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- Log uploaded on Sunday, April 08, 2018, 1:50:34 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- Misc. Robots: AIRobot(0.18.0.0)
- Misc. Robots++: (no assemblies)
- Misc. MAI: AIPawn(1.9.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Efficient Light: (no assemblies)
- Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.6.323)
- QualityBuilder: QualityBuilder(0.18.3.0)
- Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
- Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
- Facial Stuff 0.18.5.2: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.8.0)
- MineItAll[1.0.0]: $HugsLibChecker(0.4.0.0), MineItAll(1.1.0.0)
- [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- JTReplaceWalls [B18]: JTReplaceWalls(0.18.6537.25917)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
- RT's Weapon Pack B18: (no assemblies)
- Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.2.0)
- I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
- Blueprints: Blueprints(18.1.0.7)
- Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
- Glitter Tech: (no assemblies)
- RunAndGun: RunAndGun(1.18.3.0)
- Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
- Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
- Research Tree: 0Harmony(1.0.9.1), ResearchTree(18.0.7.435)
- Research Scrollbars: SupesResearchScrollbars(1.4.0.0)
- Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.9)
- Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
- Cheaper Components: (no assemblies)
- Tilled Soil: (no assemblies)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited
- GenConstruct.BlocksConstruction: TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
- Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
- PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_DraftController.set_Drafted: post: AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
- PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
- ResearchManager.DoCompletionDialog: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix, ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix, ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix, ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
- Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, HugsLib.AllowTool:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, Fluffy.ResearchTree:1.0.9.1, rimworld.research_engine:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.facialstuff.prepare_carefully_patch:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, HugsLib.Hospitality:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, HugsLib.RunAndGun:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Facial Stuff successfully completed 37 patches with harmony.
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 22b4 -> priority: 1
- Thread -> id: 23fc -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
- Renderer: AMD Radeon R9 255
- Vendor: ATI
- VRAM: 2026 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Facial Stuff successfully completed 44 patches with harmony.
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- ExpandedRoofing: generating dynamic defs
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
- [StackXXL] Loaded
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 11fc -> priority: 1
- Thread -> id: 2094 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
- Renderer: AMD Radeon R9 255
- Vendor: ATI
- VRAM: 2026 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Facial Stuff successfully completed 44 patches with harmony.
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- ExpandedRoofing: generating dynamic defs
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 10180.
- Total: 138.032272 ms (FindLiveObjects: 0.707219 ms CreateObjectMapping: 0.773407 ms MarkObjects: 136.429184 ms DeleteObjects: 0.121124 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '70' things
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 13162.
- Total: 447.764709 ms (FindLiveObjects: 1.144391 ms CreateObjectMapping: 2.098824 ms MarkObjects: 444.462250 ms DeleteObjects: 0.057252 ms)
- Initializing new game with mods Core, HugsLib, EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, and Cheaper Components
- Adding tex: CircleTex
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19670.
- Total: 500.960693 ms (FindLiveObjects: 2.305992 ms CreateObjectMapping: 3.594012 ms MarkObjects: 494.999512 ms DeleteObjects: 0.059569 ms)
- Witinum Union are coming after 8.755395 days.
- QualityBuilder: No new BP available
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6673 unused Assets to reduce memory usage. Loaded Objects now: 14018.
- Total: 170.443909 ms (FindLiveObjects: 1.666615 ms CreateObjectMapping: 5.326485 ms MarkObjects: 127.655968 ms DeleteObjects: 35.793194 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 14167.
- Total: 179.641068 ms (FindLiveObjects: 1.188076 ms CreateObjectMapping: 2.395346 ms MarkObjects: 169.194275 ms DeleteObjects: 6.861718 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 14197.
- Total: 157.466080 ms (FindLiveObjects: 1.178809 ms CreateObjectMapping: 1.404511 ms MarkObjects: 153.857178 ms DeleteObjects: 1.024591 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 14317.
- Total: 166.729431 ms (FindLiveObjects: 1.112290 ms CreateObjectMapping: 1.993915 ms MarkObjects: 162.555283 ms DeleteObjects: 1.065959 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 15962.
- Total: 357.569885 ms (FindLiveObjects: 1.310193 ms CreateObjectMapping: 2.956952 ms MarkObjects: 353.239166 ms DeleteObjects: 0.061885 ms)
- Initializing new game with mods Core, HugsLib, EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, and Cheaper Components
- QualityBuilder added property to '0' things
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22231.
- Total: 497.717499 ms (FindLiveObjects: 5.005142 ms CreateObjectMapping: 4.425997 ms MarkObjects: 488.217194 ms DeleteObjects: 0.067180 ms)
- Entora are coming after 13.51196 days.
- The Blue Pig Beca are coming after 27.44921 days.
- Kathrin started 10 jobs in 10 ticks. List: (HaulToCell (Job_16883) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16884)) , (HaulToCell (Job_16890) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16891)) , (HaulToCell (Job_16897) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16898)) , (HaulToCell (Job_16902) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16903)) , and (HaulToCell (Job_16908) A=Thing_Steel20273 B=(93, 0, 129)) (WaitMaintainPosture (Job_16909)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- QualityBuilder: No new BP available
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6708 unused Assets to reduce memory usage. Loaded Objects now: 17943.
- Total: 223.017441 ms (FindLiveObjects: 1.426684 ms CreateObjectMapping: 3.697928 ms MarkObjects: 183.047775 ms DeleteObjects: 34.843391 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 18117.
- Total: 315.832001 ms (FindLiveObjects: 1.332697 ms CreateObjectMapping: 9.830584 ms MarkObjects: 304.402283 ms DeleteObjects: 0.264090 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 18129.
- Total: 311.410309 ms (FindLiveObjects: 1.403849 ms CreateObjectMapping: 6.610534 ms MarkObjects: 303.007385 ms DeleteObjects: 0.386869 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 18461.
- Total: 296.858521 ms (FindLiveObjects: 1.324092 ms CreateObjectMapping: 3.922305 ms MarkObjects: 291.486023 ms DeleteObjects: 0.123771 ms)
- Initializing new game with mods Core, HugsLib, EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, and Cheaper Components
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24603.
- Total: 417.725250 ms (FindLiveObjects: 2.368540 ms CreateObjectMapping: 5.398630 ms MarkObjects: 409.885254 ms DeleteObjects: 0.071814 ms)
- Moral Alliance of Orhida are coming after 14.37278 days.
- Neandinum Nonaligned Pact are coming after 29.29172 days.
- Orion Installation are coming after 41.64776 days.
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6206 unused Assets to reduce memory usage. Loaded Objects now: 18542.
- Total: 255.659073 ms (FindLiveObjects: 2.040578 ms CreateObjectMapping: 4.288656 ms MarkObjects: 222.847000 ms DeleteObjects: 26.481192 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1cd8 -> priority: 1
- Thread -> id: 1828 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
- Renderer: AMD Radeon R9 255
- Vendor: ATI
- VRAM: 2026 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Facial Stuff successfully completed 46 patches with harmony.
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- ExpandedRoofing: generating dynamic defs
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
- ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
- ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
- switched Blowback operation(2) and Tube television(4)
- switched Weapon Assembly(3) and Tube television(2)
- switched Long-range mineral scanner(8) and Transport pod(9)
- switched Multi-analyzer(11) and Long-range mineral scanner(9)
- switched Microelectronics basics(4) and Smokepop belts(3)
- switched Long blades(8) and Hydroponics(5)
- switched Ammunition Production(14) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 10422.
- Total: 154.698761 ms (FindLiveObjects: 0.737997 ms CreateObjectMapping: 1.653378 ms MarkObjects: 151.893707 ms DeleteObjects: 0.412351 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '70' things
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 16124.
- Total: 167.175873 ms (FindLiveObjects: 0.928287 ms CreateObjectMapping: 2.486024 ms MarkObjects: 163.696686 ms DeleteObjects: 0.063540 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, ResearchPal, and Misc. Robots++
- Adding tex: CircleTex
- QualityBuilder added to orders category.
- [MineItAll] Injected 3 designators
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22452.
- Total: 272.298431 ms (FindLiveObjects: 2.135889 ms CreateObjectMapping: 3.976580 ms MarkObjects: 266.123749 ms DeleteObjects: 0.060893 ms)
- Confederation of Wahaleus are coming after 8.983049 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6513 unused Assets to reduce memory usage. Loaded Objects now: 17201.
- Total: 180.749405 ms (FindLiveObjects: 1.712616 ms CreateObjectMapping: 3.863398 ms MarkObjects: 139.417252 ms DeleteObjects: 35.753807 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 17346.
- Total: 289.371307 ms (FindLiveObjects: 1.299272 ms CreateObjectMapping: 23.380278 ms MarkObjects: 260.065216 ms DeleteObjects: 4.623568 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '0' things
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 17688.
- Total: 334.641998 ms (FindLiveObjects: 1.144061 ms CreateObjectMapping: 3.343821 ms MarkObjects: 330.078644 ms DeleteObjects: 0.073468 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, ResearchPal, and Misc. Robots++
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23893.
- Total: 427.027313 ms (FindLiveObjects: 2.394684 ms CreateObjectMapping: 5.176239 ms MarkObjects: 419.367004 ms DeleteObjects: 0.087699 ms)
- Thiuay Complete Pact are coming after 8.215219 days.
- Colony Manager :: Loading old save - updating job parameters.
- Colony Manager :: Loading old save - done.
- QualityBuilder: No new BP available
- QualityBuilder: No new BP available
- Colony Manager :: Loading old save - updating job parameters.
- Colony Manager :: Loading old save - done.
- Colony Manager :: Loading old save - updating job parameters.
- Colony Manager :: Loading old save - done.
- QualityBuilder: No new BP available
- QualityBuilder: No new BP available
- QualityBuilder: No new BP available
- Couldn't find any pawn that is related to colony.
- Used only 50 / 239.0992 points generating for Orion Installation
- Used only 50 / 239.0992 points generating for Orion Installation
- Used only 50 / 239.0992 points generating for Orion Installation
- Used only 50 / 257.0046 points generating for Orion Installation
- Used only 50 / 257.0046 points generating for Orion Installation
- Used only 50 / 257.0046 points generating for Orion Installation
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Mal: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 7905 unused Assets to reduce memory usage. Loaded Objects now: 33517.
- Total: 270.198944 ms (FindLiveObjects: 2.742503 ms CreateObjectMapping: 7.794308 ms MarkObjects: 225.963470 ms DeleteObjects: 33.696354 ms)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2438 -> priority: 1
- Thread -> id: 19ac -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
- Renderer: AMD Radeon R9 255
- Vendor: ATI
- VRAM: 2026 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Facial Stuff successfully completed 46 patches with harmony.
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- ExpandedRoofing: generating dynamic defs
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
- ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
- ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
- switched Thick stone roof removal(17) and AI: Intellectual(19)
- switched Blowback operation(2) and Tube television(4)
- switched Weapon Assembly(3) and Tube television(2)
- switched Long-range mineral scanner(8) and Transport pod(9)
- switched Multi-analyzer(11) and Long-range mineral scanner(9)
- switched Microelectronics basics(4) and Smokepop belts(3)
- switched Long blades(8) and Hydroponics(5)
- switched Ammunition Production(14) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
- [StackXXL] Loaded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '70' things
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 9919.
- Total: 58.879597 ms (FindLiveObjects: 0.590066 ms CreateObjectMapping: 0.913395 ms MarkObjects: 57.275196 ms DeleteObjects: 0.099944 ms)
- Loading game from file vancey with mods Core, HugsLib, Miscellaneous 'CORE', EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Misc. Robots, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, ResearchPal, Misc. Robots++, and Misc. MAI
- Spawned MealSimple59338 with stackCount 444 but stackLimit is 200. Truncating.
- Adding tex: CircleTex
- [MineItAll] Injected 3 designators
- [AllowTool] Injected 6 designators
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17210.
- Total: 194.397049 ms (FindLiveObjects: 1.138435 ms CreateObjectMapping: 4.058984 ms MarkObjects: 189.152969 ms DeleteObjects: 0.045007 ms)
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1601056) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601026) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601029) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601032) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601035) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601038) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601041) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601044) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601047) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601050) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601053) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601056) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1601246) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601216) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601219) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601222) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601225) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601228) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601231) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601234) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601237) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601240) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601243) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601246) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1601426) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601396) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601399) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601402) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601405) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601408) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601411) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601414) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601417) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601420) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601423) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601426) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1601601) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601571) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601574) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601577) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601580) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601583) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601586) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601589) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601592) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601595) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601598) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601601) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1601797) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601767) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601770) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601773) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601776) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601779) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601782) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601785) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601788) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601791) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601794) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601797) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1601986) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1601956) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601959) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601962) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601965) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601968) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601971) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601974) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601977) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601980) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601983) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1601986) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1602164) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602134) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602137) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602140) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602143) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602146) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602149) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602152) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602155) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602158) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602161) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602164) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1602360) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602330) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602333) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602336) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602339) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602342) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602345) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602348) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602351) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602354) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602357) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602360) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1602540) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602510) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602513) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602516) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602519) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602522) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602525) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602528) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602531) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602534) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602537) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602540) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1602717) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602687) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602690) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602693) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602696) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602699) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602702) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602705) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602708) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602711) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602714) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602717) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1602907) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1602877) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602880) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602883) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602886) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602889) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602892) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602895) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602898) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602901) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602904) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1602907) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1603101) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603071) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603074) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603077) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603080) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603083) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603086) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603089) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603092) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603095) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603098) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603101) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1603269) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603239) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603242) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603245) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603248) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603251) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603254) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603257) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603260) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603263) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603266) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603269) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1603451) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603421) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603424) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603427) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603430) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603433) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603436) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603439) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603442) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603445) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603448) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603451) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1603624) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603594) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603597) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603600) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603603) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603606) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603609) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603612) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603615) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603618) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603621) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603624) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1603807) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603777) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603780) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603783) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603786) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603789) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603792) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603795) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603798) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603801) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603804) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603807) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1603985) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1603955) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603958) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603961) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603964) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603967) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603970) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603973) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603976) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603979) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603982) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1603985) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1604677) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1604647) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604650) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604653) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604656) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604659) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604662) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604665) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604668) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604671) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604674) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1604677) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1611110) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611080) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611083) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611086) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611089) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611092) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611095) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611098) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611101) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611104) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611107) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611110) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1611294) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611264) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611267) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611270) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611273) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611276) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611279) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611282) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611285) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611288) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611291) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611294) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1611463) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611433) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611436) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611439) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611442) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611445) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611448) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611451) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611454) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611457) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611460) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611463) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1611644) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611614) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611617) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611620) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611623) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611626) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611629) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611632) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611635) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611638) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611641) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611644) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1611817) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611787) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611790) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611793) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611796) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611799) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611802) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611805) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611808) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611811) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611814) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611817) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1611983) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1611953) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611956) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611959) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611962) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611965) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611968) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611971) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611974) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611977) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611980) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1611983) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1612158) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612128) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612131) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612134) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612137) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612140) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612143) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612146) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612149) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612152) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612155) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612158) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1612318) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612288) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612291) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612294) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612297) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612300) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612303) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612306) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612309) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612312) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612315) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612318) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1612490) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612460) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612463) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612466) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612469) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612472) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612475) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612478) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612481) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612484) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612487) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612490) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1612656) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612626) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612629) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612632) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612635) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612638) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612641) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612644) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612647) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612650) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612653) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612656) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1612832) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612802) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612805) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612808) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612811) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612814) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612817) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612820) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612823) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612826) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612829) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612832) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1613011) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1612981) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612984) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612987) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612990) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612993) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612996) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1612999) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613002) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613005) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613008) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613011) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1613174) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1613144) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613147) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613150) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613153) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613156) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613159) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613162) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613165) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613168) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613171) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613174) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1613348) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1613318) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613321) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613324) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613327) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613330) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613333) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613336) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613339) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613342) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613345) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613348) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1613536) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1613506) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613509) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613512) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613515) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613518) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613521) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613524) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613527) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613530) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613533) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1613536) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1614444) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1614414) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614417) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614420) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614423) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614426) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614429) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614432) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614435) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614438) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614441) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614444) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1614613) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1614583) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614586) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614589) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614592) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614595) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614598) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614601) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614604) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614607) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614610) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614613) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1614959) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1614929) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614932) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614935) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614938) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614941) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614944) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614947) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614950) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614953) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614956) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1614959) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1621115) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621085) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621088) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621091) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621094) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621097) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621100) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621103) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621106) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621109) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621112) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621115) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1621304) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621274) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621277) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621280) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621283) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621286) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621289) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621292) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621295) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621298) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621301) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621304) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1621473) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621443) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621446) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621449) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621452) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621455) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621458) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621461) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621464) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621467) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621470) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621473) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1621636) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621606) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621609) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621612) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621615) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621618) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621621) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621624) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621627) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621630) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621633) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621636) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1621812) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621782) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621785) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621788) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621791) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621794) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621797) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621800) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621803) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621806) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621809) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621812) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1621993) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1621963) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621966) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621969) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621972) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621975) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621978) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621981) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621984) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621987) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621990) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1621993) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1627216) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1627186) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627189) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627192) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627195) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627198) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627201) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627204) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627207) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627210) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627213) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1627216) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1629644) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1629614) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629617) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629620) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629623) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629626) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629629) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629632) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629635) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629638) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629641) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629644) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1629824) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1629794) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629797) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629800) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629803) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629806) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629809) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629812) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629815) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629818) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629821) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629824) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1629980) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1629950) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629953) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629956) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629959) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629962) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629965) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629968) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629971) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629974) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629977) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1629980) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1630170) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1630140) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630143) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630146) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630149) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630152) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630155) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630158) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630161) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630164) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630167) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630170) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1630346) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1630316) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630319) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630322) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630325) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630328) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630331) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630334) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630337) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630340) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630343) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630346) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1630517) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1630487) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630490) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630493) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630496) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630499) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630502) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630505) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630508) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630511) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630514) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1630517) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1632315) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632285) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632288) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632291) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632294) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632297) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632300) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632303) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632306) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632309) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632312) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632315) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1632488) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632458) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632461) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632464) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632467) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632470) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632473) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632476) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632479) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632482) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632485) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632488) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1632674) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632644) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632647) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632650) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632653) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632656) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632659) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632662) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632665) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632668) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632671) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632674) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1632854) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632824) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632827) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632830) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632833) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632836) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632839) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632842) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632845) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632848) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632851) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1632854) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1633028) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1632998) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633001) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633004) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633007) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633010) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633013) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633016) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633019) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633022) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633025) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633028) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1633188) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633158) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633161) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633164) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633167) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633170) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633173) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633176) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633179) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633182) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633185) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633188) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1633375) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633345) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633348) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633351) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633354) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633357) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633360) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633363) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633366) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633369) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633372) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633375) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1633549) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633519) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633522) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633525) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633528) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633531) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633534) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633537) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633540) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633543) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633546) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633549) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1633717) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633687) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633690) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633693) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633696) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633699) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633702) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633705) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633708) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633711) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633714) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633717) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1633893) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1633863) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633866) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633869) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633872) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633875) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633878) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633881) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633884) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633887) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633890) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1633893) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1634061) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1634031) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634034) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634037) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634040) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634043) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634046) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634049) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634052) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634055) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634058) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634061) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1634227) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1634197) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634200) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634203) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634206) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634209) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634212) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634215) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634218) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634221) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634224) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634227) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1634395) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1634365) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634368) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634371) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634374) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634377) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634380) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634383) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634386) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634389) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634392) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634395) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Mal started 10 jobs in one tick. newJob=DoBill (Job_1634572) A=Thing_ElectricTailoringBench59746 jobGiver=RimWorld.JobGiver_Work jobList=(DoBill (Job_1634542) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634545) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634548) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634551) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634554) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634557) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634560) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634563) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634566) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634569) A=Thing_ElectricTailoringBench59746) (DoBill (Job_1634572) A=Thing_ElectricTailoringBench59746) lastJobGiver=RimWorld.JobGiver_Work
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6912 unused Assets to reduce memory usage. Loaded Objects now: 14312.
- Total: 171.924210 ms (FindLiveObjects: 1.501145 ms CreateObjectMapping: 3.785296 ms MarkObjects: 142.269623 ms DeleteObjects: 24.366812 ms)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding mods from Steam:
- Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
- Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
- Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
- Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
- Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
- Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
- Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
- Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
- Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
- Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
- Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
- Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
- Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
- Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
- Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
- Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
- Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
- Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
- Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
- Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
- Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
- Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
- Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
- Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
- Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
- Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
- Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
- Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
- Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
- Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
- Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
- Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
- Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
- Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
- Deactivating not-installed mods:
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 21f8 -> priority: 1
- Thread -> id: 2248 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
- Renderer: AMD Radeon R9 255
- Vendor: ATI
- VRAM: 2026 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding mods from Steam:
- Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
- Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
- Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
- Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
- Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
- Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
- Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
- Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
- Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
- Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
- Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
- Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
- Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
- Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
- Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
- Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
- Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
- Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
- Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
- Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
- Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
- Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
- Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
- Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
- Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
- Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
- Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
- Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
- Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
- Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
- Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
- Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
- Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
- Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
- Deactivating not-installed mods:
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding mods from Steam:
- Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
- Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
- Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
- Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
- Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
- Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
- Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
- Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
- Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
- Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
- Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
- Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
- Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
- Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
- Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
- Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
- Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
- Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
- Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
- Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
- Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
- Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
- Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
- Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
- Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
- Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
- Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
- Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
- Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
- Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
- Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
- Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
- Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
- Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
- Deactivating not-installed mods:
- --- Thread 2 ---
- 21091ms LoadAllPlayData
- - 15001ms Load all active mods.
- - - 1ms Initializing [Core|Core]
- - - 0ms Initializing [818773962|HugsLib]
- - - 0ms Initializing [704181221|Miscellaneous 'CORE']
- - - 0ms Initializing [735106432|EdB Prepare Carefully]
- - - 0ms Initializing [727862986|Efficient Light]
- - - 0ms Initializing [715565262|Colony Manager]
- - - 0ms Initializing [754637870|QualityBuilder]
- - - 0ms Initializing [712141500|Animal Tab]
- - - 0ms Initializing [927155256|Simple sidearms]
- - - 0ms Initializing [818322128|Facial Stuff 0.18.5.2]
- - - 0ms Initializing [1134165362|Avoid Friendly Fire]
- - - 0ms Initializing [821866381|MineItAll]
- - - 0ms Initializing [1180719658|[KV] Trading Spot - B18]
- - - 0ms Initializing [776679895|Hand Me That Brick]
- - - 0ms Initializing [936562361|JTReplaceWalls [B18]]
- - - 0ms Initializing [761421485|Allow Tool]
- - - 0ms Initializing [730899625|RT's Weapon Pack B18]
- - - 0ms Initializing [761219125|Defensive Positions]
- - - 0ms Initializing [817231829|I Can Fix It!]
- - - 0ms Initializing [708455313|Blueprints]
- - - 0ms Initializing [753498552|Hospitality]
- - - 0ms Initializing [725576127|Glitter Tech]
- - - 0ms Initializing [1204108550|RunAndGun]
- - - 0ms Initializing [826366050|Stack XXL]
- - - 0ms Initializing [731111514|Mad Skills]
- - - 0ms Initializing [1266570759|Research Tree]
- - - 0ms Initializing [863427766|Research Scrollbars]
- - - 0ms Initializing [1279012058|Pick Up And Haul]
- - - 0ms Initializing [1108968677|Expanded Roofing]
- - - 0ms Initializing [725488168|Cheaper Components]
- - - 0ms Initializing [725747149|Tilled Soil]
- - - 0ms Initializing [857164561|Stack Merger]
- - - 0ms Initializing [946390822|ResearchPal]
- - - 0ms Initializing [724602224|Misc. Robots]
- - - 0ms Initializing [747645520|Misc. Robots++]
- - - 0ms Initializing [724600171|Misc. MAI]
- - - 1ms Loading Core content
- - - 12ms Loading 818773962 content
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- - - 14ms Loading 735106432 content
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- - - 8900ms Loading Core
- - - - 8899ms Loading all defs
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- - - 9ms Loading 818773962
- - - - 9ms Loading all defs
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- - - - 51ms Loading all defs
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- - - 385ms Loading 818322128
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- - - - 887ms Loading all defs
- - - 334ms Loading 724600171
- - - - 334ms Loading all defs
- - 152ms Load language metadata.
- - 296ms Loading language data: English
- - 270ms Copy all Defs from mods to global databases.
- - 281ms Resolve cross-references between non-implied Defs.
- - 91ms Rebind defs (early).
- - 45ms Generate implied Defs (pre-resolve).
- - 0ms Resolve cross-references between Defs made by the implied defs.
- - 118ms Rebind DefOfs (final).
- - 126ms Other def binding, resetting and global operations.
- - 4404ms Resolve references.
- - 3ms Generate implied Defs (post-resolve).
- - 209ms Error check all defs.
- - 15ms Load keyboard preferences.
- - 73ms Short hash giving.
- --- Main thread ---
- 7ms Loading assets of type UnityEngine.Texture2D for mod 818773962
- --- Main thread ---
- 5ms Loading assets of type UnityEngine.Texture2D for mod 704181221
- --- Main thread ---
- 27ms Loading assets of type UnityEngine.Texture2D for mod 735106432
- --- Main thread ---
- 97ms Loading assets of type UnityEngine.Texture2D for mod 715565262
- --- Main thread ---
- 2ms Loading assets of type UnityEngine.Texture2D for mod 754637870
- --- Main thread ---
- 31ms Loading assets of type UnityEngine.Texture2D for mod 712141500
- --- Main thread ---
- 41ms Loading assets of type UnityEngine.Texture2D for mod 927155256
- --- Main thread ---
- 1187ms Loading assets of type UnityEngine.Texture2D for mod 818322128
- --- Main thread ---
- 19ms Loading assets of type UnityEngine.Texture2D for mod 1134165362
- --- Main thread ---
- 7ms Loading assets of type UnityEngine.Texture2D for mod 821866381
- --- Main thread ---
- 17ms Loading assets of type UnityEngine.AudioClip for mod 761421485
- - 15ms Loading file metalGlint
- --- Main thread ---
- 30ms Loading assets of type UnityEngine.Texture2D for mod 761421485
- --- Main thread ---
- 770ms Loading assets of type UnityEngine.AudioClip for mod 730899625
- - 60ms Loading file AACHoneyBadger/AAC Honey Badger
- - 8ms Loading file AK-47/AK-47
- - 9ms Loading file AK12/AK12
- - 13ms Loading file AUG/AUG
- - 10ms Loading file AWM/AWM
- - 15ms Loading file Barrett/Barret
- - 13ms Loading file BerettaM12/BerettaM12
- - 10ms Loading file DesertEagle/DesertEagle
- - 41ms Loading file DP-12/DP-12
- - 7ms Loading file Dragunov/Dragunov
- - 16ms Loading file Extinguished/Extinguished
- - 11ms Loading file Extinguisher/Extinguisher
- - 14ms Loading file Famas/Famas
- - 9ms Loading file FiveSeven/FiveSeven
- - 11ms Loading file FlameBurn/FlameBurn
- - 12ms Loading file Flashbang/Flashbang
- - 35ms Loading file Glock17/Glock17
- - 12ms Loading file GrenadeLauncher/GrenadeLauncher40mm
- - 10ms Loading file InfernoRifle/InfernoRifle
- - 10ms Loading file Kar98Shot/Kar98Shot
- - 9ms Loading file L85A2/L85A2
- - 15ms Loading file L96A1/L96A1
- - 16ms Loading file LVOA/LVOA-C
- - 13ms Loading file M1014/M1014
- - 14ms Loading file M18SmokeExplosion/M18SmokeExplosion
- - 17ms Loading file M249/M249
- - 13ms Loading file M4/M4
- - 15ms Loading file MP18/MP18
- - 46ms Loading file MP40/MP40
- - 9ms Loading file MP7/MP7
- - 8ms Loading file RPG-7/RPG-7
- - 11ms Loading file SCARL/SCARL
- - 12ms Loading file Scout/scout
- - 17ms Loading file Shuriken/Shuriken
- - 9ms Loading file ShurikenPickup/ShurikenPickup
- - 10ms Loading file Silent/Silent
- - 11ms Loading file Skorpionvz61/Skorpion vz 61
- - 10ms Loading file SlingShot/Slingshot
- - 10ms Loading file SPAS-12/SPAS-12
- - 11ms Loading file SWMagnum/Magnum
- - 10ms Loading file Tavor/IWI Tavor
- - 10ms Loading file TomahawkThrow/TomahawkThrow
- - 12ms Loading file USAS12/usas12
- - 15ms Loading file Uzi/UZI
- - 10ms Loading file VSSVintorez/VSSVintorez
- - 58ms Loading file Winchester1887/Winchester1887
- - 7ms Loading file XM8/XM8
- --- Main thread ---
- 123ms Loading assets of type UnityEngine.Texture2D for mod 730899625
- --- Main thread ---
- 11ms Loading assets of type UnityEngine.Texture2D for mod 761219125
- --- Main thread ---
- 4ms Loading assets of type UnityEngine.Texture2D for mod 708455313
- --- Main thread ---
- 5ms Loading assets of type UnityEngine.Texture2D for mod 753498552
- --- Main thread ---
- 33ms Loading assets of type UnityEngine.AudioClip for mod 725576127
- - 3ms Loading file Ambience/MatterFab
- - 4ms Loading file Ambience/PlasmaTurbine
- - 2ms Loading file Ambience/XITurbine
- - 0ms Loading file Pawn/Vehicle/EngineRev
- - 2ms Loading file Pawn/Vehicle/VehicleDeath
- - 0ms Loading file Weapons/APBProj
- - 0ms Loading file Weapons/APBRifle
- - 2ms Loading file Weapons/Cannon
- - 2ms Loading file Weapons/EM
- - 3ms Loading file Weapons/EM_small
- - 2ms Loading file Weapons/Missile1
- - 3ms Loading file Weapons/Missile2
- - 0ms Loading file Weapons/OCDRifle
- --- Main thread ---
- 455ms Loading assets of type UnityEngine.Texture2D for mod 725576127
- --- Main thread ---
- 7ms Loading assets of type UnityEngine.Texture2D for mod 1204108550
- --- Main thread ---
- 15ms Loading assets of type UnityEngine.Texture2D for mod 1266570759
- --- Main thread ---
- 11ms Loading assets of type UnityEngine.Texture2D for mod 1108968677
- --- Main thread ---
- 163ms Loading assets of type UnityEngine.Texture2D for mod 725747149
- --- Main thread ---
- 11ms Loading assets of type UnityEngine.Texture2D for mod 946390822
- --- Main thread ---
- 88ms Loading assets of type UnityEngine.Texture2D for mod 724602224
- --- Main thread ---
- 266ms Loading assets of type UnityEngine.Texture2D for mod 747645520
- --- Main thread ---
- 237ms Loading assets of type UnityEngine.Texture2D for mod 724600171
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- --- Main thread ---
- 1473ms Load backstories.
- --- Main thread ---
- 31ms Inject selected language data into game data.
- Facial Stuff successfully completed 46 patches with harmony.
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- ExpandedRoofing: generating dynamic defs
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
- ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
- ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
- switched Thick stone roof removal(17) and AI: Intellectual(19)
- switched Blowback operation(2) and Tube television(4)
- switched Weapon Assembly(3) and Tube television(2)
- switched Long-range mineral scanner(8) and Transport pod(9)
- switched Multi-analyzer(11) and Long-range mineral scanner(9)
- switched Microelectronics basics(4) and Smokepop belts(3)
- switched Long blades(8) and Hydroponics(5)
- switched Ammunition Production(14) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
- [StackXXL] Loaded
- --- Thread 5 ---
- 15982ms GenerateWorld
- - 12391ms WorldGenStep - Terrain
- - 128ms WorldGenStep - Components
- - 25ms WorldGenStep - Lakes
- - 456ms WorldGenStep - Rivers
- - 3ms WorldGenStep - AncientSites
- - 192ms WorldGenStep - AncientRoads
- - 203ms WorldGenStep - Factions
- - 782ms WorldGenStep - Roads
- - 1600ms WorldGenStep - Features
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 10685.
- Total: 142.948715 ms (FindLiveObjects: 0.876330 ms CreateObjectMapping: 0.964360 ms MarkObjects: 141.002792 ms DeleteObjects: 0.104246 ms)
- Called InitSaving() but current mode is Saving
- Called InitSaving() but current mode is Saving
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- Getting next unique ID during saving or loading. This may cause bugs.
- DebugOutput needs current mode to be Inactive
- DebugOutput needs current mode to be Inactive
- Called InitLoading() but current mode is Saving
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.Reflection.TargetException: Non-static field requires a target
- at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.ReplaceScenarioParts (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.PrepareGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for EdB.PrepareCarefully.Dialog_Confirm: System.NullReferenceException: Object reference not set to an instance of an object
- at EdB.PrepareCarefully.Controller.StartGame () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Page_PrepareCarefully.<ShowStartConfirmation>b__26_0 () [0x00000] in <filename unknown>:0
- at EdB.PrepareCarefully.Dialog_Confirm.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x006b9>
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
- at Verse.PawnGenerator.GeneratePawnInternal (Verse.PawnGenerationRequest) <0x0054f>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
- at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x00058>
- at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
- at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
- at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
- at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x00121>
- at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
- at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00171>
- at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0052b>
- at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00735>
- Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x006b9>
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
- at Verse.PawnGenerator.GeneratePawnInternal (Verse.PawnGenerationRequest) <0x0054f>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
- at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x00058>
- at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
- at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
- at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
- at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x00121>
- at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
- at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00171>
- at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0052b>
- at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00735>
- Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest&,string&,bool) <0x006b9>
- at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest&) <0x00174>
- at Verse.PawnGenerator.GeneratePawnInternal (Verse.PawnGenerationRequest) <0x0054f>
- at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest) <0x00024>
- at EdB.PrepareCarefully.Randomizer.GenerateColonist () <0x00058>
- at EdB.PrepareCarefully.RelationshipManager.ComputeInverseRelationship (RimWorld.PawnRelationDef) <0x00031>
- at EdB.PrepareCarefully.RelationshipManager.PopulateInverseRelationships () <0x00099>
- at EdB.PrepareCarefully.RelationshipManager..ctor (System.Collections.Generic.List`1<Verse.Pawn>,System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x0016b>
- at EdB.PrepareCarefully.PrepareCarefully.InitializeRelationshipManager (System.Collections.Generic.List`1<EdB.PrepareCarefully.CustomPawn>) <0x00121>
- at EdB.PrepareCarefully.PrepareCarefully.Initialize () <0x00044>
- at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) <0x00171>
- at (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) <0x0052b>
- at Verse.Window/<WindowOnGUI>c__AnonStorey0.<>m__0 (int) <0x00735>
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.PageUtility.<InitGameStart>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '70' things
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 11846.
- Total: 235.075912 ms (FindLiveObjects: 0.707881 ms CreateObjectMapping: 0.906445 ms MarkObjects: 233.382828 ms DeleteObjects: 0.077770 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, ResearchPal, Misc. Robots, Misc. Robots++, and Misc. MAI
- Could not generate starting map because there is no any player faction base.
