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- [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\"
- Using writeable configuration source: "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\springsettings.cfg"
- Using additional read-only configuration source: "C:\Users\alexd\Documents\My Games\Spring\springsettings.cfg"
- LogOutput initialized. Logging to E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\infolog.txt
- ============== <Log Sections> ==============
- Available:
- ArchiveScanner
- AutohostInterface
- BumpWater
- CSMFGroundTextures
- CregSerializer
- DecalsDrawerGL4
- DynWater
- FarTextureHandler
- Font
- GameServer
- GroundMoveType
- KeyBindings
- LuaSocket
- Model
- Net
- Path
- Piece
- RoamMeshDrawer
- Shader
- SkyBox
- Sound
- Texture
- VFS
- Enabled:
- Sound (Notice)
- VFS (Info)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- ============== </Log Sections> ==============
- ============== <User Config> ==============
- AllowDeferredMapRendering = 1
- AllowDeferredModelRendering = 1
- GroundScarAlphaFade = 1
- HardwareCursor = 1
- InputTextGeo = 0.26 0.73 0.02 0.028
- LastSelectedMap = Small Supreme Battlefield V2
- LastSelectedMod = Balanced Annihilation V10.24
- LastSelectedScript = Player vs. AI: NullOOJavaAI 0.1
- MaxNanoParticles = 0
- MaxParticles = 12000
- Shadows = 1
- ShowFPS = 1
- ShowPlayerInfo = 0
- ShowSpeed = 1
- UnitLodDist = 10000
- UsePBO = 0
- snd_volmaster = 92
- snd_volmusic = 20
- ============== </User Config> ==============
- ============== <User System> ==============
- Spring Engine Version: 104.0.1-1390-gd493f2d maintenance
- Build Environment: gcc libstdc++ version 20171010
- Compiler Version: gcc-5.5.0
- Operating System: Windows 10 TBA Insider Update (build 18362)
- Hardware Config: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz; 8087MB RAM, 11415MB pagefile
- Binary Word Size: 64-bit (native)
- Process Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 4
- Logical CPU Cores: 4
- ============== </User System> ==============
- [good_fpu_init][STREFLOP_SSE]
- SSE 1.0 : 1, SSE 2.0 : 1
- SSE 3.0 : 1, SSSE 3.0 : 1
- SSE 4.1 : 1, SSE 4.2 : 1
- SSE 4.0A: 0, SSE 5.0A: 0
- [WatchDog::Install] installed (hang-timeout: 10s)
- [WatchDog::RegisterThread] registering controls for thread [main]
- [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
- display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
- [ 1] 1920x1080x24bpp@60Hz
- [ 2] 1680x1050x24bpp@60Hz
- [ 3] 1600x900x24bpp@60Hz
- [ 4] 1440x900x24bpp@60Hz
- [10] 1280x800x24bpp@60Hz
- [12] 1280x720x24bpp@60Hz
- [18] 640x400x24bpp@60Hz
- [22] 320x200x24bpp@60Hz
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
- [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
- [GR::LogVersionInfo]
- SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
- GL version : 4.6.0 NVIDIA 436.15
- GL vendor : NVIDIA Corporation
- GL renderer : GeForce GTX 950M/PCIe/SSE2
- GLSL version: 4.60 NVIDIA
- GLEW version: 2.1.0
- GPU memory : 4096MB (total) / 3585MB (available)
- SDL swap-int: 1
- ARB shader support : 1
- GLSL shader support : 1
- FBO extension support : 1
- NVX GPU mem-info support : 1
- ATI GPU mem-info support : 0
- NPOT-texture support : 1 (1)
- S3TC/DXT1 texture support : 1/1
- texture query-LOD support : 1 (1)
- MSAA frame-buffer support : 1 (1)
- 24-bit Z-buffer support : 1 (-)
- primitive-restart support : 1 (1)
- clip-space control support: 1 (1)
- seamless cube-map support : 1 (1)
- frag-depth layout support : 1 (-)
- max. FBO samples : 32
- max. texture size : 16384
- max. texture anisotropy level: 16.000000
- max. vec4 varyings/attributes: 31/16
- max. draw-buffers : 8
- max. rec. indices/vertices : 1048576/1048576
- max. uniform buffer-bindings : 84
- max. uniform block-size : 64KB
- enable ATI-hacks : 0
- compress MIP-maps: 0
- [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
- [GR::UpdateGLConfigs]
- [VSync::SetInterval] interval=0 (disabled)
- [GR::UpdateGLGeometry][1] winSize=<1,1>
- [GR::UpdateGLGeometry][2] winSize=<1920,1080>
- [GR::InitGLState]
- [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
- [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
- [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.11.1)] 0ms
- [WatchDog::RegisterThread] registering controls for thread [vfsi]
- [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\"
- [DataDirLocater::Check] Portable Mode!
- [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\
- [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\alexd\Documents\My Games\Spring\
- Scanning: C:\Users\alexd\Documents\My Games\Spring\maps
- Scanning: C:\Users\alexd\Documents\My Games\Spring\packages
- Scanning: E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base
- Scanning: E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\maps
- Scanning: E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\games
- [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2ms
- [VFS] [SpringVFS::ReserveArchives<this=000000004709bba0>]
- [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
- [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000004709bba0 (SpringVFS) global=0000000000000000 (null)
- [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
- [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
- [ThreadPool::SetThreadCount][2] workers=2
- [Threading] Main thread CPU affinity mask set: 12
- [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
- [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
- [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
- [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
- [f=-000001] [Sound] [Sound::InitThread][1]
- [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
- [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
- [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.5ms)
- [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.3ms)
- [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (403.0ms)
- [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000047190900 context=0000000046ea9f70
- [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
- [f=-000001] [Sound] Devices:
- [f=-000001] [Sound] [Speakers (2- Realtek High Definition Audio)]
- [f=-000001] [Sound] [Speakers (2- Realtek High Definition Audio)]
- [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
- [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
- [f=-000001] [Sound] EFX Enabled: yes
- [f=-000001] [Sound] [Sound::UpdateThread][2]
- [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 503ms
- [f=-000001] [VFS] [SelMenuVFS::AddArchive<this=000000004709bba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
- [f=-000001] [VFS] [SelWidgetVFS::UnMapArchives<this=000000004709bba0>(reload=0)] (#mod=0 #map=0 #menu=0)
- [f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Balanced Annihilation V10.24", overwrite=false)] section=0 cached=0
- [f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
- [f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
- [f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
- [f=-000001] [VFS] [SelWidgetVFS::AddArchive<this=000000004709bba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
- [f=-000001] [VFS] [SelWidgetVFS::ReMapArchives<this=000000004709bba0>(reload=0)] (#mod=9508 #map=17 #menu=0)
- [f=-000001]
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
- [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
- [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
- [f=-000001]
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
- [f=-000001] [GR::UpdateGLConfigs]
- [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
- [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
- [f=-000001] [GR::InitGLState]
- [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
- [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
- [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
- [f=-000001]
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
- [f=-000001] [GR::UpdateGLConfigs]
- [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
- [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
- [f=-000001] [GR::InitGLState]
- [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
- [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
- [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
- [f=-000001]
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
- [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
- [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
- [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
- [f=-000001] [CPreGame] using server IP localhost and port 8452
- [f=-000001] [NetProto::InitLocalClient] connecting to local server
- [f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Small Supreme Battlefield V2" (loaded=1 cached=0)
- [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
- [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
- [f=-000001] [PreGame::StartServer]
- mod-checksum=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
- map-checksum=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
- [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
- [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
- [f=-000001] [UDPListener] successfully bound socket on port 8452
- [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 10ms
- [f=-000001] [PreGame::AddMapArchivesToVFS][server=000000005f28bd60] using map "Small Supreme Battlefield V2" (loaded=1 cached=0)
- [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
- [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
- [f=-000001] [PreGame::AddModArchivesToVFS][server=000000005f28bd60] using game "Balanced Annihilation V10.24" (loaded=1 cached=0)
- [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Balanced Annihilation V10.24", overwrite=false)] section=0 cached=0
- [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
- [f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004709bba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
- [f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\demos\20190918_125753_Small Supreme Battlefield V2_104.0.1-1390-gd493f2d maintenance.sdfz"
- [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 10ms
- [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [LoadScreen::Init] single-threaded
- [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
- [f=-000001] [Game::Load][1] globalQuit=0 threaded=0
- [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
- [f=-000001] [~ScopedOnceTimer][Loading all definitions: ] 152ms
- [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 186ms
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
- [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 568 sounds from gamedata/sounds.lua
- [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 26ms
- [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
- [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
- [f=-000001] [Init] number of ArmorDefs: 16
- [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
- [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 308ms
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 56ms
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
- [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
- [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
- [f=-000001] [IPathManager::GetInstance] using HAPFS
- [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
- [f=-000001] InfoTexture: shaders
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
- [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
- [f=-000001] Loaded DecalsDrawer: Legacy
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
- [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
- [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
- [f=-000001] [Game::LoadLua] Lua developer mode disabled
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
- [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms
- [f=-000001] [AI Loader] ShardLua bot Deactivated!
- [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
- [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
- [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
- [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
- [f=-000001] Loaded synced gadget: Get Player Data <cmd_get_player_data.lua>
- [f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
- [f=-000001] Loaded synced gadget: Save/Load <api_saveload.lua>
- [f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
- [f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
- [f=-000001] Loaded synced gadget: IconGenerator <unit_icongenerator.lua>
- [f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded synced gadget: Map TerrainTypes <map_terraintype.lua>
- [f=-000001] Loaded synced gadget: Map Tree Replacer <map_tree_replacer.lua>
- [f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Loaded synced gadget: Units Targetting Prioritie <units_targetting_priorities.lua>
- [f=-000001] Loaded synced gadget: AI namer <ai_namer.lua>
- [f=-000001] Loaded synced gadget: Activity Broadcast <activity_broadcast.lua>
- [f=-000001] Loaded synced gadget: Ai Helpers <ai_helpers.lua>
- [f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded synced gadget: Air Transports Speed <unit_transports_air_speed.lua>
- [f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
- [f=-000001] Loaded synced gadget: Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow) <dbg_buildicons_run.lua>
- [f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua>
- [f=-000001] Loaded synced gadget: Commander Crowns <gfx_crown.lua>
- [f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
- [f=-000001] Loaded synced gadget: Continuous Aim <unit_continuous_aim.lua>
- [f=-000001] Loaded synced gadget: Controls Unit's maxrange <unit_custommaxranges.lua>
- [f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded synced gadget: Custom weapon behaviours <unit_custom_weapons_behaviours.lua>
- [f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
- [f=-000001] Loaded synced gadget: Debris Explosions <gfx_debrisexplosions.lua>
- [f=-000001] Loaded synced gadget: Debris physics <feature_debris_physics.lua>
- [f=-000001] Loaded synced gadget: Decloak when damaged <unit_decloak_damaged.lua>
- [f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
- [f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
- [f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
- [f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
- [f=-000001] Loaded synced gadget: Engine Hotfixes for Various Engine Kludges <engine_hotfixes.lua>
- [f=-000001] Loaded synced gadget: Experimental Bots Steps Damages <unit_stomp.lua>
- [f=-000001] Loaded synced gadget: Explosion_lights <gfx_explosion_lights.lua>
- [f=-000001] Loaded synced gadget: FPS Broadcast <fps_broadcast.lua>
- [f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded synced gadget: GPU mem Broadcast <gpumem_broadcast.lua>
- [f=-000001] Loaded synced gadget: Game End <game_end.lua>
- [f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded synced gadget: Load/unload <unit_airtransport_load_unload.lua>
- [f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
- [f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded synced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- [f=-000001] Loaded synced gadget: LupsNanoSpray <lups_nano_spray.lua>
- [f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
- [f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded synced gadget: Missile smoke <fx_missile_smoke.lua>
- [f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
- [f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=-000001] Loaded synced gadget: On/Off descriptions <cmd_onoffdesc.lua>
- [f=-000001] Loaded synced gadget: Only Target Category (surface only) <unit_onlytargetcategory.lua>
- [f=-000001] Loaded synced gadget: Only Target Emp-able units <unit_onlytargetempable.lua>
- [f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
- [f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
- [f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Lab Hax2 <unit_prevent_lab_hax2.lua>
- [f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Nanoframe Blocking Hax <unit_prevent_nanoframe_blocking_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
- [f=-000001] Loaded synced gadget: Ranges Fix <unit_fidorangefix.lua>
- [f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded synced gadget: Reclaim effect <gfx_reclaim_fx.lua>
- [f=-000001] Loaded synced gadget: Remove Stop <cmd_remove_stop.lua>
- [f=-000001] Loaded synced gadget: Remove Wait <cmd_remove_wait.lua>
- [f=-000001] Loaded synced gadget: ReverseMovementHandler <unit_reverse_move.lua>
- [f=-000001] Loaded synced gadget: Sea bed Platforms <unit_platforms.lua>
- [f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded synced gadget: Starburst Missile Liftoff <fx_missile_starburst_liftoff.lua>
- [f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
- [f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
- [f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
- [f=-000001] Loaded synced gadget: System info <system_info.lua>
- [f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
- [f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded synced gadget: Tree feller <gfx_tree_feller.lua>
- [f=-000001] Loaded synced gadget: TurnRadius <unit_airunitsturnradius.lua>
- [f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded synced gadget: UnderwaterPickup <unit_disallow_underwater_load.lua>
- [f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=-000001] Loaded synced gadget: UnitDefs Turret TurnSpeeds <unit_turretspeed.lua>
- [f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
- [f=-000001] Loaded synced gadget: Xmas effects <unit_xmas.lua>
- [f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded synced gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
- [f=-000001] Loaded synced gadget: lups_thrusters.lua <lups_thrusters.lua>
- [f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=-000001] Loaded synced gadget: preventcombomb <mo_preventcombomb.lua>
- [f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
- [f=-000001] Loaded synced gadget: transport_dies_load_dies <unit_transport_dies_load_dies.lua>
- [f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
- [f=-000001] Loaded synced gadget: AI Prevent Take <ai_prevent_take.lua>
- [f=-000001] Loaded synced gadget: AI Resource Multiplier <ai_resource_multiplier.lua>
- [f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
- [f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] Loaded synced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
- [f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded synced gadget: Team Com Ends + dead allyteam blowup <game_team_com_ends.lua>
- [f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded synced gadget: Voice Notifs <sfx_voice_notifs_gadget.lua>
- [f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
- [f=-000001] Loaded synced gadget: Lups Shield <lups_shield.lua>
- [f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Loaded synced gadget: Fighter radius <unit_fighterradius.lua>
- [f=-000001] Loaded synced gadget: Gadget Profiler <dbg_gadget_profiler.lua>
- [f=-000001] Loaded synced gadget: Map Waterlevel <map_waterlevel.lua>
- [f=-000001] [AI Loader] ShardLua bot Deactivated!
- [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=-000001] Switching to Overview style camera
- [f=-000001] Switching to Spring style camera
- [f=-000001] Switching to Free style camera
- [f=-000001] Switching to Rotatable overhead camera
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Switching to FPS style camera
- [f=-000001] Switching to Spring style camera
- [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
- [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
- [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
- [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
- [f=-000001] armfgate, 600
- [f=-000001] armgate, 550
- [f=-000001] corfgate, 600
- [f=-000001] corgate, 550
- [f=-000001] Loaded unsynced gadget: Get Player Data <cmd_get_player_data.lua>
- [f=-000001] Loaded unsynced gadget: Save/Load <api_saveload.lua>
- [f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
- [f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
- [f=-000001] Loaded unsynced gadget: gaia critter units <gaia_critters.lua>
- [f=-000001] Loaded unsynced gadget: IconGenerator <unit_icongenerator.lua>
- [f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded unsynced gadget: Map TerrainTypes <map_terraintype.lua>
- [f=-000001] Loaded unsynced gadget: Map Tree Replacer <map_tree_replacer.lua>
- [f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
- [f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
- [f=-000001] Loaded unsynced gadget: Units Targetting Prioritie <units_targetting_priorities.lua>
- [f=-000001] Loaded unsynced gadget: AI namer <ai_namer.lua>
- [f=-000001] Loaded unsynced gadget: Activity Broadcast <activity_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: Ai Helpers <ai_helpers.lua>
- [f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports Speed <unit_transports_air_speed.lua>
- [f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded unsynced gadget: Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow) <dbg_buildicons_run.lua>
- [f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded unsynced gadget: Commander Crowns <gfx_crown.lua>
- [f=-000001] Loaded unsynced gadget: Continuous Aim <unit_continuous_aim.lua>
- [f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: Custom weapon behaviours <unit_custom_weapons_behaviours.lua>
- [f=-000001] Loaded unsynced gadget: Debris Explosions <gfx_debrisexplosions.lua>
- [f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded unsynced gadget: Engine Hotfixes for Various Engine Kludges <engine_hotfixes.lua>
- [f=-000001] Loaded unsynced gadget: Experimental Bots Steps Damages <unit_stomp.lua>
- [f=-000001] Loaded unsynced gadget: Explosion_lights <gfx_explosion_lights.lua>
- [f=-000001] Loaded unsynced gadget: FPS Broadcast <fps_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded unsynced gadget: GPU mem Broadcast <gpumem_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded unsynced gadget: Load/unload <unit_airtransport_load_unload.lua>
- [f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded unsynced gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- [f=-000001] Loaded unsynced gadget: LupsNanoSpray <lups_nano_spray.lua>
- [f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded unsynced gadget: Only Target Category (surface only) <unit_onlytargetcategory.lua>
- [f=-000001] Loaded unsynced gadget: Only Target Emp-able units <unit_onlytargetempable.lua>
- [f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded unsynced gadget: Prevent Lab Hax2 <unit_prevent_lab_hax2.lua>
- [f=-000001] Loaded unsynced gadget: Prevent Nanoframe Blocking Hax <unit_prevent_nanoframe_blocking_hax.lua>
- [f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded unsynced gadget: Ranges Fix <unit_fidorangefix.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim effect <gfx_reclaim_fx.lua>
- [f=-000001] Loaded unsynced gadget: ReverseMovementHandler <unit_reverse_move.lua>
- [f=-000001] Loaded unsynced gadget: Sea bed Platforms <unit_platforms.lua>
- [f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded unsynced gadget: System info <system_info.lua>
- [f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded unsynced gadget: Thrusters <lups_thrusters.lua>
- [f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded unsynced gadget: Tree feller <gfx_tree_feller.lua>
- [f=-000001] Loaded unsynced gadget: TurnRadius <unit_airunitsturnradius.lua>
- [f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded unsynced gadget: UnderwaterPickup <unit_disallow_underwater_load.lua>
- [f=-000001] Loaded unsynced gadget: UnitDefs Turret TurnSpeeds <unit_turretspeed.lua>
- [f=-000001] Loaded unsynced gadget: Xmas effects <unit_xmas.lua>
- [f=-000001] Loaded unsynced gadget: cmd_movefix.lua <cmd_movefix.lua>
- [f=-000001] Loaded unsynced gadget: cmd_onoffdesc.lua <cmd_onoffdesc.lua>
- [f=-000001] Loaded unsynced gadget: cmd_remove_stop.lua <cmd_remove_stop.lua>
- [f=-000001] Loaded unsynced gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
- [f=-000001] Loaded unsynced gadget: feature_debris_physics.lua <feature_debris_physics.lua>
- [f=-000001] Loaded unsynced gadget: ffa <mo_ffa.lua>
- [f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded unsynced gadget: game_globallos.lua <game_globallos.lua>
- [f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded unsynced gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- [f=-000001] Loaded unsynced gadget: transport_dies_load_dies <unit_transport_dies_load_dies.lua>
- [f=-000001] Loaded unsynced gadget: unit_custommaxranges.lua <unit_custommaxranges.lua>
- [f=-000001] Loaded unsynced gadget: AI Prevent Take <ai_prevent_take.lua>
- [f=-000001] Loaded unsynced gadget: AI Resource Multiplier <ai_resource_multiplier.lua>
- [f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
- [f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] Loaded unsynced gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
- [f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded unsynced gadget: Voice Notifs <sfx_voice_notifs_gadget.lua>
- [f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
- [f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded unsynced gadget: Lups Shield <lups_shield.lua>
- [f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Loaded unsynced gadget: Fighter radius <unit_fighterradius.lua>
- [f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
- [f=-000001] Loaded unsynced gadget: Gadget Profiler <dbg_gadget_profiler.lua>
- [f=-000001] Loaded unsynced gadget: Map Waterlevel <map_waterlevel.lua>
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
- [f=-000001] LuaUI Entry Point: "luaui.lua"
- [f=-000001] LuaSocket Support: enabled
- [f=-000001] Using LUAUI_DIRNAME = LuaUI/
- [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
- [f=-000001] LuaUI: bound F11 to the widget selector
- [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
- [f=-000001] LuaUI: Allowing User Widgets
- [f=-000001] Failed to load: gfx_bloom_shader_deferred.lua (no GetInfo() call)
- [f=-000001] [ChickenDefense: Chicken Team Colour] Deactivated!
- [f=-000001] [ChickenDefense: Chicken Panel] Deactivated!
- [f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
- [f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
- [f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
- [f=-000001] Loading widget from mod: Deferred rendering <gfx_deferred_rendering.lua> ...
- [f=-000001] Loading widget from mod: Tooltip <gui_tooltip.lua> ...
- [f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=-000001] Loading widget from mod: Top Bar <gui_top_bar.lua> ...
- [f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
- [f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ...
- [f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
- [f=-000001] Loading widget from mod: TeamStats <gui_teamstats.lua> ...
- [f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
- [f=-000001] Loading widget from mod: Player Color Palette <gui_player_color_palette.lua> ...
- [f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ...
- [f=-000001] Set "shadows" config-parameter to 1
- [f=-000001] Loading widget from mod: Vote interface <gui_vote_interface.lua> ...
- [f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ...
- [f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=-000001] Loading widget from mod: Fancy Selected Units <gui_fancy_selected_units.lua> ...
- [f=-000001] Fancy Selected Units-dev: loaded style... 'Solid Line'
- [f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
- [f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
- [f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
- [f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ...
- [f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
- [f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ...
- [f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
- [f=-000001] Loading widget from mod: Outline <gfx_outline.lua> ...
- [f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=-000001] Loading widget from mod: Bloom Shader <gfx_bloom_shader.lua> ...
- [f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=-000001] Loading widget from mod: Discord icon <gui_discord.lua> ...
- [f=-000001] Loading widget from mod: Music Player <gui_musicplayer.lua> ...
- [f=-000001] [Music Player] No music was found, Shutting Down
- [f=-000001] Loading widget from mod: AdvPlayersList info <gui_advplayerslist_displayinfo.lua> ...
- [f=-000001] frames-per-second indicator is disabled!
- [f=-000001] small digital clock is disabled!
- [f=-000001] simulation speed indicator is disabled!
- [f=-000001] Loading widget from mod: Clearmapmarks button <gui_clearmapmarks.lua> ...
- [f=-000001] Loading widget from mod: Player-TV <camera_player_tv.lua> ...
- [f=-000001] Loading widget from mod: Cloak Fire State 2 <unit_cloakfirestate2.lua> ...
- [f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
- [f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
- [f=-000001] Loading widget from mod: Area Mex <cmd_area_mex.lua> ...
- [f=-000001] Loading widget from mod: Area unload <cmd_area_unload.lua> ...
- [f=-000001] Loading widget from mod: Attack no ally <cmd_attack_no_ally.lua> ...
- [f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
- [f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
- [f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ...
- [f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
- [f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
- [f=-000001] Loading widget from mod: Auto Group <unit_auto_group.lua> ...
- [f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
- [f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
- [f=-000001] Loading widget from mod: DGun no ally <cmd_dgun_no_ally.lua> ...
- [f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
- [f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
- [f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
- [f=-000001] Loading widget from mod: Light Effects <gfx_light_effects.lua> ...
- [f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
- [f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
- [f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=-000001] Loading widget from mod: Red Console (Battle and autohosts) <gui_red_battleroom.lua> ...
- [f=-000001] Loading widget from mod: Red Console (In-game chat only) <gui_red_chatonlyconsole.lua> ...
- [f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=-000001] Loading widget from mod: Selected Units Buttons <gui_selected_units_buttons.lua> ...
- [f=-000001] Loading widget from mod: DontMove <unit_dontmove.lua> ...
- [f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=-000001] Loading widget from mod: Show Orders <gui_show_orders.lua> ...
- [f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
- [f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
- [f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
- [f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
- [f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
- [f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
- [f=-000001] Loading widget from mod: Specific Unit Loader <unit_specific_unit_loader.lua> ...
- [f=-000001] Loading widget from mod: Smart Area Reclaim <unit_smart_area_reclaim.lua> ...
- [f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=-000001] Loading widget from mod: Passive builders <unit_passive_builders.lua> ...
- [f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=-000001] Loading widget from mod: First launch setup <gfx_firstlaunchsetup.lua> ...
- [f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ...
- [f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ...
- [f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ...
- [f=-000001] Ecostats: widget loaded in active player mode
- [f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
- [f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
- [f=-000001] Loading widget from mod: Game info <gui_gameinfo.lua> ...
- [f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
- [f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
- [f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
- [f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
- [f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ...
- [f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ...
- [f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=-000001] Loading widget from mod: Voice Notifs <sfx_voice_notifs_widget.lua> ...
- [f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=-000001] Loading widget from mod: Set fighters on Fly mode <unit_set_fighters_fly.lua> ...
- [f=-000001] Loading widget from mod: Disable Bad Widgets <bad_widget_disabler.lua> ...
- [f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=-000001] Loading widget from mod: Tombstones <unit_tombstones.lua> ...
- [f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
- [f=-000001] [Replay Control] Replay not detected, Shutting Down.
- [f=-000001] Loading widget from mod: Under construction gfx <gfx_undercontruction.lua> ...
- [f=-000001] Loading widget from mod: Commander Hurt Vignette <gui_commanderhurt.lua> ...
- [f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=-000001] Loading widget from mod: Lups <lups_wrapper.lua> ...
- [f=-000001] Loading widget from mod: Default Group Recall Fix <gui_group_recall_fix.lua> ...
- [f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
- [f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
- [f=-000001] Loading widget from mod: Options <gui_options.lua> ...
- [f=-000001] model shaders is enabled!
- [f=-000001] Set UnitLodDist to 10000
- [f=-000001] Set UnitIconDist to 200
- [f=-000001] map shaders is enabled!
- [f=-000001] Hardware mouse-cursor is enabled!
- [f=-000001] Ground-decal rendering is enabled!
- [f=-000001] Set "shadows" config-parameter to 1
- [f=-000001] GroundDetail set to 60
- [f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=-000001] LuaUI v0.3
- [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
- [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67ea2b85
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=62093c09
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5f649e27
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ced19ac0
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=ced19ac0 file="cache\104dev-maintenance/paths/Small Supreme Battlefield V2.pe-ced19ac0.zip" (exists=1)
- [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67ea2b85
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=62093c09
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5f649e27
- [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ced19ad0
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=ced19ad0 file="cache\104dev-maintenance/paths/Small Supreme Battlefield V2.pe2-ced19ad0.zip" (exists=1)
- [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
- [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (721ms, checksum 507cc952)"
- [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
- [f=-000001] [EOH::CreateSkirmishAI(id=0)]
- [f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
- [f=-000001] [Java Interface] JRE found in env var "JAVA_HOME"!
- [f=-000001] [Java Interface] Using JRE (can be changed with JAVA_HOME): C:\Program Files\AdoptOpenJDK\jdk-8.0.222.10-hotspot\jre
- [f=-000001] [Java Interface] Successfully loaded the JVM shared library at "C:\Program Files\AdoptOpenJDK\jdk-8.0.222.10-hotspot\jre\bin\server\jvm.dll".
- [f=-000001] Error: Spring 104.0.1-1390-gd493f2d maintenance has crashed.
- [f=-000001] Error: DLL information:
- [f=-000001] Error: 0x00400000 spring
- [f=-000001] Error: 0xab100000 ntdll
- [f=-000001] Error: 0xaa410000 KERNEL32
- [f=-000001] Error: 0xa82d0000 KERNELBASE
- [f=-000001] Error: 0xaaff0000 ADVAPI32
- [f=-000001] Error: 0xaadb0000 msvcrt
- [f=-000001] Error: 0xa9830000 sechost
- [f=-000001] Error: 0xa9e10000 RPCRT4
- [f=-000001] Error: 0xab0a0000 imagehlp
- [f=-000001] Error: 0xa8da0000 ucrtbase
- [f=-000001] Error: 0x7ecb0000 GLU32
- [f=-000001] Error: 0xaa4d0000 SHELL32
- [f=-000001] Error: 0xaa270000 USER32
- [f=-000001] Error: 0xa8d50000 cfgmgr32
- [f=-000001] Error: 0xa8d20000 win32u
- [f=-000001] Error: 0xa7550000 IPHLPAPI
- [f=-000001] Error: 0xa98d0000 GDI32
- [f=-000001] Error: 0xa91b0000 shcore
- [f=-000001] Error: 0x7d9d0000 OPENGL32
- [f=-000001] Error: 0xa8090000 gdi32full
- [f=-000001] Error: 0xa9f30000 combase
- [f=-000001] Error: 0xa8230000 msvcp_win
- [f=-000001] Error: 0xa90a0000 bcryptPrimitives
- [f=-000001] Error: 0xa8580000 windows.storage
- [f=-000001] Error: 0xa8000000 profapi
- [f=-000001] Error: 0xa8020000 powrprof
- [f=-000001] Error: 0xa68b0000 dxcore
- [f=-000001] Error: 0xa7fd0000 UMPDC
- [f=-000001] Error: 0xaaf20000 shlwapi
- [f=-000001] Error: 0xa7fe0000 kernel.appcore
- [f=-000001] Error: 0xa8d00000 cryptsp
- [f=-000001] Error: 0xa9980000 WS2_32
- [f=-000001] Error: 0x6b240000 libcurl
- [f=-000001] Error: 0x6b600000 OpenAL32
- [f=-000001] Error: 0x6b3c0000 libvorbisfile-3
- [f=-000001] Error: 0xa8f50000 CRYPT32
- [f=-000001] Error: 0x62e80000 zlib1
- [f=-000001] Error: 0xa9260000 ole32
- [f=-000001] Error: 0x80000000 DevIL
- [f=-000001] Error: 0xa8070000 MSASN1
- [f=-000001] Error: 0x6b8c0000 libfreetype-6
- [f=-000001] Error: 0xa9da0000 WLDAP32
- [f=-000001] Error: 0x64f80000 libfontconfig-1
- [f=-000001] Error: 0x6ed80000 glew32
- [f=-000001] Error: 0x6c740000 SDL2
- [f=-000001] Error: 0x70680000 libogg-0
- [f=-000001] Error: 0x6d540000 libvorbis-0
- [f=-000001] Error: 0xa9ba0000 IMM32
- [f=-000001] Error: 0xa9a70000 OLEAUT32
- [f=-000001] Error: 0xa55c0000 WINMM
- [f=-000001] Error: 0x68f40000 libexpat-1
- [f=-000001] Error: 0x506b0000 MSVCR80
- [f=-000001] Error: 0x50260000 MSVCP80
- [f=-000001] Error: 0xa0ce0000 VERSION
- [f=-000001] Error: 0xa5590000 WINMMBASE
- [f=-000001] Error: 0xa5980000 uxtheme
- [f=-000001] Error: 0xaabc0000 MSCTF
- [f=-000001] Error: 0x74980000 nvoglv64
- [f=-000001] Error: 0xa93c0000 SETUPAPI
- [f=-000001] Error: 0xa9120000 bcrypt
- [f=-000001] Error: 0xa3ee0000 WTSAPI32
- [f=-000001] Error: 0xa7dd0000 DEVOBJ
- [f=-000001] Error: 0xa9150000 WINTRUST
- [f=-000001] Error: 0xa7030000 ntmarta
- [f=-000001] Error: 0xa6090000 dwmapi
- [f=-000001] Error: 0x6cdc0000 nvspcap64
- [f=-000001] Error: 0xa7100000 WINSTA
- [f=-000001] Error: 0xaad00000 clbcatq
- [f=-000001] Error: 0x999d0000 TextInputFramework
- [f=-000001] Error: 0xa4ef0000 CoreMessaging
- [f=-000001] Error: 0xa2cd0000 CoreUIComponents
- [f=-000001] Error: 0xa3330000 wintypes
- [f=-000001] Error: 0x980a0000 iertutil
- [f=-000001] Error: 0x8a5c0000 shfolder
- [f=-000001] Error: 0xa6940000 dxgi
- [f=-000001] Error: 0xa4ab0000 d3d11
- [f=-000001] Error: 0xa15d0000 nvldumdx
- [f=-000001] Error: 0xa73b0000 rsaenh
- [f=-000001] Error: 0xa7a10000 CRYPTBASE
- [f=-000001] Error: 0x450c0000 nvwgf2umx
- [f=-000001] Error: 0x9b2c0000 nvapi64
- [f=-000001] Error: 0x9f3d0000 igd10iumd64
- [f=-000001] Error: 0xa7b10000 ncrypt
- [f=-000001] Error: 0xa7ad0000 NTASN1
- [f=-000001] Error: 0x9d3f0000 igc64
- [f=-000001] Error: 0x9caf0000 MMDevApi
- [f=-000001] Error: 0x6d7e0000 dsound
- [f=-000001] Error: 0x9cb70000 AUDIOSES
- [f=-000001] Error: 0xa6170000 resourcepolicyclient
- [f=-000001] Error: 0x8e0a0000 secur32
- [f=-000001] Error: 0xa7ec0000 SSPICLI
- [f=-000001] Error: 0xa7840000 mswsock
- [f=-000001] Error: 0x8f9a0000 wshqos
- [f=-000001] Error: 0x8f990000 wshtcpip
- [f=-000001] Error: 0x8f980000 wship6
- [f=-000001] Error: 0xa75a0000 DNSAPI
- [f=-000001] Error: 0xaafe0000 NSI
- [f=-000001] Error: 0x97f70000 rasadhlp
- [f=-000001] Error: 0x9c090000 fwpuclnt
- [f=-000001] Error: 0x9c8b0000 dhcpcsvc
- [f=-000001] Error: 0xae760000 AIInterface
- [f=-000001] Error: 0xde490000 jvm
- [f=-000001] Error: 0xa9be0000 PSAPI
- [f=-000001] Error: 0x97070000 WSOCK32
- [f=-000001] Error: 0x599d0000 MSVCR120
- [f=-000001] Error: 0xa6c30000 dbghelp
- [f=-000001] Error: Exception: Access violation (0xc0000005)
- [f=-000001] Error: Exception Address: 0x00007ffaab11b40d
- [f=-000001] Error: Stacktrace for Spring 104.0.1-1390-gd493f2d maintenance:
- [f=-000001] Error: [ProgCtr=00007ffaab11b40d StackPtr=0000000043156e00 FramePtr=0000000043156fd0]
- [f=-000001] Error: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0001B40D]
- [f=-000001] Error: (1) C:\Windows\System32\KERNELBASE.dll [0x00048A25]
- [f=-000001] Error: (2) C:\Windows\System32\KERNELBASE.dll [0x000488C8]
- [f=-000001] Error: (3) C:\Windows\System32\msvcrt.dll [0x00006DEA]
- [f=-000001] Error: (4) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x00016ABA]
- [f=-000001] Error: (5) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x00017619]
- [f=-000001] Error: (6) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x00001A6B]
- [f=-000001] Error: (7) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x0000224B]
- [f=-000001] Error: (8) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x00002802]
- [f=-000001] Error: (9) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\AI\Interfaces\Java\0.1\AIInterface.dll [0x0000160B]
- [f=-000001] Error: (10) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x00838B57]
- [f=-000001] Error: (11) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x008397A8]
- [f=-000001] Error: (12) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0083F3EF]
- [f=-000001] Error: (13) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0083F4C4]
- [f=-000001] Error: (14) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0086807B]
- [f=-000001] Error: (15) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0086835F]
- [f=-000001] Error: (16) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0084645E]
- [f=-000001] Error: (17) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0042DE8D]
- [f=-000001] Error: (18) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0043299E]
- [f=-000001] Error: (19) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0044C9E1]
- [f=-000001] Error: (20) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0044CC89]
- [f=-000001] Error: (21) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0045680A]
- [f=-000001] Error: (22) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x0045790C]
- [f=-000001] Error: (23) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x007CF0DA]
- [f=-000001] Error: (24) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x007D2358]
- [f=-000001] Error: (25) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x007BE06B]
- [f=-000001] Error: (26) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x00D6A22F]
- [f=-000001] Error: (27) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x004013ED]
- [f=-000001] Error: (28) E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\spring.exe [0x004014FB]
- [f=-000001] Error: (29) C:\Windows\System32\KERNEL32.DLL [0x00017BD4]
- [f=-000001] Error: (30) C:\Windows\SYSTEM32\ntdll.dll [0x0006CEE1]
- [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
- [f=-000001] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
- [f=-000001] [SpringApp::Kill][1] fromRun=0
- [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
- [f=-000001] [async=0] threads=3 tasks=60 {sum,avg}{exec,wait}time={{1895.635, 31.594}, {14.996, 0.250}}ms
- [f=-000001] thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{949.830, 0.997, 575.477, 31.661}, {0.000, 0.000, 0.000, 0.000}}ms
- [f=-000001] thread=2 tasks=30 {sum,min,max,avg}{exec,wait}time={{945.805, 0.997, 586.448, 31.527}, {14.996, 0.000, 1.995, 0.500}}ms
- [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{30.918, 15.459}, {1.995, 0.998}}ms
- [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.995, 1.995, 1.995, 1.995}}ms
- [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{30.918, 30.918, 30.918, 30.918}, {0.000, 0.000, 0.000, 0.000}}ms
- [f=-000001] [ThreadPool::SetThreadCount][2] workers=0
- [f=-000001] [SpringApp::Kill][2]
- [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000046ddb720
- [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12568,0,0} {chunk,block}Bytes={0,0}
- [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000c5dfa940
- [f=-000001] frames-per-second indicator is enabled!
- [f=-000001] small digital clock is enabled!
- [f=-000001] simulation speed indicator is enabled!
- [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={91488,13789018} {int,ext,rec}Allocs={1347166,0,0} {chunk,block}Bytes={13789018,0}
- [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
- [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000b88486b0
- [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={1347207,0,0} {chunk,block}Bytes={0,0}
- [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={1347207,0,0} {chunk,block}Bytes={0,0}
- [f=-000001] [Game::KillLua][4] dtor=0
- [f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\demos\20190918_125753_Small Supreme Battlefield V2_104.0.1-1390-gd493f2d maintenance.sdfz" (1168 bytes)
- [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
- [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
- [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=128 #items=5
- [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000046ea9f70 dev=0000000047190900
- [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000046ea9f70 dev=0000000047190900
- [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000046ea9f70)]
- [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000047190900)]
- [f=-000001] [Sound] [Sound::UpdateThread][6]
- [f=-000001] [Game::~CGame][1]
- [f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
- [f=-000001] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
- [f=-000001] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
- [f=-000001] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
- [f=-000001] [Game::KillLua][4] dtor=1
- [f=-000001] [Game::KillMisc][1]
- [f=-000001] [Game::KillMisc][2]
- [f=-000001] [EOH::DestroySkirmishAI(id=0)]
- [f=-000001] [Game::KillMisc][3]
- [f=-000001] [Game::KillRendering][1]
- [f=-000001] [3DOParser::Kill] allocated 4581 pieces
- [f=-000001] [S3OParser::Kill] allocated 1030 pieces
- [f=-000001] [AssParser::Kill] allocated 0 pieces
- [f=-000001] [Game::KillInterface][1]
- [f=-000001] [Game::KillInterface][2]
- [f=-000001] [Game::KillSimulation][1]
- [f=-000001] [Game::KillSimulation][2]
- [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
- [f=-000001] [Game::KillSimulation][3]
- [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
- [f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
- [f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
- [f=-000001] [Game::KillSimulation][4]
- [f=-000001] [CommonDefHandler::KillStatic] 3030 sound-set data items added
- [f=-000001] [Game::~CGame][2]
- [f=-000001] [Game::~CGame][3]
- [f=-000001] [SpringApp::Kill][3]
- [f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
- 1617 bytes sent
- 378 bytes recv'd
- [f=-000001] [SpringApp::Kill][4] font=0000000046d6c930
- [f=-000001] [SpringApp::Kill][5]
- [f=-000001] [SpringApp::Kill][6]
- [SpringApp::Kill][7]
- [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>]
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=0)] #archives[section]=1 #files[section]=9508
- [VFS] archive=C:\Users\alexd\Documents\My Games\Spring\packages\ba-v10.24.sdz (0000000046d38be0)
- [~CBufferedArchive][name=C:\Users\alexd\Documents\My Games\Spring\packages\ba-v10.24.sdz] 52307492 bytes cached in 3202 files
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=1)] #archives[section]=1 #files[section]=17
- [VFS] archive=C:\Users\alexd\Documents\My Games\Spring\maps\Small_Supreme_Battlefield_V2.sd7 (000000005f45e080)
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=2)] #archives[section]=3 #files[section]=319
- [VFS] archive=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\maphelper.sdz (0000000046d38ea0)
- [~CBufferedArchive][name=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\maphelper.sdz] 14008 bytes cached in 3 files
- [VFS] archive=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\spring\bitmaps.sdz (0000000046d383a0)
- [~CBufferedArchive][name=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\spring\bitmaps.sdz] 784674 bytes cached in 3 files
- [VFS] archive=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\springcontent.sdz (0000000046d38f50)
- [~CBufferedArchive][name=E:\Facultate\Licenta\SpringEngine\spring-{maintenance}104.0.1-1390-gd493f2d_win64\base\springcontent.sdz] 215904 bytes cached in 85 files
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=3)] #archives[section]=0 #files[section]=0
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=4)] #archives[section]=0 #files[section]=0
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=5)] #archives[section]=0 #files[section]=0
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=6)] #archives[section]=0 #files[section]=0
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=7)] #archives[section]=0 #files[section]=0
- [VFS] [SpringVFS::DeleteArchives<this=000000004709bba0>(section=8)] #archives[section]=0 #files[section]=0
- [SpringApp::Kill][8]
- Error: [Watchdog::DeregisterThread] invalid thread number 0
- [WatchDog::Uninstall][1] hangDetectorThread=00000000018eb430 (joinable=1)
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::Kill][9]
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