Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //Author: Experience
- //Title: Recalling Lumberjack
- //Description: Recalling Lumberjack. Must have a Double Axe.
- //You will need a book with the default rune marked right next to your wood storage.
- //All Books must have 16 runes to run properly!!
- //To add more books simply add 'Wood4' findalias and to pushlist
- removelist 'Runes'
- removelist 'WoodBook'
- @clearjournal
- promptalias 'Wood Storage'
- promptalias 'Wood1'
- promptalias 'Wood2'
- promptalias 'Wood3'
- promptalias 'Wood4'
- promptalias 'HomeWood'
- createlist 'WoodBook'
- if list 'WoodBook' == 0
- pushlist 'WoodBook' 'Wood1'
- pushlist 'WoodBook' 'Wood2'
- pushlist 'WoodBook' 'Wood3'
- pushlist 'WoodBook' 'Wood4'
- endif
- if @findtype '0xf4b' 'any' 'backpack' 'any' '2' or findlayer 'self' '2'
- setalias 'Axe' 'found'
- headmsg 'Axe Found'
- else
- headmsg 'No Axe Found'
- pause 800
- endif
- if not listexists 'Runes'
- createlist 'Runes'
- endif
- if list 'Runes' == 0
- pushlist 'Runes' 5
- pushlist 'Runes' 11
- pushlist 'Runes' 17
- pushlist 'Runes' 23
- pushlist 'Runes' 29
- pushlist 'Runes' 35
- pushlist 'Runes' 41
- pushlist 'Runes' 47
- pushlist 'Runes' 53
- pushlist 'Runes' 59
- pushlist 'Runes' 65
- pushlist 'Runes' 71
- pushlist 'Runes' 77
- pushlist 'Runes' 83
- pushlist 'Runes' 89
- pushlist 'Runes' 95
- endif
- for 0 to WoodBook
- for 0 to 'Runes'
- pause 500
- @clearjournal
- pause 500
- useobject WoodBook[]
- waitforgump 0x554b87f3 5000
- replygump 0x554b87f3 Runes[]
- pause 4000
- if injournal 'blocked' 'system'
- @clearjournal
- replay
- endif
- //tells you which rune you are on, see runelist above
- sysmsg 'Rune' 33
- sysmsg Runes[] 33
- pause 2000
- while not @injournal 'not enough wood here' 'system'
- if not @findlayer 'self' '2'
- equipitem 'Axe' '2'
- pause 800
- endif
- //use axe to northern tile until specified weight is reached
- pause 300
- canceltarget
- useobject 'Axe'
- waitfortarget 1000
- targettileoffset 0 -1 0
- pause 1000
- //Snake check
- if @injournal 'dislodged' 'system'
- headmsg 'SNAKE!!!'
- headmsg 'Kill IT!!'
- pause 60000
- @clearjournal
- endif
- // once weight is reached go home, if getting overweight, lower it
- if weight > '360'
- useobject 'HomeWood'
- waitforgump 0x554b87f3 5000
- replygump 0x554b87f3 5
- pause 2000
- //put up Wood
- while @findtype '0x1bdd' 'any' 'backpack' 'any' '2'
- moveitem 'found' 'Wood Storage'
- pause 800
- endwhile
- //recall back to where you were
- useobject WoodBook[]
- waitforgump 0x554b87f3 5000
- replygump 0x554b87f3 Runes[]
- pause 2000
- endif
- endwhile
- endfor
- poplist 'Runes' 'front'
- endfor
- //recall home so Wood container is found
- pause 1000
- cast 'recall'
- autotargetobject 'HomeWood'
- pause 4000
- poplist 'WoodBook' 'front'
- turn "South"
- run "South"
- pause 100
- run "South"
- pause 100
- run "South"
- pause 100
- run "South"
- pause 100
- run "South"
- pause 100
- run "South"
- pause 100
- run "South"
- pause 100
- turn "East"
- pause 100
- run "East"
- pause 100
- run "East"
- pause 100
- run "East"
- pause 100
- run "East"
- pause 100
- run "East"
- pause 100
- turn "North"
- run "North"
- pause 100
- run "North"
- pause 100
- run "North"
- pause 100
- run "North"
- pause 3000
- turn "West"
- run "West"
- run "West"
- pause 4000
- useskill 'hiding'
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement