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  1. Log uploaded on Sunday, April 08, 2018, 1:50:34 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  6. Misc. Robots: AIRobot(0.18.0.0)
  7. Misc. Robots++: (no assemblies)
  8. Misc. MAI: AIPawn(1.9.0.0)
  9. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  10. Efficient Light: (no assemblies)
  11. Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.6.323)
  12. QualityBuilder: QualityBuilder(0.18.3.0)
  13. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
  14. Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  15. Facial Stuff 0.18.5.2: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
  16. Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.8.0)
  17. MineItAll[1.0.0]: $HugsLibChecker(0.4.0.0), MineItAll(1.1.0.0)
  18. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  19. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  20. JTReplaceWalls [B18]: JTReplaceWalls(0.18.6537.25917)
  21. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
  22. RT's Weapon Pack B18: (no assemblies)
  23. Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.2.0)
  24. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
  25. Blueprints: Blueprints(18.1.0.7)
  26. Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
  27. Glitter Tech: (no assemblies)
  28. RunAndGun: RunAndGun(1.18.3.0)
  29. Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
  30. Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
  31. Research Tree: 0Harmony(1.0.9.1), ResearchTree(18.0.7.435)
  32. Research Scrollbars: SupesResearchScrollbars(1.4.0.0)
  33. Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.9)
  34. Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
  35. Cheaper Components: (no assemblies)
  36. Tilled Soil: (no assemblies)
  37. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  38. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  39.  
  40. Active Harmony patches:
  41. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  42. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
  43. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  44. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  45. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  46. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  47. ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  48. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  49. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  50. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  51. DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
  52. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  53. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  54. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  55. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  56. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  57. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  58. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  59. FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  60. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  61. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  62. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  63. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  64. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited
  65. GenConstruct.BlocksConstruction: TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  66. GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  67. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
  68. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
  69. ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  70. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  71. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  72. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  73. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  74. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  75. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  76. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  77. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  78. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  79. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  80. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  81. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  82. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  83. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  84. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
  85. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  86. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  87. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  88. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  89. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  90. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  91. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  92. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  93. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  94. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  95. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  96. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  97. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  98. MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  99. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  100. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  101. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  102. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  103. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
  104. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  105. PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
  106. Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  107. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  108. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  109. Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  110. Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  111. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
  112. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  113. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  114. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
  115. PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
  116. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
  117. PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
  118. PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
  119. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  120. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  121. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  122. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  123. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  124. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  125. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  126. Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  127. Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
  128. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  129. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  130. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  131. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  132. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
  133. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  134. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  135. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  136. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  137. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  138. PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
  139. PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  140. ResearchManager.DoCompletionDialog: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix, ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  141. ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix, ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix, ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  142. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  143. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  144. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  145. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  146. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  147. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  148. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  149. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  150. SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
  151. SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  152. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  153. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  154. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  155. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  156. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  157. Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  158. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  159. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  160. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  161. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  162. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  163. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  164. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  165. Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
  166. Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  167. VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  168. Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  169. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  170. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, HugsLib.AllowTool:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, Fluffy.ResearchTree:1.0.9.1, rimworld.research_engine:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.facialstuff.prepare_carefully_patch:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, HugsLib.Hospitality:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, HugsLib.RunAndGun:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1
  171.  
  172. Platform information: (hidden, hold Shift while publishing to include)
  173.  
  174. Log file contents:
  175. Initialize engine version: 5.6.3p1 (9c92e827232b)
  176. GfxDevice: [Renderer information redacted]
  177. Begin MonoManager ReloadAssembly
  178. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  179. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  180. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  181. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  182. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  183. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  184. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  185. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  186. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  187. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  188. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  189. RimWorld 0.18.1722 rev1198
  190.  
  191. OnLevelWasLoaded was found on ModInitializerComponent
  192. This message has been deprecated and will be removed in a later version of Unity.
  193. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  194. (Filename: Line: 376)
  195.  
  196. Facial Stuff successfully completed 37 patches with harmony.
  197.  
  198. JTReplaceWalls v0.18.2 initializing...
  199.  
  200. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  201.  
  202. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  203.  
  204. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  205.  
  206. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  207.  
  208. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
  209.  
  210. [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick
  211.  
  212. Setting up 2 worker threads for Enlighten.
  213. Thread -> id: 22b4 -> priority: 1
  214. Thread -> id: 23fc -> priority: 1
  215. Initialize engine version: 5.6.3p1 (9c92e827232b)
  216. GfxDevice: creating device client; threaded=1
  217. Direct3D:
  218. Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
  219. Renderer: AMD Radeon R9 255
  220. Vendor: ATI
  221. VRAM: 2026 MB (via DXGI)
  222. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  223. Begin MonoManager ReloadAssembly
  224. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  225. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  226. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  227. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  228. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  229. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  230. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  231. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  232. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  233. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  234. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  235. RimWorld 0.18.1722 rev1198
  236.  
  237. Knowledge data was missing key GuestBeds. Adding it...
  238.  
  239. Knowledge data was missing key RecruitGuest. Adding it...
  240.  
  241. Knowledge data was missing key GuestWork. Adding it...
  242.  
  243. Knowledge data was missing key Hospitality. Adding it...
  244.  
  245. Knowledge data was missing key GuestBeds. Adding it...
  246.  
  247. Knowledge data was missing key RecruitGuest. Adding it...
  248.  
  249. Knowledge data was missing key GuestWork. Adding it...
  250.  
  251. Knowledge data was missing key Hospitality. Adding it...
  252.  
  253. OnLevelWasLoaded was found on ModInitializerComponent
  254. This message has been deprecated and will be removed in a later version of Unity.
  255. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  256. (Filename: Line: 376)
  257.  
  258. Facial Stuff successfully completed 44 patches with harmony.
  259.  
  260. JTReplaceWalls v0.18.2 initializing...
  261.  
  262. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  263.  
  264. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  265.  
  266. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  267.  
  268. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  269.  
  270. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  271.  
  272. ExpandedRoofing: generating dynamic defs
  273.  
  274. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
  275.  
  276. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  277.  
  278. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  279.  
  280. [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
  281.  
  282. [StackXXL] Loaded
  283.  
  284. Setting up 2 worker threads for Enlighten.
  285. Thread -> id: 11fc -> priority: 1
  286. Thread -> id: 2094 -> priority: 1
  287. Initialize engine version: 5.6.3p1 (9c92e827232b)
  288. GfxDevice: creating device client; threaded=1
  289. Direct3D:
  290. Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
  291. Renderer: AMD Radeon R9 255
  292. Vendor: ATI
  293. VRAM: 2026 MB (via DXGI)
  294. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  295. Begin MonoManager ReloadAssembly
  296. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  297. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  298. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  299. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  300. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  301. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  302. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  303. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  304. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  305. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  306. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  307. RimWorld 0.18.1722 rev1198
  308.  
  309. OnLevelWasLoaded was found on ModInitializerComponent
  310. This message has been deprecated and will be removed in a later version of Unity.
  311. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  312. (Filename: Line: 376)
  313.  
  314. Facial Stuff successfully completed 44 patches with harmony.
  315.  
  316. JTReplaceWalls v0.18.2 initializing...
  317.  
  318. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  319.  
  320. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  321.  
  322. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  323.  
  324. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  325.  
  326. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  327.  
  328. ExpandedRoofing: generating dynamic defs
  329.  
  330. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
  331.  
  332. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  333.  
  334. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  335.  
  336. [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
  337.  
  338. [StackXXL] Loaded
  339.  
  340. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  341.  
  342. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 10180.
  343. Total: 138.032272 ms (FindLiveObjects: 0.707219 ms CreateObjectMapping: 0.773407 ms MarkObjects: 136.429184 ms DeleteObjects: 0.121124 ms)
  344.  
  345. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  346. QualityBuilder added property to '70' things
  347.  
  348.  
  349. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 13162.
  350. Total: 447.764709 ms (FindLiveObjects: 1.144391 ms CreateObjectMapping: 2.098824 ms MarkObjects: 444.462250 ms DeleteObjects: 0.057252 ms)
  351.  
  352. Initializing new game with mods Core, HugsLib, EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, and Cheaper Components
  353.  
  354. Adding tex: CircleTex
  355.  
  356. QualityBuilder added to orders category.
  357.  
  358. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  359.  
  360. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19670.
  361. Total: 500.960693 ms (FindLiveObjects: 2.305992 ms CreateObjectMapping: 3.594012 ms MarkObjects: 494.999512 ms DeleteObjects: 0.059569 ms)
  362.  
  363. Witinum Union are coming after 8.755395 days.
  364.  
  365. QualityBuilder: No new BP available
  366.  
  367. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  368.  
  369. Unloading 6673 unused Assets to reduce memory usage. Loaded Objects now: 14018.
  370. Total: 170.443909 ms (FindLiveObjects: 1.666615 ms CreateObjectMapping: 5.326485 ms MarkObjects: 127.655968 ms DeleteObjects: 35.793194 ms)
  371.  
  372. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  373.  
  374. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 14167.
  375. Total: 179.641068 ms (FindLiveObjects: 1.188076 ms CreateObjectMapping: 2.395346 ms MarkObjects: 169.194275 ms DeleteObjects: 6.861718 ms)
  376.  
  377. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  378.  
  379. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 14197.
  380. Total: 157.466080 ms (FindLiveObjects: 1.178809 ms CreateObjectMapping: 1.404511 ms MarkObjects: 153.857178 ms DeleteObjects: 1.024591 ms)
  381.  
  382. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  383.  
  384. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 14317.
  385. Total: 166.729431 ms (FindLiveObjects: 1.112290 ms CreateObjectMapping: 1.993915 ms MarkObjects: 162.555283 ms DeleteObjects: 1.065959 ms)
  386.  
  387. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  388.  
  389. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 15962.
  390. Total: 357.569885 ms (FindLiveObjects: 1.310193 ms CreateObjectMapping: 2.956952 ms MarkObjects: 353.239166 ms DeleteObjects: 0.061885 ms)
  391.  
  392. Initializing new game with mods Core, HugsLib, EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, and Cheaper Components
  393.  
  394. QualityBuilder added property to '0' things
  395.  
  396. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  397.  
  398. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22231.
  399. Total: 497.717499 ms (FindLiveObjects: 5.005142 ms CreateObjectMapping: 4.425997 ms MarkObjects: 488.217194 ms DeleteObjects: 0.067180 ms)
  400.  
  401. Entora are coming after 13.51196 days.
  402.  
  403. The Blue Pig Beca are coming after 27.44921 days.
  404.  
  405. Kathrin started 10 jobs in 10 ticks. List: (HaulToCell (Job_16883) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16884)) , (HaulToCell (Job_16890) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16891)) , (HaulToCell (Job_16897) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16898)) , (HaulToCell (Job_16902) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16903)) , and (HaulToCell (Job_16908) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16909)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  406.  
  407. QualityBuilder: No new BP available
  408.  
  409. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  410.  
  411. Unloading 6708 unused Assets to reduce memory usage. Loaded Objects now: 17943.
  412. Total: 223.017441 ms (FindLiveObjects: 1.426684 ms CreateObjectMapping: 3.697928 ms MarkObjects: 183.047775 ms DeleteObjects: 34.843391 ms)
  413.  
  414. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  415.  
  416. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 18117.
  417. Total: 315.832001 ms (FindLiveObjects: 1.332697 ms CreateObjectMapping: 9.830584 ms MarkObjects: 304.402283 ms DeleteObjects: 0.264090 ms)
  418.  
  419. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  420.  
  421. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 18129.
  422. Total: 311.410309 ms (FindLiveObjects: 1.403849 ms CreateObjectMapping: 6.610534 ms MarkObjects: 303.007385 ms DeleteObjects: 0.386869 ms)
  423.  
  424. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  425. QualityBuilder added property to '0' things
  426.  
  427.  
  428. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 18461.
  429. Total: 296.858521 ms (FindLiveObjects: 1.324092 ms CreateObjectMapping: 3.922305 ms MarkObjects: 291.486023 ms DeleteObjects: 0.123771 ms)
  430.  
  431. Initializing new game with mods Core, HugsLib, EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, and Cheaper Components
  432.  
  433. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  434.  
  435. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24603.
  436. Total: 417.725250 ms (FindLiveObjects: 2.368540 ms CreateObjectMapping: 5.398630 ms MarkObjects: 409.885254 ms DeleteObjects: 0.071814 ms)
  437.  
  438. Moral Alliance of Orhida are coming after 14.37278 days.
  439.  
  440. Neandinum Nonaligned Pact are coming after 29.29172 days.
  441.  
  442. Orion Installation are coming after 41.64776 days.
  443.  
  444. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  445.  
  446. Unloading 6206 unused Assets to reduce memory usage. Loaded Objects now: 18542.
  447. Total: 255.659073 ms (FindLiveObjects: 2.040578 ms CreateObjectMapping: 4.288656 ms MarkObjects: 222.847000 ms DeleteObjects: 26.481192 ms)
  448.  
  449. Setting up 2 worker threads for Enlighten.
  450. Thread -> id: 1cd8 -> priority: 1
  451. Thread -> id: 1828 -> priority: 1
  452. Initialize engine version: 5.6.3p1 (9c92e827232b)
  453. GfxDevice: creating device client; threaded=1
  454. Direct3D:
  455. Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
  456. Renderer: AMD Radeon R9 255
  457. Vendor: ATI
  458. VRAM: 2026 MB (via DXGI)
  459. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  460. Begin MonoManager ReloadAssembly
  461. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  462. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  463. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  464. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  465. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  466. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  467. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  468. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  469. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  470. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  471. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  472. RimWorld 0.18.1722 rev1198
  473.  
  474. OnLevelWasLoaded was found on ModInitializerComponent
  475. This message has been deprecated and will be removed in a later version of Unity.
  476. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  477. (Filename: Line: 376)
  478.  
  479. Facial Stuff successfully completed 46 patches with harmony.
  480.  
  481. JTReplaceWalls v0.18.2 initializing...
  482.  
  483. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  484.  
  485. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  486.  
  487. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  488.  
  489. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  490.  
  491. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  492.  
  493. ExpandedRoofing: generating dynamic defs
  494.  
  495. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  496.  
  497. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
  498.  
  499. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  500.  
  501. ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
  502.  
  503. ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
  504.  
  505. ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
  506.  
  507. switched Blowback operation(2) and Tube television(4)
  508.  
  509. switched Weapon Assembly(3) and Tube television(2)
  510.  
  511. switched Long-range mineral scanner(8) and Transport pod(9)
  512.  
  513. switched Multi-analyzer(11) and Long-range mineral scanner(9)
  514.  
  515. switched Microelectronics basics(4) and Smokepop belts(3)
  516.  
  517. switched Long blades(8) and Hydroponics(5)
  518.  
  519. switched Ammunition Production(14) and IEDs(7)
  520.  
  521. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  522.  
  523. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  524.  
  525. [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
  526.  
  527. [StackXXL] Loaded
  528.  
  529. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  530.  
  531. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 10422.
  532. Total: 154.698761 ms (FindLiveObjects: 0.737997 ms CreateObjectMapping: 1.653378 ms MarkObjects: 151.893707 ms DeleteObjects: 0.412351 ms)
  533.  
  534. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  535. QualityBuilder added property to '70' things
  536.  
  537.  
  538. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 16124.
  539. Total: 167.175873 ms (FindLiveObjects: 0.928287 ms CreateObjectMapping: 2.486024 ms MarkObjects: 163.696686 ms DeleteObjects: 0.063540 ms)
  540.  
  541. Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, ResearchPal, and Misc. Robots++
  542.  
  543. Adding tex: CircleTex
  544.  
  545. QualityBuilder added to orders category.
  546.  
  547. [MineItAll] Injected 3 designators
  548.  
  549. [AllowTool] Injected 6 designators
  550.  
  551. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  552.  
  553. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22452.
  554. Total: 272.298431 ms (FindLiveObjects: 2.135889 ms CreateObjectMapping: 3.976580 ms MarkObjects: 266.123749 ms DeleteObjects: 0.060893 ms)
  555.  
  556. Confederation of Wahaleus are coming after 8.983049 days.
  557.  
  558. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  559.  
  560. Unloading 6513 unused Assets to reduce memory usage. Loaded Objects now: 17201.
  561. Total: 180.749405 ms (FindLiveObjects: 1.712616 ms CreateObjectMapping: 3.863398 ms MarkObjects: 139.417252 ms DeleteObjects: 35.753807 ms)
  562.  
  563. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  564.  
  565. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 17346.
  566. Total: 289.371307 ms (FindLiveObjects: 1.299272 ms CreateObjectMapping: 23.380278 ms MarkObjects: 260.065216 ms DeleteObjects: 4.623568 ms)
  567.  
  568. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  569. QualityBuilder added property to '0' things
  570.  
  571.  
  572. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 17688.
  573. Total: 334.641998 ms (FindLiveObjects: 1.144061 ms CreateObjectMapping: 3.343821 ms MarkObjects: 330.078644 ms DeleteObjects: 0.073468 ms)
  574.  
  575. Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, ResearchPal, and Misc. Robots++
  576.  
  577. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  578.  
  579. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23893.
  580. Total: 427.027313 ms (FindLiveObjects: 2.394684 ms CreateObjectMapping: 5.176239 ms MarkObjects: 419.367004 ms DeleteObjects: 0.087699 ms)
  581.  
  582. Thiuay Complete Pact are coming after 8.215219 days.
  583.  
  584. Colony Manager :: Loading old save - updating job parameters.
  585.  
  586. Colony Manager :: Loading old save - done.
  587.  
  588. QualityBuilder: No new BP available
  589.  
  590. QualityBuilder: No new BP available
  591.  
  592. Colony Manager :: Loading old save - updating job parameters.
  593.  
  594. Colony Manager :: Loading old save - done.
  595.  
  596. Colony Manager :: Loading old save - updating job parameters.
  597.  
  598. Colony Manager :: Loading old save - done.
  599.  
  600. QualityBuilder: No new BP available
  601.  
  602. QualityBuilder: No new BP available
  603.  
  604. QualityBuilder: No new BP available
  605.  
  606. Couldn't find any pawn that is related to colony.
  607.  
  608. Used only 50 / 239.0992 points generating for Orion Installation
  609.  
  610. Used only 50 / 239.0992 points generating for Orion Installation
  611.  
  612. Used only 50 / 239.0992 points generating for Orion Installation
  613.  
  614. Used only 50 / 257.0046 points generating for Orion Installation
  615.  
  616. Used only 50 / 257.0046 points generating for Orion Installation
  617.  
  618. Used only 50 / 257.0046 points generating for Orion Installation
  619.  
  620. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  621. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  622. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  623. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  624. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  625. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  626. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  627. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  628. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  629. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  630. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  631. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  632. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  633. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  634. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  635. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  636. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  637. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  638. at Verse.Thing.Draw () <0x00047>
  639. at Verse.ThingWithComps.Draw () <0x00010>
  640. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  641.  
  642.  
  643. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  644. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  645. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  646. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  647. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  648. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  649. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  650. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  651. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  652. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  653. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  654. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  655. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  656. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  657. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  658. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  659. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  660. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  661. at Verse.Thing.Draw () <0x00047>
  662. at Verse.ThingWithComps.Draw () <0x00010>
  663. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  664.  
  665.  
  666. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  667. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  668. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  669. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  670. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  671. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  672. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  673. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  674. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  675. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  676. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  677. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  678. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  679. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  680. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  681. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  682. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  683. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  684. at Verse.Thing.Draw () <0x00047>
  685. at Verse.ThingWithComps.Draw () <0x00010>
  686. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  687.  
  688.  
  689. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  690. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  691. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  692. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  693. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  694. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  695. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  696. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  697. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  698. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  699. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  700. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  701. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  702. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  703. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  704. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  705. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  706. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  707. at Verse.Thing.Draw () <0x00047>
  708. at Verse.ThingWithComps.Draw () <0x00010>
  709. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  710.  
  711.  
  712. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  713. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  714. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  715. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  716. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  717. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  718. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  719. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  720. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  721. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  722. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  723. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  724. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  725. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  726. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  727. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  728. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  729. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  730. at Verse.Thing.Draw () <0x00047>
  731. at Verse.ThingWithComps.Draw () <0x00010>
  732. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  733.  
  734.  
  735. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  736. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  737. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  738. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  739. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  740. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  741. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  742. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  743. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  744. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  745. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  746. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  747. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  748. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  749. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  750. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  751. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  752. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  753. at Verse.Thing.Draw () <0x00047>
  754. at Verse.ThingWithComps.Draw () <0x00010>
  755. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  756.  
  757.  
  758. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  759. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  760. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  761. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  762. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  763. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  764. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  765. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  766. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  767. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  768. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  769. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  770. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  771. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  772. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  773. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  774. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  775. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  776. at Verse.Thing.Draw () <0x00047>
  777. at Verse.ThingWithComps.Draw () <0x00010>
  778. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  779.  
  780.  
  781. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  782. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  783. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  784. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  785. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  786. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  787. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  788. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  789. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  790. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  791. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  792. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  793. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  794. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  795. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  796. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  797. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  798. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  799. at Verse.Thing.Draw () <0x00047>
  800. at Verse.ThingWithComps.Draw () <0x00010>
  801. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  802.  
  803.  
  804. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  805. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  806. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  807. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  808. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  809. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  810. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  811. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  812. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  813. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  814. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  815. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  816. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  817. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  818. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  819. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  820. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  821. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  822. at Verse.Thing.Draw () <0x00047>
  823. at Verse.ThingWithComps.Draw () <0x00010>
  824. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  825.  
  826.  
  827. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  828. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  829. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  830. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  831. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  832. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  833. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  834. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  835. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  836. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  837. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  838. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  839. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  840. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  841. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  842. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  843. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  844. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  845. at Verse.Thing.Draw () <0x00047>
  846. at Verse.ThingWithComps.Draw () <0x00010>
  847. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  848.  
  849.  
  850. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  851. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  852. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  853. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  854. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  855. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  856. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  857. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  858. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  859. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  860. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  861. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  862. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  863. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  864. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  865. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  866. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  867. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  868. at Verse.Thing.Draw () <0x00047>
  869. at Verse.ThingWithComps.Draw () <0x00010>
  870. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  871.  
  872.  
  873. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  874. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  875. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  876. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  877. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  878. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  879. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  880. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  881. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  882. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  883. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  884. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  885. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  886. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  887. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  888. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  889. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  890. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  891. at Verse.Thing.Draw () <0x00047>
  892. at Verse.ThingWithComps.Draw () <0x00010>
  893. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  894.  
  895.  
  896. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  897. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  898. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  899. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  900. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  901. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  902. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  903. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  904. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  905. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  906. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  907. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  908. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  909. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  910. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  911. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  912. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  913. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  914. at Verse.Thing.Draw () <0x00047>
  915. at Verse.ThingWithComps.Draw () <0x00010>
  916. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  917.  
  918.  
  919. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  920. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  921. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  922. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  923. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  924. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  925. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  926. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  927. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  928. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  929. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  930. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  931. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  932. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  933. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  934. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  935. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  936. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  937. at Verse.Thing.Draw () <0x00047>
  938. at Verse.ThingWithComps.Draw () <0x00010>
  939. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  940.  
  941.  
  942. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  943. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  944. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  945. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  946. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  947. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  948. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  949. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  950. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  951. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  952. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  953. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  954. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  955. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  956. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  957. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  958. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  959. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  960. at Verse.Thing.Draw () <0x00047>
  961. at Verse.ThingWithComps.Draw () <0x00010>
  962. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  963.  
  964.  
  965. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  966. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  967. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  968. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  969. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  970. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  971. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  972. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  973. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  974. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  975. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  976. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  977. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  978. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  979. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  980. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  981. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  982. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  983. at Verse.Thing.Draw () <0x00047>
  984. at Verse.ThingWithComps.Draw () <0x00010>
  985. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  986.  
  987.  
  988. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  989. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  990. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  991. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  992. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  993. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  994. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  995. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  996. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  997. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  998. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  999. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1000. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1001. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1002. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1003. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1004. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1005. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1006. at Verse.Thing.Draw () <0x00047>
  1007. at Verse.ThingWithComps.Draw () <0x00010>
  1008. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1009.  
  1010.  
  1011. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1012. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1013. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1014. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1015. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1016. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1017. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1018. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1019. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1020. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1021. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1022. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1023. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1024. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1025. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1026. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1027. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1028. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1029. at Verse.Thing.Draw () <0x00047>
  1030. at Verse.ThingWithComps.Draw () <0x00010>
  1031. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1032.  
  1033.  
  1034. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1035. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1036. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1037. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1038. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1039. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1040. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1041. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1042. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1043. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1044. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1045. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1046. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1047. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1048. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1049. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1050. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1051. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1052. at Verse.Thing.Draw () <0x00047>
  1053. at Verse.ThingWithComps.Draw () <0x00010>
  1054. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1055.  
  1056.  
  1057. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1058. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1059. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1060. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1061. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1062. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1063. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1064. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1065. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1066. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1067. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1068. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1069. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1070. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1071. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1072. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1073. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1074. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1075. at Verse.Thing.Draw () <0x00047>
  1076. at Verse.ThingWithComps.Draw () <0x00010>
  1077. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1078.  
  1079.  
  1080. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1081. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1082. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1083. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1084. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1085. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1086. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1087. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1088. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1089. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1090. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1091. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1092. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1093. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1094. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1095. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1096. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1097. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1098. at Verse.Thing.Draw () <0x00047>
  1099. at Verse.ThingWithComps.Draw () <0x00010>
  1100. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1101.  
  1102.  
  1103. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1104. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1105. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1106. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1107. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1108. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1109. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1110. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1111. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1112. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1113. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1114. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1115. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1116. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1117. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1118. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1119. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1120. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1121. at Verse.Thing.Draw () <0x00047>
  1122. at Verse.ThingWithComps.Draw () <0x00010>
  1123. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1124.  
  1125.  
  1126. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1127. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1128. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1129. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1130. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1131. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1132. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1133. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1134. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1135. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1136. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1137. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1138. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1139. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1140. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1141. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1142. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1143. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1144. at Verse.Thing.Draw () <0x00047>
  1145. at Verse.ThingWithComps.Draw () <0x00010>
  1146. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1147.  
  1148.  
  1149. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1150. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1151. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1152. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1153. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1154. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1155. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1156. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1157. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1158. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1159. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1160. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1161. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1162. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1163. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1164. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1165. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1166. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1167. at Verse.Thing.Draw () <0x00047>
  1168. at Verse.ThingWithComps.Draw () <0x00010>
  1169. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1170.  
  1171.  
  1172. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1173. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1174. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1175. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1176. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1177. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1178. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1179. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1180. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1181. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1182. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1183. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1184. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1185. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1186. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1187. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1188. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1189. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1190. at Verse.Thing.Draw () <0x00047>
  1191. at Verse.ThingWithComps.Draw () <0x00010>
  1192. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1193.  
  1194.  
  1195. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1196. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1197. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1198. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1199. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1200. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1201. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1202. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1203. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1204. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1205. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1206. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1207. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1208. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1209. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1210. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1211. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1212. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1213. at Verse.Thing.Draw () <0x00047>
  1214. at Verse.ThingWithComps.Draw () <0x00010>
  1215. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1216.  
  1217.  
  1218. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1219. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1220. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1221. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1222. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1223. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1224. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1225. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1226. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1227. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1228. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1229. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1230. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1231. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1232. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1233. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1234. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1235. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1236. at Verse.Thing.Draw () <0x00047>
  1237. at Verse.ThingWithComps.Draw () <0x00010>
  1238. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1239.  
  1240.  
  1241. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1242. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1243. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1244. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1245. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1246. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1247. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1248. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1249. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1250. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1251. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1252. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1253. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1254. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1255. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1256. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1257. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1258. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1259. at Verse.Thing.Draw () <0x00047>
  1260. at Verse.ThingWithComps.Draw () <0x00010>
  1261. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1262.  
  1263.  
  1264. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1265. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1266. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1267. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1268. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1269. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1270. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1271. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1272. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1273. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1274. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1275. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1276. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1277. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1278. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1279. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1280. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1281. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1282. at Verse.Thing.Draw () <0x00047>
  1283. at Verse.ThingWithComps.Draw () <0x00010>
  1284. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1285.  
  1286.  
  1287. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1288. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1289. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1290. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1291. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1292. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1293. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1294. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1295. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1296. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1297. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1298. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1299. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1300. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1301. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1302. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1303. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1304. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1305. at Verse.Thing.Draw () <0x00047>
  1306. at Verse.ThingWithComps.Draw () <0x00010>
  1307. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1308.  
  1309.  
  1310. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1311. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1312. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1313. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1314. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1315. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1316. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1317. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1318. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1319. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1320. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1321. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1322. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1323. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1324. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1325. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1326. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1327. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1328. at Verse.Thing.Draw () <0x00047>
  1329. at Verse.ThingWithComps.Draw () <0x00010>
  1330. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1331.  
  1332.  
  1333. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1334. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1335. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1336. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1337. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1338. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1339. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1340. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1341. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1342. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1343. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1344. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1345. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1346. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1347. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1348. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1349. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1350. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1351. at Verse.Thing.Draw () <0x00047>
  1352. at Verse.ThingWithComps.Draw () <0x00010>
  1353. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1354.  
  1355.  
  1356. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1357. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1358. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1359. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1360. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1361. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1362. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1363. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1364. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1365. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1366. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1367. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1368. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1369. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1370. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1371. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1372. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1373. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1374. at Verse.Thing.Draw () <0x00047>
  1375. at Verse.ThingWithComps.Draw () <0x00010>
  1376. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1377.  
  1378.  
  1379. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1380. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1381. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1382. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1383. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1384. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1385. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1386. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1387. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1388. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1389. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1390. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1391. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1392. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1393. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1394. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1395. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1396. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1397. at Verse.Thing.Draw () <0x00047>
  1398. at Verse.ThingWithComps.Draw () <0x00010>
  1399. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1400.  
  1401.  
  1402. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1403. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1404. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1405. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1406. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1407. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1408. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1409. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1410. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1411. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1412. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1413. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1414. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1415. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1416. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1417. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1418. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1419. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1420. at Verse.Thing.Draw () <0x00047>
  1421. at Verse.ThingWithComps.Draw () <0x00010>
  1422. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1423.  
  1424.  
  1425. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1426. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1427. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1428. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1429. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1430. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1431. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1432. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1433. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1434. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1435. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1436. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1437. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1438. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1439. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1440. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1441. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1442. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1443. at Verse.Thing.Draw () <0x00047>
  1444. at Verse.ThingWithComps.Draw () <0x00010>
  1445. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1446.  
  1447.  
  1448. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1449. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1450. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1451. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1452. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1453. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1454. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1455. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1456. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1457. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1458. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1459. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1460. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1461. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1462. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1463. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1464. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1465. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1466. at Verse.Thing.Draw () <0x00047>
  1467. at Verse.ThingWithComps.Draw () <0x00010>
  1468. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1469.  
  1470.  
  1471. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1472. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1473. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1474. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1475. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1476. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1477. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1478. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1479. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1480. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1481. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1482. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1483. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1484. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1485. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1486. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1487. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1488. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1489. at Verse.Thing.Draw () <0x00047>
  1490. at Verse.ThingWithComps.Draw () <0x00010>
  1491. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1492.  
  1493.  
  1494. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1495. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1496. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1497. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1498. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1499. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1500. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1501. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1502. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1503. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1504. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1505. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1506. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1507. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1508. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1509. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1510. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1511. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1512. at Verse.Thing.Draw () <0x00047>
  1513. at Verse.ThingWithComps.Draw () <0x00010>
  1514. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1515.  
  1516.  
  1517. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1518. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1519. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1520. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1521. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1522. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1523. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1524. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1525. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1526. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1527. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1528. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1529. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1530. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1531. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1532. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1533. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1534. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1535. at Verse.Thing.Draw () <0x00047>
  1536. at Verse.ThingWithComps.Draw () <0x00010>
  1537. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1538.  
  1539.  
  1540. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1541. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1542. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1543. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1544. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1545. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1546. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1547. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1548. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1549. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1550. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1551. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1552. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1553. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1554. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1555. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1556. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1557. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1558. at Verse.Thing.Draw () <0x00047>
  1559. at Verse.ThingWithComps.Draw () <0x00010>
  1560. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1561.  
  1562.  
  1563. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1564. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1565. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1566. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1567. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1568. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1569. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1570. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1571. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1572. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1573. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1574. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1575. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1576. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1577. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1578. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1579. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1580. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1581. at Verse.Thing.Draw () <0x00047>
  1582. at Verse.ThingWithComps.Draw () <0x00010>
  1583. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1584.  
  1585.  
  1586. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1587. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1588. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1589. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1590. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1591. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1592. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1593. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1594. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1595. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1596. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1597. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1598. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1599. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1600. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1601. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1602. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1603. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1604. at Verse.Thing.Draw () <0x00047>
  1605. at Verse.ThingWithComps.Draw () <0x00010>
  1606. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1607.  
  1608.  
  1609. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1610. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1611. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1612. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1613. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1614. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1615. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1616. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1617. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1618. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1619. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1620. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1621. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1622. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1623. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1624. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1625. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1626. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1627. at Verse.Thing.Draw () <0x00047>
  1628. at Verse.ThingWithComps.Draw () <0x00010>
  1629. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1630.  
  1631.  
  1632. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1633. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1634. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1635. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1636. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1637. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1638. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1639. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1640. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1641. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1642. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1643. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1644. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1645. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1646. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1647. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1648. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1649. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1650. at Verse.Thing.Draw () <0x00047>
  1651. at Verse.ThingWithComps.Draw () <0x00010>
  1652. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1653.  
  1654.  
  1655. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1656. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1657. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1658. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1659. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1660. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1661. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1662. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1663. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1664. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1665. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1666. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1667. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1668. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1669. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1670. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1671. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1672. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1673. at Verse.Thing.Draw () <0x00047>
  1674. at Verse.ThingWithComps.Draw () <0x00010>
  1675. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1676.  
  1677.  
  1678. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1679. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1680. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1681. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1682. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1683. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1684. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1685. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1686. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1687. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1688. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1689. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1690. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1691. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1692. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1693. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1694. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1695. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1696. at Verse.Thing.Draw () <0x00047>
  1697. at Verse.ThingWithComps.Draw () <0x00010>
  1698. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1699.  
  1700.  
  1701. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1702. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1703. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1704. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1705. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1706. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1707. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1708. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1709. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1710. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1711. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1712. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1713. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1714. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1715. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1716. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1717. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1718. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1719. at Verse.Thing.Draw () <0x00047>
  1720. at Verse.ThingWithComps.Draw () <0x00010>
  1721. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1722.  
  1723.  
  1724. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1725. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1726. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1727. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1728. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1729. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1730. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1731. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1732. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1733. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1734. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1735. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1736. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1737. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1738. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1739. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1740. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1741. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1742. at Verse.Thing.Draw () <0x00047>
  1743. at Verse.ThingWithComps.Draw () <0x00010>
  1744. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1745.  
  1746.  
  1747. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1748. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1749. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1750. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1751. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1752. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1753. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1754. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1755. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1756. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1757. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1758. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1759. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1760. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1761. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1762. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1763. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1764. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1765. at Verse.Thing.Draw () <0x00047>
  1766. at Verse.ThingWithComps.Draw () <0x00010>
  1767. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1768.  
  1769.  
  1770. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1771. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1772. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1773. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1774. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1775. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1776. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1777. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1778. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1779. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1780. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1781. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1782. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1783. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1784. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1785. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1786. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1787. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1788. at Verse.Thing.Draw () <0x00047>
  1789. at Verse.ThingWithComps.Draw () <0x00010>
  1790. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1791.  
  1792.  
  1793. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1794. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1795. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1796. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1797. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1798. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1799. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1800. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1801. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1802. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1803. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1804. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1805. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1806. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1807. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1808. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1809. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1810. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1811. at Verse.Thing.Draw () <0x00047>
  1812. at Verse.ThingWithComps.Draw () <0x00010>
  1813. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1814.  
  1815.  
  1816. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1817. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1818. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1819. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1820. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1821. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1822. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1823. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1824. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1825. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1826. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1827. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1828. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1829. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1830. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1831. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1832. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1833. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1834. at Verse.Thing.Draw () <0x00047>
  1835. at Verse.ThingWithComps.Draw () <0x00010>
  1836. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1837.  
  1838.  
  1839. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1840. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1841. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1842. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1843. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1844. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1845. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1846. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1847. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1848. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1849. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1850. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1851. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1852. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1853. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1854. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1855. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1856. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1857. at Verse.Thing.Draw () <0x00047>
  1858. at Verse.ThingWithComps.Draw () <0x00010>
  1859. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1860.  
  1861.  
  1862. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1863. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1864. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1865. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1866. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1867. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1868. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1869. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1870. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1871. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1872. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1873. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1874. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1875. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1876. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1877. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1878. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1879. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1880. at Verse.Thing.Draw () <0x00047>
  1881. at Verse.ThingWithComps.Draw () <0x00010>
  1882. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1883.  
  1884.  
  1885. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1886. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1887. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1888. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1889. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1890. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1891. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1892. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1893. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1894. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1895. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1896. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1897. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1898. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1899. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1900. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1901. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1902. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1903. at Verse.Thing.Draw () <0x00047>
  1904. at Verse.ThingWithComps.Draw () <0x00010>
  1905. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1906.  
  1907.  
  1908. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1909. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1910. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1911. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1912. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1913. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1914. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1915. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1916. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1917. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1918. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1919. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1920. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1921. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1922. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1923. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1924. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1925. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1926. at Verse.Thing.Draw () <0x00047>
  1927. at Verse.ThingWithComps.Draw () <0x00010>
  1928. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1929.  
  1930.  
  1931. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1932. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1933. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1934. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1935. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1936. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1937. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1938. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1939. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1940. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1941. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1942. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1943. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1944. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1945. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1946. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1947. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1948. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1949. at Verse.Thing.Draw () <0x00047>
  1950. at Verse.ThingWithComps.Draw () <0x00010>
  1951. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1952.  
  1953.  
  1954. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1955. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1956. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1957. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1958. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1959. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1960. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1961. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1962. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1963. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1964. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1965. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1966. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1967. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1968. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1969. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1970. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1971. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1972. at Verse.Thing.Draw () <0x00047>
  1973. at Verse.ThingWithComps.Draw () <0x00010>
  1974. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1975.  
  1976.  
  1977. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  1978. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1979. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1980. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1981. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1982. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1983. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1984. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1985. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1986. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1987. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1988. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1989. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1990. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1991. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1992. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1993. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1994. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1995. at Verse.Thing.Draw () <0x00047>
  1996. at Verse.ThingWithComps.Draw () <0x00010>
  1997. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1998.  
  1999.  
  2000. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2001. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2002. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2003. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2004. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2005. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2006. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2007. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2008. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2009. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2010. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2011. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2012. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2013. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2014. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2015. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2016. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2017. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2018. at Verse.Thing.Draw () <0x00047>
  2019. at Verse.ThingWithComps.Draw () <0x00010>
  2020. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2021.  
  2022.  
  2023. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2024. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2025. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2026. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2027. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2028. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2029. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2030. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2031. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2032. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2033. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2034. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2035. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2036. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2037. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2038. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2039. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2040. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2041. at Verse.Thing.Draw () <0x00047>
  2042. at Verse.ThingWithComps.Draw () <0x00010>
  2043. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2044.  
  2045.  
  2046. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2047. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2048. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2049. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2050. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2051. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2052. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2053. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2054. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2055. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2056. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2057. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2058. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2059. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2060. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2061. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2062. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2063. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2064. at Verse.Thing.Draw () <0x00047>
  2065. at Verse.ThingWithComps.Draw () <0x00010>
  2066. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2067.  
  2068.  
  2069. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2070. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2071. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2072. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2073. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2074. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2075. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2076. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2077. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2078. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2079. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2080. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2081. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2082. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2083. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2084. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2085. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2086. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2087. at Verse.Thing.Draw () <0x00047>
  2088. at Verse.ThingWithComps.Draw () <0x00010>
  2089. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2090.  
  2091.  
  2092. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2093. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2094. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2095. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2096. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2097. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2098. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2099. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2100. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2101. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2102. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2103. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2104. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2105. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2106. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2107. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2108. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2109. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2110. at Verse.Thing.Draw () <0x00047>
  2111. at Verse.ThingWithComps.Draw () <0x00010>
  2112. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2113.  
  2114.  
  2115. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2116. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2117. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2118. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2119. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2120. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2121. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2122. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2123. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2124. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2125. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2126. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2127. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2128. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2129. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2130. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2131. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2132. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2133. at Verse.Thing.Draw () <0x00047>
  2134. at Verse.ThingWithComps.Draw () <0x00010>
  2135. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2136.  
  2137.  
  2138. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2139. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2140. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2141. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2142. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2143. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2144. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2145. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2146. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2147. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2148. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2149. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2150. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2151. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2152. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2153. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2154. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2155. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2156. at Verse.Thing.Draw () <0x00047>
  2157. at Verse.ThingWithComps.Draw () <0x00010>
  2158. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2159.  
  2160.  
  2161. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2162. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2163. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2164. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2165. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2166. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2167. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2168. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2169. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2170. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2171. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2172. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2173. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2174. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2175. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2176. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2177. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2178. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2179. at Verse.Thing.Draw () <0x00047>
  2180. at Verse.ThingWithComps.Draw () <0x00010>
  2181. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2182.  
  2183.  
  2184. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2185. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2186. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2187. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2188. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2189. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2190. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2191. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2192. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2193. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2194. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2195. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2196. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2197. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2198. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2199. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2200. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2201. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2202. at Verse.Thing.Draw () <0x00047>
  2203. at Verse.ThingWithComps.Draw () <0x00010>
  2204. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2205.  
  2206.  
  2207. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2208. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2209. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2210. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2211. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2212. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2213. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2214. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2215. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2216. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2217. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2218. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2219. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2220. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2221. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2222. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2223. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2224. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2225. at Verse.Thing.Draw () <0x00047>
  2226. at Verse.ThingWithComps.Draw () <0x00010>
  2227. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2228.  
  2229.  
  2230. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2231. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2232. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2233. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2234. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2235. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2236. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2237. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2238. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2239. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2240. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2241. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2242. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2243. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2244. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2245. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2246. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2247. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2248. at Verse.Thing.Draw () <0x00047>
  2249. at Verse.ThingWithComps.Draw () <0x00010>
  2250. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2251.  
  2252.  
  2253. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2254. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2255. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2256. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2257. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2258. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2259. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2260. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2261. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2262. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2263. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2264. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2265. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2266. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2267. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2268. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2269. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2270. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2271. at Verse.Thing.Draw () <0x00047>
  2272. at Verse.ThingWithComps.Draw () <0x00010>
  2273. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2274.  
  2275.  
  2276. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2277. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2278. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2279. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2280. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2281. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2282. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2283. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2284. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2285. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2286. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2287. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2288. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2289. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2290. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2291. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2292. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2293. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2294. at Verse.Thing.Draw () <0x00047>
  2295. at Verse.ThingWithComps.Draw () <0x00010>
  2296. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2297.  
  2298.  
  2299. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2300. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2301. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2302. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2303. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2304. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2305. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2306. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2307. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2308. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2309. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2310. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2311. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2312. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2313. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2314. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2315. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2316. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2317. at Verse.Thing.Draw () <0x00047>
  2318. at Verse.ThingWithComps.Draw () <0x00010>
  2319. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2320.  
  2321.  
  2322. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2323. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2324. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2325. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2326. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2327. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2328. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2329. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2330. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2331. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2332. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2333. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2334. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2335. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2336. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2337. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2338. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2339. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2340. at Verse.Thing.Draw () <0x00047>
  2341. at Verse.ThingWithComps.Draw () <0x00010>
  2342. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2343.  
  2344.  
  2345. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2346. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2347. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2348. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2349. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2350. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2351. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2352. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2353. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2354. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2355. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2356. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2357. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2358. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2359. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2360. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2361. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2362. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2363. at Verse.Thing.Draw () <0x00047>
  2364. at Verse.ThingWithComps.Draw () <0x00010>
  2365. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2366.  
  2367.  
  2368. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2369. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2370. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2371. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2372. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2373. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2374. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2375. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2376. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2377. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2378. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2379. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2380. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2381. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2382. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2383. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2384. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2385. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2386. at Verse.Thing.Draw () <0x00047>
  2387. at Verse.ThingWithComps.Draw () <0x00010>
  2388. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2389.  
  2390.  
  2391. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2392. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2393. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2394. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2395. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2396. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2397. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2398. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2399. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2400. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2401. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2402. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2403. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2404. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2405. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2406. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2407. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2408. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2409. at Verse.Thing.Draw () <0x00047>
  2410. at Verse.ThingWithComps.Draw () <0x00010>
  2411. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2412.  
  2413.  
  2414. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2415. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2416. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2417. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2418. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2419. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2420. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2421. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2422. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2423. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2424. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2425. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2426. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2427. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2428. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2429. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2430. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2431. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2432. at Verse.Thing.Draw () <0x00047>
  2433. at Verse.ThingWithComps.Draw () <0x00010>
  2434. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2435.  
  2436.  
  2437. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2438. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2439. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2440. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2441. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2442. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2443. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2444. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2445. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2446. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2447. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2448. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2449. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2450. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2451. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2452. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2453. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2454. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2455. at Verse.Thing.Draw () <0x00047>
  2456. at Verse.ThingWithComps.Draw () <0x00010>
  2457. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2458.  
  2459.  
  2460. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2461. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2462. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2463. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2464. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2465. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2466. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2467. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2468. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2469. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2470. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2471. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2472. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2473. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2474. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2475. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2476. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2477. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2478. at Verse.Thing.Draw () <0x00047>
  2479. at Verse.ThingWithComps.Draw () <0x00010>
  2480. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2481.  
  2482.  
  2483. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2484. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2485. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2486. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2487. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2488. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2489. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2490. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2491. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2492. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2493. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2494. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2495. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2496. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2497. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2498. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2499. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2500. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2501. at Verse.Thing.Draw () <0x00047>
  2502. at Verse.ThingWithComps.Draw () <0x00010>
  2503. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2504.  
  2505.  
  2506. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2507. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2508. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2509. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2510. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2511. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2512. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2513. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2514. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2515. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2516. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2517. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2518. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2519. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2520. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2521. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2522. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2523. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2524. at Verse.Thing.Draw () <0x00047>
  2525. at Verse.ThingWithComps.Draw () <0x00010>
  2526. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2527.  
  2528.  
  2529. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2530. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2531. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2532. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2533. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2534. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2535. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2536. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2537. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2538. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2539. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2540. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2541. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2542. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2543. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2544. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2545. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2546. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2547. at Verse.Thing.Draw () <0x00047>
  2548. at Verse.ThingWithComps.Draw () <0x00010>
  2549. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2550.  
  2551.  
  2552. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2553. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2554. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2555. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2556. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2557. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2558. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2559. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2560. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2561. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2562. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2563. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2564. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2565. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2566. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2567. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2568. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2569. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2570. at Verse.Thing.Draw () <0x00047>
  2571. at Verse.ThingWithComps.Draw () <0x00010>
  2572. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2573.  
  2574.  
  2575. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2576. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2577. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2578. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2579. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2580. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2581. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2582. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2583. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2584. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2585. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2586. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2587. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2588. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2589. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2590. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2591. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2592. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2593. at Verse.Thing.Draw () <0x00047>
  2594. at Verse.ThingWithComps.Draw () <0x00010>
  2595. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2596.  
  2597.  
  2598. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2599. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2600. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2601. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2602. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2603. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2604. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2605. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2606. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2607. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2608. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2609. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2610. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2611. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2612. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2613. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2614. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2615. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2616. at Verse.Thing.Draw () <0x00047>
  2617. at Verse.ThingWithComps.Draw () <0x00010>
  2618. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2619.  
  2620.  
  2621. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2622. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2623. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2624. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2625. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2626. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2627. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2628. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2629. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2630. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2631. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2632. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2633. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2634. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2635. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2636. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2637. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2638. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2639. at Verse.Thing.Draw () <0x00047>
  2640. at Verse.ThingWithComps.Draw () <0x00010>
  2641. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2642.  
  2643.  
  2644. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2645. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2646. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2647. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2648. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2649. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2650. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2651. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2652. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2653. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2654. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2655. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2656. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2657. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2658. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2659. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2660. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2661. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2662. at Verse.Thing.Draw () <0x00047>
  2663. at Verse.ThingWithComps.Draw () <0x00010>
  2664. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2665.  
  2666.  
  2667. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2668. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2669. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2670. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2671. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2672. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2673. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2674. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2675. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2676. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2677. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2678. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2679. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2680. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2681. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2682. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2683. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2684. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2685. at Verse.Thing.Draw () <0x00047>
  2686. at Verse.ThingWithComps.Draw () <0x00010>
  2687. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2688.  
  2689.  
  2690. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2691. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2692. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2693. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2694. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2695. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2696. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2697. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2698. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2699. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2700. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2701. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2702. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2703. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2704. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2705. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2706. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2707. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2708. at Verse.Thing.Draw () <0x00047>
  2709. at Verse.ThingWithComps.Draw () <0x00010>
  2710. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2711.  
  2712.  
  2713. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2714. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2715. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2716. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2717. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2718. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2719. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2720. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2721. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2722. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2723. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2724. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2725. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2726. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2727. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2728. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2729. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2730. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2731. at Verse.Thing.Draw () <0x00047>
  2732. at Verse.ThingWithComps.Draw () <0x00010>
  2733. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2734.  
  2735.  
  2736. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2737. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2738. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2739. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2740. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2741. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2742. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2743. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2744. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2745. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2746. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2747. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2748. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2749. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2750. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2751. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2752. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2753. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2754. at Verse.Thing.Draw () <0x00047>
  2755. at Verse.ThingWithComps.Draw () <0x00010>
  2756. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2757.  
  2758.  
  2759. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2760. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2761. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2762. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2763. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2764. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2765. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2766. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2767. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2768. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2769. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2770. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2771. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2772. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2773. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2774. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2775. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2776. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2777. at Verse.Thing.Draw () <0x00047>
  2778. at Verse.ThingWithComps.Draw () <0x00010>
  2779. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2780.  
  2781.  
  2782. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2783. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2784. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2785. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2786. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2787. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2788. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2789. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2790. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2791. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2792. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2793. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2794. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2795. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2796. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2797. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2798. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2799. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2800. at Verse.Thing.Draw () <0x00047>
  2801. at Verse.ThingWithComps.Draw () <0x00010>
  2802. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2803.  
  2804.  
  2805. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2806. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2807. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2808. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2809. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2810. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2811. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2812. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2813. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2814. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2815. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2816. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2817. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2818. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2819. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2820. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2821. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2822. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2823. at Verse.Thing.Draw () <0x00047>
  2824. at Verse.ThingWithComps.Draw () <0x00010>
  2825. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2826.  
  2827.  
  2828. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2829. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2830. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2831. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2832. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2833. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2834. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2835. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2836. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2837. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2838. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2839. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2840. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2841. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2842. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2843. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2844. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2845. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2846. at Verse.Thing.Draw () <0x00047>
  2847. at Verse.ThingWithComps.Draw () <0x00010>
  2848. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2849.  
  2850.  
  2851. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2852. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2853. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2854. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2855. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2856. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2857. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2858. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2859. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2860. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2861. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2862. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2863. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2864. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2865. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2866. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2867. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2868. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2869. at Verse.Thing.Draw () <0x00047>
  2870. at Verse.ThingWithComps.Draw () <0x00010>
  2871. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2872.  
  2873.  
  2874. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2875. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2876. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2877. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2878. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2879. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2880. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2881. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2882. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2883. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2884. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2885. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2886. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2887. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2888. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2889. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2890. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2891. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2892. at Verse.Thing.Draw () <0x00047>
  2893. at Verse.ThingWithComps.Draw () <0x00010>
  2894. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2895.  
  2896.  
  2897. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2898. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2899. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2900. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2901. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2902. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2903. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2904. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2905. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2906. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2907. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2908. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2909. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2910. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2911. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2912. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2913. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2914. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2915. at Verse.Thing.Draw () <0x00047>
  2916. at Verse.ThingWithComps.Draw () <0x00010>
  2917. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2918.  
  2919.  
  2920. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2921. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2922. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2923. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2924. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2925. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2926. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2927. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2928. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2929. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2930. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2931. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2932. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2933. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2934. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2935. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2936. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2937. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2938. at Verse.Thing.Draw () <0x00047>
  2939. at Verse.ThingWithComps.Draw () <0x00010>
  2940. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2941.  
  2942.  
  2943. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2944. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2945. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2946. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2947. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2948. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2949. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2950. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2951. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2952. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2953. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2954. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2955. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2956. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2957. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2958. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2959. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2960. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2961. at Verse.Thing.Draw () <0x00047>
  2962. at Verse.ThingWithComps.Draw () <0x00010>
  2963. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2964.  
  2965.  
  2966. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2967. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2968. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2969. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2970. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2971. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2972. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2973. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2974. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2975. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2976. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2977. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2978. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2979. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2980. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2981. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2982. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2983. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2984. at Verse.Thing.Draw () <0x00047>
  2985. at Verse.ThingWithComps.Draw () <0x00010>
  2986. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2987.  
  2988.  
  2989. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  2990. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2991. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2992. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2993. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2994. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2995. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2996. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2997. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2998. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2999. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3000. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3001. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3002. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3003. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3004. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3005. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3006. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3007. at Verse.Thing.Draw () <0x00047>
  3008. at Verse.ThingWithComps.Draw () <0x00010>
  3009. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3010.  
  3011.  
  3012. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3013. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3014. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3015. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3016. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3017. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3018. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3019. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3020. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3021. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3022. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3023. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3024. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3025. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3026. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3027. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3028. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3029. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3030. at Verse.Thing.Draw () <0x00047>
  3031. at Verse.ThingWithComps.Draw () <0x00010>
  3032. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3033.  
  3034.  
  3035. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3036. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3037. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3038. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3039. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3040. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3041. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3042. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3043. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3044. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3045. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3046. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3047. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3048. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3049. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3050. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3051. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3052. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3053. at Verse.Thing.Draw () <0x00047>
  3054. at Verse.ThingWithComps.Draw () <0x00010>
  3055. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3056.  
  3057.  
  3058. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3059. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3060. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3061. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3062. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3063. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3064. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3065. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3066. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3067. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3068. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3069. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3070. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3071. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3072. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3073. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3074. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3075. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3076. at Verse.Thing.Draw () <0x00047>
  3077. at Verse.ThingWithComps.Draw () <0x00010>
  3078. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3079.  
  3080.  
  3081. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3082. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3083. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3084. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3085. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3086. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3087. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3088. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3089. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3090. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3091. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3092. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3093. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3094. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3095. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3096. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3097. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3098. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3099. at Verse.Thing.Draw () <0x00047>
  3100. at Verse.ThingWithComps.Draw () <0x00010>
  3101. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3102.  
  3103.  
  3104. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3105. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3106. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3107. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3108. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3109. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3110. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3111. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3112. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3113. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3114. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3115. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3116. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3117. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3118. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3119. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3120. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3121. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3122. at Verse.Thing.Draw () <0x00047>
  3123. at Verse.ThingWithComps.Draw () <0x00010>
  3124. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3125.  
  3126.  
  3127. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3128. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3129. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3130. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3131. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3132. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3133. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3134. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3135. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3136. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3137. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3138. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3139. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3140. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3141. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3142. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3143. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3144. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3145. at Verse.Thing.Draw () <0x00047>
  3146. at Verse.ThingWithComps.Draw () <0x00010>
  3147. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3148.  
  3149.  
  3150. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3151. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3152. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3153. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3154. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3155. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3156. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3157. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3158. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3159. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3160. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3161. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3162. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3163. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3164. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3165. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3166. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3167. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3168. at Verse.Thing.Draw () <0x00047>
  3169. at Verse.ThingWithComps.Draw () <0x00010>
  3170. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3171.  
  3172.  
  3173. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3174. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3175. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3176. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3177. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3178. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3179. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3180. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3181. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3182. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3183. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3184. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3185. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3186. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3187. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3188. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3189. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3190. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3191. at Verse.Thing.Draw () <0x00047>
  3192. at Verse.ThingWithComps.Draw () <0x00010>
  3193. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3194.  
  3195.  
  3196. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3197. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3198. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3199. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3200. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3201. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3202. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3203. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3204. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3205. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3206. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3207. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3208. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3209. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3210. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3211. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3212. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3213. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3214. at Verse.Thing.Draw () <0x00047>
  3215. at Verse.ThingWithComps.Draw () <0x00010>
  3216. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3217.  
  3218.  
  3219. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3220. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3221. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3222. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3223. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3224. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3225. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3226. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3227. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3228. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3229. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3230. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3231. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3232. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3233. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3234. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3235. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3236. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3237. at Verse.Thing.Draw () <0x00047>
  3238. at Verse.ThingWithComps.Draw () <0x00010>
  3239. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3240.  
  3241.  
  3242. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3243. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3244. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3245. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3246. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3247. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3248. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3249. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3250. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3251. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3252. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3253. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3254. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3255. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3256. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3257. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3258. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3259. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3260. at Verse.Thing.Draw () <0x00047>
  3261. at Verse.ThingWithComps.Draw () <0x00010>
  3262. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3263.  
  3264.  
  3265. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3266. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3267. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3268. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3269. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3270. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3271. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3272. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3273. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3274. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3275. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3276. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3277. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3278. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3279. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3280. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3281. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3282. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3283. at Verse.Thing.Draw () <0x00047>
  3284. at Verse.ThingWithComps.Draw () <0x00010>
  3285. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3286.  
  3287.  
  3288. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3289. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3290. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3291. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3292. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3293. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3294. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3295. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3296. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3297. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3298. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3299. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3300. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3301. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3302. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3303. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3304. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3305. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3306. at Verse.Thing.Draw () <0x00047>
  3307. at Verse.ThingWithComps.Draw () <0x00010>
  3308. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3309.  
  3310.  
  3311. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3312. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3313. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3314. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3315. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3316. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3317. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3318. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3319. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3320. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3321. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3322. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3323. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3324. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3325. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3326. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3327. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3328. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3329. at Verse.Thing.Draw () <0x00047>
  3330. at Verse.ThingWithComps.Draw () <0x00010>
  3331. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3332.  
  3333.  
  3334. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3335. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3336. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3337. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3338. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3339. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3340. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3341. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3342. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3343. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3344. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3345. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3346. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3347. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3348. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3349. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3350. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3351. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3352. at Verse.Thing.Draw () <0x00047>
  3353. at Verse.ThingWithComps.Draw () <0x00010>
  3354. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3355.  
  3356.  
  3357. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3358. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3359. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3360. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3361. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3362. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3363. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3364. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3365. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3366. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3367. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3368. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3369. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3370. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3371. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3372. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3373. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3374. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3375. at Verse.Thing.Draw () <0x00047>
  3376. at Verse.ThingWithComps.Draw () <0x00010>
  3377. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3378.  
  3379.  
  3380. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3381. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3382. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3383. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3384. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3385. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3386. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3387. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3388. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3389. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3390. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3391. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3392. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3393. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3394. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3395. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3396. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3397. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3398. at Verse.Thing.Draw () <0x00047>
  3399. at Verse.ThingWithComps.Draw () <0x00010>
  3400. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3401.  
  3402.  
  3403. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3404. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3405. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3406. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3407. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3408. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3409. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3410. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3411. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3412. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3413. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3414. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3415. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3416. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3417. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3418. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3419. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3420. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3421. at Verse.Thing.Draw () <0x00047>
  3422. at Verse.ThingWithComps.Draw () <0x00010>
  3423. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3424.  
  3425.  
  3426. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3427. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3428. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3429. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3430. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3431. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3432. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3433. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3434. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3435. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3436. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3437. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3438. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3439. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3440. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3441. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3442. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3443. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3444. at Verse.Thing.Draw () <0x00047>
  3445. at Verse.ThingWithComps.Draw () <0x00010>
  3446. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3447.  
  3448.  
  3449. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3450. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3451. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3452. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3453. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3454. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3455. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3456. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3457. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3458. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3459. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3460. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3461. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3462. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3463. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3464. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3465. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3466. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3467. at Verse.Thing.Draw () <0x00047>
  3468. at Verse.ThingWithComps.Draw () <0x00010>
  3469. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3470.  
  3471.  
  3472. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3473. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3474. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3475. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3476. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3477. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3478. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3479. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3480. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3481. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3482. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3483. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3484. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3485. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3486. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3487. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3488. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3489. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3490. at Verse.Thing.Draw () <0x00047>
  3491. at Verse.ThingWithComps.Draw () <0x00010>
  3492. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3493.  
  3494.  
  3495. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3496. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3497. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3498. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3499. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3500. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3501. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3502. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3503. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3504. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3505. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3506. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3507. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3508. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3509. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3510. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3511. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3512. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3513. at Verse.Thing.Draw () <0x00047>
  3514. at Verse.ThingWithComps.Draw () <0x00010>
  3515. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3516.  
  3517.  
  3518. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3519. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3520. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3521. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3522. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3523. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3524. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3525. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3526. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3527. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3528. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3529. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3530. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3531. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3532. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3533. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3534. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3535. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3536. at Verse.Thing.Draw () <0x00047>
  3537. at Verse.ThingWithComps.Draw () <0x00010>
  3538. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3539.  
  3540.  
  3541. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3542. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3543. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3544. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3545. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3546. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3547. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3548. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3549. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3550. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3551. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3552. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3553. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3554. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3555. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3556. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3557. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3558. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3559. at Verse.Thing.Draw () <0x00047>
  3560. at Verse.ThingWithComps.Draw () <0x00010>
  3561. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3562.  
  3563.  
  3564. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3565. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3566. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3567. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3568. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3569. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3570. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3571. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3572. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3573. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3574. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3575. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3576. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3577. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3578. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3579. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3580. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3581. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3582. at Verse.Thing.Draw () <0x00047>
  3583. at Verse.ThingWithComps.Draw () <0x00010>
  3584. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3585.  
  3586.  
  3587. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3588. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3589. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3590. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3591. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3592. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3593. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3594. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3595. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3596. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3597. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3598. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3599. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3600. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3601. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3602. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3603. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3604. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3605. at Verse.Thing.Draw () <0x00047>
  3606. at Verse.ThingWithComps.Draw () <0x00010>
  3607. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3608.  
  3609.  
  3610. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3611. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3612. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3613. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3614. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3615. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3616. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3617. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3618. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3619. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3620. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3621. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3622. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3623. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3624. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3625. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3626. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3627. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3628. at Verse.Thing.Draw () <0x00047>
  3629. at Verse.ThingWithComps.Draw () <0x00010>
  3630. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3631.  
  3632.  
  3633. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3634. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3635. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3636. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3637. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3638. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3639. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3640. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3641. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3642. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3643. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3644. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3645. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3646. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3647. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3648. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3649. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3650. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3651. at Verse.Thing.Draw () <0x00047>
  3652. at Verse.ThingWithComps.Draw () <0x00010>
  3653. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3654.  
  3655.  
  3656. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3657. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3658. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3659. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3660. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3661. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3662. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3663. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3664. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3665. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3666. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3667. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3668. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3669. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3670. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3671. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3672. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3673. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3674. at Verse.Thing.Draw () <0x00047>
  3675. at Verse.ThingWithComps.Draw () <0x00010>
  3676. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3677.  
  3678.  
  3679. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3680. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3681. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3682. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3683. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3684. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3685. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3686. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3687. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3688. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3689. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3690. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3691. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3692. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3693. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3694. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3695. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3696. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3697. at Verse.Thing.Draw () <0x00047>
  3698. at Verse.ThingWithComps.Draw () <0x00010>
  3699. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3700.  
  3701.  
  3702. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3703. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3704. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3705. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3706. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3707. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3708. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3709. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3710. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3711. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3712. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3713. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3714. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3715. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3716. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3717. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3718. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3719. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3720. at Verse.Thing.Draw () <0x00047>
  3721. at Verse.ThingWithComps.Draw () <0x00010>
  3722. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3723.  
  3724.  
  3725. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3726. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3727. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3728. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3729. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3730. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3731. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3732. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3733. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3734. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3735. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3736. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3737. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3738. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3739. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3740. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3741. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3742. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3743. at Verse.Thing.Draw () <0x00047>
  3744. at Verse.ThingWithComps.Draw () <0x00010>
  3745. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3746.  
  3747.  
  3748. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3749. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3750. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3751. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3752. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3753. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3754. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3755. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3756. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3757. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3758. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3759. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3760. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3761. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3762. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3763. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3764. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3765. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3766. at Verse.Thing.Draw () <0x00047>
  3767. at Verse.ThingWithComps.Draw () <0x00010>
  3768. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3769.  
  3770.  
  3771. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3772. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3773. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3774. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3775. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3776. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3777. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3778. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3779. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3780. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3781. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3782. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3783. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3784. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3785. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3786. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3787. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3788. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3789. at Verse.Thing.Draw () <0x00047>
  3790. at Verse.ThingWithComps.Draw () <0x00010>
  3791. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3792.  
  3793.  
  3794. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3795. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3796. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3797. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3798. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3799. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3800. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3801. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3802. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3803. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3804. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3805. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3806. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3807. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3808. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3809. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3810. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3811. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3812. at Verse.Thing.Draw () <0x00047>
  3813. at Verse.ThingWithComps.Draw () <0x00010>
  3814. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3815.  
  3816.  
  3817. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3818. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3819. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3820. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3821. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3822. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3823. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3824. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3825. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3826. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3827. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3828. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3829. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3830. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3831. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3832. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3833. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3834. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3835. at Verse.Thing.Draw () <0x00047>
  3836. at Verse.ThingWithComps.Draw () <0x00010>
  3837. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3838.  
  3839.  
  3840. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3841. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3842. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3843. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3844. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3845. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3846. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3847. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3848. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3849. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3850. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3851. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3852. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3853. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3854. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3855. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3856. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3857. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3858. at Verse.Thing.Draw () <0x00047>
  3859. at Verse.ThingWithComps.Draw () <0x00010>
  3860. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3861.  
  3862.  
  3863. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3864. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3865. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3866. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3867. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3868. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3869. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3870. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3871. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3872. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3873. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3874. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3875. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3876. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3877. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3878. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3879. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3880. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3881. at Verse.Thing.Draw () <0x00047>
  3882. at Verse.ThingWithComps.Draw () <0x00010>
  3883. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3884.  
  3885.  
  3886. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3887. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3888. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3889. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3890. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3891. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3892. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3893. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3894. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3895. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3896. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3897. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3898. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3899. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3900. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3901. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3902. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3903. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3904. at Verse.Thing.Draw () <0x00047>
  3905. at Verse.ThingWithComps.Draw () <0x00010>
  3906. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3907.  
  3908.  
  3909. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3910. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3911. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3912. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3913. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3914. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3915. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3916. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3917. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3918. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3919. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3920. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3921. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3922. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3923. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3924. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3925. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3926. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3927. at Verse.Thing.Draw () <0x00047>
  3928. at Verse.ThingWithComps.Draw () <0x00010>
  3929. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3930.  
  3931.  
  3932. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3933. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3934. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3935. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3936. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3937. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3938. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3939. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3940. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3941. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3942. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3943. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3944. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3945. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3946. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3947. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3948. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3949. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3950. at Verse.Thing.Draw () <0x00047>
  3951. at Verse.ThingWithComps.Draw () <0x00010>
  3952. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3953.  
  3954.  
  3955. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3956. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3957. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3958. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3959. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3960. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3961. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3962. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3963. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3964. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3965. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3966. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3967. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3968. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3969. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3970. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3971. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3972. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3973. at Verse.Thing.Draw () <0x00047>
  3974. at Verse.ThingWithComps.Draw () <0x00010>
  3975. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3976.  
  3977.  
  3978. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  3979. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3980. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3981. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3982. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3983. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3984. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3985. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3986. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3987. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3988. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3989. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3990. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3991. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3992. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3993. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3994. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3995. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3996. at Verse.Thing.Draw () <0x00047>
  3997. at Verse.ThingWithComps.Draw () <0x00010>
  3998. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3999.  
  4000.  
  4001. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4002. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4003. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4004. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4005. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4006. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4007. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4008. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4009. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4010. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4011. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4012. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4013. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4014. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4015. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4016. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4017. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4018. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4019. at Verse.Thing.Draw () <0x00047>
  4020. at Verse.ThingWithComps.Draw () <0x00010>
  4021. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4022.  
  4023.  
  4024. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4025. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4026. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4027. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4028. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4029. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4030. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4031. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4032. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4033. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4034. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4035. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4036. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4037. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4038. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4039. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4040. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4041. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4042. at Verse.Thing.Draw () <0x00047>
  4043. at Verse.ThingWithComps.Draw () <0x00010>
  4044. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4045.  
  4046.  
  4047. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4048. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4049. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4050. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4051. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4052. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4053. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4054. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4055. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4056. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4057. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4058. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4059. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4060. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4061. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4062. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4063. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4064. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4065. at Verse.Thing.Draw () <0x00047>
  4066. at Verse.ThingWithComps.Draw () <0x00010>
  4067. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4068.  
  4069.  
  4070. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4071. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4072. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4073. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4074. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4075. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4076. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4077. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4078. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4079. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4080. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4081. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4082. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4083. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4084. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4085. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4086. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4087. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4088. at Verse.Thing.Draw () <0x00047>
  4089. at Verse.ThingWithComps.Draw () <0x00010>
  4090. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4091.  
  4092.  
  4093. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4094. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4095. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4096. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4097. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4098. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4099. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4100. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4101. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4102. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4103. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4104. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4105. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4106. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4107. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4108. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4109. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4110. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4111. at Verse.Thing.Draw () <0x00047>
  4112. at Verse.ThingWithComps.Draw () <0x00010>
  4113. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4114.  
  4115.  
  4116. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4117. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4118. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4119. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4120. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4121. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4122. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4123. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4124. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4125. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4126. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4127. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4128. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4129. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4130. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4131. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4132. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4133. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4134. at Verse.Thing.Draw () <0x00047>
  4135. at Verse.ThingWithComps.Draw () <0x00010>
  4136. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4137.  
  4138.  
  4139. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4140. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4141. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4142. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4143. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4144. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4145. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4146. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4147. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4148. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4149. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4150. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4151. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4152. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4153. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4154. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4155. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4156. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4157. at Verse.Thing.Draw () <0x00047>
  4158. at Verse.ThingWithComps.Draw () <0x00010>
  4159. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4160.  
  4161.  
  4162. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4163. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4164. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4165. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4166. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4167. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4168. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4169. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4170. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4171. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4172. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4173. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4174. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4175. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4176. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4177. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4178. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4179. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4180. at Verse.Thing.Draw () <0x00047>
  4181. at Verse.ThingWithComps.Draw () <0x00010>
  4182. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4183.  
  4184.  
  4185. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4186. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4187. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4188. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4189. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4190. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4191. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4192. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4193. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4194. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4195. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4196. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4197. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4198. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4199. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4200. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4201. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4202. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4203. at Verse.Thing.Draw () <0x00047>
  4204. at Verse.ThingWithComps.Draw () <0x00010>
  4205. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4206.  
  4207.  
  4208. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4209. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4210. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4211. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4212. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4213. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4214. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4215. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4216. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4217. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4218. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4219. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4220. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4221. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4222. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4223. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4224. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4225. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4226. at Verse.Thing.Draw () <0x00047>
  4227. at Verse.ThingWithComps.Draw () <0x00010>
  4228. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4229.  
  4230.  
  4231. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4232. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4233. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4234. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4235. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4236. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4237. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4238. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4239. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4240. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4241. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4242. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4243. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4244. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4245. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4246. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4247. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4248. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4249. at Verse.Thing.Draw () <0x00047>
  4250. at Verse.ThingWithComps.Draw () <0x00010>
  4251. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4252.  
  4253.  
  4254. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4255. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4256. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4257. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4258. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4259. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4260. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4261. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4262. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4263. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4264. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4265. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4266. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4267. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4268. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4269. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4270. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4271. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4272. at Verse.Thing.Draw () <0x00047>
  4273. at Verse.ThingWithComps.Draw () <0x00010>
  4274. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4275.  
  4276.  
  4277. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4278. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4279. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4280. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4281. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4282. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4283. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4284. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4285. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4286. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4287. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4288. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4289. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4290. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4291. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4292. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4293. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4294. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4295. at Verse.Thing.Draw () <0x00047>
  4296. at Verse.ThingWithComps.Draw () <0x00010>
  4297. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4298.  
  4299.  
  4300. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4301. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4302. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4303. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4304. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4305. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4306. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4307. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4308. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4309. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4310. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4311. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4312. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4313. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4314. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4315. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4316. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4317. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4318. at Verse.Thing.Draw () <0x00047>
  4319. at Verse.ThingWithComps.Draw () <0x00010>
  4320. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4321.  
  4322.  
  4323. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4324. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4325. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4326. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4327. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4328. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4329. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4330. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4331. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4332. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4333. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4334. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4335. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4336. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4337. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4338. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4339. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4340. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4341. at Verse.Thing.Draw () <0x00047>
  4342. at Verse.ThingWithComps.Draw () <0x00010>
  4343. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4344.  
  4345.  
  4346. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4347. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4348. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4349. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4350. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4351. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4352. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4353. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4354. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4355. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4356. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4357. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4358. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4359. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4360. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4361. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4362. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4363. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4364. at Verse.Thing.Draw () <0x00047>
  4365. at Verse.ThingWithComps.Draw () <0x00010>
  4366. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4367.  
  4368.  
  4369. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4370. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4371. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4372. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4373. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4374. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4375. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4376. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4377. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4378. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4379. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4380. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4381. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4382. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4383. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4384. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4385. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4386. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4387. at Verse.Thing.Draw () <0x00047>
  4388. at Verse.ThingWithComps.Draw () <0x00010>
  4389. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4390.  
  4391.  
  4392. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4393. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4394. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4395. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4396. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4397. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4398. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4399. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4400. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4401. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4402. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4403. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4404. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4405. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4406. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4407. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4408. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4409. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4410. at Verse.Thing.Draw () <0x00047>
  4411. at Verse.ThingWithComps.Draw () <0x00010>
  4412. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4413.  
  4414.  
  4415. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4416. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4417. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4418. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4419. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4420. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4421. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4422. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4423. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4424. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4425. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4426. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4427. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4428. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4429. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4430. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4431. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4432. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4433. at Verse.Thing.Draw () <0x00047>
  4434. at Verse.ThingWithComps.Draw () <0x00010>
  4435. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4436.  
  4437.  
  4438. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4439. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4440. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4441. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4442. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4443. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4444. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4445. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4446. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4447. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4448. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4449. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4450. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4451. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4452. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4453. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4454. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4455. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4456. at Verse.Thing.Draw () <0x00047>
  4457. at Verse.ThingWithComps.Draw () <0x00010>
  4458. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4459.  
  4460.  
  4461. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4462. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4463. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4464. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4465. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4466. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4467. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4468. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4469. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4470. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4471. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4472. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4473. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4474. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4475. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4476. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4477. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4478. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4479. at Verse.Thing.Draw () <0x00047>
  4480. at Verse.ThingWithComps.Draw () <0x00010>
  4481. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4482.  
  4483.  
  4484. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4485. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4486. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4487. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4488. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4489. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4490. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4491. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4492. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4493. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4494. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4495. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4496. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4497. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4498. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4499. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4500. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4501. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4502. at Verse.Thing.Draw () <0x00047>
  4503. at Verse.ThingWithComps.Draw () <0x00010>
  4504. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4505.  
  4506.  
  4507. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4508. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4509. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4510. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4511. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4512. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4513. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4514. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4515. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4516. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4517. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4518. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4519. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4520. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4521. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4522. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4523. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4524. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4525. at Verse.Thing.Draw () <0x00047>
  4526. at Verse.ThingWithComps.Draw () <0x00010>
  4527. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4528.  
  4529.  
  4530. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4531. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4532. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4533. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4534. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4535. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4536. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4537. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4538. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4539. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4540. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4541. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4542. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4543. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4544. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4545. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4546. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4547. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4548. at Verse.Thing.Draw () <0x00047>
  4549. at Verse.ThingWithComps.Draw () <0x00010>
  4550. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4551.  
  4552.  
  4553. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4554. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4555. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4556. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4557. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4558. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4559. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4560. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4561. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4562. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4563. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4564. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4565. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4566. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4567. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4568. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4569. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4570. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4571. at Verse.Thing.Draw () <0x00047>
  4572. at Verse.ThingWithComps.Draw () <0x00010>
  4573. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4574.  
  4575.  
  4576. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4577. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4578. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4579. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4580. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4581. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4582. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4583. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4584. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4585. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4586. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4587. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4588. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4589. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4590. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4591. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4592. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4593. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4594. at Verse.Thing.Draw () <0x00047>
  4595. at Verse.ThingWithComps.Draw () <0x00010>
  4596. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4597.  
  4598.  
  4599. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4600. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4601. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4602. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4603. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4604. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4605. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4606. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4607. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4608. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4609. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4610. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4611. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4612. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4613. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4614. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4615. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4616. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4617. at Verse.Thing.Draw () <0x00047>
  4618. at Verse.ThingWithComps.Draw () <0x00010>
  4619. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4620.  
  4621.  
  4622. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4623. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4624. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4625. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4626. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4627. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4628. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4629. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4630. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4631. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4632. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4633. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4634. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4635. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4636. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4637. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4638. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4639. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4640. at Verse.Thing.Draw () <0x00047>
  4641. at Verse.ThingWithComps.Draw () <0x00010>
  4642. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4643.  
  4644.  
  4645. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4646. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4647. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4648. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4649. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4650. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4651. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4652. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4653. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4654. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4655. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4656. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4657. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4658. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4659. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4660. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4661. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4662. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4663. at Verse.Thing.Draw () <0x00047>
  4664. at Verse.ThingWithComps.Draw () <0x00010>
  4665. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4666.  
  4667.  
  4668. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4669. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4670. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4671. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4672. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4673. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4674. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4675. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4676. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4677. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4678. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4679. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4680. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4681. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4682. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4683. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4684. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4685. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4686. at Verse.Thing.Draw () <0x00047>
  4687. at Verse.ThingWithComps.Draw () <0x00010>
  4688. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4689.  
  4690.  
  4691. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4692. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4693. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4694. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4695. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4696. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4697. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4698. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4699. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4700. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4701. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4702. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4703. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4704. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4705. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4706. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4707. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4708. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4709. at Verse.Thing.Draw () <0x00047>
  4710. at Verse.ThingWithComps.Draw () <0x00010>
  4711. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4712.  
  4713.  
  4714. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4715. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4716. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4717. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4718. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4719. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4720. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4721. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4722. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4723. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4724. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4725. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4726. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4727. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4728. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4729. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4730. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4731. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4732. at Verse.Thing.Draw () <0x00047>
  4733. at Verse.ThingWithComps.Draw () <0x00010>
  4734. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4735.  
  4736.  
  4737. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4738. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4739. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4740. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4741. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4742. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4743. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4744. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4745. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4746. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4747. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4748. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4749. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4750. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4751. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4752. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4753. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4754. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4755. at Verse.Thing.Draw () <0x00047>
  4756. at Verse.ThingWithComps.Draw () <0x00010>
  4757. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4758.  
  4759.  
  4760. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4761. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4762. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4763. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4764. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4765. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4766. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4767. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4768. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4769. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4770. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4771. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4772. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4773. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4774. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4775. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4776. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4777. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4778. at Verse.Thing.Draw () <0x00047>
  4779. at Verse.ThingWithComps.Draw () <0x00010>
  4780. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4781.  
  4782.  
  4783. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4784. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4785. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4786. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4787. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4788. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4789. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4790. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4791. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4792. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4793. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4794. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4795. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4796. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4797. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4798. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4799. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4800. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4801. at Verse.Thing.Draw () <0x00047>
  4802. at Verse.ThingWithComps.Draw () <0x00010>
  4803. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4804.  
  4805.  
  4806. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4807. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4808. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4809. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4810. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4811. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4812. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4813. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4814. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4815. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4816. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4817. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4818. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4819. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4820. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4821. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4822. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4823. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4824. at Verse.Thing.Draw () <0x00047>
  4825. at Verse.ThingWithComps.Draw () <0x00010>
  4826. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4827.  
  4828.  
  4829. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4830. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4831. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4832. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4833. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4834. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4835. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4836. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4837. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4838. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4839. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4840. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4841. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4842. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4843. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4844. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4845. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4846. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4847. at Verse.Thing.Draw () <0x00047>
  4848. at Verse.ThingWithComps.Draw () <0x00010>
  4849. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4850.  
  4851.  
  4852. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4853. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4854. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4855. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4856. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4857. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4858. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4859. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4860. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4861. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4862. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4863. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4864. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4865. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4866. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4867. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4868. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4869. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4870. at Verse.Thing.Draw () <0x00047>
  4871. at Verse.ThingWithComps.Draw () <0x00010>
  4872. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4873.  
  4874.  
  4875. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4876. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4877. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4878. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4879. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4880. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4881. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4882. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4883. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4884. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4885. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4886. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4887. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4888. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4889. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4890. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4891. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4892. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4893. at Verse.Thing.Draw () <0x00047>
  4894. at Verse.ThingWithComps.Draw () <0x00010>
  4895. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4896.  
  4897.  
  4898. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4899. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4900. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4901. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4902. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4903. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4904. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4905. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4906. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4907. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4908. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4909. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4910. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4911. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4912. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4913. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4914. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4915. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4916. at Verse.Thing.Draw () <0x00047>
  4917. at Verse.ThingWithComps.Draw () <0x00010>
  4918. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4919.  
  4920.  
  4921. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4922. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4923. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4924. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4925. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4926. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4927. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4928. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4929. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4930. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4931. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4932. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4933. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4934. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4935. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4936. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4937. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4938. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4939. at Verse.Thing.Draw () <0x00047>
  4940. at Verse.ThingWithComps.Draw () <0x00010>
  4941. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4942.  
  4943.  
  4944. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4945. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4946. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4947. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4948. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4949. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4950. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4951. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4952. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4953. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4954. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4955. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4956. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4957. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4958. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4959. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4960. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4961. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4962. at Verse.Thing.Draw () <0x00047>
  4963. at Verse.ThingWithComps.Draw () <0x00010>
  4964. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4965.  
  4966.  
  4967. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4968. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4969. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4970. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4971. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4972. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4973. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4974. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4975. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4976. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4977. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4978. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4979. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4980. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4981. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4982. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4983. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4984. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4985. at Verse.Thing.Draw () <0x00047>
  4986. at Verse.ThingWithComps.Draw () <0x00010>
  4987. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4988.  
  4989.  
  4990. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  4991. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4992. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4993. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4994. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4995. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4996. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4997. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4998. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4999. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5000. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5001. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5002. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5003. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5004. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5005. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5006. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5007. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5008. at Verse.Thing.Draw () <0x00047>
  5009. at Verse.ThingWithComps.Draw () <0x00010>
  5010. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5011.  
  5012.  
  5013. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5014. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5015. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5016. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5017. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5018. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5019. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5020. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5021. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5022. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5023. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5024. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5025. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5026. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5027. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5028. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5029. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5030. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5031. at Verse.Thing.Draw () <0x00047>
  5032. at Verse.ThingWithComps.Draw () <0x00010>
  5033. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5034.  
  5035.  
  5036. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5037. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5038. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5039. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5040. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5041. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5042. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5043. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5044. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5045. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5046. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5047. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5048. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5049. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5050. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5051. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5052. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5053. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5054. at Verse.Thing.Draw () <0x00047>
  5055. at Verse.ThingWithComps.Draw () <0x00010>
  5056. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5057.  
  5058.  
  5059. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5060. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5061. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5062. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5063. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5064. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5065. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5066. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5067. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5068. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5069. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5070. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5071. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5072. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5073. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5074. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5075. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5076. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5077. at Verse.Thing.Draw () <0x00047>
  5078. at Verse.ThingWithComps.Draw () <0x00010>
  5079. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5080.  
  5081.  
  5082. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5083. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5084. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5085. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5086. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5087. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5088. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5089. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5090. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5091. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5092. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5093. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5094. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5095. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5096. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5097. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5098. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5099. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5100. at Verse.Thing.Draw () <0x00047>
  5101. at Verse.ThingWithComps.Draw () <0x00010>
  5102. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5103.  
  5104.  
  5105. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5106. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5107. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5108. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5109. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5110. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5111. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5112. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5113. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5114. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5115. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5116. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5117. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5118. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5119. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5120. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5121. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5122. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5123. at Verse.Thing.Draw () <0x00047>
  5124. at Verse.ThingWithComps.Draw () <0x00010>
  5125. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5126.  
  5127.  
  5128. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5129. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5130. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5131. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5132. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5133. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5134. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5135. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5136. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5137. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5138. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5139. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5140. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5141. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5142. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5143. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5144. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5145. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5146. at Verse.Thing.Draw () <0x00047>
  5147. at Verse.ThingWithComps.Draw () <0x00010>
  5148. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5149.  
  5150.  
  5151. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5152. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5153. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5154. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5155. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5156. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5157. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5158. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5159. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5160. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5161. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5162. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5163. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5164. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5165. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5166. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5167. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5168. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5169. at Verse.Thing.Draw () <0x00047>
  5170. at Verse.ThingWithComps.Draw () <0x00010>
  5171. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5172.  
  5173.  
  5174. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5175. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5176. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5177. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5178. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5179. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5180. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5181. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5182. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5183. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5184. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5185. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5186. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5187. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5188. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5189. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5190. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5191. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5192. at Verse.Thing.Draw () <0x00047>
  5193. at Verse.ThingWithComps.Draw () <0x00010>
  5194. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5195.  
  5196.  
  5197. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5198. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5199. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5200. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5201. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5202. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5203. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5204. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5205. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5206. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5207. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5208. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5209. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5210. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5211. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5212. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5213. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5214. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5215. at Verse.Thing.Draw () <0x00047>
  5216. at Verse.ThingWithComps.Draw () <0x00010>
  5217. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5218.  
  5219.  
  5220. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5221. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5222. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5223. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5224. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5225. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5226. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5227. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5228. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5229. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5230. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5231. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5232. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5233. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5234. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5235. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5236. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5237. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5238. at Verse.Thing.Draw () <0x00047>
  5239. at Verse.ThingWithComps.Draw () <0x00010>
  5240. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5241.  
  5242.  
  5243. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5244. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5245. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5246. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5247. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5248. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5249. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5250. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5251. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5252. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5253. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5254. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5255. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5256. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5257. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5258. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5259. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5260. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5261. at Verse.Thing.Draw () <0x00047>
  5262. at Verse.ThingWithComps.Draw () <0x00010>
  5263. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5264.  
  5265.  
  5266. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5267. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5268. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5269. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5270. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5271. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5272. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5273. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5274. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5275. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5276. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5277. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5278. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5279. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5280. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5281. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5282. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5283. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5284. at Verse.Thing.Draw () <0x00047>
  5285. at Verse.ThingWithComps.Draw () <0x00010>
  5286. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5287.  
  5288.  
  5289. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5290. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5291. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5292. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5293. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5294. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5295. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5296. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5297. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5298. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5299. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5300. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5301. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5302. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5303. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5304. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5305. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5306. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5307. at Verse.Thing.Draw () <0x00047>
  5308. at Verse.ThingWithComps.Draw () <0x00010>
  5309. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5310.  
  5311.  
  5312. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5313. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5314. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5315. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5316. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5317. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5318. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5319. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5320. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5321. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5322. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5323. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5324. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5325. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5326. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5327. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5328. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5329. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5330. at Verse.Thing.Draw () <0x00047>
  5331. at Verse.ThingWithComps.Draw () <0x00010>
  5332. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5333.  
  5334.  
  5335. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5336. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5337. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5338. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5339. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5340. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5341. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5342. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5343. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5344. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5345. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5346. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5347. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5348. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5349. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5350. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5351. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5352. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5353. at Verse.Thing.Draw () <0x00047>
  5354. at Verse.ThingWithComps.Draw () <0x00010>
  5355. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5356.  
  5357.  
  5358. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5359. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5360. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5361. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5362. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5363. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5364. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5365. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5366. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5367. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5368. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5369. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5370. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5371. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5372. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5373. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5374. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5375. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5376. at Verse.Thing.Draw () <0x00047>
  5377. at Verse.ThingWithComps.Draw () <0x00010>
  5378. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5379.  
  5380.  
  5381. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5382. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5383. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5384. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5385. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5386. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5387. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5388. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5389. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5390. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5391. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5392. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5393. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5394. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5395. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5396. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5397. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5398. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5399. at Verse.Thing.Draw () <0x00047>
  5400. at Verse.ThingWithComps.Draw () <0x00010>
  5401. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5402.  
  5403.  
  5404. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5405. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5406. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5407. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5408. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5409. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5410. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5411. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5412. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5413. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5414. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5415. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5416. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5417. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5418. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5419. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5420. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5421. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5422. at Verse.Thing.Draw () <0x00047>
  5423. at Verse.ThingWithComps.Draw () <0x00010>
  5424. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5425.  
  5426.  
  5427. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5428. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5429. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5430. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5431. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5432. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5433. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5434. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5435. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5436. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5437. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5438. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5439. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5440. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5441. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5442. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5443. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5444. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5445. at Verse.Thing.Draw () <0x00047>
  5446. at Verse.ThingWithComps.Draw () <0x00010>
  5447. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5448.  
  5449.  
  5450. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5451. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5452. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5453. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5454. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5455. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5456. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5457. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5458. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5459. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5460. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5461. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5462. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5463. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5464. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5465. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5466. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5467. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5468. at Verse.Thing.Draw () <0x00047>
  5469. at Verse.ThingWithComps.Draw () <0x00010>
  5470. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5471.  
  5472.  
  5473. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5474. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5475. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5476. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5477. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5478. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5479. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5480. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5481. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5482. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5483. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5484. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5485. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5486. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5487. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5488. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5489. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5490. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5491. at Verse.Thing.Draw () <0x00047>
  5492. at Verse.ThingWithComps.Draw () <0x00010>
  5493. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5494.  
  5495.  
  5496. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5497. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5498. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5499. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5500. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5501. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5502. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5503. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5504. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5505. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5506. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5507. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5508. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5509. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5510. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5511. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5512. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5513. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5514. at Verse.Thing.Draw () <0x00047>
  5515. at Verse.ThingWithComps.Draw () <0x00010>
  5516. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5517.  
  5518.  
  5519. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5520. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5521. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5522. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5523. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5524. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5525. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5526. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5527. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5528. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5529. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5530. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5531. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5532. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5533. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5534. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5535. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5536. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5537. at Verse.Thing.Draw () <0x00047>
  5538. at Verse.ThingWithComps.Draw () <0x00010>
  5539. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5540.  
  5541.  
  5542. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5543. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5544. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5545. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5546. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5547. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5548. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5549. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5550. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5551. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5552. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5553. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5554. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5555. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5556. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5557. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5558. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5559. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5560. at Verse.Thing.Draw () <0x00047>
  5561. at Verse.ThingWithComps.Draw () <0x00010>
  5562. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5563.  
  5564.  
  5565. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5566. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5567. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5568. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5569. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5570. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5571. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5572. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5573. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5574. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5575. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5576. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5577. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5578. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5579. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5580. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5581. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5582. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5583. at Verse.Thing.Draw () <0x00047>
  5584. at Verse.ThingWithComps.Draw () <0x00010>
  5585. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5586.  
  5587.  
  5588. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5589. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5590. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5591. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5592. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5593. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5594. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5595. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5596. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5597. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5598. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5599. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5600. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5601. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5602. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5603. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5604. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5605. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5606. at Verse.Thing.Draw () <0x00047>
  5607. at Verse.ThingWithComps.Draw () <0x00010>
  5608. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5609.  
  5610.  
  5611. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5612. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5613. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5614. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5615. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5616. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5617. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5618. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5619. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5620. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5621. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5622. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5623. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5624. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5625. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5626. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5627. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5628. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5629. at Verse.Thing.Draw () <0x00047>
  5630. at Verse.ThingWithComps.Draw () <0x00010>
  5631. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5632.  
  5633.  
  5634. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5635. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5636. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5637. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5638. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5639. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5640. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5641. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5642. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5643. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5644. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5645. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5646. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5647. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5648. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5649. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5650. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5651. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5652. at Verse.Thing.Draw () <0x00047>
  5653. at Verse.ThingWithComps.Draw () <0x00010>
  5654. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5655.  
  5656.  
  5657. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5658. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5659. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5660. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5661. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5662. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5663. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5664. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5665. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5666. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5667. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5668. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5669. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5670. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5671. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5672. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5673. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5674. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5675. at Verse.Thing.Draw () <0x00047>
  5676. at Verse.ThingWithComps.Draw () <0x00010>
  5677. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5678.  
  5679.  
  5680. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5681. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5682. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5683. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5684. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5685. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5686. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5687. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5688. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5689. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5690. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5691. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5692. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5693. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5694. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5695. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5696. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5697. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5698. at Verse.Thing.Draw () <0x00047>
  5699. at Verse.ThingWithComps.Draw () <0x00010>
  5700. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5701.  
  5702.  
  5703. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5704. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5705. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5706. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5707. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5708. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5709. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5710. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5711. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5712. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5713. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5714. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5715. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5716. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5717. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5718. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5719. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5720. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5721. at Verse.Thing.Draw () <0x00047>
  5722. at Verse.ThingWithComps.Draw () <0x00010>
  5723. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5724.  
  5725.  
  5726. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5727. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5728. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5729. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5730. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5731. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5732. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5733. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5734. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5735. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5736. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5737. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5738. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5739. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5740. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5741. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5742. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5743. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5744. at Verse.Thing.Draw () <0x00047>
  5745. at Verse.ThingWithComps.Draw () <0x00010>
  5746. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5747.  
  5748.  
  5749. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5750. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5751. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5752. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5753. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5754. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5755. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5756. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5757. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5758. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5759. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5760. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5761. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5762. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5763. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5764. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5765. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5766. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5767. at Verse.Thing.Draw () <0x00047>
  5768. at Verse.ThingWithComps.Draw () <0x00010>
  5769. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5770.  
  5771.  
  5772. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5773. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5774. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5775. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5776. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5777. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5778. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5779. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5780. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5781. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5782. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5783. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5784. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5785. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5786. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5787. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5788. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5789. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5790. at Verse.Thing.Draw () <0x00047>
  5791. at Verse.ThingWithComps.Draw () <0x00010>
  5792. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5793.  
  5794.  
  5795. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5796. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5797. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5798. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5799. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5800. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5801. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5802. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5803. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5804. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5805. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5806. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5807. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5808. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5809. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5810. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5811. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5812. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5813. at Verse.Thing.Draw () <0x00047>
  5814. at Verse.ThingWithComps.Draw () <0x00010>
  5815. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5816.  
  5817.  
  5818. Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
  5819. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5820. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5821. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5822. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5823. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5824. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5825. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5826. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5827. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5828. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5829. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5830. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5831. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5832. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5833. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5834. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5835. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5836. at Verse.Thing.Draw () <0x00047>
  5837. at Verse.ThingWithComps.Draw () <0x00010>
  5838. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5839.  
  5840.  
  5841. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  5842.  
  5843. Unloading 7905 unused Assets to reduce memory usage. Loaded Objects now: 33517.
  5844. Total: 270.198944 ms (FindLiveObjects: 2.742503 ms CreateObjectMapping: 7.794308 ms MarkObjects: 225.963470 ms DeleteObjects: 33.696354 ms)
  5845.  
  5846. Setting up 2 worker threads for Enlighten.
  5847. Thread -> id: 2438 -> priority: 1
  5848. Thread -> id: 19ac -> priority: 1
  5849. Initialize engine version: 5.6.3p1 (9c92e827232b)
  5850. GfxDevice: creating device client; threaded=1
  5851. Direct3D:
  5852. Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
  5853. Renderer: AMD Radeon R9 255
  5854. Vendor: ATI
  5855. VRAM: 2026 MB (via DXGI)
  5856. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  5857. Begin MonoManager ReloadAssembly
  5858. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  5859. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  5860. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  5861. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  5862. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  5863. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  5864. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  5865. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  5866. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  5867. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  5868. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  5869. RimWorld 0.18.1722 rev1198
  5870.  
  5871. OnLevelWasLoaded was found on ModInitializerComponent
  5872. This message has been deprecated and will be removed in a later version of Unity.
  5873. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  5874. (Filename: Line: 376)
  5875.  
  5876. Facial Stuff successfully completed 46 patches with harmony.
  5877.  
  5878. JTReplaceWalls v0.18.2 initializing...
  5879.  
  5880. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  5881.  
  5882. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  5883.  
  5884. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  5885.  
  5886. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  5887.  
  5888. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  5889.  
  5890. ExpandedRoofing: generating dynamic defs
  5891.  
  5892. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  5893.  
  5894. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
  5895.  
  5896. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  5897.  
  5898. ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
  5899.  
  5900. ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
  5901.  
  5902. ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
  5903.  
  5904. switched Thick stone roof removal(17) and AI: Intellectual(19)
  5905.  
  5906. switched Blowback operation(2) and Tube television(4)
  5907.  
  5908. switched Weapon Assembly(3) and Tube television(2)
  5909.  
  5910. switched Long-range mineral scanner(8) and Transport pod(9)
  5911.  
  5912. switched Multi-analyzer(11) and Long-range mineral scanner(9)
  5913.  
  5914. switched Microelectronics basics(4) and Smokepop belts(3)
  5915.  
  5916. switched Long blades(8) and Hydroponics(5)
  5917.  
  5918. switched Ammunition Production(14) and IEDs(7)
  5919.  
  5920. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  5921.  
  5922. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  5923.  
  5924. [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
  5925.  
  5926. [StackXXL] Loaded
  5927.  
  5928. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  5929. QualityBuilder added property to '70' things
  5930.  
  5931.  
  5932. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 9919.
  5933. Total: 58.879597 ms (FindLiveObjects: 0.590066 ms CreateObjectMapping: 0.913395 ms MarkObjects: 57.275196 ms DeleteObjects: 0.099944 ms)
  5934.  
  5935. Loading game from file vancey with mods Core, HugsLib, Miscellaneous 'CORE', EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, ResearchPal, Misc. Robots++, and Misc. MAI
  5936.  
  5937. Spawned MealSimple59338 with stackCount 444 but stackLimit is 200. Truncating.
  5938.  
  5939. Adding tex: CircleTex
  5940.  
  5941. [MineItAll] Injected 3 designators
  5942.  
  5943. [AllowTool] Injected 6 designators
  5944.  
  5945. QualityBuilder added to orders category.
  5946.  
  5947. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  5948.  
  5949. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17210.
  5950. Total: 194.397049 ms (FindLiveObjects: 1.138435 ms CreateObjectMapping: 4.058984 ms MarkObjects: 189.152969 ms DeleteObjects: 0.045007 ms)
  5951.  
  5952. Mal started 10 jobs in one tick. newJob=DoBill (Job_1601056) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601026) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601029) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601032) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601035) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601038) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601041) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601044) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601047) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601050) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601053) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601056) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5953.  
  5954. Mal started 10 jobs in one tick. newJob=DoBill (Job_1601246) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601216) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601219) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601222) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601225) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601228) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601231) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601234) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601237) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601240) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601243) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601246) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5955.  
  5956. Mal started 10 jobs in one tick. newJob=DoBill (Job_1601426) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601396) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601399) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601402) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601405) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601408) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601411) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601414) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601417) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601420) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601423) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601426) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5957.  
  5958. Mal started 10 jobs in one tick. newJob=DoBill (Job_1601601) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601571) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601574) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601577) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601580) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601583) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601586) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601589) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601592) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601595) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601598) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601601) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5959.  
  5960. Mal started 10 jobs in one tick. newJob=DoBill (Job_1601797) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601767) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601770) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601773) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601776) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601779) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601782) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601785) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601788) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601791) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601794) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601797) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5961.  
  5962. Mal started 10 jobs in one tick. newJob=DoBill (Job_1601986) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601956) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601959) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601962) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601965) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601968) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601971) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601974) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601977) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601980) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601983) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601986) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5963.  
  5964. Mal started 10 jobs in one tick. newJob=DoBill (Job_1602164) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602134) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602137) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602140) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602143) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602146) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602149) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602152) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602155) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602158) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602161) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602164) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5965.  
  5966. Mal started 10 jobs in one tick. newJob=DoBill (Job_1602360) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602330) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602333) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602336) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602339) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602342) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602345) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602348) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602351) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602354) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602357) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602360) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5967.  
  5968. Mal started 10 jobs in one tick. newJob=DoBill (Job_1602540) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602510) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602513) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602516) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602519) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602522) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602525) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602528) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602531) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602534) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602537) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602540) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5969.  
  5970. Mal started 10 jobs in one tick. newJob=DoBill (Job_1602717) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602687) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602690) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602693) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602696) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602699) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602702) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602705) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602708) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602711) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602714) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602717) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5971.  
  5972. Mal started 10 jobs in one tick. newJob=DoBill (Job_1602907) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602877) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602880) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602883) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602886) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602889) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602892) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602895) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602898) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602901) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602904) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602907) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5973.  
  5974. Mal started 10 jobs in one tick. newJob=DoBill (Job_1603101) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603071) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603074) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603077) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603080) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603083) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603086) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603089) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603092) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603095) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603098) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603101) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5975.  
  5976. Mal started 10 jobs in one tick. newJob=DoBill (Job_1603269) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603239) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603242) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603245) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603248) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603251) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603254) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603257) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603260) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603263) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603266) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603269) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5977.  
  5978. Mal started 10 jobs in one tick. newJob=DoBill (Job_1603451) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603421) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603424) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603427) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603430) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603433) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603436) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603439) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603442) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603445) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603448) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603451) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5979.  
  5980. Mal started 10 jobs in one tick. newJob=DoBill (Job_1603624) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603594) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603597) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603600) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603603) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603606) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603609) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603612) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603615) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603618) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603621) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603624) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5981.  
  5982. Mal started 10 jobs in one tick. newJob=DoBill (Job_1603807) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603777) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603780) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603783) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603786) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603789) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603792) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603795) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603798) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603801) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603804) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603807) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5983.  
  5984. Mal started 10 jobs in one tick. newJob=DoBill (Job_1603985) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603955) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603958) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603961) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603964) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603967) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603970) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603973) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603976) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603979) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603982) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603985) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5985.  
  5986. Mal started 10 jobs in one tick. newJob=DoBill (Job_1604677) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1604647) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604650) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604653) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604656) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604659) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604662) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604665) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604668) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604671) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604674) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604677) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5987.  
  5988. Mal started 10 jobs in one tick. newJob=DoBill (Job_1611110) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611080) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611083) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611086) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611089) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611092) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611095) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611098) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611101) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611104) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611107) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611110) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5989.  
  5990. Mal started 10 jobs in one tick. newJob=DoBill (Job_1611294) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611264) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611267) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611270) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611273) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611276) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611279) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611282) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611285) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611288) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611291) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611294) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5991.  
  5992. Mal started 10 jobs in one tick. newJob=DoBill (Job_1611463) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611433) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611436) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611439) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611442) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611445) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611448) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611451) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611454) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611457) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611460) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611463) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5993.  
  5994. Mal started 10 jobs in one tick. newJob=DoBill (Job_1611644) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611614) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611617) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611620) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611623) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611626) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611629) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611632) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611635) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611638) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611641) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611644) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5995.  
  5996. Mal started 10 jobs in one tick. newJob=DoBill (Job_1611817) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611787) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611790) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611793) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611796) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611799) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611802) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611805) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611808) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611811) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611814) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611817) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5997.  
  5998. Mal started 10 jobs in one tick. newJob=DoBill (Job_1611983) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611953) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611956) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611959) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611962) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611965) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611968) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611971) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611974) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611977) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611980) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611983) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  5999.  
  6000. Mal started 10 jobs in one tick. newJob=DoBill (Job_1612158) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612128) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612131) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612134) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612137) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612140) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612143) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612146) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612149) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612152) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612155) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612158) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6001.  
  6002. Mal started 10 jobs in one tick. newJob=DoBill (Job_1612318) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612288) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612291) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612294) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612297) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612300) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612303) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612306) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612309) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612312) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612315) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612318) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6003.  
  6004. Mal started 10 jobs in one tick. newJob=DoBill (Job_1612490) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612460) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612463) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612466) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612469) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612472) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612475) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612478) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612481) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612484) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612487) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612490) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6005.  
  6006. Mal started 10 jobs in one tick. newJob=DoBill (Job_1612656) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612626) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612629) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612632) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612635) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612638) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612641) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612644) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612647) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612650) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612653) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612656) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6007.  
  6008. Mal started 10 jobs in one tick. newJob=DoBill (Job_1612832) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612802) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612805) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612808) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612811) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612814) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612817) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612820) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612823) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612826) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612829) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612832) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6009.  
  6010. Mal started 10 jobs in one tick. newJob=DoBill (Job_1613011) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612981) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612984) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612987) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612990) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612993) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612996) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612999) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613002) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613005) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613008) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613011) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6011.  
  6012. Mal started 10 jobs in one tick. newJob=DoBill (Job_1613174) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1613144) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613147) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613150) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613153) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613156) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613159) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613162) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613165) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613168) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613171) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613174) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6013.  
  6014. Mal started 10 jobs in one tick. newJob=DoBill (Job_1613348) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1613318) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613321) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613324) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613327) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613330) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613333) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613336) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613339) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613342) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613345) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613348) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6015.  
  6016. Mal started 10 jobs in one tick. newJob=DoBill (Job_1613536) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1613506) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613509) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613512) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613515) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613518) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613521) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613524) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613527) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613530) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613533) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613536) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6017.  
  6018. Mal started 10 jobs in one tick. newJob=DoBill (Job_1614444) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1614414) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614417) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614420) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614423) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614426) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614429) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614432) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614435) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614438) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614441) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614444) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6019.  
  6020. Mal started 10 jobs in one tick. newJob=DoBill (Job_1614613) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1614583) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614586) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614589) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614592) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614595) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614598) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614601) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614604) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614607) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614610) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614613) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6021.  
  6022. Mal started 10 jobs in one tick. newJob=DoBill (Job_1614959) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1614929) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614932) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614935) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614938) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614941) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614944) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614947) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614950) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614953) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614956) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614959) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6023.  
  6024. Mal started 10 jobs in one tick. newJob=DoBill (Job_1621115) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621085) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621088) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621091) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621094) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621097) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621100) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621103) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621106) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621109) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621112) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621115) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6025.  
  6026. Mal started 10 jobs in one tick. newJob=DoBill (Job_1621304) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621274) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621277) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621280) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621283) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621286) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621289) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621292) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621295) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621298) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621301) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621304) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6027.  
  6028. Mal started 10 jobs in one tick. newJob=DoBill (Job_1621473) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621443) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621446) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621449) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621452) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621455) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621458) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621461) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621464) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621467) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621470) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621473) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6029.  
  6030. Mal started 10 jobs in one tick. newJob=DoBill (Job_1621636) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621606) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621609) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621612) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621615) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621618) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621621) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621624) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621627) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621630) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621633) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621636) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6031.  
  6032. Mal started 10 jobs in one tick. newJob=DoBill (Job_1621812) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621782) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621785) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621788) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621791) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621794) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621797) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621800) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621803) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621806) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621809) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621812) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6033.  
  6034. Mal started 10 jobs in one tick. newJob=DoBill (Job_1621993) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621963) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621966) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621969) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621972) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621975) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621978) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621981) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621984) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621987) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621990) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621993) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6035.  
  6036. Mal started 10 jobs in one tick. newJob=DoBill (Job_1627216) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1627186) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627189) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627192) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627195) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627198) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627201) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627204) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627207) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627210) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627213) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627216) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6037.  
  6038. Mal started 10 jobs in one tick. newJob=DoBill (Job_1629644) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1629614) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629617) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629620) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629623) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629626) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629629) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629632) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629635) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629638) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629641) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629644) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6039.  
  6040. Mal started 10 jobs in one tick. newJob=DoBill (Job_1629824) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1629794) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629797) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629800) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629803) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629806) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629809) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629812) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629815) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629818) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629821) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629824) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6041.  
  6042. Mal started 10 jobs in one tick. newJob=DoBill (Job_1629980) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1629950) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629953) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629956) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629959) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629962) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629965) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629968) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629971) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629974) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629977) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629980) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6043.  
  6044. Mal started 10 jobs in one tick. newJob=DoBill (Job_1630170) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1630140) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630143) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630146) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630149) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630152) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630155) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630158) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630161) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630164) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630167) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630170) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6045.  
  6046. Mal started 10 jobs in one tick. newJob=DoBill (Job_1630346) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1630316) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630319) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630322) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630325) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630328) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630331) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630334) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630337) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630340) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630343) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630346) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6047.  
  6048. Mal started 10 jobs in one tick. newJob=DoBill (Job_1630517) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1630487) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630490) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630493) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630496) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630499) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630502) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630505) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630508) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630511) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630514) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630517) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6049.  
  6050. Mal started 10 jobs in one tick. newJob=DoBill (Job_1632315) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632285) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632288) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632291) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632294) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632297) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632300) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632303) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632306) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632309) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632312) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632315) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6051.  
  6052. Mal started 10 jobs in one tick. newJob=DoBill (Job_1632488) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632458) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632461) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632464) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632467) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632470) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632473) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632476) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632479) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632482) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632485) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632488) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6053.  
  6054. Mal started 10 jobs in one tick. newJob=DoBill (Job_1632674) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632644) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632647) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632650) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632653) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632656) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632659) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632662) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632665) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632668) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632671) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632674) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6055.  
  6056. Mal started 10 jobs in one tick. newJob=DoBill (Job_1632854) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632824) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632827) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632830) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632833) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632836) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632839) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632842) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632845) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632848) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632851) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632854) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6057.  
  6058. Mal started 10 jobs in one tick. newJob=DoBill (Job_1633028) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632998) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633001) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633004) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633007) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633010) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633013) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633016) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633019) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633022) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633025) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633028) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6059.  
  6060. Mal started 10 jobs in one tick. newJob=DoBill (Job_1633188) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633158) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633161) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633164) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633167) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633170) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633173) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633176) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633179) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633182) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633185) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633188) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6061.  
  6062. Mal started 10 jobs in one tick. newJob=DoBill (Job_1633375) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633345) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633348) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633351) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633354) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633357) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633360) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633363) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633366) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633369) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633372) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633375) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6063.  
  6064. Mal started 10 jobs in one tick. newJob=DoBill (Job_1633549) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633519) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633522) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633525) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633528) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633531) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633534) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633537) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633540) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633543) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633546) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633549) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6065.  
  6066. Mal started 10 jobs in one tick. newJob=DoBill (Job_1633717) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633687) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633690) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633693) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633696) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633699) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633702) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633705) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633708) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633711) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633714) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633717) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6067.  
  6068. Mal started 10 jobs in one tick. newJob=DoBill (Job_1633893) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633863) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633866) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633869) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633872) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633875) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633878) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633881) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633884) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633887) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633890) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633893) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6069.  
  6070. Mal started 10 jobs in one tick. newJob=DoBill (Job_1634061) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1634031) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634034) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634037) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634040) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634043) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634046) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634049) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634052) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634055) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634058) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634061) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6071.  
  6072. Mal started 10 jobs in one tick. newJob=DoBill (Job_1634227) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1634197) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634200) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634203) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634206) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634209) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634212) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634215) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634218) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634221) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634224) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634227) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6073.  
  6074. Mal started 10 jobs in one tick. newJob=DoBill (Job_1634395) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1634365) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634368) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634371) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634374) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634377) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634380) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634383) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634386) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634389) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634392) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634395) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6075.  
  6076. Mal started 10 jobs in one tick. newJob=DoBill (Job_1634572) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1634542) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634545) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634548) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634551) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634554) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634557) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634560) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634563) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634566) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634569) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634572) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
  6077.  
  6078. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  6079.  
  6080. Unloading 6912 unused Assets to reduce memory usage. Loaded Objects now: 14312.
  6081. Total: 171.924210 ms (FindLiveObjects: 1.501145 ms CreateObjectMapping: 3.785296 ms MarkObjects: 142.269623 ms DeleteObjects: 24.366812 ms)
  6082.  
  6083. Rebuilding mods list
  6084. Adding mods from mods folder:
  6085. Adding Core([Rimworld_dir]\Mods\Core)
  6086. Adding mods from Steam:
  6087. Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
  6088. Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
  6089. Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  6090. Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  6091. Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
  6092. Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
  6093. Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
  6094. Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
  6095. Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
  6096. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  6097. Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
  6098. Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
  6099. Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
  6100. Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
  6101. Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
  6102. Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
  6103. Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  6104. Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
  6105. Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
  6106. Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
  6107. Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
  6108. Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  6109. Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
  6110. Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
  6111. Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
  6112. Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
  6113. Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
  6114. Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
  6115. Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
  6116. Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
  6117. Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
  6118. Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
  6119. Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
  6120. Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
  6121. Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
  6122. Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
  6123. Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
  6124. Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
  6125. Deactivating not-installed mods:
  6126.  
  6127. Setting up 2 worker threads for Enlighten.
  6128. Thread -> id: 21f8 -> priority: 1
  6129. Thread -> id: 2248 -> priority: 1
  6130. Initialize engine version: 5.6.3p1 (9c92e827232b)
  6131. GfxDevice: creating device client; threaded=1
  6132. Direct3D:
  6133. Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
  6134. Renderer: AMD Radeon R9 255
  6135. Vendor: ATI
  6136. VRAM: 2026 MB (via DXGI)
  6137. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  6138. Begin MonoManager ReloadAssembly
  6139. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  6140. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  6141. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  6142. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  6143. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  6144. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  6145. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  6146. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  6147. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  6148. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  6149. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  6150. RimWorld 0.18.1722 rev1198
  6151.  
  6152. Rebuilding mods list
  6153. Adding mods from mods folder:
  6154. Adding Core([Rimworld_dir]\Mods\Core)
  6155. Adding mods from Steam:
  6156. Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
  6157. Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
  6158. Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  6159. Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  6160. Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
  6161. Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
  6162. Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
  6163. Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
  6164. Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
  6165. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  6166. Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
  6167. Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
  6168. Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
  6169. Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
  6170. Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
  6171. Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
  6172. Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  6173. Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
  6174. Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
  6175. Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
  6176. Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
  6177. Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  6178. Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
  6179. Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
  6180. Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
  6181. Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
  6182. Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
  6183. Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
  6184. Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
  6185. Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
  6186. Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
  6187. Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
  6188. Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
  6189. Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
  6190. Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
  6191. Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
  6192. Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
  6193. Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
  6194. Deactivating not-installed mods:
  6195.  
  6196. Rebuilding mods list
  6197. Adding mods from mods folder:
  6198. Adding Core([Rimworld_dir]\Mods\Core)
  6199. Adding mods from Steam:
  6200. Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
  6201. Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
  6202. Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  6203. Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  6204. Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
  6205. Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
  6206. Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
  6207. Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
  6208. Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
  6209. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  6210. Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
  6211. Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
  6212. Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
  6213. Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
  6214. Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
  6215. Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
  6216. Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  6217. Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
  6218. Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
  6219. Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
  6220. Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
  6221. Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  6222. Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
  6223. Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
  6224. Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
  6225. Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
  6226. Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
  6227. Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
  6228. Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
  6229. Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
  6230. Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
  6231. Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
  6232. Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
  6233. Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
  6234. Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
  6235. Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
  6236. Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
  6237. Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
  6238. Deactivating not-installed mods:
  6239.  
  6240. --- Thread 2 ---
  6241. 21091ms LoadAllPlayData
  6242. - 15001ms Load all active mods.
  6243. - - 1ms Initializing [Core|Core]
  6244. - - 0ms Initializing [818773962|HugsLib]
  6245. - - 0ms Initializing [704181221|Miscellaneous 'CORE']
  6246. - - 0ms Initializing [735106432|EdB Prepare Carefully]
  6247. - - 0ms Initializing [727862986|Efficient Light]
  6248. - - 0ms Initializing [715565262|Colony Manager]
  6249. - - 0ms Initializing [754637870|QualityBuilder]
  6250. - - 0ms Initializing [712141500|Animal Tab]
  6251. - - 0ms Initializing [927155256|Simple sidearms]
  6252. - - 0ms Initializing [818322128|Facial Stuff 0.18.5.2]
  6253. - - 0ms Initializing [1134165362|Avoid Friendly Fire]
  6254. - - 0ms Initializing [821866381|MineItAll]
  6255. - - 0ms Initializing [1180719658|[KV] Trading Spot - B18]
  6256. - - 0ms Initializing [776679895|Hand Me That Brick]
  6257. - - 0ms Initializing [936562361|JTReplaceWalls [B18]]
  6258. - - 0ms Initializing [761421485|Allow Tool]
  6259. - - 0ms Initializing [730899625|RT's Weapon Pack B18]
  6260. - - 0ms Initializing [761219125|Defensive Positions]
  6261. - - 0ms Initializing [817231829|I Can Fix It!]
  6262. - - 0ms Initializing [708455313|Blueprints]
  6263. - - 0ms Initializing [753498552|Hospitality]
  6264. - - 0ms Initializing [725576127|Glitter Tech]
  6265. - - 0ms Initializing [1204108550|RunAndGun]
  6266. - - 0ms Initializing [826366050|Stack XXL]
  6267. - - 0ms Initializing [731111514|Mad Skills]
  6268. - - 0ms Initializing [1266570759|Research Tree]
  6269. - - 0ms Initializing [863427766|Research Scrollbars]
  6270. - - 0ms Initializing [1279012058|Pick Up And Haul]
  6271. - - 0ms Initializing [1108968677|Expanded Roofing]
  6272. - - 0ms Initializing [725488168|Cheaper Components]
  6273. - - 0ms Initializing [725747149|Tilled Soil]
  6274. - - 0ms Initializing [857164561|Stack Merger]
  6275. - - 0ms Initializing [946390822|ResearchPal]
  6276. - - 0ms Initializing [724602224|Misc. Robots]
  6277. - - 0ms Initializing [747645520|Misc. Robots++]
  6278. - - 0ms Initializing [724600171|Misc. MAI]
  6279. - - 1ms Loading Core content
  6280. - - 12ms Loading 818773962 content
  6281. - - 9ms Loading 704181221 content
  6282. - - 14ms Loading 735106432 content
  6283. - - 0ms Loading 727862986 content
  6284. - - 14ms Loading 715565262 content
  6285. - - 4ms Loading 754637870 content
  6286. - - 11ms Loading 712141500 content
  6287. - - 8ms Loading 927155256 content
  6288. - - 18ms Loading 818322128 content
  6289. - - 9ms Loading 1134165362 content
  6290. - - 12ms Loading 821866381 content
  6291. - - 3ms Loading 1180719658 content
  6292. - - 3ms Loading 776679895 content
  6293. - - 3ms Loading 936562361 content
  6294. - - 16ms Loading 761421485 content
  6295. - - 0ms Loading 730899625 content
  6296. - - 13ms Loading 761219125 content
  6297. - - 13ms Loading 817231829 content
  6298. - - 4ms Loading 708455313 content
  6299. - - 13ms Loading 753498552 content
  6300. - - 0ms Loading 725576127 content
  6301. - - 4ms Loading 1204108550 content
  6302. - - 11ms Loading 826366050 content
  6303. - - 10ms Loading 731111514 content
  6304. - - 12ms Loading 1266570759 content
  6305. - - 5ms Loading 863427766 content
  6306. - - 11ms Loading 1279012058 content
  6307. - - 19ms Loading 1108968677 content
  6308. - - 0ms Loading 725488168 content
  6309. - - 0ms Loading 725747149 content
  6310. - - 18ms Loading 857164561 content
  6311. - - 11ms Loading 946390822 content
  6312. - - 6ms Loading 724602224 content
  6313. - - 0ms Loading 747645520 content
  6314. - - 5ms Loading 724600171 content
  6315. - - 8900ms Loading Core
  6316. - - - 8899ms Loading all defs
  6317. - - - - 0ms Loading all patches
  6318. - - - - 0ms Loading all patches
  6319. - - - - 0ms Loading all patches
  6320. - - - - 0ms Loading all patches
  6321. - - - - 0ms Loading all patches
  6322. - - - - 0ms Loading all patches
  6323. - - - - 0ms Loading all patches
  6324. - - - - 0ms Loading all patches
  6325. - - - - 0ms Loading all patches
  6326. - - - - 62ms Loading all patches
  6327. - - - - 0ms Loading all patches
  6328. - - - - 0ms Loading all patches
  6329. - - - - 0ms Loading all patches
  6330. - - - - 0ms Loading all patches
  6331. - - - - 0ms Loading all patches
  6332. - - - - 0ms Loading all patches
  6333. - - - - 0ms Loading all patches
  6334. - - - - 0ms Loading all patches
  6335. - - - - 0ms Loading all patches
  6336. - - - - 0ms Loading all patches
  6337. - - - - 0ms Loading all patches
  6338. - - - - 0ms Loading all patches
  6339. - - - - 1ms Loading all patches
  6340. - - - - 0ms Loading all patches
  6341. - - - - 0ms Loading all patches
  6342. - - - - 0ms Loading all patches
  6343. - - - - 2ms Loading all patches
  6344. - - - - 1ms Loading all patches
  6345. - - - - 2ms Loading all patches
  6346. - - - - 2ms Loading all patches
  6347. - - - - 0ms Loading all patches
  6348. - - - - 0ms Loading all patches
  6349. - - - - 0ms Loading all patches
  6350. - - - - 3ms Loading all patches
  6351. - - - - 0ms Loading all patches
  6352. - - - - 0ms Loading all patches
  6353. - - 9ms Loading 818773962
  6354. - - - 9ms Loading all defs
  6355. - - 51ms Loading 704181221
  6356. - - - 51ms Loading all defs
  6357. - - 23ms Loading 735106432
  6358. - - - 23ms Loading all defs
  6359. - - 44ms Loading 727862986
  6360. - - - 44ms Loading all defs
  6361. - - 40ms Loading 715565262
  6362. - - - 40ms Loading all defs
  6363. - - 17ms Loading 754637870
  6364. - - - 17ms Loading all defs
  6365. - - 14ms Loading 712141500
  6366. - - - 14ms Loading all defs
  6367. - - 12ms Loading 927155256
  6368. - - - 12ms Loading all defs
  6369. - - 385ms Loading 818322128
  6370. - - - 385ms Loading all defs
  6371. - - 3ms Loading 1134165362
  6372. - - - 3ms Loading all defs
  6373. - - 11ms Loading 821866381
  6374. - - - 11ms Loading all defs
  6375. - - 6ms Loading 1180719658
  6376. - - - 6ms Loading all defs
  6377. - - 7ms Loading 776679895
  6378. - - - 7ms Loading all defs
  6379. - - 9ms Loading 936562361
  6380. - - - 9ms Loading all defs
  6381. - - 59ms Loading 761421485
  6382. - - - 59ms Loading all defs
  6383. - - 1628ms Loading 730899625
  6384. - - - 1628ms Loading all defs
  6385. - - 14ms Loading 761219125
  6386. - - - 14ms Loading all defs
  6387. - - 0ms Loading 817231829
  6388. - - - 0ms Loading all defs
  6389. - - 3ms Loading 708455313
  6390. - - - 3ms Loading all defs
  6391. - - 136ms Loading 753498552
  6392. - - - 136ms Loading all defs
  6393. - - 1127ms Loading 725576127
  6394. - - - 1127ms Loading all defs
  6395. - - 4ms Loading 1204108550
  6396. - - - 4ms Loading all defs
  6397. - - 0ms Loading 826366050
  6398. - - - 0ms Loading all defs
  6399. - - 0ms Loading 731111514
  6400. - - - 0ms Loading all defs
  6401. - - 4ms Loading 1266570759
  6402. - - - 4ms Loading all defs
  6403. - - 1ms Loading 863427766
  6404. - - - 1ms Loading all defs
  6405. - - 6ms Loading 1279012058
  6406. - - - 6ms Loading all defs
  6407. - - 68ms Loading 1108968677
  6408. - - - 68ms Loading all defs
  6409. - - 0ms Loading 725488168
  6410. - - - 0ms Loading all defs
  6411. - - 15ms Loading 725747149
  6412. - - - 15ms Loading all defs
  6413. - - 8ms Loading 857164561
  6414. - - - 8ms Loading all defs
  6415. - - 2ms Loading 946390822
  6416. - - - 2ms Loading all defs
  6417. - - 237ms Loading 724602224
  6418. - - - 237ms Loading all defs
  6419. - - 887ms Loading 747645520
  6420. - - - 887ms Loading all defs
  6421. - - 334ms Loading 724600171
  6422. - - - 334ms Loading all defs
  6423. - 152ms Load language metadata.
  6424. - 296ms Loading language data: English
  6425. - 270ms Copy all Defs from mods to global databases.
  6426. - 281ms Resolve cross-references between non-implied Defs.
  6427. - 91ms Rebind defs (early).
  6428. - 45ms Generate implied Defs (pre-resolve).
  6429. - 0ms Resolve cross-references between Defs made by the implied defs.
  6430. - 118ms Rebind DefOfs (final).
  6431. - 126ms Other def binding, resetting and global operations.
  6432. - 4404ms Resolve references.
  6433. - 3ms Generate implied Defs (post-resolve).
  6434. - 209ms Error check all defs.
  6435. - 15ms Load keyboard preferences.
  6436. - 73ms Short hash giving.
  6437.  
  6438.  
  6439. --- Main thread ---
  6440. 7ms Loading assets of type UnityEngine.Texture2D for mod 818773962
  6441.  
  6442.  
  6443. --- Main thread ---
  6444. 5ms Loading assets of type UnityEngine.Texture2D for mod 704181221
  6445.  
  6446.  
  6447. --- Main thread ---
  6448. 27ms Loading assets of type UnityEngine.Texture2D for mod 735106432
  6449.  
  6450.  
  6451. --- Main thread ---
  6452. 97ms Loading assets of type UnityEngine.Texture2D for mod 715565262
  6453.  
  6454.  
  6455. --- Main thread ---
  6456. 2ms Loading assets of type UnityEngine.Texture2D for mod 754637870
  6457.  
  6458.  
  6459. --- Main thread ---
  6460. 31ms Loading assets of type UnityEngine.Texture2D for mod 712141500
  6461.  
  6462.  
  6463. --- Main thread ---
  6464. 41ms Loading assets of type UnityEngine.Texture2D for mod 927155256
  6465.  
  6466.  
  6467. --- Main thread ---
  6468. 1187ms Loading assets of type UnityEngine.Texture2D for mod 818322128
  6469.  
  6470.  
  6471. --- Main thread ---
  6472. 19ms Loading assets of type UnityEngine.Texture2D for mod 1134165362
  6473.  
  6474.  
  6475. --- Main thread ---
  6476. 7ms Loading assets of type UnityEngine.Texture2D for mod 821866381
  6477.  
  6478.  
  6479. --- Main thread ---
  6480. 17ms Loading assets of type UnityEngine.AudioClip for mod 761421485
  6481. - 15ms Loading file metalGlint
  6482.  
  6483.  
  6484. --- Main thread ---
  6485. 30ms Loading assets of type UnityEngine.Texture2D for mod 761421485
  6486.  
  6487.  
  6488. --- Main thread ---
  6489. 770ms Loading assets of type UnityEngine.AudioClip for mod 730899625
  6490. - 60ms Loading file AACHoneyBadger/AAC Honey Badger
  6491. - 8ms Loading file AK-47/AK-47
  6492. - 9ms Loading file AK12/AK12
  6493. - 13ms Loading file AUG/AUG
  6494. - 10ms Loading file AWM/AWM
  6495. - 15ms Loading file Barrett/Barret
  6496. - 13ms Loading file BerettaM12/BerettaM12
  6497. - 10ms Loading file DesertEagle/DesertEagle
  6498. - 41ms Loading file DP-12/DP-12
  6499. - 7ms Loading file Dragunov/Dragunov
  6500. - 16ms Loading file Extinguished/Extinguished
  6501. - 11ms Loading file Extinguisher/Extinguisher
  6502. - 14ms Loading file Famas/Famas
  6503. - 9ms Loading file FiveSeven/FiveSeven
  6504. - 11ms Loading file FlameBurn/FlameBurn
  6505. - 12ms Loading file Flashbang/Flashbang
  6506. - 35ms Loading file Glock17/Glock17
  6507. - 12ms Loading file GrenadeLauncher/GrenadeLauncher40mm
  6508. - 10ms Loading file InfernoRifle/InfernoRifle
  6509. - 10ms Loading file Kar98Shot/Kar98Shot
  6510. - 9ms Loading file L85A2/L85A2
  6511. - 15ms Loading file L96A1/L96A1
  6512. - 16ms Loading file LVOA/LVOA-C
  6513. - 13ms Loading file M1014/M1014
  6514. - 14ms Loading file M18SmokeExplosion/M18SmokeExplosion
  6515. - 17ms Loading file M249/M249
  6516. - 13ms Loading file M4/M4
  6517. - 15ms Loading file MP18/MP18
  6518. - 46ms Loading file MP40/MP40
  6519. - 9ms Loading file MP7/MP7
  6520. - 8ms Loading file RPG-7/RPG-7
  6521. - 11ms Loading file SCARL/SCARL
  6522. - 12ms Loading file Scout/scout
  6523. - 17ms Loading file Shuriken/Shuriken
  6524. - 9ms Loading file ShurikenPickup/ShurikenPickup
  6525. - 10ms Loading file Silent/Silent
  6526. - 11ms Loading file Skorpionvz61/Skorpion vz 61
  6527. - 10ms Loading file SlingShot/Slingshot
  6528. - 10ms Loading file SPAS-12/SPAS-12
  6529. - 11ms Loading file SWMagnum/Magnum
  6530. - 10ms Loading file Tavor/IWI Tavor
  6531. - 10ms Loading file TomahawkThrow/TomahawkThrow
  6532. - 12ms Loading file USAS12/usas12
  6533. - 15ms Loading file Uzi/UZI
  6534. - 10ms Loading file VSSVintorez/VSSVintorez
  6535. - 58ms Loading file Winchester1887/Winchester1887
  6536. - 7ms Loading file XM8/XM8
  6537.  
  6538.  
  6539. --- Main thread ---
  6540. 123ms Loading assets of type UnityEngine.Texture2D for mod 730899625
  6541.  
  6542.  
  6543. --- Main thread ---
  6544. 11ms Loading assets of type UnityEngine.Texture2D for mod 761219125
  6545.  
  6546.  
  6547. --- Main thread ---
  6548. 4ms Loading assets of type UnityEngine.Texture2D for mod 708455313
  6549.  
  6550.  
  6551. --- Main thread ---
  6552. 5ms Loading assets of type UnityEngine.Texture2D for mod 753498552
  6553.  
  6554.  
  6555. --- Main thread ---
  6556. 33ms Loading assets of type UnityEngine.AudioClip for mod 725576127
  6557. - 3ms Loading file Ambience/MatterFab
  6558. - 4ms Loading file Ambience/PlasmaTurbine
  6559. - 2ms Loading file Ambience/XITurbine
  6560. - 0ms Loading file Pawn/Vehicle/EngineRev
  6561. - 2ms Loading file Pawn/Vehicle/VehicleDeath
  6562. - 0ms Loading file Weapons/APBProj
  6563. - 0ms Loading file Weapons/APBRifle
  6564. - 2ms Loading file Weapons/Cannon
  6565. - 2ms Loading file Weapons/EM
  6566. - 3ms Loading file Weapons/EM_small
  6567. - 2ms Loading file Weapons/Missile1
  6568. - 3ms Loading file Weapons/Missile2
  6569. - 0ms Loading file Weapons/OCDRifle
  6570.  
  6571.  
  6572. --- Main thread ---
  6573. 455ms Loading assets of type UnityEngine.Texture2D for mod 725576127
  6574.  
  6575.  
  6576. --- Main thread ---
  6577. 7ms Loading assets of type UnityEngine.Texture2D for mod 1204108550
  6578.  
  6579.  
  6580. --- Main thread ---
  6581. 15ms Loading assets of type UnityEngine.Texture2D for mod 1266570759
  6582.  
  6583.  
  6584. --- Main thread ---
  6585. 11ms Loading assets of type UnityEngine.Texture2D for mod 1108968677
  6586.  
  6587.  
  6588. --- Main thread ---
  6589. 163ms Loading assets of type UnityEngine.Texture2D for mod 725747149
  6590.  
  6591.  
  6592. --- Main thread ---
  6593. 11ms Loading assets of type UnityEngine.Texture2D for mod 946390822
  6594.  
  6595.  
  6596. --- Main thread ---
  6597. 88ms Loading assets of type UnityEngine.Texture2D for mod 724602224
  6598.  
  6599.  
  6600. --- Main thread ---
  6601. 266ms Loading assets of type UnityEngine.Texture2D for mod 747645520
  6602.  
  6603.  
  6604. --- Main thread ---
  6605. 237ms Loading assets of type UnityEngine.Texture2D for mod 724600171
  6606.  
  6607.  
  6608. OnLevelWasLoaded was found on ModInitializerComponent
  6609. This message has been deprecated and will be removed in a later version of Unity.
  6610. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  6611. (Filename: Line: 376)
  6612.  
  6613. --- Main thread ---
  6614. 1473ms Load backstories.
  6615.  
  6616.  
  6617. --- Main thread ---
  6618. 31ms Inject selected language data into game data.
  6619.  
  6620.  
  6621. Facial Stuff successfully completed 46 patches with harmony.
  6622.  
  6623. JTReplaceWalls v0.18.2 initializing...
  6624.  
  6625. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  6626.  
  6627. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  6628.  
  6629. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  6630.  
  6631. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  6632.  
  6633. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  6634.  
  6635. ExpandedRoofing: generating dynamic defs
  6636.  
  6637. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  6638.  
  6639. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
  6640.  
  6641. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  6642.  
  6643. ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
  6644.  
  6645. ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
  6646.  
  6647. ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
  6648.  
  6649. switched Thick stone roof removal(17) and AI: Intellectual(19)
  6650.  
  6651. switched Blowback operation(2) and Tube television(4)
  6652.  
  6653. switched Weapon Assembly(3) and Tube television(2)
  6654.  
  6655. switched Long-range mineral scanner(8) and Transport pod(9)
  6656.  
  6657. switched Multi-analyzer(11) and Long-range mineral scanner(9)
  6658.  
  6659. switched Microelectronics basics(4) and Smokepop belts(3)
  6660.  
  6661. switched Long blades(8) and Hydroponics(5)
  6662.  
  6663. switched Ammunition Production(14) and IEDs(7)
  6664.  
  6665. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  6666.  
  6667. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  6668.  
  6669. [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
  6670.  
  6671. [StackXXL] Loaded
  6672.  
  6673. --- Thread 5 ---
  6674. 15982ms GenerateWorld
  6675. - 12391ms WorldGenStep - Terrain
  6676. - 128ms WorldGenStep - Components
  6677. - 25ms WorldGenStep - Lakes
  6678. - 456ms WorldGenStep - Rivers
  6679. - 3ms WorldGenStep - AncientSites
  6680. - 192ms WorldGenStep - AncientRoads
  6681. - 203ms WorldGenStep - Factions
  6682. - 782ms WorldGenStep - Roads
  6683. - 1600ms WorldGenStep - Features
  6684.  
  6685.  
  6686. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  6687.  
  6688. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 10685.
  6689. Total: 142.948715 ms (FindLiveObjects: 0.876330 ms CreateObjectMapping: 0.964360 ms MarkObjects: 141.002792 ms DeleteObjects: 0.104246 ms)
  6690.  
  6691. Called InitSaving() but current mode is Saving
  6692.  
  6693. Called InitSaving() but current mode is Saving
  6694.  
  6695. Getting next unique ID during saving or loading. This may cause bugs.
  6696.  
  6697. Getting next unique ID during saving or loading. This may cause bugs.
  6698.  
  6699. Getting next unique ID during saving or loading. This may cause bugs.
  6700.  
  6701. Getting next unique ID during saving or loading. This may cause bugs.
  6702.  
  6703. Getting next unique ID during saving or loading. This may cause bugs.
  6704.  
  6705. Getting next unique ID during saving or loading. This may cause bugs.
  6706.  
  6707. Getting next unique ID during saving or loading. This may cause bugs.
  6708.  
  6709. Getting next unique ID during saving or loading. This may cause bugs.
  6710.  
  6711. Getting next unique ID during saving or loading. This may cause bugs.
  6712.  
  6713. Getting next unique ID during saving or loading. This may cause bugs.
  6714.  
  6715. Getting next unique ID during saving or loading. This may cause bugs.
  6716.  
  6717. Getting next unique ID during saving or loading. This may cause bugs.
  6718.  
  6719. Getting next unique ID during saving or loading. This may cause bugs.
  6720.  
  6721. Getting next unique ID during saving or loading. This may cause bugs.
  6722.  
  6723. Getting next unique ID during saving or loading. This may cause bugs.
  6724.  
  6725. Getting next unique ID during saving or loading. This may cause bugs.
  6726.  
  6727. Getting next unique ID during saving or loading. This may cause bugs.
  6728.  
  6729. Getting next unique ID during saving or loading. This may cause bugs.
  6730.  
  6731. Getting next unique ID during saving or loading. This may cause bugs.
  6732.  
  6733. Getting next unique ID during saving or loading. This may cause bugs.
  6734.  
  6735. Getting next unique ID during saving or loading. This may cause bugs.
  6736.  
  6737. Getting next unique ID during saving or loading. This may cause bugs.
  6738.  
  6739. Getting next unique ID during saving or loading. This may cause bugs.
  6740.  
  6741. Getting next unique ID during saving or loading. This may cause bugs.
  6742.  
  6743. Getting next unique ID during saving or loading. This may cause bugs.
  6744.  
  6745. Getting next unique ID during saving or loading. This may cause bugs.
  6746.  
  6747. Getting next unique ID during saving or loading. This may cause bugs.
  6748.  
  6749. Getting next unique ID during saving or loading. This may cause bugs.
  6750.  
  6751. Getting next unique ID during saving or loading. This may cause bugs.
  6752.  
  6753. Getting next unique ID during saving or loading. This may cause bugs.
  6754.  
  6755. Getting next unique ID during saving or loading. This may cause bugs.
  6756.  
  6757. Getting next unique ID during saving or loading. This may cause bugs.
  6758.  
  6759. Getting next unique ID during saving or loading. This may cause bugs.
  6760.  
  6761. Getting next unique ID during saving or loading. This may cause bugs.
  6762.  
  6763. Getting next unique ID during saving or loading. This may cause bugs.
  6764.  
  6765. Getting next unique ID during saving or loading. This may cause bugs.
  6766.  
  6767. Getting next unique ID during saving or loading. This may cause bugs.
  6768.  
  6769. Getting next unique ID during saving or loading. This may cause bugs.
  6770.  
  6771. Getting next unique ID during saving or loading. This may cause bugs.
  6772.  
  6773. Getting next unique ID during saving or loading. This may cause bugs.
  6774.  
  6775. Getting next unique ID during saving or loading. This may cause bugs.
  6776.  
  6777. Getting next unique ID during saving or loading. This may cause bugs.
  6778.  
  6779. Getting next unique ID during saving or loading. This may cause bugs.
  6780.  
  6781. Getting next unique ID during saving or loading. This may cause bugs.
  6782.  
  6783. Getting next unique ID during saving or loading. This may cause bugs.
  6784.  
  6785. Getting next unique ID during saving or loading. This may cause bugs.
  6786.  
  6787. Getting next unique ID during saving or loading. This may cause bugs.
  6788.  
  6789. Getting next unique ID during saving or loading. This may cause bugs.
  6790.  