- --- Thread 6 ---
- 1ms InitNewGame
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Game.InitNewGame () [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__1 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11851.
- Total: 244.562988 ms (FindLiveObjects: 0.693651 ms CreateObjectMapping: 1.027239 ms MarkObjects: 242.799728 ms DeleteObjects: 0.041036 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 11843.
- Total: 213.607468 ms (FindLiveObjects: 0.801206 ms CreateObjectMapping: 1.711623 ms MarkObjects: 210.973846 ms DeleteObjects: 0.118807 ms)
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding mods from Steam:
- Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
- Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
- Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
- Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
- Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
- Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
- Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
- Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
- Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
- Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
- Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
- Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
- Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
- Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
- Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
- Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
- Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
- Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
- Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
- Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
- Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
- Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
- Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
- Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
- Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
- Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
- Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
- Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
- Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
- Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
- Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
- Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
- Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
- Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
- Deactivating not-installed mods:
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1350 -> priority: 1
- Thread -> id: 2450 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 22.19.171.1024]
- Renderer: AMD Radeon R9 255
- Vendor: ATI
- VRAM: 2026 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding mods from Steam:
- Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
- Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
- Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
- Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
- Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
- Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
- Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
- Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
- Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
- Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
- Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
- Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
- Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
- Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
- Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
- Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
- Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
- Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
- Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
- Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
- Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
- Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
- Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
- Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
- Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
- Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
- Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
- Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
- Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
- Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
- Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
- Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
- Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
- Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
- Deactivating not-installed mods:
- Rebuilding mods list
- Adding mods from mods folder:
- Adding Core([Rimworld_dir]\Mods\Core)
- Adding mods from Steam:
- Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
- Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
- Adding 715565262(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\715565262)
- Adding 754637870(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754637870)
- Adding 712141500(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\712141500)
- Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
- Adding 927155256(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
- Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
- Adding 1134165362(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1134165362)
- Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
- Adding 821866381(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821866381)
- Adding 1180719658(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1180719658)
- Adding 776679895(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\776679895)
- Adding 936562361(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\936562361)
- Adding 754010247(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\754010247)
- Adding 882641145(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882641145)
- Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
- Adding 761421485(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761421485)
- Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
- Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
- Adding 817231829(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817231829)
- Adding 708455313(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\708455313)
- Adding 725576127(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725576127)
- Adding 725488168(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725488168)
- Adding 1108968677(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1108968677)
- Adding 1279012058(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
- Adding 863427766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\863427766)
- Adding 1266570759(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1266570759)
- Adding 731111514(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731111514)
- Adding 826366050(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826366050)
- Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
- Adding 1204108550(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1204108550)
- Adding 725747149(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725747149)
- Adding 857164561(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\857164561)
- Adding 946390822(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\946390822)
- Adding 747645520(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747645520)
- Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
- Adding 724600171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724600171)
- Deactivating not-installed mods:
- --- Thread 2 ---
- 19276ms LoadAllPlayData
- - 13857ms Load all active mods.
- - - 1ms Initializing [Core|Core]
- - - 0ms Initializing [818773962|HugsLib]
- - - 0ms Initializing [704181221|Miscellaneous 'CORE']
- - - 0ms Initializing [724602224|Misc. Robots]
- - - 0ms Initializing [747645520|Misc. Robots++]
- - - 0ms Initializing [724600171|Misc. MAI]
- - - 0ms Initializing [735106432|EdB Prepare Carefully]
- - - 0ms Initializing [727862986|Efficient Light]
- - - 0ms Initializing [715565262|Colony Manager]
- - - 0ms Initializing [754637870|QualityBuilder]
- - - 0ms Initializing [712141500|Animal Tab]
- - - 0ms Initializing [927155256|Simple sidearms]
- - - 0ms Initializing [818322128|Facial Stuff 0.18.5.2]
- - - 0ms Initializing [1134165362|Avoid Friendly Fire]
- - - 0ms Initializing [821866381|MineItAll]
- - - 0ms Initializing [1180719658|[KV] Trading Spot - B18]
- - - 0ms Initializing [776679895|Hand Me That Brick]
- - - 0ms Initializing [936562361|JTReplaceWalls [B18]]
- - - 0ms Initializing [761421485|Allow Tool]
- - - 0ms Initializing [730899625|RT's Weapon Pack B18]
- - - 0ms Initializing [761219125|Defensive Positions]
- - - 0ms Initializing [817231829|I Can Fix It!]
- - - 0ms Initializing [708455313|Blueprints]
- - - 0ms Initializing [753498552|Hospitality]
- - - 0ms Initializing [725576127|Glitter Tech]
- - - 0ms Initializing [1204108550|RunAndGun]
- - - 0ms Initializing [826366050|Stack XXL]
- - - 0ms Initializing [731111514|Mad Skills]
- - - 0ms Initializing [1266570759|Research Tree]
- - - 0ms Initializing [863427766|Research Scrollbars]
- - - 0ms Initializing [1279012058|Pick Up And Haul]
- - - 0ms Initializing [1108968677|Expanded Roofing]
- - - 0ms Initializing [725488168|Cheaper Components]
- - - 0ms Initializing [725747149|Tilled Soil]
- - - 0ms Initializing [857164561|Stack Merger]
- - - 0ms Initializing [946390822|ResearchPal]
- - - 1ms Loading Core content
- - - 12ms Loading 818773962 content
- - - 7ms Loading 704181221 content
- - - 5ms Loading 724602224 content
- - - 0ms Loading 747645520 content
- - - 5ms Loading 724600171 content
- - - 17ms Loading 735106432 content
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- - - 3ms Loading 754637870 content
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- - - 8ms Loading 927155256 content
- - - 19ms Loading 818322128 content
- - - 10ms Loading 1134165362 content
- - - 11ms Loading 821866381 content
- - - 2ms Loading 1180719658 content
- - - 2ms Loading 776679895 content
- - - 3ms Loading 936562361 content
- - - 12ms Loading 761421485 content
- - - 0ms Loading 730899625 content
- - - 12ms Loading 761219125 content
- - - 10ms Loading 817231829 content
- - - 4ms Loading 708455313 content
- - - 11ms Loading 753498552 content
- - - 0ms Loading 725576127 content
- - - 4ms Loading 1204108550 content
- - - 9ms Loading 826366050 content
- - - 10ms Loading 731111514 content
- - - 13ms Loading 1266570759 content
- - - 3ms Loading 863427766 content
- - - 10ms Loading 1279012058 content
- - - 20ms Loading 1108968677 content
- - - 0ms Loading 725488168 content
- - - 0ms Loading 725747149 content
- - - 19ms Loading 857164561 content
- - - 13ms Loading 946390822 content
- - - 8616ms Loading Core
- - - - 8616ms Loading all defs
- - - - - 0ms Loading all patches
- - - - - 0ms Loading all patches
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- - - - - 6ms Loading all patches
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- - - - - 64ms Loading all patches
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- - - - - 2ms Loading all patches
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- - - - - 2ms Loading all patches
- - - - - 0ms Loading all patches
- - - - - 0ms Loading all patches
- - - - - 0ms Loading all patches
- - - 5ms Loading 818773962
- - - - 5ms Loading all defs
- - - 77ms Loading 704181221
- - - - 77ms Loading all defs
- - - 138ms Loading 724602224
- - - - 138ms Loading all defs
- - - 606ms Loading 747645520
- - - - 606ms Loading all defs
- - - 336ms Loading 724600171
- - - - 336ms Loading all defs
- - - 16ms Loading 735106432
- - - - 16ms Loading all defs
- - - 22ms Loading 727862986
- - - - 22ms Loading all defs
- - - 40ms Loading 715565262
- - - - 40ms Loading all defs
- - - 8ms Loading 754637870
- - - - 8ms Loading all defs
- - - 12ms Loading 712141500
- - - - 12ms Loading all defs
- - - 13ms Loading 927155256
- - - - 13ms Loading all defs
- - - 291ms Loading 818322128
- - - - 291ms Loading all defs
- - - 3ms Loading 1134165362
- - - - 3ms Loading all defs
- - - 6ms Loading 821866381
- - - - 6ms Loading all defs
- - - 4ms Loading 1180719658
- - - - 4ms Loading all defs
- - - 4ms Loading 776679895
- - - - 4ms Loading all defs
- - - 5ms Loading 936562361
- - - - 5ms Loading all defs
- - - 88ms Loading 761421485
- - - - 87ms Loading all defs
- - - 1571ms Loading 730899625
- - - - 1571ms Loading all defs
- - - 15ms Loading 761219125
- - - - 15ms Loading all defs
- - - 0ms Loading 817231829
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- - - 3ms Loading 708455313
- - - - 3ms Loading all defs
- - - 69ms Loading 753498552
- - - - 69ms Loading all defs
- - - 923ms Loading 725576127
- - - - 923ms Loading all defs
- - - 2ms Loading 1204108550
- - - - 2ms Loading all defs
- - - 0ms Loading 826366050
- - - - 0ms Loading all defs
- - - 0ms Loading 731111514
- - - - 0ms Loading all defs
- - - 2ms Loading 1266570759
- - - - 2ms Loading all defs
- - - 0ms Loading 863427766
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- - - 6ms Loading 1279012058
- - - - 6ms Loading all defs
- - - 52ms Loading 1108968677
- - - - 52ms Loading all defs
- - - 0ms Loading 725488168
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- - - 7ms Loading 725747149
- - - - 7ms Loading all defs
- - - 3ms Loading 857164561
- - - - 3ms Loading all defs
- - - 4ms Loading 946390822
- - - - 4ms Loading all defs
- - 148ms Load language metadata.
