  135. [04:07:35][idea.cpp:971]: Ideas loaded 'hungary.txt' ideas #0, categories #0
  136. [04:07:35][idea.cpp:971]: Ideas loaded 'india.txt' ideas #1, categories #0
  137. [04:07:35][idea.cpp:971]: Ideas loaded 'international_manufacturers.txt' ideas #27, categories #0
  138. [04:07:35][idea.cpp:971]: Ideas loaded 'international_organization.txt' ideas #9, categories #0
  139. [04:07:35][idea.cpp:971]: Ideas loaded 'iraq.txt' ideas #0, categories #0
  140. [04:07:35][idea.cpp:971]: Ideas loaded 'ireland.txt' ideas #0, categories #0
  141. [04:07:35][idea.cpp:971]: Ideas loaded 'israel.txt' ideas #1, categories #0
  142. [04:07:35][idea.cpp:971]: Ideas loaded 'italy.txt' ideas #26, categories #0
  143. [04:07:35][idea.cpp:971]: Ideas loaded 'japan.txt' ideas #10, categories #0
  144. [04:07:35][idea.cpp:971]: Ideas loaded 'kenya.txt' ideas #17, categories #0
  145. [04:07:35][idea.cpp:971]: Ideas loaded 'latvia.txt' ideas #0, categories #0
  146. [04:07:35][idea.cpp:971]: Ideas loaded 'liberia.txt' ideas #0, categories #0
  147. [04:07:35][idea.cpp:971]: Ideas loaded 'lithuania.txt' ideas #0, categories #0
  148. [04:07:35][idea.cpp:971]: Ideas loaded 'luxembourg.txt' ideas #0, categories #0
  149. [04:07:35][idea.cpp:971]: Ideas loaded 'luxemburg.txt' ideas #16, categories #0
  150. [04:07:35][idea.cpp:971]: Ideas loaded 'manchuko.txt' ideas #0, categories #0
  151. [04:07:35][idea.cpp:971]: Ideas loaded 'mengkukuo.txt' ideas #0, categories #0
  152. [04:07:35][idea.cpp:971]: Ideas loaded 'mexico.txt' ideas #0, categories #0
  153. [04:07:35][idea.cpp:971]: Ideas loaded 'mongolia.txt' ideas #0, categories #0
  154. [04:07:35][idea.cpp:971]: Ideas loaded 'mozambique.txt' ideas #0, categories #0
  155. [04:07:35][idea.cpp:971]: Ideas loaded 'nepal.txt' ideas #0, categories #0
  156. [04:07:35][idea.cpp:971]: Ideas loaded 'netherlands.txt' ideas #0, categories #0
  157. [04:07:35][idea.cpp:971]: Ideas loaded 'new_zealand.txt' ideas #0, categories #0
  158. [04:07:35][idea.cpp:971]: Ideas loaded 'nicaragua.txt' ideas #0, categories #0
  159. [04:07:35][idea.cpp:971]: Ideas loaded 'norway.txt' ideas #0, categories #0
  160. [04:07:35][idea.cpp:971]: Ideas loaded 'oman.txt' ideas #0, categories #0
  161. [04:07:35][idea.cpp:971]: Ideas loaded 'pakistan.txt' ideas #0, categories #0
  162. [04:07:35][idea.cpp:971]: Ideas loaded 'panama.txt' ideas #0, categories #0
  163. [04:07:35][idea.cpp:971]: Ideas loaded 'paraguay.txt' ideas #0, categories #0
  164. [04:07:35][idea.cpp:971]: Ideas loaded 'persia.txt' ideas #0, categories #0
  165. [04:07:35][idea.cpp:971]: Ideas loaded 'peru.txt' ideas #0, categories #0
  166. [04:07:35][idea.cpp:971]: Ideas loaded 'philipines.txt' ideas #0, categories #0
  167. [04:07:35][idea.cpp:971]: Ideas loaded 'poland.txt' ideas #0, categories #0
  168. [04:07:35][idea.cpp:971]: Ideas loaded 'portugal.txt' ideas #0, categories #0
  169. [04:07:35][idea.cpp:971]: Ideas loaded 'romania.txt' ideas #0, categories #0
  170. [04:07:35][idea.cpp:971]: Ideas loaded 'russia.txt' ideas #3, categories #0
  171. [04:07:35][idea.cpp:971]: Ideas loaded 'saudi_arabia.txt' ideas #0, categories #0
  172. [04:07:35][idea.cpp:971]: Ideas loaded 'shanxi.txt' ideas #0, categories #0
  173. [04:07:35][idea.cpp:971]: Ideas loaded 'siam.txt' ideas #0, categories #0
  174. [04:07:35][idea.cpp:971]: Ideas loaded 'sinkiang.txt' ideas #0, categories #0
  175. [04:07:35][idea.cpp:971]: Ideas loaded 'slovakia.txt' ideas #0, categories #0
  176. [04:07:35][idea.cpp:971]: Ideas loaded 'south_africa.txt' ideas #0, categories #0
  177. [04:07:35][idea.cpp:971]: Ideas loaded 'soviet.txt' ideas #0, categories #0
  178. [04:07:35][idea.cpp:971]: Ideas loaded 'spain.txt' ideas #1, categories #0
  179. [04:07:35][idea.cpp:971]: Ideas loaded 'spain_nationalist.txt' ideas #0, categories #0
  180. [04:07:35][idea.cpp:971]: Ideas loaded 'spain_republic.txt' ideas #0, categories #0
  181. [04:07:35][idea.cpp:971]: Ideas loaded 'sweden.txt' ideas #0, categories #0
  182. [04:07:35][idea.cpp:971]: Ideas loaded 'switzerland.txt' ideas #1, categories #0
  183. [04:07:35][idea.cpp:971]: Ideas loaded 'taiwan.txt' ideas #0, categories #0
  184. [04:07:35][idea.cpp:971]: Ideas loaded 'tannu_tuva.txt' ideas #0, categories #0
  185. [04:07:35][idea.cpp:971]: Ideas loaded 'tibet.txt' ideas #0, categories #0
  186. [04:07:35][idea.cpp:971]: Ideas loaded 'trade.txt' ideas #4, categories #0
  187. [04:07:35][idea.cpp:971]: Ideas loaded 'turkey.txt' ideas #9, categories #0
  188. [04:07:35][idea.cpp:971]: Ideas loaded 'united_nations.txt' ideas #0, categories #0
  189. [04:07:35][idea.cpp:971]: Ideas loaded 'uruguay.txt' ideas #0, categories #0
  190. [04:07:35][idea.cpp:971]: Ideas loaded 'usa.txt' ideas #116, categories #0
  191. [04:07:35][idea.cpp:971]: Ideas loaded 'vatican_city.txt' ideas #1, categories #0
  192. [04:07:35][idea.cpp:971]: Ideas loaded 'venezuela.txt' ideas #0, categories #0
  193. [04:07:35][idea.cpp:971]: Ideas loaded 'vichy_france.txt' ideas #0, categories #0
  194. [04:07:35][idea.cpp:971]: Ideas loaded 'xibei_san_ma.txt' ideas #0, categories #0
  195. [04:07:35][idea.cpp:971]: Ideas loaded 'yemen.txt' ideas #0, categories #0
  196. [04:07:35][idea.cpp:971]: Ideas loaded 'yugoslavia.txt' ideas #0, categories #0
  197. [04:07:35][idea.cpp:971]: Ideas loaded 'yunnan.txt' ideas #0, categories #0
  198. [04:07:35][idea.cpp:971]: Ideas loaded 'zimbabwe.txt' ideas #1, categories #0
  199. [04:07:35][idea.cpp:971]: Ideas loaded 'zzz_generic.txt' ideas #0, categories #0
  200. [04:07:35][countryleadertraits.cpp:227]: Leader traits loaded '00_traits.txt' #17
  201. [04:07:35][countryleadertraits.cpp:227]: Leader traits loaded 'company_traits.txt' #8
  202. [04:07:35][countryleadertraits.cpp:227]: Leader traits loaded 'country_friend_traits.txt' #16
  203. [04:07:35][countryleadertraits.cpp:227]: Leader traits loaded 'ideology_traits.txt' #24
  204. [04:07:35][countryleadertraits.cpp:227]: Leader traits loaded 'manufacturer_traits.txt' #15
  205. [04:07:35][countryleadertraits.cpp:227]: Leader traits loaded 'military_commander_traits.txt' #129
  206. [04:07:35][countryleadertraits.cpp:227]: Leader traits loaded 'politician_traits.txt' #31
  207. [04:07:35][statetemplate.cpp:484]: Continent #1 name = europe
  208. [04:07:35][statetemplate.cpp:484]: Continent #2 name = north_america
  209. [04:07:35][statetemplate.cpp:484]: Continent #3 name = south_america
  210. [04:07:35][statetemplate.cpp:484]: Continent #4 name = australia
  211. [04:07:35][statetemplate.cpp:484]: Continent #5 name = africa
  212. [04:07:35][statetemplate.cpp:484]: Continent #6 name = asia
  213. [04:07:35][statetemplate.cpp:484]: Continent #7 name = middle_east
  214. [04:07:35][state_categories.cpp:145]: State categories loaded MD_categories.txt' #22
  215. [04:07:35][state_categories.cpp:145]: State categories loaded city.txt' #1
  216. [04:07:35][state_categories.cpp:145]: State categories loaded enclave.txt' #1
  217. [04:07:35][state_categories.cpp:145]: State categories loaded large_city.txt' #1
  218. [04:07:35][state_categories.cpp:145]: State categories loaded large_town.txt' #1
  219. [04:07:35][state_categories.cpp:145]: State categories loaded megalopolis.txt' #1
  220. [04:07:35][state_categories.cpp:145]: State categories loaded metropolis.txt' #1
  221. [04:07:35][state_categories.cpp:145]: State categories loaded pastoral.txt' #1
  222. [04:07:35][state_categories.cpp:145]: State categories loaded rural.txt' #1
  223. [04:07:35][state_categories.cpp:145]: State categories loaded small_island.txt' #1
  224. [04:07:35][state_categories.cpp:145]: State categories loaded tiny_island.txt' #1
  225. [04:07:35][state_categories.cpp:145]: State categories loaded town.txt' #1
  226. [04:07:35][state_categories.cpp:145]: State categories loaded wasteland.txt' #1
  227. [04:07:36][equipment.cpp:987]: Upgrade(s) loaded 'common/units/equipment/upgrades/air_upgrades.txt' #11
  228. [04:07:36][equipment.cpp:987]: Upgrade(s) loaded 'common/units/equipment/upgrades/land_upgrades.txt' #7
  229. [04:07:36][equipment.cpp:987]: Upgrade(s) loaded 'common/units/equipment/upgrades/naval_upgrades.txt' #13
  230. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/LHD.txt' #6
  231. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/MD_aircraft.txt' #32
  232. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/anti_air.txt' #4
  233. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/anti_tank.txt' #4
  234. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/artillery.txt' #9
  235. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/battle_cruisers.txt' #3
  236. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/battleships.txt' #7
  237. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/carriers.txt' #7
  238. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/convoys.txt' #2
  239. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/corvettes.txt' #7
  240. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/destroyers.txt' #7
  241. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/frigates.txt' #7
  242. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/guided_missiles.txt' #4
  243. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/heavy_cruisers.txt' #5
  244. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/infantry.txt' #8
  245. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/light_cruisers.txt' #7
  246. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/mechanized.txt' #13
  247. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/missile_cruisers.txt' #7
  248. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/motorized.txt' #2
  249. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/quad_engine_airframe.txt' #8
  250. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/single_engine_airframe.txt' #34
  251. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/submarines.txt' #7
  252. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/support.txt' #2
  253. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/tank_heavy.txt' #16
  254. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/tank_light.txt' #18
  255. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/tank_medium.txt' #16
  256. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/tank_modern.txt' #15
  257. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/tank_super_heavy.txt' #8
  258. [04:07:36][equipment.cpp:977]: Equipment(s) loaded 'common/units/equipment/twin_engine_airframe.txt' #12
  259. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/unit_tags/00_categories.txt' #0
  260. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/LHD.txt' #1
  261. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/air.txt' #8
  262. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/anti-air.txt' #1
  263. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/anti-air_brigade.txt' #1
  264. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/anti_tank.txt' #1
  265. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/anti_tank_brigade.txt' #1
  266. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/artillery.txt' #2
  267. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/artillery_brigade.txt' #3
  268. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/battlecruiser.txt' #1
  269. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/battleship.txt' #1
  270. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/carrier.txt' #1
  271. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/cavalry.txt' #1
  272. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/corvette.txt' #1
  273. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/destroyer.txt' #1
  274. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/engineer.txt' #1
  275. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/field_hospital.txt' #1
  276. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/frigate.txt' #1
  277. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/heavy_armor.txt' #1
  278. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/heavy_cruiser.txt' #1
  279. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/infantry.txt' #7
  280. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/light_armor.txt' #1
  281. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/light_cruiser.txt' #1
  282. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/logistics.txt' #1
  283. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/maintenance.txt' #1
  284. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/medium_armor.txt' #1
  285. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/military_police.txt' #1
  286. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/missile_cruiser.txt' #1
  287. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/modern_armor.txt' #1
  288. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/recon.txt' #1
  289. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/signal.txt' #1
  290. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/sp_anti-air_brigade.txt' #5
  291. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/sp_artillery_brigade.txt' #5
  292. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/submarine.txt' #1
  293. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/super_heavy_armor.txt' #1
  294. [04:07:36][subunitdefinition.cpp:1263]: SubUnit loaded 'common/units/tank_destroyer_brigade.txt' #5
  295. [04:07:36][bookmarks.cpp:306]: Bookmarks loaded '2000.txt' Bookmarks #1
  296. [04:07:36][bookmarks.cpp:306]: Bookmarks loaded '2016.txt' Bookmarks #1
  297. [04:07:36][bookmarks.cpp:306]: Bookmarks loaded 'blitzkrieg.txt' Bookmarks #0
  298. [04:07:36][bookmarks.cpp:306]: Bookmarks loaded 'the_gathering_storm.txt' Bookmarks #0
  299. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ABK.txt' #0
  300. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'AFG.txt' #0
  301. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ALA.txt' #0
  302. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ALB.txt' #0
  303. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ALG.txt' #0
  304. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ANG.txt' #0
  305. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ANT.txt' #0
  306. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ARG.txt' #0
  307. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ARM.txt' #0
  308. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'AST.txt' #0
  309. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'AUS.txt' #0
  310. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'AZB.txt' #0
  311. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BAH.txt' #0
  312. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BEL.txt' #0
  313. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BEN.txt' #0
  314. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BHM.txt' #0
  315. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BHU.txt' #0
  316. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BKF.txt' #0
  317. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BLR.txt' #0
  318. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BLZ.txt' #0
  319. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BNG.txt' #0
  320. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BOL.txt' #0
  321. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BOS.txt' #0
  322. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BOT.txt' #0
  323. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BRA.txt' #0
  324. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BRB.txt' #0
  325. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BRI.txt' #0
  326. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BRU.txt' #0
  327. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BUL.txt' #0
  328. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'BUR.txt' #0
  329. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CAB.txt' #0
  330. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CAF.txt' #0
  331. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CAM.txt' #0
  332. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CAN.txt' #1
  333. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CAS.txt' #1
  334. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CAT.txt' #1
  335. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CHD.txt' #1
  336. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CHI.txt' #1
  337. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CHL.txt' #1
  338. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CMB.txt' #1
  339. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CNR.txt' #1
  340. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'COL.txt' #1
  341. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'COM.txt' #1
  342. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'COS.txt' #1
  343. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CRO.txt' #1
  344. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CRS.txt' #1
  345. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CSA.txt' #1
  346. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CUB.txt' #1
  347. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CYP.txt' #1
  348. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'CZE.txt' #1
  349. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'DDR.txt' #1
  350. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'DEN.txt' #1
  351. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'DJI.txt' #1
  352. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'DMN.txt' #1
  353. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'DOM.txt' #1
  354. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'DRC.txt' #1
  355. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ECU.txt' #1
  356. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'EGY.txt' #1
  357. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ELS.txt' #1
  358. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ENG.txt' #2
  359. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'EQU.txt' #2
  360. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ERI.txt' #2
  361. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'EST.txt' #2
  362. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ETH.txt' #3
  363. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ETI.txt' #3
  364. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'FAI.txt' #3
  365. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'FIJ.txt' #3
  366. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'FIN.txt' #3
  367. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'FRA.txt' #6
  368. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GAB.txt' #6
  369. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GAM.txt' #6
  370. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GBS.txt' #6
  371. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GEO.txt' #6
  372. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GER.txt' #7
  373. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GHA.txt' #7
  374. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GND.txt' #7
  375. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GRE.txt' #7
  376. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GRN.txt' #7
  377. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GUA.txt' #7
  378. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GUI.txt' #7
  379. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GUY.txt' #7
  380. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'GXC.txt' #7
  381. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'HAI.txt' #7
  382. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'HAW.txt' #7
  383. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'HKN.txt' #7
  384. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'HLS.txt' #7
  385. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'HOL.txt' #7
  386. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'HON.txt' #7
  387. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'HUN.txt' #7
  388. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ICE.txt' #7
  389. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'IDO.txt' #7
  390. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'IRE.txt' #7
  391. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'IRQ.txt' #7
  392. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ISR.txt' #8
  393. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ISS.txt' #9
  394. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ITA.txt' #10
  395. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'IVO.txt' #10
  396. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'JAM.txt' #10
  397. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'JAP.txt' #11
  398. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'JOR.txt' #11
  399. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'KAZ.txt' #11
  400. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'KEN.txt' #11
  401. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'KOR.txt' #11
  402. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'KOS.txt' #11
  403. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'KUR.txt' #11
  404. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'KUW.txt' #11
  405. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'KYR.txt' #11
  406. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'LAO.txt' #11
  407. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'LAT.txt' #11
  408. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'LBA.txt' #11
  409. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'LEB.txt' #11
  410. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'LES.txt' #11
  411. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'LIB.txt' #11
  412. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'LIT.txt' #11
  413. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'LUX.txt' #11
  414. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MAC.txt' #11
  415. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MAD.txt' #11
  416. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MAL.txt' #11
  417. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MAU.txt' #11
  418. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MAY.txt' #11
  419. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MCU.txt' #11
  420. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MDV.txt' #11
  421. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MEN.txt' #11
  422. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MEX.txt' #11
  423. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MIC.txt' #11
  424. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MLD.txt' #11
  425. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MLT.txt' #11
  426. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MLW.txt' #11
  427. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MON.txt' #11
  428. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MOR.txt' #11
  429. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MOZ.txt' #11
  430. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MRT.txt' #11
  431. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MTN.txt' #11
  432. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'MYA.txt' #11
  433. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NAM.txt' #11
  434. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NAU.txt' #11
  435. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NCY.txt' #11
  436. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NEP.txt' #11
  437. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NGK.txt' #11
  438. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NGR.txt' #11
  439. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NIC.txt' #11
  440. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NIG.txt' #11
  441. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NOR.txt' #11
  442. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NOV.txt' #12
  443. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'NZL.txt' #12
  444. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'OMA.txt' #12
  445. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PAL.txt' #12
  446. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PAN.txt' #12
  447. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PAP.txt' #12
  448. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PAR.txt' #12
  449. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PER.txt' #12
  450. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PHI.txt' #12
  451. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PKS.txt' #12
  452. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PLU.txt' #12
  453. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'POL.txt' #12
  454. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'POR.txt' #12
  455. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PRC.txt' #12
  456. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PRK.txt' #12
  457. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'PRU.txt' #12
  458. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'QUE.txt' #12
  459. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'RAJ.txt' #12
  460. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ROM.txt' #12
  461. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'RWA.txt' #12
  462. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SAF.txt' #12
  463. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SAO.txt' #12
  464. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SAU.txt' #12
  465. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SCO.txt' #12
  466. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SEN.txt' #12
  467. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SER.txt' #12
  468. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SEY.txt' #12
  469. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SHX.txt' #12
  470. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SIA.txt' #12
  471. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SIE.txt' #12
  472. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SIG.txt' #12
  473. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SIK.txt' #12
  474. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SLO.txt' #12
  475. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SLV.txt' #12
  476. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SML.txt' #12
  477. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SOL.txt' #12
  478. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SOM.txt' #12
  479. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SOS.txt' #12
  480. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SOV.txt' #13
  481. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SPR.txt' #13
  482. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SRD.txt' #13
  483. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SRI.txt' #13
  484. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SSD.txt' #13
  485. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'STL.txt' #13
  486. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'STV.txt' #13
  487. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SUD.txt' #13
  488. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SUR.txt' #13
  489. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SWE.txt' #13
  490. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SWI.txt' #14
  491. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SWZ.txt' #14
  492. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'SYR.txt' #15
  493. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TAN.txt' #15
  494. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TAT.txt' #15
  495. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TEX.txt' #15
  496. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TIB.txt' #15
  497. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TJI.txt' #15
  498. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TNZ.txt' #15
  499. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TOG.txt' #15
  500. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TRA.txt' #15
  501. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TRM.txt' #15
  502. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TUN.txt' #15
  503. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'TUR.txt' #15
  504. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'UAE.txt' #15
  505. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'UGA.txt' #15
  506. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'UKR.txt' #15
  507. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'URG.txt' #15
  508. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'USA.txt' #16
  509. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'UZB.txt' #16
  510. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'VEN.txt' #16
  511. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'VTN.txt' #16
  512. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'WAL.txt' #16
  513. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'WGR.txt' #16
  514. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'WSH.txt' #16
  515. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'XSM.txt' #16
  516. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'YEM.txt' #16
  517. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'YUG.txt' #16
  518. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'YUN.txt' #16
  519. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ZAM.txt' #16
  520. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'ZIM.txt' #16
  521. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded '_CSTO.txt' #17
  522. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded '_NATO.txt' #18
  523. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded '_faction_tension.txt' #18
  524. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded '_rivalries.txt' #20
  525. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'default.txt' #35
  526. [04:07:37][ai_strategy.cpp:4803]: AI strategies loaded 'doctrines.txt' #50
  527. [04:07:37][musicmanager.cpp:149]: Loaded 22 songs.