  6791. Getting next unique ID during saving or loading. This may cause bugs.
  6792.  
  6793. Getting next unique ID during saving or loading. This may cause bugs.
  6794.  
  6795. DebugOutput needs current mode to be Inactive
  6796.  
  6797. DebugOutput needs current mode to be Inactive
  6798.  
  6799. Called InitLoading() but current mode is Saving
  6800.  
  6801. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.Reflection.TargetException: Non-static field requires a target
  6802. at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
  6803. at EdB.PrepareCarefully.Controller.ReplaceScenarioParts (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) [0x00000] in <filename unknown>:0
  6804. at EdB.PrepareCarefully.Controller.PrepareGame () [0x00000] in <filename unknown>:0
  6805. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  6806. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  6807. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  6808. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  6809.  
  6810. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  6811. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  6812. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  6813. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  6814. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  6815.  
  6816. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  6817. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  6818. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  6819. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  6820. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  6821.  
  6822. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  6823. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  6824. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  6825. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  6826. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  6827.  
  6828. Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
  6829. at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
  6830. at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
  6831. at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
  6832. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
  6833.  
  6834. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  6835. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x006b9>
  6836. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  6837. at Verse.PawnGenerator.GeneratePawnInternal (Verse.PawnGenerationRequest) <0x0054f>
  6838. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
  6839. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x00058>
  6840. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  6841. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  6842. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  6843. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x00121>
  6844. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  6845. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00171>
  6846. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0052b>
  6847. at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00735>
  6848.  
  6849.  
  6850. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  6851. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x006b9>
  6852. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  6853. at Verse.PawnGenerator.GeneratePawnInternal (Verse.PawnGenerationRequest) <0x0054f>
  6854. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
  6855. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x00058>
  6856. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  6857. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  6858. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  6859. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x00121>
  6860. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  6861. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00171>
  6862. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0052b>
  6863. at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00735>
  6864.  
  6865.  
  6866. Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
  6867. at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x006b9>
  6868. at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
  6869. at Verse.PawnGenerator.GeneratePawnInternal (Verse.PawnGenerationRequest) <0x0054f>
  6870. at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
  6871. at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x00058>
  6872. at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
  6873. at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
  6874. at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
  6875. at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x00121>
  6876. at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
  6877. at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00171>
  6878. at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0052b>
  6879. at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00735>
  6880.  
  6881.  
  6882. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  6883. at RimWorld.PageUtility.<InitGameStart>m__0 () [0x00000] in <filename unknown>:0
  6884. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
  6885.  
  6886. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  6887. QualityBuilder added property to '70' things
  6888.  
  6889.  
  6890. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 11846.
  6891. Total: 235.075912 ms (FindLiveObjects: 0.707881 ms CreateObjectMapping: 0.906445 ms MarkObjects: 233.382828 ms DeleteObjects: 0.077770 ms)
  6892.  
  6893. Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, ResearchPal, Misc. Robots, Misc. Robots++, and Misc. MAI
  6894.  
  6895. Could not generate starting map because there is no any player faction base.
  6896.  
  6897. --- Thread 6 ---
  6898. 1ms InitNewGame
  6899.  
  6900.  
  6901. Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  6902. at Verse.Game.InitNewGame () [0x00000] in <filename unknown>:0
  6903. at Verse.Root_Play.<Start>m__1 () [0x00000] in <filename unknown>:0
  6904. at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
  6905.  
  6906. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  6907.  
  6908. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11851.
  6909. Total: 244.562988 ms (FindLiveObjects: 0.693651 ms CreateObjectMapping: 1.027239 ms MarkObjects: 242.799728 ms DeleteObjects: 0.041036 ms)
  6910.  
  6911. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  6912.  
  6913. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 11843.
  6914. Total: 213.607468 ms (FindLiveObjects: 0.801206 ms CreateObjectMapping: 1.711623 ms MarkObjects: 210.973846 ms DeleteObjects: 0.118807 ms)
  6915.  
  6916. Rebuilding mods list
  6917. Adding mods from mods folder:
  6918. Adding Core([Rimworld_dir]\Mods\Core)
  6919. Adding mods from Steam:
  6920. Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
  6921. Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
  6922. Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  6923. Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  6924. Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
  6925. Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
  6926. Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
  6927. Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
  6928. Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
  6929. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  6930. Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
  6931. Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
  6932. Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
  6933. Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
  6934. Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
  6935. Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
  6936. Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  6937. Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
  6938. Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
  6939. Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
  6940. Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
  6941. Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  6942. Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
  6943. Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
  6944. Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
  6945. Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
  6946. Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
  6947. Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
  6948. Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
  6949. Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
  6950. Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
  6951. Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
  6952. Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
  6953. Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
  6954. Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
  6955. Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
  6956. Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
  6957. Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
  6958. Deactivating not-installed mods:
  6959.  
  6960. Setting up 2 worker threads for Enlighten.
  6961. Thread -> id: 1350 -> priority: 1
  6962. Thread -> id: 2450 -> priority: 1
  6963. Initialize engine version: 5.6.3p1 (9c92e827232b)
  6964. GfxDevice: creating device client; threaded=1
  6965. Direct3D:
  6966. Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
  6967. Renderer: AMD Radeon R9 255
  6968. Vendor: ATI
  6969. VRAM: 2026 MB (via DXGI)
  6970. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  6971. Begin MonoManager ReloadAssembly
  6972. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  6973. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  6974. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  6975. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  6976. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  6977. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  6978. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  6979. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  6980. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  6981. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  6982. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  6983. RimWorld 0.18.1722 rev1198
  6984.  
  6985. Rebuilding mods list
  6986. Adding mods from mods folder:
  6987. Adding Core([Rimworld_dir]\Mods\Core)
  6988. Adding mods from Steam:
  6989. Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
  6990. Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
  6991. Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  6992. Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  6993. Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
  6994. Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
  6995. Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
  6996. Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
  6997. Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
  6998. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  6999. Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
  7000. Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
  7001. Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
  7002. Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
  7003. Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
  7004. Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
  7005. Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  7006. Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
  7007. Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
  7008. Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
  7009. Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
  7010. Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  7011. Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
  7012. Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
  7013. Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
  7014. Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
  7015. Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
  7016. Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
  7017. Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
  7018. Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
  7019. Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
  7020. Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
  7021. Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
  7022. Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
  7023. Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
  7024. Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
  7025. Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
  7026. Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
  7027. Deactivating not-installed mods:
  7028.  
  7029. Rebuilding mods list
  7030. Adding mods from mods folder:
  7031. Adding Core([Rimworld_dir]\Mods\Core)
  7032. Adding mods from Steam:
  7033. Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
  7034. Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
  7035. Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
  7036. Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
  7037. Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
  7038. Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
  7039. Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
  7040. Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
  7041. Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
  7042. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  7043. Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
  7044. Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
  7045. Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
  7046. Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
  7047. Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
  7048. Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
  7049. Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  7050. Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
  7051. Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
  7052. Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
  7053. Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
  7054. Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
  7055. Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
  7056. Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
  7057. Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
  7058. Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
  7059. Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
  7060. Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
  7061. Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
  7062. Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
  7063. Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
  7064. Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
  7065. Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
  7066. Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
  7067. Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
  7068. Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
  7069. Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
  7070. Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
  7071. Deactivating not-installed mods:
  7072.  
  7073. --- Thread 2 ---
  7074. 19276ms LoadAllPlayData
  7075. - 13857ms Load all active mods.
  7076. - - 1ms Initializing [Core|Core]
  7077. - - 0ms Initializing [818773962|HugsLib]
  7078. - - 0ms Initializing [704181221|Miscellaneous 'CORE']
  7079. - - 0ms Initializing [724602224|Misc. Robots]
  7080. - - 0ms Initializing [747645520|Misc. Robots++]
  7081. - - 0ms Initializing [724600171|Misc. MAI]
  7082. - - 0ms Initializing [735106432|EdB Prepare Carefully]
  7083. - - 0ms Initializing [727862986|Efficient Light]
  7084. - - 0ms Initializing [715565262|Colony Manager]
  7085. - - 0ms Initializing [754637870|QualityBuilder]
  7086. - - 0ms Initializing [712141500|Animal Tab]
  7087. - - 0ms Initializing [927155256|Simple sidearms]
  7088. - - 0ms Initializing [818322128|Facial Stuff 0.18.5.2]
  7089. - - 0ms Initializing [1134165362|Avoid Friendly Fire]
  7090. - - 0ms Initializing [821866381|MineItAll]
  7091. - - 0ms Initializing [1180719658|[KV] Trading Spot - B18]
  7092. - - 0ms Initializing [776679895|Hand Me That Brick]
  7093. - - 0ms Initializing [936562361|JTReplaceWalls [B18]]
  7094. - - 0ms Initializing [761421485|Allow Tool]
  7095. - - 0ms Initializing [730899625|RT's Weapon Pack B18]
  7096. - - 0ms Initializing [761219125|Defensive Positions]
  7097. - - 0ms Initializing [817231829|I Can Fix It!]
  7098. - - 0ms Initializing [708455313|Blueprints]
  7099. - - 0ms Initializing [753498552|Hospitality]
  7100. - - 0ms Initializing [725576127|Glitter Tech]
  7101. - - 0ms Initializing [1204108550|RunAndGun]
  7102. - - 0ms Initializing [826366050|Stack XXL]
  7103. - - 0ms Initializing [731111514|Mad Skills]
  7104. - - 0ms Initializing [1266570759|Research Tree]
  7105. - - 0ms Initializing [863427766|Research Scrollbars]
  7106. - - 0ms Initializing [1279012058|Pick Up And Haul]
  7107. - - 0ms Initializing [1108968677|Expanded Roofing]
  7108. - - 0ms Initializing [725488168|Cheaper Components]
  7109. - - 0ms Initializing [725747149|Tilled Soil]
  7110. - - 0ms Initializing [857164561|Stack Merger]
  7111. - - 0ms Initializing [946390822|ResearchPal]
  7112. - - 1ms Loading Core content
  7113. - - 12ms Loading 818773962 content
  7114. - - 7ms Loading 704181221 content
  7115. - - 5ms Loading 724602224 content
  7116. - - 0ms Loading 747645520 content
  7117. - - 5ms Loading 724600171 content
  7118. - - 17ms Loading 735106432 content
  7119. - - 0ms Loading 727862986 content
  7120. - - 12ms Loading 715565262 content
  7121. - - 3ms Loading 754637870 content
  7122. - - 11ms Loading 712141500 content
  7123. - - 8ms Loading 927155256 content
  7124. - - 19ms Loading 818322128 content
  7125. - - 10ms Loading 1134165362 content
  7126. - - 11ms Loading 821866381 content
  7127. - - 2ms Loading 1180719658 content
  7128. - - 2ms Loading 776679895 content
  7129. - - 3ms Loading 936562361 content
  7130. - - 12ms Loading 761421485 content
  7131. - - 0ms Loading 730899625 content
  7132. - - 12ms Loading 761219125 content
  7133. - - 10ms Loading 817231829 content
  7134. - - 4ms Loading 708455313 content
  7135. - - 11ms Loading 753498552 content
  7136. - - 0ms Loading 725576127 content
  7137. - - 4ms Loading 1204108550 content
  7138. - - 9ms Loading 826366050 content
  7139. - - 10ms Loading 731111514 content
  7140. - - 13ms Loading 1266570759 content
  7141. - - 3ms Loading 863427766 content
  7142. - - 10ms Loading 1279012058 content
  7143. - - 20ms Loading 1108968677 content
  7144. - - 0ms Loading 725488168 content
  7145. - - 0ms Loading 725747149 content
  7146. - - 19ms Loading 857164561 content
  7147. - - 13ms Loading 946390822 content
  7148. - - 8616ms Loading Core
  7149. - - - 8616ms Loading all defs
  7150. - - - - 0ms Loading all patches
  7151. - - - - 0ms Loading all patches
  7152. - - - - 0ms Loading all patches
  7153. - - - - 6ms Loading all patches
  7154. - - - - 0ms Loading all patches
  7155. - - - - 0ms Loading all patches
  7156. - - - - 0ms Loading all patches
  7157. - - - - 0ms Loading all patches
  7158. - - - - 0ms Loading all patches
  7159. - - - - 0ms Loading all patches
  7160. - - - - 0ms Loading all patches
  7161. - - - - 0ms Loading all patches
  7162. - - - - 64ms Loading all patches
  7163. - - - - 0ms Loading all patches
  7164. - - - - 0ms Loading all patches
  7165. - - - - 0ms Loading all patches
  7166. - - - - 0ms Loading all patches
  7167. - - - - 0ms Loading all patches
  7168. - - - - 0ms Loading all patches
  7169. - - - - 0ms Loading all patches
  7170. - - - - 0ms Loading all patches
  7171. - - - - 0ms Loading all patches
  7172. - - - - 0ms Loading all patches
  7173. - - - - 0ms Loading all patches
  7174. - - - - 0ms Loading all patches
  7175. - - - - 2ms Loading all patches
  7176. - - - - 0ms Loading all patches
  7177. - - - - 0ms Loading all patches
  7178. - - - - 0ms Loading all patches
  7179. - - - - 2ms Loading all patches
  7180. - - - - 1ms Loading all patches
  7181. - - - - 2ms Loading all patches
  7182. - - - - 2ms Loading all patches
  7183. - - - - 0ms Loading all patches
  7184. - - - - 0ms Loading all patches
  7185. - - - - 0ms Loading all patches
  7186. - - 5ms Loading 818773962
  7187. - - - 5ms Loading all defs
  7188. - - 77ms Loading 704181221
  7189. - - - 77ms Loading all defs
  7190. - - 138ms Loading 724602224
  7191. - - - 138ms Loading all defs
  7192. - - 606ms Loading 747645520
  7193. - - - 606ms Loading all defs
  7194. - - 336ms Loading 724600171
  7195. - - - 336ms Loading all defs
  7196. - - 16ms Loading 735106432
  7197. - - - 16ms Loading all defs
  7198. - - 22ms Loading 727862986
  7199. - - - 22ms Loading all defs
  7200. - - 40ms Loading 715565262
  7201. - - - 40ms Loading all defs
  7202. - - 8ms Loading 754637870
  7203. - - - 8ms Loading all defs
  7204. - - 12ms Loading 712141500
  7205. - - - 12ms Loading all defs
  7206. - - 13ms Loading 927155256
  7207. - - - 13ms Loading all defs
  7208. - - 291ms Loading 818322128
  7209. - - - 291ms Loading all defs
  7210. - - 3ms Loading 1134165362
  7211. - - - 3ms Loading all defs
  7212. - - 6ms Loading 821866381
  7213. - - - 6ms Loading all defs
  7214. - - 4ms Loading 1180719658
  7215. - - - 4ms Loading all defs
  7216. - - 4ms Loading 776679895
  7217. - - - 4ms Loading all defs
  7218. - - 5ms Loading 936562361
  7219. - - - 5ms Loading all defs
  7220. - - 88ms Loading 761421485
  7221. - - - 87ms Loading all defs
  7222. - - 1571ms Loading 730899625
  7223. - - - 1571ms Loading all defs
  7224. - - 15ms Loading 761219125
  7225. - - - 15ms Loading all defs
  7226. - - 0ms Loading 817231829
  7227. - - - 0ms Loading all defs
  7228. - - 3ms Loading 708455313
  7229. - - - 3ms Loading all defs
  7230. - - 69ms Loading 753498552
  7231. - - - 69ms Loading all defs
  7232. - - 923ms Loading 725576127
  7233. - - - 923ms Loading all defs
  7234. - - 2ms Loading 1204108550
  7235. - - - 2ms Loading all defs
  7236. - - 0ms Loading 826366050
  7237. - - - 0ms Loading all defs
  7238. - - 0ms Loading 731111514
  7239. - - - 0ms Loading all defs
  7240. - - 2ms Loading 1266570759
  7241. - - - 2ms Loading all defs
  7242. - - 0ms Loading 863427766
  7243. - - - 0ms Loading all defs
  7244. - - 6ms Loading 1279012058
  7245. - - - 6ms Loading all defs
  7246. - - 52ms Loading 1108968677
  7247. - - - 52ms Loading all defs
  7248. - - 0ms Loading 725488168
  7249. - - - 0ms Loading all defs
  7250. - - 7ms Loading 725747149
  7251. - - - 7ms Loading all defs
  7252. - - 3ms Loading 857164561
  7253. - - - 3ms Loading all defs
  7254. - - 4ms Loading 946390822
  7255. - - - 4ms Loading all defs
  7256. - 148ms Load language metadata.
  7257. - 222ms Loading language data: English
  7258. - 187ms Copy all Defs from mods to global databases.
  7259. - 254ms Resolve cross-references between non-implied Defs.
  7260. - 79ms Rebind defs (early).
  7261. - 38ms Generate implied Defs (pre-resolve).
  7262. - 0ms Resolve cross-references between Defs made by the implied defs.
  7263. - 91ms Rebind DefOfs (final).
  7264. - 88ms Other def binding, resetting and global operations.
  7265. - 4106ms Resolve references.
  7266. - 2ms Generate implied Defs (post-resolve).
  7267. - 130ms Error check all defs.
  7268. - 9ms Load keyboard preferences.
  7269. - 57ms Short hash giving.
  7270.  
  7271.  
  7272. --- Main thread ---
  7273. 6ms Loading assets of type UnityEngine.Texture2D for mod 818773962
  7274.  
  7275.  
  7276. --- Main thread ---
  7277. 4ms Loading assets of type UnityEngine.Texture2D for mod 704181221
  7278.  
  7279.  
  7280. --- Main thread ---
  7281. 100ms Loading assets of type UnityEngine.Texture2D for mod 724602224
  7282.  
  7283.  
  7284. --- Main thread ---
  7285. 341ms Loading assets of type UnityEngine.Texture2D for mod 747645520
  7286.  
  7287.  
  7288. --- Main thread ---
  7289. 179ms Loading assets of type UnityEngine.Texture2D for mod 724600171
  7290.  
  7291.  
  7292. --- Main thread ---
  7293. 25ms Loading assets of type UnityEngine.Texture2D for mod 735106432
  7294.  
  7295.  
  7296. --- Main thread ---
  7297. 86ms Loading assets of type UnityEngine.Texture2D for mod 715565262
  7298.  
  7299.  
  7300. --- Main thread ---
  7301. 2ms Loading assets of type UnityEngine.Texture2D for mod 754637870
  7302.  
  7303.  
  7304. --- Main thread ---
  7305. 19ms Loading assets of type UnityEngine.Texture2D for mod 712141500
  7306.  
  7307.  
  7308. --- Main thread ---
  7309. 38ms Loading assets of type UnityEngine.Texture2D for mod 927155256
  7310.  
  7311.  
  7312. --- Main thread ---
  7313. 1148ms Loading assets of type UnityEngine.Texture2D for mod 818322128
  7314.  
  7315.  
  7316. --- Main thread ---
  7317. 15ms Loading assets of type UnityEngine.Texture2D for mod 1134165362
  7318.  
  7319.  
  7320. --- Main thread ---
  7321. 5ms Loading assets of type UnityEngine.Texture2D for mod 821866381
  7322.  
  7323.  
  7324. --- Main thread ---
  7325. 9ms Loading assets of type UnityEngine.AudioClip for mod 761421485
  7326. - 9ms Loading file metalGlint
  7327.  
  7328.  
  7329. --- Main thread ---
  7330. 23ms Loading assets of type UnityEngine.Texture2D for mod 761421485
  7331.  
  7332.  
  7333. --- Main thread ---
  7334. 688ms Loading assets of type UnityEngine.AudioClip for mod 730899625
  7335. - 34ms Loading file AACHoneyBadger/AAC Honey Badger
  7336. - 6ms Loading file AK-47/AK-47
  7337. - 10ms Loading file AK12/AK12
  7338. - 9ms Loading file AUG/AUG
  7339. - 10ms Loading file AWM/AWM
  7340. - 13ms Loading file Barrett/Barret
  7341. - 33ms Loading file BerettaM12/BerettaM12
  7342. - 10ms Loading file DesertEagle/DesertEagle
  7343. - 10ms Loading file DP-12/DP-12
  7344. - 8ms Loading file Dragunov/Dragunov
  7345. - 9ms Loading file Extinguished/Extinguished
  7346. - 10ms Loading file Extinguisher/Extinguisher
  7347. - 10ms Loading file Famas/Famas
  7348. - 12ms Loading file FiveSeven/FiveSeven
  7349. - 40ms Loading file FlameBurn/FlameBurn
  7350. - 10ms Loading file Flashbang/Flashbang
  7351. - 11ms Loading file Glock17/Glock17
  7352. - 8ms Loading file GrenadeLauncher/GrenadeLauncher40mm
  7353. - 11ms Loading file InfernoRifle/InfernoRifle
  7354. - 18ms Loading file Kar98Shot/Kar98Shot
  7355. - 10ms Loading file L85A2/L85A2
  7356. - 9ms Loading file L96A1/L96A1
  7357. - 9ms Loading file LVOA/LVOA-C
  7358. - 13ms Loading file M1014/M1014
  7359. - 18ms Loading file M18SmokeExplosion/M18SmokeExplosion
  7360. - 44ms Loading file M249/M249
  7361. - 11ms Loading file M4/M4
  7362. - 11ms Loading file MP18/MP18
  7363. - 11ms Loading file MP40/MP40
  7364. - 12ms Loading file MP7/MP7
  7365. - 8ms Loading file RPG-7/RPG-7
  7366. - 8ms Loading file SCARL/SCARL
  7367. - 12ms Loading file Scout/scout
  7368. - 10ms Loading file Shuriken/Shuriken
  7369. - 9ms Loading file ShurikenPickup/ShurikenPickup
  7370. - 12ms Loading file Silent/Silent
  7371. - 11ms Loading file Skorpionvz61/Skorpion vz 61
  7372. - 10ms Loading file SlingShot/Slingshot
  7373. - 11ms Loading file SPAS-12/SPAS-12
  7374. - 11ms Loading file SWMagnum/Magnum
  7375. - 48ms Loading file Tavor/IWI Tavor
  7376. - 9ms Loading file TomahawkThrow/TomahawkThrow
  7377. - 11ms Loading file USAS12/usas12
  7378. - 11ms Loading file Uzi/UZI
  7379. - 11ms Loading file VSSVintorez/VSSVintorez
  7380. - 13ms Loading file Winchester1887/Winchester1887
  7381. - 8ms Loading file XM8/XM8
  7382.  
  7383.  
  7384. --- Main thread ---
  7385. 226ms Loading assets of type UnityEngine.Texture2D for mod 730899625
  7386.  
  7387.  
  7388. --- Main thread ---
  7389. 51ms Loading assets of type UnityEngine.Texture2D for mod 761219125
  7390.  
  7391.  
  7392. --- Main thread ---
  7393. 8ms Loading assets of type UnityEngine.Texture2D for mod 708455313
  7394.  
  7395.  
  7396. --- Main thread ---
  7397. 7ms Loading assets of type UnityEngine.Texture2D for mod 753498552
  7398.  
  7399.  
  7400. --- Main thread ---
  7401. 44ms Loading assets of type UnityEngine.AudioClip for mod 725576127
  7402. - 6ms Loading file Ambience/MatterFab
  7403. - 3ms Loading file Ambience/PlasmaTurbine
  7404. - 3ms Loading file Ambience/XITurbine
  7405. - 1ms Loading file Pawn/Vehicle/EngineRev
  7406. - 3ms Loading file Pawn/Vehicle/VehicleDeath
  7407. - 2ms Loading file Weapons/APBProj
  7408. - 1ms Loading file Weapons/APBRifle
  7409. - 2ms Loading file Weapons/Cannon
  7410. - 3ms Loading file Weapons/EM
  7411. - 2ms Loading file Weapons/EM_small
  7412. - 3ms Loading file Weapons/Missile1
  7413. - 3ms Loading file Weapons/Missile2
  7414. - 1ms Loading file Weapons/OCDRifle
  7415.  
  7416.  
  7417. --- Main thread ---
  7418. 520ms Loading assets of type UnityEngine.Texture2D for mod 725576127
  7419.  
  7420.  
  7421. --- Main thread ---
  7422. 11ms Loading assets of type UnityEngine.Texture2D for mod 1204108550
  7423.  
  7424.  
  7425. --- Main thread ---
  7426. 17ms Loading assets of type UnityEngine.Texture2D for mod 1266570759
  7427.  
  7428.  
  7429. --- Main thread ---
  7430. 12ms Loading assets of type UnityEngine.Texture2D for mod 1108968677
  7431.  
  7432.  
  7433. --- Main thread ---
  7434. 168ms Loading assets of type UnityEngine.Texture2D for mod 725747149
  7435.  
  7436.  
  7437. --- Main thread ---
  7438. 12ms Loading assets of type UnityEngine.Texture2D for mod 946390822
  7439.  
  7440.  
  7441. OnLevelWasLoaded was found on ModInitializerComponent
  7442. This message has been deprecated and will be removed in a later version of Unity.
  7443. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  7444. (Filename: Line: 376)
  7445.  
  7446. --- Main thread ---
  7447. 1574ms Load backstories.
  7448.  
  7449.  
  7450. --- Main thread ---
  7451. 24ms Inject selected language data into game data.
  7452.  
  7453.  
  7454. Facial Stuff successfully completed 46 patches with harmony.
  7455.  
  7456. JTReplaceWalls v0.18.2 initializing...
  7457.  
  7458. JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
  7459.  
  7460. JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
  7461.  
  7462. JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
  7463.  
  7464. JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
  7465.  
  7466. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  7467.  
  7468. ExpandedRoofing: generating dynamic defs
  7469.  
  7470. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  7471.  
  7472. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
  7473.  
  7474. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  7475.  
  7476. ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
  7477.  
  7478. ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
  7479.  
  7480. ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
  7481.  
  7482. switched Deep drilling(20) and AI: Cooking(9)
  7483.  
  7484. switched Blowback operation(2) and Tube television(4)
  7485.  
  7486. switched Weapon Assembly(3) and Tube television(2)
  7487.  
  7488. switched Firefoam(5) and Multi-analyzer(12)
  7489.  
  7490. switched Long-range mineral scanner(8) and Mobile AI(9)
  7491.  
  7492. switched Mobile AI(8) and Transport pod(10)
  7493.  
  7494. switched Multi-analyzer(5) and Long-range mineral scanner(9)
  7495.  
  7496. switched Microelectronics basics(4) and Smokepop belts(3)
  7497.  
  7498. switched Long blades(8) and Hydroponics(5)
  7499.  
  7500. switched Ammunition Production(14) and IEDs(7)
  7501.  
  7502. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  7503.  
  7504. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  7505.  
  7506. [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
  7507.  
  7508. [StackXXL] Loaded
  7509.  
  7510. --- Thread 5 ---
  7511. 15591ms GenerateWorld
  7512. - 12097ms WorldGenStep - Terrain
  7513. - 130ms WorldGenStep - Components
  7514. - 25ms WorldGenStep - Lakes
  7515. - 507ms WorldGenStep - Rivers
  7516. - 3ms WorldGenStep - AncientSites
  7517. - 141ms WorldGenStep - AncientRoads
  7518. - 184ms WorldGenStep - Factions
  7519. - 748ms WorldGenStep - Roads
  7520. - 1507ms WorldGenStep - Features
  7521.  
  7522.  
  7523. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  7524.  
  7525. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 10671.
  7526. Total: 146.987518 ms (FindLiveObjects: 0.910086 ms CreateObjectMapping: 1.926735 ms MarkObjects: 144.050751 ms DeleteObjects: 0.098951 ms)
  7527.  
  7528. --- Thread 6 ---
  7529. 15625ms GenerateWorld
  7530. - 12231ms WorldGenStep - Terrain
  7531. - 118ms WorldGenStep - Components
  7532. - 21ms WorldGenStep - Lakes
  7533. - 554ms WorldGenStep - Rivers
  7534. - 0ms WorldGenStep - AncientSites
  7535. - 183ms WorldGenStep - AncientRoads
  7536. - 66ms WorldGenStep - Factions
  7537. - 831ms WorldGenStep - Roads
  7538. - 1382ms WorldGenStep - Features
  7539.  
  7540.  
  7541. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  7542.  
  7543. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 10824.
  7544. Total: 113.391434 ms (FindLiveObjects: 0.797897 ms CreateObjectMapping: 0.900157 ms MarkObjects: 109.988701 ms DeleteObjects: 1.703350 ms)
  7545.  
  7546. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  7547. QualityBuilder added property to '70' things
  7548.  
  7549.  
  7550. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 12161.
  7551. Total: 157.835083 ms (FindLiveObjects: 0.779033 ms CreateObjectMapping: 1.649076 ms MarkObjects: 155.321579 ms DeleteObjects: 0.083727 ms)
  7552.  
  7553. Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', Misc. Robots, Misc. Robots++, Misc. MAI, EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, and ResearchPal
  7554.  
  7555. QualityBuilder added to orders category.
  7556.  
  7557. Adding tex: CircleTex
  7558.  
  7559. [MineItAll] Injected 3 designators
  7560.  
  7561. [AllowTool] Injected 6 designators
  7562.  
  7563. --- Thread 7 ---
  7564. 5310ms InitNewGame
  7565. - 5263ms InitNewGeneratedMap
  7566. - - 104ms Set up map
  7567. - - 4575ms Generate contents into map
  7568. - - - 468ms GenStep - ElevationFertility
  7569. - - - 88ms GenStep - Caves
  7570. - - - 686ms GenStep - ScatterDeepResourceLumps
  7571. - - - 533ms GenStep - RocksFromGrid
  7572. - - - 342ms GenStep - Terrain
  7573. - - - 5ms GenStep - CavesTerrain
  7574. - - - 2ms GenStep - Roads
  7575. - - - 509ms GenStep - RockChunks
  7576. - - - 36ms GenStep - ScatterRuinsSimple
  7577. - - - 78ms GenStep - ScatterShrines
  7578. - - - 32ms GenStep - SteamGeysers
  7579. - - - 164ms GenStep - FindPlayerStartSpot
  7580. - - - - 162ms RebuildAllRegions
  7581. - - - 16ms GenStep - ScenParts
  7582. - - - 1452ms GenStep - Plants
  7583. - - - 24ms GenStep - CavePlants
  7584. - - - 0ms GenStep - Snow
  7585. - - - 36ms GenStep - Animals
  7586. - - - 27ms GenStep - CaveHives
  7587. - - - 63ms GenStep - Fog
  7588. - - - - 63ms GenerateInitialFogGrid
  7589. - - - 0ms GenStep - RemovePrepareCarefullyScenParts
  7590. - - 576ms Finalize map init
  7591. - - 0ms MapComponent.MapGenerated()
  7592.  
  7593.  
  7594. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  7595.  
  7596. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18638.
  7597. Total: 264.778473 ms (FindLiveObjects: 1.882058 ms CreateObjectMapping: 3.803498 ms MarkObjects: 259.041626 ms DeleteObjects: 0.049310 ms)
  7598.  
  7599. Areteba Confederacy are coming after 11.09346 days.
  7600.  
  7601. Rat58963 on unwalkable cell (124, 0, 94). Teleporting to (123, 0, 94)
  7602.  
  7603. QualityBuilder: No new BP available
  7604.  
  7605. Colony Manager :: Loading old save - updating job parameters.
  7606.  
  7607. Colony Manager :: Loading old save - done.
  7608.  
  7609. QualityBuilder: No new BP available
  7610.  
  7611. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7612. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7613. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7614. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7615. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7616. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7617. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7618. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7619. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7620. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7621. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7622. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7623. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7624. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7625. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7626. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7627. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7628. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7629. at Verse.Thing.Draw () <0x00047>
  7630. at Verse.ThingWithComps.Draw () <0x00010>
  7631. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7632.  
  7633.  
  7634. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7635. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7636. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7637. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7638. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7639. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7640. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7641. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7642. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7643. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7644. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7645. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7646. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7647. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7648. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7649. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7650. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7651. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7652. at Verse.Thing.Draw () <0x00047>
  7653. at Verse.ThingWithComps.Draw () <0x00010>
  7654. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7655.  
  7656.  
  7657. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7658. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7659. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7660. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7661. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7662. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7663. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7664. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7665. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7666. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7667. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7668. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7669. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7670. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7671. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7672. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7673. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7674. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7675. at Verse.Thing.Draw () <0x00047>
  7676. at Verse.ThingWithComps.Draw () <0x00010>
  7677. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7678.  
  7679.  
  7680. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7681. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7682. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7683. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7684. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7685. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7686. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7687. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7688. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7689. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7690. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7691. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7692. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7693. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7694. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7695. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7696. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7697. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7698. at Verse.Thing.Draw () <0x00047>
  7699. at Verse.ThingWithComps.Draw () <0x00010>
  7700. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7701.  
  7702.  
  7703. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7704. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7705. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7706. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7707. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7708. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7709. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7710. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7711. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7712. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7713. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7714. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7715. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7716. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7717. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7718. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7719. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7720. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7721. at Verse.Thing.Draw () <0x00047>
  7722. at Verse.ThingWithComps.Draw () <0x00010>
  7723. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7724.  
  7725.  
  7726. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7727. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7728. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7729. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7730. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7731. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7732. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7733. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7734. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7735. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7736. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7737. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7738. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7739. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7740. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7741. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7742. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7743. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7744. at Verse.Thing.Draw () <0x00047>
  7745. at Verse.ThingWithComps.Draw () <0x00010>
  7746. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7747.  
  7748.  
  7749. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7750. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7751. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7752. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7753. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7754. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7755. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7756. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7757. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7758. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7759. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7760. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7761. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7762. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7763. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7764. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7765. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7766. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7767. at Verse.Thing.Draw () <0x00047>
  7768. at Verse.ThingWithComps.Draw () <0x00010>
  7769. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7770.  
  7771.  
  7772. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7773. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7774. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7775. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7776. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7777. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7778. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7779. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7780. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7781. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7782. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7783. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7784. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7785. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7786. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7787. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7788. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7789. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7790. at Verse.Thing.Draw () <0x00047>
  7791. at Verse.ThingWithComps.Draw () <0x00010>
  7792. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7793.  
  7794.  
  7795. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7796. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7797. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7798. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7799. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7800. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7801. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7802. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7803. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7804. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7805. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7806. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7807. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7808. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7809. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7810. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7811. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7812. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7813. at Verse.Thing.Draw () <0x00047>
  7814. at Verse.ThingWithComps.Draw () <0x00010>
  7815. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7816.  
  7817.  
  7818. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7819. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7820. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7821. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7822. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7823. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7824. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7825. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7826. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7827. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7828. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7829. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7830. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7831. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7832. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7833. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7834. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7835. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7836. at Verse.Thing.Draw () <0x00047>
  7837. at Verse.ThingWithComps.Draw () <0x00010>
  7838. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7839.  
  7840.  
  7841. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7842. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7843. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7844. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7845. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7846. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7847. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7848. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7849. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7850. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7851. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7852. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7853. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7854. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7855. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7856. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7857. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7858. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7859. at Verse.Thing.Draw () <0x00047>
  7860. at Verse.ThingWithComps.Draw () <0x00010>
  7861. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7862.  
  7863.  
  7864. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7865. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7866. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7867. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7868. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7869. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7870. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7871. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7872. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7873. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7874. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7875. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7876. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7877. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7878. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7879. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7880. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7881. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7882. at Verse.Thing.Draw () <0x00047>
  7883. at Verse.ThingWithComps.Draw () <0x00010>
  7884. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7885.  
  7886.  
  7887. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7888. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7889. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7890. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7891. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7892. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7893. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7894. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7895. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7896. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7897. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7898. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7899. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7900. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7901. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7902. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7903. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7904. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7905. at Verse.Thing.Draw () <0x00047>
  7906. at Verse.ThingWithComps.Draw () <0x00010>
  7907. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7908.  
  7909.  
  7910. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7911. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7912. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7913. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7914. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7915. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7916. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7917. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7918. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7919. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7920. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7921. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7922. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7923. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7924. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7925. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7926. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7927. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7928. at Verse.Thing.Draw () <0x00047>
  7929. at Verse.ThingWithComps.Draw () <0x00010>
  7930. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7931.  
  7932.  
  7933. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7934. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7935. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7936. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7937. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7938. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7939. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7940. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7941. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7942. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7943. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7944. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7945. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7946. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7947. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7948. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7949. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7950. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7951. at Verse.Thing.Draw () <0x00047>
  7952. at Verse.ThingWithComps.Draw () <0x00010>
  7953. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7954.  
  7955.  
  7956. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7957. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7958. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7959. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7960. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7961. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7962. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7963. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7964. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7965. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7966. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7967. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7968. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7969. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7970. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7971. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7972. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7973. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7974. at Verse.Thing.Draw () <0x00047>
  7975. at Verse.ThingWithComps.Draw () <0x00010>
  7976. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7977.  
  7978.  
  7979. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  7980. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7981. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7982. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7983. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7984. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7985. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7986. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7987. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7988. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7989. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7990. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7991. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7992. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7993. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7994. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7995. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7996. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7997. at Verse.Thing.Draw () <0x00047>
  7998. at Verse.ThingWithComps.Draw () <0x00010>
  7999. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8000.  
  8001.  
  8002. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8003. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8004. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8005. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8006. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8007. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8008. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8009. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8010. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8011. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8012. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8013. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8014. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8015. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8016. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8017. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8018. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8019. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8020. at Verse.Thing.Draw () <0x00047>
  8021. at Verse.ThingWithComps.Draw () <0x00010>
  8022. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8023.  
  8024.  
  8025. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8026. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8027. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8028. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8029. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8030. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8031. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8032. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8033. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8034. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8035. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8036. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8037. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8038. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8039. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8040. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8041. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8042. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8043. at Verse.Thing.Draw () <0x00047>
  8044. at Verse.ThingWithComps.Draw () <0x00010>
  8045. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8046.  
  8047.  
  8048. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8049. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8050. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8051. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8052. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8053. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8054. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8055. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8056. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8057. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8058. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8059. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8060. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8061. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8062. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8063. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8064. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8065. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8066. at Verse.Thing.Draw () <0x00047>
  8067. at Verse.ThingWithComps.Draw () <0x00010>
  8068. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8069.  
  8070.  
  8071. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8072. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8073. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8074. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8075. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8076. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8077. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8078. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8079. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8080. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8081. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8082. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8083. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8084. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8085. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8086. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8087. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8088. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8089. at Verse.Thing.Draw () <0x00047>
  8090. at Verse.ThingWithComps.Draw () <0x00010>
  8091. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8092.  
  8093.  
  8094. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8095. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8096. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8097. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8098. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8099. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8100. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8101. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8102. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8103. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8104. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8105. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8106. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8107. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8108. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8109. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8110. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8111. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8112. at Verse.Thing.Draw () <0x00047>
  8113. at Verse.ThingWithComps.Draw () <0x00010>
  8114. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8115.  
  8116.  
  8117. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8118. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8119. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8120. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8121. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8122. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8123. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8124. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8125. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8126. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8127. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8128. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8129. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8130. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8131. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8132. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8133. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8134. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8135. at Verse.Thing.Draw () <0x00047>
  8136. at Verse.ThingWithComps.Draw () <0x00010>
  8137. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8138.  
  8139.  
  8140. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8141. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8142. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8143. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8144. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8145. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8146. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8147. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8148. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8149. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8150. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8151. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8152. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8153. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8154. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8155. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8156. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8157. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8158. at Verse.Thing.Draw () <0x00047>
  8159. at Verse.ThingWithComps.Draw () <0x00010>
  8160. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8161.  
  8162.  
  8163. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8164. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8165. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8166. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8167. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8168. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8169. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8170. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8171. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8172. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8173. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8174. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8175. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8176. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8177. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8178. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8179. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8180. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8181. at Verse.Thing.Draw () <0x00047>
  8182. at Verse.ThingWithComps.Draw () <0x00010>
  8183. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8184.  
  8185.  
  8186. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8187. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8188. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8189. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8190. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8191. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8192. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8193. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8194. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8195. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8196. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8197. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8198. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8199. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8200. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8201. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8202. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8203. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8204. at Verse.Thing.Draw () <0x00047>
  8205. at Verse.ThingWithComps.Draw () <0x00010>
  8206. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8207.  
  8208.  
  8209. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8210. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8211. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8212. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8213. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8214. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8215. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8216. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8217. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8218. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8219. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8220. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8221. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8222. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8223. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8224. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8225. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8226. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8227. at Verse.Thing.Draw () <0x00047>
  8228. at Verse.ThingWithComps.Draw () <0x00010>
  8229. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8230.  
  8231.  
  8232. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8233. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8234. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8235. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8236. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8237. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8238. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8239. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8240. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8241. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8242. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8243. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8244. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8245. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8246. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8247. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8248. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8249. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8250. at Verse.Thing.Draw () <0x00047>
  8251. at Verse.ThingWithComps.Draw () <0x00010>
  8252. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8253.  
  8254.  
  8255. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8256. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8257. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8258. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8259. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8260. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8261. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8262. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8263. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8264. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8265. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8266. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8267. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8268. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8269. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8270. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8271. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8272. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8273. at Verse.Thing.Draw () <0x00047>
  8274. at Verse.ThingWithComps.Draw () <0x00010>
  8275. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8276.  
  8277.  
  8278. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8279. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8280. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8281. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8282. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8283. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8284. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8285. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8286. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8287. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8288. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8289. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8290. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8291. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8292. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8293. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8294. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8295. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8296. at Verse.Thing.Draw () <0x00047>
  8297. at Verse.ThingWithComps.Draw () <0x00010>
  8298. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8299.  
  8300.  
  8301. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8302. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8303. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8304. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8305. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8306. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8307. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8308. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8309. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8310. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8311. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8312. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8313. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8314. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8315. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8316. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8317. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8318. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8319. at Verse.Thing.Draw () <0x00047>
  8320. at Verse.ThingWithComps.Draw () <0x00010>
  8321. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8322.  
  8323.  
  8324. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8325. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8326. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8327. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8328. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8329. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8330. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8331. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8332. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8333. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8334. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8335. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8336. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8337. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8338. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8339. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8340. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8341. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8342. at Verse.Thing.Draw () <0x00047>
  8343. at Verse.ThingWithComps.Draw () <0x00010>
  8344. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8345.  
  8346.  
  8347. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8348. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8349. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8350. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8351. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8352. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8353. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8354. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8355. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8356. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8357. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8358. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8359. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8360. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8361. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8362. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8363. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8364. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8365. at Verse.Thing.Draw () <0x00047>
  8366. at Verse.ThingWithComps.Draw () <0x00010>
  8367. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8368.  
  8369.  
  8370. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8371. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8372. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8373. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8374. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8375. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8376. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8377. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8378. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8379. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8380. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8381. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8382. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8383. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8384. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8385. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8386. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8387. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8388. at Verse.Thing.Draw () <0x00047>
  8389. at Verse.ThingWithComps.Draw () <0x00010>
  8390. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8391.  
  8392.  
  8393. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8394. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8395. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8396. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8397. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8398. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8399. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8400. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8401. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8402. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8403. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8404. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8405. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8406. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8407. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8408. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8409. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8410. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8411. at Verse.Thing.Draw () <0x00047>
  8412. at Verse.ThingWithComps.Draw () <0x00010>
  8413. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8414.  
  8415.  
  8416. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8417. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8418. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8419. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8420. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8421. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8422. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8423. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8424. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8425. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8426. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8427. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8428. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8429. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8430. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8431. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8432. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8433. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8434. at Verse.Thing.Draw () <0x00047>
  8435. at Verse.ThingWithComps.Draw () <0x00010>
  8436. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8437.  
  8438.  
  8439. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8440. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8441. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8442. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8443. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8444. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8445. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8446. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8447. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8448. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8449. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8450. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8451. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8452. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8453. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8454. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8455. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8456. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8457. at Verse.Thing.Draw () <0x00047>
  8458. at Verse.ThingWithComps.Draw () <0x00010>
  8459. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8460.  
  8461.  
  8462. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8463. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8464. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8465. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8466. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8467. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8468. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8469. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8470. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8471. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8472. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8473. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8474. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8475. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8476. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8477. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8478. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8479. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8480. at Verse.Thing.Draw () <0x00047>
  8481. at Verse.ThingWithComps.Draw () <0x00010>
  8482. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8483.  
  8484.  
  8485. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8486. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8487. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8488. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8489. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8490. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8491. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8492. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8493. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8494. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8495. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8496. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8497. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8498. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8499. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8500. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8501. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8502. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8503. at Verse.Thing.Draw () <0x00047>
  8504. at Verse.ThingWithComps.Draw () <0x00010>
  8505. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8506.  
  8507.  
  8508. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8509. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8510. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8511. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8512. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8513. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8514. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8515. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8516. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8517. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8518. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8519. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8520. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8521. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8522. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8523. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8524. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8525. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8526. at Verse.Thing.Draw () <0x00047>
  8527. at Verse.ThingWithComps.Draw () <0x00010>
  8528. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8529.  
  8530.  
  8531. Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
  8532. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8533. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8534. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8535. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8536. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8537. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8538. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8539. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8540. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8541. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8542. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8543. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8544. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8545. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8546. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8547. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8548. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8549. at Verse.Thing.Draw () <0x00047>
  8550. at Verse.ThingWithComps.Draw () <0x00010>
  8551. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8552.  
  8553.  
  8554. QualityBuilder: No new BP available
  8555.  
  8556. QualityBuilder: No new BP available
  8557.  
  8558. Used only 50 / 143.8145 points generating for Orion Installation
  8559.  
  8560. Used only 50 / 143.8145 points generating for Orion Installation
  8561.  
  8562. Used only 50 / 143.8145 points generating for Orion Installation
  8563.  
  8564. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8565. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8566. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8567. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8568. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8569. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8570. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8571. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8572. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8573. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8574. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8575. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8576. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8577. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8578. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8579. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8580. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8581. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8582. at Verse.Thing.Draw () <0x00047>
  8583. at Verse.ThingWithComps.Draw () <0x00010>
  8584. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8585.  
  8586.  
  8587. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8588. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8589. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8590. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8591. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8592. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8593. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8594. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8595. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8596. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8597. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8598. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8599. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8600. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8601. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8602. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8603. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8604. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8605. at Verse.Thing.Draw () <0x00047>
  8606. at Verse.ThingWithComps.Draw () <0x00010>
  8607. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8608.  
  8609.  
  8610. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8611. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8612. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8613. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8614. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8615. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8616. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8617. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8618. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8619. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8620. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8621. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8622. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8623. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8624. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8625. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8626. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8627. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8628. at Verse.Thing.Draw () <0x00047>
  8629. at Verse.ThingWithComps.Draw () <0x00010>
  8630. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8631.  
  8632.  
  8633. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8634. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8635. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8636. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8637. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8638. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8639. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8640. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8641. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8642. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8643. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8644. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8645. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8646. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8647. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8648. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8649. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8650. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8651. at Verse.Thing.Draw () <0x00047>
  8652. at Verse.ThingWithComps.Draw () <0x00010>
  8653. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8654.  
  8655.  
  8656. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8657. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8658. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8659. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8660. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8661. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8662. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8663. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8664. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8665. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8666. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8667. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8668. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8669. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8670. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8671. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8672. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8673. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8674. at Verse.Thing.Draw () <0x00047>
  8675. at Verse.ThingWithComps.Draw () <0x00010>
  8676. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8677.  
  8678.  
  8679. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8680. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8681. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8682. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8683. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8684. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8685. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8686. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8687. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8688. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8689. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8690. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8691. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8692. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8693. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8694. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8695. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8696. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8697. at Verse.Thing.Draw () <0x00047>
  8698. at Verse.ThingWithComps.Draw () <0x00010>
  8699. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8700.  
  8701.  
  8702. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8703. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8704. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8705. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8706. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8707. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8708. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8709. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8710. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8711. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8712. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8713. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8714. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8715. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8716. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8717. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8718. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8719. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8720. at Verse.Thing.Draw () <0x00047>
  8721. at Verse.ThingWithComps.Draw () <0x00010>
  8722. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8723.  
  8724.  
  8725. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8726. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8727. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8728. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8729. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8730. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8731. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8732. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8733. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8734. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8735. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8736. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8737. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8738. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8739. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8740. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8741. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8742. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8743. at Verse.Thing.Draw () <0x00047>
  8744. at Verse.ThingWithComps.Draw () <0x00010>
  8745. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8746.  
  8747.  
  8748. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8749. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8750. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8751. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8752. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8753. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8754. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8755. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8756. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8757. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8758. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8759. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8760. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8761. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8762. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8763. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8764. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8765. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8766. at Verse.Thing.Draw () <0x00047>
  8767. at Verse.ThingWithComps.Draw () <0x00010>
  8768. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8769.  
  8770.  
  8771. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8772. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8773. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8774. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8775. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8776. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8777. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8778. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8779. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8780. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8781. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8782. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8783. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8784. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8785. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8786. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8787. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8788. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8789. at Verse.Thing.Draw () <0x00047>
  8790. at Verse.ThingWithComps.Draw () <0x00010>
  8791. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8792.  
  8793.  
  8794. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8795. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8796. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8797. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8798. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8799. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8800. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8801. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8802. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8803. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8804. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8805. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8806. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8807. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8808. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8809. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8810. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8811. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8812. at Verse.Thing.Draw () <0x00047>
  8813. at Verse.ThingWithComps.Draw () <0x00010>
  8814. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8815.  
  8816.  
  8817. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8818. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8819. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8820. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8821. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8822. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8823. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8824. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8825. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8826. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8827. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8828. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8829. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8830. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8831. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8832. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8833. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8834. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8835. at Verse.Thing.Draw () <0x00047>
  8836. at Verse.ThingWithComps.Draw () <0x00010>
  8837. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8838.  
  8839.  
  8840. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8841. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8842. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8843. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8844. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8845. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8846. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8847. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8848. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8849. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8850. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8851. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8852. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8853. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8854. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8855. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8856. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8857. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8858. at Verse.Thing.Draw () <0x00047>
  8859. at Verse.ThingWithComps.Draw () <0x00010>
  8860. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8861.  
  8862.  
  8863. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8864. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8865. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8866. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8867. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8868. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8869. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8870. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8871. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8872. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8873. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8874. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8875. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8876. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8877. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8878. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8879. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8880. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8881. at Verse.Thing.Draw () <0x00047>
  8882. at Verse.ThingWithComps.Draw () <0x00010>
  8883. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8884.  
  8885.  
  8886. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8887. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8888. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8889. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8890. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8891. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8892. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8893. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8894. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8895. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8896. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8897. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8898. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8899. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8900. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8901. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8902. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8903. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8904. at Verse.Thing.Draw () <0x00047>
  8905. at Verse.ThingWithComps.Draw () <0x00010>
  8906. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8907.  
  8908.  
  8909. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8910. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8911. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8912. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8913. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8914. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8915. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8916. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8917. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8918. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8919. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8920. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8921. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8922. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8923. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8924. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8925. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8926. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8927. at Verse.Thing.Draw () <0x00047>
  8928. at Verse.ThingWithComps.Draw () <0x00010>
  8929. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8930.  
  8931.  
  8932. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8933. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8934. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8935. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8936. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8937. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8938. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8939. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8940. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8941. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8942. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8943. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8944. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8945. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8946. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8947. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8948. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8949. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8950. at Verse.Thing.Draw () <0x00047>
  8951. at Verse.ThingWithComps.Draw () <0x00010>
  8952. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8953.  
  8954.  
  8955. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8956. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8957. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8958. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8959. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8960. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8961. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8962. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8963. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8964. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8965. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8966. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8967. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8968. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8969. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8970. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8971. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8972. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8973. at Verse.Thing.Draw () <0x00047>
  8974. at Verse.ThingWithComps.Draw () <0x00010>
  8975. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8976.  
  8977.  
  8978. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  8979. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8980. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8981. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8982. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8983. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8984. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8985. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8986. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8987. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8988. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8989. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8990. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8991. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8992. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8993. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8994. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8995. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8996. at Verse.Thing.Draw () <0x00047>
  8997. at Verse.ThingWithComps.Draw () <0x00010>
  8998. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8999.  
  9000.  
  9001. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9002. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9003. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9004. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9005. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9006. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9007. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9008. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9009. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9010. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9011. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9012. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9013. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9014. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9015. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9016. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9017. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9018. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9019. at Verse.Thing.Draw () <0x00047>
  9020. at Verse.ThingWithComps.Draw () <0x00010>
  9021. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9022.  
  9023.  
  9024. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9025. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9026. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9027. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9028. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9029. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9030. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9031. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9032. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9033. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9034. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9035. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9036. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9037. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9038. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9039. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9040. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9041. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9042. at Verse.Thing.Draw () <0x00047>
  9043. at Verse.ThingWithComps.Draw () <0x00010>
  9044. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9045.  
  9046.  
  9047. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9048. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9049. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9050. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9051. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9052. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9053. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9054. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9055. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9056. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9057. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9058. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9059. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9060. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9061. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9062. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9063. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9064. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9065. at Verse.Thing.Draw () <0x00047>
  9066. at Verse.ThingWithComps.Draw () <0x00010>
  9067. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9068.  
  9069.  
  9070. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9071. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9072. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9073. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9074. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9075. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9076. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9077. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9078. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9079. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9080. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9081. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9082. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9083. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9084. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9085. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9086. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9087. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9088. at Verse.Thing.Draw () <0x00047>
  9089. at Verse.ThingWithComps.Draw () <0x00010>
  9090. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9091.  
  9092.  
  9093. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9094. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9095. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9096. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9097. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9098. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9099. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9100. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9101. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9102. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9103. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9104. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9105. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9106. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9107. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9108. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9109. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9110. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9111. at Verse.Thing.Draw () <0x00047>
  9112. at Verse.ThingWithComps.Draw () <0x00010>
  9113. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9114.  
  9115.  
  9116. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9117. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9118. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9119. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9120. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9121. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9122. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9123. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9124. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9125. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9126. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9127. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9128. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9129. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9130. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9131. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9132. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9133. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9134. at Verse.Thing.Draw () <0x00047>
  9135. at Verse.ThingWithComps.Draw () <0x00010>
  9136. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9137.  
  9138.  
  9139. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9140. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9141. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9142. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9143. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9144. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9145. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9146. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9147. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9148. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9149. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9150. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9151. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9152. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9153. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9154. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9155. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9156. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9157. at Verse.Thing.Draw () <0x00047>
  9158. at Verse.ThingWithComps.Draw () <0x00010>
  9159. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9160.  
  9161.  
  9162. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9163. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9164. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9165. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9166. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9167. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9168. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9169. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9170. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9171. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9172. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9173. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9174. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9175. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9176. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9177. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9178. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9179. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9180. at Verse.Thing.Draw () <0x00047>
  9181. at Verse.ThingWithComps.Draw () <0x00010>
  9182. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9183.  
  9184.  
  9185. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9186. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9187. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9188. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9189. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9190. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9191. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9192. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9193. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9194. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9195. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9196. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9197. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9198. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9199. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9200. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9201. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9202. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9203. at Verse.Thing.Draw () <0x00047>
  9204. at Verse.ThingWithComps.Draw () <0x00010>
  9205. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9206.  
  9207.  
  9208. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9209. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9210. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9211. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9212. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9213. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9214. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9215. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9216. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9217. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9218. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9219. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9220. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9221. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9222. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9223. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9224. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9225. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9226. at Verse.Thing.Draw () <0x00047>
  9227. at Verse.ThingWithComps.Draw () <0x00010>
  9228. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9229.  
  9230.  
  9231. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9232. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9233. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9234. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9235. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9236. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9237. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9238. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9239. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9240. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9241. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9242. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9243. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9244. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9245. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9246. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9247. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9248. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9249. at Verse.Thing.Draw () <0x00047>
  9250. at Verse.ThingWithComps.Draw () <0x00010>
  9251. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9252.  
  9253.  
  9254. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9255. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9256. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9257. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9258. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9259. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9260. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9261. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9262. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9263. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9264. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9265. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9266. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9267. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9268. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9269. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9270. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9271. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9272. at Verse.Thing.Draw () <0x00047>
  9273. at Verse.ThingWithComps.Draw () <0x00010>
  9274. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9275.  
  9276.  
  9277. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9278. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9279. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9280. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9281. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9282. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9283. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9284. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9285. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9286. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9287. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9288. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9289. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9290. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9291. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9292. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9293. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9294. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9295. at Verse.Thing.Draw () <0x00047>
  9296. at Verse.ThingWithComps.Draw () <0x00010>
  9297. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9298.  
  9299.  
  9300. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9301. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9302. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9303. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9304. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9305. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9306. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9307. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9308. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9309. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9310. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9311. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9312. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9313. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9314. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9315. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9316. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9317. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9318. at Verse.Thing.Draw () <0x00047>
  9319. at Verse.ThingWithComps.Draw () <0x00010>
  9320. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9321.  
  9322.  
  9323. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9324. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9325. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9326. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9327. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9328. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9329. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9330. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9331. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9332. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9333. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9334. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9335. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9336. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9337. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9338. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9339. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9340. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9341. at Verse.Thing.Draw () <0x00047>
  9342. at Verse.ThingWithComps.Draw () <0x00010>
  9343. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9344.  
  9345.  
  9346. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9347. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9348. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9349. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9350. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9351. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9352. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9353. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9354. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9355. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9356. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9357. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9358. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9359. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9360. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9361. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9362. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9363. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9364. at Verse.Thing.Draw () <0x00047>
  9365. at Verse.ThingWithComps.Draw () <0x00010>
  9366. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9367.  
  9368.  
  9369. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9370. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9371. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9372. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9373. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9374. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9375. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9376. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9377. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9378. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9379. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9380. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9381. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9382. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9383. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9384. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9385. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9386. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9387. at Verse.Thing.Draw () <0x00047>
  9388. at Verse.ThingWithComps.Draw () <0x00010>
  9389. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9390.  
  9391.  
  9392. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9393. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9394. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9395. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9396. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9397. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9398. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9399. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9400. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9401. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9402. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9403. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9404. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9405. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9406. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9407. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9408. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9409. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9410. at Verse.Thing.Draw () <0x00047>
  9411. at Verse.ThingWithComps.Draw () <0x00010>
  9412. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9413.  
  9414.  
  9415. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9416. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9417. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9418. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9419. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9420. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9421. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9422. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9423. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9424. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9425. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9426. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9427. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9428. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9429. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9430. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9431. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9432. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9433. at Verse.Thing.Draw () <0x00047>
  9434. at Verse.ThingWithComps.Draw () <0x00010>
  9435. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9436.  
  9437.  
  9438. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9439. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9440. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9441. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9442. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9443. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9444. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9445. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9446. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9447. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9448. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9449. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9450. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9451. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9452. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9453. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9454. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9455. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9456. at Verse.Thing.Draw () <0x00047>
  9457. at Verse.ThingWithComps.Draw () <0x00010>
  9458. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9459.  
  9460.  
  9461. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9462. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9463. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9464. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9465. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9466. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9467. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9468. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9469. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9470. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9471. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9472. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9473. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9474. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9475. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9476. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9477. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9478. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9479. at Verse.Thing.Draw () <0x00047>
  9480. at Verse.ThingWithComps.Draw () <0x00010>
  9481. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9482.  
  9483.  
  9484. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9485. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9486. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9487. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9488. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9489. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9490. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9491. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9492. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9493. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9494. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9495. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9496. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9497. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9498. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9499. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9500. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9501. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9502. at Verse.Thing.Draw () <0x00047>
  9503. at Verse.ThingWithComps.Draw () <0x00010>
  9504. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9505.  
  9506.  
  9507. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9508. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9509. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9510. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9511. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9512. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9513. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9514. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9515. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9516. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9517. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9518. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9519. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9520. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9521. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9522. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9523. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9524. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9525. at Verse.Thing.Draw () <0x00047>
  9526. at Verse.ThingWithComps.Draw () <0x00010>
  9527. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9528.  
  9529.  
  9530. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9531. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9532. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9533. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9534. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9535. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9536. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9537. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9538. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9539. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9540. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9541. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9542. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9543. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9544. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9545. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9546. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9547. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9548. at Verse.Thing.Draw () <0x00047>
  9549. at Verse.ThingWithComps.Draw () <0x00010>
  9550. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9551.  
  9552.  
  9553. Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
  9554. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9555. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9556. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9557. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9558. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9559. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9560. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9561. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9562. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9563. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9564. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9565. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9566. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9567. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9568. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9569. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9570. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9571. at Verse.Thing.Draw () <0x00047>
  9572. at Verse.ThingWithComps.Draw () <0x00010>
  9573. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9574.  
  9575.  
  9576. MAI started 10 jobs in 10 ticks. List: (HaulToCell (Job_904091) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904092)) , (HaulToCell (Job_904096) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904097)) , (HaulToCell (Job_904101) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904102)) , (HaulToCell (Job_904106) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904107)) , and (HaulToCell (Job_904111) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904112)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
  9577.  
  9578. System.NullReferenceException: Object reference not set to an instance of an object
  9579. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9580. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9581. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9582. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9583.  
  9584. System.NullReferenceException: Object reference not set to an instance of an object
  9585. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9586. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
  9587. at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
  9588. at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
  9589. at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
  9590.  
  9591. System.NullReferenceException: Object reference not set to an instance of an object
  9592. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9593. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9594. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9595. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9596.  
  9597. System.NullReferenceException: Object reference not set to an instance of an object
  9598. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9599. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9600. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9601. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9602.  
  9603. System.NullReferenceException: Object reference not set to an instance of an object
  9604. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9605. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9606. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9607. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9608.  
  9609. System.NullReferenceException: Object reference not set to an instance of an object
  9610. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9611. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
  9612. at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
  9613. at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
  9614. at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
  9615.  
  9616. System.NullReferenceException: Object reference not set to an instance of an object
  9617. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9618. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9619. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9620. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9621.  
  9622. System.NullReferenceException: Object reference not set to an instance of an object
  9623. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9624. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9625. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9626. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9627.  
  9628. System.NullReferenceException: Object reference not set to an instance of an object
  9629. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9630. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9631. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9632. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9633.  
  9634. System.NullReferenceException: Object reference not set to an instance of an object
  9635. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9636. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
  9637. at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
  9638. at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
  9639. at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
  9640.  
  9641. System.NullReferenceException: Object reference not set to an instance of an object
  9642. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9643. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9644. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9645. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9646.  
  9647. System.NullReferenceException: Object reference not set to an instance of an object
  9648. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9649. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9650. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9651. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9652.  
  9653. System.NullReferenceException: Object reference not set to an instance of an object
  9654. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9655. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9656. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9657. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9658.  
  9659. System.NullReferenceException: Object reference not set to an instance of an object
  9660. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9661. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
  9662. at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
  9663. at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
  9664. at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
  9665.  
  9666. System.NullReferenceException: Object reference not set to an instance of an object
  9667. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9668. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9669. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9670. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9671.  
  9672. System.NullReferenceException: Object reference not set to an instance of an object
  9673. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9674. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9675. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9676. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9677.  
  9678. System.NullReferenceException: Object reference not set to an instance of an object
  9679. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9680. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9681. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9682. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9683.  
  9684. System.NullReferenceException: Object reference not set to an instance of an object
  9685. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9686. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9687. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9688. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9689.  
  9690. System.NullReferenceException: Object reference not set to an instance of an object
  9691. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9692. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
  9693. at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
  9694. at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
  9695. at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
  9696.  
  9697. System.NullReferenceException: Object reference not set to an instance of an object
  9698. at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  9699. at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
  9700. at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
  9701. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  9702.  
  9703. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9704. (Filename: Line: 16)
  9705.  
  9706. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  9707. (Filename: Line: 16)
  9708.  
  9709. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9710. (Filename: Line: 16)
  9711.  
  9712. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9713. (Filename: Line: 16)
  9714.  
  9715. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9716. (Filename: Line: 16)
  9717.  
  9718. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9719. (Filename: Line: 16)
  9720.  
  9721. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9722. (Filename: Line: 16)
  9723.  
  9724. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9725. (Filename: Line: 16)
  9726.  
  9727. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9728. (Filename: Line: 16)
  9729.  
  9730. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9731. (Filename: Line: 16)
  9732.  
  9733. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9734. (Filename: Line: 16)
  9735.  
  9736. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9737. (Filename: Line: 16)
  9738.  
  9739. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9740. (Filename: Line: 16)
  9741.  
  9742. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9743. (Filename: Line: 16)
  9744.  
  9745. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9746. (Filename: Line: 16)
  9747.  
  9748. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9749. (Filename: Line: 16)
  9750.  
  9751. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9752. (Filename: Line: 16)
  9753.  
  9754. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9755. (Filename: Line: 16)
  9756.  
  9757. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  9758. (Filename: Line: 16)
  9759.  
  9760. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9761. (Filename: Line: 16)
  9762.  
  9763. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9764. (Filename: Line: 16)
  9765.  
  9766. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9767. (Filename: Line: 16)
  9768.  
  9769. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  9770. (Filename: Line: 16)
  9771.  
  9772. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9773. (Filename: Line: 16)
  9774.  
  9775. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9776. (Filename: Line: 16)
  9777.  
  9778. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9779. (Filename: Line: 16)
  9780.  
  9781. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9782. (Filename: Line: 16)
  9783.  
  9784. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9785. (Filename: Line: 16)
  9786.  
  9787. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9788. (Filename: Line: 16)
  9789.  
  9790. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9791. (Filename: Line: 16)
  9792.  
  9793. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9794. (Filename: Line: 16)
  9795.  
  9796. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9797. (Filename: Line: 16)
  9798.  
  9799. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9800. (Filename: Line: 16)
  9801.  
  9802. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9803. (Filename: Line: 16)
  9804.  
  9805. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9806. (Filename: Line: 16)
  9807.  
  9808. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9809. (Filename: Line: 16)
  9810.  
  9811. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9812. (Filename: Line: 16)
  9813.  
  9814. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9815. (Filename: Line: 16)
  9816.  
  9817. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9818. (Filename: Line: 16)
  9819.  
  9820. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  9821. (Filename: Line: 16)
  9822.  
  9823. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9824. (Filename: Line: 16)
  9825.  
  9826. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9827. (Filename: Line: 16)
  9828.  
  9829. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9830. (Filename: Line: 16)
  9831.  
  9832. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  9833. (Filename: Line: 16)
  9834.  
  9835. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9836. (Filename: Line: 16)
  9837.  
  9838. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9839. (Filename: Line: 16)
  9840.  
  9841. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9842. (Filename: Line: 16)
  9843.  
  9844. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9845. (Filename: Line: 16)
  9846.  
  9847. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9848. (Filename: Line: 16)
  9849.  
  9850. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9851. (Filename: Line: 16)
  9852.  
  9853. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9854. (Filename: Line: 16)
  9855.  
  9856. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9857. (Filename: Line: 16)
  9858.  
  9859. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9860. (Filename: Line: 16)
  9861.  
  9862. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9863. (Filename: Line: 16)
  9864.  
  9865. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9866. (Filename: Line: 16)
  9867.  
  9868. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9869. (Filename: Line: 16)
  9870.  
  9871. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9872. (Filename: Line: 16)
  9873.  
  9874. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9875. (Filename: Line: 16)
  9876.  
  9877. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9878. (Filename: Line: 16)
  9879.  
  9880. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9881. (Filename: Line: 16)
  9882.  
  9883. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  9884. (Filename: Line: 16)
  9885.  
  9886. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9887. (Filename: Line: 16)
  9888.  
  9889. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9890. (Filename: Line: 16)
  9891.  
  9892. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  9893. (Filename: Line: 16)
  9894.  
  9895. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9896. (Filename: Line: 16)
  9897.  
  9898. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9899. (Filename: Line: 16)
  9900.  
  9901. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9902. (Filename: Line: 16)
  9903.  
  9904. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9905. (Filename: Line: 16)
  9906.  
  9907. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9908. (Filename: Line: 16)
  9909.  
  9910. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9911. (Filename: Line: 16)
  9912.  
  9913. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9914. (Filename: Line: 16)
  9915.  
  9916. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9917. (Filename: Line: 16)
  9918.  
  9919. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9920. (Filename: Line: 16)
  9921.  
  9922. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9923. (Filename: Line: 16)
  9924.  
  9925. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9926. (Filename: Line: 16)
  9927.  
  9928. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9929. (Filename: Line: 16)
  9930.  
  9931. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9932. (Filename: Line: 16)
  9933.  
  9934. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9935. (Filename: Line: 16)
  9936.  
  9937. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9938. (Filename: Line: 16)
  9939.  
  9940. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9941. (Filename: Line: 16)
  9942.  
  9943. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9944. (Filename: Line: 16)
  9945.  
  9946. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9947. (Filename: Line: 16)
  9948.  
  9949. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9950. (Filename: Line: 16)
  9951.  
  9952. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  9953. (Filename: Line: 16)
  9954.  
  9955. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  9956. (Filename: Line: 16)
  9957.  
  9958. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  9959. (Filename: Line: 16)
  9960.  
  9961. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  9962. (Filename: Line: 16)
  9963.  
  9964. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  9965. (Filename: Line: 16)
  9966.  
  9967. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  9968. (Filename: Line: 16)
  9969.  
  9970. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  9971. (Filename: Line: 16)
  9972.  
  9973. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  9974. (Filename: Line: 16)
  9975.  
  9976. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  9977. (Filename: Line: 16)
  9978.  
  9979. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9980. (Filename: Line: 16)
  9981.  
  9982. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9983. (Filename: Line: 16)
  9984.  
  9985. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  9986. (Filename: Line: 16)
  9987.  
  9988. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  9989. (Filename: Line: 16)
  9990.  
  9991. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9992. (Filename: Line: 16)
  9993.  
  9994. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  9995. (Filename: Line: 16)
  9996.  
  9997. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  9998. (Filename: Line: 16)
  9999.  
  10000. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  10001. (Filename: Line: 16)
  10002.  
  10003. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  10004. (Filename: Line: 16)
  10005.  
  10006. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  10007. (Filename: Line: 16)
  10008.  
  10009. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  10010. (Filename: Line: 16)
  10011.  
  10012. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  10013. (Filename: Line: 16)
  10014.  
  10015. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10016. (Filename: Line: 16)
  10017.  
  10018. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10019. (Filename: Line: 16)
  10020.  
  10021. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10022. (Filename: Line: 16)
  10023.  
  10024. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10025. (Filename: Line: 16)
  10026.  
  10027. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10028. (Filename: Line: 16)
  10029.  
  10030. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  10031. (Filename: Line: 16)
  10032.  
  10033. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  10034. (Filename: Line: 16)
  10035.  
  10036. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  10037. (Filename: Line: 16)
  10038.  
  10039. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103664) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103624) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103628) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103632) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103636) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103640) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103644) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103648) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103652) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103656) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103660) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103664) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10040.  
  10041. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103725) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103685) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103689) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103693) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103697) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103701) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103705) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103709) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103713) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103717) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103721) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103725) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10042.  
  10043. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103791) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103751) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103755) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103759) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103763) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103767) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103771) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103775) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103779) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103783) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103787) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103791) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10044.  
  10045. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103856) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103816) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103820) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103824) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103828) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103832) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103836) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103840) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103844) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103848) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103852) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103856) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10046.  
  10047. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103923) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103883) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103887) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103891) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103895) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103899) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103903) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103907) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103911) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103915) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103919) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103923) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10048.  
  10049. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103983) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103943) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103947) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103951) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103955) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103959) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103963) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103967) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103971) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103975) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103979) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103983) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10050.  
  10051. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104049) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104009) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104013) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104017) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104021) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104025) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104029) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104033) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104037) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104041) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104045) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104049) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10052.  
  10053. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104113) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104073) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104077) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104081) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104085) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104089) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104093) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104097) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104101) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104105) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104109) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104113) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10054.  
  10055. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104175) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104135) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104139) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104143) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104147) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104151) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104155) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104159) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104163) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104167) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104171) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104175) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10056.  
  10057. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104248) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104208) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104212) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104216) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104220) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104224) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104228) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104232) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104236) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104240) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104244) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104248) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10058.  
  10059. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104314) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104274) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104278) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104282) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104286) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104290) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104294) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104298) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104302) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104306) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104310) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104314) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10060.  
  10061. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104388) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104348) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104352) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104356) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104360) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104364) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104368) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104372) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104376) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104380) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104384) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104388) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10062.  
  10063. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104455) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104415) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104419) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104423) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104427) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104431) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104435) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104439) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104443) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104447) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104451) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104455) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10064.  
  10065. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104514) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104474) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104478) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104482) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104486) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104490) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104494) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104498) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104502) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104506) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104510) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104514) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10066.  
  10067. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104582) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104542) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104546) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104550) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104554) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104558) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104562) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104566) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104570) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104574) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104578) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104582) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10068.  
  10069. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104654) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104614) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104618) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104622) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104626) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104630) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104634) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104638) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104642) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104646) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104650) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104654) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10070.  
  10071. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104726) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104686) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104690) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104694) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104698) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104702) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104706) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104710) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104714) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104718) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104722) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104726) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10072.  
  10073. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104794) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104754) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104758) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104762) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104766) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104770) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104774) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104778) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104782) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104786) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104790) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104794) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10074.  
  10075. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1104841) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104801) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104805) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104809) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104813) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104817) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104821) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104825) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104829) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104833) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104837) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104841) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10076.  
  10077. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104903) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104863) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104867) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104871) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104875) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104879) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104883) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104887) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104891) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104895) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104899) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104903) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10078.  
  10079. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1104950) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104910) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104914) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104918) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104922) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104926) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104930) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104934) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104938) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104942) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104946) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104950) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10080.  
  10081. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105016) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104976) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104980) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104984) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104988) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104992) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104996) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105000) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105004) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105008) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105012) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105016) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10082.  
  10083. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105062) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105022) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105026) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105030) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105034) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105038) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105042) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105046) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105050) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105054) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105058) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105062) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10084.  
  10085. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105129) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105089) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105093) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105097) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105101) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105105) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105109) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105113) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105117) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105121) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105125) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105129) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10086.  
  10087. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105175) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105135) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105139) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105143) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105147) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105151) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105155) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105159) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105163) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105167) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105171) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105175) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10088.  
  10089. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105241) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105201) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105205) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105209) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105213) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105217) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105221) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105225) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105229) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105233) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105237) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105241) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10090.  
  10091. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105289) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105249) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105253) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105257) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105261) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105265) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105269) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105273) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105277) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105281) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105285) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105289) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10092.  
  10093. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105351) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105311) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105315) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105319) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105323) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105327) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105331) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105335) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105339) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105343) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105347) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105351) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10094.  
  10095. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105397) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105357) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105361) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105365) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105369) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105373) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105377) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105381) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105385) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105389) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105393) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105397) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10096.  
  10097. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105460) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105420) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105424) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105428) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105432) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105436) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105440) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105444) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105448) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105452) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105456) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105460) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10098.  
  10099. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105513) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105473) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105477) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105481) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105485) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105489) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105493) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105497) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105501) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105505) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105509) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105513) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10100.  
  10101. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105575) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105535) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105539) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105543) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105547) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105551) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105555) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105559) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105563) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105567) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105571) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105575) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10102.  
  10103. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105623) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105583) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105587) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105591) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105595) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105599) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105603) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105607) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105611) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105615) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105619) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105623) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10104.  
  10105. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105682) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105642) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105646) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105650) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105654) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105658) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105662) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105666) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105670) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105674) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105678) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105682) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10106.  
  10107. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105730) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105690) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105694) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105698) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105702) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105706) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105710) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105714) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105718) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105722) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105726) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105730) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10108.  
  10109. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105795) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105755) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105759) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105763) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105767) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105771) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105775) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105779) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105783) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105787) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105791) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105795) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10110.  
  10111. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105849) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105809) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105813) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105817) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105821) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105825) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105829) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105833) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105837) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105841) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105845) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105849) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10112.  
  10113. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105906) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105866) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105870) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105874) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105878) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105882) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105886) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105890) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105894) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105898) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105902) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105906) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10114.  
  10115. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105955) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105915) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105919) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105923) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105927) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105931) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105935) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105939) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105943) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105947) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105951) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105955) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10116.  
  10117. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106015) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105975) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105979) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105983) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105987) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105991) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105995) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105999) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106003) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106007) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106011) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106015) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10118.  
  10119. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106065) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106025) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106029) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106033) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106037) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106041) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106045) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106049) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106053) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106057) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106061) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106065) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10120.  
  10121. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106130) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106090) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106094) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106098) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106102) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106106) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106110) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106114) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106118) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106122) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106126) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106130) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10122.  
  10123. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106178) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106138) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106142) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106146) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106150) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106154) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106158) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106162) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106166) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106170) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106174) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106178) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10124.  
  10125. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106246) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106206) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106210) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106214) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106218) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106222) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106226) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106230) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106234) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106238) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106242) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106246) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10126.  
  10127. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106292) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106252) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106256) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106260) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106264) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106268) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106272) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106276) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106280) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106284) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106288) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106292) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10128.  
  10129. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106355) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106315) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106319) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106323) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106327) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106331) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106335) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106339) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106343) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106347) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106351) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106355) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10130.  
  10131. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106405) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106365) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106369) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106373) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106377) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106381) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106385) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106389) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106393) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106397) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106401) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106405) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10132.  
  10133. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106460) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106420) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106424) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106428) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106432) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106436) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106440) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106444) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106448) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106452) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106456) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106460) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10134.  
  10135. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106510) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106470) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106474) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106478) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106482) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106486) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106490) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106494) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106498) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106502) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106506) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106510) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10136.  
  10137. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106567) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106527) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106531) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106535) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106539) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106543) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106547) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106551) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106555) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106559) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106563) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106567) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10138.  
  10139. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106615) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106575) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106579) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106583) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106587) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106591) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106595) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106599) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106603) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106607) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106611) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106615) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10140.  
  10141. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106680) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106640) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106644) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106648) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106652) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106656) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106660) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106664) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106668) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106672) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106676) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106680) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10142.  
  10143. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106729) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106689) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106693) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106697) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106701) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106705) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106709) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106713) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106717) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106721) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106725) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106729) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10144.  
  10145. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106796) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106756) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106760) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106764) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106768) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106772) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106776) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106780) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106784) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106788) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106792) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106796) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10146.  
  10147. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106844) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106804) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106808) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106812) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106816) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106820) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106824) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106828) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106832) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106836) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106840) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106844) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10148.  
  10149. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106913) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106873) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106877) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106881) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106885) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106889) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106893) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106897) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106901) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106905) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106909) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106913) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10150.  
  10151. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106962) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106922) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106926) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106930) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106934) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106938) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106942) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106946) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106950) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106954) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106958) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106962) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10152.  
  10153. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107028) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106988) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106992) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106996) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107000) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107004) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107008) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107012) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107016) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107020) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107024) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107028) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10154.  
  10155. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107077) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107037) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107041) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107045) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107049) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107053) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107057) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107061) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107065) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107069) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107073) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107077) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10156.  
  10157. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107142) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107102) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107106) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107110) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107114) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107118) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107122) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107126) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107130) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107134) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107138) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107142) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10158.  
  10159. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107192) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107152) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107156) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107160) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107164) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107168) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107172) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107176) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107180) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107184) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107188) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107192) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10160.  
  10161. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107255) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107215) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107219) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107223) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107227) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107231) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107235) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107239) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107243) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107247) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107251) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107255) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10162.  
  10163. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107303) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107263) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107267) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107271) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107275) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107279) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107283) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107287) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107291) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107295) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107299) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107303) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10164.  
  10165. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107372) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107332) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107336) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107340) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107344) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107348) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107352) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107356) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107360) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107364) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107368) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107372) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10166.  
  10167. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107422) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107382) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107386) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107390) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107394) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107398) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107402) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107406) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107410) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107414) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107418) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107422) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10168.  
  10169. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107487) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107447) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107451) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107455) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107459) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107463) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107467) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107471) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107475) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107479) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107483) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107487) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10170.  
  10171. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107536) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107496) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107500) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107504) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107508) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107512) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107516) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107520) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107524) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107528) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107532) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107536) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10172.  
  10173. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107603) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107563) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107567) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107571) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107575) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107579) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107583) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107587) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107591) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107595) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107599) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107603) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10174.  
  10175. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107652) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107612) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107616) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107620) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107624) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107628) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107632) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107636) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107640) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107644) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107648) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107652) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10176.  
  10177. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107710) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107670) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107674) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107678) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107682) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107686) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107690) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107694) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107698) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107702) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107706) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107710) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10178.  
  10179. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107760) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107720) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107724) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107728) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107732) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107736) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107740) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107744) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107748) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107752) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107756) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107760) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10180.  
  10181. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107818) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107778) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107782) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107786) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107790) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107794) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107798) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107802) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107806) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107810) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107814) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107818) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10182.  
  10183. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107864) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107824) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107828) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107832) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107836) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107840) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107844) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107848) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107852) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107856) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107860) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107864) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10184.  
  10185. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107935) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107895) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107899) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107903) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107907) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107911) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107915) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107919) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107923) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107927) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107931) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107935) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10186.  
  10187. MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107982) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107942) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107946) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107950) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107954) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107958) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107962) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107966) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107970) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107974) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107978) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107982) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10188.  
  10189. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108040) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108000) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108004) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108008) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108012) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108016) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108020) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108024) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108028) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108032) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108036) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108040) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10190.  
  10191. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108112) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108072) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108076) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108080) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108084) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108088) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108092) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108096) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108100) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108104) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108108) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108112) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10192.  
  10193. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108157) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108117) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108121) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108125) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108129) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108133) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108137) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108141) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108145) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108149) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108153) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108157) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10194.  
  10195. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108217) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108177) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108181) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108185) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108189) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108193) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108197) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108201) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108205) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108209) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108213) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108217) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10196.  
  10197. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108262) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108222) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108226) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108230) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108234) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108238) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108242) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108246) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108250) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108254) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108258) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108262) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10198.  
  10199. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108319) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108279) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108283) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108287) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108291) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108295) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108299) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108303) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108307) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108311) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108315) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108319) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10200.  
  10201. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108364) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108324) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108328) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108332) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108336) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108340) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108344) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108348) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108352) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108356) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108360) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108364) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10202.  
  10203. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108419) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108379) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108383) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108387) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108391) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108395) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108399) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108403) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108407) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108411) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108415) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108419) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10204.  
  10205. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108464) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108424) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108428) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108432) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108436) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108440) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108444) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108448) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108452) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108456) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108460) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108464) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10206.  
  10207. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108521) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108481) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108485) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108489) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108493) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108497) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108501) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108505) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108509) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108513) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108517) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108521) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10208.  
  10209. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108566) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108526) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108530) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108534) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108538) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108542) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108546) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108550) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108554) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108558) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108562) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108566) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10210.  
  10211. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108631) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108591) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108595) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108599) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108603) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108607) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108611) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108615) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108619) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108623) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108627) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108631) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10212.  
  10213. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108676) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108636) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108640) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108644) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108648) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108652) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108656) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108660) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108664) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108668) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108672) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108676) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10214.  
  10215. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108730) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108690) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108694) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108698) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108702) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108706) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108710) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108714) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108718) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108722) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108726) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108730) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10216.  
  10217. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108775) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108735) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108739) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108743) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108747) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108751) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108755) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108759) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108763) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108767) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108771) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108775) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10218.  
  10219. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108824) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108784) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108788) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108792) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108796) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108800) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108804) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108808) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108812) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108816) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108820) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108824) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10220.  
  10221. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108869) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108829) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108833) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108837) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108841) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108845) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108849) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108853) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108857) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108861) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108865) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108869) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10222.  
  10223. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108918) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108878) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108882) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108886) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108890) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108894) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108898) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108902) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108906) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108910) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108914) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108918) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10224.  
  10225. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108963) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108923) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108927) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108931) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108935) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108939) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108943) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108947) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108951) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108955) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108959) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108963) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10226.  
  10227. MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1109014) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108974) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108978) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108982) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108986) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108990) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108994) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108998) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109002) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109006) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109010) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109014) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
  10228.  
  10229. MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1109063) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1109023) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109027) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109031) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109035) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109039) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109043) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109047) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109051) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109055) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109059) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109063) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
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