- - 222ms Loading language data: English
- - 187ms Copy all Defs from mods to global databases.
- - 254ms Resolve cross-references between non-implied Defs.
- - 79ms Rebind defs (early).
- - 38ms Generate implied Defs (pre-resolve).
- - 0ms Resolve cross-references between Defs made by the implied defs.
- - 91ms Rebind DefOfs (final).
- - 88ms Other def binding, resetting and global operations.
- - 4106ms Resolve references.
- - 2ms Generate implied Defs (post-resolve).
- - 130ms Error check all defs.
- - 9ms Load keyboard preferences.
- - 57ms Short hash giving.
- --- Main thread ---
- 6ms Loading assets of type UnityEngine.Texture2D for mod 818773962
- --- Main thread ---
- 4ms Loading assets of type UnityEngine.Texture2D for mod 704181221
- --- Main thread ---
- 100ms Loading assets of type UnityEngine.Texture2D for mod 724602224
- --- Main thread ---
- 341ms Loading assets of type UnityEngine.Texture2D for mod 747645520
- --- Main thread ---
- 179ms Loading assets of type UnityEngine.Texture2D for mod 724600171
- --- Main thread ---
- 25ms Loading assets of type UnityEngine.Texture2D for mod 735106432
- --- Main thread ---
- 86ms Loading assets of type UnityEngine.Texture2D for mod 715565262
- --- Main thread ---
- 2ms Loading assets of type UnityEngine.Texture2D for mod 754637870
- --- Main thread ---
- 19ms Loading assets of type UnityEngine.Texture2D for mod 712141500
- --- Main thread ---
- 38ms Loading assets of type UnityEngine.Texture2D for mod 927155256
- --- Main thread ---
- 1148ms Loading assets of type UnityEngine.Texture2D for mod 818322128
- --- Main thread ---
- 15ms Loading assets of type UnityEngine.Texture2D for mod 1134165362
- --- Main thread ---
- 5ms Loading assets of type UnityEngine.Texture2D for mod 821866381
- --- Main thread ---
- 9ms Loading assets of type UnityEngine.AudioClip for mod 761421485
- - 9ms Loading file metalGlint
- --- Main thread ---
- 23ms Loading assets of type UnityEngine.Texture2D for mod 761421485
- --- Main thread ---
- 688ms Loading assets of type UnityEngine.AudioClip for mod 730899625
- - 34ms Loading file AACHoneyBadger/AAC Honey Badger
- - 6ms Loading file AK-47/AK-47
- - 10ms Loading file AK12/AK12
- - 9ms Loading file AUG/AUG
- - 10ms Loading file AWM/AWM
- - 13ms Loading file Barrett/Barret
- - 33ms Loading file BerettaM12/BerettaM12
- - 10ms Loading file DesertEagle/DesertEagle
- - 10ms Loading file DP-12/DP-12
- - 8ms Loading file Dragunov/Dragunov
- - 9ms Loading file Extinguished/Extinguished
- - 10ms Loading file Extinguisher/Extinguisher
- - 10ms Loading file Famas/Famas
- - 12ms Loading file FiveSeven/FiveSeven
- - 40ms Loading file FlameBurn/FlameBurn
- - 10ms Loading file Flashbang/Flashbang
- - 11ms Loading file Glock17/Glock17
- - 8ms Loading file GrenadeLauncher/GrenadeLauncher40mm
- - 11ms Loading file InfernoRifle/InfernoRifle
- - 18ms Loading file Kar98Shot/Kar98Shot
- - 10ms Loading file L85A2/L85A2
- - 9ms Loading file L96A1/L96A1
- - 9ms Loading file LVOA/LVOA-C
- - 13ms Loading file M1014/M1014
- - 18ms Loading file M18SmokeExplosion/M18SmokeExplosion
- - 44ms Loading file M249/M249
- - 11ms Loading file M4/M4
- - 11ms Loading file MP18/MP18
- - 11ms Loading file MP40/MP40
- - 12ms Loading file MP7/MP7
- - 8ms Loading file RPG-7/RPG-7
- - 8ms Loading file SCARL/SCARL
- - 12ms Loading file Scout/scout
- - 10ms Loading file Shuriken/Shuriken
- - 9ms Loading file ShurikenPickup/ShurikenPickup
- - 12ms Loading file Silent/Silent
- - 11ms Loading file Skorpionvz61/Skorpion vz 61
- - 10ms Loading file SlingShot/Slingshot
- - 11ms Loading file SPAS-12/SPAS-12
- - 11ms Loading file SWMagnum/Magnum
- - 48ms Loading file Tavor/IWI Tavor
- - 9ms Loading file TomahawkThrow/TomahawkThrow
- - 11ms Loading file USAS12/usas12
- - 11ms Loading file Uzi/UZI
- - 11ms Loading file VSSVintorez/VSSVintorez
- - 13ms Loading file Winchester1887/Winchester1887
- - 8ms Loading file XM8/XM8
- --- Main thread ---
- 226ms Loading assets of type UnityEngine.Texture2D for mod 730899625
- --- Main thread ---
- 51ms Loading assets of type UnityEngine.Texture2D for mod 761219125
- --- Main thread ---
- 8ms Loading assets of type UnityEngine.Texture2D for mod 708455313
- --- Main thread ---
- 7ms Loading assets of type UnityEngine.Texture2D for mod 753498552
- --- Main thread ---
- 44ms Loading assets of type UnityEngine.AudioClip for mod 725576127
- - 6ms Loading file Ambience/MatterFab
- - 3ms Loading file Ambience/PlasmaTurbine
- - 3ms Loading file Ambience/XITurbine
- - 1ms Loading file Pawn/Vehicle/EngineRev
- - 3ms Loading file Pawn/Vehicle/VehicleDeath
- - 2ms Loading file Weapons/APBProj
- - 1ms Loading file Weapons/APBRifle
- - 2ms Loading file Weapons/Cannon
- - 3ms Loading file Weapons/EM
- - 2ms Loading file Weapons/EM_small
- - 3ms Loading file Weapons/Missile1
- - 3ms Loading file Weapons/Missile2
- - 1ms Loading file Weapons/OCDRifle
- --- Main thread ---
- 520ms Loading assets of type UnityEngine.Texture2D for mod 725576127
- --- Main thread ---
- 11ms Loading assets of type UnityEngine.Texture2D for mod 1204108550
- --- Main thread ---
- 17ms Loading assets of type UnityEngine.Texture2D for mod 1266570759
- --- Main thread ---
- 12ms Loading assets of type UnityEngine.Texture2D for mod 1108968677
- --- Main thread ---
- 168ms Loading assets of type UnityEngine.Texture2D for mod 725747149
- --- Main thread ---
- 12ms Loading assets of type UnityEngine.Texture2D for mod 946390822
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- --- Main thread ---
- 1574ms Load backstories.
- --- Main thread ---
- 24ms Inject selected language data into game data.
- Facial Stuff successfully completed 46 patches with harmony.
- JTReplaceWalls v0.18.2 initializing...
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- ExpandedRoofing: generating dynamic defs
- Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- ResearchPal :: redundant prerequisites for Weapon Assembly the following research: Machining
- ResearchPal :: redundant prerequisites for Submachine Guns the following research: Weapon Assembly, Ammunition Production, Close Quarters Battle
- ResearchPal :: redundant prerequisites for Shotguns the following research: Weapon Assembly, Blowback operation, Close Quarters Battle
- switched Deep drilling(20) and AI: Cooking(9)
- switched Blowback operation(2) and Tube television(4)
- switched Weapon Assembly(3) and Tube television(2)
- switched Firefoam(5) and Multi-analyzer(12)
- switched Long-range mineral scanner(8) and Mobile AI(9)
- switched Mobile AI(8) and Transport pod(10)
- switched Multi-analyzer(5) and Long-range mineral scanner(9)
- switched Microelectronics basics(4) and Smokepop belts(3)
- switched Long blades(8) and Hydroponics(5)
- switched Ammunition Production(14) and IEDs(7)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- [HugsLib] v4.1.1 initialized SimpleSidearms, AvoidFriendlyFire, MineItAll, HandMeThatBrick, AllowTool, DefensivePositions, Hospitality, RunAndGun, StackXXL
- [StackXXL] Loaded
- --- Thread 5 ---
- 15591ms GenerateWorld
- - 12097ms WorldGenStep - Terrain
- - 130ms WorldGenStep - Components
- - 25ms WorldGenStep - Lakes
- - 507ms WorldGenStep - Rivers
- - 3ms WorldGenStep - AncientSites
- - 141ms WorldGenStep - AncientRoads
- - 184ms WorldGenStep - Factions
- - 748ms WorldGenStep - Roads
- - 1507ms WorldGenStep - Features
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 10671.
