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- SLASH_ROLLINGAME1, SLASH_ROLLINGAME2 = '/rollin', '/rg';
- SlashCmdList["ROLLINGAME"] = function() btn_hide_OnClick() end;
- function btn_hide_OnClick()
- if not RollinGame:IsVisible() then
- RollinGame:Hide();
- else
- RollinGame:Hide();
- end
- end
- function btn_roll_OnClick()
- local num = math.random(1,100)
- local roll = tostring(num)
- SendChatMessage(roll, "SAY", nil, "General")
- SendAddonMessage("RollinGame", roll,"RAID")
- SendAddonMessage("RollinGame", roll,"GUILD")
- msg_box:AddMessage(sender.." has rolled: "..message) --just testing
- msg_box2:AddMessage(sender.." has rolled: "..message) --just testing
- msg_box3:AddMessage(sender.." has rolled: "..message) --just testing
- end
- function RollinGame_OnEvent(self, event, ...)
- if event == "CHAT_MSG_ADDON" then
- local prefix, message, channel, sender = ...
- if prefix == "RollinGame" then
- msg_box:AddMessage(sender.." has rolled: "..message) --just testing
- msg_box2:AddMessage(sender.." has rolled: "..message) --just testing
- msg_box3:AddMessage(sender.." has rolled: "..message) --just testing
- print("Got an addon message from ", sender, " on ", channel, " with text ", message)
- end
- elseif event == "PARTY_MEMBERS_CHANGED" then
- end
- end
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