  528. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'AST.txt' #1
  529. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'CAN.txt' #2
  530. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'CZE.txt' #3
  531. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'ENG.txt' #4
  532. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'FRA.txt' #5
  533. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'GER.txt' #6
  534. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'HUN.txt' #7
  535. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'ITA.txt' #8
  536. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'JAP.txt' #9
  537. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'NZL.txt' #10
  538. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'POL.txt' #11
  539. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'RAJ.txt' #12
  540. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'ROM.txt' #13
  541. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'SAF.txt' #14
  542. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'SOV.txt' #15
  543. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'USA.txt' #16
  544. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'YUG.txt' #17
  545. [04:07:37][ai_strategy.cpp:5222]: AI focuses loaded 'generic.txt' #18
  546. [04:07:37][ai_strategy.cpp:4957]: AI strategies loaded '0_civilwar.txt' #1
  547. [04:07:37][ai_strategy.cpp:4957]: AI strategies loaded '1_communist.txt' #1
  548. [04:07:37][ai_strategy.cpp:4957]: AI strategies loaded '1_democratic.txt' #1
  549. [04:07:37][ai_strategy.cpp:4957]: AI strategies loaded '1_fascist.txt' #1
  550. [04:07:37][ai_strategy.cpp:4957]: AI strategies loaded 'z_default.txt' #2
  551. [04:07:37][ai_strategy.cpp:5465]: AI Roles loaded 'generic.txt' #7
  552. [04:07:37][ai_strategy.cpp:5465]: AI Roles loaded 'templates_CHI.txt' #8
  553. [04:07:37][ai_strategy.cpp:5465]: AI Roles loaded 'templates_ENG.txt' #8
  554. [04:07:37][ai_strategy.cpp:5465]: AI Roles loaded 'templates_GER.txt' #8
  555. [04:07:37][ai_strategy.cpp:5465]: AI Roles loaded 'templates_ITA.txt' #8
  556. [04:07:37][ai_strategy.cpp:5465]: AI Roles loaded 'templates_JAP.txt' #8
  557. [04:07:37][ai_strategy.cpp:5465]: AI Roles loaded 'templates_SOV.txt' #8
  558. [04:07:37][ai_strategy.cpp:5465]: AI Roles loaded 'templates_USA.txt' #8
  559. [04:07:37][eventmanager.cpp:122]: Events loaded events/AcePilots.txt' #0
  560. [04:07:37][eventmanager.cpp:122]: Events loaded events/Afghanistan.txt' #9
  561. [04:07:37][eventmanager.cpp:122]: Events loaded events/Australia.txt' #24
  562. [04:07:37][eventmanager.cpp:122]: Events loaded events/Baltic.txt' #0
  563. [04:07:37][eventmanager.cpp:122]: Events loaded events/Belgium.txt' #2
  564. [04:07:37][eventmanager.cpp:122]: Events loaded events/Britain.txt' #26
  565. [04:07:37][eventmanager.cpp:122]: Events loaded events/Britain_News.txt' #9
  566. [04:07:37][eventmanager.cpp:122]: Events loaded events/Bulgaria.txt' #0
  567. [04:07:37][eventmanager.cpp:122]: Events loaded events/Canada.txt' #2
  568. [04:07:37][eventmanager.cpp:122]: Events loaded events/CapitulationEvents.txt' #1
  569. [04:07:37][eventmanager.cpp:122]: Events loaded events/CheatCodes.txt' #10
  570. [04:07:37][eventmanager.cpp:122]: Events loaded events/China.txt' #28
  571. [04:07:37][eventmanager.cpp:122]: Events loaded events/China_News.txt' #26
  572. [04:07:37][eventmanager.cpp:122]: Events loaded events/DOD_Czechoslovakia.txt' #0
  573. [04:07:37][eventmanager.cpp:122]: Events loaded events/DOD_Hungary.txt' #0
  574. [04:07:37][eventmanager.cpp:122]: Events loaded events/DOD_NewsEvents.txt' #0
  575. [04:07:37][eventmanager.cpp:122]: Events loaded events/DOD_Romania.txt' #0
  576. [04:07:37][eventmanager.cpp:122]: Events loaded events/DOD_Yugoslavia.txt' #0
  577. [04:07:37][eventmanager.cpp:122]: Events loaded events/DiplomaticMessages.txt' #6
  578. [04:07:37][eventmanager.cpp:122]: Events loaded events/EasterEggs.txt' #0
  579. [04:07:37][eventmanager.cpp:122]: Events loaded events/Egypt.txt' #4
  580. [04:07:37][eventmanager.cpp:122]: Events loaded events/ElectionEvents.txt' #1
  581. [04:07:37][eventmanager.cpp:122]: Events loaded events/Ethiopia.txt' #6
  582. [04:07:37][eventmanager.cpp:122]: Events loaded events/Ethiopia_News.txt' #8
  583. [04:07:37][eventmanager.cpp:122]: Events loaded events/EuropeanUnion.txt' #17
  584. [04:07:37][eventmanager.cpp:122]: Events loaded events/ExactDateTrigger.txt' #42
  585. [04:07:37][eventmanager.cpp:122]: Events loaded events/Finland.txt' #0
  586. [04:07:37][eventmanager.cpp:122]: Events loaded events/France.txt' #15
  587. [04:07:37][eventmanager.cpp:122]: Events loaded events/France_News.txt' #5
  588. [04:07:37][eventmanager.cpp:122]: Events loaded events/Generic.txt' #17
  589. [04:07:37][eventmanager.cpp:122]: Events loaded events/Germany.txt' #7
  590. [04:07:37][eventmanager.cpp:122]: Events loaded events/Germany_News.txt' #3
  591. [04:07:37][eventmanager.cpp:122]: Events loaded events/Greece.txt' #0
  592. [04:07:37][eventmanager.cpp:122]: Events loaded events/Holland.txt' #5
  593. [04:07:37][eventmanager.cpp:122]: Events loaded events/Hungary.txt' #0
  594. [04:07:37][eventmanager.cpp:122]: Events loaded events/India.txt' #1
  595. [04:07:37][eventmanager.cpp:122]: Events loaded events/Iraq.txt' #4
  596. [04:07:37][eventmanager.cpp:122]: Events loaded events/Islam.txt' #3
  597. [04:07:37][eventmanager.cpp:122]: Events loaded events/IslamicState.txt' #2
  598. [04:07:37][eventmanager.cpp:122]: Events loaded events/Israel.txt' #6
  599. [04:07:37][eventmanager.cpp:122]: Events loaded events/Israel_News.txt' #4
  600. [04:07:37][eventmanager.cpp:122]: Events loaded events/Italy.txt' #33
  601. [04:07:37][eventmanager.cpp:122]: Events loaded events/Italy_News.txt' #9
  602. [04:07:37][eventmanager.cpp:122]: Events loaded events/IvoryCoast.txt' #1
  603. [04:07:37][eventmanager.cpp:122]: Events loaded events/Japan.txt' #20
  604. [04:07:37][eventmanager.cpp:122]: Events loaded events/Japan_News.txt' #19
  605. [04:07:37][eventmanager.cpp:122]: Events loaded events/KoreaNorth.txt' #2
  606. [04:07:37][eventmanager.cpp:122]: Events loaded events/KoreaSouth.txt' #1
  607. [04:07:37][eventmanager.cpp:122]: Events loaded events/Louisiana.txt' #4
  608. [04:07:37][eventmanager.cpp:122]: Events loaded events/LowCountries.txt' #0
  609. [04:07:37][eventmanager.cpp:122]: Events loaded events/Malaysia.txt' #1
  610. [04:07:37][eventmanager.cpp:122]: Events loaded events/NATO.txt' #4
  611. [04:07:37][eventmanager.cpp:122]: Events loaded events/NATO_news.txt' #1
  612. [04:07:37][eventmanager.cpp:122]: Events loaded events/NewsEvents.txt' #26
  613. [04:07:37][eventmanager.cpp:122]: Events loaded events/NukeEvents.txt' #0
  614. [04:07:37][eventmanager.cpp:122]: Events loaded events/Poland.txt' #0
  615. [04:07:37][eventmanager.cpp:122]: Events loaded events/PoliticalEvents.txt' #51
  616. [04:07:37][eventmanager.cpp:122]: Events loaded events/PopulationGrowth.txt' #1
  617. [04:07:37][eventmanager.cpp:122]: Events loaded events/Romania.txt' #0
  618. [04:07:37][eventmanager.cpp:122]: Events loaded events/Russia.txt' #10
  619. [04:07:37][eventmanager.cpp:122]: Events loaded events/Russia_News.txt' #1
  620. [04:07:37][eventmanager.cpp:122]: Events loaded events/Saudi_Arabia.txt' #1
  621. [04:07:37][eventmanager.cpp:122]: Events loaded events/Serbia.txt' #2
  622. [04:07:37][eventmanager.cpp:122]: Events loaded events/Setup.txt' #5
  623. [04:07:37][eventmanager.cpp:122]: Events loaded events/Sicily.txt' #2
  624. [04:07:37][eventmanager.cpp:122]: Events loaded events/SovietUnion.txt' #0
  625. [04:07:37][eventmanager.cpp:122]: Events loaded events/Spain.txt' #1
  626. [04:07:37][eventmanager.cpp:122]: Events loaded events/SportsEvents.txt' #18
  627. [04:07:37][eventmanager.cpp:122]: Events loaded events/Stability.txt' #4
  628. [04:07:37][eventmanager.cpp:122]: Events loaded events/Sweden.txt' #2
  629. [04:07:37][eventmanager.cpp:122]: Events loaded events/Switzerland.txt' #6
  630. [04:07:37][eventmanager.cpp:122]: Events loaded events/Switzerland_News.txt' #6
  631. [04:07:37][eventmanager.cpp:122]: Events loaded events/Syria.txt' #2
  632. [04:07:37][eventmanager.cpp:122]: Events loaded events/TFV_Australia.txt' #0
  633. [04:07:37][eventmanager.cpp:122]: Events loaded events/TFV_Canada.txt' #0
  634. [04:07:37][eventmanager.cpp:122]: Events loaded events/TFV_New_Zealand.txt' #0
  635. [04:07:37][eventmanager.cpp:122]: Events loaded events/TFV_Raj.txt' #0
  636. [04:07:37][eventmanager.cpp:122]: Events loaded events/TFV_South_Africa.txt' #0
  637. [04:07:37][eventmanager.cpp:122]: Events loaded events/Taiwan.txt' #3
  638. [04:07:37][eventmanager.cpp:122]: Events loaded events/TestEvents.txt' #3
  639. [04:07:37][eventmanager.cpp:122]: Events loaded events/Texas.txt' #1
  640. [04:07:37][eventmanager.cpp:122]: Events loaded events/Turkey.txt' #6
  641. [04:07:37][eventmanager.cpp:122]: Events loaded events/USA.txt' #26
  642. [04:07:37][eventmanager.cpp:122]: Events loaded events/USA_elections.txt' #5
  643. [04:07:37][eventmanager.cpp:122]: Events loaded events/USA_news.txt' #10
  644. [04:07:37][eventmanager.cpp:122]: Events loaded events/Ukraine.txt' #2
  645. [04:07:37][eventmanager.cpp:122]: Events loaded events/UnitedNations.txt' #23
  646. [04:07:37][eventmanager.cpp:122]: Events loaded events/Vatican.txt' #1
  647. [04:07:37][eventmanager.cpp:122]: Events loaded events/WarDeclarationEvents.txt' #1
  648. [04:07:37][eventmanager.cpp:122]: Events loaded events/WarJustification.txt' #0
  649. [04:07:37][eventmanager.cpp:122]: Events loaded events/Yugoslavia.txt' #0
  650. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #1 tag = on_new_term_election random events = 6 events = 0
  651. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #2 tag = on_ace_promoted random events = 0 events = 0
  652. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #3 tag = on_aces_killed_each_other random events = 0 events = 0
  653. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #4 tag = on_ace_killed_by_ace random events = 0 events = 0
  654. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #5 tag = on_ace_killed_other_ace random events = 0 events = 0
  655. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #6 tag = on_ace_killed random events = 0 events = 0
  656. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #7 tag = on_justifying_wargoal_pulse random events = 0 events = 0
  657. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #8 tag = on_wargoal_expire random events = 0 events = 0
  658. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #9 tag = on_nuke_drop random events = 0 events = 0
  659. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #10 tag = on_border_war_lost random events = 0 events = 0
  660. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #11 tag = on_leave_faction random events = 0 events = 0
  661. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #12 tag = on_create_faction random events = 0 events = 0
  662. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #13 tag = on_offer_join_faction random events = 0 events = 0
  663. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #14 tag = on_join_faction random events = 0 events = 0
  664. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #15 tag = on_declare_war random events = 0 events = 0
  665. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #16 tag = on_faction_formed random events = 0 events = 0
  666. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #17 tag = on_capitulation random events = 0 events = 0
  667. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #18 tag = on_government_change random events = 0 events = 0
  668. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #19 tag = on_coup_succeeded random events = 0 events = 0
  669. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #20 tag = on_civil_war_end random events = 0 events = 0
  670. [04:07:37][onaction.cpp:375]: 00_on_actions.txt: ActionList #21 tag = on_startup random events = 0 events = 0
  671. [04:07:37][onaction.cpp:375]: 04_stability_on_actions.txt: ActionList #22 tag = on_release_as_puppet random events = 0 events = 0
  672. [04:07:37][onaction.cpp:375]: 04_stability_on_actions.txt: ActionList #23 tag = on_release_as_free random events = 0 events = 0
  673. [04:09:28][frontendinterfacehandler.cpp:259]: Session change
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