- Total: 146.987518 ms (FindLiveObjects: 0.910086 ms CreateObjectMapping: 1.926735 ms MarkObjects: 144.050751 ms DeleteObjects: 0.098951 ms)
- --- Thread 6 ---
- 15625ms GenerateWorld
- - 12231ms WorldGenStep - Terrain
- - 118ms WorldGenStep - Components
- - 21ms WorldGenStep - Lakes
- - 554ms WorldGenStep - Rivers
- - 0ms WorldGenStep - AncientSites
- - 183ms WorldGenStep - AncientRoads
- - 66ms WorldGenStep - Factions
- - 831ms WorldGenStep - Roads
- - 1382ms WorldGenStep - Features
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 10824.
- Total: 113.391434 ms (FindLiveObjects: 0.797897 ms CreateObjectMapping: 0.900157 ms MarkObjects: 109.988701 ms DeleteObjects: 1.703350 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '70' things
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 12161.
- Total: 157.835083 ms (FindLiveObjects: 0.779033 ms CreateObjectMapping: 1.649076 ms MarkObjects: 155.321579 ms DeleteObjects: 0.083727 ms)
- Initializing new game with mods Core, HugsLib, Miscellaneous 'CORE', Misc. Robots, Misc. Robots++, Misc. MAI, EdB Prepare Carefully, Efficient Light, Colony Manager, QualityBuilder, Animal Tab, Simple sidearms, Facial Stuff 0.18.5.2, Avoid Friendly Fire, MineItAll, [KV] Trading Spot - B18, Hand Me That Brick, JTReplaceWalls [B18], Allow Tool, RT's Weapon Pack B18, Defensive Positions, I Can Fix It!, Blueprints, Hospitality, Glitter Tech, RunAndGun, Stack XXL, Mad Skills, Research Tree, Research Scrollbars, Pick Up And Haul, Expanded Roofing, Cheaper Components, Tilled Soil, Stack Merger, and ResearchPal
- QualityBuilder added to orders category.
- Adding tex: CircleTex
- [MineItAll] Injected 3 designators
- [AllowTool] Injected 6 designators
- --- Thread 7 ---
- 5310ms InitNewGame
- - 5263ms InitNewGeneratedMap
- - - 104ms Set up map
- - - 4575ms Generate contents into map
- - - - 468ms GenStep - ElevationFertility
- - - - 88ms GenStep - Caves
- - - - 686ms GenStep - ScatterDeepResourceLumps
- - - - 533ms GenStep - RocksFromGrid
- - - - 342ms GenStep - Terrain
- - - - 5ms GenStep - CavesTerrain
- - - - 2ms GenStep - Roads
- - - - 509ms GenStep - RockChunks
- - - - 36ms GenStep - ScatterRuinsSimple
- - - - 78ms GenStep - ScatterShrines
- - - - 32ms GenStep - SteamGeysers
- - - - 164ms GenStep - FindPlayerStartSpot
- - - - - 162ms RebuildAllRegions
- - - - 16ms GenStep - ScenParts
- - - - 1452ms GenStep - Plants
- - - - 24ms GenStep - CavePlants
- - - - 0ms GenStep - Snow
- - - - 36ms GenStep - Animals
- - - - 27ms GenStep - CaveHives
- - - - 63ms GenStep - Fog
- - - - - 63ms GenerateInitialFogGrid
- - - - 0ms GenStep - RemovePrepareCarefullyScenParts
- - - 576ms Finalize map init
- - - 0ms MapComponent.MapGenerated()
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18638.
- Total: 264.778473 ms (FindLiveObjects: 1.882058 ms CreateObjectMapping: 3.803498 ms MarkObjects: 259.041626 ms DeleteObjects: 0.049310 ms)
- Areteba Confederacy are coming after 11.09346 days.
- Rat58963 on unwalkable cell (124, 0, 94). Teleporting to (123, 0, 94)
- QualityBuilder: No new BP available
- Colony Manager :: Loading old save - updating job parameters.
- Colony Manager :: Loading old save - done.
- QualityBuilder: No new BP available
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Diver: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- QualityBuilder: No new BP available
- QualityBuilder: No new BP available
- Used only 50 / 143.8145 points generating for Orion Installation
- Used only 50 / 143.8145 points generating for Orion Installation
- Used only 50 / 143.8145 points generating for Orion Installation
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Meguile: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- MAI started 10 jobs in 10 ticks. List: (HaulToCell (Job_904091) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904092)) , (HaulToCell (Job_904096) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904097)) , (HaulToCell (Job_904101) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904102)) , (HaulToCell (Job_904106) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904107)) , and (HaulToCell (Job_904111) A=Thing_Silver96178 B=(151, 0, 94)) (WaitMaintainPosture (Job_904112)) lastJobGiver=null, curJob.def=WaitMaintainPosture, curDriver=Verse.AI.JobDriver_WaitMaintainPosture
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
- at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
- at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
- at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
- at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[Verse.Thing].MoveNext () [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.Update (RimWorld.SlotGroup slotgroup) [0x00000] in <filename unknown>:0
- at StackMerger.ListerStackables.MapComponentTick () [0x00000] in <filename unknown>:0
- at Verse.MapComponentUtility.MapComponentTick (Verse.Map map) [0x00000] in <filename unknown>:0
- System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.SlotGroup+<>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.UpdateResourceCounts () [0x00000] in <filename unknown>:0
- at RimWorld.ResourceCounter.ResourceCounterTick () [0x00000] in <filename unknown>:0
- at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103664) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103624) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103628) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103632) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103636) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103640) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103644) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103648) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103652) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103656) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103660) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103664) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103725) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103685) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103689) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103693) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103697) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103701) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103705) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103709) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103713) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103717) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103721) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103725) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103791) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103751) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103755) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103759) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103763) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103767) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103771) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103775) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103779) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103783) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103787) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103791) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103856) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103816) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103820) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103824) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103828) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103832) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103836) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103840) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103844) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103848) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103852) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103856) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103923) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103883) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103887) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103891) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103895) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103899) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103903) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103907) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103911) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103915) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103919) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103923) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1103983) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1103943) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103947) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103951) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103955) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103959) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103963) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103967) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103971) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103975) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103979) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1103983) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104049) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104009) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104013) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104017) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104021) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104025) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104029) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104033) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104037) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104041) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104045) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104049) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104113) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104073) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104077) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104081) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104085) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104089) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104093) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104097) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104101) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104105) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104109) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104113) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104175) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104135) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104139) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104143) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104147) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104151) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104155) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104159) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104163) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104167) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104171) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104175) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104248) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104208) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104212) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104216) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104220) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104224) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104228) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104232) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104236) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104240) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104244) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104248) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104314) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104274) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104278) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104282) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104286) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104290) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104294) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104298) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104302) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104306) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104310) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104314) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104388) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104348) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104352) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104356) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104360) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104364) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104368) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104372) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104376) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104380) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104384) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104388) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104455) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104415) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104419) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104423) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104427) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104431) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104435) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104439) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104443) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104447) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104451) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104455) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104514) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104474) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104478) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104482) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104486) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104490) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104494) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104498) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104502) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104506) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104510) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104514) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104582) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104542) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104546) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104550) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104554) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104558) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104562) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104566) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104570) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104574) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104578) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104582) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104654) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104614) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104618) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104622) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104626) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104630) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104634) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104638) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104642) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104646) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104650) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104654) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104726) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104686) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104690) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104694) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104698) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104702) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104706) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104710) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104714) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104718) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104722) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104726) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104794) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104754) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104758) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104762) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104766) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104770) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104774) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104778) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104782) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104786) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104790) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104794) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1104841) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104801) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104805) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104809) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104813) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104817) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104821) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104825) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104829) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104833) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104837) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104841) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1104903) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104863) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104867) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104871) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104875) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104879) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104883) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104887) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104891) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104895) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104899) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104903) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1104950) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104910) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104914) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104918) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104922) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104926) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104930) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104934) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104938) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104942) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104946) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104950) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105016) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1104976) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104980) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104984) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104988) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104992) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1104996) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105000) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105004) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105008) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105012) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105016) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105062) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105022) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105026) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105030) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105034) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105038) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105042) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105046) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105050) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105054) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105058) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105062) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105129) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105089) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105093) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105097) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105101) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105105) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105109) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105113) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105117) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105121) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105125) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105129) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105175) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105135) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105139) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105143) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105147) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105151) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105155) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105159) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105163) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105167) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105171) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105175) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105241) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105201) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105205) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105209) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105213) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105217) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105221) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105225) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105229) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105233) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105237) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105241) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105289) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105249) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105253) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105257) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105261) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105265) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105269) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105273) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105277) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105281) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105285) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105289) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105351) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105311) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105315) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105319) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105323) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105327) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105331) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105335) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105339) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105343) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105347) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105351) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105397) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105357) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105361) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105365) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105369) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105373) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105377) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105381) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105385) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105389) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105393) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105397) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105460) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105420) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105424) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105428) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105432) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105436) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105440) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105444) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105448) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105452) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105456) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105460) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105513) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105473) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105477) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105481) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105485) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105489) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105493) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105497) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105501) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105505) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105509) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105513) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105575) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105535) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105539) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105543) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105547) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105551) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105555) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105559) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105563) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105567) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105571) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105575) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105623) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105583) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105587) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105591) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105595) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105599) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105603) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105607) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105611) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105615) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105619) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105623) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105682) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105642) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105646) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105650) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105654) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105658) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105662) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105666) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105670) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105674) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105678) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105682) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105730) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105690) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105694) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105698) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105702) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105706) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105710) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105714) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105718) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105722) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105726) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105730) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105795) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105755) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105759) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105763) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105767) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105771) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105775) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105779) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105783) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105787) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105791) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105795) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105849) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105809) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105813) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105817) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105821) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105825) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105829) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105833) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105837) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105841) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105845) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105849) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1105906) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105866) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105870) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105874) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105878) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105882) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105886) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105890) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105894) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105898) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105902) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105906) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1105955) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105915) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105919) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105923) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105927) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105931) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105935) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105939) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105943) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105947) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105951) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105955) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106015) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1105975) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105979) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105983) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105987) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105991) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105995) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1105999) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106003) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106007) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106011) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106015) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106065) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106025) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106029) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106033) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106037) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106041) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106045) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106049) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106053) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106057) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106061) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106065) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106130) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106090) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106094) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106098) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106102) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106106) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106110) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106114) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106118) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106122) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106126) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106130) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106178) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106138) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106142) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106146) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106150) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106154) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106158) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106162) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106166) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106170) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106174) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106178) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106246) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106206) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106210) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106214) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106218) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106222) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106226) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106230) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106234) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106238) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106242) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106246) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106292) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106252) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106256) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106260) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106264) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106268) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106272) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106276) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106280) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106284) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106288) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106292) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106355) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106315) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106319) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106323) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106327) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106331) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106335) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106339) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106343) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106347) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106351) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106355) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106405) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106365) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106369) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106373) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106377) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106381) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106385) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106389) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106393) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106397) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106401) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106405) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106460) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106420) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106424) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106428) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106432) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106436) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106440) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106444) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106448) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106452) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106456) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106460) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106510) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106470) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106474) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106478) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106482) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106486) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106490) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106494) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106498) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106502) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106506) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106510) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106567) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106527) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106531) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106535) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106539) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106543) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106547) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106551) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106555) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106559) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106563) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106567) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106615) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106575) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106579) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106583) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106587) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106591) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106595) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106599) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106603) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106607) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106611) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106615) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106680) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106640) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106644) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106648) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106652) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106656) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106660) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106664) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106668) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106672) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106676) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106680) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106729) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106689) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106693) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106697) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106701) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106705) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106709) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106713) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106717) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106721) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106725) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106729) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106796) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106756) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106760) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106764) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106768) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106772) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106776) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106780) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106784) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106788) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106792) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106796) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106844) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106804) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106808) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106812) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106816) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106820) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106824) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106828) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106832) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106836) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106840) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106844) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1106913) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106873) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106877) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106881) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106885) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106889) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106893) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106897) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106901) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106905) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106909) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106913) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1106962) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106922) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106926) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106930) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106934) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106938) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106942) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106946) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106950) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106954) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106958) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106962) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107028) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1106988) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106992) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1106996) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107000) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107004) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107008) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107012) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107016) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107020) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107024) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107028) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107077) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107037) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107041) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107045) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107049) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107053) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107057) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107061) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107065) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107069) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107073) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107077) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107142) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107102) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107106) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107110) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107114) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107118) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107122) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107126) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107130) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107134) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107138) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107142) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107192) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107152) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107156) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107160) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107164) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107168) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107172) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107176) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107180) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107184) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107188) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107192) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107255) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107215) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107219) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107223) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107227) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107231) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107235) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107239) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107243) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107247) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107251) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107255) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107303) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107263) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107267) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107271) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107275) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107279) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107283) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107287) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107291) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107295) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107299) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107303) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107372) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107332) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107336) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107340) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107344) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107348) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107352) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107356) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107360) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107364) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107368) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107372) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107422) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107382) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107386) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107390) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107394) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107398) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107402) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107406) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107410) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107414) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107418) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107422) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107487) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107447) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107451) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107455) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107459) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107463) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107467) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107471) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107475) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107479) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107483) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107487) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107536) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107496) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107500) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107504) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107508) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107512) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107516) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107520) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107524) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107528) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107532) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107536) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107603) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107563) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107567) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107571) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107575) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107579) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107583) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107587) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107591) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107595) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107599) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107603) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107652) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107612) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107616) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107620) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107624) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107628) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107632) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107636) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107640) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107644) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107648) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107652) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107710) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107670) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107674) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107678) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107682) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107686) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107690) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107694) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107698) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107702) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107706) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107710) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107760) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107720) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107724) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107728) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107732) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107736) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107740) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107744) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107748) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107752) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107756) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107760) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107818) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107778) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107782) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107786) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107790) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107794) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107798) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107802) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107806) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107810) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107814) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107818) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107864) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107824) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107828) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107832) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107836) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107840) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107844) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107848) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107852) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107856) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107860) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107864) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1107935) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107895) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107899) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107903) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107907) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107911) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107915) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107919) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107923) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107927) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107931) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107935) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1107982) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1107942) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107946) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107950) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107954) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107958) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107962) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107966) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107970) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107974) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107978) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1107982) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108040) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108000) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108004) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108008) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108012) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108016) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108020) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108024) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108028) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108032) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108036) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108040) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108112) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108072) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108076) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108080) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108084) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108088) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108092) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108096) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108100) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108104) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108108) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108112) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108157) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108117) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108121) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108125) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108129) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108133) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108137) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108141) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108145) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108149) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108153) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108157) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108217) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108177) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108181) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108185) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108189) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108193) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108197) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108201) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108205) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108209) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108213) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108217) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108262) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108222) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108226) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108230) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108234) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108238) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108242) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108246) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108250) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108254) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108258) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108262) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108319) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108279) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108283) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108287) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108291) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108295) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108299) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108303) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108307) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108311) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108315) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108319) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108364) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108324) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108328) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108332) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108336) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108340) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108344) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108348) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108352) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108356) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108360) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108364) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108419) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108379) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108383) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108387) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108391) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108395) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108399) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108403) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108407) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108411) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108415) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108419) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108464) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108424) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108428) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108432) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108436) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108440) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108444) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108448) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108452) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108456) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108460) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108464) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108521) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108481) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108485) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108489) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108493) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108497) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108501) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108505) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108509) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108513) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108517) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108521) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108566) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108526) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108530) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108534) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108538) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108542) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108546) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108550) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108554) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108558) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108562) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108566) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108631) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108591) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108595) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108599) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108603) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108607) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108611) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108615) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108619) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108623) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108627) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108631) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108676) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108636) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108640) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108644) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108648) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108652) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108656) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108660) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108664) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108668) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108672) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108676) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108730) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108690) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108694) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108698) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108702) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108706) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108710) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108714) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108718) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108722) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108726) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108730) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108775) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108735) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108739) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108743) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108747) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108751) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108755) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108759) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108763) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108767) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108771) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108775) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108824) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108784) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108788) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108792) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108796) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108800) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108804) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108808) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108812) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108816) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108820) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108824) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108869) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108829) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108833) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108837) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108841) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108845) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108849) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108853) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108857) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108861) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108865) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108869) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1108918) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108878) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108882) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108886) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108890) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108894) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108898) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108902) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108906) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108910) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108914) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108918) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1108963) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108923) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108927) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108931) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108935) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108939) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108943) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108947) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108951) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108955) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108959) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108963) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI started 10 jobs in one tick. newJob=HaulToCell (Job_1109014) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1108974) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108978) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108982) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108986) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108990) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108994) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1108998) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109002) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109006) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109010) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109014) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
- MAI 4 started 10 jobs in one tick. newJob=HaulToCell (Job_1109063) A=Thing_Steel122791 B=(149, 0, 92) jobGiver=RimWorld.JobGiver_Work jobList=(HaulToCell (Job_1109023) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109027) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109031) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109035) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109039) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109043) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109047) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109051) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109055) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109059) A=Thing_Steel122791 B=(149, 0, 92)) (HaulToCell (Job_1109063) A=Thing_Steel122791 B=(149, 0, 92)) lastJobGiver=RimWorld.JobGiver_Work
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