Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <epoxy/gl.h>
- #include <GLFW/glfw3.h>
- #include <stdlib.h>
- int main(int argc, char* argv[]) {
- if(!glfwInit()) {
- return EXIT_FAILURE;
- }
- // Enable OpenGL3.3 Core
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
- glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
- glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
- GLFWwindow* win = glfwCreateWindow(1280, 720, "test", NULL, NULL);
- if(!win) {
- return EXIT_FAILURE;
- }
- while(!glfwWindowShouldClose(win)) {
- glfwMakeContextCurrent(win);
- glfwSwapBuffers(win);
- glfwPollEvents();
- }
- glfwTerminate();
- return EXIT_SUCCESS;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement