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HM:StH Any% Treasure Hunt I Notes

Dec 20th, 2017
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  1. Harvest Moon: Save the Homeland
  2. Any% Treasure Hunt I Notes
  3. [Updated 10 May 2020]
  4.  
  5. NOTES
  6. - What exactly allows you to obtain the dog is not yet fully understood. Therefore, this route delays obtaining it until early Summer
  7. - Each dog behaves differently in terms of when it can be obtained, and the AP boost it receives for choosing it. This route selects the red (floppy-eared) dog.
  8. - Start filling the dog bowl around Spring 12 or 13. Favor feeding Moondrops until you obtain the dog (Summer 2-4 or so); after obtaining, feed only berries.
  9. - Unlike THII, Dia is not required for this ending; rather, Tim needs 140 and the dog must be at 100 (between 2 and 3 hearts).
  10. - Because Dia's THII CS will trigger automatically upon entering the Villa once CS2 has triggered, THI CANNOT enter the Villa after that point, or else the THI ending is no longer possible. Therefore, Martha's gifting should be finished before triggering CS2.
  11. - Since gifting Dia is unnecessary for this ending, we cannot stall for Tim to reach Ronald's once the others are at their respective thresholds. The gift route is roughly the same until Martha is finished, but after that, Tim's interactions will probably be while running (except potentially getting him at the Brownie Farm on a Thursday).
  12. - The gift route is as THII: (Parsley) > Woody/Gwen > (Gina) > Louis/Lyla > Bob > (Gina) > Martha > Tim
  13. > Intro+gift Gwen, but talk only for every further interaction. Woody is 5G+1T as THII.
  14. > Parsley on Wed/Fri/Sat; gift 3 herbs at any point after you have exceeded 20AP
  15. > Martha should be gifted as well as talked, to reduce number of trips to the Villa (4G+1T)
  16. > Gina outside Ronald's on Wed/Sat, outside the Villa otherwise. Only Wed/Sat once Martha is finished.
  17. > Louis and Lyla outside their shops. Louis also at Carpenter's on Wed. Make sure Louis is in his "stationary" position.
  18. > If not outside Ronald's, Tim is best reached either immediately (running outside Bob's shop) or after gifting the others (running outside Lyla's).
  19.  
  20. - CS1: Bob 20, Tim 30
  21. - CS2: Tim 80
  22. - CS3: Enter Villa area after CS2 has triggered
  23. > Dog: 130 (3 hearts)
  24. > Tim: 140
  25. > Lyla: 50
  26. > Gwen: 50
  27. > Gina: 50
  28. > Bob: 50
  29. > Woody: 50
  30. > Parsley: 50
  31. > Louis: 40
  32. > Martha: 40
  33. - Forage count
  34. > Tim: Varies; upwards of 17(?)
  35. > Martha: 4VB/(M)H/MD
  36. > Bob: 5VB/(M)H
  37. > Parsley: 3H
  38. > Woody: 5VB/(M)H
  39. > Gwen: 1VB/(M)H/MD
  40. > Total (save Tim and Parsley): 15
  41. - Dog will need ~49 feeds: 25-27 MDs, 22-24 berries
  42.  
  43. SPRING
  44. - Goddess Questions: MIXED
  45. - On Spring 2, skip Carpenter's and forage at Villa instead. Intro+gift Bob on the way back.
  46. - Fill the dog's food bowl everyday (preferably MD). Follow the gift route above, skipping Tue/Thu and foraging as necessary.
  47. - Spring 16
  48. > Till 16 tiles, resetting for minerals totaling at least 180G (if slightly short, can sell surplus forageables)
  49. > Sell at Carpenter's or Tool Shop
  50. > Buy max potatoes
  51. > Gift route as usual, then plant the potatoes (no water)
  52. - Continue feeding through the rainy season, harvesting the potatoes on Spring 21.
  53. - Starting on Spring 26, pickup and obtain the red (floppy-eared) dog if you see it. Obtain it no later than Spring 28.
  54. - Upon bringing the dog back to the farm, place him in the house.
  55. - Once obtained, feed berries or herbs everyday, and also pickup and whistle (dog must "sniff" upon whistling to get the AP gain!)
  56.  
  57. SUMMER
  58. - Save your final interaction with Lyla for the day you sell potatoes and buy Sacred Land seeds. Buy 9 of each if you can (1140G), otherwise buy at least:
  59. > 8 tomato
  60. > 6 corn
  61. > 9 potato
  62. > 9 breadfruit
  63. - When you have finished gifting Tim, sleep until Summer 20 (keep feeding the dog!). Head to the Villa area, skip the cutscene, and plant/water at the Sacred Land (possible patterns shown below).
  64. - Sleep through the rainy season to Summer 27 (reset if rain loss).
  65. - Head to the Sacred Land and skip the cutscene, then:
  66. > Sleep 3 days and walk to the garden, skipping the cutscene
  67. > Sleep 4 days and exit the house for the bloom cutscene
  68. > Sleep 2 days and exit the house for the potato cutscene
  69. > Sleep 1 day and go to the Carpenter's area to complete the ending
  70.  
  71. SACRED LAND PATTERNS
  72.  
  73. Heart = tomato (T)
  74. Square = corn (C)
  75. Music note = breadfruit (B)
  76. Star = potato (P)
  77.  
  78. ___________________
  79. | T | C | C | C | T |
  80. |---|---|---|---|---|
  81. | P | B | B | B | P |
  82. |---|---|---|---|---|
  83. | P | B | T | B | P |
  84. |---|---|---|---|---|
  85. | P | B | B | B | P |
  86. |---|---|---|---|---|
  87. | T | C | C | C | T |
  88. -------------------
  89. (cost: 770G)
  90.  
  91. ___________________
  92. | P | C | C | C | P |
  93. |---|---|---|---|---|
  94. | T | P | B | P | T |
  95. |---|---|---|---|---|
  96. | T | B | P | B | T |
  97. |---|---|---|---|---|
  98. | T | P | B | P | T |
  99. |---|---|---|---|---|
  100. | P | C | C | C | P |
  101. -------------------
  102. (cost: 700)
  103.  
  104. ___________________
  105. | T | T | B | C | C |
  106. |---|---|---|---|---|
  107. | T | T | B | C | C |
  108. |---|---|---|---|---|
  109. | B | B | B | B | B |
  110. |---|---|---|---|---|
  111. | P | P | B | T | T |
  112. |---|---|---|---|---|
  113. | P | P | B | T | T |
  114. -------------------
  115. (cost: 800)
  116.  
  117. ___________________
  118. | B | T | B | T | B |
  119. |---|---|---|---|---|
  120. | T | B | T | B | T |
  121. |---|---|---|---|---|
  122. | X | T | X | P | X |
  123. |---|---|---|---|---|
  124. | P | C | P | C | P |
  125. |---|---|---|---|---|
  126. | C | P | C | P | C |
  127. -------------------
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